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Photon Shockwave (PHSW-EN) Card Ratings
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Photon_Shockwave_(TCG-EN-1E) |
Photon
Shockwave (PHSW-EN099) Infernity Knight DARK / Effect Monster / Level 3 / ATK 1400 / DEF 400 (Fiend / Effect) When this card on the field is destroyed and sent to the Graveyard: You can discard 2 cards; Special Summon this card from your Graveyard. (Common) |
Rating: 1 out of 5 For when Infernity Decks (#15) can't get their hand down to 0. |
Photon
Shockwave (PHSW-EN098) Metaion, the Timelord FIRE / Effect Monster / Level 10 / ATK 0 / DEF 0 (Fairy / Effect) Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. This card cannot be destroyed by battle or by card effects. You take no Battle Damage from battles involving this face-up Attack Position card. At the end of the Battle Phase, if this card attacked or was attacked: Return all other monsters on the field to the hand, and inflict 300 damage to your opponent for each card returned. During your Standby Phase: Shuffle this card into the Deck (even if face-down). (Secret Rare) |
Rating: 3 out of 5 The Timelord version of Yubel (#6) and it does quite a bit before it says goodbye. |
Photon
Shockwave (PHSW-EN097) Junk Defender EARTH / Effect Monster / Level 3 / ATK 500 / DEF 1800 (Warrior / Effect) When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. Once per turn, during either player's turn: You can have this card gain 300 DEF. (Rare) |
Rating: 2 out of 5 Won't take it too long to have strong DEF, but Special Summoning it by the effect requires a direct attack. |
Photon
Shockwave (PHSW-EN096) Gem-Knight Emerald EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 800 (Rock / Effect) You can banish this face-up card you control and 1 face-up Normal Monster you control to target 1 "Gem-Knight" Fusion Monster in your Graveyard; Special Summon it from the Graveyard. (Rare) |
Rating: 3 out of 5 The effect is more trouble than it's worth, but it's still a decent Beatstick. |
Photon
Shockwave (PHSW-EN095) Gishki Beast WATER / Effect Monster / Level 4 / ATK 1500 / DEF 1300 (Beast / Effect) When this card is Normal Summoned: You can target 1 Level 4 or lower "Gishki" monster in your Graveyard; Special Summon that target in face-up Defense Position. (Rare) |
Rating: 1 out of 5 I'm sure Zan of the Wonder Twins would become this at some point. |
Photon
Shockwave (PHSW-EN094) Laval Lancelord FIRE / Effect Monster / Level 6 / ATK 2100 / DEF 200 (Warrior / Effect) You can Normal Summon this card without Tributing. If you do, during the End Phase: Send it to the Graveyard. When this card on the field is destroyed and sent to the Graveyard: You can target 1 of your banished FIRE monsters; add that target to your hand. (Common) |
Rating: 1 out of 5 At least Swift Gaia stays on the field once it's brought out by its effect. |
Photon
Shockwave (PHSW-EN093) Gem-Turtle EARTH / Effect Monster / Level 4 / ATK 0 / DEF 2000 (Rock / Flip / Effect) FLIP: You can add 1 "Gem-Knight Fusion" from your Deck to your hand. (Super Rare) |
Rating: 2 out of 5 Not too bad to kick-off the upcoming Archetype, (#1) but it gets a pretty specific Fusion card. |
Photon
Shockwave (PHSW-EN092) Laval Dual Slasher FIRE / Synchro Monster / Level 5 / ATK 2400 / DEF 200 (Warrior / Synchro / Effect) 1 Tuner + 1 or more non-Tuner FIRE monsters This card gains effects based on the number of "Laval" monsters in your Graveyard: ● 2+: Once per turn, if this card attacks a Defense Position monster, it can attack once again in a row. ● 3+: If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. (Common) |
Rating: 1 out of 5 Synchros are generally never Common right away so when they are, you can tell that it can't be any good. |
Photon
Shockwave (PHSW-EN091) Vylon Ohm LIGHT / Effect Monster / Level 4 / ATK 1500 / DEF 200 (Fairy / Effect) When this card is Normal Summoned: Target 1 Equip Spell Card in your Graveyard; banish that target. During your next Standby Phase, add it to your hand. (Common) |
Rating: 1 out of 5 Even slower than Fairy of the Spring. (#40) |
Photon
Shockwave (PHSW-EN090) Sergeant Electro FIRE / Effect Monster / Level 4 / ATK 1600 / DEF 1300 (Machine / Effect) Once per turn: You can target 1 face-down card in your opponent's Spell & Trap Card Zone; while this card is face-up on the field, its target(s) cannot be activated. (Ultra Rare) & (Ultimate Rare) |
Rating: 1 out of 5 Packing less electricity than a button cell battery. |
Photon
