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Photon Shockwave (PHSW-EN) Card Ratings
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Photon_Shockwave_(TCG-EN-1E) | ||||
Photon
Shockwave (PHSW-EN099) Infernity Knight |
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DARK | Effect Monster | Level 3 | ATK: 1400 DEF: 400 |
Pendulum Scale NA / NA |
(Fiend / Effect) When this card on the field is destroyed and sent to the Graveyard: You can discard 2 cards; Special Summon this card from your Graveyard. (Common) |
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Rating: 1 out of 5 A deserpate attempt to achieve the Infernity handless strategy, but that's always awful. |
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Photon
Shockwave (PHSW-EN098) Metaion, the Timelord |
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FIRE | Effect Monster | Level 10 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Fairy / Effect) Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. This card cannot be destroyed by battle or by card effects. You take no Battle Damage from battles involving this face-up Attack Position card. At the end of the Battle Phase, if this card attacked or was attacked: Return all other monsters on the field to the hand, and inflict 300 damage to your opponent for each card returned. During your Standby Phase: Shuffle this card into the Deck (even if face-down). (Secret Rare) |
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Rating: 3 out of 5 The Timelord version of Yubel and it does quite a bit before it says goodbye. |
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Photon
Shockwave (PHSW-EN097) Junk Defender |
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EARTH | Effect Monster | Level 3 | ATK: 500 DEF: 1800 |
Pendulum Scale NA / NA |
(Warrior / Effect) When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. Once per turn, during either player's turn: You can have this card gain 300 DEF. (Rare) |
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Rating: 2 out of 5 Won't take it too long to have strong DEF, but Special Summoning it by the effect requires a direct attack. |
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Photon
Shockwave (PHSW-EN096) Gem-Knight Emerald |
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EARTH | Effect Monster | Level 3 | ATK: 1800 DEF: 800 |
Pendulum Scale NA / NA |
(Rock / Effect) You can banish this face-up card you control and 1 face-up Normal Monster you control to target 1 "Gem-Knight" Fusion Monster in your Graveyard; Special Summon it from the Graveyard. (Rare) |
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Rating: 3 out of 5 The effect is more trouble than it's worth, but it's still a decent Beatstick. |
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Photon
Shockwave (PHSW-EN095) Gishki Beast |
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WATER | Effect Monster | Level 4 | ATK: 1500 DEF: 1300 |
Pendulum Scale NA / NA |
(Beast / Effect) When this card is Normal Summoned: You can target 1 Level 4 or lower "Gishki" monster in your Graveyard; Special Summon that target in face-up Defense Position. (Rare) |
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Rating: 1 out of 5 I'm sure Zan of the Wonder Twins would become this at some point. |
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Photon
Shockwave (PHSW-EN094) Laval Lancelord |
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FIRE | Effect Monster | Level 6 | ATK: 2100 DEF: 200 |
Pendulum Scale NA / NA |
(Warrior / Effect) You can Normal Summon this card without Tributing. If you do, during the End Phase: Send it to the Graveyard. When this card on the field is destroyed and sent to the Graveyard: You can target 1 of your banished FIRE monsters; add that target to your hand. (Common) |
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Rating: 1 out of 5 At least Swift Gaia stays on the field once it's brought out by its effect. |
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Photon
Shockwave (PHSW-EN093) Gem-Turtle |
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EARTH | Effect Monster | Level 4 | ATK: 0 DEF: 2000 |
Pendulum Scale NA / NA |
(Rock / Flip / Effect) FLIP: You can add 1 "Gem-Knight Fusion" from your Deck to your hand. (Super Rare) |
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Rating: 2 out of 5 Not too bad to kick-off the upcoming Archetype, but it gets a pretty specific Fusion card. |
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Photon
Shockwave (PHSW-EN092) Laval Dual Slasher |
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FIRE | Synchro Monster | Level 5 | ATK: 2400 DEF: 200 |
Pendulum Scale NA / NA |
(Warrior / Synchro / Effect) 1 Tuner + 1 or more non-Tuner FIRE monsters This card gains effects based on the number of "Laval" monsters in your Graveyard: ● 2+: Once per turn, if this card attacks a Defense Position monster, it can attack once again in a row. ● 3+: If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. (Common) |
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Rating: 1 out of 5 Synchros are generally never Common right away so when they are, you can tell that it can't be any good. |
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Photon
Shockwave (PHSW-EN091) Vylon Ohm |
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LIGHT | Effect Monster | Level 4 | ATK: 1500 DEF: 200 |
Pendulum Scale NA / NA |
(Fairy / Effect) When this card is Normal Summoned: Target 1 Equip Spell Card in your Graveyard; banish that target. During your next Standby Phase, add it to your hand. (Common) |
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Rating: 1 out of 5 You don't even get the Equip Spell next turn. |
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Photon
Shockwave (PHSW-EN090) Sergeant Electro |
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FIRE | Effect Monster | Level 4 | ATK: 1600 DEF: 1300 |
Pendulum Scale NA / NA |
(Machine / Effect) Once per turn: You can target 1 face-down card in your opponent's Spell & Trap Card Zone; while this card is face-up on the field, its target(s) cannot be activated. (Ultra Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 Packing less electricity than a button cell battery. |
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Photon
Shockwave (PHSW-EN089) Dark Smog |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Once per turn: You can target 1 monster in your opponent's
Graveyard; discard 1 Fiend-Type monster and banish that target. (Secret Rare) |
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Rating: 1 out of 5 Might have some usefulness around Halloween, but not on the field. |
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Photon
Shockwave (PHSW-EN088) Xyz Territory |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When an Xyz Monster battles another monster, that Xyz Monster
gains 200 ATK & DEF x its Rank, during damage calculation only.
