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Shadow Specters (SHSP-EN) Card Ratings
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Shadow_Specters_(TCG-EN-1E) | ||||
Shadow
Specters (SHSP-EN099) Vivid Knight |
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LIGHT | Beast-Warrior / Effect | Level 4 | ATK: 1700 DEF: 800 |
Pendulum Scale: |
During either player's turn (except during the Damage Step),
when your opponent targets exactly 1 LIGHT Beast-Warrior-Type
monster you control (and no other cards) for an attack, or with
a card effect: Banish that monster you control
until your next Standby Phase, and if you do, Special Summon
this card from your hand. (Rare) |
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Rating: 1 out of 5 Being a variant of Interdimensional Matter Transporter isn't going to make anything better. |
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Shadow
Specters (SHSP-EN098) Oh Tokenbaum! |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Tribute 2 or more Tokens with the same Level, then target
monsters in your Graveyard with that same Level, up to the
number of Tokens Tributed; Special Summon those
targets. Their effects are negated. Destroy them during the End
Phase. (Rare) |
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Rating: 1 out of 5 Oh What a Letdown! is a better name. |
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Shadow
Specters (SHSP-EN097) Armored Kappa |
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WATER | Psychic / Xyz / Effect | Rank 2 | ATK: 400 DEF: 1000 |
Pendulum Scale: |
2 Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 1000 ATK or DEF. During either player's Battle Step, while an attack involving your monster is occurring: You can discard 1 card; for the rest of this turn, monsters you control cannot be destroyed by battle, also you take no battle damage. You can only use this effect of "Armored Kappa" once per Duel. (Super Rare) |
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Rating: 1 out of 5 Some of the thinnest armor I've ever seen with a monster. The best it can do is 2400 ATK or 3000 DEF. |
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Shadow
Specters (SHSP-EN096) Black Dragon Collapserpent |
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DARK | Dragon / Effect | Level 4 | ATK: 1800 DEF: 1700 |
Pendulum Scale: |
Cannot be Normal Summoned/Set. Must be Special
Summoned (from your hand) by banishing 1 LIGHT monster from your
Graveyard, and cannot be Special Summoned by other ways. You can
only Special Summon "Black Dragon Collapserpent" once per turn
this way. If this card is sent from the field to the Graveyard:
You can add 1 "White Dragon Wyverburster" from your Deck to your
hand. (Common) |
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Rating: 1 out of 5 We just had to include a monster tied to the new Dragon Structure Deck, and it's quite poor. |
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Shadow
Specters (SHSP-EN095) Secret Sanctuary of the Spellcasters |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
When a monster(s) (except a Spellcaster-Type monster) is Normal
or Special Summoned to your opponent's side of the field while
you control another face-up Spell Card and your opponent does
not control any face-up Spell Cards: That
monster cannot attack or activate its effects this turn. (This
applies even if this card leaves the field.) If you do not
control any Spellcaster-Type monsters, destroy this card. (Rare) |
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Rating: 1 out of 5 A sanctuary with pretty strict requirements compared to Sanctuary in the Sky. |
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Shadow
Specters (SHSP-EN094) Kidmodo Dragon |
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EARTH | Dragon / Effect | Level 3 | ATK: 100 DEF: 200 |
Pendulum Scale: |
If this card is sent to the Graveyard: You can
Special Summon 1 Dragon-Type monster from your hand. You cannot
Special Summon monsters, except Dragon-Type monsters, nor
conduct your Battle Phase, the turn you activate this effect.
You can only use the effect of "Kidmodo Dragon" once per turn. (Super Rare) |
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Rating: 3 out of 5 Toss it into the Grave and easily bring out strong Dragons like Darkness Metal and Blue-Eyes. |
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Shadow
Specters (SHSP-EN093) White Dragon Wyverburster |
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LIGHT | Dragon / Effect | Level 4 | ATK: 1700 DEF: 1800 |
Pendulum Scale: |
Cannot be Normal Summoned/Set. Must be Special
Summoned (from your hand) by banishing 1 DARK monster from your
Graveyard, and cannot be Special Summoned by other ways. You can
only Special Summon "White Dragon Wyverburster" once per turn
this way. If this card is sent from the field to the Graveyard:
You can add 1 "Black Dragon Collapserpent" from your
Deck to your hand. (Common) |
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Rating: 1 out of 5 The bane of every monster's existance is that first line of text. |
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Shadow
Specters (SHSP-EN092) Draguard |
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DARK | Dragon / Effect | Level 4 | ATK: 1300 DEF: 1900 |
Pendulum Scale: |
When this card is Normal Summoned: You can
target 1 Normal Monster with 1000 or less ATK in your Graveyard;
Special Summon that target in face-up Defense Position. Once per
turn: You can Tribute 1 Dragon-Type monster,
then target 1 face-up monster you control;
until the End Phase, its Level becomes 8, and if it does, it
gains 800 ATK. (Super Rare) |
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Rating: 2 out of 5 Could make a Rank 8 Xyz Summon with 1 or 2 Tributes, but otherwise, it's really only good for its DEF. |
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Shadow
Specters (SHSP-EN091) Mira the Star-Bearer |
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LIGHT | Warrior / Xyz / Effect | Rank 1 | ATK: 1100 DEF: 1000 |
Pendulum Scale: |
3 Level 1 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Level 4 or lower monsters you control cannot be destroyed by card effects. (Common) |
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Rating: 2 out of 5 Survives 3 attempts to be destroyed, but isn't affected by its other effect at all. |
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Shadow
Specters (SHSP-EN090) Celestial Wolf Lord, Blue Sirius |
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DARK | Beast-Warrior / Synchro / Effect | Level 6 | ATK: 2400 DEF: 1500 |
Pendulum Scale: |
1 Tuner + 1 or more non-Tuner monsters When this card on the field is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 2400 ATK. (Ultra Rare) |
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Rating: 3 out of 5 Cuts just about any monster down to size, and they'll have the loss until something changes. |
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Shadow
Specters (SHSP-EN089) Sinister Yorishiro |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
Each turn, 1 Level 5 or higher Fiend-Type monster you Normal
Summon can be Summoned without Tributing. If exactly 1 Normal
Summoned/Set Level 5 or higher Fiend-Type
monster (and no other cards) would be destroyed, you can send
this card to the Graveyard instead. (Ultra Rare) |
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Rating: 2 out of 5 Support for Fiend Decks, but it's pretty mediocre. |
