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Return of the Duelist (REDU-EN) Card Ratings

1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Return_of_the_Duelist_(TCG-EN-1E)
Return of the Duelist (REDU-EN099)
Spirit Converter
SPELL / Continuous Spell
Once per turn: You can target 1 Xyz Monster you control; attach 1 face-up Level 4 LIGHT monster you control to that target as an Xyz Material. When this card is sent from the field to the Graveyard: Target 2 Level 4 LIGHT Thunder-Type monsters with the same name in your Graveyard; add those targets to your hand.
(Secret Rare)
Rating: 2 out of 5
Only refuels Xyz Monsters with Level 4 LIGHT monsters (#12) and the other effect isn't much better.
Return of the Duelist (REDU-EN098)
Number 91: Thunder Spark Dragon
LIGHT / Xyz Monster / Rank 4 / ATK 2400 / DEF 2000
(Dragon / Xyz / Effect)

3 Level 4 monsters
Once per turn, you can activate 1 of these effects.
● Detach 3 Xyz Materials from this card; destroy all other face-up monsters on the field.
● Detach 5 Xyz Materials from this card; destroy all cards your opponent controls.
(Ultra Rare) & (Ultimate Rare)
Rating: 2 out of 5
Powerful effects, but it's going to cost you pretty much all its materials to activate either one of them.
Return of the Duelist (REDU-EN097)
Sishunder
LIGHT / Effect Monster / Level 4 / ATK 900 / DEF 400
(Thunder / Effect)

When this card is Normal Summoned: You can target 1 Level 4 LIGHT Thunder-Type monster with 1600 or less ATK in your Graveyard, except "Sishunder"; banish that target. During the End Phase of this turn, add that card to your hand.
(Rare)
Rating: 1 out of 5
The family of 4 completes just as bad as it started.
Return of the Duelist (REDU-EN096)
Mahunder
LIGHT / Effect Monster / Level 4 / ATK 1400 / DEF 700
(Thunder / Effect)

Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except "Mahunder", as an additional Normal Summon.
(Rare)
Rating: 1 out of 5
Only one viable is Thunder King Rai-Oh, but that's better than all these guys combined.
Return of the Duelist (REDU-EN095)
Pahunder
LIGHT / Effect Monster / Level 4 / ATK 1300 / DEF 600
(Thunder / Effect)

Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except "Pahunder", as an additional Normal Summon.
(Rare)
Rating: 1 out of 5
Pahthetic if you ask me.
Return of the Duelist (REDU-EN094)
Advanced Dark
SPELL / Field Spell
All "Crystal Beast" monsters on the field and in the Graveyard become DARK. If "Rainbow Dragon" or "Rainbow Dark Dragon" attacks, negate the effects of the attack target during that Battle Phase. During damage calculation, if a "Crystal Beast" monster you control battles and you would take damage: You can send 1 "Crystal Beast" monster from your Deck to the Graveyard; you take no Battle Damage from that battle.
(Secret Rare)
Rating: 2 out of 5
Rainbow Dark Dragon (#3) benefits too, but this only negates the attack target's effects.
Return of the Duelist (REDU-EN093)
Miracle Contact
SPELL / Normal Spell
Shuffle into the Deck, from your hand, field, or Graveyard, the Fusion Material Monsters that are listed on an "Elemental HERO" Fusion Monster that lists "Elemental HERO Neos" as a Fusion Material, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions.
(Secret Rare)
Rating: 1 out of 5
The only positive is bypassing the Summoning requirements. The Fusion is still gone after just 1 turn.
Return of the Duelist (REDU-EN092)
Number 6: Chronomaly Atlandis
LIGHT / Xyz Monster / Rank 6 / ATK 2600 / DEF 3000
(Machine / Xyz / Effect)

2 Level 6 monsters
When this card is Xyz Summoned: You can target 1 "Number" monster in your Graveyard; equip that target to this card. This card gains ATK equal to half the ATK of that equipped monster. Once per turn: You can detach 1 Xyz Material from this card to send the monster equipped by this effect to the Graveyard; halve your opponent's Life Points. You cannot conduct your Battle Phase the turn you activate this effect.
(Secret Rare)
Rating: 2 out of 5
Relatively potent, but only because it can halve the opponent's Life Points.
Return of the Duelist (REDU-EN091)
Eco, Mystical Spirit of the Forest
EARTH / Effect Monster / Level 4 / ATK 1700 / DEF 1000
(Plant / Effect)

When you take damage from an opponent's card effect: You can Special Summon this card from your hand, and if you do, inflict damage to your opponent equal to the damage you took, also both players take no further effect damage this turn.
(Rare)
Rating: 1 out of 5
You have to take damage first, and then can't deal the opponent any effect damge that turn.
Return of the Duelist (REDU-EN090)
Chewbone
EARTH / Effect Monster / Level 3 / ATK 300 / DEF 300
(Zombie / Flip / Effect)

