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Dark Legends (DLG1-EN) Card Ratings
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Dark_Legends_(TCG-NA-UE) | ||||
Dark Legends
(DLG1-EN112) Gellenduo |
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LIGHT | Effect Monster | Level 4 | ATK: 1700 DEF: 0 |
Pendulum Scale NA / NA |
(Fairy / Effect) This card cannot be destroyed by battle. When this card's controller takes any damage, destroy this card. If you Tribute Summon a LIGHT Fairy-type monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon. (Ultra Rare) |
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Rating: 2 out of 5 There's some nice perks with this, but self-destructing when the owner takes damage is a major downside. |
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Dark Legends
(DLG1-EN111) Nova Summoner |
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LIGHT | Effect Monster | Level 4 | ATK: 1400 DEF: 800 |
Pendulum Scale NA / NA |
(Fairy / Effect) When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 LIGHT Fairy-Type monster with 1500 or less ATK from your Deck. If "The Sanctuary in the Sky" is on the field, you can Special Summon 1 "Airknight Parshath" instead. (Ultra Rare) |
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Rating: 2 out of 5 A more restrained, though somewhat better Shining Angel. |
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Dark Legends
(DLG1-EN110) Meltiel, Sage of the Sky |
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LIGHT | Effect Monster | Level 4 | ATK: 1600 DEF: 1200 |
Pendulum Scale NA / NA |
(Fairy / Effect) Each time a Counter Trap Card is activated, gain 1000 Life Points, and if "The Sanctuary in the Sky" is on the field, destroy 1 card your opponent controls. (Ultra Rare) |
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Rating: 1 out of 5 Weak and has a highly situational effect. |
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Dark Legends
(DLG1-EN109) Destiny Draw |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Discard 1 "Destiny Hero" card. Draw 2 cards. (Super Rare) |
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Rating: 2 out of 5 It might as well be open to any Destiny Hero monster because they're all pretty bad anyway. |
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Dark Legends
(DLG1-EN108) Destiny Hero - Malicious |
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DARK | Effect Monster | Level 6 | ATK: 800 DEF: 800 |
Pendulum Scale NA / NA |
(Warrior / Effect) You can remove from play this card from your Graveyard to Special Summon 1 "Destiny Hero - Malicious" from your Deck. (Super Rare) |
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Rating: 1 out of 5 Terrible stats and just a desperate way to Tribute Summon. |
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Dark Legends
(DLG1-EN107) Card Trooper |
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EARTH | Effect Monster | Level 3 | ATK: 400 DEF: 400 |
Pendulum Scale NA / NA |
(Machine / Effect) Once per turn, you can send up to 3 cards from the top of your Deck to the Graveyard. This card gains 500 ATK for each card sent to the Graveyard until the End Phase. When this card you control is destroyed and sent to the Graveyard, draw 1 card. (Ultra Rare) |
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Rating: 2 out of 5 Once the power-up is over, it's going to leave you quite vulnerable and drawing 1 card isn't much in return. |
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Dark Legends
(DLG1-EN106) Dark Bribe |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Negate the activation and effect of an opponent's Spell or Trap
Card and destroy it. Your opponent draws 1 card. (Ultra Rare) |
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Rating: 2 out of 5 People may say a free draw for the opponent is nothing, but it only takes 1 draw to win. |
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Dark Legends
(DLG1-EN105) Ancient Lamp |
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WIND | Effect Monster | Level 3 | ATK: 900 DEF: 1400 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) When this face-down Defense Position card is attacked by your opponent's monster, you can select another monster your opponent controls to be attacked instead. While this card is face-up on the field, you can Special Summon 1 "La Jinn the Mystical Genie of the Lamp" from your hand. (Super Rare) |
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Rating: 2 out of 5 Essentially, the effect only works once while Set, and even then, it's not likely going to do much. |
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Dark Legends
(DLG1-EN104) Green Baboon, Defender of the Forest |
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EARTH | Effect Monster | Level 7 | ATK: 2600 DEF: 1800 |
Pendulum Scale NA / NA |
(Beast / Effect) When a Beast-Type monster you control is destroyed and sent to the Graveyard, you can pay 1000 Life Points to Special Summon this card from your hand or the Graveyard. (Ultra Rare) |
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Rating: 2 out of 5 Only one effect, but it can prove useful for the fee. |
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Dark Legends
(DLG1-EN103) Des Mosquito |
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DARK | Effect Monster | Level 3 | ATK: 500 DEF: 500 |
Pendulum Scale NA / NA |
(Insect / Effect) When this card is Normal Summoned or Special Summoned, place 2 counters on it. This card gains 500 ATK for each of these counters on it. If this card would be destroyed by battle, remove 1 of this card's counters instead. (Rare) |
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Rating: 1 out of 5 Any attempt for it to suck blood will result in its own death. |
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Dark Legends
(DLG1-EN102) Metal Shooter |
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LIGHT | Effect Monster | Level 5 | ATK: 800 DEF: 800 |
Pendulum Scale NA / NA |
(Machine / Effect) When this card is Normal Summoned, place 2 counters on it. This card gains 800 ATK for each of these counters on it. If this card would be destroyed by a card effect, remove 1 of this card's counters instead. (Rare) |
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Rating: 1 out of 5 It shot itself in both feet and in the heart. |
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Dark Legends
(DLG1-EN101) Blizzard Dragon |
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WATER | Effect Monster | Level 4 | ATK: 1800 DEF: 1000 |
Pendulum Scale NA / NA |
(Dragon / Effect) Once per turn, you can select 1 monster your opponent controls. It cannot change its battle position or declare an attack until the end of your opponent's next turn. (Rare) |