Shockwave (PHSW-EN089) Dark Smog TRAP / Continuous Trap Once per turn: You can target 1 monster in your opponent's Graveyard; discard 1 Fiend-Type monster and banish that target. (Secret Rare) |
Rating: 1 out of 5 Might have some usefulness around Halloween, but not on the field. |
Photon
Shockwave (PHSW-EN088) Xyz Territory SPELL / Field Spell When an Xyz Monster battles another monster, that Xyz Monster gains 200 ATK & DEF x its Rank, during damage calculation only. If this face-up card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from a monster you control instead. (Rare) |
Rating: 1 out of 5 Yours may not win the battle, putting you at a bigger disadvantage and saving this makes things worse. |
Photon
Shockwave (PHSW-EN087) Wind-Up Zenmaines FIRE / Xyz Monster / Rank 3 / ATK 1500 / DEF 2100 (Machine / Xyz / Effect) 2 Level 3 monsters If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it. (Secret Rare) |
Rating: 1 out of 5 Destroy 1 card on the field during the End Phase only if it's able to save itself. |
Photon
Shockwave (PHSW-EN086) Evolzar Dolkka FIRE / Xyz Monster / Rank 4 / ATK 2300 / DEF 1700 (Dragon / Xyz / Effect) 2 Level 4 Dinosaur-Type monsters When an Effect Monster's effect activates: You can detach 1 Xyz Material from this card; negate the activation and destroy it. (Secret Rare) |
Rating: 2 out of 5 Divine Wrath x2, (#50) but it needs Dinosaur Xyz Materials, which mostly aren't that good. |
Photon
Shockwave (PHSW-EN085) Latinum, Exarch of Dark World DARK / Effect Monster / Level 6 / ATK 1500 / DEF 2400 (Fiend / Effect) If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, target 1 Fiend-Type monster on the field; Special Summon this card from the Graveyard, then that target (if any) gains 500 ATK. (Ultra Rare) & (Ultimate Rare) |
Rating: 1 out of 5 The new wording makes them worse off than before. |
Photon
Shockwave (PHSW-EN084) D-Boyz DARK / Effect Monster / Level 1 / ATK 100 / DEF 1000 (Fiend / Flip / Effect) FLIP: You can Special Summon any number of "D-Boyz" from your Deck in face-up Attack Position, then you take 1000 damage for each monster Special Summoned by this effect. (Secret Rare) |
Rating: 1 out of 5 You're already going to take much more damage than the effect deals. No need for the side-effect. |
Photon
Shockwave (PHSW-EN083) Wind-Up Rabbit EARTH / Effect Monster / Level 3 / ATK 1400 / DEF 600 (Beast-Warrior / Effect) During either player's turn: You can target 1 "Wind-Up" monster you control; banish it until your next Standby Phase. This effect can be used only once while this card is face-up on the field. (Secret Rare) |
Rating: 1 out of 5 This rabbit is right on time for their date with disaster. |
Photon
Shockwave (PHSW-EN082) Evolsaur Pelta FIRE / Effect Monster / Level 4 / ATK 1100 / DEF 2000 (Dinosaur / Effect) When this card is Special Summoned by the effect of an "Evoltile" monster: It gains 500 DEF. If this card was Special Summoned by the effect of an "Evoltile" monster, then is destroyed by battle: You can add 1 "Evoltile" monster from your Deck to your hand. (Rare) |
Rating: 2 out of 5 High DEF and Level 4 help, but they're not enough to make this all that useful. |
Photon
Shockwave (PHSW-EN081) Photon Sabre Tiger LIGHT / Effect Monster / Level 3 / ATK 2000 / DEF 300 (Beast / Effect) When this card is Normal or Flip Summoned: You can add 1 "Photon Sabre Tiger" from your Deck to your hand. If you do not control another "Photon Sabre Tiger", this card loses 800 ATK. (Super Rare) |
Rating: 1 out of 5 Weakens itself right away unless you have a 2nd copy out and otherwise gets a copy from the Deck. |
Photon
Shockwave (PHSW-EN080) Sealing Ceremony of Suiton TRAP / Continuous Trap Once per turn: You can send 1 WATER monster from your hand to the Graveyard to target 1 card in your opponent's Graveyard; banish that target. (Common) |
Rating: 1 out of 5 Soul Release does 5 times the work for no real effort. |
Photon
Shockwave (PHSW-EN079) Eisbahn TRAP / Continuous Trap When a monster with an Attribute other than WATER is Normal or Special Summoned (including face-down Summons), and you control a face-up WATER monster: That Summoned monster is changed to Defense Position. (Rare) |
Rating: 2 out of 5 You'll have to use this in a WATER Deck, but even then it's just Book of Moon. |
Photon
Shockwave (PHSW-EN078) Deep Dark Trap Hole TRAP / Normal Trap When a Level 5 or higher Effect Monster(s) is Special Summoned: Banish that Level 5 or higher Effect Monster(s). (Rare) |
Rating: 2 out of 5 Can hit Level 5+ monsters, but Bottomless Trap Hole is better still. |
Photon
Shockwave (PHSW-EN077) Sound the Retreat! TRAP / Normal Trap Return all monsters you control to the hand. (Common) |