FLIP: Special Summon 3 "Chewbone Jr. Tokens" (Zombie-Type/EARTH/Level 1/ATK 100/
DEF 300) in Defense Position to your opponent's side of the field.
(Common)
Rating: 1 out of 5
Some sort of bad parody of the Pokemon.
Return of the Duelist (REDU-EN089)
Ninjitsu Art of Shadow Sealing
TRAP / Continuous Trap
Tribute 1 "Ninja" monster to target 1 monster your opponent controls; banish that target. While that card is banished, its Monster Card Zone cannot be used. When this face-up card leaves the field: Return the card banished by this effect to the same Monster Card Zone, in the same battle position.
(Common)
Rating: 1 out of 5
The seal will not last considering how vulnerable it is. Dark Core and Karma Cut can do better.
Return of the Duelist (REDU-EN088)
Advance Zone
SPELL / Continuous Spell
Once per turn, during the End Phase of any turn in which you Tribute Summoned a monster(s): You can apply these effects, depending on the number of monsters you Tributed for Tribute Summons this turn.
● 1 or more: Destroy 1 Set card your opponent controls.
● 2 or more: Draw 1 card.
● 3 or more: Add 1 monster from your Graveyard to your hand.
(Secret Rare)
Rating: 1 out of 5
About as advanced as many baby toys.
Return of the Duelist (REDU-EN087)
Spellbook Library of the Crescent
SPELL / Normal Spell
If you have no "Spellbook" Spell Cards in your Graveyard: Reveal 3 "Spellbook" Spell Cards with different names from your Deck, your opponent randomly adds 1 of them to your hand, and shuffle the rest back into your Deck. You can only activate 1 "Spellbook Library of the Crescent" per turn. You cannot activate any Spell Cards the turn you activate this card, except "Spellbook" Spell Cards.
(Rare)
Rating: 1 out of 5
Even regular library cards aren't this restrictive.
Return of the Duelist (REDU-EN086)
Noble Arms - Gallatin
SPELL / Equip Spell
You can only control 1 face-up "Noble Arms - Gallatin". Equip only to a Warrior-Type monster. It gains 1000 ATK. During each of your Standby Phases, it loses 200 ATK. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 face-up Warrior-Type "Noble Knight" monster you control; equip this card to that target. This effect of "Noble Arms - Gallatin" can only be used once per turn.
(Common)
Rating: 1 out of 5
Welcome to Stim-Pack revisted.
Return of the Duelist (REDU-EN085)
Revival Golem
EARTH / Effect Monster / Level 4 / ATK 100 / DEF 2100
(Rock / Effect)

The effect of "Revival Golem" can only be used once per turn. When this card is sent from your Deck to the Graveyard: Activate 1 of these effects.
● Special Summon this card from the Graveyard.
● Add this card from the Graveyard to your hand.
(Rare)
Rating: 2 out of 5
Not too bad since it can revive itself and packs 2100 DEF. The effect is once per turn though.
Return of the Duelist (REDU-EN084)
Imairuka
WATER / Effect Monster / Level 2 / ATK 1000 / DEF 1000
(Sea Serpent / Effect)

When this card on the field is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard: Send the top card of your Deck to the Graveyard, then, if it was a WATER monster, draw 1 card.
(Rare)
Rating: 1 out of 5
Milling your own Deck for a 33% chance at a WATER monster and a draw.
Return of the Duelist (REDU-EN083)
Blue Dragon Ninja
WATER / Effect Monster / Level 5 / ATK 2100 / DEF 1200
(Sea Serpent / Effect)

Once per turn, during either player's turn: You can discard 1 "Ninja" monster and 1 "Ninjitsu Art" card to target 1 face-up monster your opponent controls; this turn, that monster's effects are negated, also that monster cannot attack.
(Super Rare)
Rating: 1 out of 5
Fiendish Chain is free. (#64)
Return of the Duelist (REDU-EN082)
Lightray Madoor
LIGHT / Effect Monster / Level 6 / ATK 1200 / DEF 3000
(Spellcaster / Effect)

If 3 or more of your LIGHT monsters are banished, you can Special Summon this card (from your hand). Once per turn, this card cannot be destroyed by battle.
(Common)
Rating: 3 out of 5
No Summon requirements rank it about as good as Labyrinth Wall (#35) and Millennium Shield.
Return of the Duelist (REDU-EN081)
Prophecy Destroyer
DARK / Effect Monster / Level 6 / ATK 2500 / DEF 1200
(Spellcaster / Effect)

