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Number Hunters (NUMH-EN) Card Ratings
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Number_Hunters_(TCG-EN-1E) | ||||
Number
Hunters (NUMH-EN060) Butterspy Protection |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Target 1 face-up Attack Position monster on the field;
change it to face-up Defense Position. Any damage you take for
the rest of the turn is halved. (Super Rare) |
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Rating: 2 out of 5 A bit like Enemy Controller with a bonus effect. It's also not tied to Butterspy monsters. |
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Number
Hunters (NUMH-EN059) Heraldry Record |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale: |
When an effect of your opponent's Xyz Monster is activated by
detaching its own Xyz Material(s): Negate the activation, and if you do, destroy it. (Super Rare) |
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Rating: 3 out of 5 That's going to hit quite a few Xyz Monsters. |
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Number
Hunters (NUMH-EN058) Number Wall |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
Activate only if you control a "Number" monster. "Number"
monsters on the field cannot be destroyed by card effects, and
cannot be destroyed by battle except with another "Number"
monster. When a "Number" monster you control is destroyed,
destroy this card. (Secret Rare) |
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Rating: 2 out of 5 It can help, but most of the time you won't see a battle between Number monsters. |
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Number
Hunters (NUMH-EN057) Insect Armor with Laser Cannon |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
Equip only to an Insect-Type monster. It gains 700 ATK. (Super Rare) |
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Rating: 2 out of 5 Decades late from its original release, but it beats Black Pendant to a degree. |
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Number
Hunters (NUMH-EN056) Overlay Capture |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Target 1 face-up Xyz Monster your opponent controls that has Xyz
Material and 1 face-up Xyz Monster you control;
detach all Xyz Materials from the opponent's monster, and if you
do, attach this card to your monster as an Xyz Material. (Super Rare) |
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Rating: 3 out of 5 About as good as negating the effect outright, and it requires nothing but an Xyz Monster on your field. |
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Number
Hunters (NUMH-EN055) Stoic Challenge |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
You can only control 1 "Stoic Challenge". Equip only to a
face-up Xyz Monster that has Xyz Material. It gains 600 ATK for
each Xyz Material attached to a monster you control, and any
battle damage your opponent takes from battles involving it and
their monster is doubled, but its effects cannot be activated.
During your opponent's End Phase: Send this
card to the Graveyard. When this card leaves the field, destroy
the equipped monster. (Super Rare) |
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Rating: 2 out of 5 For the time you have it, it can be useful, but also takes away the equipped monster's effects. |
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Number
Hunters (NUMH-EN054) Puppet Ritual |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
If your opponent's Life Points are at least 2000 higher than
yours: You can target 2 Level 8 "Gimmick
Puppet" monsters in your Graveyard; Special
Summon those targets. You can only activate 1 "Puppet Ritual"
per turn. You cannot conduct your Battle Phase the turn you
activate this card. (Super Rare) |
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Rating: 1 out of 5 Already at a disadvantage, this blocks you further by taking away your Battle Phase that turn. |
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Number
Hunters (NUMH-EN053) Resurrection of Chakra |
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SPELL | Ritual Spell | Level | ATK: DEF: |
Pendulum Scale: |
This card is used to Ritual Summon "Chakra". You must also
Tribute monsters from your hand or field whose total Levels
equal 7 or more. (Super Rare) |
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Rating: 1 out of 5 Should've been resurrected ages ago, where it would've had a shot at winning a battle or two. |
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Number
Hunters (NUMH-EN052) Chakra |
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DARK | Fiend / Ritual | Level 7 | ATK: 2450 DEF: 2000 |
Pendulum Scale: |
You can Ritual Summon this card with "Resurrection of Chakra". (Super Rare) |
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Rating: 1 out of 5 It's like the Premium Pack all over again, though that's had some good cards. |
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Number
Hunters (NUMH-EN051) Baby Tiragon |
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EARTH | Dragon / Xyz / Effect | Rank 1 | ATK: 900 DEF: 900 |
Pendulum Scale: |
3 Level 1 monsters During your Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 Level 1 monster you control; it can attack your opponent directly. (Super Rare) |
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Rating: 1 out of 5 They're practically begging not to be played, and they shouldn't with that info. |
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Number