Rating: 1 out of 5 Might as well surrender the Duel while you're at it. |
Photon
Shockwave (PHSW-EN076) Tyrant's Throes TRAP / Continuous Trap Activate by Tributing 2 Normal Monsters you control (except Tokens). Neither player can Normal or Special Summon Effect Monsters. (Rare) |
Rating: 2 out of 5 A Normal Monster or Gemini Deck can certainly use this at least. |
Photon
Shockwave (PHSW-EN075) Darklight TRAP / Normal Trap Tribute 1 DARK monster with 1500 or more ATK; destroy all monsters that were Special Summoned this turn. (Super Rare) |
Rating: 2 out of 5 Could hit a lot, but you're down a monster either way. |
Photon
Shockwave (PHSW-EN074) Champion's Vigilance TRAP / Counter Trap If you control a face-up Level 7 or higher Normal Monster, when a monster would be Summoned OR a Spell/Trap Card is activated: Negate the Summon or activation, and destroy that card. (Common) |
Rating: 2 out of 5 Blocks just about anything for free, but requires a high-Level Normal Monster. |
Photon
Shockwave (PHSW-EN073) Wattcancel TRAP / Counter Trap When your opponent would Normal or Special Summon a monster: Discard 1 "Watt" monster; negate the Summon and destroy it. (Common) |
Rating: 2 out of 5 Your field could be empty and you're not losing much, but Watt Decks are pretty weak. |
Photon
Shockwave (PHSW-EN072) Zenmairch TRAP / Normal Trap Target 1 face-up Level 4 or lower "Wind-Up" monster you control: Return that target to the hand (no matter its Level), then Special Summon 1 "Wind-Up" monster from the hand with the same Level as the returned monster's. (Common) |
Rating: 1 out of 5 Nothing matters here because of how bad (#14) Wind-Up Decks are. |
Photon
Shockwave (PHSW-EN071) Evolutionary Bridge TRAP / Normal Trap When a monster you control is targeted for an attack: Target 1 "Evoltile" monster in your Graveyard; Special Summon that target, then switch the attack target to that monster and conduct damage calculation. (Common) |
Rating: 2 out of 5 Might help out a bit with the ones that have high ATK or DEF. |
Photon
Shockwave (PHSW-EN070) Lumenize TRAP / Normal Trap When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and 1 face-up LIGHT monster you control gains ATK equal to that target's ATK, until your next End Phase. (Common) |
Rating: 2 out of 5 Possibly a Trap version of Honest (#1) for your next Battle Phase, but it cannot defend like Honest. |
Photon
Shockwave (PHSW-EN069) Icy Crevasse TRAP / Normal Trap When exactly 1 monster you control is destroyed and sent to the Graveyard by an opponent's card effect: Target 1 monster your opponent controls; send that target to the Graveyard and inflict damage to your opponent equal to its original ATK in the Graveyard. (Common) |
Rating: 3 out of 5 Losing a monster isn't always the end of the Duel, and this lets you even the score. |
Photon
Shockwave (PHSW-EN068) Fish Rain TRAP / Normal Trap When a face-up Fish, Sea Serpent, or Aqua-Type monster on the field is banished: Special Summon 1 Level 3 or lower Fish, Sea Serpent, or Aqua-Type monster from your hand. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.) (Common) |
Rating: 1 out of 5 Going to rain on your own strategy. |
Photon
Shockwave (PHSW-EN067) Mirror Mail TRAP / Normal Trap When a face-up monster you control is targeted for an attack: Its ATK becomes equal to that of the attacking monster. (Common) |
Rating: 3 out of 5 Saves you damage and takes the other monster with it. |
Photon
Shockwave (PHSW-EN066) Copy Knight TRAP / Continuous Trap When a Level 4 or lower Warrior-Type monster is Normal Summoned to your side of the field: Special Summon this card as a Normal Monster Card with the same name and Level as the Normal Summoned monster (Warrior-Type/LIGHT/ATK 0/DEF 0). (This card is still treated as a Trap Card.) (Rare) |
Rating: 2 out of 5 Not as easily activated as the likes of Embodiment of Apophis, (#99) but doubles as a Tuner. |
Photon
Shockwave (PHSW-EN065) Damage Diet TRAP / Normal Trap Halve all damage you take this turn. You can banish this card from your Graveyard; halve all effect damage you take this turn. (You cannot halve the same damage twice with this effect.) (Common) |
Rating: 1 out of 5 The diet is on a diet as this can only halve certain damage once. |
Photon
Shockwave (PHSW-EN064) Fiery Fervor TRAP / Normal Trap Target 1 face-up monster you control; equip this card to that target. If your opponent controls a monster with ATK higher than that same monster's original ATK, the ATK of the equipped monster becomes double the equipped monster's original ATK, during the Damage Step only. (Common) |
