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Photon Hypernova (PHHY-EN) Card Ratings
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Photon_Hypernova_(TCG-EN-1E) | ||||
Photon Hypernova
(PHHY-EN100) Mirrorjade the Iceblade Dragon |
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DARK | Fusion Monster | Level 8 | ATK: 3000 DEF: 2500 |
Pendulum Scale NA / NA |
(Wyrm / Fusion / Effect) "Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn. (Starlight Rare) |
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Rating 2 out of 5 Now a Structure Deck gets reprinted, but only the last effect is worth it. Still a lot of work though. |
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Photon Hypernova
(PHHY-EN099) Humongous Hive Hegemon, Zextagger |
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WIND | Effect Monster | Level 8 | ATK: 1500 DEF: 2600 |
Pendulum Scale NA / NA |
(Insect / Effect) Gains 300 ATK for each Insect monster on the field, except this card. You can only use each of the following effects of "Humongous Hive Hegemon - Zexstagger" once per turn. If an Insect monster(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. During the End Phase: Activate this effect; each player can Special Summon 1 Insect monster from their hand or GY, but negate its effects. (Super Rare) |
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Rating 1 out of 5 Looks like another retrained version of Insect Queen, but it comes up quite short at being better. |
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Photon Hypernova
(PHHY-EN098) Green Ninja |
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WIND | Effect Monster | Level 2 | ATK: 600 DEF: 600 |
Pendulum Scale NA / NA |
(Warrior / Effect) If a monster(s) is Special Summoned to your field face-up (except during the Damage Step): You can target 1 of them; Special Summon this card from your hand, and if you do, change that monster to face-down Defense Position. If this card is sent from the hand or field to the GY: You can target 1 monster on the field; change it to face-up Attack Position or face-down Defense Position. You can only use each effect of "Green Ninja" once per turn. (Super Rare) |
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Rating 2 out of 5 Anything but Link Monsters can be affected by this card. |
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Photon Hypernova
(PHHY-EN097) Apophis the Swamp Deity |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
During the Main Phase: Special Summon this card as a Normal
Monster (Reptile/EARTH/ Level 6/ATK 2000/DEF 2200) (this card is also still a Trap), then, you can negate the effects of face-up cards your opponent controls, up to the number of other Continuous Traps you control, until the end of this turn. (Super Rare) |
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Rating 2 out of 5 Upgraded from the original to a point. |
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Photon Hypernova
(PHHY-EN096) Pharaonic Advent |
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DARK | Effect Monster | Level 8 | ATK: 2000 DEF: 2000 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) Gains 300 ATK for each Continuous Trap on the field and in the GYs. You can only use each of the following effects of "Pharaonic Advent" once per turn. You can Tribute 1 monster; Special Summon this card from your hand. You can Tribute 1 Fairy, Fiend, or Reptile monster; add 1 Continuous Trap from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn. (Super Rare) |
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Rating 1 out of 5 This seems like a really bad counterpart to Uria, which was bad enough. |
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Photon Hypernova
(PHHY-EN095) Qardan the Clear-Sighted |
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EARTH | Effect Monster | Level 4 | ATK: 1400 DEF: 1000 |
Pendulum Scale NA / NA |
(Fairy / Effect) When this card is Normal Summoned: You can Set 1 Continuous Trap from your hand or GY. It can be activated this turn. If this card is sent to the GY: You can activate this effect; face-up Traps you control cannot be destroyed by your opponent's card effects, until the end of the next turn. (Super Rare) |
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Rating 1 out of 5 Imperial Custom protects them from harm outright. |
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Photon Hypernova
(PHHY-EN094) Queen Butterfly Danaus |
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DARK | Effect Monster | Level 8 | ATK: 2800 DEF: 1900 |
Pendulum Scale NA / NA |
(Insect / Effect) If you control this Normal Summoned/Set card (Quick Effect): You can target up to 3 Level 4 or lower Insect monsters in your GY; change this card's ATK to 0, and if you do, Special Summon those monsters, but their effects are negated. You can only use this effect of "Queen Butterfly Danaus" once per turn. (Super Rare) |
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Rating 1 out of 5 Did this monster learn from Umbral Horror Ghoul? |
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Photon Hypernova
(PHHY-EN093) Cassimolar |
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DARK | Effect Monster | Level 3 | ATK: 1000 DEF: 1200 |
Pendulum Scale NA / NA |
(Fiend / Effect) When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; it gains ATK equal to its original ATK, also during the End Phase of the next turn, destroy that face-up monster, and if you do, your opponent takes damage equal to half its original ATK. At the start of your opponent's Battle Phase: You can Tribute this Normal Summoned/Set card; your opponent's monsters cannot attack directly for the rest of this turn. (Common) |
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Rating 2 out of 5 If you're ever out of monsters, the last effect isn't bad, but Zero Gardna is so much better. |
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Photon Hypernova
(PHHY-EN092) Gold Pride - Start Your Engines! |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If your opponent Normal or Special Summons a monster(s): Target
1 of those monsters; reveal 3 "Gold Pride" monsters from your
Deck, your opponent randomly picks 1 for you to Special Summon,
shuffle the rest into your Deck, then destroy the targeted
monster. (Super Rare) |
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Rating 1 out of 5 This doesn't even negate the Summon. |
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Photon Hypernova
(PHHY-EN091) Gold Pride - The Crowd Goes Wild! |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Reveal 1 "Gold Pride" monster in your hand; add 1 "Gold Pride"
monster with a different name from your Deck to your hand, then
you can apply the following effect. ● Special Summon 1 "Gold Pride" monster from your hand, but lose LP equal to its original ATK. You can only activate 1 "Gold Pride - The Crowd Goes Wild!" per turn. (Secret Rare) |
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Rating 1 out of 5 Take no pride in this. You're only hurting yourself. |
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Photon Hypernova
(PHHY-EN090) Gold Pride - Nytro Blaster |
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DARK | Link Monster | Level | ATK: 2300 Link-2 |
Pendulum Scale NA / NA |
Links: | Left and Right | |||
(Pyro / Link / Effect) 2 "Gold Pride" monsters with different Levels You can target 1 monster your opponent controls; destroy it, then, if your LP are lower than your opponent's, you can destroy all cards in its adjacent Monster Zones and Spell & Trap Zones. You can only use this effect of "Gold Pride - Nytro Blaster" once per turn. Once per turn, during the End Phase, if this effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 "Gold Pride - Nytro Head" from your Deck or GY. (Super Rare) |
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Rating 0 out of 5 Once again, gold proves to be a reference to bad ideas. |
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Photon Hypernova
(PHHY-EN089) Gold Pride - Star Leon |
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LIGHT | Synchro Monster | Level 6 | ATK: 2000 DEF: 2000 |
Pendulum Scale NA / NA |
(Thunder / Synchro / Effect) 1 Tuner + 1+ non-Tuner monsters During the Main Phase (Quick Effect): You can target 1 face-up monster your opponent controls; this card gains ATK equal to that target's original ATK, then, if your LP are lower than your opponent's, you can destroy that monster. You can only use the previous effect of "Gold Pride - Star Leon" once per turn. Once per turn, during the End Phase, if the previous effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 "Gold Pride - Leon" from your Deck or GY. (Ultra Rare) |
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Rating 1 out of 5 One attack after using the effect could win you the Duel, but it comes at a high price if you're unsuccessful. |
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Photon Hypernova
(PHHY-EN088) Gold Pride - Captain Carrie |
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WATER | Effect Monster | Level 3 | ATK: 900 DEF: 1700 |
Pendulum Scale NA / NA |
(Fiend / Effect) If your LP are lower than your opponent's: You can Special Summon this card from your hand. During your opponent's Standby Phase: You can Special Summon 1 "Nytro Token" (Pyro/FIRE/Level 8/ATK 0/DEF 0) to your opponent's field, but it cannot be used as Link Material. During your opponent's Main Phase (Quick Effect): You can target 1 "Nytro Token" on the field; destroy that Token, also destroy all cards in its adjacent Monster Zones and Spell & Trap Zones. You can only use each effect of "Gold Pride - Nytro Head" once per turn. (Super Rare) |