Hunters (NUMH-EN050) Princess Cologne |
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LIGHT | Fairy / Xyz / Effect | Rank 4 | ATK: 500 DEF: 2200 |
Pendulum Scale: |
2 Level 4 monsters When this card is Xyz Summoned: You can target 1 "Box of Friends" in your Graveyard; Special Summon that target. If you control another monster, your opponent cannot target this card with cards, effects, or for attacks. If a face-up Normal Monster(s) you control is destroyed by battle or by card effect and sent to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon 1 Normal Monster from your Deck or Graveyard in face-up Defense Position. (Secret Rare) |
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Rating: 2 out of 5 Mostly supports Normal Monsters, and can easily obtain its 2nd effect, but it's still not great. |
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Number
Hunters (NUMH-EN049) Unformed Void |
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LIGHT | Aqua / Xyz / Effect | Rank 4 | ATK: 0 DEF: 0 |
Pendulum Scale: |
3 Level 4 monsters Once per turn, during your opponent's Main Phase: You can detach 1 Xyz Material from this card; this card gains ATK and DEF equal to the total ATK of all face-up Xyz Monsters your opponent currently controls (this is a Quick Effect). (Super Rare) |
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Rating: 2 out of 5 Possible powerhouse in the making, but its stats start at 0 and it has no other effects. |
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Number
Hunters (NUMH-EN048) Night Papilloperative |
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DARK | Warrior / Xyz / Effect | Rank 4 | ATK: 2600 DEF: 2000 |
Pendulum Scale: |
3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 300 ATK for each Xyz Material attached to a monster on the field. (Super Rare) |
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Rating: 2 out of 5 That boost isn't going to stay, but for the time being, it'll likely prove to make this relatively useful. |
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Number
Hunters (NUMH-EN047) Photon Alexandra Queen |
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LIGHT | Warrior / Xyz / Effect | Rank 4 | ATK: 2400 DEF: 2000 |
Pendulum Scale: |
2 Level 4 "Butterspy" monsters You can detach 1 Xyz Material from this card; return all monsters on the field to the hand, then inflict 300 damage to each player for each card returned to their hand. (Secret Rare) |
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Rating: 1 out of 5 No one wins with this card on the field. |
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Number
Hunters (NUMH-EN046) CXyz Skypalace Babylon |
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WIND | Machine / Xyz / Effect | Rank 11 | ATK: 3800 DEF: 4000 |
Pendulum Scale: |
3 Level 11 monsters When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the original ATK of the destroyed monster in the Graveyard. If this card has "Skypalace Gangaridai" as an Xyz Material, it gains this effect. ● Once per turn, if this card destroys a monster by battle: You can detach 1 Xyz Material from this card; it can make a second attack in a row. (Secret Rare) |
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Rating: 1 out of 5 Castle of Dark Illusions at least had a myriad of protection in the anime. For such high stats and Rank, it's awful. |
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Number
Hunters (NUMH-EN045) Skypalace Gangaridai |
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WIND | Machine / Xyz / Effect | Rank 10 | ATK: 3400 DEF: 3000 |
Pendulum Scale: |
2 Level 10 monsters You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. This card cannot attack the turn you activate this effect. (Secret Rare) |
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Rating: 1 out of 5 If you don't use the effect, it's a vanilla Rank 10, and if you do, it can't attack for such minimal results. |
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Number
Hunters (NUMH-EN044) CXyz Battleship Cherry Blossom |
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EARTH | Plant / Xyz / Effect | Rank 4 | ATK: 2400 DEF: 2000 |
Pendulum Scale: |
4 Level 4 monsters Once per turn, during your opponent's End Phase, if your opponent has more cards in their hand than you do: They discard 1 card. If this card has "Battlecruiser Dianthus" as an Xyz Material, it gains this effect. ● You can detach 1 Xyz Material from this card; inflict 300 damage to your opponent for each card on the field. You can only use this effect of "CXyz Battleship Cherry Blossom" once per turn. (Super Rare) |
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Rating: 2 out of 5 Pretty mediocre, but relatively easy to bring out. |
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Number
Hunters (NUMH-EN043) Battlecruiser Dianthus |
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EARTH | Plant / Xyz / Effect | Rank 3 | ATK: 2100 DEF: 1800 |
Pendulum Scale: |
3 Level 3 monsters You can detach 1 Xyz Material from this card; inflict 200 damage to your opponent for each card in their hand. You can only use the effect of "Battlecruiser Dianthus" once per turn. (Super Rare) |
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Rating: 1 out of 5 So a slightly stronger Aero Shark then? |
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Number
Hunters (NUMH-EN042) CXyz Comics Hero Legend Arthur |
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EARTH | Warrior / Xyz / Effect | Rank 5 | ATK: 3000 DEF: 2400 |
