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Tournament Pack 4 (TP4-EN) Card Ratings
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Tournament_Pack_4_(TCG-NA-UE) |
Tournament Pack 4
(TP4-020) Mad Sword Beast EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1200 (Dinosaur / Effect) When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (Common) |
Rating: 1 out of 5 Much too weak to make the effect relevant. |
Tournament Pack 4
(TP4-019) Hayabusa Knight EARTH / Effect Monster / Level 3 / ATK 1000 / DEF 700 (Warrior / Effect) This monster can attack twice during the same Battle Phase. (Common) |
Rating: 1 out of 5 More like Seeyabusa Knight. |
Tournament Pack 4
(TP4-018) Gravity Bind TRAP / Continuous Trap All monsters of Level 4 or higher cannot attack. Their positions may still be changed. (Common) |
Rating: 3 out of 5 This pack has really picked up the slack left behind by the other three. |
Tournament Pack 4
(TP4-017) Magic Drain TRAP / Counter Trap You can activate this card when your opponent activates Spell Card. If your opponent cannot immediately discard 1 Spell Card from his/her hand, negate the activation of the Spell Card and destroy it. (Common) |
Rating: 2 out of 5 The attempt and/or success is free at least. |
Tournament Pack 4
(TP4-016) Nobleman of Extermination SPELL / Normal Spell Destroy 1 face-down Spell or Trap Card and remove it from play. If the card is a Trap Card, both players must remove all Trap Cards of the same name from their respective Decks and remove them from play. The Decks are then shuffled. (Common) |
Rating: 1 out of 5 No risk involved with Mystical Space Typhoon, which is also much more versatile. |
Tournament Pack 4
(TP4-015) Mystic Tomato DARK / Effect Monster / Level 4 / ATK 1400 / DEF 1100 (Plant / Effect) When this card is sent to the Graveyard as a result of battle, you may select 1 DARK monster with an ATK of 1500 or less from your Deck and Special Summon it to the field in face-up Attack Position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled. (Common) |
Rating: 2 out of 5 Your new monster likely isn't going to be much stronger than this, and it's forced to be in Attack Mode. |
Tournament Pack 4
(TP4-014) Nimble Momonga EARTH / Effect Monster / Level 2 / ATK 1000 / DEF 100 (Beast / Effect) When this card is sent to the Graveyard as a result of battle, increase your Life Points by 1000 points. You can also take cards of the same name from your Deck and Special Summon them to the field in face-down Defense Position. The Deck is then shuffled. (Common) |
Rating: 3 out of 5 UDE was sensible enough include this over Giant Germ (#50) as it actually defends your Life Points. |
Tournament Pack 4
(TP4-013) Karate Man EARTH / Effect Monster / Level 3 / ATK 1000 / DEF 1000 (Warrior / Effect) Once per turn, the original ATK of this card can be doubled. When this effect is applied, the card is immediately destroyed at the end of the turn. (Common) |
Rating: 1 out of 5 If it's destroyed at the end of the turn, making it once per turn is moot. |
Tournament Pack 4
(TP4-012) Senju of the Thousand Hands LIGHT / Effect Monster / Level 4 / ATK 1400 / DEF 1000 (Fairy / Effect) When this card is summoned to the field (excluding Special Summon), you may move 1 Ritual Monster Card from your Deck to your hand. The Deck is then shuffled. (Common) |
Rating: 1 out of 5 Senju has far few uses and hands than Manju. |
Tournament Pack 4
(TP4-011) Giant Rat EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1450 (Beast / Effect) When this card is sent to the Graveyard as a result of battle, you may select 1 EARTH monster with an ATK of 1500 or less from your Deck and Special Summon it to the field in face-up Attack Position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled. (Common) |
Rating: 2 out of 5 Better DEF than other searchers (#19) like Mystic Tomato, but the effect is pretty much the same. |
Tournament Pack 4
(TP4-010) Rush Recklessly SPELL / Quick-Play Spell Increase 1 monster's ATK by 700 points during the turn this card is activated. (Common) |
Rating: 1 out of 5 You're better off using an Equip Card like Malevolent Nuzzler. (#36) |
Tournament Pack 4
(TP4-009) Call of the Grave TRAP / Normal Trap You can activate this card when your opponent activates "Monster Reborn". Negate the effect of "Monster Reborn". (Rare) |
Rating: 1 out of 5 The call went unanswered as Monster Reborn (#29) is unable to be anywhere near the field. |
Tournament Pack 4
(TP4-008) Exile of the Wicked SPELL / Normal Spell Destroys all face-up Fiend-Type monsters on the field. (Rare) |
Rating: 1 out of 5 A bad omen for anyone drawing it. |
Tournament Pack 4
(TP4-007) Giant Red Seasnake WATER / Normal Monster / Level 4 / ATK 1800 / DEF 800 (Aqua / Normal) A sea-dwelling snake that attacks passing enemies with its sharp teeth. (Rare) |
Rating: 3 out of 5 While the foils mostly stack up better, this is a good Rare. |
Tournament Pack 4
(TP4-006) Dragon Seeker DARK / Effect Monster / Level 6 / ATK 2000 / DEF 2100 (Fiend / Effect) When this card is Summoned (excluding Special Summoned), destroy 1 face-up Dragon-Type monster on the field. (Rare) |
Rating: 1 out of 5 Aside from Blue-Eyes (#1), there's very little to worry about. |
Tournament Pack 4
(TP4-005) The Fiend Megacyber DARK / Effect Monster / Level 6 / ATK 2200 / DEF 1200 (Warrior / Effect) If your opponent has 2 or more monsters than you have on the field, you can summon this card without offering any Tributes. (Super Rare) |
Rating: 1 out of 5 You'll be greatly outnumbered regardless, and it comes with nothing else. |
Tournament Pack 4
(TP4-004) Chain Destruction TRAP / Normal Trap You can activate this card when a monster with an ATK of 2000 points or less is summoned (including Special Summon). This monster is not destroyed, but all Monster Cards of the same name in the summoning player's hand and Deck are destroyed. The summoning player's Deck is then shuffled. (Super Rare) |
Rating: 1 out of 5 The threat remains, and there's few cards that weak that even matter anyway. |
Tournament Pack 4
(TP4-003) Megamorph SPELL / Equip Spell If your Life Points are lower than your opponent's, the original ATK of a monster equipped with this card is doubled. If your Life Points are higher, the original ATK is halved. (Super Rare) |
Rating: 2 out of 5 Both effects can help or hinder your progress during a Duel. |
Tournament Pack 4
(TP4-002) Morphing Jar EARTH / Effect Monster / Level 2 / ATK 700 / DEF 600 (Rock / Flip / Effect) FLIP: Both you and your opponent discard all cards in your hands and draw 5 cards from your respective Decks. (Super Rare) |
Rating: 3 out of 5 Card Destruction (#42) becomes a searchable and better Monster Card. |
Tournament Pack 4
(TP4-001) Royal Decree TRAP / Continuous Trap As long as this card remains face-up on the field, negate the effects of all Trap Cards except this card on the field. (Ultra Rare) |
Rating: 3 out of 5 Jinzo's (#3) Trap Card counterpart. |