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Rating 1 out of 5 There's barely any support for them at all, and there's barely any members worth using either. |
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Photon Hypernova
(PHHY-EN087) Gold Pride - Nytro Head |
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FIRE | Effect Monster | Level 8 | ATK: 2300 DEF: 2600 |
Pendulum Scale NA / NA |
(Pyro / Effect) If your LP are lower than your opponent's: You can Special Summon this card from your hand. During your opponent's Standby Phase: You can Special Summon 1 "Nytro Token" (Pyro/FIRE/Level 8/ATK 0/DEF 0) to your opponent's field, but it cannot be used as Link Material. During your opponent's Main Phase (Quick Effect): You can target 1 "Nytro Token" on the field; destroy that Token, also destroy all cards in its adjacent Monster Zones and Spell & Trap Zones. You can only use each effect of "Gold Pride - Nytro Head" once per turn. (Super Rare) |
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Rating 1 out of 5 You give me a free Token and I'll find a way to make you regret giving it in the first place. |
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Photon Hypernova
(PHHY-EN086) Gold Pride - Leon |
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WIND | Effect Monster | Level 3 | ATK: 1500 DEF: 1200 |
Pendulum Scale NA / NA |
(Warrior / Tuner / Effect) If your LP are lower than your opponent's: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 non-Warrior "Gold Pride" monster in your GY; Special Summon it in Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gold Pride" monsters. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Gold Pride" monsters you control. You can only use each effect of "Gold Pride - Leon" once per turn. (Secret Rare) |
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Rating 1 out of 5 From what's here, only the Synchro is worth reviving, but even that can be done better. |
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Photon Hypernova
(PHHY-EN085) Made to Order Mermaid Outfit Outfitter |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 card in your opponent's GY; banish it, then you can add
1 card from your Deck to your hand with the same name as that
banished card. You can only activate 1 "Made to Order Mermaid
Outfit Outfitter" per turn. (Super Rare) |
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Rating 2 out of 5 Instant access to a potentially powerful card, but it's a game of chance to find anything good at the time. |
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Photon Hypernova
(PHHY-EN084) Xyz Align |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Declare a Level from 1 to 12, then target 2 face-up monsters on
the field, including 1 monster you control; they become the
declared Level (until the end of this turn), also, for the rest
of this turn after this card resolves, you cannot Special Summon
monsters from the Extra Deck, except monsters with the same Type
as a targeted monster. You can only activate 1 "Xyz Align" per
turn. (Common) |
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Rating 2 out of 5 Level Lifter is much better, but in Decks with only a single Monster Type, this isn't bad either. |
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Photon Hypernova
(PHHY-EN083) Diabolantis the Menacing Mantis |
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DARK | Synchro Monster | Level 8 | ATK: 2500 DEF: 2200 |
Pendulum Scale NA / NA |
(Insect / Synchro / Effect) 1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send Insect and/or Plant monsters from your Deck to the GY up to the number of non-Tuners used for its Synchro Summon. If you control this Synchro Summoned card: You can target 1 Insect or Plant monster you control; treat it as a Tuner until the end of this turn. You can only use each effect of "Diabolantis the Menacing Mantis" once per turn. (Common) |
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Rating 1 out of 5 Menacing for a kids movie maybe. |
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Photon Hypernova
(PHHY-EN082) Orphobull the Harmonious Bullfighter Bard |
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LIGHT | Effect Monster | Level 8 | ATK: 3000 DEF: 2400 |
Pendulum Scale NA / NA |
(Beast-Warrior / Effect) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 LIGHT and 2 DARK monsters from your hand and/or GY, except this card. If Summoned this way, this card gains 1000 ATK for each monster banished from your hand for its Summon, and can attack monsters a number of times each Battle Phase up to the number of monsters banished from the GY for its Summon. If this card destroys an opponent's monster by battle, after damage calculation: You can banish that opponent's monster. (Ultra Rare) |
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Rating 1 out of 5 A bad hybrid of Slifer the Sky Dragon and Chaos Emperor Dragon. |
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Photon Hypernova
(PHHY-EN081) Minairuka |
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WATER | Effect Monster | Level 4 | ATK: 1500 DEF: 500 |
Pendulum Scale NA / NA |
(Fish / Effect) When a WATER monster's effect is activated (Quick Effect): You can Special Summon this card from your hand. You can banish 1 face-up Fish, Sea Serpent, or Aqua monster you control, then target 1 face-up card on the field; negate its effects until the end of your opponent's turn. You can only use each effect of "Minairuka" once per turn. (Common) |
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Rating 2 out of 5 Not terrible, but both effects aren't likely to be that useful either. |
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Photon Hypernova
(PHHY-EN080) Intimidating Ore - Summonite |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 3 monsters in your GY; you choose 1 of the 3, then your
opponent chooses 1 of the following effects, and you apply that
effect. ● Special Summon the chosen monster. ● Special Summon as many of the other monsters as possible. (Common) |
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Rating 2 out of 5 Half the monsters are chosen by the opponent, but you may end up with two monsters instead. |
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Photon Hypernova
(PHHY-EN079) Sour Scheduling - Red Vinegar Vamoose |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate this card only if your opponent controls a card in this
Set card's column; return all other cards in this card's column
to the hand. Neither player can use the unused zones in this
card's column. You can only control 1 "Sour Scheduling - Red
Vinegar Vamoose". (Common) |
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Rating 1 out of 5 The strategy of anyone using this will certainly be sour. |
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Photon Hypernova
(PHHY-EN078) Weighbridge |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If your opponent controls 2 or more monsters than you do: Your
opponent must send monsters they control to the GY so they only
control 1 monster. (Secret Rare) |
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Rating 1 out of 5 A more generic Kashtira Big Bang. This really shows Konami is running out of ideas after 10,000+ cards. |
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Photon Hypernova
(PHHY-EN077) Big Welcome Labyrinth |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Special Summon 1 "Labrynth" monster from your hand, Deck, or GY,
then return 1 monster you control to the hand. You can banish
this card from your GY, then target 1 Fiend monster you control,
or, if you control a Level 8 or higher Fiend monster, you can
target 1 card your opponent controls instead; return that card
to the hand. You can only use 1 "Big Welcome Labrynth" effect
per turn, and only once that turn. (Ultra Rare) |
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Rating 1 out of 5 The worst it can do is return a card to the hand, and you don't get a free monster. |
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Photon Hypernova
(PHHY-EN076) Chaos Phantasm |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 of your banished LIGHT Tuners and 1 of your banished
Level 8 or lower DARK non-Tuners; return both to the GY, then
Special Summon 1 LIGHT or DARK Synchro Monster from your Extra
Deck whose Level equals the total Levels of those returned
monsters. (Common) |
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Rating 1 out of 5 It's like Miracle Fusion for Synchros, but it's also not Summoned properly. |
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Photon Hypernova
(PHHY-EN075) Kashtira Big Bang |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If a "Kashtira" Xyz Monster is on the field and a player
controls 2 or more monsters: They must banish monsters they
control, face-down, so they only control 1 monster. If this card
is banished: You can target 1 "Kashtira" Xyz Monster you
control; add 1 of your "Kashtira" monsters attached to it to
your hand, then you can Special Summon that monster from your
hand. You can only use each effect of "Kashtira Big Bang" once
per turn. (Common) |
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Rating 1 out of 5 Rivalry of Warlords now costs your Xyz Monster a material. |
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Photon Hypernova
(PHHY-EN074) Trivikarma |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 "Visas Starfrost" in your Monster Zone and 1 Effect