Pendulum Scale: |
3 Level 5 monsters Once per turn, this card cannot be destroyed by battle. If this card has "Comics Hero King Arthur" as an Xyz Material, it gains this effect. ● When this card destroys a monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; banish the destroyed monster, and if you do, inflict damage to your opponent equal to its original ATK. (Secret Rare) |
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Rating: 3 out of 5 Only 1 Rank higher than King Arthur and is quite good as a result. |
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Number
Hunters (NUMH-EN041) Comics Hero King Arthur |
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EARTH | Warrior / Xyz / Effect | Rank 4 | ATK: 2400 DEF: 1200 |
Pendulum Scale: |
2 Level 4 Warrior-Type monsters If this card would be destroyed by battle, you can detach 1 Xyz Material from this card instead. When you do: It gains 500 ATK, and if it does, inflict 500 damage to your opponent. (Secret Rare) |
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Rating: 3 out of 5 This is one comic hero I can stand by. |
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Number
Hunters (NUMH-EN040) CXyz Simon the Great Moral Leader |
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LIGHT | Spellcaster / Xyz / Effect | Rank 7 | ATK: 3000 DEF: 2500 |
Pendulum Scale: |
3 Level 7 monsters This card is unaffected by other monster effects. If this card has "Norito the Moral Leader" as an Xyz Material, it gains this effect. ● Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; change its battle position, and if you do, negate its effects until the end of this turn. (Secret Rare) |
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Rating: 2 out of 5 Not much to take charge with, but I can see it working for a turn or two. |
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Number
Hunters (NUMH-EN039) Norito the Moral Leader |
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LIGHT | Spellcaster / Xyz / Effect | Rank 6 | ATK: 2700 DEF: 2000 |
Pendulum Scale: |
2 Level 6 Spellcaster-Type monsters Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it. (Secret Rare) |
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Rating: 2 out of 5 There are some good Spellcasters out there, but this can only negate twice for such a high Rank. |
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Number
Hunters (NUMH-EN038) CXyz Coach Lord Ultimatrainer |
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FIRE | Warrior / Xyz / Effect | Rank 9 | ATK: 3800 DEF: 2300 |
Pendulum Scale: |
4 Level 9 monsters This card cannot be targeted by card effects. If this card has an Xyz Monster as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card; draw 1 card and reveal it, then if it was a monster, inflict 800 damage to your opponent. (Secret Rare) |
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Rating: 1 out of 5 High ATK and Rank, but nothing really to show for it that Safe Zone can't already do. |
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Number
Hunters (NUMH-EN037) Coach King Giantrainer |
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FIRE | Warrior / Xyz / Effect | Rank 8 | ATK: 2800 DEF: 2000 |
Pendulum Scale: |
3 Level 8 monsters You can detach 1 Xyz Material from this card; draw 1 card and reveal it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can use the effect of "Coach King Giantrainer" up to thrice per turn. (Secret Rare) |
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Rating: 1 out of 5 Three tries to deal 800 damage, but while you keep anything drawn, you don't get a Battle Phase at all. |
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Number
Hunters (NUMH-EN036) CXyz Mechquipped Djinn Angeneral |
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DARK | Fairy / Xyz / Effect | Rank 4 | ATK: 2600 DEF: 1600 |
Pendulum Scale: |
3 Level 4 monsters When this card is Xyz Summoned: You can target 1 Defense Position monster on the field; change that target to face-up Attack Position. If this card has "Mechquipped Angineer" as an Xyz Material, it gains this effect. ● When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent. (Super Rare) |
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Rating: 1 out of 5 All these guys require the original as material, which just hurts any chances for even a 2 in most cases. |
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Number
Hunters (NUMH-EN035) Mechquipped Angineer |
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LIGHT | Fairy / Xyz / Effect | Rank 3 | ATK: 1800 DEF: 1000 |
Pendulum Scale: |
2 Level 3 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster you control; change it to face-up Defense Position, and if you do, it cannot be destroyed by battle or by card effects this turn. (Super Rare) |
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Rating: 2 out of 5 Okay to use on any of your monsters, and you'll probably need it with this guy's pretty low stats. |
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Number
Hunters (NUMH-EN034) Number 87: Queen of the Night |
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WATER | Plant / Xyz / Effect | Rank 8 | ATK: 3200 DEF: 2800 |
Pendulum Scale: |
3 Level 8 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects. ● Target 1 Set Spell/Trap Card your opponent controls; while this card is face-up on the field, that Set card cannot be activated. ● Target 1 Plant-Type monster on the field; change that target to face-down Defense Position. ● Target 1 face-up monster on the field; that target gains 300 ATK. (Super Rare) |