If this card is in your Graveyard: You can banish 3 "Spellbook" Spell Cards from your Graveyard; Special Summon this card from your Graveyard.
(Ultra Rare) & (Ultimate Rare)
Rating: 3 out of 5
Decent on its own, but the effect is hardly worth it.
Return of the Duelist (REDU-EN080)
Lucky Punch
TRAP / Continuous Trap
Once per turn, when an opponent's monster declares an attack: You can toss a coin 3 times. If the result is 3 heads, draw 3 cards, but if the result is 3 tails, destroy this card. If this face-up card on the field is destroyed: You lose 6000 Life Points.
(Common)
Rating: 1 out of 5
If anything, this holds back your punches until it deals you 6000 damage.
Return of the Duelist (REDU-EN079)
Rebound
TRAP / Counter Trap
When your opponent activates a Spell Card, Trap Card, or monster effect that returns a card(s) from the field to the hand: Negate that effect, and if you do, send 1 card from your opponent's hand (at random) or from their side of the field to the Graveyard. When this Set card is destroyed by your opponent's card effect and sent to the Graveyard: Draw 1 card.
(Super Rare)
Rating: 1 out of 5
Blocks one of the least potent ways of getting rid of a monster and then doesn't do anything.
Return of the Duelist (REDU-EN078)
Soul Drain
TRAP / Continuous Trap
Activate by paying 1000 Life Points. Monsters that are banished, as well as monsters in the Graveyard, cannot activate their effects (that start a Chain).
(Rare)
Rating: 2 out of 5
The ones in the hand and field are still fair game, but this blocks ones otherwise unaffected.
Return of the Duelist (REDU-EN077)
Three of a Kind
TRAP / Normal Trap
If you control 3 or more monsters with the same name, except Tokens: Target 3 cards your opponent controls; destroy those targets.
(Common)
Rating: 2 out of 5
Getting 3 of any monster can be tricky, but the reward is okay.
Return of the Duelist (REDU-EN076)
Void Trap Hole
TRAP / Normal Trap
When your opponent Special Summons a monster(s) with 2000 or more ATK: Negate the effects of one of those monsters with 2000 or more ATK, and if you do, destroy it.
(Super Rare)
Rating: 3 out of 5
The affected monster(s) are finished, unless they have under 2000 ATK or isn't Special Summoned.
Return of the Duelist (REDU-EN075)
Turnabout
TRAP / Normal Trap
If there is a face-up monster on the field whose current Level is different from its original Level: Change all monsters on the field to face-down Defense Position.
(Common)
Rating: 1 out of 5
Book of Eclipse (#62) is still a much more viable choice.
Return of the Duelist (REDU-EN074)
Compulsory Escape Device
TRAP / Normal Trap
Each player chooses 1 monster they control, then shuffles it into the Deck.
(Common)
Rating: 1 out of 5
Thankfully, it's not actually required in anyone's Deck.
Return of the Duelist (REDU-EN073)
Xyz Soul
TRAP / Normal Trap
Target 1 Xyz Monster in either player's Graveyard; all monsters you currently control gain ATK equal to its Rank x 200, then you can shuffle it into the Extra Deck. This ATK increase lasts until the End Phase.
(Common)
Rating: 1 out of 5
It'd need to be at least a Rank 5 Xyz Monster to give it a good boost, but Axe of Despair is much better.
Return of the Duelist (REDU-EN072)
Madolche Tea Break
TRAP / Counter Trap
When a Spell/Trap Card is activated, if you have no monsters in your Graveyard: Negate the activation, and if you do, return it to the hand, then, if you control a face-up "Madolche Puddingcess", you can destroy 1 card your opponent controls.
(Rare)
Rating: 1 out of 5
They'll be the ones to spill the tea.
Return of the Duelist (REDU-EN071)
Madolche Waltz
TRAP / Continuous Trap
Each time a "Madolche" monster you control attacks or is attacked, after damage calculation: Inflict 300 damage to your opponent.
(Common)
Rating: 1 out of 5
Dancing with them will give you your literal just deserts.
Return of the Duelist (REDU-EN070)
Madolche Lesson
TRAP / Normal Trap
Target 1 "Madolche" monster in your Graveyard; shuffle that target into the Deck, and if you do, all "Madolche" monsters you currently control gain 800 ATK and DEF, then you can shuffle 1 other monster from your Graveyard into the Deck.
(Common)
Rating: 1 out of 5
This will be part of their summmer school curriculum.
Return of the Duelist (REDU-EN069)
Stonehenge Methods
TRAP / Normal Trap
When a face-up "Chronomaly" monster(s) you control is destroyed by battle or by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower "Chronomaly" monster from your Deck in face-up Defense Position. It cannot change its battle position.
(Common)
Rating: 1 out of 5
Hero Signal for Chronomalies.
Return of the Duelist (REDU-EN068)
Heroic Retribution Sword
TRAP / Normal Trap
Target 1 face-up "Heroic" monster you control; equip this card to that target. All Battle Damage you take from battles involving the equipped monster is also inflicted to your opponent. After damage calculation: Destroy any opponent's monster that battles the equipped monster.
(Common)
Rating: 1 out of 5
Run Yubel (#6) instead and force the damage only to your opponent.
Return of the Duelist (REDU-EN067)
Gagagarush
TRAP / Normal Trap
When a face-up "Gagaga" monster(s) you control is targeted by the effect of an opponent's monster: Negate the effect of that opponent's monster, and if you do, destroy it, then inflict damage to your opponent equal to the destroyed monster's ATK or DEF in the Graveyard (whichever is higher).
(Common)
Rating: 2 out of 5
Perhaps a tad better than Divine Wrath, (#50) though Gagaga monsters (#1) are quite weak.
Return of the Duelist (REDU-EN066)
Impenetrable Attack
TRAP / Normal Trap
During the Battle Phase, activate 1 of these effects.
● Target 1 monster on the field; it cannot be destroyed by battle or by card effects during this Battle Phase.