Monster your opponent controls; negate that opponent's monster's
effects, and if you do, your targeted monster gains ATK equal to
half the original ATK or DEF of that monster (whichever is
higher). You can banish this card from your GY; add 1 Spell/Trap
that mentions "Visas Starfrost" from your Deck to your hand,
except "Trivikarma". You can only use 1 "Trivikarma" effect per
turn, and only once that turn. (Ultra Rare) |
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Rating 1 out of 5 Bad karma comes to those using Visas Starfrost. |
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Photon Hypernova
(PHHY-EN073) Branded Befallen |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Once per turn, when your opponent activates a card or effect
that targets 1 "Bystial" monster you control (and no other
cards), or when your opponent activates a card or effect in
response to the activation of your "Bystial" monster effect: You
can target 1 LIGHT or DARK monster in either GY; banish it, and
if you do, negate that activated effect. (Common) |
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Rating 2 out of 5 About half the Bystial Archetype is decent, but not really for the effects. |
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Photon Hypernova
(PHHY-EN072) Gigantic Thundercross |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target a number of monsters on the field and/or in the GYs,
equal to the difference between your banished cards and your
opponent's; banish them, then your opponent can Special Summon 1
monster from their Deck. You can only activate 1 "Gigantic
Thundercross" per turn. (Common) |
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Rating 0 out of 5 You're basically handing your opponent the Duel advantage. |
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Photon Hypernova
(PHHY-EN071) Photon Timestop |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Take 1 "Photon" or "Galaxy" Continuous Spell/Trap from your Deck
and either add it to your hand or place it face-up on your
field. If this Set card in its owner's control is destroyed by
your opponent's card effect during your opponent's turn and you
control "Galaxy-Eyes Photon Dragon" or an Xyz Monster that has
it as material: You can activate this effect; it becomes the End
Phase of this turn. (Common) |
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Rating 1 out of 5 Stopping time is still something no one has accomplished outside TV and movies. |
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Photon Hypernova
(PHHY-EN070) Land Flipping |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 face-up card in a Field Zone; banish it, then place it
face-up in the other Field Zone, then, you can choose 1 Field
Spell with a different original name in the current controller's
GY, and place it face-up in the Field Zone of the player whose
card was banished. You can only activate 1 "Land Flipping" per
turn. (Common) |
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Rating 1 out of 5 About as useful as flipping the table over when you get mad. |
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Photon Hypernova
(PHHY-EN069) Triple Tactics Thrust |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If your opponent has activated a monster effect during this
turn: Set 1 Normal Spell/Trap directly from your Deck, except
"Triple Tactics Thrust", or if your opponent controls a monster,
you can add it to your hand instead. That Set card cannot be
activated this turn. You can only activate 1 "Triple Tactics
Thrust" per turn. (Secret Rare) |
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Rating 1 out of 5 What good is a card set by its effect if it's obvious and cannot be used right away? |
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Photon Hypernova
(PHHY-EN068) Evil Eyes Unleashed |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Send 1 "Evil Eye" monster and 1 "Evil Eye" Spell/Trap from your
Deck to the GY; add 1 "Evil Eye" Equip Spell from your Deck to
your hand, but for the rest of this turn, each time you activate
a non-"Evil Eye" card or effect, you lose 500 LP. If you Link
Summon an "Evil Eye" Link Monster: You can banish this card from
your GY; equip 1 "Evil Eye" Equip Spell from your GY to 1 "Evil
Eye" Link Monster you control. You can only use each effect of
"Evil Eyes Unleashed" once per turn. (Common) |
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Rating 1 out of 5 Don't waste your time (or LP) with these "support" cards that copy pre-existing cards. |
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Photon Hypernova
(PHHY-EN067) Focused Aquamirror |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Add 1 "Gishki" monster from your Deck to your hand. During the
End Phase, if you control a WATER Ritual Monster: You can banish
this card from your GY; Set 1 "Aquamirror" Spell/Trap directly
from your Deck or GY, except "Focused Aquamirror". You can only
use this effect of "Focused Aquamirror" once per turn. (Common) |
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Rating 1 out of 5 ROTA for Gishki Decks will never suffice when we already have better WATER support like Mother Grizzly. |
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Photon Hypernova
(PHHY-EN066) Gishki Nekromirror |
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SPELL | Ritual Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
This card can be used to Ritual Summon any "Gishki" Ritual
Monster. You must also Tribute monsters from your hand or field,
whose total Levels exactly equal the Level of the Ritual Monster
you Ritual Summon, OR Tribute 1 face-up monster your opponent
controls. If you Ritual Summon using this card, you lose LP
equal to the original ATK of the Ritual Summoned monster. If
this card is in your GY: You can target 1 "Gishki" monster in
your GY; place that card on top of the Deck, and if you do,
place this card on the bottom of the Deck. (Common) |
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Rating 0 out of 5 As expected, Nekroz continue to provide even bad Ritual Summoning techniques. |
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Photon Hypernova
(PHHY-EN065) Tenchi Kamei |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
(This card is always treated as a "Ninjitsu Art" card.) When a "Ninja" monster you control inflicts battle damage to your opponent: You can target 1 card your opponent controls; destroy it. If this face-up card in its owner's Field Zone has left the field because of an opponent's effect, and is now in the GY or banished: You can target any number of "Ninja" monsters with different names in your GY; Special Summon them in face-down Defense Position. (Common) |
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Rating 2 out of 5 Outside Blade Armor Ninja, the others aren't really good enough to use with this. |
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Photon Hypernova
(PHHY-EN064) Abyss Script - Dramatic Story |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 "Abyss Actor" Pendulum Monster you control; Special
Summon 1 "Abyss Actor" monster from your Deck with a different
name, then place the targeted monster in your Pendulum Zone or
destroy it. If this Set card in its owner's control is destroyed
by an opponent's card effect, and you have a face-up "Abyss
Actor" Pendulum Monster in your Extra Deck: You can return up to
2 cards on the field to the hand. You can only activate 1 "Abyss
Script - Dramatic Story" per turn. (Common) |
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Rating 2 out of 5 Not going to be much use as a Monster Card anyway. |
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Photon Hypernova
(PHHY-EN063) Abyss Actors' Dress Rehersal |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
At the start of your Main Phase 1: Add 1 "Abyss Actor" card and
1 "Abyss Script" Spell from your Deck to your hand. For the rest
of this turn after this card resolves, you cannot Pendulum
Summon monsters, except "Abyss Actor" monsters. (Super Rare) |
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Rating 2 out of 5 Abyss Actors at least generally have the Pendulum Scales to work with, which is the most relevent here. |
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Photon Hypernova
(PHHY-EN062) Giant Ballgame |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
During your Main Phase, if this card was activated this turn:
You can Special Summon 1 Level 6 or lower Insect monster from
your GY. You can reveal 1 Insect monster in your hand, then
target 1 face-up monster your opponent controls, and 1 Insect
monster you control with less ATK than the revealed monster;
switch control of those monsters, and if you do, the monster you
took control of becomes an Insect monster. You can only use 1
"Giant Ballgame" effect per turn, and only once that turn. (Common) |
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Rating 2 out of 5 Gigaplant, Insect Knight and Saber Beetle are strong enough to use with this at least. |
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Photon Hypernova
(PHHY-EN061) Tearlaments Perlegia |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Fusion Monsters and "Tearlaments" monsters you control gain 500
ATK. If an Aqua "Tearlaments" monster is sent to your GY by card
effect (except during the Damage Step): You can send 1 Level 4
or lower Aqua monster from your Deck to the GY, but if you sent
a non-"Tearlaments" monster to the GY, for the rest of this turn
you cannot activate cards, or the effects of cards, with the