If this face-up card on the field would be destroyed by a card
effect, you can detach 1 Xyz Material from a monster you control
instead. (Rare) |
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Rating: 1 out of 5 The strongest one may not be yours, putting you at a bigger disadvantage and detaching an Xyz Material is worse. |
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Photon
Shockwave (PHSW-EN087) Wind-Up Zenmaines |
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FIRE | Xyz Monster | Rank 3 | ATK: 1500 DEF: 2100 |
Pendulum Scale NA / NA |
(Machine / Xyz / Effect) 2 Level 3 monsters If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it. (Secret Rare) |
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Rating: 1 out of 5 All it can do is destroy 1 card on the field during the End Phase or save itself. That's not Secret Rare material. |
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Photon
Shockwave (PHSW-EN086) Evolzar Dolkka |
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FIRE | Xyz Monster | Rank 4 | ATK: 2300 DEF: 1700 |
Pendulum Scale NA / NA |
(Dragon / Xyz / Effect) 2 Level 4 Dinosaur-Type monsters When an Effect Monster's effect activates: You can detach 1 Xyz Material from this card; negate the activation and destroy it. (Secret Rare) |
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Rating: 2 out of 5 Divine Wrath x2, but it needs Dinosaur Xyz Materials, which aren't all that good for the most part. |
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Photon
Shockwave (PHSW-EN085) Latinum, Exarch of Dark World |
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DARK | Effect Monster | Level 6 | ATK: 1500 DEF: 2400 |
Pendulum Scale NA / NA |
(Fiend / Effect) If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, target 1 Fiend-Type monster on the field; Special Summon this card from the Graveyard, then that target (if any) gains 500 ATK. (Ultra Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 The new wording makes them worse off than before. |
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Photon
Shockwave (PHSW-EN084) D-Boyz |
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DARK | Effect Monster | Level 1 | ATK: 100 DEF: 1000 |
Pendulum Scale NA / NA |
(Fiend / Flip / Effect) FLIP: You can Special Summon any number of "D-Boyz" from your Deck in face-up Attack Position, then you take 1000 damage for each monster Special Summoned by this effect. (Secret Rare) |
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Rating: 1 out of 5 They spell out exactly how you're going to lose the Duel. |
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Photon
Shockwave (PHSW-EN083) Wind-Up Rabbit |
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EARTH | Effect Monster | Level 3 | ATK: 1400 DEF: 600 |
Pendulum Scale NA / NA |
(Beast-Warrior / Effect) During either player's turn: You can target 1 "Wind-Up" monster you control; banish it until your next Standby Phase. This effect can be used only once while this card is face-up on the field. (Secret Rare) |
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Rating: 1 out of 5 This rabbit is right on time for their date with disaster. |
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Photon
Shockwave (PHSW-EN082) Evolsaur Pelta |
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FIRE | Effect Monster | Level 4 | ATK: 1100 DEF: 2000 |
Pendulum Scale NA / NA |
(Dinosaur / Effect) When this card is Special Summoned by the effect of an "Evoltile" monster: It gains 500 DEF. If this card was Special Summoned by the effect of an "Evoltile" monster, then is destroyed by battle: You can add 1 "Evoltile" monster from your Deck to your hand. (Rare) |
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Rating: 2 out of 5 High DEF and Level 4 help, but they're not enough to make this all that useful. |
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Photon
Shockwave (PHSW-EN081) Photon Sabre Tiger |
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LIGHT | Effect Monster | Level 3 | ATK: 2000 DEF: 300 |
Pendulum Scale NA / NA |
(Beast / Effect) When this card is Normal or Flip Summoned: You can add 1 "Photon Sabre Tiger" from your Deck to your hand. If you do not control another "Photon Sabre Tiger", this card loses 800 ATK. (Super Rare) |
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Rating: 1 out of 5 All it does is get another copy to your hand. It's of no use when the first one won't survive long enough. |
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Photon
Shockwave (PHSW-EN080) Sealing Ceremony of Suiton |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Once per turn: You can send 1 WATER monster from your hand to
the Graveyard to target 1 card in your opponent's Graveyard;
banish that target. (Common) |
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Rating: 1 out of 5 Soul Release does 5 times the work for no real effort. |
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Photon
Shockwave (PHSW-EN079) Eisbahn |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When a monster with an Attribute other than WATER is Normal or
Special Summoned (including face-down Summons), and you control
a face-up WATER monster: That Summoned monster is changed to
Defense Position. (Rare) |
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Rating: 2 out of 5 You'll have to use this in a WATER Deck, but even then it's just Book of Moon. |
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Photon
Shockwave (PHSW-EN078) Deep Dark Trap Hole |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When a Level 5 or higher Effect Monster(s) is Special Summoned:
Banish that Level 5 or higher Effect Monster(s). (Rare) |
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Rating: 2 out of 5 Can hit Level 5+ monsters, but Bottomless Trap Hole is better still. |
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Photon
