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Secrets of Eternity (SECE-EN) Card Ratings

1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Secrets_of_Eternity_(TCG-EN-1E)
Secrets of Eternity (SECE-EN099)
Soul Strike
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
If your LP is 4000 or less, when an attack is declared involving a monster you control and an opponent's monster: Pay half your LP, then target 1 face-up monster you control; it gains ATK equal to the deficit between your current LP and 4000. You can only activate 1 "Soul Strike" per turn.
(Common)
Rating: 1 out of 5
The monster may gain the difference as extra ATK, but you can't rely on that being a big difference.
Secrets of Eternity (SECE-EN098)
Gogogo Talisman
SPELL Continuous Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
While you control 2 or more "Gogogo" monsters, you take no effect damage. Once per turn, when an attack is declared involving a "Gogogo" monster you control: You can activate this effect; that monster you control cannot be destroyed by that battle.
(Common)
Rating: 1 out of 5
Better versions of this card's effects are available elsewhere.
Secrets of Eternity (SECE-EN097)
Level Lifter
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Send 1 monster from your hand to the Graveyard, then target up to 2 face-up monsters you control; their Levels become the original Level of the monster sent to the Graveyard to activate this card.
(Common)
Rating: 3 out of 5
Just about any Xyz Summon is easily accessible now.
Secrets of Eternity (SECE-EN096)
Doggy Diver
DARK Effect Monster Level 4 ATK: 1000
DEF: 1000
Pendulum Scale
NA / NA
(Warrior / Effect)
If your opponent controls a monster and all face-up monsters you control (min. 1) are Level 4, you can Special Summon this card (from your hand). You can only Special Summon "Doggy Diver" once per turn this way. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Warrior-Type monster.

(Rare)
Rating: 1 out of 5
Pretty much nothing useful here. Shouldn't be certified.
Secrets of Eternity (SECE-EN095)
Swordsman of Revealing Light
LIGHT Effect Monster Level 8 ATK: 0
DEF: 2400
Pendulum Scale
NA / NA
(Warrior / Effect)
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then if this card's DEF is higher than the attacking monster's ATK, destroy that attacking monster. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.

● Each turn, the first time this card would be destroyed by battle, it is not destroyed.
(Ultra Rare)
Rating: 1 out of 5
The light only revealed bad stats for its Level and equally bad effects.
Secrets of Eternity (SECE-EN094)
Explossum
EARTH Effect Monster Level 1 ATK: 100
DEF: 100
Pendulum Scale
NA / NA
(Beast / Effect)
You can target 1 face-up Xyz Monster your opponent controls; equip this monster from your hand or your side of the field to that target. If a monster equipped with this card by this effect has no Xyz Materials, destroy that monster. While this card is equipped to a monster, during each of your opponent's Standby Phases: Detach 1 Xyz Material from the equipped monster.

(Common)
Rating: 2 out of 5
Slow, but with some additional help can take down Xyz Monsters fairly quickly.
Secrets of Eternity (SECE-EN093)
Toy Knight
EARTH Effect Monster Level 4 ATK: 200
DEF: 1200
Pendulum Scale
NA / NA
(Machine / Effect)
Cannot be Special Summoned from the Deck. If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can Special Summon 1 "Toy Knight" from your hand.

(Common)
Rating: 1 out of 5
The size of a lego man.
Secrets of Eternity (SECE-EN092)
Dododo Swordsman
EARTH Effect Monster Level 8 ATK: 0
DEF: 3000
Pendulum Scale
NA / NA
(Warrior / Effect)
While this Flip Summoned card is face-up on the field, it gains 3500 ATK. When this card is flipped face-up: You can target up to 2 face-up monsters on the field; destroy them.

(Common)
Rating: 1 out of 5
A rip-off of the Rock-Type monsters from PGD.
Secrets of Eternity (SECE-EN091)
Dododo Witch
EARTH Effect Monster Level 4 ATK: 1200
DEF: 1600
Pendulum Scale
NA / NA
(Warrior / Effect)
When this card is Normal or Special Summoned: You can Special Summon 1 "Dododo" monster from your hand in Attack Position or face-down Defense Position, except "Dododo Witch".

(Common)
Rating: 1 out of 5
A more restrained Marauding Captain, which also has a bonus effect.
Secrets of Eternity (SECE-EN090)
Gogogo Golem - Golden Form
EARTH Effect Monster Level 4 ATK: ?
DEF: 1500
Pendulum Scale
NA / NA
(Rock / Effect)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Gogogo" monster, and cannot be Special Summoned by other ways. This card's ATK becomes double the original ATK of the Tributed monster. Any battle damage your opponent takes from battles involving this card is halved. Once per turn, during either player's turn, if a monster effect is activated on your opponent's side of the field: This card loses exactly 1500 ATK, and if it does, negate that effect.

(Common)
Rating: 1 out of 5
The monster must be trapped inside with no way to attack.
Secrets of Eternity (SECE-EN089)
U.A. Turnover Tactics
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
If you control 2 or more "U.A." monsters with different names: Shuffle as many monsters on the field as possible into the Deck, then Special Summon "U.A." monsters from your Deck that have different names from each other, up to the number of cards shuffled into your Main Deck, but those monsters cannot attack this turn. Then your opponent can Special Summon monsters from their Deck, up to the number of cards shuffled into their Main Deck. You can only activate 1 "U.A. Turnover Tactics" per turn.
(Rare)
Rating: 1 out of 5
Meaning they'll force a turnover every time they have the ball.
Secrets of Eternity (SECE-EN088)
U.A. Blockbacker
EARTH Effect Monster Level 7 ATK: 1600
DEF: 2700
Pendulum Scale
NA / NA
(Warrior / Effect)
You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Blockbacker". You can only Special Summon "U.A. Blockbacker" once per turn this way. Once per turn, when your opponent Special Summons a monster(s): You can change their battle positions, and if you do, negate their effects.

(Rare)
Rating: 2 out of 5
Last effect gives it only 2 stars.
Secrets of Eternity (SECE-EN087)
U.A. Playmaker
EARTH Effect Monster Level 8 ATK: 2600
DEF: 2000
Pendulum Scale
NA / NA
(Warrior / Effect)
You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Playmaker". You can only Special Summon "U.A. Playmaker" once per turn this way. When another "U.A." monster you control declares an attack: You can have this card lose exactly 800 ATK, and if it does, your attacking monster gains 800 ATK.