same name as that sent card. You can only use this effect of
"Tearlaments Perlegia" once per turn. (Common) |
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Rating 1 out of 5 As generic as it can be, it's still not doing enough. Not really support for any Deck, let alone Tearlaments. |
||||
Photon Hypernova
(PHHY-EN060) Scareclaw Defanging |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Your opponent cannot target "Scareclaw" Link Monsters or "Visas
Starfrost" you control with card effects, also they cannot be
destroyed by your opponent's card effects. Banish any monster
destroyed by battle with a "Scareclaw" Link Monster or "Visas
Starfrost" you control. You can banish 1 "Scareclaw" Link
Monster from your field or GY, then target 1 card your opponent
controls; destroy it. You can only use this effect of "Scareclaw
Defanging" once per turn. (Common) |
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Rating 1 out of 5 Useless protection for useless cards. |
||||
Photon Hypernova
(PHHY-EN059) Pressured Planet Wraitsoth |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When this card is activated: You can add 1 "Kashtira" monster
from your Deck to your hand. Monsters you control gain 100
ATK/DEF for each different Attribute on the field. If a
"Kashtira Shangri-Ira" you control activates an effect (except
during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn. (Secret Rare) |
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Rating out of 5 They'll still be under pressure because that boost is highly insignificant. |
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Photon Hypernova
(PHHY-EN058) Kashtiratheosis |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 "Kashtira" monster you control; Special Summon 1
"Kashtira" monster with a different Attribute from your Deck in
Defense Position, also for the rest of this turn after this card
resolves, you cannot Special Summon monsters from the Extra
Deck, except Xyz Monsters. If this card is banished: You can
target 1 of your banished "Kashtira" cards, except
"Kashtiratheosis"; add it to your hand. You can only use each
effect of "Kashtiratheosis" once per turn. (Secret Rare) |
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Rating 1 out of 5 Better not Kash into these rejects. They aren't exactly worth their money. |
||||
Photon Hypernova
(PHHY-EN057) Kashtira Overlap |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 monster on the field; banish 1 monster with 1500
ATK/2100 DEF from your hand, your GY, or face-up on either
field, and if you do, the targeted monster gains 1500 ATK. If
this card is banished and you control a "Kashtira" monster: You
can target 1 Effect Monster your opponent controls; negate its
effects until the end of this turn. You can only use each effect
of "Kashtira Overlap" once per turn. (Common) |
||||
Rating 1 out of 5 Rising Energy is a much better way to gain 1500 ATK than this. |
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Photon Hypernova
(PHHY-EN056) Light of the Branded |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 Fusion Monster on the field or in either GY; return it
to the Extra Deck, then you can Special Summon 1 "Fallen of
Albaz" from your GY to your field and 1 monster from your
opponent's GY to their field. You can only activate 1 "Light of
the Branded" per turn. (Common) |
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Rating 1 out of 5 I'd rather draw a card than revive a monster that can't even stand up. |
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Photon Hypernova
(PHHY-EN055) Dogmatikamatrix |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When this card is activated: You can add 1 "Dogmatika" Ritual
Monster or 1 "Dogmatika" Ritual Spell from your Deck to your
hand, then if your opponent controls a monster, you can add 1
"Dogmatika" card from your Deck to your hand. Once per turn, if
you control a "Dogmatika" Ritual Monster: You can look at either
player's Extra Deck, and send 1 monster from it to the GY. You
can only activate 1 "Dogmatikamatrix" per turn. (Super Rare) |
||||
Rating 1 out of 5 There's only like two available, and there are better Ritual Monsters and support than this. |
||||
Photon Hypernova
(PHHY-EN054) Tally-ho! Springains |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When you activate this card, you can also detach up to 3
materials from monsters you control; add 1 "Springans" monster
from your Deck to your hand, then, if you detached any material
at activation, you can Special Summon that many "Springans"
monsters from your hand or GY. During your Main Phase, if this
card is in your GY: You can target 1 Xyz Monster on the field;
detach 1 material from it, and if you do, add this card to your
hand. You can only use 1 "Tally-ho! Springans" effect per turn,
and only once that turn. (Common) |
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Rating 1 out of 5 Springans makes the phrase "strength in numbers" an oxymoron. |
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Photon Hypernova
(PHHY-EN053) Icejade Manifestation |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If you control a WATER monster and your opponent has a monster
on their field or GY: Take 1 "Icejade" monster from your Deck,
and either send it to the GY or Special Summon it. If a face-up
"Icejade" monster you control leaves the field by an opponent's
card, except by being destroyed (and except during the Damage
Step): You can banish this card from your GY, then target 1 card
your opponent controls; banish it. You can only use each effect
of "Icejade Manifestation" once per turn. (Common) |
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Rating 1 out of 5 The support would be better if it wasn't limited to lousy Icejades. |
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Photon Hypernova
(PHHY-EN052) Numeron Creation |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
(This card is always treated as a "Galaxy-Eyes" card.) If 3 or more LIGHT Dragon monsters with 3000 or more original ATK are on the field: Special Summon 1 "Number" Dragon Xyz Monster from your Extra Deck, then attach this card on the field to it as material. You can only apply this effect of "Numeron Creation" once per turn. (Common) |
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Rating 1 out of 5 Numeron Network finally gets a 2nd card to copy, but it's also no good. |
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Photon Hypernova
(PHHY-EN051) Galaxy Hundred |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When this card is activated: You can
send 1 "Photon" or "Galaxy" card from your Deck to the GY. If
"Galaxy-Eyes Photon Dragon" is Special Summoned to your field
(except during the Damage Step): You can look at your opponent's
Extra Deck, then you can apply 1 of these effects. ● Banish 1 monster from it. ● Special Summon 1 "Number" monster from it to your field. You can only use this effect of "Galaxy Hundred" once per turn. You can only activate 1 "Galaxy Hundred" per turn. (Common) |
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Rating 1 out of 5 Sounds plentiful by name, but is quite miniscule. |
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Photon Hypernova
(PHHY-EN050) Dyna Mondo |
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EARTH | Link Monster | Level | ATK: 2200 Link-2 |
Pendulum Scale NA / NA |
Links: | Top and Bottom | |||
(Cyberse / Link / Effect) 2 monsters, including a Ritual Monster If this card is Special Summoned: You can target 1 card on the field and 1 Ritual Monster in your GY; shuffle both into the Deck. During your opponent's turn (Quick Effect): You can Tribute this card, then target 1 Ritual Monster in your GY; either add it to your hand or Special Summon it. You can only use each effect of "Dyna Mondo" once per turn. (Common) |
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Rating 1 out of 5 No need for this extra baggage in your Extra Deck. |
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Photon Hypernova
(PHHY-EN049) Abyss Actor - Super Producer |
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DARK | Link Monster | Level | ATK: 1600 Link-2 |
Pendulum Scale NA / NA |
Links: | Bottom Corners | |||
(Fiend / Link / Effect) 2 monsters, including a Fiend monster During the Main Phase (Quick Effect): You can target 1 face-up card you control; destroy it, then you can apply 1 of these effects. ● Place 1 "Abyss Playhouse - Fantastic Theater" from your Deck, face-up in your Field Zone. ● Place 1 "Abyss Actor" Pendulum Monster from your Deck in your Pendulum Zone. You can only use this effect of "Abyss Actor - Super Producer" once per turn. (Common) |
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Rating 1 out of 5 An executive producer likely has higher credentials IRL, but I guess it's given to rookies by default. |
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Photon Hypernova
(PHHY-EN048) Tri-Brigade Arms Bucephalus II |
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DARK | Link Monster | Level | ATK: 3500 Link-5 |
Pendulum Scale NA / NA |
Links: | Left, Right and All 3 Bottom Arrows | |||
(Winged Beast / Link / Effect) 3+ Beast, Beast-Warrior, and/or Winged Beast monsters Cannot be Special Summoned from the Extra Deck unless you have 3 or more "Tri-Brigade" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of "Tri-Brigade Arms Bucephalus II" once per turn. (Super Rare) & (Starlight Rare) |
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Rating 1 out of 5 All that work just to get rid of it and take your opponent's cards with it. Not coming back after that is terrible. |