Shockwave (PHSW-EN077) Sound the Retreat! |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Return all monsters you control to the hand. (Common) |
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Rating: 1 out of 5 Might as well surrender the Duel while you're at it. |
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Photon
Shockwave (PHSW-EN076) Tyrant's Throes |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate by Tributing 2 Normal Monsters you control (except
Tokens). Neither player can Normal or Special Summon Effect
Monsters. (Rare) |
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Rating: 2 out of 5 A Normal Monster or Gemini Deck can certainly use this at least. |
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Photon
Shockwave (PHSW-EN075) Darklight |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Tribute 1 DARK monster with 1500 or more ATK; destroy all
monsters that were Special Summoned this turn. (Super Rare) |
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Rating: 2 out of 5 Could hit a lot, but you're down a monster either way. |
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Photon
Shockwave (PHSW-EN074) Champion's Vigilance |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If you control a face-up Level 7 or higher Normal Monster, when
a monster would be Summoned OR a Spell/Trap Card is activated:
Negate the Summon or activation, and destroy that card. (Common) |
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Rating: 2 out of 5 Blocks just about anything for free, but requires a high-Level Normal Monster. |
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Photon
Shockwave (PHSW-EN073) Wattcancel |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When your opponent would Normal or Special Summon a monster:
Discard 1 "Watt" monster; negate the Summon and destroy it. (Common) |
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Rating: 2 out of 5 Your field could be empty and you're not losing much, but Watt Decks are pretty weak. |
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Photon
Shockwave (PHSW-EN072) Zenmairch |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 face-up Level 4 or lower "Wind-Up" monster you control:
Return that target to the hand (no matter its Level), then
Special Summon 1 "Wind-Up" monster from the hand with the same
Level as the returned monster's. (Common) |
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Rating: 1 out of 5 Nothing in the effect matters because of how bad Wind-Up Decks are. |
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Photon
Shockwave (PHSW-EN071) Evolutionary Bridge |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When a monster you control is targeted for an attack: Target 1 "Evoltile"
monster in your Graveyard; Special Summon that target, then
switch the attack target to that monster and conduct damage
calculation. (Common) |
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Rating: 2 out of 5 Might help out a bit with the ones that have high ATK or DEF. |
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Photon
Shockwave (PHSW-EN070) Lumenize |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When an opponent's monster declares an attack: Target the
attacking monster; negate the attack, and 1 face-up LIGHT
monster you control gains ATK equal to that target's ATK, until
your next End Phase. (Common) |
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Rating: 2 out of 5 Possibly a Trap version of Honest for your next Battle Phase, but it cannot defend like Honest. |
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Photon
Shockwave (PHSW-EN069) Icy Crevasse |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When exactly 1 monster you control is destroyed and sent to the
Graveyard by an opponent's card effect: Target 1 monster your
opponent controls; send that target to the Graveyard and inflict
damage to your opponent equal to its original ATK in the
Graveyard. (Common) |
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Rating: 3 out of 5 Losing a monster isn't always the end of the Duel, and this lets you even the score. |
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Photon
Shockwave (PHSW-EN068) Fish Rain |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When a face-up Fish, Sea Serpent, or Aqua-Type monster on the
field is banished: Special Summon 1 Level 3 or lower Fish, Sea
Serpent, or Aqua-Type monster from your hand. (The banished
monster(s) must be Fish, Sea Serpent, or Aqua-Type even after
being banished.) (Common) |
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Rating: 1 out of 5 Let the waterspout take these fish away. They won't do any good on the field anyway. |
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Photon
Shockwave (PHSW-EN067) Mirror Mail |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When a face-up monster you control is targeted for an attack:
Its ATK becomes equal to that of the attacking monster. (Common) |
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Rating: 3 out of 5 Saves you damage and takes the other monster with it. |
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Photon
Shockwave (PHSW-EN066) Copy Knight |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When a Level 4 or lower Warrior-Type monster is Normal Summoned
to your side of the field: Special Summon this card as a Normal
Monster Card with the same name and Level as the Normal Summoned
monster (Warrior-Type/LIGHT/ATK 0/DEF 0). (This card is still
treated as a Trap Card.) (Rare) |
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Rating: 2 out of 5 Not as easily activated as the likes of Embodiment of Apophis, but doubles as a Tuner. |
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Photon
Shockwave (PHSW-EN065) Damage Diet |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Halve all damage you take this turn. You can banish this card
from your Graveyard; halve all effect damage you take this turn.