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Rating: 3 out of 5 The effect may be a temporary Spellbinding Circle, but the ATK and Level are decent to make use of. |
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Dark Legends
(DLG1-EN100) Exchange of the Spirit |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only while there are 15 or more cards in your
Graveyard. Pay 1000 Life Points. Both players swap the card(s)
in their Graveyard with the card(s) in their Deck. Then, both
players shuffle their Deck. (Ultra Rare) |
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Rating: 1 out of 5 Apparently it's considered too powerful for tournaments. |
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Dark Legends
(DLG1-EN099) Embodiment of Apophis |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only during a Main Phase. After activation, Special
Summon this card; it is treated as a Normal Monster Card
(Reptile-Type/EARTH/Level 4/ATK 1600/DEF 1800). (This card is
also still treated as a Trap Card.) (Super Rare) |
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Rating: 2 out of 5 Really doesn't do a whole lot, but it's easier to play than it was in the anime. |
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Dark Legends
(DLG1-EN098) Amazoness Chain Master |
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EARTH | Effect Monster | Level 4 | ATK: 1500 DEF: 1300 |
Pendulum Scale NA / NA |
(Warrior / Effect) When this card is destroyed by battle and sent to the Graveyard, you can pay 1500 Life Points to look at your opponent's hand, select 1 Monster Card in it, and add that card to your hand. (Rare) |
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Rating: 1 out of 5 Mai basically lost because of this card, and they only gave the effect a 1000 point fee. |
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Dark Legends
(DLG1-EN097) Cyber Harpie Lady |
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WIND | Effect Monster | Level 4 | ATK: 1800 DEF: 1300 |
Pendulum Scale NA / NA |
(Winged Beast / Effect) This card's name is treated as "Harpie Lady". (Super Rare) |
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Rating: 3 out of 5 One of only two Harpie Lady monsters I'd approve for Duels. |
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Dark Legends
(DLG1-EN096) Kaibaman |
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LIGHT | Effect Monster | Level 3 | ATK: 200 DEF: 700 |
Pendulum Scale NA / NA |
(Warrior / Effect) While it can help bring out Blue-Eyes White Dragon, Ancient Rules can too and isn't limited to that monster. |
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Rating: 2 out of 5 Even with this, Blue-Eyes doesn't have enough support to be viable. |
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Dark Legends
(DLG1-EN095) Cloning |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when your opponent Normal Summons or Flip Summons
a monster. Special Summon 1 "Clone Token" that has the same
original Level, Type, Attribute, ATK, and DEF as the Summoned
monster. When that monster is destroyed and sent to the
Graveyard, destroy this Token. (Super Rare) |
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Rating: 2 out of 5 You keep the Token as long as the opponent still has the monster, but that probably won't be that long. |
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Dark Legends
(DLG1-EN094) Relieve Monster |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when your opponent declares an attack. Return 1
monster you control to its owner's hand, then Special Summon 1
Level 4 monster from your hand. (Ultra Rare) |
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Rating: 1 out of 5 Relieve this card of any chances of runing your Duels. |
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Dark Legends
(DLG1-EN093) Copycat |
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LIGHT | Effect Monster | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) When this card is Summoned, select 1 monster your opponent controls. This card's ATK and DEF become equal to the selected monster's original ATK and DEF. (Rare) |
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Rating: 3 out of 5 Starts out with 0 ATK and DEF but will likely skyrocket once it's on the field. Can be revived later too. |
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Dark Legends
(DLG1-EN092) Blast Sphere |
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DARK | Effect Monster | Level 4 | ATK: 1400 DEF: 1400 |
Pendulum Scale NA / NA |
(Machine / Effect) If an opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, without damage calculation. Destroy the equipped monster and this card during the Standby Phase of your opponent's next turn, and inflict damage to your opponent equal to the equipped monster's ATK. (Ultra Rare) |
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Rating: 2 out of 5 The opponent basically has 2 turns to destroy it before they lose their monster and major damage. |
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Dark Legends
(DLG1-EN091) Scapegoat |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If you activate this card, you cannot Summon other monsters this
turn. Special Summon 4 "Sheep Tokens"
(Beast-Type/EARTH/Level
1/ATK 0/DEF 0) in Defense Position. The "Sheep Tokens" cannot be
used as a Tribute for a Tribute Summon (or Set). (Super Rare) |
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Rating: 3 out of 5 4 free defenses may be all you need to survive a turn, and in most cases you'll probably only take one attack. |
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Dark Legends
(DLG1-EN090) Penguin Soldier |
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WATER | Effect Monster | Level 2 | ATK: 750 DEF: 500 |
Pendulum Scale NA / NA |
(Aqua / Flip / Effect) FLIP: You can return up to 2 Monster Cards from the field to their owner's hands. (Rare) |
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Rating: 3 out of 5 One of the few low-Level monsters to date that actually has a decent amount of uses. |
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Dark Legends
(DLG1-EN089) Graceful Charity |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Draw 3 cards, then discard 2 cards. (Super Rare) |
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Rating: 1 out of 5 Yet another Spell Card goes to the great Banned List in the sky. |
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Dark Legends
(DLG1-EN088) The Flute of Summoning Dragon |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only while "Lord of D." is face-up on the field.