● You take no Battle Damage during this Battle Phase.
(Common)
Rating: 2 out of 5
First effect does go a bit beyond Waboku, but is less versatile as a whole.
Return of the Duelist (REDU-EN065)
Cold Feet
SPELL / Quick-Play Spell
You cannot activate, Set, or use the effects of any Spell/Trap Cards this turn.
(Short Print Common)
Rating: 1 out of 5
Gives you the cold shoulder as well.
Return of the Duelist (REDU-EN064)
Catapult Zone
SPELL / Field Spell
Once per turn, if a monster you control would be destroyed by battle, you can send 1 Rock-Type monster from your Deck to the Graveyard instead..
(Common)
Rating: 2 out of 5
I guess it's not much of a loss if you send a weak Rock-Type monster, but thise aren't very good either.
Return of the Duelist (REDU-EN063)
Generation Force
SPELL / Normal Spell
If you control an Xyz Monster: Add 1 "Xyz" card from your Deck to your hand.
(Common)
Rating: 1 out of 5
A card to remind us how bad much of the set was.
Return of the Duelist (REDU-EN062)
Where Arf Thou?
SPELL / Normal Spell
If you control a face-up Level 1 monster: Add 1 Level 1 monster from your Deck to your hand. During the End Phase of this turn, take 2000 damage if you did not Normal Summon the added monster, or a card with the same name, after activating this card.
(Common)
Rating: 1 out of 5
Thy card is an utmost copy of Graverobber. (#72)
Return of the Duelist (REDU-EN061)
Madolche Chateau
SPELL / Field Spell
When this card is activated: Shuffle all "Madolche" monsters in your Graveyard into the Deck. All "Madolche" monsters on the field gain 500 ATK and DEF. If a monster(s) in your Graveyard would be returned to the Deck by the effect of a "Madolche" monster, you can add it to your hand instead.
(Common)
Rating: 1 out of 5
Recess for the family, but none of the parts really work.
Return of the Duelist (REDU-EN060)
Spellbook of Wisdom
SPELL / Quick-Play Spell
Target 1 face-up Spellcaster-Type monster on the field and activate 1 of these effects;
● It is unaffected by other Spell effects this turn.
● It is unaffected by Trap effects this turn.
(Rare)
Rating: 2 out of 5
Not a lot of knowledge is gained with this.
Return of the Duelist (REDU-EN059)
Spellbook of Life
SPELL / Equip Spell
Banish 1 Spellcaster-Type monster from your Graveyard and reveal 1 other "Spellbook" Spell Card in your hand to target 1 Spellcaster-Type monster in your Graveyard; Special Summon that target in face-up Attack Position and equip it with this card. The equipped monster's Level is increased by the Level of the monster that was banished for this card's activation. You can only activate 1 "Spellbook of Life" per turn.
(Super Rare)
Rating: 1 out of 5
You'll already have 1 less option to revive before it's done anything.
Return of the Duelist (REDU-EN058)
Spellbook of Power
SPELL / Normal Spell
Target 1 face-up Spellcaster-Type monster you control; until the End Phase, it gains 1000 ATK. Also, until the End Phase, each time it destroys an opponent's monster by battle: You can add 1 "Spellbook" Spell Card from your Deck to your hand. You can only activate 1 "Spellbook of Power" per turn.
(Common)
Rating: 1 out of 5
Its power is about 1/2 of Axe of Despair.
Return of the Duelist (REDU-EN057)
Spellbook of Secrets
SPELL / Normal Spell
Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.
(Ultra Rare) & (Ultimate Rare)
Rating: 1 out of 5
Every chapter is the same, and none of them have any value.
Return of the Duelist (REDU-EN056)
Galaxy Queen's Light
SPELL / Normal Spell
Target 1 face-up Level 7 or higher monster you control; the Levels of all other face-up monsters you currently control become the current Level of that monster, until the End Phase.
(Common)
Rating: 2 out of 5
Quite the strict requirement, but it does make Rank 7 or higher monsters easier to play.
Return of the Duelist (REDU-EN055)
Chronomaly Pyramid Eye Tablet
SPELL / Continuous Spell
All "Chronomaly" monsters you control gain 800 ATK.
(Common)
Rating: 1 out of 5
The Deck could've been pretty potent if the members had higher stats for their Level.
Return of the Duelist (REDU-EN054)
Chronomaly Technology
SPELL / Normal Spell
Target 1 "Chronomaly" monster in your Graveyard; banish it, then look at the top 2 cards of your Deck, add 1 of them to your hand, and send the other to the Graveyard. You can only activate 1 "Chronomaly Technology" per turn. You cannot Special Summon any monsters during the turn you activate this card, except "Chronomaly" monsters.
(Common)
Rating: 1 out of 5
It's like going back to dial-up and Windows 98.
Return of the Duelist (REDU-EN053)
Heroic Chance
SPELL / Normal Spell
Target 1 face-up "Heroic" monster you control; this turn, double its ATK, but it cannot attack your opponent directly. You can only activate 1 "Heroic Chance" per turn.
(Common)
Rating: 2 out of 5
Even the weaker ones will become strong, but they can't attack directly.
Return of the Duelist (REDU-EN052)
Overlay Regen
SPELL / Normal Spell
Target 1 face-up Xyz Monster on the field; attach this card to it as an Xyz Material.
(Common)
Rating: 2 out of 5
An extra material can go a long way, but it does nothing else.
Return of the Duelist (REDU-EN051)
Gagagarevenge
SPELL / Equip Spell
Target 1 "Gagaga" monster in your Graveyard; Special Summon it and equip it with this card. When this card leaves the field, destroy the equipped monster. When this card is sent to the Graveyard because the equipped monster was used as an Xyz Material: All Xyz Monsters you currently control gain 300 ATK.
(Super Rare)
Rating: 1 out of 5
Revenge is never the answer, especially if limited to an Archetype. (#3)
Return of the Duelist (REDU-EN050)
Sword Breaker
EARTH / Xyz Monster / Rank 6 / ATK 2700 / DEF 1000
(Warrior / Xyz / Effect)

