*Ratings below are based on when the Deck was released and NOT today's Yu-Gi-Oh format*
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Epic!!!

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Champion Pack: Game Two

                                                               CP02-EN020
Spell Card
Stray Lambs
Normal Spell
If you activate this card, you cannot Normal Summon, Flip Summon or Special Summon during this turn. Special Summon 2 "Lamb Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position.
COMMON

                                              Rating: 1
Stick to Scapegoat instead as you get twice the tokens.
 
                                                               CP02-EN019
Spell Card
Big Bang Shot
Equip Spell
The equipped monster gains 400 ATK. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card is removed from the field, remove the equipped monster from play.
COMMON

                                              Rating: 2
It's best to use this card on a monster like D. D. Survivor as it comes back when removed from play.
 
                                                               CP02-EN018
Spell Card
Terraforming
Normal Spell
Add 1 Field Spell Card from your Deck to your hand.
COMMON

                                              Rating: 3
Snag those more powerful Field Spells more easily!
 
                                                               CP02-EN017
Spell Card
Book of Taiyou
Normal Spell
Flip 1 face-down monster on the field into face-up Attack Position.
COMMON

                                              Rating: 2
Set a Flip-Effect monster, or a monster whose effect activates when Flip-Summoned and use this to activate the effect! Like others in this pack, it does have limited uses.
 
                                                               CP02-EN016
Effect Monster

Twin-Headed Behemoth
WIND / Dragon / Level 3 / ATK 1500 / DEF 1200
If this card on the field is destroyed and sent to the Graveyard, Special Summon it during the End Phase of this turn with 1000 ATK and 1000 DEF. You can only use this effect once per Duel.
COMMON

                                              Rating: 2
This guy can save your lifepoints if your opponent still has a monster out to attack with or you have a monster that needs a tribute in your hand but there are limited uses for this.
 
                                                               CP02-EN015
Effect Monster

Thunder Dragon
LIGHT / Thunder / Level 5 / ATK 1600 / DEF 1500
During your Main Phase, by discarding this card, add up to 2 "Thunder Dragons" from your Deck to your hand.
COMMON

                                              Rating: 1
It isn't worth summoning, it isn't worth discarding and it isn't worth being used to summon the just-as-bad Twin-Headed Thunder Dragon but if you MUST use this, do so in Kaiba decks.
 
                                                               CP02-EN014
Trap Card
Ceasefire
Normal Trap
Flip all face-down Defense Position monsters on the field face-up. Flip Effects are not activated at this time. Inflict 500 damage to your opponent for each Effect Monster on the field.
COMMON

                                              Rating: 3
Hammer away your opponent's lifepoints when the Effect Monsters are revealed!
 
                                                               CP02-EN013
Spell Card
Rush Recklessly
Quick-Play Spell
Target face-up monster gains 700 ATK until the end of this turn.
COMMON

                                              Rating: 2
A brief stall to keep your monster is all this card is.
 
                                                               CP02-EN012
Normal Monster
Happy Lover
LIGHT / Fairy / Level 2 / ATK 800 / DEF 500
Enemies become overjoyed when struck by the Heart Ray emitted from the forehead of this tiny cherub.
COMMON

                                              Rating: 1
This card won't be the only one happy; she'll be joined by your opponent, who will be laughing that you played such a bad monster.
 
                                                               CP02-EN011
Spell Card
Magical Dimension
Quick-Play Spell
Activate only while there is a face-up Spellcaster-Type monster(s) on your side of the field. Tribute 1 monster and Special Summon 1 Spellcaster-Type monster from your hand. Then you can destroy 1 monster on the field.
RARE

                                              Rating: 3
Tribute a weak Spellcaster-Type monster, bring out a stronger one and destroy an opponent's monster all with this one card!
 
                                                               CP02-EN010
Ritual Monster
Dark Master - Zorc
DARK / Fiend-Type Ritual / Level 8 / ATK 2700 / DEF 1500
This card can only be Ritual Summoned with the Ritual Spell Card "Contract with the Dark Master". During your Main Phase, you can roll 1 six-sided die. On a 1 or 2, destroy all monsters on your opponent's side of the field. On a 3, 4, or 5, destroy 1 monster on your opponent's side of the field. On a 6, destroy all monsters on your side of the field.
RARE

                                              Rating: 2
His potentially strong effect is the only reason for him not getting 1 star.
 
                                                               CP02-EN009
Effect Monster

Morphing Jar
EARTH / Rock / Level 2 / ATK 700 / DEF 600
FLIP: Both players discard all cards in their hands. Then both players draw 5 cards.
RARE

                                              Rating: 3
Throw out your horrible hand and foil your opponent's strategy at the same time!
 
                                                               CP02-EN008
Trap Card
Ring of Destruction
Normal Trap
Destroy 1 face-up monster and inflict damage to both players equal to its ATK.
RARE

                                              Rating: 1
Its over-powered broken effect has caused it to enter the portal of no return, or in other words the Forbidden List.
 
                                                               CP02-EN007
Effect Monster

Abyss Soldier
WATER / Aqua / Level 4 / ATK 1800 / DEF 1300
Once per turn, by discarding 1 WATER monster to the Graveyard, return 1 card on the field to its owner's hand.
RARE

                                              Rating: 3
His effect might not be worth using but with 1800 ATK, he's sure to help you out!
 
                                                               CP02-EN006
Effect Monster

Kuriboh (3rd artwork)
DARK / Fiend / Level 1 / ATK 300 / DEF 200
Discard this card. Make the Battle Damage inflicted to your Life Points by 1 of your opponent's monsters 0. You can only use this effect during your opponent's Battle Phase.
RARE

                                              Rating: 3
While not worth playing on the field, he is definitely worth discarding to save your lifepoints from big damage!
 
                                                               CP02-EN005
Spell Card
Smashing Ground
Normal Spell
Destroy 1 face-up monster with the highest DEF on your opponent's side of the field. (If it's a tie, you get to choose.)
SUPER RARE

                                              Rating: 2
Its such a pity that a Super Rare like this one has so few uses out there.
 
                                                               CP02-EN004
Effect Monster

Pyramid Turtle
EARTH / Zombie / Level 4 / ATK 1200 / DEF 1400
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.
SUPER RARE

                                              Rating: 3
Search out the powerful Ryu Kokki or the big defender Spirit Reaper! Plus his effect lets you summon the monster in either mode!
 
                                                               CP02-EN003
Effect Monster

Magician of Faith
LIGHT / Spellcaster / Level 1 / ATK 300 / DEF 400
FLIP: Select 1 Spell Card in your Graveyard. Add it to your hand.
SUPER RARE

                                              Rating: 2
With her unbanned for now, she does get the chance to retrieve the only few decent unbanned Spell Cards. 
 
                                                               CP02-EN002
Effect Monster

Nimble Momonga
EARTH / Beast / Level 2 / ATK 1000 / DEF 100
When this card is destroyed by battle and sent to the Graveyard, gain 1000 Life Points. You can also Special Summon up to 2 "Nimble Momongas" from your Deck in face-down Defense Position.
SUPER RARE

                                              Rating: 3
This critter can annoy your opponent in two ways: you gaining lifepoints and you getting more copies of this guy to defend yourself. Decent nonetheless!
 
                                                               CP02-EN001
Spell Card
Magical Stone Excavation
Normal Spell
Discard 2 cards. Add 1 Spell Card from your Graveyard to your hand.
ULTRA RARE

                                              Rating: 2
When you actually have a decent Spell Card in your Grave, discarding 2 cards can be worth it but every other time, it's a dead draw.