Rating: 3 out of 5 It'll happen eventually and you're not out anything in return. |
Photon
Shockwave (PHSW-EN063) Heartfelt Appeal TRAP / Normal Trap When you take Battle Damage from your opponent's direct attack: Take control of the 1 face-up monster your opponent controls with the highest DEF, until your next End Phase. (If it's a tie, you get to choose.) Its effect(s) is negated and it cannot declare an attack. (Common) |
Rating: 1 out of 5 Creature Swap is a much better way to gain control of a monster than this. |
Photon
Shockwave (PHSW-EN062) Poisonous Winds TRAP / Continuous Trap WIND monsters cannot be Special Summoned. All face-up WIND monsters on the field lose 500 ATK. (Common) |
Rating: 1 out of 5 WIND Decks are already at a disadvantage. |
Photon
Shockwave (PHSW-EN061) Space Cyclone SPELL / Quick-Play Spell Detach 1 Xyz Material from a monster. (Common) |
Rating: 2 out of 5 Halves most Xyz Monsters' ability to use its effects, but Fiendish Chain (#64) is better still. |
Photon
Shockwave (PHSW-EN060) One Day of Peace SPELL / Normal Spell Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn. (Common) |
Rating: 2 out of 5 Hooray for not taking damage for 2 turns I guess? |
Photon
Shockwave (PHSW-EN059) Tri-Wight SPELL / Normal Spell Target 3 Level 2 or lower Normal Monsters in your Graveyard; Special Summon them from the Graveyard. (Common) |
Rating: 1 out of 5 Tri something else instead. |
Photon
Shockwave (PHSW-EN058) Murmur of the Forest SPELL / Normal Spell Target 1 face-up monster your opponent controls; change that target to face-down Defense Position, then you can return a Field Spell Card(s) on the field to the hand. (Rare) |
Rating: 1 out of 5 Book of Moon as a Normal Spell with a pointless secondary effect. |
Photon
Shockwave (PHSW-EN057) Shard of Greed SPELL / Continuous Spell Each time you draw a card(s) for your normal draw in your Draw Phase, place 1 Greed Counter on this card. You can send this card with 2 or more Greed Counters to the Graveyard; draw 2 cards. (Secret Rare) |
Rating: 1 out of 5 This won't last more than a single turn, and it only gets counters for your Draw Phase. |
Photon
Shockwave (PHSW-EN056) Extra Gate SPELL / Quick-Play Spell Declare a Level between 1 and 12; your opponent banishes 1 monster of that Level from their Extra Deck. If your opponent does not have a monster of that Level in their Extra Deck, you discard 1 card. (Super Rare) |
Rating: 1 out of 5 You're either down a card in your hand or forcing your opponent to lose a monster they choose. |
Photon
Shockwave (PHSW-EN055) Zenmailfunction SPELL / Normal Spell Target 1 "Wind-Up" monster in your Graveyard; Special Summon it in face-up Defense Position. Its effect(s) is negated, and it cannot be Tributed or used as a Synchro Material Monster. (Common) |
Rating: 1 out of 5 They mailfunctioned from day 1. (#13) |
Photon
Shockwave (PHSW-EN054) Evo-Miracle SPELL / Quick-Play Spell Target 1 monster that was Special Summoned by the effect of an "Evoltile" monster; this turn, it cannot be destroyed by battle or by card effects. (Common) |
Rating: 2 out of 5 Less vulnerable than Evo-Karma, but not really much better. |
Photon
Shockwave (PHSW-EN053) Evo-Karma SPELL / Continuous Spell When a monster(s) is Special Summoned by the effect of an "Evoltile" monster you control, your opponent cannot activate cards or effects. (Common) |
Rating: 1 out of 5 They'll be able to do so right afterwards though. |
Photon
Shockwave (PHSW-EN052) Photon Booster SPELL / Normal Spell Target 1 face-up Level 4 or lower LIGHT monster on the field, except a Token; all face-up monsters on the field with its name become 2000 ATK until the End Phase. (Rare) |
Rating: 1 out of 5 There's already a 2000 ATK Normal Monster in this set. Other cases will only raise their ATK by 500 or less. |
Photon
Shockwave (PHSW-EN051) Photon Lead SPELL / Quick-Play Spell Special Summon 1 Level 4 or lower LIGHT monster from your hand in face-up Attack Position. (Common) |
Rating: 3 out of 5 Alexandrite Dragon is perfect with this, and you can still do other Summons afterwards. |
Photon
Shockwave (PHSW-EN050) Photon Veil SPELL / Normal Spell Shuffle 3 LIGHT monsters from your hand into the Deck, then add 1 to 3 Level 4 or lower LIGHT monsters from your Deck to the hand. If you add 2 or more monsters, they must have the same name. (Ultra Rare) & (Ultimate Rare) |
Rating: 2 out of 5 Even Watapon could benefit quite a bit from this, but it's otherwise a more strict Moray of Greed. (#58) |
Photon