(Rare)
Rating: 1 out of 5
The one team member guaranteed to cost them the game.
Secrets of Eternity (SECE-EN086)
Good & Evil in the Burning Abyss
SPELL Ritual Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
This card is used to Ritual Summon "Malacoda, Netherlord of the Burning Abyss". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard and send 1 "Burning Abyss" monster from your hand to the Graveyard; add 1 "Burning Abyss" card from your Deck to your hand. You can only use this effect of "Good & Evil of the Burning Abyss" once per turn.
(Super Rare)
Rating: 2 out of 5
Even with the bonus effect, it's still about as underwhelming.
Secrets of Eternity (SECE-EN085)
Malacoda, Netherlord of the Burning Abyss
DARK Ritual Monster Level 6 ATK: 2700
DEF: 2200
Pendulum Scale
NA / NA
(Fiend / Ritual / Effect)
You can Ritual Summon this card with "Good & Evil in the Burning Abyss". Must be Ritual Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can send 1 "Burning Abyss" monster from your hand to the Graveyard, then target 1 face-up monster your opponent controls; until the end of this turn, that target loses ATK and DEF equal to the ATK and DEF of the "Burning Abyss" monster sent to the Graveyard this way. If this card is sent from the field to the Graveyard: You can target 1 card on the field; send it to the Graveyard.

(Secret Rare), (Ultimate Rare) & (Ghost Rare)
Rating: 2 out of 5
Ghost Rares aren't where they used to be.
Secrets of Eternity (SECE-EN084)
Cagna, Malebranche of the Burning Abyss
DARK Effect Monster Level 3 ATK: 1500
DEF: 300
Pendulum Scale
NA / NA
(Fiend / Effect)
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Cagna, Malebranche of the Burning Abyss" per turn, and only once that turn.

● If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
● If this card is sent to the Graveyard: You can send 1 "Burning Abyss" Spell/Trap Card from your Deck to the Graveyard.
(Rare)
Rating: 1 out of 5
They all do the same things, and are pretty much identical.
Secrets of Eternity (SECE-EN083)
Libic, Malebranche of the Burning Abyss
DARK Effect Monster Level 3 ATK: 1300
DEF: 700
Pendulum Scale
NA / NA
(Fiend / Effect)
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Libic, Malebranche of the Burning Abyss" per turn, and only once that turn.

● If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
● If this card is sent to the Graveyard: You can Special Summon 1 Level 3 DARK Fiend-Type monster from your hand, but its effects are negated.
(Rare)
Rating: 1 out of 5
Quite the family they have now, but I haven't really been impressed by any of them.
Secrets of Eternity (SECE-EN082)
Farfa, Malebranche of the Burning Abyss
DARK Effect Monster Level 3 ATK: 1000
DEF: 1900
Pendulum Scale
NA / NA
(Fiend / Effect)
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Farfa, Malebranche of the Burning Abyss" per turn, and only once that turn.

● If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
● If this card is sent to the Graveyard: You can target 1 monster on the field; banish it until the End Phase.
(Rare)
Rating: 2 out of 5
About as useful as any other Level 4 or less monster with 1900 or more DEF.
Secrets of Eternity (SECE-EN081)
Mischief of the Gnomes
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
This turn, reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set). You can banish this card from the Graveyard; this turn, reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set).
(Common)
Rating: 2 out of 5
Half as useful as Cost Down, but without the cost at least.
Secrets of Eternity (SECE-EN080)
Double Trap Hole
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
If your opponent Special Summons a monster(s) in Defense Position: Banish those monster(s) that were Summoned in (and currently in) Defense Position.
(Short Print Common)
Rating: 2 out of 5
Doesn't stop anything, but gets them off the field if they would otherwise be a threat.
Secrets of Eternity (SECE-EN079)
Echo Oscillation
TRAP Continuous Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
You can target 1 card in your Pendulum Zone; destroy it, then draw 1 card. You can only use this effect of "Echo Oscillation" once per turn.
(Common)
Rating: 1 out of 5
Jar of Greed doesn't cost you anything.
Secrets of Eternity (SECE-EN078)
Soul Transition
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
If you control no Special Summoned monsters: Tribute 1 face-up Level 4 Normal Summoned/Set monster; draw 2 cards. You can only activate 1 "Soul Transition" per turn. You cannot Special Summon monsters the turn you activate this card.
(Secret Rare)
Rating: 1 out of 5
Transition to Allure of Darkness.
Secrets of Eternity (SECE-EN077)
Blaze Accelerator Reload
TRAP Continuous Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
This card's name becomes "Tri-Blaze Accelerator" while in the Spell & Trap Zone. During either player's Main Phase: You can send 1 "Volcanic" card from your hand to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Blaze Accelerator Reload" once per turn. During either player's Main Phase: You can banish this card from your Graveyard; send 1 "Volcanic" card from your Deck to the Graveyard.
(Common)
Rating: 3 out of 5
You still need Doomfire in your hand, but you don't need either Bust Decelerator cards.
Secrets of Eternity (SECE-EN076)
Unpossessed
TRAP Continuous Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
"Charmer" monsters you control cannot be destroyed by battle. If a "Familiar-Possessed" monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. If a monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 Spellcaster-Type monster with 1500 DEF from your Deck, whose Attribute is different from at least 1 of those destroyed monsters' original AtTributes on the field, in Attack Position or face-down Defense Position. You can only use this effect of "Unpossessed" once per turn.
(Common)
Rating: 2 out of 5
Charmer monsters are uselss so stick to the OGs from EEN.
Secrets of Eternity (SECE-EN075)
Zenmaiday
TRAP Continuous Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
Once per turn: You can target 1 Machine-Type Xyz Monster you control; attach 1 "Wind-Up" monster from your hand or field to that monster as an Xyz Material. You can send this face-up card from the field to the Graveyard, then target 1 "Wind-Up" Xyz Monster you control; Special Summon, from your Extra Deck, 1 "Wind-Up" monster that is 1 Rank higher than that target, by using that target as Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You cannot activate these effects in the same chain.
(Common)
Rating: 1 out of 5
They'll declare it whenever they're attacked.
Secrets of Eternity (SECE-EN074)
Ritual Beast Ambush
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
Target 1 of your "Ritual Beast Tamer" monsters and 1 of your "Spiritual Beast" monsters that are banished and/or in your Graveyard; Special Summon them in Defense Position. After this card is activated, you cannot Special Summon monsters, except "Ritual Beast" monsters, for the rest of this turn. You can only activate 1 "Ritual Beast Ambush" per turn.