Special Summon up to 2 Dragon-Type monsters from your hand. (Rare) |
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Rating: 1 out of 5 You may not need to control it, but chances are, the opponent won't have it out when you need it. |
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Dark Legends
(DLG1-EN087) Lord of D. |
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DARK | Effect Monster | Level 4 | ATK: 1200 DEF: 1100 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) While this card remains face-up on the field, all Dragon-Type monsters cannot be targeted by Spell Cards, Trap Cards, or Effect Monster's effects. (Common) |
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Rating: 1 out of 5 The protection is useless when it can easily be taken out in battle. |
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Dark Legends
(DLG1-EN086) La Jinn, the Mystical Genie of the Lamp (original artwork) |
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DARK | Normal Monster | Level 4 | ATK: 1800 DEF: 1000 |
Pendulum Scale NA / NA |
(Fiend / Normal) A genie of the lamp that's at the beck and call of its master. (Common) |
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Rating: 3 out of 5 3 wishes are not required for it's decent all on its own. |
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Dark Legends
(DLG1-EN085) Card Destruction |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
You and your opponent discard your entire hands and draw the
same number of cards from your respective Decks that you
discarded. (Super Rare) |
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Rating: 2 out of 5 Risky, but you may do better than your opponent. |
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Dark Legends
(DLG1-EN084) Wall of Illusion |
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DARK | Effect Monster | Level 4 | ATK: 1000 DEF: 1850 |
Pendulum Scale NA / NA |
(Fiend / Effect) A monster that attacks this card is returned to its owner's hand after damage calculation. Damage calculation is applied normally. (Rare) |
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Rating: 2 out of 5 Unlike a certain Spellcaster Kaiba used against his Stepfather, this is almost good, but not quite there. |
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Dark Legends
(DLG1-EN083) Messenger of Peace |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
During each of your Standby Phases pay 100 Life Points or
destroy this card. Neither player can declare attacks with
face-up monsters with 1500 or more ATK. (Rare) |
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Rating: 2 out of 5 Perhaps the lowest maintenance fee on a card, but that's probably because both sides are affected. |
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Dark Legends
(DLG1-EN082) Luminous Spark |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
All LIGHT monsters gain 500 ATK and lose 400 DEF. (Common) |
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Rating: 2 out of 5 LIGHT monsters have gotten better since Magic Ruler days, but there aren't enough good ones. |
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Dark Legends
(DLG1-EN081) Rising Air Current |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
All
WIND monsters gain 500 ATK and lose 400 DEF. (Common) |
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Rating: 2 out of 5 WIND Decks really struggle to find any gems in the bunch. |
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Dark Legends
(DLG1-EN080) Molten Destruction |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
All
FIRE monsters gain 500 ATK and lose 400 DEF. (Common) |
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Rating: 3 out of 5 An Attribute that has quite a few decent members. |
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Dark Legends
(DLG1-EN079) Umiiruka |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
All
WATER monsters gain 500 ATK and lose 400 DEF. (Common) |
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Rating: 2 out of 5 Follows Gaia Power for lacking enough good members. |
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Dark Legends
(DLG1-EN078) Gaia Power |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
All
EARTH monsters gain 500 ATK and lose 400 DEF. (Common) |
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Rating: 2 out of 5 Here we go again with the Attribute Field Spells. Little has changed since DB1 was released. |
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Dark Legends
(DLG1-EN077) Mystic Tomato |
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DARK | Effect Monster | Level 4 | ATK: 1400 DEF: 1100 |
Pendulum Scale NA / NA |
(Plant / Effect) When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 DARK monster with 1500 or less ATK from your Deck in face-up Attack Position. (Common) |
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Rating: 2 out of 5 Has some uses, but it's pretty bad compared to Sangan. |
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Dark Legends
(DLG1-EN076) Sonic Bird |
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WIND | Effect Monster | Level 4 | ATK: 1400 DEF: 1000 |
Pendulum Scale NA / NA |
(Winged Beast / Effect) When this card is Normal Summoned or Flip Summoned, you can add 1 Ritual Spell Card from your Deck to your hand. (Common) |
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Rating: 1 out of 5 We can basically call this Senju as a Winged Beast. |
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Dark Legends
(DLG1-EN075) Flying Kamakiri #1 |
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WIND | Effect Monster | Level 4 | ATK: 1400 DEF: 900 |
Pendulum Scale NA / NA |
(Insect / Effect) When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 WIND monster with 1500 or less ATK from your Deck in face-up Attack Position. (Common) |
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Rating: 2 out of 5 There's little variation with these searchers. |
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Dark Legends
(DLG1-EN074) Mother Grizzly |
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WATER | Effect Monster | Level 4 | ATK: 1400 DEF: 1000 |
Pendulum Scale NA / NA |
(Beast-Warrior / Effect) When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 WATER monster with 1500 or less ATK from your Deck in face-up Attack Position. (Common) |
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Rating: 2 out of 5 This'd have way more uses if it was just limited to Level 4 WATER monsters. |
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Dark Legends