Shockwave (PHSW-EN049) Xyz Gift SPELL / Normal Spell If you control 2 or more face-up Xyz Monsters: Detach 2 Xyz Materials from a monster you control and draw 2 cards. (Ultra Rare) & (Ultimate Rare) |
Rating: 1 out of 5 That's bound to leave 1 of them without the ability to do anything but attack. |
Photon
Shockwave (PHSW-EN048) Cross Attack SPELL / Normal Spell Target 2 face-up Attack Position monsters you control with the same ATK; this turn, one of them can attack your opponent directly and the other cannot attack. (Common) |
Rating: 1 out of 5 You're down half your normal amount of attacks just for 1 direct attack. |
Photon
Shockwave (PHSW-EN047) Monster Slots SPELL / Normal Spell Target 1 face-up monster you control and 1 monster in your Graveyard with the same Level; banish the target from the Graveyard, then draw 1 card and reveal it, then if the card you drew is a monster with the same Level as the monster on the field, Special Summon it. (Common) |
Rating: 1 out of 5 The odds are much too low to make this worthwhile. |
Photon
Shockwave (PHSW-EN046) Ego Boost SPELL / Quick-Play Spell When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the Battle Phase. (Common) |
Rating: 1 out of 5 Could've been good, but it only lasts a single turn. |
Photon
Shockwave (PHSW-EN045) Attraffic Control SPELL / Continuous Spell If your opponent controls 3 or more monsters, they cannot declare an attack. (Common) |
Rating: 1 out of 5 Swords of Revealing Light can do this for 3 turns regardless of the number of opponent's monsters. |
Photon
Shockwave (PHSW-EN044) Thunder End Dragon LIGHT / Xyz Monster / Rank 8 / ATK 3000 / DEF 2000 (Dragon / Xyz / Effect) 2 Level 8 Normal Monsters Once per turn: You can detach 1 Xyz Material from this card; destroy all other monsters on the field. (Ultra Rare) & (Ultimate Rare) |
Rating: 2 out of 5 Black Rose Dragon is slightly improved. |
Photon
Shockwave (PHSW-EN043) Evolzar Laggia FIRE / Xyz Monster / Rank 4 / ATK 2400 / DEF 2000 (Dragon / Xyz / Effect) 2 Level 4 Dinosaur-Type monsters When a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and destroy that card. (Ultra Rare) & (Ultimate Rare) |
Rating: 2 out of 5 Mostly a one-time deal so I can only give it a 2 as a result. |
Photon
Shockwave (PHSW-EN042) Number 20: Giga-Brilliant LIGHT / Xyz Monster / Rank 3 / ATK 1800 / DEF 1800 (Insect / Xyz / Effect) 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK. (Super Rare) |
Rating: 1 out of 5 +300 ATK isn't exactly a Giga-Brilliant idea. |
Photon
Shockwave (PHSW-EN041) Number 10: Illumiknight LIGHT / Xyz Monster / Rank 4 / ATK 2400 / DEF 2400 (Warrior / Xyz / Effect) 3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard and draw 1 card. (Ultra Rare) & (Ultimate Rare) |
Rating: 1 out of 5 4 cards are wasted just to draw 1 card. |
Photon
Shockwave (PHSW-EN040) Black Ray Lancer DARK / Xyz Monster / Rank 3 / ATK 2100 / DEF 600 (Beast-Warrior / Xyz / Effect) 2 Level 3 WATER monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster on the field; negate that target's effects until the End Phase. (Super Rare) |
Rating: 1 out of 5 Too much work compared to Effect Veiler. |
Photon
Shockwave (PHSW-EN039) Number 83: Galaxy Queen DARK / Xyz Monster / Rank 1 / ATK 500 / DEF 500 (Spellcaster / Xyz / Effect) 3 Level 1 monsters Once per turn: You can detach 1 Xyz Material from this card; until the opponent's next End Phase, the monsters you currently control cannot be destroyed by battle, and if they attack a Defense Position monster, inflict piercing Battle Damage to your opponent. (Super Rare) |
Rating: 2 out of 5 Not going to last more than a single turn, but the effect applies to all your monsters. |
Photon
Shockwave (PHSW-EN038) Baby Tiragon EARTH / Xyz Monster / Rank 1 / ATK 900 / DEF 900 (Dragon / Xyz / Effect) 3 Level 1 monsters During your Main Phase 1: You can detach 1 Xyz Material from this card to target 1 face-up Level 1 monster you control; it can attack your opponent directly. (Rare) |
Rating: 1 out of 5 Look at that face. It's begging you not to use it because it knows your strategy will be ruined. |
Photon
Shockwave (PHSW-EN037) Rescue Rabbit EARTH / Effect Monster / Level 4 / ATK 300 / DEF 100 (Beast / Effect) This card cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck. Destroy them during the End Phase. The effect of "Rescue Rabbit" can only be activated once per turn. (Secret Rare) |
Rating: 2 out of 5 It's only marginal Normal Monster support, and only if the monsters are then used right away. |
Photon
Shockwave (PHSW-EN036) Creepy Coney EARTH / Effect Monster / Level 3 / ATK 1000 / DEF 1900 (Beast / Flip / Effect) FLIP: Inflict 1000 damage to your opponent for each face-up Normal Monster you control, except Tokens. (Common) |