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Shadow
Specters (SHSP-EN088) Noble Arms - Excaliburn |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
Equip only to a "Noble Knight" monster. It cannot be targeted by
an opponent's card effects. During your turn, except the turn
this card was sent to the Graveyard: You can
banish this card from your Graveyard, then target 1 "Noble
Knight" Xyz Monster you control; Special Summon
from your Extra Deck, 1 "Noble Knight" Xyz Monster with a
different name, by using that target as the Xyz Material. (This
Special Summon is treated as an Xyz Summon. Xyz Materials
attached to it also become Xyz Materials on the Summoned
monster.) You can only use this effect of "Noble Arms -
Excaliburn" once per turn. (Super Rare) |
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Rating: 1 out of 5 Excalibur may be powerful in legends, but they don't translate well to cards as it turns out. |
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Shadow
Specters (SHSP-EN087) Sacred Noble Knight of King Artorigus |
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LIGHT | Warrior / Xyz / Effect | Rank 5 | ATK: 2200 DEF: 2200 |
Pendulum Scale: |
2 Level 5 "Noble Knight" monsters When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other monster on the field; destroy that target. If this card on the field is sent to the Graveyard: You can target 1 Level 4 or higher "Noble Knight" monster in your Graveyard; Special Summon that target. (Ultra Rare) |
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Rating: 1 out of 5 They're armed but certainly not dangerous. Must've been on a strict budget of $5 back then. |
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Shadow
Specters (SHSP-EN086) Ignoble Knight of High Laundsallyn |
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DARK | Warrior / Synchro / Effect | Level 5 | ATK: 2100 DEF: 900 |
Pendulum Scale: |
1 Tuner + 1 or more non-Tuner "Noble Knight" monsters When this card is Synchro Summoned: You can equip 1 "Noble Arms" Equip Spell Card from your Deck to this card. At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the Graveyard: You can add 1 "Noble Knight" or "Noble Arms" card from your Deck to your hand. You can only control 1 "Ignoble Knight of High Laundsallyn". (Secret Rare) |
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Rating: 1 out of 5 Really an Ignorable Knight of Low Playability. |
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Shadow
Specters (SHSP-EN085) Noble Knight Borz |
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LIGHT | Warrior / Effect | Level 4 | ATK: 1700 DEF: 900 |
Pendulum Scale: |
This card is treated as a Normal Monster while face-up on the
field. While equipped with a "Noble Arms" Equip Spell Card, this
card becomes an Effect Monster with these effects. ● This card becomes DARK and its Level is increased by 1. During your Main Phase: You can reveal 3 "Noble Arms" cards from your Deck, have your opponent randomly add 1 of them to your hand, and send the rest to the Graveyard. You can only use this effect of "Noble Knight Borz" once per turn. (Super Rare) |
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Rating: 1 out of 5 I thought Power Tool Dragon was bad, but it's top tier compared to this reject. |
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Shadow
Specters (SHSP-EN084) Lady of the Lake |
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LIGHT | Aqua / Tuner / Effect | Level 1 | ATK: 200 DEF: 1800 |
Pendulum Scale: |
Cannot be used as a Synchro Material Monster, except for the
Synchro Summon of a Warrior-Type monster. If this card is used
for a Synchro Summon, banish it. When this card is Normal
Summoned: You can target 1 "Noble Knight"
Normal Monster in your Graveyard; Special
Summon that target. If this card is in your Graveyard:
You can target 1 Level 5 "Noble Knight" monster you
control; reduce its Level by 1, and if you do,
Special Summon this card from the Graveyard. (Secret Rare) |
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Rating: 1 out of 5 They drowned without anyone noticing or coming to their rescue. |
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Shadow
Specters (SHSP-EN083) Archfiend Giant |
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DARK | Fiend / Effect | Level 6 | ATK: 2400 DEF: 1600 |
Pendulum Scale: |
If this face-up card on the field would be destroyed by a card
effect, you can pay 500 Life Points instead. This effect can
only be used once while this card is face-up on the field. If
this card is destroyed by a card effect and sent to the
Graveyard: You can Special Summon 1 "Archfiend"
monster from your hand. (Rare) |
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Rating: 3 out of 5 2nd effect can bring out another copy of itself and it's quite strong. |
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Shadow
Specters (SHSP-EN082) Vampire Duke |
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DARK | Zombie / Effect | Level 5 | ATK: 2000 DEF: 0 |
Pendulum Scale: |
When this card is Normal Summoned: You can
target 1 DARK "Vampire" monster in your Graveyard;
Special Summon that target in face-up Defense Position. When
this card is Special Summoned: You can declare
1 card type (Monster, Spell, or Trap); your
opponent sends 1 card of that type from their Deck to the
Graveyard. You can only use this effect of "Vampire Duke" once
per turn. This card cannot be used as an Xyz Material for an Xyz
Summon, except for the Xyz Summon of a DARK monster. (Rare) |
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Rating: 2 out of 5 Vampires haven't really proven much of the hype shows and movies make them out to be. |
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Shadow
Specters (SHSP-EN081) Bujingi Raven |
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LIGHT | Winged Beast / Effect | Level 4 | ATK: 1600 DEF: 900 |
Pendulum Scale: |
When a "Bujin" monster you control is destroyed by battle with
an opponent's monster and sent to your Graveyard:
You can send this card from your hand to the Graveyard;
destroy that opponent's monster. (Rare) |
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Rating: 1 out of 5 Pretty weak for a Hand Trap when cards like Tribute to the Doomed get rid of monsters much faster. |
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Shadow
Specters (SHSP-EN080) BIG Win!? |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Declare a Level between 1 and 12; each player
tosses a coin, and if both are Heads, the Levels of all face-up
monsters you currently control become the declared Level. If
both are tails, you lose Life Points equal to the declared Level
x 500. (Short Print Common) |
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Rating: 1 out of 5 A big gamble is very rarely a win by any means. |
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Shadow
Specters (SHSP-EN079) Survival of the Fittest |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Target 1 Dinosaur-Type monster you control;
equip this card to that target. It gains 1000 ATK. When it
destroys an opponent's monster by battle and sends it to the
Graveyard: The equipped monster can make a
second attack on an opponent's monster in a row. (Common) |
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Rating: 2 out of 5 Useful with the stronger Dinos like Black Tyranno and Sabersaurus. |
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Shadow