2 Level 6 monsters
Once per turn: You can detach 1 Xyz Material from this card to declare 1 Monster Type; this card gains the following effect. At the start of the Damage Step, if this card battles a monster of a Type that has been declared: Destroy that monster.
(Super Rare)
Rating: 1 out of 5
Catastor (#26) only cares that the monsters are face-up.
Return of the Duelist (REDU-EN049)
Fairy King Albverdich
EARTH / Xyz Monster / Rank 4 / ATK 2300 / DEF 1400
(Plant / Xyz / Effect)

2 Level 4 EARTH monsters
Once per turn: You can detach 1 Xyz Material from this card; all non-EARTH monsters currently on the field lose 500 ATK and DEF.
(Rare)
Rating: 1 out of 5
Ditch this and use something of real reward like Number 32. (#42)
Return of the Duelist (REDU-EN048)
Soul of Silvermountain
EARTH / Xyz Monster / Rank 3 / ATK 1800 / DEF 2200
(Rock / Xyz / Effect)

2 Level 3 EARTH monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 Set card in your opponent's Spell & Trap Card Zone; it cannot be activated while this card is face-up on the field. If this card destroys an opponent's monster by battle while it has Xyz Material: You can target 1 EARTH monster in your Graveyard; Special Summon that target in face-up Defense Position.
(Super Rare)
Rating: 1 out of 5
Their soul purpose is copying better cards.
Return of the Duelist (REDU-EN047)
Alchemic Magician
DARK / Xyz Monster / Rank 4 / ATK 1500 / DEF 1500
(Spellcaster / Xyz / Effect)

3 Level 4 Spellcaster-Type monsters
This card gains 200 ATK for each Spell Card in your Graveyard. Once per turn, during your End Phase: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard; choose 1 Spell Card from your Deck, then Set it in your Spell & Trap Card Zone.
(Super Rare)
Rating: 2 out of 5
You can still use the Set card once it's Set (unless a Quick-Play Spell or a Trap).
Return of the Duelist (REDU-EN046)
Gear Gigant X
EARTH / Xyz Monster / Rank 4 / ATK 2300 / DEF 1500
(Machine / Xyz / Effect)

2 Level 4 Machine-Type monsters
Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.
(Secret Rare)
Rating: 3 out of 5
Fetch any Karakuri (#88) or strong Machine you want, but the last effect is more limited.
Return of the Duelist (REDU-EN045)
Heirophant of Prophecy
DARK / Xyz Monster / Rank 7 / ATK 2800 / DEF 2600
(Spellcaster / Xyz / Effect)

2 Level 7 Spellcaster-Type monsters
Once per turn: You can detach 1 Xyz Material from this card; destroy Spell/Trap Card(s) your opponent controls, up to the number of "Spellbook" Spell Cards in your Graveyard.
(Ultra Rare) & (Ultimate Rare)
Rating: 1 out of 5
Heavy Storm (#31) is much better than a variant of R - Righteous Justice.
Return of the Duelist (REDU-EN044)
Superdimensional Robot Galaxy Destroyer
LIGHT / Xyz Monster / Rank 10 / ATK 5000 / DEF 2000
(Machine / Xyz / Effect)

3 Level 10 monsters
Once per turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards your opponent controls. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.
(Ultra Rare) & (Ultimate Rare)
Rating: 3 out of 5
Quite the powerhouse, and only for 1 material for the effect. Heavy Storm (#31)is still better though.
Return of the Duelist (REDU-EN043)
Number 33: Chronomaly Machu Mech
LIGHT / Xyz Monster / Rank 5 / ATK 2400 / DEF 1500
(Machine / Xyz / Effect)

2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between its original ATK and current ATK, and if you do, this card gains ATK equal to the damage inflicted.
(Ultra Rare) & (Ultimate Rare)
Rating: 1 out of 5
Low on the Numbers list and poor just about everything else.
Return of the Duelist (REDU-EN042)
Chronomaly Crystal Chrononaut
LIGHT / Xyz Monster / Rank 3 / ATK 2100 / DEF 1000
(Psychic / Xyz / Effect)

2 Level 3 monsters
Once per turn, when this card is targeted for an attack: You can detach 1 Xyz Material from this card; this turn, this card cannot be destroyed by battle or by card effects, also your opponent takes any Battle Damage you would have taken from battles involving this card.
(Super Rare)
Rating: 3 out of 5
Weaker than Excalibur, but has better effects.
Return of the Duelist (REDU-EN041)
Heroic Champion - Excalibur
LIGHT / Xyz Monster / Rank 4 / ATK 2000 / DEF 2000
(Warrior / Xyz / Effect)

2 Level 4 Warrior-Type monsters
Once per turn: You can detach 2 Xyz Materials from this card; this card's ATK becomes double its original ATK until your opponent's next End Phase.
(Ultra Rare), (Ultimate Rare) & (Ghost Rare)
Rating: 2 out of 5
Would've had more merit for its rarity and a higher rating if it cost only 1 Xyz Material for the effect.
Return of the Duelist (REDU-EN040)
Goblin Marauding Squad
EARTH / Effect Monster / Level 4 / ATK 1900 / DEF 0
(Beast-Warrior / Effect)

When this card declares an attack, your opponent cannot activate cards or effects. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
(Short Print Common)
Rating: 2 out of 5
Better than others like it, but still has their side-effect.
Return of the Duelist (REDU-EN039)
Three Thousand Needles
EARTH / Effect Monster / Level 8 / ATK 3000 / DEF 1800
(Beast / Effect)

At the end of the Damage Step, if this Defense Position card was attacked by a monster whose ATK is lower than this card's DEF: Destroy the attacking monster.
(Short Print Common)
Rating: 3 out of 5
Took many years (#27) to get rated a 3, but it's also packing the same effect as the others. (#28)
Return of the Duelist (REDU-EN038)
Grandsoil the Elemental Lord
EARTH / Effect Monster / Level 8 / ATK 2800 / DEF 2200
(Beast-Warrior / Effect)

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 EARTH monsters in your Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 monster in either player's Graveyard; Special Summon that target to your side of the field. If this card leaves the field, skip the Battle Phase of your next turn.
(Secret Rare)
Rating: 1 out of 5
Using this over a myriad of better EARTH monsters (SD7 #9) would be an elemental mistake.
Return of the Duelist (REDU-EN037)
Illusory Snatcher
DARK / Effect Monster / Level 7 / ATK 2400 / DEF 1000
(Fiend / Effect)