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Rating: 1 out of 5 Darkness hasn't done them any good with those effects. |
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Number
Hunters (NUMH-EN033) Number 85: Crazy Box |
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DARK | Fiend / Xyz / Effect | Rank 4 | ATK: 3000 DEF: 300 |
Pendulum Scale: |
2 Level 4 monsters This card cannot attack. Once per turn: You can detach 1 Xyz Material from this card; roll a six-sided die and apply the result. 1: Halve your Life Points. 2: Draw 1 card. 3: Your opponent discards 1 card. 4: Negate the effects of 1 face-up card on the field, until the end of this turn. 5: Destroy 1 card on the field. 6: Destroy this card. (Super Rare) |
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Rating: 1 out of 5 You'd have to be crazy to play this card in the first place. Such high ATK meets high risk and little reward. |
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Number
Hunters (NUMH-EN032) Number 74: Master of the Blades |
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EARTH | Psychic / Xyz / Effect | Rank 7 | ATK: 2700 DEF: 2300 |
Pendulum Scale: |
2 Level 7 monsters During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card, then you can destroy 1 card on the field. (Secret Rare) |
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Rating: 2 out of 5 Only works on effects targeting itself, but that's not terrible. |
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Number
Hunters (NUMH-EN031) Number 63: Shamoji Soldier |
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LIGHT | Fairy / Xyz / Effect | Rank 1 | ATK: 0 DEF: 2000 |
Pendulum Scale: |
2 Level 1 monsters You can only use the effect of "Number 63: Shamoji Soldier" once per turn. You can detach 1 Xyz Material from this card, then activate 1 of these effects; ● At the start of your opponent's next Standby Phase, each player draws 1 card. ● Each player gains 1000 Life Points. (Super Rare) |
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Rating: 1 out of 5 Quite a few monsters already have this guy's stats and don't need so much work. |
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Number
Hunters (NUMH-EN030) Number 57: Tri-Head Dust Dragon |
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FIRE | Dragon / Xyz / Effect | Rank 4 | ATK: 100 DEF: 2600 |
Pendulum Scale: |
3 Level 4 monsters When this card is Special Summoned: You can target 1 monster your opponent controls; this card gains ATK equal to that monster's current ATK. If your opponent controls more cards than you do: You can detach 1 Xyz Material from this card, then choose 1 unused Monster Card Zone or Spell & Trap Card Zone; while this face-up card is on the field, that Card Zone cannot be used. (Secret Rare) |
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Rating: 2 out of 5 The effect will keep it alove, but only while it's face-up. Otheriwse, it doesn't really have much. |
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Number
Hunters (NUMH-EN029) Number 49: Fortune Tune |
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LIGHT | Winged Beast / Xyz / Effect | Rank 3 | ATK: 400 DEF: 900 |
Pendulum Scale: |
2 Level 3 monsters During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn. (Secret Rare) |
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Rating: 1 out of 5 You can do better for less with Air Hummingbird, which is also searchable. |
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Number
Hunters (NUMH-EN028) Number 44: Sky Pegasus |
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LIGHT | Beast / Xyz / Effect | Rank 4 | ATK: 1800 DEF: 1600 |
Pendulum Scale: |
2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy it, unless your opponent pays 1000 Life Points to negate this effect. (Secret Rare) |
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Rating: 2 out of 5 Forcing them to pay Life Points is okay, but it's not much of an issue early on. |
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Number
Hunters (NUMH-EN027) Number 15: Gimmick Puppet Giant Grinder |
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DARK | Machine / Xyz / Effect | Rank 8 | ATK: 1500 DEF: 2500 |
Pendulum Scale: |
2 Level 8 monsters Up to twice per turn, during your Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 Special Summoned monster your opponent controls; destroy it, then if it was an Xyz Monster, inflict damage to your opponent equal to its original ATK. (Secret Rare) |
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Rating: 2 out of 5 Only does more than Tribute to the Doomed if it destroys an Xyz Monster. Poor stats for a Rank 8 monster too. |
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Number
Hunters (NUMH-EN026) Number 54: Lion Heart |
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EARTH | Warrior / Xyz / Effect | Rank 1 | ATK: 100 DEF: 100 |
Pendulum Scale: |
3 Level 1 monsters This face-up Attack Position card cannot be destroyed by battle. When you take battle damage from battles involving this card: Inflict damage to your opponent equal to the amount of battle damage you took. If this card battles an opponent's monster, during damage calculation (in either player's turn): You can detach 1 Xyz Material from this card; your opponent takes any battle damage you would have taken from that battle. (Secret Rare) |