(You cannot halve the same damage twice with this effect.) (Common) |
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Rating: 1 out of 5 The diet is on a diet as this can only halve certain damage once. |
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Photon
Shockwave (PHSW-EN064) Fiery Fervor |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 face-up monster you control; equip this card to that
target. If your opponent controls a monster with ATK higher than
that same monster's original ATK, the ATK of the equipped
monster becomes double the equipped monster's original ATK,
during the Damage Step only. (Common) |
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Rating: 3 out of 5 It'll happen eventually and you're not out anything in return. |
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Photon
Shockwave (PHSW-EN063) Heartfelt Appeal |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
bWhen you take Battle Damage from your opponent's direct attack:
Take control of the 1 face-up monster your opponent controls
with the highest DEF, until your next End Phase. (If it's a tie,
you get to choose.) Its effect(s) is negated and it cannot
declare an attack. (Common) |
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Rating: 1 out of 5 Creature Swap is a much better way to gain control of a monster than this. |
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Photon
Shockwave (PHSW-EN062) Poisonous Winds |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
WIND monsters cannot be Special Summoned. All face-up WIND
monsters on the field lose 500 ATK. (Common) |
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Rating: 1 out of 5 WIND Decks are already at a disadvantage. |
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Photon
Shockwave (PHSW-EN061) Space Cyclone |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Detach 1 Xyz Material from a monster. (Common) |
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Rating: 2 out of 5 Cuts most Xyz Monsters' chances to use their effects in half, but Fiendish Chain is better still. |
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Photon
Shockwave (PHSW-EN060) One Day of Peace |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Each player draws 1 card, and neither player takes damage until
the end of the opponent's next turn. (Common) |
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Rating: 2 out of 5 Hooray for not taking damage for 2 turns I guess? |
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Photon
Shockwave (PHSW-EN059) Tri-Wight |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 3 Level 2 or lower Normal Monsters in your Graveyard;
Special Summon them from the Graveyard. (Common) |
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Rating: 1 out of 5 Tri something else instead. |
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Photon
Shockwave (PHSW-EN058) Murmur of the Forest |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 face-up monster your opponent controls; change that
target to face-down Defense Position, then you can return a
Field Spell Card(s) on the field to the hand. (Rare) |
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Rating: 1 out of 5 Book of Moon as a Normal Spell with a pointless secondary effect. |
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Photon
Shockwave (PHSW-EN057) Shard of Greed |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Each time you draw a card(s) for your normal draw in your Draw
Phase, place 1 Greed Counter on this card. You can send this
card with 2 or more Greed Counters to the Graveyard; draw 2
cards. (Secret Rare) |
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Rating: 1 out of 5 This won't last more than a single turn, and it only gets counters for your Draw Phase. |
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Photon
Shockwave (PHSW-EN056) Extra Gate |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Declare a Level between 1 and 12; your opponent banishes 1
monster of that Level from their Extra Deck. If your opponent
does not have a monster of that Level in their Extra Deck, you
discard 1 card. (Super Rare) |
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Rating: 1 out of 5 You're either down a card in your hand or forcing your opponent to lose a monster they choose. |
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Photon
Shockwave (PHSW-EN055) Zenmailfunction |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 "Wind-Up" monster in your Graveyard; Special Summon it
in face-up Defense Position. Its effect(s) is negated, and it
cannot be Tributed or used as a Synchro Material Monster. (Common) |
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Rating: 1 out of 5 They mailfunctioned from day 1. |
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Photon
Shockwave (PHSW-EN054) Evo-Miracle |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 monster that was Special Summoned by the effect of an "Evoltile"
monster; this turn, it cannot be destroyed by battle or by card
effects. (Common) |
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Rating: 2 out of 5 Less vulnerable than Evo-Karma, but not really much better. |
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Photon
Shockwave (PHSW-EN053) Evo-Karma |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When a monster(s) is Special Summoned by the effect of an "Evoltile"
monster you control, your opponent cannot activate cards or
effects. (Common) |
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Rating: 1 out of 5 They'll be able to do so right afterwards though. |
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Photon
Shockwave (PHSW-EN052) Photon Booster |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 face-up Level 4 or lower LIGHT monster on the field,
except a Token; all face-up monsters on the field with its name
become 2000 ATK until the End Phase. (Rare) |
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Rating: 1 out of 5 We have a Normal Monster in this set 2000 ATK. Other cases will only bring them up by 500 ATK or less. |
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Photon
Shockwave (PHSW-EN051) Photon Lead |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Special Summon 1 Level 4 or lower LIGHT monster from your hand
in face-up Attack Position. (Common) |
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Rating: 3 out of 5 Alexandrite Dragon is a pefect way to use this, and you can still do other Summons afterwards. |
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Photon
Shockwave (PHSW-EN050) Photon Veil |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Shuffle 3 LIGHT monsters from your hand into the Deck, then add
1 to 3 Level 4 or lower LIGHT monsters from your Deck to the