(DLG1-EN073) Shining Angel |
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LIGHT | Effect Monster | Level 4 | ATK: 1400 DEF: 800 |
Pendulum Scale NA / NA |
(Fairy / Effect) When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck in face-up Attack Position. (Common) |
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Rating: 2 out of 5 Some good tagets with this, but they'll leave your Life Points vulnerable. |
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Dark Legends
(DLG1-EN072) Nimble Momonga |
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EARTH | Effect Monster | Level 2 | ATK: 1000 DEF: 100 |
Pendulum Scale NA / NA |
(Beast / Effect) When this card is destroyed by battle and sent to the Graveyard, gain 1000 Life Points. You can also Special Summon up to 2 "Nimble Momongas" from your Deck in face-down Defense Position. (Common) |
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Rating: 3 out of 5 The best monsters we have to date are probably not going to mow down all 3 copies in a single turn. |
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Dark Legends
(DLG1-EN071) Giant Germ |
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DARK | Effect Monster | Level 2 | ATK: 1000 DEF: 100 |
Pendulum Scale NA / NA |
(Fiend / Effect) When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. You can also Special Summon up to 2 "Giant Germs" from your Deck in face-up Attack Position. (Common) |
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Rating: 1 out of 5 Even with Crush Card Virus being in English, this doesn't get better at all. |
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Dark Legends
(DLG1-EN070) UFO Turtle |
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FIRE | Effect Monster | Level 4 | ATK: 1400 DEF: 1200 |
Pendulum Scale NA / NA |
(Machine / Effect) When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck in face-up Attack Position. (Common) |
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Rating: 3 out of 5 Solar Flare Dragon and Flame Ruler are both decent choices to search with this. |
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Dark Legends
(DLG1-EN069) Senju of the Thousand Hands |
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LIGHT | Effect Monster | Level 4 | ATK: 1400 DEF: 1000 |
Pendulum Scale NA / NA |
(Fairy / Effect) When this card is Normal Summoned or Flip Summoned, you can add 1 Ritual Monster Card from your Deck to your hand. (Common) |
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Rating: 1 out of 5 All those hands and it can only get 1/2 of the main Ritual Summon requirements. |
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Dark Legends
(DLG1-EN068) Giant Rat |
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EARTH | Effect Monster | Level 4 | ATK: 1400 DEF: 1450 |
Pendulum Scale NA / NA |
(Beast / Effect) When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck in face-up Attack Position. (Common) |
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Rating: 2 out of 5 Can't give anyone the plague, but the end result isn't that good either. |
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Dark Legends
(DLG1-EN067) Toon World |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Pay 1000 Life Points to activate this card. (Common) |
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Rating: 1 out of 5 I'd like to close the book on these Toons, but clearly UDE does not. |
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Dark Legends
(DLG1-EN066) Hyozanryu |
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LIGHT | Normal Monster | Level 7 | ATK: 2100 DEF: 2800 |
Pendulum Scale NA / NA |
(Dragon / Normal) A dragon created from a massive diamond that sparkles with blinding light. (Common) |
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Rating: 1 out of 5 Labyrinth Wall and Millennium Shield have higher DEF for Level 5 monsters. |
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Dark Legends
(DLG1-EN065) Toon Summoned Skull |
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DARK | Effect Monster | Level 6 | ATK: 2500 DEF: 1200 |
Pendulum Scale NA / NA |
(Fiend / Toon / Effect) This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster you must select it as an attack target. (Common) |
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Rating: 1 out of 5 Level 6 and about six lines of useless text. |
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Dark Legends
(DLG1-EN064) Toon Mermaid |
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WATER | Effect Monster | Level 4 | ATK: 1400 DEF: 1500 |
Pendulum Scale NA / NA |
(Aqua / Toon / Effect) This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster you must select it as an attack target. (Common) |
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Rating: 1 out of 5 It's like Larvae Moth only it has even more junk attached. |
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Dark Legends
(DLG1-EN063) Manga Ryu-Ran |
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FIRE | Effect Monster | Level 7 | ATK: 2200 DEF: 2600 |
Pendulum Scale NA / NA |
(Dragon / Toon / Effect) This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster you must select it as an attack target. (Common) |
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Rating: 1 out of 5 Not designated a Toon monster even though it otherwise is one and it's just as bad. |
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Dark Legends
(DLG1-EN062) Megamorph |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
While your Life Points are lower than your opponent's, the
original ATK of the equipped monster is doubled. While your Life
Points are higher, the original ATK of the equipped monster is
halved. (Rare) |
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Rating: 2 out of 5 Rating it any higher would mean ignoring the serious drawback it has. |
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Dark Legends
(DLG1-EN061) Black Illusion Ritual |
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SPELL | Ritual Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
This card is used to Ritual Summon "Relinquished". You must also
Tribute monsters from the field or your hand whose total Levels
equal 1 or more. (Common) |
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Rating: 3 out of 5 Can't go any lower than Level 1 and it's an easy requirement for a decent Ritual Monster. |
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Dark Legends
(DLG1-EN060) Painful Choice |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 5 cards from your Deck and reveal them to your opponent.