Specters (SHSP-EN078) Grisaillle Prison |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
If you control a face-up monster that was Tribute, Ritual or
Fusion Summoned: Until the end of your
opponent's next turn, neither player can Synchro or Xyz Summon,
Synchro and Xyz Monsters cannot attack, also their effects are
negated. (Rare) |
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Rating: 2 out of 5 Basically means you're unable to do anything if your monster goes down, but Dark Simorgh could work well. |
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Shadow
Specters (SHSP-EN077) Chain Ignition |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
Once per turn, if a monster(s) your opponent controls is
destroyed by your opponent's card effect (except during the
Damage Step): You can target 1 card on the
field; destroy that target. (Common) |
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Rating: 1 out of 5 About as bad as the other Chain cards that are actually meant for Chain Links. |
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Shadow
Specters (SHSP-EN076) Mistake |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
Neither player can add cards from their Deck to their hand
except by drawing them. (Secret Rare) |
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Rating: 2 out of 5 Has one half of Rai-Oh's effects, and is more prone to removal. |
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Shadow
Specters (SHSP-EN075) Vampire Takeover |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
If you have no card in your Field Card Zone and all face-up
monsters you control (min. 1) are Zombie-Type:
Activate 1 "Vampire Kingdom" directly from your Deck, then, you
can Special Summon 1 DARK "Vampire" monster from your Graveyard
in face-up Defense Position. You can only activate 1 "Vampire
Takeover" per turn. (Super Rare) |
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Rating: 1 out of 5 Can't get the better Field Spell for Zombies and DARK Vampires aren't very good either. |
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Shadow
Specters (SHSP-EN074) Ghostrick Scare |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Target any number of face-down Defense Position monsters you
control; change them to face-up Defense
Position, count the number of "Ghostrick" monsters among them,
and if you do, change up to that many face-up monsters your
opponent controls to face-down Defense Position (min. 1). (Common) |
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Rating: 1 out of 5 It's just saying "boo" so the children aren't too frightened on Halloween. |
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Shadow
Specters (SHSP-EN073) Ghostrick Vanish |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Reveal 1 "Ghostrick" monster in your hand; this
turn, "Ghostrick" cards you control, and face-down Defense
Position monsters you control, cannot be targeted by, or be
destroyed by, card effects. (Common) |
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Rating: 1 out of 5 They're still going to vanish in battle. |
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Shadow
Specters (SHSP-EN072) Intrigue Shield |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Target 1 face-up monster you control; equip
this card to that target. Once per turn, while the equipped
monster is in face-up Attack Position, it cannot be destroyed by
battle. You take no battle damage from attacks involving it. (Common) |
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Rating: 1 out of 5 Waboku negates damage and prevents battle destruction in both modes. |
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Shadow
Specters (SHSP-EN071) Numbers Overlay Boost |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Target 1 "Number" Xyz Monster you control that has no Xyz
Materials; attach 2 monsters from your hand to
that face-up Xyz Monster, as Xyz Materials. (Common) |
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Rating: 2 out of 5 Only a small handful of Number Xyz Monsters are good, but this can help with those. |
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Shadow
Specters (SHSP-EN070) Burst Rebirth |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Pay 2000 Life Points, then target 1 monster in your Graveyard;
Special Summon that target in face-down Defense
Position. (Rare) |
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Rating: 1 out of 5 Much worse than The Shallow Grave. |
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Shadow
Specters (SHSP-EN069) Magicalized Duston Mop |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
You can only control 1 "Magicalized Duston Mop". The equipped
monster cannot be Tributed, or be used as a Fusion, Synchro, or
Xyz Material for a Summon. When this card you control is
destroyed by your opponent's card effect and sent to the
Graveyard: You can add 1 "Duston" monster from your Deck to your
hand. (Short Print Common) |
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Rating: 2 out of 5 Locks out everything except attacking, and doesn't need Duston monsters except for the last effect. |
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Shadow
Specters (SHSP-EN068) Sacred Serpent's Wake |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
You can only activate 1 "Sacred Serpent's Wake" per turn. If you
control 2 or more different kinds of monsters (Ritual, Fusion,
Synchro, or Xyz): Activate 1 or more effects,
depending on the number of different kinds you control, and
resolve in sequence. ● 2 or more: Target 1 monster in your Graveyard or 1 of your banished monsters; add that target to your hand. ● 3 or more: Target 1 Trap Card in your Graveyard; add that target to your hand. ● 4: Target 1 Spell Card in your Graveyard, except "Sacred Serpent's Wake"; add that target to your hand. (Common) |
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Rating: 1 out of 5 Just how much more complicated are they trying to make effects? There are much better ways for everything this has. |
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Shadow
Specters (SHSP-EN067) Return of the Monarchs |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
You cannot Special Summon monsters from the Extra Deck. When you
Tribute Summon a monster: You can activate 1 of
these effects; ● Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster. ● Add, from your Deck to your hand, 1 monster with 2800 ATK and 1000 DEF with a different name from that Tribute Summoned monster. The Tribute Summoned monster must be face-up on the field to activate and to resolve this effect. You can only activate this effect of "Return of the Monarchs" once per turn. (Ultra Rare) |
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Rating: 2 out of 5 Blocks use of your Extra Deck, but you can choose from one of a handful of good monsters. |
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Shadow
Specters (SHSP-EN066) Swords at Dawn |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
Target 1 Equip Spell Card in your Graveyard and 1 appropriate
monster on the field; equip the Equip Spell
Card to that monster. Destroy that Equip Spell Card during the
End Phase. If you activate this card, you cannot Special Summon
for the rest of this turn. You can only activate 1 "Swords at
Dawn" per turn. (Rare) |
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Rating: 1 out of 5 Doesn't help to equip an Equip Card to a monster if it gets destroyed after just 1 turn. |
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Shadow