Rating: 2 out of 5 1900 DEF is okay and the effect might deal 1000 damage at least. Mostly only useful in Gemini Decks though. |
Photon
Shockwave (PHSW-EN035) Goblin Pothole Squad EARTH / Effect Monster / Level 4 / ATK 1500 / DEF 400 (Warrior / Effect) When this card is Normal Summoned, Trap Cards cannot be activated. Also, "Trap Hole" Trap Cards cannot be activated when a monster is Summoned, except "Dark Trap Hole". (Common) |
Rating: 2 out of 5 Wildheart only protects itself, but this mostly works only when Normal Summoned. |
Photon
Shockwave (PHSW-EN034) Tribe-Shocking Virus WATER / Effect Monster / Level 4 / ATK 1700 / DEF 1000 (Thunder / Effect) Once per turn: You can banish 1 monster from your hand; destroy all face-up monsters on the field with the same Type as that monster. (Rare) |
Rating: 2 out of 5 The literally watered down Tribe-Infecting Virus. (SD4 #7) |
Photon
Shockwave (PHSW-EN033) Fenghuang FIRE / Effect Monster / Level 6 / ATK 2100 / DEF 1800 (Winged Beast / Spirit / Effect) Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all Set Spell/Trap Cards your opponent controls. (Super Rare) |
Rating: 1 out of 5 At best, it's half of Harpie's Feather Duster and Heavy Storm is still legal. |
Photon
Shockwave (PHSW-EN032) Rodenut EARTH / Effect Monster / Level 1 / ATK 100 / DEF 100 (Beast / Effect) Each time your opponent Special Summons a monster(s), place 1 Nut Counter on this card. You can remove 1 Nut Counter from this card to target 1 monster your opponent controls; destroy that target. (Common) |
Rating: 1 out of 5 Whether 20 counters or 1, you're waiting until next turn, if it even survives. |
Photon
Shockwave (PHSW-EN031) Senior Silver Ninja EARTH / Effect Monster / Level 6 / ATK 2300 / DEF 2200 (Warrior / Effect) When this card is flipped face-up: You can Special Summon any number of "Ninja" monsters, except "Senior Silver Ninja", from your hand and/or Graveyard in face-down Defense Position. There can only be 1 face-up "Senior Silver Ninja" on the field. (Common) |
Rating: 1 out of 5 So despite being bad, you can only control 1 copy on the field. |
Photon
Shockwave (PHSW-EN030) Prior of the Ice Barrier WATER / Effect Monster / Level 2 / ATK 1000 / DEF 400 (Aqua / Effect) If you control a face-up "Ice Barrier" monster, you can Special Summon this card (from your hand). You cannot Special Summon any Level 5 or higher monsters the turn you use this effect. You can Tribute this card to target 1 "Ice Barrier" monster in your Graveyard, except "Prior of the Ice Barrier"; Special Summon that target. (Common) |
Rating: 1 out of 5 Unshaven Angler is also searchable and better supports WATER monsters. |
Photon
Shockwave (PHSW-EN029) Naturia Marron EARTH / Effect Monster / Level 3 / ATK 1200 / DEF 700 (Plant / Effect) When this card is Normal Summoned: You can send 1 "Naturia" monster from your Deck to the Graveyard. Once per turn: You can target 2 "Naturia" monsters in your Graveyard; shuffle both those targets into the Deck, then draw 1 card. (Common) |
Rating: 1 out of 5 Naturias are grown in the Garden of Misfortune. |
Photon
Shockwave (PHSW-EN028) Wattcobra LIGHT / Effect Monster / Level 4 / ATK 1000 / DEF 500 (Thunder / Effect) This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Add 1 "Watt" monster from your Deck to your hand. (Common) |
Rating: 2 out of 5 Search out the better ones like Fox and Giraffe. (#26) |
Photon
Shockwave (PHSW-EN027) D.D. Telepon EARTH / Effect Monster / Level 2 / ATK 500 / DEF 1800 (Psychic / Effect) If this face-up card you control is banished: You can banish 1 Psychic-Type monster with 1500 or less ATK from your Deck. Then, during your next Standby Phase, if this card is still banished: Special Summon that monster banished by this effect. (Rare) |
Rating: 2 out of 5 Hardly useful apart from 1800 DEF. |
Photon
Shockwave (PHSW-EN026) Wind-Up Kitten EARTH / Effect Monster / Level 2 / ATK 800 / DEF 500 (Beast / Effect) You can target 1 monster your opponent controls; return that target to the hand. This effect can only be used once while this card is face-up on the field. (Ultra Rare) & (Ultimate Rare) |
Rating: 1 out of 5 It's about 1/20 the power of Brionac. |
Photon
Shockwave (PHSW-EN025) Wind-Up Bat WIND / Effect Monster / Level 1 / ATK 300 / DEF 350 (Machine / Effect) You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and add that target to your hand. This effect can only be used once while this card is face-up on the field. (Common) |
Rating: 1 out of 5 No toy shop will want these. (#15) |
Photon