(Common)
Rating: 1 out of 5
Can't have much of an ambush if you're too weak to do it.
Secrets of Eternity (SECE-EN073)
Re-qliate
TRAP Continuous Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
If monster is Normal or Flip Summoned, and it is a Level 4 or lower monster: Negate its effects until the end of this turn. If a monster is Special Summoned, and it is a Level 5 or higher monster: Negate its effects until the end of this turn, also banish it when it leaves the field. If there is no "Qli" card on the field, except "Re-qliate", send this card to the Graveyard.
(Common)
Rating: 1 out of 5
Copies Effect Veiler twice under specific conditions.
Secrets of Eternity (SECE-EN072)
Void Launch
TRAP Continuous Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
During each of your Standby Phases: You can send up to 2 "Infernoid" monsters from your Deck to the Graveyard. If you control a monster that is not an "Infernoid" monster, send this card to the Graveyard.
(Super Rare)
Rating: 1 out of 5
Scrub the launch indefinitely.
Secrets of Eternity (SECE-EN071)
Eye of the Void
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
Special Summon 1 "Infernoid" monster from your hand, ignoring its Summoning conditions, but its effects are negated until the end of this turn.
(Ultra Rare)
Rating: 1 out of 5
Makng A Wild Monster Appears as a restrained Trap Card is just awful.
Secrets of Eternity (SECE-EN070)
Raidraptor - Readiness
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
This turn, "Raidraptor" monsters you control cannot be destroyed by battle. If you have a "Raidraptor" monster in your Graveyard: You can banish this card from your Graveyard; you take no damage this turn.
(Common)
Rating: 1 out of 5
With most members being under 500 ATK, they'll need something like this, but Waboku is better still.
Secrets of Eternity (SECE-EN069)
Last Minute Cancel
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
When an opponent's monster declares an attack while you control an Attack Position
monster(s): Change all monsters you control to Defense Position. Until the end of this turn, after this card is activated, return any face-up "Performapal" monster you control that is destroyed by battle or card effect to the hand instead of sending it to the Graveyard.
(Common)
Rating: 2 out of 5
Mostly only useful if you have a weak monster in Attack Mode.
Secrets of Eternity (SECE-EN068)
Wall of Disruption
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.
(Common)
Rating: 3 out of 5
Sometimes you can't destroy monsters on the field so this is a good alternative.
Secrets of Eternity (SECE-EN067)
Performapal Call
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
When an opponent's monster declares a direct attack: Target that attacking monster; negate the attack, and if you do, add up to 2 "Performapal" monsters from your Deck to your hand, whose total DEF is less than or equal to the ATK of the targeted monster. Until the end of your next turn after this card is activated, you cannot Special Summon monsters from the Extra Deck.
(Common)
Rating: 1 out of 5
They should just take a message from the answering machine.
Secrets of Eternity (SECE-EN066)
Extra Net
SPELL Field Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
If a monster(s) is Special Summoned from the Extra Deck: The opponent of the player that conducted the Special Summon can apply this effect.
● Draw 1 card.
(Short Print Common)
Rating: 2 out of 5
Benefits you about 50% of the time.
Secrets of Eternity (SECE-EN065)
Pendulum Shift
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Target 1 card in either player's Pendulum Zone, and declare a Pendulum Scale from 1 to 10; this turn that card becomes that Pendulum Scale.
(Common)
Rating: 3 out of 5
Makes just about any Pendulum Monster good or bad.
Secrets of Eternity (SECE-EN064)
A Wild Monster Appears!
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
If your opponent controls a monster and you control no monsters: Special Summon from your hand, 1 monster with an original Level of 10 or lower that cannot be Normal Summoned/Set, ignoring its Summoning conditions. It is unaffected by the effects of your cards, except for its own effects and this card's, also shuffle it into the Deck during your opponent's next End Phase. For the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters, and your opponent takes no damage.
(Secret Rare)
Rating: 1 out of 5
Exclusive to bad hands basically.
Secrets of Eternity (SECE-EN063)
Pot of Riches
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Shuffle 3 Pendulum Monsters into the Deck, from your Graveyard and/or face-up in your Extra Deck, then draw 2 cards. You can only activate 1 "Pot of Riches" per turn. You cannot Special Summon the turn you activate this card, except by Pendulum Summon.
(Secret Rare)
Rating: 2 out of 5
Greed never does all that well. Just ask the original.
Secrets of Eternity (SECE-EN062)
Dragunity Divine Lance
SPELL Equip Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Equip only to a "Dragunity" monster. It gains ATK equal to its Level x 100, also it is unaffected by Trap effects. During your Main Phase: You can equip 1 Dragon-Type "Dragunity" Tuner monster from your Deck to the monster equipped with this card. You can only use this effect of "Dragunity Divine Lance" once per turn.
(Common)
Rating: 1 out of 5
Why not use Jinzo instead?
Secrets of Eternity (SECE-EN061)
Tenacity of the Monarchs
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Reveal 1 monster in your hand with 2400 ATK & 1000 DEF, or 2800 ATK & 1000 DEF; add 1 "Monarch" Spell/Trap Card from your Deck to your hand, except "Tenacity of the Monarchs". You can only activate 1 "Tenacity of the Monarchs" per turn.
(Rare)
Rating: 2 out of 5
Nothing lost, only a card gained, but only The Monarchs Stormforth is any good.
Secrets of Eternity (SECE-EN060)
Nekroz Cycle
SPELL Ritual Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
This card can be used to Ritual Summon any "Nekroz" Ritual Monster. Tribute monsters from your hand or field, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand or Graveyard whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Nekroz Cycle" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your Graveyard; add 1 "Nekroz" Spell Card from your Deck to your hand.
(Rare)
Rating: 1 out of 5
The only cycle taking place is Summon, die, retrieve.
Secrets of Eternity (SECE-EN059)
Nephe Shaddoll Fusion
SPELL Equip Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Activate this card by declaring 1 Attribute. Equip only to a "Shaddoll" monster, and it becomes that Attribute. During your Main Phase: You can Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials, including the equipped monster. You can only use this effect of "Nephe Shaddoll Fusion" once per turn.
(Secret Rare)
Rating: 0 out of 5
Any Fusion-based card requiring a monster already on the field just for a Fusion Summon is not any good.