Specters (SHSP-EN065) Pot of Dichotomy |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
At the start of your Main Phase 1: Target 3
monsters with different Types in your Graveyard;
Shuffle all 3 into the Deck, then draw 2 cards. You cannot
conduct your Battle Phase the turn you activate this card. (Secret Rare) |
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Rating: 2 out of 5 Much less likely to be used, but works almost as well as Pot of Avarice. |
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Shadow
Specters (SHSP-EN064) Vampire Kingdom |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale: |
Zombie-Type monsters gain 500 ATK during damage calculation
only. Once per turn, when a card(s) is sent from your opponent's
Deck to the Graveyard: Target 1 card on the
field; send 1 DARK "Vampire" monster from your
hand or Deck to the Graveyard, and if you do, destroy that
target. (Common) |
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Rating: 1 out of 5 Dracula would be very much a fool to rely on this acre of land for protection. |
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Shadow
Specters (SHSP-EN063) Bujin Regalia - The Mirror |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
At the start of your Main Phase 1, if your opponent controls
more monsters than you do and you control a Beast-Warrior-Type "Bujin"
monster: Until the end of your opponent's next
turn, Spell/Trap Cards, and their effects,
cannot be activated. (Rare) |
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Rating: 1 out of 5 Covered in dirt, grime and is fractured in 20 places. |
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Shadow
Specters (SHSP-EN062) Ghostrick Mansion |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale: |
Monsters cannot attack face-down Defense Position monsters, but
can attack directly if all monsters their opponent controls are
face-down Defense Position. All effect damage, and battle damage
inflicted by monsters other than "Ghostrick" monsters, is
halved. (Common) |
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Rating: 1 out of 5 Still going to be more damage than Ghostricks can deal in a single turn. |
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Shadow
Specters (SHSP-EN061) Dragon Shield |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
Equip only to a Dragon-Type monster. It cannot be destroyed by
battle or by card effects. Neither player takes any battle
damage from attacks involving it. (Common) |
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Rating: 3 out of 5 Losing out on dealing Battle Damage puts this a step or two lower than Safe Zone. |
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Shadow
Specters (SHSP-EN060) Battlin' Boxing Spirits |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Send the top card of your Deck to the Graveyard, then target 1 "Battlin'
Boxer" monster in your Graveyard; Special
Summon that target in face-up Defense Position. You can only
activate 1 "Battlin' Boxing Spirits" per turn. (Super Rare) |
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Rating: 1 out of 5 Should just stay down and accept defeat. There's little use in reviving any of them in Defense Mode. |
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Shadow
Specters (SHSP-EN059) Gagagatag |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
All "Gagaga" monsters you currently control gains 500 ATK for
each "Gagaga" monster you currently control, until your next
Standby Phase. You can only activate 1 "Gagagatag" per turn. (Common) |
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Rating: 1 out of 5 They're it, and will still come up short by the time this expires. |
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Shadow
Specters (SHSP-EN058) Giganticastle |
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EARTH | Rock / Synchro / Effect | Level 9 | ATK: 2900 DEF: 2800 |
Pendulum Scale: |
1 Tuner + 1 or more non-Tuner monsters This card gains 200 ATK and DEF for each non-Tuner Synchro Material Monster used to Synchro Summon this card. (Rare) |
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Rating: 2 out of 5 Level 9 generally asks for around 2 non-Tuners so that's 400 ATK for a total of 3300 at least. |
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Shadow
Specters (SHSP-EN057) Puralis, the Purple Pyrotile |
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FIRE | Reptile / Synchro / Tuner / Effect | Level 2 | ATK: 800 DEF: 1400 |
Pendulum Scale: |
1 Tuner + 1 non-Tuner monster When this card is sent from the field to the Graveyard: All monsters your opponent currently controls lose 500 ATK. (Rare) |
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Rating: 1 out of 5 It's a Paralyzed Purple Pyrotile in my eyes. |
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Shadow
Specters (SHSP-EN056) Divine Dragon Knight Felgrand |
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LIGHT | Warrior / Xyz / Effect | Rank 8 | ATK: 2800 DEF: 1800 |
Pendulum Scale: |
2 Level 8 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; this turn, its effects are negated, but it is unaffected by other card effects. (Secret Rare), (Ultimate Rare) & (Ghost Rare) |
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Rating: 1 out of 5 Effect Veiler meets Forbidden Spell Cards like Dress and Chalice. This Divine Knight actually Feldown instead. |
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Shadow
Specters (SHSP-EN055) Meliae of the Trees |
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EARTH | Plant / Xyz / Effect | Rank 3 | ATK: 1700 DEF: 900 |
Pendulum Scale: |
2 Level 3 EARTH monsters Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects. ● Send 1 Plant-Type monster from your Deck to the Graveyard. ● Target 1 Plant-Type monster in your Graveyard; Special Summon that target in face-up Defense Position. (Secret Rare) |
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Rating: 2 out of 5 Shallow root system, but does have the ability to revive Plants or send them to the Grave for later. |
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Shadow
Specters (SHSP-EN054) Crimson Knight Vampire Bram |
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DARK | Zombie / Xyz / Effect | Rank 5 | ATK: 2500 DEF: 0 |
Pendulum Scale: |
You can detach 1 Xyz Material from this card, then target 1
monster in your opponent's Graveyard; Special
Summon that target to your side of the field, but if you do,
only that monster can attack for the rest of this turn. You can
only use this effect of "Crimson Knight Vampire Bram" once per
turn. During the Standby Phase of the next turn after this card
you controlled was destroyed by your opponent's card (either by
battle or by card effect) and sent to your Graveyard:
Special Summon it from the Graveyard in face-up Defense
Position. (Ultra Rare) |
||||
Rating: 2 out of 5 A built-in Monster Reborn effect that costs you multiple attacks. Reviving itself isn't much better either. |
||||
Shadow
Specters (SHSP-EN053) Bujintei Kagutsuchi |
||||
DARK | Beast-Warrior / Xyz / Effect | Rank 4 | ATK: 2500 DEF: 2000 |
Pendulum Scale: |
2 Level 4 Beast-Warrior-Type monsters When this card is Xyz Summoned: Send the top 5 cards of your Deck to the Graveyard (or your entire Deck, if less than 5), also this card gains 100 ATK for each "Bujin" card sent to the Graveyard by this effect. If a "Bujin" Beast-Warrior-Type monster(s) you control would be destroyed by battle or by card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. You can only control 1 "Bujintei Kagutsuchi". (Ultra Rare) & (Ultimate Rare) |