Your opponent selects 1 card among them. Add that card to your
hand and discard the other cards. (Common) |
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Rating: 1 out of 5 My choice to rate it a 1 out of 5 is quick and painless because it's banned and is bad even if it wasn't. |
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Dark Legends
(DLG1-EN059) Giant Trunade |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Return all Spell and Trap Cards on the field to their owners'
hands. (Common) |
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Rating: 1 out of 5 You know they'll come back so you're basically getting 1 free Battle Phase, if that. |
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Dark Legends
(DLG1-EN058) Mystical Space Typhoon |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Destroy 1 Spell or Trap Card on the field. (Common) |
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Rating: 3 out of 5 There's no way to go wrong with this versatile card. |
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Dark Legends
(DLG1-EN057) Upstart Goblin |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Draw 1 card from your Deck. Your opponent gains 1000 Life
Points. (Common) |
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Rating: 2 out of 5 Barely eeking out 2/5 because it's not much better than Jar of Greed. |
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Dark Legends
(DLG1-EN056) Gravekeeper's Servant |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Your opponent must send 1 card from the top of their Deck to the
Graveyard to declare an attack. (Common) |
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Rating: 2 out of 5 Deck Destruction is an obvious choice, but it's also pretty much the only choice. |
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Dark Legends
(DLG1-EN055) Relinquished |
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DARK | Ritual Monster | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Spellcaster / Ritual / Effect) Once per turn, select 1 monster your opponent controls and equip it to this card (only 1 monster can be equipped to it at a time). This card's ATK and DEF become equal to the ATK and DEF of the monster equipped to this card. If this card is destroyed by battle, the equipped monster is destroyed instead, and any battle damage you received from the battle is also inflicted to your opponent. (Super Rare) |
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Rating: 3 out of 5 It's a lot like Copycat, only it can steal monsters each turn, making it quite useful. |
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Dark Legends
(DLG1-EN054) Maha Vailo |
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LIGHT | Effect Monster | Level 4 | ATK: 1550 DEF: 1400 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) This card gains 500 ATK for each Equip Card equipped to it. (Common) |
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Rating: 3 out of 5 Arm with any Equip Card to give it at least 500 ATK. Can't really be searched by anything legal though. |
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Dark Legends
(DLG1-EN053) Black Pendant |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
The equipped monster gains 500 ATK. When this card is sent from
the field to the Graveyard, inflict 500 damage to your opponent. (Common) |
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Rating: 1 out of 5 Was marginally useful back in MRL, but now it's highly outclassed by pretty much everything. |
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Dark Legends
(DLG1-EN052) Axe of Despair |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
The equipped monster gains 1000 ATK. When this card is sent from
the field to the Graveyard, you can Tribute 1 monster to return
this card to the top of the Deck. (Common) |
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Rating: 4 out of 5 Despair only for those on the receiving end of the monster wielding it. |
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Dark Legends (DLG1-EN051) Blue-Eyes Toon Dragon |
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LIGHT | Effect Monster | Level 8 | ATK: 3000 DEF: 2500 |
Pendulum Scale NA / NA |
(Dragon / Toon / Effect) This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target. (Common) |
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Rating: 1 out of 5 As Kaiba once said, "it's a disgrace to the original Blue-Eyes". |
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Dark Legends (DLG1-EN050) Thousand Dragon (original artwork) |
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WIND | Fusion Monster | Level 7 | ATK: 2400 DEF: 2000 |
Pendulum Scale NA / NA |
(Dragon / Fusion) "Time Wizard" + "Baby Dragon" (Common) |
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Rating: 1 out of 5 Only about 1000 more ATK than Baby Dragon starts with and no effects. |
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Dark Legends
(DLG1-EN049) Heavy Storm |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Destroy all Spell and Trap Cards on the field. (Rare) |
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Rating: 3 out of 5 Still the best way to clear your opponent's other surprises. |
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Dark Legends
(DLG1-EN048) Seven Tools of the Bandit |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Pay 1000 Life Points. Negate the activation of a Trap Card and
destroy it. (Common) |
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Rating: 2 out of 5 The only thing that really offsets the cost is that it counters any Trap Card. |
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Dark Legends
(DLG1-EN047) Magic Jammer |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Discard 1 card. Negate the activation of a Spell Card and
destroy it. (Common) |
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Rating: 2 out of 5 It's just not going to feel as potent if it can't negate the big Spell Cards of the game. |
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Dark Legends
(DLG1-EN046) Solemn Judgment |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Pay half your Life Points. Negate the activation of a Spell /
Trap Card / Normal Summon / Flip Summon / Special Summon and
destroy the Spell Card, Trap Card, or Summoned monster. (Super Rare) |
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Rating: 3 out of 5 It is perhaps the most powerful Counter Trap in the game and certainly worth the steep activation cost. |
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Dark Legends
(DLG1-EN045) Barrel Dragon |
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DARK | Effect Monster | Level 7 | ATK: 2600 DEF: 2200 |
Pendulum Scale NA / NA |
(Machine / Effect) Once per turn, you can toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1 monster your opponent controls. (Rare) |
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Rating: 1 out of 5 It's actually comical that a machine this potent-looking can only destroy monsters by chance. |