hand. If you add 2 or more monsters, they must have the same
name. (Ultra Rare) & (Ultimate Rare) |
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Rating: 3 out of 5 Even Watapon could benefit quite a bit from this, but it's otherwise a more strict Moray of Greed. |
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Photon
Shockwave (PHSW-EN049) Xyz Gift |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If you control 2 or more face-up Xyz Monsters: Detach 2 Xyz
Materials from a monster you control and draw 2 cards. (Ultra Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 That's bound to leave 1 of them without the ability to do anything but attack. |
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Photon
Shockwave (PHSW-EN048) Cross Attack |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 2 face-up Attack Position monsters you control with the
same ATK; this turn, one of them can attack your opponent
directly and the other cannot attack. (Common) |
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Rating: 1 out of 5 You're down half your normal amount of attacks just for 1 direct attack. |
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Photon
Shockwave (PHSW-EN047) Monster Slots |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 face-up monster you control and 1 monster in your
Graveyard with the same Level; banish the target from the
Graveyard, then draw 1 card and reveal it, then if the card you
drew is a monster with the same Level as the monster on the
field, Special Summon it. (Common) |
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Rating: 1 out of 5 The odds are much too low to make this worthwhile. |
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Photon
Shockwave (PHSW-EN046) Ego Boost |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When a monster declares an attack: Target 1 face-up monster on
the field; it gains 1000 ATK until the end of the Battle Phase. (Common) |
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Rating: 1 out of 5 Could've been good, but it only lasts a single turn. |
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Photon
Shockwave (PHSW-EN045) Attraffic Control |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If your opponent controls 3 or more monsters, they cannot
declare an attack. (Common) |
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Rating: 1 out of 5 Swords of Revealing Light can do this for 3 turns regardless of the number of opponent's monsters. |
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Photon
Shockwave (PHSW-EN044) Thunder End Dragon |
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LIGHT | Xyz Monster | Rank 8 | ATK: 3000 DEF: 2000 |
Pendulum Scale NA / NA |
(Dragon / Xyz / Effect) 2 Level 8 Normal Monsters Once per turn: You can detach 1 Xyz Material from this card; destroy all other monsters on the field. (Ultra Rare) & (Ultimate Rare) |
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Rating: 2 out of 5 Black Rose Dragon is slightly improved. |
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Photon
Shockwave (PHSW-EN043) Evolzar Laggia |
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FIRE | Xyz Monster | Rank 4 | ATK: 2400 DEF: 2000 |
Pendulum Scale NA / NA |
(Dragon / Xyz / Effect) 2 Level 4 Dinosaur-Type monsters When a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and destroy that card. (Ultra Rare) & (Ultimate Rare) |
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Rating: 2 out of 5 Chances are, this is a one-time deal so I can only give it a 2 as a result. |
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Photon
Shockwave (PHSW-EN042) Number 20: Giga-Brilliant |
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LIGHT | Xyz Monster | Rank 3 | ATK: 1800 DEF: 1800 |
Pendulum Scale NA / NA |
(Insect / Xyz / Effect) 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK. (Super Rare) |
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Rating: 1 out of 5 +300 ATK isn't exactly Giga-Brilliant to me. |
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Photon
Shockwave (PHSW-EN041) Number 10: Illumiknight |
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LIGHT | Xyz Monster | Rank 4 | ATK: 2400 DEF: 2400 |
Pendulum Scale NA / NA |
(Warrior / Xyz / Effect) 3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard and draw 1 card. (Ultra Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 4 cards are wasted just to draw 1 card. |
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Photon
Shockwave (PHSW-EN040) Black Ray Lancer |
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DARK | Xyz Monster | Rank 3 | ATK: 2100 DEF: 600 |
Pendulum Scale NA / NA |
(Beast-Warrior / Xyz / Effect) 2 Level 3 WATER monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster on the field; negate that target's effects until the End Phase. (Super Rare) |
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Rating: 1 out of 5 Too much work compared to Effect Veiler. |
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Photon
Shockwave (PHSW-EN039) Number 83: Galaxy Queen |
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DARK | Xyz Monster | Rank 1 | ATK: 500 DEF: 500 |
Pendulum Scale NA / NA |
(Spellcaster / Xyz / Effect) 3 Level 1 monsters Once per turn: You can detach 1 Xyz Material from this card; until the opponent's next End Phase, the monsters you currently control cannot be destroyed by battle, and if they attack a Defense Position monster, inflict piercing Battle Damage to your opponent. (Super Rare) |
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Rating: 2 out of 5 Not going to last more than a single turn, but the effect applies to all your monsters. |
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Photon
Shockwave (PHSW-EN038) Baby Tiragon |
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EARTH | Xyz Monster | Rank 1 | ATK: 900 DEF: 900 |
Pendulum Scale NA / NA |
(Dragon / Xyz / Effect) 3 Level 1 monsters During your Main Phase 1: You can detach 1 Xyz Material from this card to target 1 face-up Level 1 monster you control; it can attack your opponent directly. (Rare) |
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Rating: 1 out of 5 Flip Turner probably also knew this'd be a big disadvantage to Yuma even without Ultra C. |
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Photon
Shockwave (PHSW-EN037) Rescue Rabbit |
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EARTH | Effect Monster | Level 4 | ATK: 300 DEF: 100 |
Pendulum Scale NA / NA |
(Beast / Effect) This card cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck. Destroy them during the End Phase. The effect of "Rescue Rabbit" can only be activated once per turn. (Secret Rare) |
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Rating: 2 out of 5 It's only marginal Normal Monster support, and only if the monsters are then used right away. |