When you Tribute Summon a monster: You can Special Summon this card from your hand, and if you do, the Type, Attribute, and Level of this card become the same as that face-up Tribute Summoned monster.
(Super Rare)
Rating: 2 out of 5
Basically limited to Level 5 or higher monsters, but can help with Xyz Summons.
Return of the Duelist (REDU-EN036)
Atlantean Attack Squad
WATER / Effect Monster / Level 3 / ATK 1400 / DEF 0
(Sea Serpent / Effect)

This card gains 800 ATK while you control a face-up Fish, Sea Serpent, or Aqua-Type monster other than this card.
(Common)
Rating: 1 out of 5
They're not packing much punch, even with the boost applied.
Return of the Duelist (REDU-EN035)
Block Golem
EARTH / Effect Monster / Level 3 / ATK 1000 / DEF 1500
(Rock / Effect)

If all the monsters in your Graveyard are EARTH: You can Tribute this card to target 2 Level 4 or lower Rock-Type monsters in your Graveyard, except "Block Golem"; Special Summon those targets, but their effects that activate on the field cannot be activated this turn.
(Common)
Rating: 2 out of 5
Virtually useless except for the effect.
Return of the Duelist (REDU-EN034)
Dust Knight
EARTH / Effect Monster / Level 3 / ATK 1400 / DEF 1200
(Warrior / Flip / Effect)

FLIP: Send 1 EARTH monster from your Deck to the Graveyard.
(Rare)
Rating: 2 out of 5
One of the slower monster variants of Foolish Burial. (SDRL #20)
Return of the Duelist (REDU-EN033)
Silver Sentinel
EARTH / Effect Monster / Level 4 / ATK 1500 / DEF 1300
(Warrior / Effect)

You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During the End Phase of the turn this Set card in your Spell & Trap Card Zone was destroyed by an opponent's card effect and sent to the Graveyard: Target 1 card your opponent controls (if possible); Special Summon this card from the Graveyard, and if you do, destroy that target (if any).
(Ultra Rare) & (Ultimate Rare)
Rating: 1 out of 5
Hey look. It's a prototype for Artifacts. (#16)
Return of the Duelist (REDU-EN032)
Little Trooper
EARTH / Effect Monster / Level 1 / ATK 900 / DEF 500
(Warrior / Effect)

If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Warrior-Type monster from your Deck in face-down Defense Position.
(Common)
Rating: 1 out of 5
Did we really need a Warrior version of Apprentice Magician?
Return of the Duelist (REDU-EN031)
Uniflora, Mystical Beast of the Forest
EARTH / Effect Monster / Level 1 / ATK 700 / DEF 500
(Beast / Effect)

If all the monsters in your Graveyard are Beast-Type: You can Tribute this card; Special Summon 1 Beast-Type monster from your hand or Graveyard, except "Uniflora, Mystical Beast of the Forest", but it cannot attack this turn.
(Common)
Rating: 2 out of 5
Very few options here, but even then, the new monster is stuck until next turn.
Return of the Duelist (REDU-EN030)
Geargiarmor
EARTH / Effect Monster / Level 4 / ATK 1100 / DEF 1900
(Machine / Effect)

Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add 1 "Geargia" monster from your Deck to your hand, except "Geargiarmor".
(Super Rare)
Rating: 2 out of 5
A Machine variant of the Rock monsters (#13) from years ago that isn't much better.
Return of the Duelist (REDU-EN029)
Geargiarsenal
EARTH / Effect Monster / Level 4 / ATK 1500 / DEF 500
(Machine / Effect)

This card gains 200 ATK for each face-up "Geargia" monster you control. You can Tribute this card; Special Summon 1 "Geargia" monster from your Deck, except "Geargiarsenal", in face-up Defense Position.
(Rare)
Rating: 1 out of 5
They won't last long enough whether you apply the first or 2nd effect.
Return of the Duelist (REDU-EN028)
Geargiaccelerator
EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 800
(Machine / Effect)

If you control a face-up "Geargia" monster, you can Special Summon this card (from your hand) in face-up Defense Position. When this card is sent from the field to the Graveyard: You can target 1 "Geargia" monster in your Graveyard, except "Geargiaccelerator"; add that target to your hand.
(Common)
Rating: 1 out of 5
Quite frankly some of the worst Machine monsters (#15) in recent years.
Return of the Duelist (REDU-EN027)
Geargiano Mk-II
EARTH / Effect Monster / Level 3 / ATK 1000 / DEF 500
(Machine / Effect)

When this card is Normal or Flip Summoned: You can Special Summon 1 "Geargia" monster from your hand or Graveyard in face-up Defense Position.
(Rare)
Rating: 1 out of 5
New Machines that Bandit Keith would probably accept, but they're weaker than his older ones. (#45)
Return of the Duelist (REDU-EN026)
Madolche Puddingcess
EARTH / Effect Monster / Level 5 / ATK 1000 / DEF 1000
(Fairy / Effect)

When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. While you have no monsters in your Graveyard, this card gains 800 ATK and DEF. After damage calculation, when this card battles an opponent's monster: You can target 1 card your opponent controls; destroy that target.
(Ultra Rare) & (Ultimate Rare)
Rating: 1 out of 5
You'll find her in a six-pack of Jello snacks.
Return of the Duelist (REDU-EN025)
Madolche Butlerusk
EARTH / Effect Monster / Level 4 / ATK 1500 / DEF 800
(Spellcaster / Effect)

When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is Normal Summoned: You can add 1 Field Spell Card from your Deck to your hand. There must be another face-up "Madolche" monster on the field to activate and to resolve this effect.
(Common)
Rating: 1 out of 5
They're always spilling food and drinks at parties.
Return of the Duelist (REDU-EN024)
Madolche Magileine
EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1200
(Spellcaster / Effect)