||||
Photon Hypernova
(PHHY-EN047) Laevatein, Generaider Boss of Shadows |
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FIRE | Xyz Monster | Rank 9 | ATK: 2500 DEF: 2500 |
Pendulum Scale NA / NA |
(Fairy / Xyz / Effect) 2+ Level 9 monsters You can only control 1 "Laevatein, Generaider Boss of Shadows". Monsters your opponent controls lose 1000 ATK/DEF. (Quick Effect): You can Tribute this Xyz Summoned card; Special Summon 1 non-Fairy "Generaider" Xyz Monster from your Extra Deck, then you can attach cards from any field and/or GYs to that Special Summoned monster as material, up to the number of materials this card had. (Ultra Rare) |
||||
Rating 1 out of 5 When you're only 2500 ATK and DEF for a Rank 9, a loss of 1000 ATK is likely not going to be enough. |
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Photon Hypernova
(PHHY-EN046) Kashtira Arise-Heart |
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DARK | Xyz Monster | Rank 7 | ATK: 3000 DEF: 3000 |
Pendulum Scale NA / NA |
(Machine / Xyz / Effect) 3 Level 7 monsters Once per turn, you can also Xyz Summon "Kashtira Arise-Heart" by using 1 "Kashtira" monster you control, if an effect of "Kashtira Shangri-Ira" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down. (Secret Rare) & (Starlight Rare) |
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Rating 1 out of 5 Give it 20 materials and it's going to lose them in a heartbeat. |
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Photon Hypernova
(PHHY-EN045) Gigantic "Champion" Sargas |
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FIRE | Xyz Monster | Rank 8 | ATK: 2800 DEF: 1500 |
Pendulum Scale NA / NA |
(Machine / Xyz / Effect) 2+ Level 8 monsters Once per turn, you can also Xyz Summon "Gigantic "Champion" Sargas" by using 1 "Springans" Xyz Monster you control. (Transfer its materials to this card.) While this card has material: You can add 1 "Springans" or "Therion" card from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 card on the field; either destroy it or return it to the hand. You can only use each effect of "Gigantic "Champion" Sargas" once per turn. (Secret Rare) |
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Rating 1 out of 5 Champion is in quotes because they did nothing to earn it. |
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Photon Hypernova
(PHHY-EN044) Galaxy Photon Dragon |
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LIGHT | Xyz Monster | Rank 4 | ATK: 2000 DEF: 0 |
Pendulum Scale NA / NA |
(Dragon / Xyz / Effect) 2 Level 4 monsters Other LIGHT monsters you control gain 500 ATK. You can only use each of the following effects of "Galaxy Photon Dragon" once per turn. You can detach 1 material from this card; either add 1 "Photon" or "Galaxy" card from your Deck to your hand, or send it to the GY. If a LIGHT monster(s) is Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; its Level becomes 4 or 8 until the end of this turn. (Secret Rare) |
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Rating 2 out of 5 A weaker version of Photon Dragon, and that will affect its rating a bit. |
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Photon Hypernova
(PHHY-EN043) Number C62: Neo Galaxy-Eyes Prime Photon Dragon |
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LIGHT | Xyz Monster | Rank 8 | ATK: 4000 DEF: 3000 |
Pendulum Scale NA / NA |
(Dragon / Xyz / Effect) 3 Level 8 LIGHT monsters You can also Xyz Summon this card by using "Number 62: Galaxy-Eyes Prime Photon Dragon" you control. (Transfer its materials to this card.) At the start of your Battle Phase: You can detach 1 material from this card; this card can make up to 3 attacks on monsters during this Battle Phase. If this card has "Galaxy-Eyes Photon Dragon" as material, it gains these effects. ● Unaffected by your opponent's monster effects. ● Gains ATK equal to the combined Levels/Ranks of its attached materials x 100. (Ultra Rare) |
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Rating 2 out of 5 That may mean 3 copies of Galaxy-Eyes itself to have the best chance at using all effects. |
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Photon Hypernova
(PHHY-EN042) Circle of Fairies |
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WIND | Synchro Monster | Level 7 | ATK: 2200 DEF: 2500 |
Pendulum Scale NA / NA |
(Plant / Synchro / Effect) 1 Tuner + 1+ non-Tuner monsters During your Main Phase, you can Normal Summon 1 Insect or Plant monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When a monster is destroyed by battle involving your Insect or Plant monster, and sent to the GY: You can target 1 of those destroyed monsters; inflict damage to your opponent equal to half its ATK, then gain LP equal to the damage inflicted to your opponent. You can only use this effect of "Circle of the Fairies" once per turn. (Common) |
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Rating 2 out of 5 Most likely going to lead to stronger Plant or Insects by comparison, but it's also limited to those entirely. |
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Photon Hypernova
(PHHY-EN041) Plunder Patrollship Jord |
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EARTH | Pendulum Monster | Level 8 | ATK: 1500 DEF: 3000 |
Pendulum Scale 1 (left) / 1 (right) |
Pendulum Text You can declare 1 Attribute; return this card to the Extra Deck, and if you do, Special Summon 1 "Plunder Patroll Token" (Fiend/Level 4/ATK 0/DEF 0) with that Attribute to both players' fields in Defense Position. You can only use this effect of "Plunder Patrollship Jord" once per turn. |
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(Fiend / Synchro / Pendulum / Effect) 1 Tuner + 1+ non-Tuner monsters If your opponent Special Summons a monster(s) (except during the Damage Step): You can add 1 "Plunder Patroll" card from your Deck to your hand, then if this card is equipped with a "Plunder Patroll" card, you can Special Summon 1 "Plunder Patroll" monster from your Deck. You can target 1 "Plunder Patroll" card in your GY; add it to your hand, and if you do, place this card in your Pendulum Zone. You can only use each effect of "Plunder Patrollship Jord" once per turn. (Super Rare) |
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Rating 2 out of 5 Barely seaworthy for any Deck thanks only to its Pendulum Scale. |
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Photon Hypernova
(PHHY-EN040) Chaos Beast |
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DARK | Synchro Monster | Level 6 | ATK: 2000 DEF: 1800 |
Pendulum Scale NA / NA |
(Fiend / Synchro / Effect) 1 LIGHT Tuner + 1+ non-Tuner DARK monsters If any card(s) have been banished this turn, this card gains 1000 ATK. You can only use each of the following effects of "Chaos Beast" once per turn. You can target 1 of your banished LIGHT or DARK monsters; add it to your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY. (Common) |
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Rating 2 out of 5 Not very strong, but it'll get stronger more often in Macro Cosmos Decks. |
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Photon Hypernova
(PHHY-EN039) Chaos Archfiend |
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DARK | Synchro Monster | Level 8 | ATK: 2500 DEF: 1800 |
Pendulum Scale NA / NA |
(Fiend / Synchro / Effect) 1 LIGHT Tuner + 1+ non-Tuner DARK monsters If any card(s) have been banished this turn, this card gains 2000 ATK. This card can attack all monsters your opponent controls, once each, also banish any monster destroyed by battle with this card. If this card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Chaos" Synchro Monster from your Extra Deck, except "Chaos Archfiend". You can only use this effect of "Chaos Archfiend" once per turn. (Ultra Rare) |
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Rating 2 out of 5 The required Synchro Materials make this a bit tricky, though getting cards banished should be easier. |
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Photon Hypernova
(PHHY-EN038) Icejade Gymir Aegirine |
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WATER | Synchro Monster | Level 10 | ATK: 3000 DEF: 1500 |
Pendulum Scale NA / NA |
(Aqua / Synchro / Effect) 1 WATER Tuner + 1+ non-Tuner monsters (Quick Effect): You can activate this effect; face-up monsters you control cannot be destroyed, or banished, by your opponent's card effects this turn. Then, if you activated this effect in response to your opponent's card or effect activation, and your opponent has a card(s) with that name on their field and/or GY, you can banish those cards. If a card(s) is banished by your opponent's card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Icejade Gymir Aegirine" once per turn. (Ultra Rare) |
||||
Rating 3 out of 5 That's two Archetype cards that got a 3, and that's because they're pretty much unrestrained. |
||||
Photon Hypernova
(PHHY-EN037) Arktos XII - Chronochasm Vaylantz |
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EARTH | Pendulum Monster | Level 12 | ATK: 3000 DEF: 3000 |
Pendulum Scale 12 (left) / 12 (right) |
Pendulum Text You can activate 1 of these effects; ● Special Summon this card to your Main Monster Zone in its same column. ● Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone. You can only use this effect of "Arktos XII - Chronochasm Vaylantz" once per turn. |