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Photon
Shockwave (PHSW-EN036) Creepy Coney |
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EARTH | Effect Monster | Level 3 | ATK: 1000 DEF: 1900 |
Pendulum Scale NA / NA |
(Beast / Flip / Effect) FLIP: Inflict 1000 damage to your opponent for each face-up Normal Monster you control, except Tokens. (Common) |
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Rating: 2 out of 5 1900 DEF is okay and the effect might deal 1000 damage at least. Mostly only useful in Gemini Decks though. |
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Photon
Shockwave (PHSW-EN035) Goblin Pothole Squad |
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EARTH | Effect Monster | Level 4 | ATK: 1500 DEF: 400 |
Pendulum Scale NA / NA |
(Warrior / Effect) When this card is Normal Summoned, Trap Cards cannot be activated. Also, "Trap Hole" Trap Cards cannot be activated when a monster is Summoned, except "Dark Trap Hole". (Common) |
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Rating: 2 out of 5 Wildheart only protects itself, but this mostly works only when Normal Summoned. |
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Photon
Shockwave (PHSW-EN034) Tribe-Shocking Virus |
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WATER | Effect Monster | Level 4 | ATK: 1700 DEF: 1000 |
Pendulum Scale NA / NA |
(Thunder / Effect) Once per turn: You can banish 1 monster from your hand; destroy all face-up monsters on the field with the same Type as that monster. (Rare) |
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Rating: 2 out of 5 The literally watered down Tribe-Infecting Virus. |
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Photon
Shockwave (PHSW-EN033) Fenghuang |
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FIRE | Effect Monster | Level 6 | ATK: 2100 DEF: 1800 |
Pendulum Scale NA / NA |
(Winged Beast / Spirit / Effect) Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all Set Spell/Trap Cards your opponent controls. (Super Rare) |
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Rating: 1 out of 5 At best, it's half of Harpie's Feather Duster and Heavy Storm is still legal. |
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Photon
Shockwave (PHSW-EN032) Rodenut |
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EARTH | Effect Monster | Level 1 | ATK: 100 DEF: 100 |
Pendulum Scale NA / NA |
(Beast / Effect) Each time your opponent Special Summons a monster(s), place 1 Nut Counter on this card. You can remove 1 Nut Counter from this card to target 1 monster your opponent controls; destroy that target. (Common) |
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Rating: 1 out of 5 Whether 20 counters or 1, you're waiting until next turn, if it even survives. |
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Photon
Shockwave (PHSW-EN031) Senior Silver Ninja |
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EARTH | Effect Monster | Level 6 | ATK: 2300 DEF: 2200 |
Pendulum Scale NA / NA |
(Warrior / Effect) When this card is flipped face-up: You can Special Summon any number of "Ninja" monsters, except "Senior Silver Ninja", from your hand and/or Graveyard in face-down Defense Position. There can only be 1 face-up "Senior Silver Ninja" on the field. (Common) |
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Rating: 1 out of 5 So despite being bad, you can only control 1 copy on the field. |
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Photon
Shockwave (PHSW-EN030) Prior of the Ice Barrier |
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WATER | Effect Monster | Level 2 | ATK: 1000 DEF: 400 |
Pendulum Scale NA / NA |
(Aqua / Effect) If you control a face-up "Ice Barrier" monster, you can Special Summon this card (from your hand). You cannot Special Summon any Level 5 or higher monsters the turn you use this effect. You can Tribute this card to target 1 "Ice Barrier" monster in your Graveyard, except "Prior of the Ice Barrier"; Special Summon that target. (Common) |
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Rating: 1 out of 5 Unshaven Angler is also searchable and better supports WATER monsters. |
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Photon
Shockwave (PHSW-EN029) Naturia Marron |
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EARTH | Effect Monster | Level 3 | ATK: 1200 DEF: 700 |
Pendulum Scale NA / NA |
(Plant / Effect) When this card is Normal Summoned: You can send 1 "Naturia" monster from your Deck to the Graveyard. Once per turn: You can target 2 "Naturia" monsters in your Graveyard; shuffle both those targets into the Deck, then draw 1 card. (Common) |
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Rating: 1 out of 5 Naturias are grown in the Garden of Misfortune. |
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Photon
Shockwave (PHSW-EN028) Wattcobra |
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LIGHT | Effect Monster | Level 4 | ATK: 1000 DEF: 500 |
Pendulum Scale NA / NA |
(Thunder / Effect) This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Add 1 "Watt" monster from your Deck to your hand. (Common) |
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Rating: 2 out of 5 Search out the better ones like Fox and Giraffe. |
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Photon
Shockwave (PHSW-EN027) D.D. Telepon |
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EARTH | Effect Monster | Level 2 | ATK: 500 DEF: 1800 |
Pendulum Scale NA / NA |
(Psychic / Effect) If this face-up card you control is banished: You can banish 1 Psychic-Type monster with 1500 or less ATK from your Deck. Then, during your next Standby Phase, if this card is still banished: Special Summon that monster banished by this effect. (Rare) |
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Rating: 2 out of 5 Hardly useful apart from 1800 DEF. |
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Photon
Shockwave (PHSW-EN026) Wind-Up Kitten |
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EARTH | Effect Monster | Level 2 | ATK: 800 DEF: 500 |
Pendulum Scale NA / NA |
(Beast / Effect) You can target 1 monster your opponent controls; return that target to the hand. This effect can only be used once while this card is face-up on the field. (Ultra Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 It's about 1/20 the power of Brionac. |
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Photon
Shockwave (PHSW-EN025) Wind-Up Bat |
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WIND | Effect Monster | Level 1 | ATK: 300 DEF: 350 |
Pendulum Scale NA / NA |
(Machine / Effect) You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and add that target to your hand. This effect can only be used once while this card is face-up on the field. (Common) |