||||
Rating: 1 out of 5 Let's just start off by applying Needle Worm's effect on you right away. There's nothing better after that. |
||||
Shadow
Specters (SHSP-EN052) Ghostrick Alucard |
||||
DARK | Zombie / Xyz / Effect | Rank 3 | ATK: 1800 DEF: 1600 |
Pendulum Scale: |
2 Level 3 monsters Your opponent cannot target other "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand. (Ultra Rare) & (Ultimate Rare) |
||||
Rating: 1 out of 5 Doesn't really make them any better when they're still going to be Set 99% of the time. |
||||
Shadow
Specters (SHSP-EN051) Number 64: Roinin Raccoon Sandayu |
||||
EARTH | Beast / Xyz / Effect | Rank 2 | ATK: 1000 DEF: 1000 |
Pendulum Scale: |
2 Level 2 Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Kagemusha Raccoon Token" (Beast-Type/EARTH/Level 1/ATK ?/DEF 0). (When Summoned, its ATK becomes equal to the current ATK of the monster on the field that has the highest ATK. Your choice, if tied.) While you control another Beast-Type monster, this card cannot be destroyed by battle or card effects. (Rare) |
||||
Rating: 1 out of 5 Yuma nearly lost to this card, but he wasn't able to Duel normally. This will lose like many other cards do. |
||||
Shadow
Specters (SHSP-EN050) Number 46: Dragluon |
||||
LIGHT | Dragon / Xyz / Effect | Rank 8 | ATK: 3000 DEF: 3000 |
Pendulum Scale: |
2 Level 8 Dragon-Type monsters Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects. ● Special Summon 1 Dragon-Type monster from your hand. ● Target 1 Dragon-Type monster your opponent controls; take control of that target. ● Dragon-Type monsters your opponent controls cannot activate their effects until the end of your opponent's turn. (Super Rare) & (Ultimate Rare) |
||||
Rating: 2 out of 5 Can do more than Darkness Metal, but is quite restrained everywhere you look, and isn't much stronger. |
||||
Shadow
Specters (SHSP-EN049) Battlin' Boxer Cheat Commissioner |
||||
FIRE | Warrior / Xyz / Effect | Rank 3 | ATK: 0 DEF: 1300 |
Pendulum Scale: |
2 Level 3 monsters All monsters your opponent controls must attack, if able. While you control another "Battlin' Boxer" monster, your opponent cannot target this card for attacks. When an attack is declared involving another "Battlin' Boxer" monster you control: You can detach 2 Xyz Materials from this card; look at your opponent's hand, then Set 1 Spell Card from their hand to your side of the field. (Rare) |
||||
Rating: 1 out of 5 You're forcing yourself to walk right into heavy damage, and the other effect costs it both materials. |
||||
Shadow
Specters (SHSP-EN048) Number C65: King Overfiend |
||||
DARK | Fiend / Xyz / Effect | Rank 3 | ATK: 1600 DEF: 0 |
Pendulum Scale: |
3 Level 3 DARK monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; it loses 1000 ATK and DEF. While this card has "Number 65: Djinn Buster" as an Xyz Material, it gains this effect. ● Effect Monsters your opponent controls cannot activate their effects. (Rare) |
||||
Rating: 1 out of 5 1000 ATK and DEF may not be enough to help this guy take anything down, and that's its best effect. |
||||
Shadow
Specters (SHSP-EN047) Number 65: Djinn Buster |
||||
DARK | Fiend / Xyz / Effect | Rank 2 | ATK: 1300 DEF: 0 |
Pendulum Scale: |
2 Level 2 DARK monsters During either player's turn, when an effect of an opponent's monster is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, inflict 500 damage to your opponent. (Rare) |
||||
Rating: 1 out of 5 65 is barely passing in most schools, but it's an unlucky number for this card. |
||||
Shadow
Specters (SHSP-EN046) Number C96: Dark Storm |
||||
DARK | Fiend / Xyz / Effect | Rank 3 | ATK: 1000 DEF: 1000 |
Pendulum Scale: |
4 Level 3 DARK monsters This card cannot be destroyed by battle, also all battle damage you take from battles involving this card is also inflicted to your opponent. If this card has "Number 96: Dark Mist" as an Xyz Material, it gains this effect. ● Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; the ATK of that opponent's monster becomes 0, and if it does, this card gains ATK equal to the original ATK of the opponent's monster. (Super Rare) |
||||
Rating: 1 out of 5 A slightly stronger Relinquished, but that's the only positive here. It's just more work. |
||||
Shadow
Specters (SHSP-EN045) Blue Duston |
||||
WATER | Fiend / Effect | Level 1 | ATK: 0 DEF: 1000 |
Pendulum Scale: |
Cannot be used as a Fusion, Synchro, or Xyz Material for a
Summon. While this card is face-up on the field, it cannot be
Tributed. When this card on the field is destroyed:
Banish 1 random card from the controller's hand, face-down,
until the next turn's Standby Phase. You can only control 1
face-up "Blue Duston". (Short Print Common) |
||||
Rating: 1 out of 5 "Doctor, he's turning blue," "That's quite alright. They need to avoid causing any harm to Duelists out there." |
||||
Shadow
Specters (SHSP-EN044) Risebell the Star Psycher |
||||
WIND | Psychic / Effect | Level 4 | ATK: 1500 DEF: 1500 |
Pendulum Scale: |
Once per turn, during either player's turn: You
can target 1 face-up monster on the field;
increase its Level by 1. (Short Print Common) |
||||
Rating: 1 out of 5 This bell tolls for its own demise. |
||||
Shadow
Specters (SHSP-EN043) Terrene Toothed Tsuchinoko |
||||
EARTH | Reptile / Effect | Level 3 | ATK: 1600 DEF: 500 |
Pendulum Scale: |
When this card is Special Summoned: Change all
other Special Summoned monsters on the field to face-down
Defense Position. You can only use the effect of "Terrene
Toothed Tsuchinoko" once per turn. (Common) |
||||
Rating: 2 out of 5 Putting them face-down probably won't be enough to get rid of them. |
||||
Shadow
Specters (SHSP-EN042) Swarm of Crows |
||||
DARK | Winged Beast / Effect | Level 5 | ATK: 1200 DEF: 1800 |
Pendulum Scale: |
Cannot be Special Summoned from the Deck. Once per turn:
You can change this card to face-down Defense Position. When
this card is Flip Summoned: Discard 1 random
card from your opponent's hand. (Rare) |
||||
Rating: 1 out of 5 Terrible stats and effect for an alleged "swarm of crows". |
||||
Shadow
Specters (SHSP-EN041) Granmarg the Mega Monarch |
||||
EARTH | Rock / Effect | Level 8 | ATK: 2800 DEF: 1000 |
Pendulum Scale: |
You can Tribute Summon this card by Tributing 1 Tribute Summoned
monster. When this card is Tribute Summoned:
Target up to 2 Set cards on the field; destroy
those targets. If this card was Tributed Summoned by Tributing
an EARTH monster, add this additional effect. ● Also, draw 1 card after that. (Secret Rare) |
||||
Rating: 2 out of 5 Slightly improved from the original, but this isn't a good start if this is a trend going forward. |
||||
Shadow
Specters (SHSP-EN040) Mariña, Princess of Sunflowers |
||||
FIRE | Plant / Effect | Level 8 | ATK: 2800 DEF: 1600 |
Pendulum Scale: |
If exactly 1 other Plant-Type monster you control (and no other
cards) is destroyed by battle or by card effect and sent to the
Graveyard: You can target 1 card your opponent controls; destroy
that target. This card must be face-up on the field to activate
and to resolve this effect. (Super Rare) |
||||
Rating: 1 out of 5 About as tame as a sunflower too. |
||||
Shadow
Specters (SHSP-EN039) Genomix Fighter |
||||
WIND | Psychic / Tuner / Effect | Level 5 | ATK: 2200 DEF: 1100 |
Pendulum Scale: |
You can Normal Summon this card without Tributing, but its
original ATK is halved and its Level becomes 3. Once per turn:
You can declare 1 Monster Type; if