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Rating: 2 out of 5 It's going to need the effect to spare you the inevitable big damage you'd otherwise take. |
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Number
Hunters (NUMH-EN025) Battle Warrior |
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EARTH | Warrior / Normal | Level 3 | ATK: 700 DEF: 1000 |
Pendulum Scale: |
A warrior that fights with his bare hands!!! (Super Rare) |
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Rating: 1 out of 5 Pretty much no one is going to take this card seriously, and it doesn't deserve to be here. |
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Number
Hunters (NUMH-EN024) Rocket Arrow Express |
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EARTH | Machine / Effect | Level 10 | ATK: 5000 DEF: 0 |
Pendulum Scale: |
Cannot be Normal Summoned/Set. Must be Special
Summoned (from your hand) by controlling no cards, and cannot be
Special Summoned by other ways. You cannot conduct your Battle
Phase the turn you Special Summon this card. You cannot activate
cards or effects, or Set any cards. During each of your Standby
Phases, destroy this card unless you send all cards in your hand
to the Graveyard (min. 1). (Super Rare) |
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Rating: 1 out of 5 Someone keeps bringing this train back to the station even though no passengers ever board. |
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Number
Hunters (NUMH-EN023) Photon Lizard |
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LIGHT | Dragon / Effect | Level 3 | ATK: 900 DEF: 1200 |
Pendulum Scale: |
You can Tribute this card; add 1 Level 4 or
lower "Photon" monster from your Deck to your hand. You can only
use the effect of "Photon Lizard" once per turn. (Super Rare) |
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Rating: 2 out of 5 Not really going to be much improvement either way. |
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Number
Hunters (NUMH-EN022) Photon Cerberus |
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LIGHT | Beast / Effect | Level 3 | ATK: 1300 DEF: 600 |
Pendulum Scale: |
During the turn this card was Normal Summoned, neither player
can activate Trap Cards while this card is face-up on the field. (Super Rare) |
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Rating: 1 out of 5 We had enough of these back in Rise of Destiny. |
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Number
Hunters (NUMH-EN021) Gagaga Gardna |
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EARTH | Warrior / Effect | Level 4 | ATK: 1500 DEF: 2000 |
Pendulum Scale: |
When an opponent's monster declares a direct attack:
You can Special Summon this card from your hand. When
this card is targeted for an attack: You can
discard 1 card; this card cannot be destroyed
by that battle. (Super Rare) |
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Rating: 2 out of 5 Has DEF to survive even without the effect, but it's probably going to need it anyway. |
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Number
Hunters (NUMH-EN020) Gogogo Giant |
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EARTH | Rock / Effect | Level 4 | ATK: 2000 DEF: 0 |
Pendulum Scale: |
When this card is Normal Summoned: You can
target 1 "Gogogo" monster in your Graveyard;
Special Summon that target in face-up Defense Position, then
change this card to Defense Position. If this card attacks, it
is changed to Defense Position at the end of the Battle Phase. (Super Rare) |
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Rating: 1 out of 5 Xyz Summons can be done with cards like Marauding Captain over this. |
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Number
Hunters (NUMH-EN019) Kurivolt |
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LIGHT | Thunder / Effect | Level 1 | ATK: 300 DEF: 200 |
Pendulum Scale: |
You can target 1 face-up Xyz Monster that has Xyz Material;
detach 1 Xyz Material from it, and if you do, Special Summon 1 "Kurivolt"
from your Deck. This card cannot be used as a Synchro Material
Monster. (Super Rare) |
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Rating: 2 out of 5 Quite weak, but the effect can certainly help. |
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Number
Hunters (NUMH-EN018) Kagetokage |
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DARK | Reptile / Effect | Level 4 | ATK: 1100 DEF: 1500 |
Pendulum Scale: |
Cannot be Normal Summoned/Set. When
you Normal Summon a Level 4 monster: You can Special Summon this
card from your hand. This card cannot be used as a Synchro
Material Monster. (Super Rare) |
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Rating: 1 out of 5 Basically the opposite of cards like Trident Warrior. |
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Number
Hunters (NUMH-EN017) Gogogo Golem |
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EARTH | Rock / Effect | Level 4 | ATK: 1800 DEF: 1500 |
Pendulum Scale: |
Once per turn, this Defense Position card cannot be destroyed by
battle. (Super Rare) |
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Rating: 3 out of 5 Defense Position is a pretty vulnerable spot for most Beatsticks, but this one can survive a single battle. |
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Number
Hunters (NUMH-EN016) Zubaba Knight |
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EARTH | Warrior / Effect | Level 3 | ATK: 1600 DEF: 900 |
Pendulum Scale: |
At the start of the Damage Step, if this card attacks a face-up
Defense Position monster: Destroy that monster.