Secrets of Eternity (SECE-EN058)
Void Expansion
SPELL Field Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
During your Standby Phase: You can Special Summon 1 "Infernoid Token" (Fiend-Type/
FIRE/Level 1/ATK 0/DEF 0). To Special Summon an "Infernoid" monster using its own procedure, you can banish "Infernoid" monster(s) you control instead of those in the Graveyard (or any combination of both). Your opponent cannot target "Infernoid" monsters you control for attacks or with card effects, except the "Infernoid" monster you control with the highest Level (either, if tied).
(Rare)
Rating: 3 out of 5
Getting weaker Slime Tokens than Jam Breeding Machine is great when you can do what you want with them.
Secrets of Eternity (SECE-EN057)
Void Seer
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Target 1 "Infernoid" monster you control; that target is unaffected by the opponent's card effects this turn. If an "Infernoid" monster(s) you control would be destroyed by a card effect, you can banish this card from your Graveyard instead of destroying 1 of those monsters.
(Super Rare)
Rating: 1 out of 5
Protect any one monster with Safe Zone instead.
Secrets of Eternity (SECE-EN056)
Gottoms' Second Call
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
If you control an "X-Saber" Synchro Monster: You can target 2 "X-Saber" monsters in your Graveyard; Special Summon both targets, ignoring their Summoning conditions, but change their ATK to 0, also destroy them during the End Phase of this turn. You can only activate 1 "Gottoms' Second Call" per turn. You cannot conduct your Battle Phase the turn you activate this card.
(Rare)
Rating: 1 out of 5
Time to demote X-Sabers to basic tasks back at home base.
Secrets of Eternity (SECE-EN055)
Constellar Twinkle
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Target 1 "Constellar" monster you control; increase its Level by 1 or 2. If this card is in the Graveyard: You can banish 1 "Constellar" monster from your Graveyard; add this card from the Graveyard to your hand. You can only use this effect of "Constellar Twinkle" once per turn.
(Common)
Rating: 1 out of 5
For just a single card, you can use Level Lifter on any 2 monsters to make their Levels match.
Secrets of Eternity (SECE-EN054)
Raidraptor - Nest
SPELL Continuous Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
If you control 2 or more "Raidraptor" monsters: You can add 1 "Raidraptor" monster from your Deck or Graveyard to your hand. You can only use this effect of "Raidraptor - Nest" once per turn.
(Rare)
Rating: 1 out of 5
If it takes this long for them to make a nest, they'll be dead before it's even halfway done.
Secrets of Eternity (SECE-EN053)
Illusion Balloons
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
If a monster(s) was destroyed this turn, while you controlled it: Excavate the top 5 cards of your Deck, then you can Special Summon 1 excavated "Performapal" monster, also shuffle the rest back into your Deck.
(Common)
Rating: 1 out of 5
Excavations are better left for Geologists.
Secrets of Eternity (SECE-EN052)
Sky Cavalry Centaurea
LIGHT Xyz Monster Rank 2 ATK: 2000
DEF: 0
Pendulum Scale
NA / NA
(Beast-Warrior / Xyz / Effect)
2 Level 2 monsters
This card cannot be destroyed by battle while it has Xyz Material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 Xyz Material from this card; return the opponent's monster from the field to the hand.
(Ultra Rare)
Rating: 2 out of 5
Better off just leaving its materials alone as it only has battle destruction prevention while it has them.
Secrets of Eternity (SECE-EN051)
Stellarknight Constellar Diamond
LIGHT Xyz Monster Rank 5 ATK: 2700
DEF: 2000
Pendulum Scale
NA / NA
(Wyrm / Xyz / Effect)
3 or more Level 5 LIGHT monsters
During your Main Phase 2, you can also Xyz Summon this card by using a "tellarknight" Xyz Monster you control as the Xyz Material, except "Stellarknight Constellar Diamond". (Xyz Materials attached to that monster also become Xyz Materials on this card.) While this card has Xyz Material, neither player can send cards from the Deck to the Graveyard, and any card that returns from the Graveyard to the hand is banished instead. During either player's turn, when an opponent's DARK monster activates its effect: You can detach 1 Xyz Material from this card; negate that activation, and if you do, destroy it.
(Ultra Rare) & (Ultimate Rare)
Rating: 2 out of 5
The work is almost not even worth it with how little you're rewarded with.
Secrets of Eternity (SECE-EN050)
Raidraptor - Rise Falcon
DARK Xyz Monster Rank 4 ATK: 100
DEF: 2000
Pendulum Scale
NA / NA
(Winged Beast / Xyz / Effect)
3 Level 4 Winged Beast-Type monsters
This card can attack all Special Summoned monsters your opponent controls, once each. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Special Summoned monster your opponent controls; this card gains ATK equal to that monster's current ATK.
(Common)
Rating: 2 out of 5
It keeps whatever it gains and doesn't require Raidraptor Xyz Materials, but otherwise doesn't have anything good.
Secrets of Eternity (SECE-EN049)
Metaphys Horus
LIGHT Synchro Monster Level 6 ATK: 2300
DEF: 1600
Pendulum Scale
NA / NA
(Wyrm / Synchro / Effect)
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned: You can activate the appropriate effect(s), depending on the non-Tuner monster(s) used as Synchro Material.
● Normal Monster: This face-up card is unaffected by other card effects this turn.
● Effect Monster: You can target 1 other face-up card on the field; negate that target's effects.
● Pendulum Monster: Your opponent chooses 1 monster they control and gives control of it to you, but it cannot attack this turn.
(Ultra Rare) & (Ultimate Rare)
Rating: 1 out of 5
More work, but just as bad as the original.
Secrets of Eternity (SECE-EN048)
Superheavy Samurai Warlord Susanowo
EARTH Synchro Monster Level 10 ATK: 2400
DEF: 3800
Pendulum Scale
NA / NA
(Machine / Synchro / Effect)
1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during either player's turn, if you have no Spell/Trap Cards in your Graveyard: You can target 1 Spell/Trap Card in your opponent's Graveyard; Set it to your side of the field, but banish it when it leaves the field.
(Super Rare) & (Ultimate Rare)
Rating: 3 out of 5
Being able to use its nearly 4000 DEF as ATK is quite nice, and that's about all you need.