this card is used as a Synchro Material Monster this turn, treat
this card and the other Synchro Material Monsters as that
Monster Type for that Synchro Summon. If you activate this
effect, you cannot Normal or Special Summon monsters for the
rest of this turn, except monsters with the declared Monster
Type. (Ultra Rare) |
||||
Rating: 3 out of 5 Level 5+ Tuners rarely prove useful, but this one has quite a few uses. |
||||
Shadow
Specters (SHSP-EN038) Knight Day Grepher |
||||
LIGHT | Warrior / Gemini / Effect | Level 4 | ATK: 1700 DEF: 1600 |
Pendulum Scale: |
This card is treated as a Normal Monster while face-up on the
field or in the Graveyard. While this card is face-up on the
field, you can Normal Summon it to have it become an Effect
Monster with this effect. ● During your End Phase: You can target 1 Equip Spell Card in your Graveyard; add that target to your hand. You can only use this effect of "Knight Day Grepher" once per turn. (Common) |
||||
Rating: 1 out of 5 Takes you the entire turn just to get 1 Equip Spell back, and that's after Gemini Summoning it. |
||||
Shadow
Specters (SHSP-EN037) Skelesaurus |
||||
DARK | Zombie / Gemini / Effect | Level 4 | ATK: 1700 DEF: 1400 |
Pendulum Scale: |
This card is treated as a Normal Monster while face-up on the
field or in the Graveyard. While this card is face-up on the
field, you can Normal Summon it to have it become an Effect
Monster with these effects. ● This card becomes EARTH Dinosaur-Type. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field in face-up Defense Position, and if you do, it becomes Zombie-Type. (Common) |
||||
Rating: 1 out of 5 A pile of bones isn't better than Paladin of the Cursed Dragon. |
||||
Shadow
Specters (SHSP-EN036) Rasetsu |
||||
FIRE | Fairy / Spirit / Effect | Level 4 | ATK: 1500 DEF: 1900 |
Pendulum Scale: |
Cannot be Special Summoned. During the End Phase of the turn
this card is Normal Summoned or flipped face-up: Return it to
the hand. When this card is Normal Summoned or flipped face-up:
You can reveal 1 Spirit monster from your hand, except
"Rasetsu", then target 1 face-up Attack Position monster your
opponent controls; return that target to the
hand. You cannot Special Summon during the turn you activate
this effect. (Common) |
||||
Rating: 1 out of 5 Spirits for a set called Shadow Specters? A good idea, but these Spirits are totally harmless. |
||||
Shadow
Specters (SHSP-EN035) Aratama |
||||
DARK | Fiend / Spirit / Effect | Level 4 | ATK: 800 DEF: 1800 |
Pendulum Scale: |
Cannot be Special Summoned. During the End Phase of the turn
this card is Normal Summoned or flipped face-up:
Return it to the hand. When this card is Normal Summoned or
flipped face-up: You can add 1 Spirit monster
from your Deck to your hand, except “Aratama”. (Rare) |
||||
Rating: 1 out of 5 The higher their Level, the worse the problem becomes for you. |
||||
Shadow
Specters (SHSP-EN034) Vampire Hunter |
||||
DARK | Warrior / Effect | Level 4 | ATK: 1600 DEF: 1600 |
Pendulum Scale: |
At the start of the Damage Step, if this card battles a DARK
monster: Destroy that monster. (Super Rare) |
||||
Rating: 1 out of 5 Just run Catastor and have a 5-in-6 chance of destroying a monster with the effect. |
||||
Shadow
Specters (SHSP-EN033) Yellow-Bellied Oni |
||||
DARK | Zombie / Effect | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale: |
When you Xyz Summon a monster: You can Special
Summon this card from your hand. Once per turn:
You can detach 1 Xyz Material from a monster you control, then
target 1 face-up Xyz Monster on the field;
reduce its Rank by 1, and if you do, it loses 300 ATK. (Common) |
||||
Rating: 1 out of 5 It's more like a parasite, but it takes from your own Xyz Monster. |
||||
Shadow
Specters (SHSP-EN032) Pumprincess the Princess of Ghosts |
||||
DARK | Zombie / Effect | Level 3 | ATK: 900 DEF: 1000 |
Pendulum Scale: |
If this face-up card is destroyed while in a Monster Card Zone,
you can place it face-up in your Spell & Trap Card Zone as a
Continuous Spell Card, instead of sending it to the Graveyard.
While this card is treated as a Continuous Spell Card by this
effect, during each player's Standby Phase:
Place 1 Pumpkin Counter on this card. All monsters your opponent
controls lose 100 ATK and DEF for each Pumpkin Counter on this
card. (Common) |
||||
Rating: 1 out of 5 Few will remember Pumpking, but has twice the stats this has with an equally bad effect. |
||||
Shadow
Specters (SHSP-EN031) Vampire Grace |
||||
DARK | Zombie / Effect | Level 6 | ATK: 2000 DEF: 1200 |
Pendulum Scale: |
When a Level 5 or higher Zombie-Type monster(s) is Special
Summoned to your side of the field by the effect of a
Zombie-Type monster while this card is in your Graveyard:
You can pay 2000 Life Points; Special Summon
this card from your Graveyard. You can only use this effect of
"Vampire Grace" once per turn. Once per turn:
You can declare 1 card type (Monster, Spell, or Trap);
your opponent sends 1 card of that type from their Deck to the
Graveyard. (Common) |
||||
Rating: 1 out of 5 Vampire Lord isn't this costly. |
||||
Shadow
Specters (SHSP-EN030) Shadow Vampire |
||||
DARK | Zombie / Effect | Level 5 | ATK: 2000 DEF: 0 |
Pendulum Scale: |
When this card is Normal Summoned: You can
Special Summon 1 DARK "Vampire" monster from your hand or Deck,
except "Shadow Vampire", but if you do, only that monster can
attack for the rest of this turn. This card cannot be used as an
Xyz Material for an Xyz Summon, except for the Xyz Summon of a
DARK monster. (Secret Rare) |
||||
Rating: 1 out of 5 A double backstabber to its owner just for using it. |
||||
Shadow
Specters (SHSP-EN029) Vampire Sorcerer |
||||
DARK | Zombie / Effect | Level 4 | ATK: 1500 DEF: 1500 |
Pendulum Scale: |
If this card in your possession is sent to your Graveyard by
your opponent's card (either by battle or by card effect):
You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap
Card from your Deck to your hand. You can banish this card from
your Graveyard; 1 DARK "Vampire" monster you
Normal Summon this turn can be Summoned without Tributing. (Ultra Rare) |
||||
Rating: 1 out of 5 Nothing good to get with either effect. |
||||
Shadow
Specters (SHSP-EN028) Mecha Phantom Beast Kalgriffin |
||||
WIND | Machine / Effect | Level 8 | ATK: 1000 DEF: 2500 |
Pendulum Scale: |
You can Tribute 2 "Mecha Phantom Beast" monsters;
Special Summon this card from your hand. You can only use this
effect of "Mecha Phantom Beast Kalgriffin" once per turn. While
you control a Token, this card cannot be destroyed by battle or
card effects. Once per turn: You can discard 1
"Mecha Phantom Beast" monster; Special Summon 1
"Mecha Phantom Beast Token" (Machine-Type/WIND/Level
3/ATK 0/DEF 0). (Rare) |
||||
Rating: 1 out of 5 Forget taking one for the team, this takes two for itself. |
||||
Shadow
Specters (SHSP-EN027) Mecha Phantom Beast Sabre Hawk |
||||
WIND | Machine / Effect | Level 4 | ATK: 2100 DEF: 100 |
Pendulum Scale: |
This card cannot attack your opponent directly. If you have a
monster in your Graveyard that is not a "Mecha Phantom Beast"
monster, this card cannot attack. This card's Level is increased
by the total Levels of all "Mecha Phantom Beast Tokens" you
control. While you control a Token, this card cannot be
destroyed by battle or card effects. Once per turn:
You can Tribute 1 Token, then target 1 card in either player's
Graveyard; banish that target. (Common) |
||||
Rating: 1 out of 5 This is the plane the others pilfer from for when they break down. |
||||
Shadow
Specters (SHSP-EN026) Bujingi Centipede |