(Super Rare) |
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Rating: 2 out of 5 Half as good as Drillroid, but can be searched too. |
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Number
Hunters (NUMH-EN015) Gash the Dust Lord |
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DARK | Fiend / Effect | Level 4 | ATK: 1000 DEF: 1200 |
Pendulum Scale: |
When this card inflicts battle damage to your opponent:
Increase the Level of this card by 1 (max. 12). (Super Rare) |
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Rating: 1 out of 5 They'll collect a lot of it in your trade binder. |
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Number
Hunters (NUMH-EN014) Zombowwow |
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DARK | Zombie / Effect | Level 2 | ATK: 1000 DEF: 1000 |
Pendulum Scale: |
When this card declares an attack, it gains 500 ATK. If this
card on the field is destroyed and sent to the Graveyard:
You can Special Summon 1 Level 1 monster with 0 ATK and
DEF from your Deck. Its effects are negated, also it is
destroyed during your next End Phase. (Super Rare) |
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Rating: 1 out of 5 The attack won't matter because 1500 ATK is too weak to survive most battles. |
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Number
Hunters (NUMH-EN013) Box of Friends |
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LIGHT | Machine / Effect | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale: |
If this card is destroyed and sent to the Graveyard:
You can Special Summon from your Deck, 2 Normal Monsters with
different names whose ATK or DEF is 0, in face-up Defense
Position. You can only use this effect of "Box of Friends" once
per turn. Monsters Special Summoned by this effect cannot be
used as a Synchro Material Monster, also they are destroyed
during your next End Phase. (Secret Rare) |
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Rating: 1 out of 5 A collection of broken toys from years ago that'll fetch $0.05 each on eBay. |
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Number
Hunters (NUMH-EN012) Blue Mountain Butterspy |
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DARK | Warrior / Effect | Level 4 | ATK: 0 DEF: 1700 |
Pendulum Scale: |
Cannot be Normal Summoned/Set. When you Normal
Summon a Warrior-Type monster: You can Special
Summon this card from your hand. This card cannot be used as a
Synchro Material Monster. (Super Rare) |
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Rating: 1 out of 5 That first line is the bane of every monster's existance, and often means a dead draw. |
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Number
Hunters (NUMH-EN011) Heroic Challenger - Clasp Sword |
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EARTH | Warrior / Effect | Level 1 | ATK: 300 DEF: 100 |
Pendulum Scale: |
When this card is Special Summoned by the effect of a "Heroic
Challenger" monster: You can add 1 "Heroic
Challenger" monster from your Deck to your hand. You can only
use the effect of "Heroic Challenger - Clasp Sword" once per
turn. (Super Rare) |
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Rating: 1 out of 5 You're going to rely on this instead of Reinforcement of the Army and Marauding Captain? |
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Number
Hunters (NUMH-EN010) Heroic Challenger - Ambush Soldier |
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EARTH | Warrior / Effect | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale: |
During your Standby Phase: You can Tribute this
card; Special Summon up to 2 "Heroic
Challenger" monsters from your hand and/or Graveyard, except
"Heroic Challenger - Ambush Soldier". You can only use this
effect of "Heroic Challenger - Ambush Soldier" once per turn.