Secrets of Eternity (SECE-EN047)
El Shaddoll Wendigo
WIND Fusion Monster Level 6 ATK: 200
DEF: 2800
Pendulum Scale
NA / NA
(Psychic / Fusion / Effect)
1 "Shaddoll" monster + 1 WIND monster
Must first be Fusion Summoned. During either player's turn: You can target 1 monster you control; this turn, it cannot be destroyed by battle with an opponent's Special Summoned monster. You can only use this effect of "El Shaddoll Wendigo" once per turn. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand.
(Super Rare)
Rating: 1 out of 5
Goingtogo is more like it.
Secrets of Eternity (SECE-EN046)
Gem-Knight Lady Lapis Lazuli
EARTH Fusion Monster Level 5 ATK: 2400
DEF: 1000
Pendulum Scale
NA / NA
(Rock / Fusion / Effect)
"Gem-Knight Lapis" + 1 "Gem-Knight" monster
Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Lapis Lazuli(s)" once per turn. Once per turn: You can send 1 "Gem-Knight" monster from your Main Deck or Extra Deck to the Graveyard, and if you do, inflict 500 damage to your opponent for each Special Summoned monster on the field.
(Rare)
Rating: 2 out of 5
Could deal at least 1000 damage each turn, but requires that pretty weak Gem-Knight vanilla monster.
Secrets of Eternity (SECE-EN045)
Rune-Eyes Pendulum Dragon
DARK Fusion Monster Level 8 ATK: 3000
DEF: 2000
Pendulum Scale
NA / NA
(Dragon / Fusion / Effect)
"Odd-Eyes Pendulum Dragon" + 1 Spellcaster-Type monster
If this card was Fusion Summoned using a Pendulum Summoned monster(s) on the field as Fusion Material, it is unaffected by your opponent's card effects this turn. Apply the appropriate effect, depending on the original Level of the monster used as Fusion Material that was not "Odd-Eyes Pendulum Dragon".
● Level 4 or lower: This card can make up to 2 attacks on monsters during each Battle Phase.
● Level 5 or higher: This card can make up to 3 attacks on monsters during each Battle Phase.
(Ultra Rare)
Rating: 2 out of 5
Regular Odd-Eyes is good, but the effects mostly hinge on the Spellcaster, and they're not very good mostly.
Secrets of Eternity (SECE-EN044)
Nekroz of Gungnir
WATER Ritual Monster Level 7 ATK: 2500
DEF: 1700
Pendulum Scale
NA / NA
(Spellcaster / Ritual / Effect)
You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned, without using any Level 7 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Gungnir" once per turn.
● During either player's turn: You can discard this card, then target 1 "Nekroz" monster you control; it cannot be destroyed by battle or by card effects this turn.
● During either player's turn: You can discard 1 "Nekroz" card, then target 1 card on the field; destroy it.
(Secret Rare)
Rating: 1 out of 5
Gungnir has even fewer reasons to be used now.
Secrets of Eternity (SECE-EN043)
Marmiting Captain
EARTH Effect Monster Level 3 ATK: 1200
DEF: 400
Pendulum Scale
NA / NA
(Warrior / Effect)
When this card is Normal Summoned: You can shuffle 1 card from your hand into the Deck, then draw 1 card, then you can Special Summon it if it is a monster.
(Short Print Common)
Rating: 2 out of 5
Risky, but you could be playing a stronger monster than the original ever could.
Secrets of Eternity (SECE-EN042)
Legendary Maju Garzett
DARK Effect Monster Level 8 ATK: 0
DEF: 0
Pendulum Scale
NA / NA
(Fiend / Effect)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all monsters you control, and cannot be Special Summoned by other ways. This card's ATK becomes the combined original ATK of the Tributed monsters. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(Short Print Common)
Rating: 2 out of 5
Could be just 1 or up to 5 and it deals piercing damage regardless.
Secrets of Eternity (SECE-EN041)
Deskbot 003
EARTH Effect Monster Level 3 ATK: 500
DEF: 500
Pendulum Scale
NA / NA
(Machine / Effect)
When this card is Normal Summoned: You can Special Summon 1 "Deskbot" monster from your Deck, except "Deskbot 003". Once per turn, during either player's turn: You can target 1 "Deskbot" monster you control; it gains 500 ATK and DEF for each "Deskbot" card you currently control, until the end of this turn.
(Common)
Rating: 1 out of 5
There's only 3 available and you won't have them long enough for the boost to matter.
Secrets of Eternity (SECE-EN040)
Uni-Zombie
DARK Effect Monster Level 3 ATK: 1300
DEF: 0
Pendulum Scale
NA / NA
(Zombie / Tuner / Effect)
You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie-Type monsters, also send 1 Zombie-Type monster from your Deck to the Graveyard, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.
(Common)
Rating: 2 out of 5
A bit more useful than other Tuners, but mostly in a Zombie Deck.
Secrets of Eternity (SECE-EN039)
Frontline Observer
EARTH Effect Monster Level 4 ATK: 1000
DEF: 1500
Pendulum Scale
NA / NA
(Machine / Effect)
During the End Phase, if this card was Normal Summoned this turn: You can add 1 EARTH Pendulum Monster from your Deck to your hand. If this card was Normal Summoned, during the End Phase of the Summoning player's next turn: You can Tribute this card; add 1 EARTH monster from your Deck to your hand.
(Rare)
Rating: 2 out of 5
Could even get Ancient Gear Golem, but only with the 2nd effect.
Secrets of Eternity (SECE-EN038)
Dragon Dowser
EARTH Effect Monster Level 4 ATK: 1500
DEF: 1500
Pendulum Scale
NA / NA
(Wyrm / Effect)
When this card is destroyed by battle and sent to the Graveyard or when this card you control is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 EARTH Pendulum Monster from your Deck in Defense Position, but destroy it during the End Phase. You can only use this effect of "Dragon Dowser" once per turn.
(Rare)
Rating: 1 out of 5
Giant Rat keeps the monster out for longer so a simple Safe Zone will help it stay virtually indefinitely.
Secrets of Eternity (SECE-EN037)
Lightning Rod Lord
LIGHT Effect Monster Level 4 ATK: 1800
DEF: 100
Pendulum Scale
NA / NA
(Thunder / Effect)
Neither player can activate Spell Cards during Main Phase 1.
(Super Rare)
Rating: 3 out of 5
Honest is friends with this Beatstick, but the effect isn't friends with either player.
Secrets of Eternity (SECE-EN036)
Thunderclap Skywolf
LIGHT Effect Monster Level 7 ATK: 2500
DEF: 2000
Pendulum Scale
NA / NA
(Thunder / Effect)
If this card is Special Summoned from the Graveyard: You can destroy all face-up monsters your opponent controls. You cannot conduct your Battle Phase the turn you activate this effect.