When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is Normal or Flip Summoned: You can add 1 "Madolche" monster from your Deck to your hand.
(Super Rare)
Rating: 1 out of 5
ROTA for Madolches (#32), but without the potency Warriors have. (SD5 #15)
Return of the Duelist (REDU-EN023)
Madolche Chouxvalier
EARTH / Effect Monster / Level 4 / ATK 1700 / DEF 1300
(Warrior / Effect)

When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. Your opponent cannot target face-up "Madolche" monsters for attacks, except "Madolche Chouxvalier".
(Rare)
Rating: 1 out of 5
Whether it's 1700 or 1000, there isn't a threat here.
Return of the Duelist (REDU-EN022)
Madolche Baaple
EARTH / Effect Monster / Level 3 / ATK 0 / DEF 1800
(Beast / Effect)

When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. Once per turn: You can target 1 face-up Attack Position "Madolche" monster you control and 1 face-up Attack Position monster your opponent controls; if both monsters are still on the field, change them to face-up Defense Position, and if you do, the ones changed by this effect cannot have their battle positions changed until the end of your opponent's next turn.
(Common)
Rating: 2 out of 5
There's not a lot baked into this dessert, just 1800 DEF.
Return of the Duelist (REDU-EN021)
Madolche Mewfeuille
EARTH / Effect Monster / Level 3 / ATK 300 / DEF 500
(Beast / Effect)

When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is Normal Summoned: You can Special Summon 1 "Madolche" monster from your hand.
(Common)
Rating: 1 out of 5
Marauding Captain (SD5 #9) has 4 times this card's ATK and the better effect.
Return of the Duelist (REDU-EN020)
High Priestess of Prophecy
LIGHT / Effect Monster / Level 7 / ATK 2500 / DEF 2100
(Spellcaster / Effect)

You can reveal 3 "Spellbook" Spell Cards in your hand; Special Summon this card from your hand. Once per turn: You can banish 1 "Spellbook" Spell Card from your hand or Graveyard to target 1 card on the field; destroy that target.
(Secret Rare)
Rating: 1 out of 5
The Deck's very own Dark Magician, with 1/3 the potency of Dark Armed Dragon (#19)
Return of the Duelist (REDU-EN019)
Charioteer of Prophecy
WIND / Effect Monster / Level 4 / ATK 1800 / DEF 1300
(Spellcaster / Effect)

Once per turn: You can discard 1 "Spellbook" Spell Card to target 1 Spellcaster-Type monster in your Graveyard; add that target to your hand.
(Common)
Rating: 3 out of 5
The effect is a worse Monster Reincarnation, (#45) but the ATK is a worthwhile investment.
Return of the Duelist (REDU-EN018)
Strength of Prophecy
FIRE / Effect Monster / Level 4 / ATK 1500 / DEF 1400
(Spellcaster / Effect)

Once per turn: You can shuffle 1 "Spellbook" Spell Card from your Graveyard into your Deck to target 1 face-up Spellcaster-Type monster on the field; increase its Level by 1 and its ATK by 500.
(Common)
Rating: 1 out of 5
Even Gorg the Strong (#60) can beat this.
Return of the Duelist (REDU-EN017)
Temperance of Prophecy
EARTH / Effect Monster / Level 3 / ATK 1000 / DEF 1000
(Spellcaster / Effect)

During your Main Phase, if you have activated a "Spellbook" Spell Card previously this turn: You can Tribute this card; Special Summon 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster from your Deck. You cannot Special Summon another Level 5 or higher monster during the turn you activate this effect.
(Super Rare)
Rating: 1 out of 5
Why not use Magical Dimension and bring out something good quickly?
Return of the Duelist (REDU-EN016)
Amores of Prophecy
EARTH / Effect Monster / Level 3 / ATK 600 / DEF 2000
(Spellcaster / Effect)

Once per turn: You can reveal 1 "Spellbook" Spell Card in your hand; Special Summon 1 Level 4 or lower Spellcaster-Type monster from your hand.
(Common)
Rating: 2 out of 5
I'll take 2000 DEF for Amores of Prophecy, Alex.
Return of the Duelist (REDU-EN015)
Spellbook Magician of Prophecy
WATER / Effect Monster / Level 2 / ATK 500 / DEF 400
(Spellcaster / Effect)

When this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell Card from your Deck to your hand.
(Ultra Rare) & (Ultimate Rare)
Rating: 1 out of 5
The Prophecy has begun, but they have the worst library books imaginable.
Return of the Duelist (REDU-EN014)
Chronomaly Moai
EARTH / Effect Monster / Level 5 / ATK 1800 / DEF 1600
(Rock / Effect)

If you control a face-up "Chronomaly" monster, you can Special Summon this card (from your hand) in face-up Defense Position.
(Common)
Rating: 1 out of 5
Has good stats for a Level 4 monster, but it's Level 5.
Return of the Duelist (REDU-EN013)
Chronomaly Crystal Skull
LIGHT / Effect Monster / Level 3 / ATK 900 / DEF 600
(Rock / Effect)

If you control a face-up "Chronomaly" monster: You can discard this card to the Graveyard; add 1 "Chronomaly" monster from your Deck or Graveyard to your hand, except "Chronomaly Crystal Skull". The effect of "Chronomaly Crystal Skull" can only be used once per turn.
(Rare)
Rating: 1 out of 5
I guess this is what happened to Yanagi's Crystal Skull card. (BLCR #22)
Return of the Duelist (REDU-EN012)
Chronomaly Crystal Bones
LIGHT / Effect Monster / Level 3 / ATK 1300 / DEF 400
(Rock / Effect)