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Rating: 1 out of 5 No toy shop will want these. |
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Photon
Shockwave (PHSW-EN024) Wind-Up Hunter |
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DARK | Effect Monster | Level 3 | ATK: 1600 DEF: 500 |
Pendulum Scale NA / NA |
(Beast-Warrior / Effect) You can Tribute 1 face-up "Wind-Up" monster, except "Wind-Up Hunter"; send 1 random card from your opponent's hand to the Graveyard. This effect can only be used once while this card is face-up on the field. (Super Rare) |
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Rating: 1 out of 5 Cannon Soldier meets Confiscation and what a terrible fusion it is. |
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Photon
Shockwave (PHSW-EN023) Wind-Up Knight |
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LIGHT | Effect Monster | Level 4 | ATK: 1800 DEF: 1200 |
Pendulum Scale NA / NA |
(Warrior / Effect) When a face-up "Wind-Up" monster you control is targeted for an attack: You can negate the attack. This effect can only be used once while this card is face-up on the field. (Rare) |
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Rating: 3 out of 5 The effect could come in handy, but it's not needed when it boasts 1800 ATK. Krebons can do better though. |
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Photon
Shockwave (PHSW-EN022) Wind-Up Warrior |
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EARTH | Effect Monster | Level 4 | ATK: 1200 DEF: 1800 |
Pendulum Scale NA / NA |
(Warrior / Effect) You can target 1 face-up "Wind-Up" monster you control; increase its Level by 1 and its ATK by 600, until the End Phase. This effect can only be used once while this card is face-up on the field. (Common) |
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Rating: 2 out of 5 In the grand scheme of things, the effect does nothing. The DEF is another story. |
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Photon
Shockwave (PHSW-EN021) Evolsaur Diplo |
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FIRE | Effect Monster | Level 4 | ATK: 1600 DEF: 800 |
Pendulum Scale NA / NA |
(Dinosaur / Effect) When this card is Special Summoned by the effect of an "Evoltile" monster: Target 1 Spell/Trap Card your opponent controls; destroy that target. (Rare) |
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Rating: 1 out of 5 Somehow, adding legs to Mystical Space Typhoon didn't speed things up. |
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Photon
Shockwave (PHSW-EN020) Evolsaur Cerato |
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FIRE | Effect Monster | Level 4 | ATK: 1900 DEF: 1400 |
Pendulum Scale NA / NA |
(Dinosaur / Effect) When this card is Special Summoned by the effect of an "Evoltile" monster: It gains 200 ATK. If this card was Special Summoned by the effect of an "Evoltile" monster, each time this card destroys an opponent's monster by battle: You can add 1 "Evoltile" monster from your Deck to your hand. (Ultra Rare) & (Ultimate Rare) |
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Rating: 3 out of 5 The Archetype is mostly miss, but this is a good one. |
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Photon
Shockwave (PHSW-EN019) Evolsaur Vulcano |
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FIRE | Effect Monster | Level 4 | ATK: 1200 DEF: 1000 |
Pendulum Scale NA / NA |
(Dinosaur / Effect) When this card is Special Summoned by the effect of an "Evoltile" monster: You can target 1 "Evolsaur" monster in your Graveyard; Special Summon that target. It cannot declare an attack. (Rare) |
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Rating: 1 out of 5 Don't worry about the big eruption because it'll never come. |
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Photon
Shockwave (PHSW-EN018) Evoltile Odonto |
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FIRE | Effect Monster | Level 2 | ATK: 500 DEF: 1200 |
Pendulum Scale NA / NA |
(Reptile / Effect) When this card is Normal Summoned: You can Special Summon 1 "Evolsaur" monster from your hand. (Common) |
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Rating: 1 out of 5 Could get Cerato, but that card is strong enough on its own. |
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Photon
Shockwave (PHSW-EN017) Evoltile Westlo |
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FIRE | Effect Monster | Level 3 | ATK: 700 DEF: 1900 |
Pendulum Scale NA / NA |
(Reptile / Flip / Effect) FLIP: Special Summon 1 "Evolsaur" monster from your Deck. (Super Rare) |
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Rating: 2 out of 5 Setting it is your best bet for anything. |
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Photon
Shockwave (PHSW-EN016) Evoltile Grephyro |
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FIRE | Effect Monster | Level 3 | ATK: 200 DEF: 400 |
Pendulum Scale NA / NA |
(Reptile / Effect) When this card is destroyed by battle and sent to the Graveyard: You can target 1 "Evolsaur" monster in your Graveyard; Special Summon that target. (Common) |
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Rating: 1 out of 5 Too weak and can't get anything meaningful except Cerato. |
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Photon
Shockwave (PHSW-EN015) Photon Cerberus |
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LIGHT | Effect Monster | Level 3 | ATK: 1300 DEF: 600 |
Pendulum Scale NA / NA |
(Beast / Effect) During the turn this card was Normal Summoned, neither player can activate Trap Cards while this card is face-up on the field. (Rare) |
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Rating: 1 out of 5 There was an array of monsters like this back in Rise of Destiny. |
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Photon
Shockwave (PHSW-EN014) Plasma Ball |
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LIGHT | Effect Monster | Level 3 | ATK: 900 DEF: 900 |
Pendulum Scale NA / NA |
(Thunder / Effect) This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Destroy this card. (Common) |
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Rating: 1 out of 5 The ball was certainly dropped, but it's not New Year's Eve. |
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Photon
Shockwave (PHSW-EN013) Lightserpent |
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LIGHT | Effect Monster | Level 3 | ATK: 1200 DEF: 800 |
Pendulum Scale NA / NA |
(Reptile / Effect) If this card is sent from the hand to your Graveyard: You can Special Summon it from the Graveyard. This card cannot be used as a Synchro Material Monster. (Super Rare) |
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Rating: 1 out of 5 We might call this serpent a flashlight that has very low voltage. |