(Super Rare)
Rating: 2 out of 5
Works similarly to Lightning Vortex, but costs you your Battle Phase.
Secrets of Eternity (SECE-EN035)
Caius the Mega Monarch
DARK Effect Monster Level 8 ATK: 2800
DEF: 1000
Pendulum Scale
NA / NA
(Fiend / Effect)
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field; banish it, and if you do, inflict 1000 damage to your opponent, then, if it is a DARK Monster Card, banish all cards with that name from the hand, Main Deck, Extra Deck, and Graveyard of the player who controlled it. If this card was Tribute Summoned by Tributing a DARK monster, add this additional effect.
● You can target 2 cards, instead.
(Ultra Rare)
Rating: 3 out of 5
As good as the original at least, though even with the bonus effect unlocked, it's still only 1000 damage.
Secrets of Eternity (SECE-EN034)
Jigabyte
WATER Effect Monster Level 4 ATK: 1500
DEF: 200
Pendulum Scale
NA / NA
(Reptile / Effect)
You can only control 1 "Jigabyte". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). When this card is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon 1 monster with 1500 ATK and 200 DEF from your Deck, except "Jigabyte".
(Common)
Rating: 1 out of 5
Too limited as a whole to be useful.
Secrets of Eternity (SECE-EN033)
Koa'ki Meiru Overload
EARTH Effect Monster Level 4 ATK: 1900
DEF: 1200
Pendulum Scale
NA / NA
(Rock / Effect)
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. During either player's turn, when your opponent would Summon a monster(s): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s).
(Rare)
Rating: 1 out of 5
Even with 1900 ATK, it's still only 1/3 as good as Rai-Oh.
Secrets of Eternity (SECE-EN032)
Skilled Blue Magician
LIGHT Effect Monster Level 4 ATK: 1800
DEF: 1800
Pendulum Scale
NA / NA
(Spellcaster / Effect)
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or Graveyard. You can banish this card from your Graveyard, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it.
(Super Rare)
Rating: 3 out of 5
Just about all of Yugi's Battle City and Duelist Kingdom monsters are supported here, but it's still decent.
Secrets of Eternity (SECE-EN031)
Jinzo - Jector
DARK Effect Monster Level 4 ATK: 800
DEF: 2000
Pendulum Scale
NA / NA
(Machine / Effect)
This card's name becomes "Jinzo" while on the field or in the Graveyard. You can Tribute this card; add 1 "Jinzo" monster from your Deck to your hand, except "Jinzo - Jector", then reveal all Set cards in your opponent's Spell & Trap Zones, and if there are Trap Cards among them, you can Special Summon "Jinzo" monsters from your hand, up to the number of Trap Cards revealed. You can only use this effect of "Jinzo - Jector" once per turn.
(Super Rare)
Rating: 2 out of 5
Jinzo gets another support monster, but it's only about 1 step above Jinzo - Lord and Returner.
Secrets of Eternity (SECE-EN030)
Morphtronic Smartfon
EARTH Effect Monster Level 1 ATK: 100
DEF: 100
Pendulum Scale
NA / NA
(Machine / Tuner / Effect)
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Morphtronic" monster from your Graveyard.
● While in Attack Position: Once per turn: You can roll a six-sided die, excavate that many cards from the top of your Deck, add 1 excavated "Morphtronic" card to your hand, also shuffle the rest back into the Deck.
● While in Defense Position: Once per turn: You can roll a six-sided die, look at that many cards from the top of your Deck, then place all of them on either the top or the bottom of the Deck in any order.
(Common)
Rating: 1 out of 5
Not a very smart phone.
Secrets of Eternity (SECE-EN029)
Spiritual Beast Rampengu
WIND Effect Monster Level 4 ATK: 1600
DEF: 400
Pendulum Scale
NA / NA
(Beast / Effect)
Once per turn: You can banish 1 "Ritual Beast" monster from your Extra Deck and send 1 "Ritual Beast" monster with the same Type as that monster from your Deck to the Graveyard. You can only Special Summon "Spiritual Beast Rampengu(s)" once per turn.
(Common)
Rating: 1 out of 5
You're down 2 monsters, including 1 that can't be revived later.
Secrets of Eternity (SECE-EN028)
Dance Princess of the Nekroz
WATER Effect Monster Level 4 ATK: 1600
DEF: 800
Pendulum Scale
NA / NA
(Spellcaster / Effect)
Your opponent cannot activate cards or effects in response to the activation of a "Nekroz" Ritual Spell Card. "Nekroz" Ritual Monsters you control cannot be targeted by an opponent's card effects. If this card is Tributed by a card effect: You can target 1 of your banished "Necroz" monsters, except "Dance Princess of the Nekroz"; add it to your hand. You can only use this effect of "Dance Princess of the Nekroz" once per turn.
(Rare)
Rating: 1 out of 5
However you spell "Nekroz", they don't have effects worth responding to.
Secrets of Eternity (SECE-EN027)
Yosenju Tsujik
WIND Effect Monster Level 4 ATK: 1000
DEF: 0
Pendulum Scale
NA / NA
(Beast-Warrior / Effect)
During the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of these effects of "Yosenju Tsujik" once per turn.
● During either player's Damage Step, when a "Yosenju" monster you control battles an opponent's monster: You can discard this card; that monster you control gains 1000 ATK until the end of this turn.
● You can target 1 "Yosenju" monster on the field; it gains 1000 ATK until the end of this turn.
(Common)
Rating: 1 out of 5
Took lessons of unplayability from Destiny HERO - Departed apparently.
Secrets of Eternity (SECE-EN026)
Yosenju Magat
WIND Effect Monster Level 6 ATK: 2000
DEF: 100
Pendulum Scale
NA / NA
(Beast / Effect)
If this card is Normal Summoned: You can Special Summon 1 "Yosenju" monster from your Deck, except "Yosenju Magat". During the End Phase, if this card was Special Summoned this turn: Return it to the hand.
(Common)
Rating: 1 out of 5
Despite lacking even remotely potent effects, they still return to the hand like Spirit monsters.
Secrets of Eternity (SECE-EN025)
Satellarknight Rigel
LIGHT Effect Monster Level 4 ATK: 1900
DEF: 700
Pendulum Scale
NA / NA
(Warrior / Effect)
If this card is Summoned: You can target 1 "tellarknight" monster on the field; it gains 500 ATK, but send it to the Graveyard during the End Phase. You can only use this effect of "Satellarknight Rigel" once per turn.