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(Fairy / Fusion / Pendulum / Effect) 2 Level 5 or higher "Vaylantz" monsters Must first be Special Summoned (from your face-down Extra Deck) by Tributing the above cards. (Quick Effect): You can switch the locations of 2 monsters in your Main Monster Zones or 2 monsters in your opponent's Main Monster Zones. If a card in the Monster Zone moves to another Monster Zone (except during the Damage Step): You can destroy 1 card on the field. You can only use each effect of "Arktos XII - Chronochasm Vaylantz" once per turn. (Super Rare) |
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Rating 1 out of 5 Even as a Level 12 Pendulum Monster Konami couldn't make this good. |
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Photon Hypernova
(PHHY-EN036) Yaguramaru the Armor Ninja |
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DARK | Fusion Monster | Level 5 | ATK: 2000 DEF: 2000 |
Pendulum Scale NA / NA |
(Machine / Fusion / Effect) 2 "Ninja" monsters with different Types Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards. If this card is Special Summoned or flipped face-up: You can banish 1 other "Ninja" or "Ninjitsu Art" card from your hand, GY, or face-up field, then target 1 card on the field; banish it. You can only use this effect of "Yaguramaru the Armor Ninja" once per turn. (Common) |
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Rating 1 out of 5 Would've dated Instant Fusion, but that combo died months ago, and it's not better without it. |
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Photon Hypernova
(PHHY-EN035) Ultimate Great Insect |
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EARTH | Fusion Monster | Level 9 | ATK: 3000 DEF: 2600 |
Pendulum Scale NA / NA |
(Insect / Fusion / Effect) 1 Level 8 Insect monster + 1 Level 7 Insect monster You can only Special Summon "Ultimate Great Insect" once per turn. Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Insect monster with 2000 or more DEF equipped with an Equip Card. Cannot be destroyed by battle. Once per turn, during the Battle Phase, if a face-up card is in a Field Zone (Quick Effect): You can destroy all monsters your opponent controls. (Super Rare) |
||||
Rating 2 out of 5 A Raigeki effect right during the heart of your turn isn't bad, but the Fusion Materials very likely are. |
||||
Photon Hypernova
(PHHY-EN034) Rindbrumm the Striking Dragon |
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DARK | Fusion Monster | Level 8 | ATK: 2500 DEF: 2000 |
Pendulum Scale NA / NA |
(Winged Beast / Fusion / Effect) "Fallen of Albaz" + 1 Beast, Beast-Warrior, or Winged Beast monster When a Fusion, Synchro, Xyz, or Link Monster's effect is activated (Quick Effect): You can negate that effect, then you can return 1 monster from the field to the hand. During your opponent's turn, while this card is in your GY (Quick Effect): You can target 1 "Fallen of Albaz" in your GY; Special Summon either that monster or this card, and banish the other. You can only use each effect of "Rindbrumm the Striking Dragon" once per turn. (Ultra Rare) |
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Rating 1 out of 5 It looks strikingly similar to other Fusions using Fallen of Albaz, because it is. |
||||
Photon Hypernova
(PHHY-EN033) Granguignol the Dusk Dragon |
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LIGHT | Fusion Monster | Level 8 | ATK: 2500 DEF: 2500 |
Pendulum Scale NA / NA |
(Spellcaster / Fusion / Effect) "Blazing Cartesia, the Virtuous" + 1 LIGHT or DARK monster If this card is Fusion Summoned: You can send 1 Level 6 or higher LIGHT or DARK monster from your Deck or Extra Deck to the GY. If a monster is Special Summoned by your opponent's activated monster effect (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 "Dogmatika" monster from your Deck or 1 "Despia" monster from your Extra Deck. You can only use each effect of "Granguignol the Dusk Dragon" once per turn. (Ultra Rare) & (Starlight Rare) |
||||
Rating 1 out of 5 An oversized Foolish Burial when the original will do just fine. |
||||
Photon Hypernova
(PHHY-EN032) Evigishki Neramanas |
||||
WATER | Ritual Monster | Level 10 | ATK: 3000 DEF: 1800 |
Pendulum Scale NA / NA |
(Spellcaster / Ritual / Effect) You can Ritual Summon this card with any "Gishki" Ritual Spell. If this card is Ritual Summoned: You can target 1 WATER monster in your GY; Special Summon it. Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. Once per turn, when your opponent activates a monster effect (Quick Effect): You can return 1 "Gishki" Ritual Monster you control to the hand, and if you do, negate the activation, and if you do that, shuffle it into the Deck. (Super Rare) |
||||
Rating 3 out of 5 Generic WATER Decks can also make use of this card's perks, and that's enough for a 3. |
||||
Photon Hypernova
(PHHY-EN031) Dogmatika Alba Zoa |
||||
LIGHT | Ritual Monster | Level 12 | ATK: 4000 DEF: 4000 |
Pendulum Scale NA / NA |
(Spellcaster / Ritual / Effect) Cannot be Ritual Summoned, except by "Dogmatikalamity" or another "Dogmatika" card effect. "Dogmatika" monsters you control are unaffected by the activated effects of your opponent's Fusion, Synchro, Xyz, and Link Monsters. During your Main Phase: You can make your opponent choose and apply 1 of these effects ('you' in these effects means that opponent). ● For every 2 cards in your Extra Deck, send 1 card from your hand or Extra Deck to the GY. ● Return all Fusion, Synchro, Xyz, and Link Monsters you control to the Extra Deck. You can only use this effect of "Dogmatika Alba Zoa" once per turn. (Super Rare) |
||||
Rating 1 out of 5 4000 ATK and DEF is now code for "add about 20 side-effects and/or Summoning requirements". |
||||
Photon Hypernova
(PHHY-EN030) Sneaky "C" |
||||
EARTH | Effect Monster | Level 7 | ATK: 1300 DEF: 2500 |
Pendulum Scale NA / NA |
(Insect / Effect) When your opponent Special Summons a monster(s) (except during the Damage Step): You can Special Summon this card from your hand in face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Defense Position. You can only use this effect of "Sneaky "C"" once per turn. If this card is flipped face-up during the End Phase: Destroy all Special Summoned monsters on the field. (Super Rare) |
||||
Rating 2 out of 5 Not all that sneaky when the monster's identity will be known before it hits the field, but the effect isn't bad. |
||||
Photon Hypernova
(PHHY-EN029) Meteor Rush - Monochroid |
||||
EARTH | Effect Monster | Level 10 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Machine / Effect) During the Battle Phase, if 5 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your hand. You can only use this effect of "Meteor Rush - Monochroid" once per turn. If this card battles, it gains 1000 ATK for each attack declared this turn, during the Damage Step only. (Common) |
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Rating 0 out of 5 No gain until it attacks, and it's very unlikely to be more than 2000 points anyway. |
||||
Photon Hypernova
(PHHY-EN028) Dimensional Allotrope Varis |
||||
LIGHT | Effect Monster | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Psychic / Tuner / Effect) Cannot be destroyed by battle with a monster with the same Type or Attribute as this card. You can declare 1 Monster Type and 1 Attribute; this card becomes that Type and Attribute until the end of your opponent's turn. You can only use this effect of "Dimensional Allotrope Varis" once per turn. (Super Rare) |
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Rating 1 out of 5 DNA Transplant can make this invincible in battle, but we already have monsters invincible in battle. |
||||
Photon Hypernova
(PHHY-EN027) Couple of Aces |
||||
EARTH | Effect Monster | Level 2 | ATK: 100 DEF: 100 |
Pendulum Scale NA / NA |
(Fairy / Effect) If this card is in your hand: You can toss a coin and if the result is heads, Special Summon this card to your field, or if the result is tails, Special Summon this card to your opponent's field. You can only use this effect of "Couple of Aces" once per turn. If this card is Special Summoned by its effect: Draw 2 cards. (Common) |
||||
Rating 1 out of 5 They actually reduce the value of your hand in card games. |
||||
Photon Hypernova
(PHHY-EN026) Sari of Silverwing Axe |
||||
LIGHT | Effect Monster | Level 3 | ATK: 500 DEF: 100 |
Pendulum Scale NA / NA |
(Machine / Effect) (Quick Effect): You can target 1 face-up monster on the field; equip this card from your hand or field to it. It gains 100 ATK/DEF. You can only use this effect of "Sari of the Silverwing Axe" once per turn. (Common) |
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Rating 1 out of 5 A microscopic boost over Broken Bamboo Sword. |
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Photon Hypernova
(PHHY-EN025) Fairyant the Circular Sorcerer |
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WIND | Effect Monster | Level 3 | ATK: 800 DEF: 1500 |
Pendulum Scale NA / NA |
(Insect / Tuner / Effect) If an Insect or Plant monster is in either GY, you can Special Summon this card (from your hand). You can only Special Summon "Fairyant the Circular Sorcerer" once per turn this way. If this card you control would be used as Synchro Material for an Insect or Plant monster, you can treat it as a non-Tuner. (Super Rare) |
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Rating 2 out of 5 A bit like Genomix Fighter, but as a Level 3 monster. |
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Photon Hypernova
(PHHY-EN024) Fierce Tiger Monghu |
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EARTH | Effect Monster | Level 4 | ATK: 1700 DEF: 1000 |
Pendulum Scale NA / NA |
(Beast / Effect) All other monsters on the field lose 500 ATK. Once per turn, during your Main Phase: You can destroy all monsters on the field with less ATK than this card. (Common) |