||||
LIGHT | Beast / Effect | Level 4 | ATK: 1700 DEF: 500 |
Pendulum Scale: |
If you control a Beast-Warrior-Type "Bujin" monster:
You can banish this card from your Graveyard, then
target 1 Spell/Trap Card your opponent controls;
destroy that target. You can only use the effect of "Bujingi
Centipede" once per turn. (Common) |
||||
Rating: 1 out of 5 MST is far superior, but Worm Apocalypse is also better. |
||||
Shadow
Specters (SHSP-EN025) Bujingi Boar |
||||
LIGHT | Beast / Effect | Level 4 | ATK: 1100 DEF: 1900 |
Pendulum Scale: |
If you control a "Bujin" monster: You can
banish this card from your Graveyard, then target 1 face-up
Attack Position monster your opponent controls;
change it to face-up Defense Position, and if you do, its DEF
becomes 0 until the End Phase. (Common) |
||||
Rating: 2 out of 5 The effect is certainly helpful, but only with other Bujins. The DEF is the best it can do otherwise. |
||||
Shadow
Specters (SHSP-EN024) Bujingi Ibis |
||||
LIGHT | Winged Beast / Effect | Level 4 | ATK: 1600 DEF: 300 |
Pendulum Scale: |
During your Main Phase 1: You can send this
card from your hand to the Graveyard, then target 1 "Bujin"
monster you control; this turn, if it attacks a
Defense Position monster, inflict piercing battle damage to your
opponent. (Common) |
||||
Rating: 1 out of 5 Why use this guy when you can give that effect to any monster continuously with Fairy Meteor Crush? |
||||
Shadow
Specters (SHSP-EN023) Bujingi Crow |
||||
LIGHT | Winged Beast / Effect | Level 4 | ATK: 1700 DEF: 800 |
Pendulum Scale: |
When a Beast-Warrior-Type "Bujin" monster you control is
targeted for an attack by an opponent's monster:
You can send this card from your hand to the Graveyard;
negate the attack, and if you do, inflict damage to your
opponent equal to half the attacker's ATK. You can only use the
effect of "Bujingi Crow" once per turn. (Rare) |
||||
Rating: 1 out of 5 The damage is probably going to be less than half this card's ATK. |
||||
Shadow
Specters (SHSP-EN022) Bujin Mikazuchi |
||||
LIGHT | Beast-Warrior / Effect | Level 4 | ATK: 1900 DEF: 1500 |
Pendulum Scale: |
When a Beast-Warrior-Type "Bujin" monster you control is
destroyed by battle or by card effect and sent to the Graveyard:
You can Special Summon this card from your hand. Once per turn,
during the End Phase, if a "Bujin" monster(s) was sent from your
hand to your Graveyard this turn while you controlled this
face-up card: You can add 1 "Bujin" Spell/Trap
Card from your Deck to your hand. You can only control 1 "Bujin
Mikazuchi". (Ultra Rare) |
||||
Rating: 2 out of 5 It's come down with Malefic Syndrome, preventing multiple copies from being on your field. |
||||
Shadow
Specters (SHSP-EN021) Ghostrick Stein |
||||
DARK | Zombie / Effect | Level 3 | ATK: 1600 DEF: 0 |
Pendulum Scale: |
Cannot be Normal Summoned, unless you control a "Ghostrick"
monster. Once per turn: You can change this
card to face-down Defense Position. When this card inflicts
battle damage to your opponent: You can add 1 "Ghostrick"
Spell/Trap Card from your Deck to your hand.
You can only use this effect of "Ghostrick Stein" once per turn. (Common) |
||||
Rating: 1 out of 5 Frankenstein's monster as purchased from The Dollar Store. |
||||
Shadow
Specters (SHSP-EN020) Ghostrick Jiangshi |
||||
DARK | Zombie / Effect | Level 3 | ATK: 400 DEF: 1800 |
Pendulum Scale: |
Cannot be Normal Summoned, unless you control a "Ghostrick"
monster. Once per turn: You can change this
card to face-down Defense Position. When this card is flipped
face-up: You can add from your Deck to your
hand, 1 "Ghostrick" monster whose Level is less than or equal to
the number of "Ghostrick" monsters you control. You can only use
this effect of "Ghostrick Jiangshi" once per turn. (Common) |
||||
Rating: 2 out of 5 Ghostricks combined ROTA and monsters like Guardian Sphinx, but still only has 1800 DEF that is useful. |
||||
Shadow
Specters (SHSP-EN019) Ghostrick Yuki-onna |
||||
DARK | Spellcaster / Effect | Level 2 | ATK: 1000 DEF: 800 |
Pendulum Scale: |
Cannot be Normal Summoned, unless you control a "Ghostrick"
monster. Once per turn: You can change this
card to face-down Defense Position. When this card is destroyed
by battle and sent to the Graveyard: You can
change the monster that destroyed it to face-down Defense
Position, and if you do, it cannot change its battle position. (Common) |
||||
Rating: 2 out of 5 Since Normal Summoning it is out of the question, the slightly slower Book of Moon effect will have to do. |
||||
Shadow
Specters (SHSP-EN018) Ghostrick Witch |
||||
DARK | Spellcaster / Effect | Level 2 | ATK: 1200 DEF: 200 |
Pendulum Scale: |
Cannot be Normal Summoned, unless you control a "Ghostrick"
monster. Once per turn: You can change this
card to face-down Defense Position. Once per turn:
You can target 1 face-up monster your opponent
controls; change it to face-down Defense Position. (Common) |
||||
Rating: 1 out of 5 The curse they tried to apply on their opponent backfired on themselves instead. |
||||
Shadow
Specters (SHSP-EN017) Ghostrick Specter |
||||
DARK | Fiend / Effect | Level 1 | ATK: 600 DEF: 0 |
Pendulum Scale: |
Cannot be Normal Summoned, unless you control a "Ghostrick"
monster. Once per turn: You can change this
card to face-down Defense Position. When a "Ghostrick" monster
is destroyed by an opponent's card effect, or by battle with
their attacking monster, and sent to your Graveyard:
You can Special Summon this card from your hand in face-down
Defense Position, and if you do, draw 1 card. (Common) |
||||
Rating: 1 out of 5 So this is where the set's name came from. Hardly supportive for any of its comrades when it lacks DEF. |
||||
Shadow
Specters (SHSP-EN016) Ghostrick Lantern |
||||
DARK | Fiend / Effect | Level 1 | ATK: 800 DEF: 0 |
Pendulum Scale: |
Cannot be Normal Summoned, unless you control a "Ghostrick"
monster. Once per turn: You can change this
card to face-down Defense Position. When an opponent's monster
declares a direct attack, or when a "Ghostrick" monster you
control is targeted for an attack: You can
negate the attack, and if you do, Special Summon this card from
your hand in face-down Defense Position. (Super Rare) |
||||
Rating: 1 out of 5 Battle Fader has less points than this and does more. |
||||
Shadow
Specters (SHSP-EN015) Baby Raccoon Tantan |
||||
EARTH | Beast / Effect | Level 2 | ATK: 0 DEF: 800 |
Pendulum Scale: |
FLIP: Special Summon 1 Level 2 Beast-Type
monster from your Deck, except "Baby Raccoon Tantan". (Common) |
||||
Rating: 1 out of 5 Could fetch Nimble Momonga, but so can Nimble Hamster, which has higher DEF too. |
||||
Shadow
Specters (SHSP-EN014) Baby Raccoon Ponpoko |
||||
EARTH | Beast / Effect | Level 2 | ATK: 800 DEF: 0 |
Pendulum Scale: |
When this card is Normal Summoned: You can
Special Summon 1 Level 2 Beast-Type monster from your Deck in
face-down Defense Position, except "Baby Raccoon Ponpoko". You
cannot Special Summon any monsters during the turn you activate
this effect, except Beast-Type monsters. (Common) |
||||
Rating: 1 out of 5 Even Nimble Momonga won't bail you out of the damage you're likely taking next turn. |
||||
Shadow
Specters (SHSP-EN013) Soul Drain Dragon |
||||
LIGHT | Dragon / Effect | Level 8 | ATK: 4000 DEF: 0 |
Pendulum Scale: |
Cannot be Normal Summoned/Set. Must be Special
Summoned by a Dragon-Type Xyz Monster's effect in your
possession, and cannot be Special Summoned by other ways. When
Special Summoned, if your Life Points are lower than your
opponent's: This card gains ATK equal to your