Shockwave (PHSW-EN024) Wind-Up Hunter DARK / Effect Monster / Level 3 / ATK 1600 / DEF 500 (Beast-Warrior / Effect) You can Tribute 1 face-up "Wind-Up" monster, except "Wind-Up Hunter"; send 1 random card from your opponent's hand to the Graveyard. This effect can only be used once while this card is face-up on the field. (Super Rare) |
Rating: 1 out of 5 Cannon Soldier (SD10 #9) meets Confiscation and what a terrible fusion it is. |
Photon
Shockwave (PHSW-EN023) Wind-Up Knight LIGHT / Effect Monster / Level 4 / ATK 1800 / DEF 1200 (Warrior / Effect) When a face-up "Wind-Up" monster you control is targeted for an attack: You can negate the attack. This effect can only be used once while this card is face-up on the field. (Rare) |
Rating: 3 out of 5 While the effect can only happen once, the stats are available while it is face-up. |
Photon
Shockwave (PHSW-EN022) Wind-Up Warrior EARTH / Effect Monster / Level 4 / ATK 1200 / DEF 1800 (Warrior / Effect) You can target 1 face-up "Wind-Up" monster you control; increase its Level by 1 and its ATK by 600, until the End Phase. This effect can only be used once while this card is face-up on the field. (Common) |
Rating: 2 out of 5 If you need 1800 ATK, go with something else and Set this card instead. |
Photon
Shockwave (PHSW-EN021) Evolsaur Diplo FIRE / Effect Monster / Level 4 / ATK 1600 / DEF 800 (Dinosaur / Effect) When this card is Special Summoned by the effect of an "Evoltile" monster: Target 1 Spell/Trap Card your opponent controls; destroy that target. (Rare) |
Rating: 1 out of 5 Somehow, adding legs to Mystical Space Typhoon didn't speed things up. |
Photon
Shockwave (PHSW-EN020) Evolsaur Cerato FIRE / Effect Monster / Level 4 / ATK 1900 / DEF 1400 (Dinosaur / Effect) When this card is Special Summoned by the effect of an "Evoltile" monster: It gains 200 ATK. If this card was Special Summoned by the effect of an "Evoltile" monster, each time this card destroys an opponent's monster by battle: You can add 1 "Evoltile" monster from your Deck to your hand. (Ultra Rare) & (Ultimate Rare) |
Rating: 3 out of 5 It can make other monsters go extinct for a change. |
Photon
Shockwave (PHSW-EN019) Evolsaur Vulcano FIRE / Effect Monster / Level 4 / ATK 1200 / DEF 1000 (Dinosaur / Effect) When this card is Special Summoned by the effect of an "Evoltile" monster: You can target 1 "Evolsaur" monster in your Graveyard; Special Summon that target. It cannot declare an attack. (Rare) |
Rating: 1 out of 5 Only burns the card player. |
Photon
Shockwave (PHSW-EN018) Evoltile Odonto FIRE / Effect Monster / Level 2 / ATK 500 / DEF 1200 (Reptile / Effect) When this card is Normal Summoned: You can Special Summon 1 "Evolsaur" monster from your hand. (Common) |
Rating: 1 out of 5 Could get Cerato, but that card is strong enough on its own. |
Photon
Shockwave (PHSW-EN017) Evoltile Westlo FIRE / Effect Monster / Level 3 / ATK 700 / DEF 1900 (Reptile / Flip / Effect) FLIP: Special Summon 1 "Evolsaur" monster from your Deck. (Super Rare) |
Rating: 2 out of 5 Setting it is your best bet for anything. |
Photon
Shockwave (PHSW-EN016) Evoltile Grephyro FIRE / Effect Monster / Level 3 / ATK 200 / DEF 400 (Reptile / Effect) When this card is destroyed by battle and sent to the Graveyard: You can target 1 "Evolsaur" monster in your Graveyard; Special Summon that target. (Common) |
Rating: 1 out of 5 Too weak and can't get anything meaningful except Cerato. |
Photon
Shockwave (PHSW-EN015) Photon Cerberus LIGHT / Effect Monster / Level 3 / ATK 1300 / DEF 600 (Beast / Effect) During the turn this card was Normal Summoned, neither player can activate Trap Cards while this card is face-up on the field. (Rare) |
Rating: 1 out of 5 There was an array of monsters like this back in Rise of Destiny. (#25) |
Photon
Shockwave (PHSW-EN014) Plasma Ball LIGHT / Effect Monster / Level 3 / ATK 900 / DEF 900 (Thunder / Effect) This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Destroy this card. (Common) |
Rating: 1 out of 5 The ball was certainly dropped, but it's not New Year's Eve. |
Photon
Shockwave (PHSW-EN013) Lightserpent LIGHT / Effect Monster / Level 3 / ATK 1200 / DEF 800 (Reptile / Effect) If this card is sent from the hand to your Graveyard: You can Special Summon it from the Graveyard. This card cannot be used as a Synchro Material Monster. (Super Rare) |
Rating: 1 out of 5 Lights up exactly 5 inches around it in all directions. |
Photon
Shockwave (PHSW-EN012) Daybreaker LIGHT / Effect Monster / Level 4 / ATK 1700 / DEF 0 (Warrior / Effect) When this card is Special Summoned: You can Special Summon 1 "Daybreaker" from your hand. (Rare) |