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Rating 1 out of 5 While a step above the original, 500 ATK is not likely going to be enough. |
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Photon Hypernova
(PHHY-EN023) Choju of the Trillion Hands |
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LIGHT | Effect Monster | Level 6 | ATK: 1400 DEF: 1000 |
Pendulum Scale NA / NA |
(Fairy / Effect) If this card is Summoned: You can add 1 Ritual Monster and 1 Ritual Spell from your Deck to your hand. You can only use this effect of "Choju of the Trillion Hands" once per turn. (Super Rare) |
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Rating 4 out of 5 Easily searched or can be Special Summoned with Valhalla and it goes further than the originals ever did. |
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Photon Hypernova
(PHHY-EN022) Manticore of Smashing |
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FIRE | Effect Monster | Level 6 | ATK: 2300 DEF: 1000 |
Pendulum Scale NA / NA |
(Beast-Warrior / Effect) During your Main Phase: You can add 1 "Fissure" or 1 "Smashing Ground" from your Deck to your hand. If this card is in your GY: You can banish 1 "Fissure" or 1 "Smashing Ground" from your hand or GY; Special Summon this card. You can only use each effect of "Manticore of Smashing" once per turn. (Common) |
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Rating 2 out of 5 Smashing Ground is the best choice, but this does nothing useful with or without it. |
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Photon Hypernova
(PHHY-EN021) Beargram Shelled Emperor of the Forest Crown |
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EARTH | Effect Monster | Level 9 | ATK: 3400 DEF: 2800 |
Pendulum Scale NA / NA |
(Insect / Effect) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 Insect and/or Plant monsters from your hand and/or GY. You can only Special Summon "Beargram, Shelled Emperor of the Forest Crown" once per turn. Your opponent cannot activate monster effects in response to your Spell/Trap Card or effect activation. Once per turn, during your Main Phase: You can destroy all face-up monsters on the field, except Insect and Plant monsters, also this card cannot attack directly for the rest of this turn. (Ultra Rare) |
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Rating 2 out of 5 Relatively powerful, but with requirements similar to Dark Necrofear, it doesn't have much to back that up. |
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Photon Hypernova
(PHHY-EN020) Vala, Seidhr of the Generaider Bosses |
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FIRE | Effect Monster | Level 9 | ATK: 2500 DEF: 2500 |
Pendulum Scale NA / NA |
(Fairy / Effect) You can only control 1 "Vala, Seidhr of the Generaider Bosses". You can only use each of the following effects of "Vala, Seidhr of the Generaider Bosses" once per turn. If this card is in your hand or GY: You can send 1 other "Generaider" card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. If this card is Special Summoned: You can Special Summon 1 "Generaider" monster from your hand or GY, except "Vala, Seidhr of the Generaider Bosses". (Common) |
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Rating 1 out of 5 Just about everything here leads to a 1-star rating. |
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Photon Hypernova
(PHHY-EN019) Basiltrice, Familiar of the Evil Eye |
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DARK | Effect Monster | Level 3 | ATK: 1000 DEF: 2000 |
Pendulum Scale NA / NA |
(Fiend / Effect) If you control an "Evil Eye" monster and this card is in your hand or GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 "Evil Eye" Link Monster using monsters you control as material. When you do, you can also use "Evil Eye" Equip Spells you control as "Evil Eye" monsters. You can only use each effect of "Basiltrice, Familiar of the Evil Eye" once per turn. (Common) |
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Rating 2 out of 5 Evil Eyes are a familiar sight to me, right down to their limited uses. |
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Photon Hypernova
(PHHY-EN018) Gishki Grimness |
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WATER | Effect Monster | Level 2 | ATK: 600 DEF: 700 |
Pendulum Scale NA / NA |
(Fish / Effect) If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire Tribute. If this card is Normal or Special Summoned: You can Special Summon 1 "Gishki" monster from your Deck, except "Gishki Grimness", also you can only declare attacks with Ritual Monsters until the end of this turn. You can only use this effect of "Gishki Grimness" once per turn. (Common) |
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Rating 2 out of 5 Ritual Raven for WATER Decks, but they don't have the same number of good Rituals. |
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Photon Hypernova
(PHHY-EN017) Jioh the Gravity Ninja |
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EARTH | Effect Monster | Level 8 | ATK: 2300 DEF: 2900 |
Pendulum Scale NA / NA |
(Rock / Effect) If this card is Normal/Special Summoned, or flipped face-up: You can target up to 2 face-up monsters on the field; change them to face-down Defense Position, and if you do, any opponent's monsters that were flipped by this effect cannot change their battle positions. If a monster on the field is flipped face-up, while this monster is face-up on the field (except during the Damage Step): You can target 1 card your opponent controls; destroy it. You can only use each effect of "Jioh the Gravity Ninja" once per turn. (Common) |
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Rating 1 out of 5 All that bulk is going to take away their stealth. |
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Photon Hypernova
(PHHY-EN016) Abyss Actor - Liberty Dramatist |
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DARK | Pendulum Monster | Level 4 | ATK: 1500 DEF: 1500 |
Pendulum Scale 8 (left) / 8 (right) |
Pendulum Text When a monster declares an attack: You can discard 1 card; Special Summon this card to your opponent's field. You can only use this effect of "Abyss Actor - Liberty Dramatist" once per turn. |
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(Fiend / Pendulum / Effect) If this card is Special Summoned from the Pendulum Zone: The owner of this card reveals 3 "Abyss Script" Spells from their Deck, their opponent randomly picks 1 for this card's owner to Set on their field (but the owner destroys it during the End Phase), also shuffle the rest into the Deck. If this card is destroyed: You can shuffle 1 "Abyss Script" Spell from your GY into the Deck. You can only use each effect of "Abyss Actor - Liberty Dramatist" once per turn. (Common) |
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Rating 2 out of 5 Don't let drama be against you when you can just use its Pendulum Scale. |
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Photon Hypernova
(PHHY-EN015) Infinite Antlion |
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EARTH | Effect Monster | Level 3 | ATK: 1200 DEF: 1500 |
Pendulum Scale NA / NA |
(Insect / Effect) Once per turn, at the start of the Damage Step, when an Insect monster battles: You can target 1 card you control and 1 card your opponent controls; destroy them. You can only use each of the following effects of "Infinite Antlion" once per turn. When an opponent's monster declares an attack: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can equip 1 Insect monster from your hand or GY to this card as an Equip Spell that gives it 500 ATK/DEF. (Common) |
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Rating 1 out of 5 Might as well be some variant of Gokibore because everyone will have it, and no one will want it. |
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Photon Hypernova
(PHHY-EN014) Bio-Insect Armor |
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EARTH | Effect Monster | Level 5 | ATK: 1500 DEF: 2000 |
Pendulum Scale NA / NA |
(Insect / Effect) If this card is in your hand or GY and you do not control "Bio-Insect Armor": You can target 1 Insect monster you control; equip this card to it, but banish it when it leaves the field, also banish this Equip Card when it leaves the field. You can only use this effect of "Bio-Insect Armor" once per turn. The equipped monster gains 1500 ATK/2000 DEF during the Battle Phase and Main Phase 2, only. (Common) |
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Rating 2 out of 5 Offers far more than any Inzektor member brought to the table, and it's searchable, but limited to Insects. |
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Photon Hypernova
(PHHY-EN013) Chaos Mirage Dragon |
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LIGHT | Effect Monster | Level 4 | ATK: 1600 DEF: 600 |
Pendulum Scale NA / NA |
(Wyrm / Tuner / Effect) You can target 1 banished LIGHT or DARK monster; Special Summon it to your field, but negate its effects, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except LIGHT or DARK Synchro Monsters. If this card is sent to the GY as Synchro Material: You can target cards your opponent controls, up to the number of other monsters used for the Synchro Summon; banish them. You can only use each effect of "Chaos Mirage Dragon" once per turn. (Super Rare) |
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Rating 2 out of 5 Better than previous Chaos monsters, and certainly better than other cards that involve banished ones. |