If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). When you do: You can Special Summon 1 "Chronomaly" monster from your hand or Graveyard, except "Chronomaly Crystal Bones".
(Rare)
Rating: 1 out of 5
This won't have any marrow escapes in battle. It'll just be dislocated or worse.
Return of the Duelist (REDU-EN011)
Chronomaly Golden Jet
LIGHT / Effect Monster / Level 4 / ATK 1300 / DEF 1400
(Machine / Effect)

Once per turn: You can increase the Levels of all "Chronomaly" monsters you currently control by 1.
(Common)
Rating: 1 out of 5
Konami keeps applying fool's gold to monsters.
Return of the Duelist (REDU-EN010)
Chronomaly Colossal Head
EARTH / Effect Monster / Level 4 / ATK 800 / DEF 1600
(Rock / Effect)

You can banish this card from your Graveyard to target 1 Level 3 or higher Attack Position monster on the field; change it to face-up or face-down Defense Position. The effect of "Chronomaly Colossal Head" can only be used once per turn.
(Rare)
Rating: 1 out of 5
Book of Moon is much better.
Return of the Duelist (REDU-EN009)
Chronomaly Mayan Machine
EARTH / Effect Monster / Level 3 / ATK 1500 / DEF 700
(Rock / Effect)

This card can be treated as 2 Tributes for the Tribute Summon of a Machine-Type monster.
(Common)
Rating: 2 out of 5
Most Machines are DARK or EARTH so we have better choices honestly, (#29) though this is searchable.
Return of the Duelist (REDU-EN008)
Heroic Challenger - Double Lance
EARTH / Effect Monster / Level 4 / ATK 1700 / DEF 900
(Warrior / Effect)

When this card is Normal Summoned: You can Special Summon 1 "Heroic Challenger - Double Lance" from your hand or Graveyard in face-up Defense Position. This card cannot be used as a Synchro Material Monster. This card cannot be used as an Xyz Material, except for the Xyz Summon of a Warrior-Type monster.
(Rare)
Rating: 1 out of 5
Why would I even use 1 copy when it's so highly restrained on what I can do with it?
Return of the Duelist (REDU-EN007)
Heroic Challenger - Swordshield
EARTH / Effect Monster / Level 4 / ATK 0 / DEF 2000
(Warrior / Effect)

During either player's turn, if you control a face-up "Heroic" monster: You can send this card from your hand to the Graveyard; for the rest of this turn, you take no Battle Damage and "Heroic" monsters you control cannot be destroyed by battle.
(Common)
Rating: 2 out of 5
The Deck needs this as they're mostly quite weak, but this also works okay on its own.
Return of the Duelist (REDU-EN006)
Heroic Challenger - War Hammer
EARTH / Effect Monster / Level 6 / ATK 2100 / DEF 1300
(Warrior / Effect)

When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can equip the destroyed monster to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains ATK equal to that equipped monster's ATK.
(Common)
Rating: 2 out of 5
Quite literally a weaker Goyo Guardian. (#42)
Return of the Duelist (REDU-EN005)
Heroic Challenger - Spartan
EARTH / Effect Monster / Level 4 / ATK 1600 / DEF 1000
(Warrior / Effect)

Once per turn, when an opponent's monster declares an attack: You can target 1 face-up "Heroic" monster you control, except this card; this card gains ATK equal to that face-up monster's original ATK, until the end of the Battle Phase.
(Common)
Rating: 1 out of 5
Honest (#1) works in the hand, which is leagues better than using 1 on the field.
Return of the Duelist (REDU-EN004)
Photon Caesar
LIGHT / Effect Monster / Level 8 / ATK 2000 / DEF 2800
(Warrior / Effect)

When this card is Normal or Flip Summoned: You can Special Summon 1 "Photon Caesar" from your hand or Deck.
(Common)
Rating: 1 out of 5
Their pizza is likely undercooked.
Return of the Duelist (REDU-EN003)
ZW - Phoenix Bow
FIRE / Effect Monster / Level 3 / ATK 1100 / DEF 0
(Winged Beast / Effect)

You can target 1 face-up "Number C39: Utopia Ray" you control; equip this card from your hand to that target. It gains 1100 ATK. When the equipped monster destroys an opponent's monster by battle: Inflict 1000 damage to your opponent. You can only control 1 face-up "ZW - Phoenix Bow".
(Rare)
Rating: 1 out of 5
Hamon (#2) deals 1000 damage with 4000 ATK and DEF to boot.
Return of the Duelist (REDU-EN002)
Damage Mage
DARK / Effect Monster / Level 3 / ATK 600 / DEF 1200
(Spellcaster / Effect)

When you take damage from a card effect: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the damage you took.
(Common)
Rating: 2 out of 5
Hardly anything except a 1-time Prime Material Dragon.
Return of the Duelist (REDU-EN001)
Trance the Magic Swordsman
EARTH / Normal Monster / Level 6 / ATK 2600 / DEF 200
(Spellcaster / Normal)

A peculiar magician with considerable abilities. Supposedly, he's just returned from a trip to outer space.
(Common)
Rating: 3 out of 5
Tops even Dark Magician and Summoned Skull. Nice to see a 2nd Level 6 monster like Frostosaurus. (#2)
Return of the Duelist (REDU-EN000)
Noble Knight Gawayn
LIGHT / Effect Monster / Level 4 / ATK 1900 / DEF 500
(Warrior / Effect)

If you control a LIGHT Normal Monster, you can Special Summon this card (from your hand) in face-up Defense Position.
(Super Rare)
Rating: 3 out of 5
Good enough on its own so there's no need to use the effect, which also makes it quite vulnerable.