(Super Rare)
Rating: 3 out of 5
Capella just had the DEF. This has the ATK to go with being Honest-friendly.
Secrets of Eternity (SECE-EN024)
Satellarknight Capella
LIGHT Effect Monster Level 4 ATK: 1100
DEF: 2000
Pendulum Scale
NA / NA
(Warrior / Effect)
If this card is Summoned: You can apply the effect below for the rest of this turn. You can only use this effect of "Stellarknight Capella" once per turn (but if it resolves, you can apply the effect multiple times).
● You can treat Level 4 or lower "tellarknight" monsters you control as Level 5 when Xyz Summoning using 3 or more monsters as Xyz Materials.
(Common)
Rating: 2 out of 5
High DEF and Level 4, but also can help aid with Xyz Summons, but only for tellarknights.
Secrets of Eternity (SECE-EN023)
Apoqliphort Skybase
EARTH Effect Monster Level 9 ATK: 2900
DEF: 2500
Pendulum Scale
NA / NA
(Machine / Effect)
Cannot be Special Summoned. Requires 3 "Qli" Tributes to Normal Summon/Set. If this card is Normal Summoned/Set, it is unaffected by Spell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. Once per turn: You can target 1 monster your opponent controls; take control of it until the End Phase.
(Ultra Rare)
Rating: 1 out of 5
Towers couldn't do it with 3000 ATK. This has less ATK and doesn't really do any better.
Secrets of Eternity (SECE-EN022)
Qliphort Stealth
EARTH Pendulum Monster Level 8 ATK: 2800
DEF: 1000
Pendulum Scale
1 (left) / 1 (right)
Pendulum Text
You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK.
(Machine / Pendulum / Effect)
You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can target 1 card on the field; return it to the hand. Your opponent cannot activate cards or effects in response to this effect's activation.
(Ultra Rare)
Rating: 1 out of 5
Weighted down with too many side-effects to truly be stealthy.
Secrets of Eternity (SECE-EN021)
Qliphort Cephalopod
EARTH Pendulum Monster Level 7 ATK: 2800
DEF: 1000
Pendulum Scale
9 (left) / 9 (right)
Pendulum Text
You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated.  All monsters your opponent controls lose 300 ATK.
(Machine / Pendulum / Effect)
You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can activate this effect; if your opponent has more monsters in their Graveyard than you do, you gain LP equal to the difference x 300, and if you do, inflict the same amount of damage to your opponent.
(Super Rare)
Rating: 1 out of 5
A lot like Metapod from Pokemon.
Secrets of Eternity (SECE-EN020)
Qliphort Monolith
EARTH Pendulum Monster Level 5 ATK: 2400
DEF: 1000
Pendulum Scale
1 (left) / 1 (right)
Pendulum Text
You cannot Special Summon monsters, except ‟Qli monsters. This effect cannot be negated. During the End Phase, if you Tribute Summoned this turn: You can draw a number of cards equal to the number of ‟Qli monsters you Tributed for Tribute Summons this turn.
(Machine / Pendulum / Normal)
Unhandled exception at 0x1i-666 in qliphort.exe:
Access violation writing location 0x00-000
Continue, ignoring this error? <Y/N>...[ ]
Xlmgzxg drgs gsv Hzxivw Givv rh uliyrwwvm. Gsv hxlfitv szh yvvm fmovzhsvw.
(Secret Rare)
Rating: 2 out of 5
Can't rate it as high as other vanilla Pendulums thanks to its Pendulum Text.
Secrets of Eternity (SECE-EN019)
Infernoid Onuncu
FIRE Effect Monster Level 10 ATK: 3000
DEF: 3000
Pendulum Scale
NA / NA
(Fiend / Effect)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all other monsters on the field. Once per turn, during either player's turn, when a Spell/Trap Card or effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish that card.
(Secret Rare) & (Ultimate Rare)
Rating: 1 out of 5
If this is the best they've got, I won't need much to beat it.
Secrets of Eternity (SECE-EN018)
Infernoid Attondel
FIRE Effect Monster Level 8 ATK: 2800
DEF: 0
Pendulum Scale
NA / NA
(Fiend / Effect)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack in a row. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.
(Common)
Rating: 1 out of 5
They're getting stronger, but they need to get better.
Secrets of Eternity (SECE-EN017)
Infernoid Seitsemas
FIRE Effect Monster Level 7 ATK: 2600
DEF: 0
Pendulum Scale
NA / NA
(Fiend / Effect)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. If this card attacks an opponent's monster, this effect can be activated at the end of the Battle Phase: Banish 1 card on the field. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.
(Common)
Rating: 1 out of 5
Guess being on fire is their "super power".
Secrets of Eternity (SECE-EN016)
Infernoid Piaty
FIRE Effect Monster Level 5 ATK: 2200
DEF: 0
Pendulum Scale
NA / NA
(Fiend / Effect)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card inflicts battle damage to your opponent by attacking an opponent's monster: You can send 1 random card from your opponent's hand to the Graveyard. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.
(Common)
Rating: 1 out of 5
Meeting that requirement will mean some are automatically locked out of their own club.
Secrets of Eternity (SECE-EN015)
Infernoid Patrulea
FIRE Effect Monster Level 4 ATK: 1800
DEF: 0
Pendulum Scale
NA / NA
(Fiend / Effect)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).
(Rare)
Rating: 1 out of 5
Thanks for having the same effects, guys. You're making my job much easier.
Secrets of Eternity (SECE-EN014)
Infernoid Harmadik
FIRE Effect Monster Level 3 ATK: 1600
DEF: 0
Pendulum Scale
NA / NA
(Fiend / Effect)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).
(Ultra Rare)
Rating: 1 out of 5
There's plenty of harm to play this Infernoid, and it'll be on your end.
Secrets of Eternity (SECE-EN013)
Infernoid Antra
FIRE Effect Monster Level 2 ATK: 0
DEF: 2000
Pendulum Scale
NA / NA
(Fiend / Effect)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard, while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up card your opponent controls; return it to the hand. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).
(Super Rare)
Rating: 1 out of 5
I think I'd rather use Super Crashbug.
Secrets of Eternity (SECE-EN012)
Gem-Knight Lapis
EARTH Normal Monster Level 3 ATK: 1200
DEF: 100
Pendulum Scale
NA / NA
(Rock / Normal)
The best of friends with Lazuli, this soldier deeply cares about the well-being of her friends.