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Photon
Shockwave (PHSW-EN012) Daybreaker |
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LIGHT | Effect Monster | Level 4 | ATK: 1700 DEF: 0 |
Pendulum Scale NA / NA |
(Warrior / Effect) When this card is Special Summoned: You can Special Summon 1 "Daybreaker" from your hand. (Rare) |
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Rating: 1 out of 5 We found Marauding Captain after it got stuck in quicksand. |
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Photon
Shockwave (PHSW-EN011) Galaxy-Eyes Photon Dragon |
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LIGHT | Effect Monster | Level 8 | ATK: 3000 DEF: 2500 |
Pendulum Scale NA / NA |
(Dragon / Effect) You can Special Summon this card (from your hand) by Tributing 2 monsters with 2000 or more ATK. During either player's Battle Step, when this card battles an opponent's monster: You can target the monster this card is battling; banish both it and this card, then any monster banished by this effect returns to the field at the end of the Battle Phase. If the monster banished by this effect was an Xyz Monster, this card gains 500 ATK for each Xyz Material the Xyz Monster had when it was banished. (Ultra Rare), (Ultimate Rare) & (Ghost Rare) |
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Rating: 3 out of 5 The effects aren't great, but it's got the stats of Blue-Eyes and no Summoning needs. |
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Photon
Shockwave (PHSW-EN010) Needle Sunfish |
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WATER | Effect Monster | Level 3 | ATK: 1500 DEF: 100 |
Pendulum Scale NA / NA |
(Fish / Effect) When this card is sent to the Graveyard: Target 1 face-up monster your opponent controls; that target loses 500 ATK. (Common) |
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Rating: 1 out of 5 Hard to brighten up anyone's day with info that bad. |
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Photon
Shockwave (PHSW-EN009) Shark Stickers |
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WATER | Effect Monster | Level 3 | ATK: 200 DEF: 1000 |
Pendulum Scale NA / NA |
(Fish / Effect) When a Fish, Sea Serpent, or Aqua-Type monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster. (Common) |
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Rating: 1 out of 5 The adhesive won't last very long. |
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Photon
Shockwave (PHSW-EN008) Friller Rabca |
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WATER | Effect Monster | Level 3 | ATK: 700 DEF: 1500 |
Pendulum Scale NA / NA |
(Fish / Effect) When a face-up Fish, Sea Serpent, or Aqua-Type monster you control is targeted for an attack: You can banish this card from your Graveyard to target the attacking monster; negate the attack, and that target loses 500 ATK until your next End Phase. The effect of "Friller Rabca" can only be activated once per turn. (Super Rare) |
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Rating: 1 out of 5 These 8 cards really haven't been the best. |
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Photon
Shockwave (PHSW-EN007) Pinecono |
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EARTH | Effect Monster | Level 1 | ATK: 400 DEF: 200 |
Pendulum Scale NA / NA |
(Plant / Effect) If this card is sent to the Graveyard by the effect of "Acorno": You can Special Summon this card from the Graveyard. (Common) |
||||
Rating: 1 out of 5 Both cards even have the word "no" in their names. |
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Photon
Shockwave (PHSW-EN006) Acorno |
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EARTH | Effect Monster | Level 1 | ATK: 200 DEF: 400 |
Pendulum Scale NA / NA |
(Plant / Effect) During your Main Phase: You can send 1 "Pinecono" from your hand to the Graveyard, and Special Summon this card from the hand. (Common) |
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Rating: 1 out of 5 No one bats an eye when one falls from the tree. |
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Photon
Shockwave (PHSW-EN005) Kagetokage |
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DARK | Effect Monster | Level 4 | ATK: 1100 DEF: 1500 |
Pendulum Scale NA / NA |
(Reptile / Effect) Cannot be Normal Summoned or Set. When you Normal Summon a Level 4 monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster. (Rare) |
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Rating: 1 out of 5 Too ashamed of its "abilities" to come out of the shadows. |
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Photon
Shockwave (PHSW-EN004) Stinging Swordsman |
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WIND | Effect Monster | Level 1 | ATK: 300 DEF: 600 |
Pendulum Scale NA / NA |
(Warrior / Effect) When this card inflicts Battle Damage to your opponent: Return all face-up cards in your opponent's Spell & Trap Card Zones to the hand. (Common) |
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Rating: 1 out of 5 No one feels 300 damage at all. |
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Photon
Shockwave (PHSW-EN003) Rai Raider |
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LIGHT | Effect Monster | Level 3 | ATK: 1200 DEF: 1400 |
Pendulum Scale NA / NA |
(Thunder / Effect) If this card battles an opponent's monster: That monster cannot attack while it is face-up on the field. (Common) |
||||
Rating: 1 out of 5 Don't expect a positive outcome here. This does nothing to a good monster. |
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Photon
Shockwave (PHSW-EN002) Rabidragon |
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LIGHT | Normal Monster | Level 8 | ATK: 2950 DEF: 2900 |
Pendulum Scale NA / NA |
(Dragon / Normal) It's a snowfield-dwelling, giant-ear-sporting, super-acoustic, snowball-shaped mutant dragon! There's no way anybody can escape. (Common) |
||||
Rating: 1 out of 5 Not even trying to be better than Alexandrite Dragon. |
||||
Photon
Shockwave (PHSW-EN001) Bunilla |
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EARTH | Normal Monster | Level 1 | ATK: 100 DEF: 2050 |
Pendulum Scale NA / NA |
(Beast / Normal) This rabbit's got a sweet tooth! He's on a quest for the world's sweetest carrot, and just wants to nibble carrots all day today, tomorrow, and the day after that! (Common) |
||||
Rating: 2 out of 5 Won't compete with Bugs Bunny, but it's got enough DEF to stick around a while. |
||||
Photon
Shockwave (PHSW-EN000) Alexandrite Dragon |
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LIGHT | Normal Monster | Level 4 | ATK: 2000 DEF: 100 |
Pendulum Scale NA / NA |
(Dragon / Normal) Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not. (Super Rare) |
||||
Rating: 4 out of 5 Long overdue for a monster this strong. Easily a top 5 monster so far. |