Rating: 1 out of 5 We found Marauding Captain after it got stuck in quicksand. |
Photon
Shockwave (PHSW-EN011) Galaxy-Eyes Photon Dragon LIGHT / Effect Monster / Level 8 / ATK 3000 / DEF 2500 (Dragon / Effect) You can Special Summon this card (from your hand) by Tributing 2 monsters with 2000 or more ATK. During either player's Battle Step, when this card battles an opponent's monster: You can target the monster this card is battling; banish both it and this card, then any monster banished by this effect returns to the field at the end of the Battle Phase. If the monster banished by this effect was an Xyz Monster, this card gains 500 ATK for each Xyz Material the Xyz Monster had when it was banished. (Ultra Rare), (Ultimate Rare) & (Ghost Rare) |
Rating: 3 out of 5 The effects aren't great, but it's got the stats of Blue-Eyes and no Summon needs. |
Photon
Shockwave (PHSW-EN010) Needle Sunfish WATER / Effect Monster / Level 3 / ATK 1500 / DEF 100 (Fish / Effect) When this card is sent to the Graveyard: Target 1 face-up monster your opponent controls; that target loses 500 ATK. (Common) |
Rating: 1 out of 5 Hard to brighten up anyone's day with info that bad. |
Photon
Shockwave (PHSW-EN009) Shark Stickers WATER / Effect Monster / Level 3 / ATK 200 / DEF 1000 (Fish / Effect) When a Fish, Sea Serpent, or Aqua-Type monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster. (Common) |
Rating: 1 out of 5 The adhesive won't last very long. |
Photon
Shockwave (PHSW-EN008) Friller Rabca WATER / Effect Monster / Level 3 / ATK 700 / DEF 1500 (Fish / Effect) When a face-up Fish, Sea Serpent, or Aqua-Type monster you control is targeted for an attack: You can banish this card from your Graveyard to target the attacking monster; negate the attack, and that target loses 500 ATK until your next End Phase. The effect of "Friller Rabca" can only be activated once per turn. (Super Rare) |
Rating: 1 out of 5 These 8 cards really haven't been the best. |
Photon
Shockwave (PHSW-EN007) Pinecono EARTH / Effect Monster / Level 1 / ATK 400 / DEF 200 (Plant / Effect) If this card is sent to the Graveyard by the effect of "Acorno": You can Special Summon this card from the Graveyard. (Common) |
Rating: 1 out of 5 Both cards even have the word "no" in their names. |
Photon
Shockwave (PHSW-EN006) Acorno EARTH / Effect Monster / Level 1 / ATK 200 / DEF 400 (Plant / Effect) During your Main Phase: You can send 1 "Pinecono" from your hand to the Graveyard, and Special Summon this card from the hand. (Common) |
Rating: 1 out of 5 No one bats an eye when one falls from the tree. |
Photon
Shockwave (PHSW-EN005) Kagetokage DARK / Effect Monster / Level 4 / ATK 1100 / DEF 1500 (Reptile / Effect) Cannot be Normal Summoned or Set. When you Normal Summon a Level 4 monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster. (Rare) |
Rating: 1 out of 5 Too ashamed of its "abilities" to come out of the shadows. |
Photon
Shockwave (PHSW-EN004) Stinging Swordsman WIND / Effect Monster / Level 1 / ATK 300 / DEF 600 (Warrior / Effect) When this card inflicts Battle Damage to your opponent: Return all face-up cards in your opponent's Spell & Trap Card Zones to the hand. (Common) |
Rating: 1 out of 5 "Stinging" might be a bit generous here. |
Photon
Shockwave (PHSW-EN003) Rai Rider LIGHT / Effect Monster / Level 3 / ATK 1200 / DEF 1400 (Thunder / Effect) If this card battles an opponent's monster: That monster cannot attack while it is face-up on the field. (Common) |
Rating: 1 out of 5 Don't expect a positive outcome here. This does nothing to a good monster. |
Photon
Shockwave (PHSW-EN002) Rabidragon LIGHT / Normal Monster / Level 8 / ATK 2950 / DEF 2900 (Dragon / Normal) It's a snowfield-dwelling, giant-ear-sporting, super-acoustic, snowball-shaped mutant dragon! There's no way anybody can escape. (Common) |
Rating: 1 out of 5 Not even trying to be better than Alexandrite Dragon. |
Photon
Shockwave (PHSW-EN001) Bunilla EARTH / Normal Monster / Level 1 / ATK 100 / DEF 2050 (Beast / Normal) This rabbit's got a sweet tooth! He's on a quest for the world's sweetest carrot, and just wants to nibble carrots all day today, tomorrow, and the day after that! (Common) |
Rating: 2 out of 5 Won't compete with Bugs Bunny, but it's got enough DEF to stick around a while. |
Photon
Shockwave (PHSW-EN000) Alexandrite Dragon LIGHT / Normal Monster / Level 4 / ATK 2000 / DEF 100 (Dragon / Normal) Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not. (Super Rare) |
Rating: 4 out of 5 Long overdue for a monster this strong. Easily a top 5 monster so far. |