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Dark Legends
(DLG1-EN044) Gazelle the King of Mythical Beasts |
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EARTH | Normal Monster | Level 4 | ATK: 1500 DEF: 1200 |
Pendulum Scale NA / NA |
(Beast / Normal) This monster moves so fast that it looks like an illusion to mortal eyes. (Common) |
||||
Rating: 1 out of 5 The King is pretty underwhelming compared to even Machine King. |
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Dark Legends
(DLG1-EN043) Twin-Headed Thunder Dragon |
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LIGHT | Fusion Monster | Level 7 | ATK: 2800 DEF: 2100 |
Pendulum Scale NA / NA |
(Thunder / Fusion) "Thunder Dragon" + "Thunder Dragon" (Common) |
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Rating: 1 out of 5 Maybe it would've had something if it could've attacked twice per Battle Phase. |
||||
Dark Legends
(DLG1-EN042) Cannon Soldier |
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DARK | Effect Monster | Level 4 | ATK: 1400 DEF: 1300 |
Pendulum Scale NA / NA |
(Machine / Effect) You can Tribute 1 monster to inflict 500 damage to your opponent. (Common) |
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Rating: 1 out of 5 Baby Catapult Turtle basically. |
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Dark Legends (DLG1-EN041) Thunder Dragon |
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LIGHT | Effect Monster | Level 5 | ATK: 1600 DEF: 1500 |
Pendulum Scale NA / NA |
(Thunder / Effect) You can discard this card to add up to 2 "Thunder Dragons" from your Deck to your hand. (Common) |
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Rating: 1 out of 5 Useless in 1s, 2s or 3s. |
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Dark Legends
(DLG1-EN040) Jirai Gumo |
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EARTH | Effect Monster | Level 4 | ATK: 2200 DEF: 100 |
Pendulum Scale NA / NA |
(Insect / Effect) When this card declares an attack, toss a coin and call it. If you call it right, attack normally. If you call it wrong, lose half your Life Points before attacking. (Common) |
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Rating: 1 out of 5 Want the cost of using Solemn Judgment when you attack? Go with this. |
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Dark Legends
(DLG1-EN039) Catapult Turtle |
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WATER | Effect Monster | Level 5 | ATK: 1000 DEF: 2000 |
Pendulum Scale NA / NA |
(Aqua / Effect) You can Tribute 1 monster to inflict damage equal to half of its ATK to your opponent. (Rare) |
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Rating: 2 out of 5 The damage is higher than with Cannon Soldier, but so is its Level. Pretty poor stats for said Level too. |
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Dark Legends
(DLG1-EN038) Kuriboh (original artwork) |
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DARK | Effect Monster | Level 1 | ATK: 300 DEF: 200 |
Pendulum Scale NA / NA |
(Fiend / Effect) During your opponent's Battle Phase, you can discard this card to reduce the Battle Damage inflicted to your Life Points to 0. (Common) |
||||
Rating: 2 out of 5 Not bad, but Waboku is better. |
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Dark Legends
(DLG1-EN037) Sangan |
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DARK | Effect Monster | Level 3 | ATK: 1000 DEF: 600 |
Pendulum Scale NA / NA |
(Fiend / Effect) When this card is sent from the field to the Graveyard, add 1 monster with 1500 or less ATK from your Deck to your hand. (Super Rare) |
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Rating: 3 out of 5 This little guy just got even better thanks to new additions to the card game like Copycat. |
||||
Dark Legends
(DLG1-EN036) Time Wizard |
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LIGHT | Effect Monster | Level 2 | ATK: 500 DEF: 400 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) Once per turn, toss a coin and call it. If you call it right, destroy all monsters your opponent controls. If you call it wrong, destroy all monsters you control, and lose Life Points equal to half of the total ATK of the destroyed monsters. (Rare) |
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Rating: 1 out of 5 Yugi Muto was wrong. It's not helpful any time you're in a Duel. |
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Dark Legends
(DLG1-EN035) Baby Dragon |
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WIND | Normal Monster | Level 3 | ATK: 1200 DEF: 700 |
Pendulum Scale NA / NA |
(Dragon / Normal) Much more than just a child, this dragon is gifted with untapped power. (Common) |
||||
Rating: 1 out of 5 The only untapped power it has is being a vanilla Fusion Monster. |
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Dark Legends
(DLG1-EN034) Magician of Faith |
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LIGHT | Effect Monster | Level 1 | ATK: 300 DEF: 400 |
Pendulum Scale NA / NA |
(Spellcaster / Flip / Effect) FLIP: Add 1 Spell Card from your Graveyard to your hand. (Rare) |
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Rating: 1 out of 5 The Upper Deck Gods have sentenced her to life on the Forbidden & Limited List. |
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Dark Legends
(DLG1-EN033) Suijin |
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WATER | Effect Monster | Level 7 | ATK: 2500 DEF: 2400 |
Pendulum Scale NA / NA |
(Aqua / Effect) During your opponent's damage calculation, you can reduce the ATK of a monster attacking this monster to 0. This effect can only be used once while this card remains face-up on the field. (Rare) |
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Rating: 1 out of 5 The alleged "God of Water" probabaly can't even fill a glass with water. |
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Dark Legends
(DLG1-EN032) Kazejin |
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WIND | Effect Monster | Level 7 | ATK: 2400 DEF: 2200 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) During your opponent's damage calculation, you can reduce the ATK of a monster attacking this monster to 0. This effect can only be used once while this card remains face-up on the field. (Rare) |
||||
Rating: 1 out of 5 Sanga couldn't even get to a 2 so any lower is just asking for a 1. |
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Dark Legends
(DLG1-EN031) Sanga of the Thunder |
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LIGHT | Effect Monster | Level 7 | ATK: 2600 DEF: 2200 |
Pendulum Scale NA / NA |
(Thunder / Effect) During your opponent's damage calculation, you can reduce the ATK of a monster attacking this monster to 0. This effect can only be used once while this card remains face-up on the field. (Rare) |
||||
Rating: 1 out of 5 Here's your refresher course on why Gate Guardian has no business being played. |
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Dark Legends
(DLG1-EN030) Elegant Egotist |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only while there is a face-up "Harpie Lady" on the
field. Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters"
from your hand or your Deck. (Common) |
||||
Rating: 1 out of 5 It can now also bring out Cyber Harpie Lady, but there's no need to waste Deck space with this at all. |
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Dark Legends
(DLG1-EN029) B. Skull Dragon |
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DARK | Fusion Monster | Level 9 | ATK: 3200 DEF: 2500 |
Pendulum Scale NA / NA |
(Dragon / Fusion) "Summoned Skull" + "Red-Eyes B. Dragon" (Rare) |
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Rating: 3 out of 5 Ranked 2nd for best vanilla Fusion Monster in the game. |
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Dark Legends
(DLG1-EN028) Mask of Darkness |
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DARK | Effect Monster | Level 2 | ATK: 900 DEF: 400 |
Pendulum Scale NA / NA |
(Fiend / Flip / Effect) FLIP: Add 1 Trap Card from your Graveyard to your hand. (Rare) |
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Rating: 2 out of 5 It only works with 1/3 of all card types in the game, but there's some good ones to retrieve. |
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Dark Legends
(DLG1-EN027) Harpie Lady Sisters |
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WIND | Effect Monster | Level 6 | ATK: 1950 DEF: 2100 |
Pendulum Scale NA / NA |
(Winged Beast / Effect) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by "Elegant Egotist". (Common) |
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Rating: 1 out of 5 Triple the failure. |
||||
Dark Legends
(DLG1-EN026) Harpie Lady |
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WIND | Normal Monster | Level 4 | ATK: 1300 DEF: 1400 |
Pendulum Scale NA / NA |
(Winged Beast / Normal) This human-shaped animal with wings is beautiful to watch but deadly in battle. (Common) |
||||
Rating: 1 out of 5 Mai proved how vulnerable this card and her strategy was at Duelist Kingdom. Joey even beat her. |
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Dark Legends
(DLG1-EN025) Summoned Skull (original artwork) |
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DARK | Normal Monster | Level 6 | ATK: 2500 DEF: 1200 |
Pendulum Scale NA / NA |
(Fiend / Normal) A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (Common) |
||||
Rating: 4 out of 5 The strongest 1-Tribute Normal Monster in the game so far. Quite the powerhouse indeed. |
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Dark Legends
(DLG1-EN024) Gate Guardian |
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DARK | Effect Monster | Level 11 | ATK: 3750 DEF: 3400 |
Pendulum Scale NA / NA |
(Warrior / Effect) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Sanga of the Thunder", "Kazejin" and "Suijin". (Rare) |
||||
Rating: 1 out of 5 9 Tributes are required to get this behemoth on the field, and none of the work is worth it in the end. |
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Dark Legends
(DLG1-EN023) Gaia the Dragon Champion |
||||
WIND | Fusion Monster | Level 7 | ATK: 2600 DEF: 2100 |
Pendulum Scale NA / NA |
(Dragon / Fusion) "Gaia the Fierce Knight" + "Curse of Dragon" (Common) |
||||
Rating: 1 out of 5 This dragon champion comes up quite short at being useful. |
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Dark Legends
(DLG1-EN022) Exodia the Forbidden One |
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DARK | Effect Monster | Level 3 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) When you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel. (Ultra Rare) |
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Rating: 2 out of 5 Might even call this the leader of the 5 cards. |
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Dark Legends
(DLG1-EN021) Left Arm of the Forbidden One |
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DARK | Normal Monster | Level 1 | ATK: 200 DEF: 300 |
Pendulum Scale NA / NA |
(Spellcaster / Normal) A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power. (Common) |
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Rating: 2 out of 5 Exodia is almost complete, and I'm just about all out of things to say. |
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Dark Legends
(DLG1-EN020) Right Arm of the Forbidden One |
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DARK | Normal Monster | Level 1 | ATK: 200 DEF: 300 |
Pendulum Scale NA / NA |
(Spellcaster / Normal) A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power. (Common) |
||||
Rating: 2 out of 5 The 5 cards have really lost a lot of their luster with many draw cards being actually Forbidden. |
||||
Dark Legends
(DLG1-EN019) Left Leg of the Forbidden One |
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DARK | Normal Monster | Level 1 | ATK: 200 DEF: 300 |
Pendulum Scale NA / NA |
(Spellcaster / Normal) A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power. (Common) |
||||
Rating: 2 out of 5 The Right Leg's twin brother. |
||||
Dark Legends
(DLG1-EN018) Right Leg of the Forbidden One |
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DARK | Normal Monster | Level 1 | ATK: 200 DEF: 300 |
Pendulum Scale NA / NA |
(Spellcaster / Normal) A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power. (Common) |
||||
Rating: 2 out of 5 Time to review the limbs of Exodia, but there's very little to discuss. |
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Dark Legends
(DLG1-EN017) Monster Reborn |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Special Summon 1 monster from either player's Graveyard to your
side of the field. (Super Rare) |
||||
Rating: 5 out of 5 Unbanning it was crazy to think about ever happening, but it's at 1 again so I can rate this a perfect score. |
||||
Dark Legends
(DLG1-EN016) Hane-Hane |
||||
EARTH | Effect Monster | Level 2 | ATK: 450 DEF: 500 |
Pendulum Scale NA / NA |
(Beast / Flip / Effect) FLIP: Return 1 monster on the field to its owner's hand. (Common) |
||||
Rating: 2 out of 5 Just Compulsory Evacuation Device with legs, or 1/2 of Penguin Soldier. |
||||
Dark Legends
(DLG1-EN015) Man-Eater Bug |
||||
EARTH | Effect Monster | Level 2 | ATK: 450 DEF: 600 |
Pendulum Scale NA / NA |
(Insect / Flip / Effect) FLIP: Destroy 1 monster on the field. (Common) |
||||
Rating: 2 out of 5 Slightly better than the next card, and only because it destroys the monster. |
||||
Dark Legends
(DLG1-EN014) Armed Ninja |
||||
EARTH | Effect Monster | Level 1 | ATK: 300 DEF: 300 |
Pendulum Scale NA / NA |
(Warrior / Flip / Effect) FLIP: Destroy 1 Spell Card on the field. If the card is face-down, look at the card and destroy it if it is a Spell Card. If it is a Trap Card, return it to its original position. (Common) |
||||
Rating: 1 out of 5 It'd have something if all it did was its first line of text. |
||||
Dark Legends
(DLG1-EN013) Swords of Revealing Light |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Flip all monsters your opponent controls face-up. This card
remains face-up on the field for 3 of your opponent's turns.