current Life Point deficit, and if it does, your opponent takes
no further damage this turn. This card cannot attack your
opponent directly. (Common) |
||||
Rating: 1 out of 5 Drained of all possible good uses for sure. |
||||
Shadow
Specters (SHSP-EN012) Armed Protector Dragon |
||||
LIGHT | Dragon / Effect | Level 8 | ATK: 2000 DEF: 2800 |
Pendulum Scale: |
Face-up Equip Cards you control cannot be destroyed by card
effects. This card gains 500 ATK for each Equip Card equipped to
this card. (Common) |
||||
Rating: 3 out of 5 Not ideal stats for its Level, but the effects help offset that quite a bit. |
||||
Shadow
Specters (SHSP-EN011) Mythic Water Dragon |
||||
WATER | Dragon / Effect | Level 8 | ATK: 1000 DEF: 2000 |
Pendulum Scale: |
If you control an EARTH
monster, you can Special Summon this card (from your hand). You
can only Special Summon "Mythic Water Dragon" once per turn this
way. (Common) |
||||
Rating: 1 out of 5 Is this what happened to Water Dragon when no one wanted to play it? |
||||
Shadow
Specters (SHSP-EN010) Mythic Tree Dragon |
||||
EARTH | Dragon / Effect | Level 4 | ATK: 100 DEF: 1400 |
Pendulum Scale: |
Once per turn: You can target 1 WATER
Dragon-Type monster you control; this card's
Level becomes the current Level of that monster. (Common) |
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Rating: 1 out of 5 Quite literally all bark and no bite. |
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Shadow
Specters (SHSP-EN009) Secret Sect Druid Dru |
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DARK | Spellcaster / Effect | Level 4 | ATK: 1800 DEF: 0 |
Pendulum Scale: |
When this card is Normal Summoned: You can
target 1 Level 4 DARK monster in your Graveyard with 0 ATK and/or
DEF, except "Secret Sect Druid Dru"; Special
Summon that target in face-up Defense Position. Its effects are
negated. You can only use the effect of "Secret Sect Druid Dru"
once per turn. (Common) |
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Rating: 2 out of 5 Flipped stats of Wid doesn't really make this all that good. |
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Shadow
Specters (SHSP-EN008) Secret Sect Druid Wid |
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DARK | Spellcaster / Effect | Level 4 | ATK: 0 DEF: 1800 |
Pendulum Scale: |
If this card is sent from the field to the Graveyard:
You can target 1 Continuous Spell Card in your
Graveyard; Set that target. That Set card
cannot be activated this turn. You can only use the effect of
"Secret Sect Druid Wid" once per turn. (Common) |
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Rating: 2 out of 5 Better have a secret meeting to discuss possibly rebooting the entire ceremony. |
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Shadow
Specters (SHSP-EN007) Battlin' Boxer Rabbit Puncher |
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FIRE | Warrior / Effect | Level 3 | ATK: 800 DEF: 1000 |
Pendulum Scale: |
At the start of the Damage Step, if this card attacks a Defense
Position monster: Destroy that monster. (Common) |
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Rating: 1 out of 5 About half the stats of the better card, Drillroid. |
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Shadow
Specters (SHSP-EN006) Battlin' Boxer Rib Gardna |
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FIRE | Warrior / Effect | Level 3 | ATK: 100 DEF: 1400 |
Pendulum Scale: |
During either player's turn: You can banish
this card from your hand or Graveyard, then target 1 "Battlin'
Boxer" monster you control; banish it until
your next Standby Phase. (Common) |
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Rating: 0 out of 5 Ask this guy how they took down their entire Archetype by itself. |
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Shadow
Specters (SHSP-EN005) Malicevorous Knife |
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DARK | Fiend / Effect | Level 2 | ATK: 600 DEF: 100 |
Pendulum Scale: |
When this card is Normal Summoned: You can
target 1 "Malicevorous" monster in your Graveyard except "Malicevorous
Knife"; Special Summon that target. (Common) |
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Rating: 1 out of 5 No horror film will have anyone using a knife this dull. |
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Shadow
Specters (SHSP-EN004) Malicevorous Fork |
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DARK | Fiend / Effect | Level 2 | ATK: 400 DEF: 400 |
Pendulum Scale: |
You can send 1 other Fiend-Type monster from your hand to the
Graveyard; Special Summon this card from your
hand. (Common) |
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Rating: 1 out of 5 A plastic fork found at supply stores and is bad for using to eat. |
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Shadow
Specters (SHSP-EN003) Malicevorous Spoon |
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DARK | Fiend / Effect | Level 2 | ATK: 100 DEF: 500 |
Pendulum Scale: |
When a "Malicevorous" monster with a different name is Normal or
Special Summoned to your side of the field (except during the
Damage Step): You can target 1 Level 2
Fiend-Type monster in your Graveyard; Special
Summon that target. Its effects are negated. You can only use
the effect of "Malicevorous Spoon" once per turn. (Common) |
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Rating: 1 out of 5 Maybe if you're lucky, you'll get a few drops of soup into your mouth before it fails. |
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Shadow
Specters (SHSP-EN002) Chow Chow Chan |
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EARTH | Beast / Effect | Level 2 | ATK: 800 DEF: 800 |
Pendulum Scale: |
When your opponent activates a Normal Trap Card in response to
your monster’s attack declaration targeting an opponent’s
monster: You can discard this card;
negate the activation, and if you do, destroy that card
(this is a Quick Effect). (Common) |
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Rating: 2 out of 5 There are some potent Normal Traps, but Trap Jammer does better for all Traps. |
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Shadow
Specters (SHSP-EN001) Labradorite Dragon |
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DARK | Dragon / Tuner / Normal | Level 6 | ATK: 0 DEF: 2400 |
Pendulum Scale: |
The ancients compared this prized creature to moonlight
rippling across water. A bringer of harmony, reminder of past
glories, able to soothe the hearts of even the most ambitious
men. (Super Rare) |
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Rating: 1 out of 5 Prized like the Niwatori card in the anime? I suppose then it's a one-of-a-kind card used for caves then? |
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Shadow
Specters (SHSP-EN000) Ghostrick Ghoul |
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DARK | Zombie / Effect | Level 3 | ATK: 1100 DEF: 1200 |
Pendulum Scale: |
Cannot be Normal Summoned, unless you control a "Ghostrick"
monster. Once per turn: You can change this
card to face-down Defense Position. Once per turn, during your
Main Phase 1: You can target 1 "Ghostrick"
monster you control; its ATK becomes equal to
the combined original ATK of all "Ghostrick" monsters currently
on the field, until your opponent's next End Phase, but if it
does, only that monster can attack this turn. (Super Rare) |
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Rating: 1 out of 5 This is exactly the kind of effects that make Ghostricks underwhelming. |