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Photon Hypernova
(PHHY-EN012) Mental Tuner |
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LIGHT | Effect Monster | Level 3 | ATK: 200 DEF: 2100 |
Pendulum Scale NA / NA |
(Psychic / Tuner / Effect) You can activate 1 of these effects; ● Banish up to 1 LIGHT and up to 1 DARK monster from your hand and/or GY; increase or decrease this card's Level by the exact number banished, until the end of this turn. ● Target up to 2 of your banished monsters (1 LIGHT and/or 1 DARK); return them to the GY, and if you do, increase or decrease this card's Level by the exact number returned, until the end of this turn. You can only use this effect of "Mental Tuner" once per turn. (Super Rare) |
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Rating 2 out of 5 Pretty versatile for a Tuner these days, but you lose a monster just to modify its Level. The DEF isn't bad either. |
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Photon Hypernova
(PHHY-EN011) Core of Chaos |
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LIGHT | Effect Monster | Level 2 | ATK: 0 DEF: 1600 |
Pendulum Scale NA / NA |
(Thunder / Tuner / Effect) Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Core of Chaos" once per turn. You can banish 1 DARK monster from your hand or GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT or DARK Synchro Monsters. If this card is Special Summoned: You can target 1 of your banished "Shell of Chaos"; Special Summon it. (Common) |
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Rating 0 out of 5 Trust Guardian's negatives are pretty tame compared to this. |
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Photon Hypernova
(PHHY-EN010) Shell of Chaos |
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DARK | Effect Monster | Level 4 | ATK: 1600 DEF: 0 |
Pendulum Scale NA / NA |
(Machine / Effect) Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Shell of Chaos" once per turn. You can banish 1 LIGHT monster from your hand or GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT or DARK Synchro Monsters. If this card is Special Summoned: You can target 1 of your banished "Core of Chaos"; Special Summon it. (Common) |
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Rating 1 out of 5 Just like Sphere of Chaos from RGBT, only with more work and even worse effects. |
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Photon Hypernova
(PHHY-EN009) Chaos Witch |
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DARK | Effect Monster | Level 4 | ATK: 1500 DEF: 1500 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) You can Tribute this card; Special Summon 2 "Dark Beast Tokens" (Fiend/DARK/Level 2/ ATK 1000/DEF 500). If this card is banished from the hand or GY: You can Special Summon 2 "Light Beast Tokens" (Fairy/Tuner/LIGHT/Level 2/ATK 500/DEF 1000). You can only use 1 "Chaos Witch" effect per turn, and only once that turn, also you cannot Special Summon monsters from the Extra Deck, except LIGHT or DARK Synchro Monsters, the turn you activate either effect. (Super Rare) |
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Rating 2 out of 5 Two Tokens for the price of 1, and they're available for many uses. Searchable too, but not quite worth a 3. |
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Photon Hypernova
(PHHY-EN008) Tearlaments Kashtira |
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WATER | Effect Monster | Level 7 | ATK: 2300 DEF: 1200 |
Pendulum Scale NA / NA |
(Psychic / Effect) During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn. (Ultra Rare) |
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Rating 1 out of 5 Needle Worm has found their copycat, but remains the best option. |
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Photon Hypernova
(PHHY-EN007) Scareclaw Kashtira |
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EARTH | Effect Monster | Level 7 | ATK: 0 DEF: 2600 |
Pendulum Scale NA / NA |
(Psychic / Effect) During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Scareclaw" card from your hand or GY. You can only use this effect of "Scareclaw Kashtira" once per turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If your "Kashtira" or "Scareclaw" monster battles an opponent's monster, that opponent's monster's effects are negated until the end of this turn. (Common) |
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Rating 2 out of 5 It's taken a page from a few different books, but being Level 7 makes it a weaker Big Benkei. |
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Photon Hypernova
(PHHY-EN006) Kashtira Riseheart |
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FIRE | Effect Monster | Level 4 | ATK: 1500 DEF: 2100 |
Pendulum Scale NA / NA |
(Warrior / Effect) If you control a "Kashtira" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Kashtira" card from your Deck, except "Kashtira Riseheart"; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of "Kashtira Riseheart" once per turn. (Ultra Rare) |
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Rating 2 out of 5 Better Kash in on that DEF because otherwise it's probably going to be a fee from your LP. |
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Photon Hypernova
(PHHY-EN005) The Abyss Dragon Swordsoul |
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FIRE | Effect Monster | Level 8 | ATK: 3000 DEF: 2900 |
Pendulum Scale NA / NA |
(Wyrm / Effect) Cannot be Normal Summoned/Set. Must be Special Summoned by a Wyrm monster's effect. If a monster is banished by card effect (except during the Damage Step): You can Special Summon this card from the GY (if it was there when the monster was banished) or hand (even if not), but banish it when it leaves the field. If this card is Special Summoned: You can target 1 card in the Field Zone and 1 monster your opponent controls or in their GY; banish them. You can only use each effect of "The Abyss Dragon Swordsoul" once per turn. (Super Rare) |
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Rating 1 out of 5 Thought it was going to be tied to the Buster Blader-supprting monsters, but it's even worse than that. |
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Photon Hypernova
(PHHY-EN004) Bystial Baldrake |
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DARK | Effect Monster | Level 6 | ATK: 2500 DEF: 2000 |
Pendulum Scale NA / NA |
(Dragon / Effect) You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn. (Common) |
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Rating 3 out of 5 Typically Level 7 monsters have these stats, but they're decent for a Level 6 with no Summoning needs. |
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Photon Hypernova
(PHHY-EN003) Galactikuriboh |
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LIGHT | Effect Monster | Level 1 | ATK: 300 DEF: 200 |
Pendulum Scale NA / NA |
(Fiend / Effect) (This card is always treated as a "Galaxy" card.) When an opponent's monster declares an attack: You can discard this card; Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand or Deck, then change the attack target to it, then you can attach this card from the GY to 1 Xyz Monster on the field as material. If a "Photon" or "Galaxy" monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. (Super Rare) |
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Rating 2 out of 5 Certainly better than Rainbow Kuriboh, and even better than the original Kuriboh to a point. |
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Photon Hypernova
(PHHY-EN002) Galaxy Summoner |
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LIGHT | Effect Monster | Level 4 | ATK: 1600 DEF: 1400 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) If this card is Normal or Special Summoned: You can target 1 "Photon" or "Galaxy" monster in your GY, except "Galaxy Summoner"; Special Summon it in Defense Position. You can target 1 other LIGHT monster you control; it becomes Level 4 until the end of this turn. You can only use each effect of "Galaxy Summoner" once per turn. (Common) |
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Rating 2 out of 5 Down to just about Kite's Photon Dragon. Making them Level 4 probably won't be helpful though. |
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Photon Hypernova
(PHHY-EN001) Photon Emperor |
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LIGHT | Effect Monster | Level 8 | ATK: 2800 DEF: 1000 |
Pendulum Scale NA / NA |
(Warrior / Effect) If this card is sent to the GY, except from the field, while another "Photon" or "Galaxy" monster is on your field or in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Photon Emperor" once per turn. After you Normal or Special Summon this card, you can Normal Summon 1 LIGHT monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) (Common) |
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Rating 2 out of 5 Having it in Defense Mode probably won't be useful, but the extra Normal Summon might. |
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Photon Hypernova
(PHHY-EN000) Gravekeeper's Inscription |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
At the start of your Main
Phase 1: Apply 1 of the following effects until the end of your
opponent's turn. ● Neither player can activate card effects in the GY. ● Neither player can banish cards from the GY. ● Neither player can Special Summon monsters from the GYs. (Secret Rare) |
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Rating 2 out of 5 Basically a 1-turn Necrovalley, but no Gravekeeper's cards are required. |