While this card is face-up on the field, monsters your opponent
controls cannot declare an attack. (Rare) |
||||
Rating: 3 out of 5 A card that still holds uses to this day. There's pretty much never a time where this is a dead draw. |
||||
Dark Legends
(DLG1-EN012) Red-Eyes B. Dragon (original artwork) |
||||
DARK | Normal Monster | Level 7 | ATK: 2400 DEF: 2000 |
Pendulum Scale NA / NA |
(Dragon / Normal) A ferocious dragon with a deadly attack. (Rare) |
||||
Rating: 1 out of 5 Quite B-Hind Amphibian Beast actually. |
||||
Dark Legends
(DLG1-EN011) Giant Soldier of Stone |
||||
EARTH | Normal Monster | Level 3 | ATK: 1300 DEF: 2000 |
Pendulum Scale NA / NA |
(Rock / Normal) A giant warrior made of stone. A punch from this creature has earth-shaking results. (Common) |
||||
Rating: 2 out of 5 Certainly above Curse of Dragon, but only just. |
||||
Dark Legends
(DLG1-EN010) Curse of Dragon |
||||
DARK | Normal Monster | Level 5 | ATK: 2000 DEF: 1500 |
Pendulum Scale NA / NA |
(Dragon / Normal) A wicked dragon that taps into dark forces to execute a powerful attack. (Common) |
||||
Rating: 1 out of 5 I guess it came to the Dark Side, but didn't get much improvement. |
||||
Dark Legends
(DLG1-EN009) Polymerization (original artwork) |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Send Fusion Material Monsters that are listed on a Fusion
Monster Card from your hand or your side of the field to the
Graveyard, and Special Summon that Fusion Monster from your
Fusion Deck. (Common) |
||||
Rating: 2 out of 5 Two better ones have arrived here, but we're still lacking many good ones. |
||||
Dark Legends
(DLG1-EN008) Trap Hole |
||||
TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when your opponent Normal Summons or Flip Summons
a monster with 1000 or more ATK. Destroy that monster. (Common) |
||||
Rating: 2 out of 5 Hits most monsters, but Bottomless banishes them and can hit more than one at the same time. |
||||
Dark Legends
(DLG1-EN007) Fissure |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Destroy 1 face-up monster your opponent controls with the lowest
ATK. (If it's a tie, you get to choose.) (Rare) |
||||
Rating: 2 out of 5 Not all that useful, unless it's your opponent's only monster. |
||||
Dark Legends
(DLG1-EN006) Raigeki |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Destroy all monsters your opponent controls. (Super Rare) |
||||
Rating: 1 out of 5 Still Banned, just as it was in DB1. |
||||
Dark Legends
(DLG1-EN005) Gaia the Fierce Knight (original artwork) |
||||
EARTH | Normal Monster | Level 7 | ATK: 2300 DEF: 2100 |
Pendulum Scale NA / NA |
(Warrior / Normal) A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with. (Common) |
||||
Rating: 1 out of 5 They're still printing this card even though so many cards are better. |
||||
Dark Legends
(DLG1-EN004) Dark Magician (2nd artwork) |
||||
DARK | Normal Monster | Level 7 | ATK: 2500 DEF: 2100 |
Pendulum Scale NA / NA |
(Spellcaster / Normal) The ultimate wizard in terms of attack and defense. (Rare) |
||||
Rating: 2 out of 5 Its stats are barely above Red-Eyes B. Dragon's. |
||||
Dark Legends
(DLG1-EN003) Flame Swordsman (original artwork) |
||||
FIRE | Fusion Monster | Level 5 | ATK: 1800 DEF: 1600 |
Pendulum Scale NA / NA |
(Warrior / Fusion) "Flame Manipulator + "Masaki the Legendary Swordsman" (Common) |
||||
Rating: 1 out of 5 Hasn't been a Common since SDJ, and it's still Starter Deck material at best. |
||||
Dark Legends
(DLG1-EN002) Blue-Eyes White Dragon (2nd artwork) |
||||
LIGHT | Normal Monster | Level 8 | ATK: 3000 DEF: 2500 |
Pendulum Scale NA / NA |
(Dragon / Normal) This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. (Super Rare) |
||||
Rating: 4 out of 5 Only natural to have the Fusion Material for the best vanilla Fusion in the game be next. |
||||
Dark Legends
(DLG1-EN001) Blue-Eyes Ultimate Dragon (original artwork) |
||||
LIGHT | Fusion Monster | Level 12 | ATK: 4500 DEF: 3800 |
Pendulum Scale NA / NA |
(Dragon / Fusion) "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" (Super Rare) |
||||
Rating: 4 out of 5 No effects needed when it's this strong. |
||||
Dark Legends
(DLG1-EN000) Gorz the Emissary of Darkness |
||||
DARK | Effect Monster | Level 7 | ATK: 2700 DEF: 2500 |
Pendulum Scale NA / NA |
(Fiend / Effect) When you take damage from a card your opponent controls while you control no cards, you can Special Summon this card from your hand. Then activate the appropriate effect, based on the type of damage: ● Battle Damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/ Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect Damage: Inflict damage to your opponent equal to the amount of damage you took. (Secret Rare) |
||||
Rating: 1 out of 5 How is this going to help when you have to have an empty field to even play it by its effect? |