(Common)
Rating: 1 out of 5
How exactly does it intend to care for its own well-being with those stats, let alone anyone else's?
Secrets of Eternity (SECE-EN011)
Raidraptor - Vanishing Lanius
DARK Effect Monster Level 4 ATK: 1300
DEF: 1600
Pendulum Scale
NA / NA
(Winged Beast / Effect)
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 4 or lower "Raidraptor" monster from your hand.
(Common)
Rating: 1 out of 5
It will certainly vanish from the field, and sooner than you think.
Secrets of Eternity (SECE-EN010)
Superheavy Samurai Soulbeads
EARTH Effect Monster Level 1 ATK: 0
DEF: 0
Pendulum Scale
NA / NA
(Machine / Effect)
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Each turn, the first time the monster equipped with this card by this effect would be destroyed by a card effect, it is not destroyed. When a Defense Position monster is destroyed by battle and sent to your Graveyard: You can send this card from your hand to the Graveyard; Special Summon that monster in Attack Position.
(Common)
Rating: 2 out of 5
Weakest possible stats, but the effects could be useful.
Secrets of Eternity (SECE-EN009)
Superheavy Samurai Soulpiercer
EARTH Effect Monster Level 4 ATK: 1200
DEF: 0
Pendulum Scale
NA / NA
(Machine / Effect)
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. If it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Soulpiercer".
(Common)
Rating: 2 out of 5
Piercing damage wouldn't be enough on its own, but the last effect is enough for a 2-star rating.
Secrets of Eternity (SECE-EN008)
Superheavy Samurai Trumpeter
EARTH Effect Monster Level 2 ATK: 300
DEF: 600
Pendulum Scale
NA / NA
(Machine / Tuner / Effect)
If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is Tributed for the Tribute Summon of a "Superheavy Samurai" monster and sent to the Graveyard, and you have no Spell/Trap Cards in your Graveyard: You can Special Summon this card.
(Super Rare)
Rating: 2 out of 5
Their first Tuner that I can recall, but it has about as many uses as any other.
Secrets of Eternity (SECE-EN007)
Superheavy Samurai Flutist
EARTH Effect Monster Level 3 ATK: 500
DEF: 1000
Pendulum Scale
NA / NA
(Machine / Effect)
You can Tribute this card; Special Summon 1 "Superheavy Samurai" monster from your hand. During either player's turn, when a card or effect is activated that targets a "Superheavy Samurai" monster you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card. You can only use each effect of "Superheavy Samurai Flutist" once per turn.
(Super Rare)
Rating: 2 out of 5
Kind of like their variant of Lonfire Blossom, but only from the hand.
Secrets of Eternity (SECE-EN006)
Performapal Trump Witch
DARK Pendulum Monster Level 1 ATK: 100
DEF: 100
Pendulum Scale
4 (left) / 4 (right)
Pendulum Text
Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials.
(Spellcaster / Pendulum / Effect)
You can Tribute this card; add 1 "Polymerization" from your Deck or Graveyard to your hand.
(Rare)
Rating: 1 out of 5
Fusion Sage can get the card you need for both effects.
Secrets of Eternity (SECE-EN005)
Performapal Stamp Turtle
WATER Effect Monster Level 4 ATK: 100
DEF: 1800
Pendulum Scale
NA / NA
(Aqua / Effect)
Once per turn: You can target up to 2 face-up monsters on the field; increase their Levels by 1.
(Common)
Rating: 2 out of 5
Turtles have certainly been about as slow to improve in the game as they are in real life.
Secrets of Eternity (SECE-EN004)
Performapal Spikeagle
WIND Effect Monster Level 2 ATK: 900
DEF: 900
Pendulum Scale
NA / NA
(Winged Beast / Effect)
Once per turn: You can target 1 face-up monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent.
(Common)
Rating: 1 out of 5
We can do better than a 1-time Fairy Meteor Crush.
Secrets of Eternity (SECE-EN003)
Performapal Friendonkey
EARTH Effect Monster Level 3 ATK: 1600
DEF: 600
Pendulum Scale
NA / NA
(Beast / Effect)
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Performapal" monster from your hand or Graveyard.
(Common)
Rating: 1 out of 5
Marauding Captain is a much better friend to monsters and is searchable.
Secrets of Eternity (SECE-EN002)
Performapal Partnaga
EARTH Pendulum Monster Level 5 ATK: 500
DEF: 2100
Pendulum Scale
3 (left) / 3 (right)
Pendulum Text
Once per turn: You can target 1 face-up monster you control; it gains 300 ATK for each "Performapal" card you currently control, until the end of this turn.
(Reptile / Pendulum / Effect)
If this card is Normal or Special Summoned: You can target 1 monster you control; it gains 300 ATK for each "Performapal" monster you currently control. Level 5 or lower monsters cannot attack.
(Common)
Rating: 2 out of 5
Arbok is quite weak in Yu-Gi-Oh.
Secrets of Eternity (SECE-EN001)
Performapal Fire Mufflerlion
FIRE Pendulum Monster Level 3 ATK: 800
DEF: 800
Pendulum Scale
5 (left) / 5 (right)
Pendulum Text
When a Pendulum Monster you control is destroyed by battle: You can Special Summon this card from your Pendulum Zone.
(Beast / Pendulum / Effect)
Once per turn, if a Pendulum Monster you control destroys an opponent's monster by battle, after damage calculation: You can make that monster you control gain 200 ATK until the end of the Battle Phase, and if you do, it can make a second attack in a row.
(Common)
Rating: 1 out of 5
If they're in the circus, there's no need for a lion tamer act. This lion couldn't even pretend to be fierce.
Secrets of Eternity (SECE-EN000)
Dragoons of Draconia
FIRE Pendulum Monster Level 4 ATK: 1800
DEF: 200
Pendulum Scale
2 (left) / 2 (right)
Pendulum Text
Once per turn, if a Normal Monster you control destroys an opponent's monster by battle, after damage calculation: You can add 1 Level 4 or higher Normal Monster from your Deck to your hand.
(Beast-Warrior / Pendulum / Normal)
Armed with muskets and iron spears, these mounted land troops of the Draconia Empire are feared by the Reptier Kingdom and other bordering nations.
(Rare)
Rating: 3 out of 5
A much better start than any Qliphort monster would've been.