When you do: You can banish this card from your
Graveyard; make all "Heroic Challenger"
monsters you currently control become Level 1. (Secret Rare) |
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Rating: 1 out of 5 The Standby Phase is probably a long ways off for this to have any impact. |
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Number
Hunters (NUMH-EN009) Gimmick Puppet Nightmare |
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DARK | Machine / Effect | Level 8 | ATK: 1000 DEF: 2000 |
Pendulum Scale: |
You can Special Summon this card (from your hand) by Tributing 1
face-up Xyz Monster you control. You can only Special Summon
"Gimmick Puppet Nightmare" once per turn this way. When you do:
You can Special Summon 1 "Gimmick Puppet Nightmare" from your
hand or Graveyard. If this card is Special Summoned, you cannot
Special Summon any monsters for the rest of this turn, except
"Gimmick Puppet" monsters. (Super Rare) |
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Rating: 1 out of 5 Not being able to do much of anything with it truly does make it a nightmare..........for the owner. |
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Number
Hunters (NUMH-EN008) Gimmick Puppet Scissor Arms |
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DARK | Machine / Effect | Level 4 | ATK: 1200 DEF: 600 |
Pendulum Scale: |
When this card is Normal Summoned: You can send
1 "Gimmick Puppet" monster from your Deck to the Graveyard.
(Super Rare) |
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Rating: 1 out of 5 Don't think highly of their gimmick. The fact that Quattro couldn't win against Shark outside a technicality proves a lot. |
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Number
Hunters (NUMH-EN007) Gimmick Puppet Twilight Joker |
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EARTH | Machine / Effect | Level 4 | ATK: 800 DEF: 1600 |
Pendulum Scale: |
When a "Gimmick Puppet" monster you control is destroyed by
battle and sent to your Graveyard: You can
banish that monster; Special Summon this card
from your hand. You can only use the effect of "Gimmick Puppet
Twilight Joker" once per turn. (Super Rare) |
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Rating: 1 out of 5 So you want have even LESS options for later? You must be joking then. |
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Number
Hunters (NUMH-EN006) Gimmick Puppet Gear Changer |
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EARTH | Machine / Effect | Level 1 | ATK: 100 DEF: 100 |
Pendulum Scale: |
Cannot be Special Summoned from the Deck. Once per turn:
You can target 1 "Gimmick Puppet" monster you control,
except this card; this card's Level becomes the Level of that
monster. (Super Rare) |
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Rating: 1 out of 5 Not able to shift gears very well if only Gimmick Puppets can use it. |
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Number
Hunters (NUMH-EN005) Gimmick Puppet Egg Head |
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EARTH | Machine / Effect | Level 4 | ATK: 1600 DEF: 1200 |
Pendulum Scale: |
You can only use the effect of "Gimmick Puppet Egg Head" once
per turn. You can discard 1 "Gimmick Puppet" monster, then
activate 1 of these effects; ● Inflict 800 damage to your opponent. ● This card's Level becomes 8 until the End Phase. (Super Rare) |
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Rating: 1 out of 5 The gimmick has arrived, but much like Humpty Dumpty, it'll have a great fall in no time. |
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Number
Hunters (NUMH-EN004) Chronomaly Sol Monolith |
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EARTH | Rock / Effect | Level 6 | ATK: 600 DEF: 600 |
Pendulum Scale: |
Once per turn: You can target 1 "Chronomaly"
monster you control; its Level becomes 6. You
cannot Special Summon any monsters during the turn you activate
this effect, except "Chronomaly" monsters. (Super Rare) |
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Rating: 2 out of 5 It's already Level 6 so you'll need something as bad or worse. I guess being searchable is okay. |
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Number
Hunters (NUMH-EN003) Chronomaly Mud Golem |
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EARTH | Rock / Effect | Level 4 | ATK: 1700 DEF: 1000 |
Pendulum Scale: |
If a "Chronomaly" monster you control attacks a Defense Position
monster, inflict piercing battle damage to your opponent. (Super Rare) |
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Rating: 2 out of 5 Enraged Battle Ox for Chronomaly Decks, but it's not likely to have much of an impact. |
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Number
Hunters (NUMH-EN002) Chronomaly Cabrera Trebuchet |
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EARTH | Rock / Effect | Level 4 | ATK: 0 DEF: 1800 |
Pendulum Scale: |
Once per turn: You can Tribute 1 other
"Chronomaly" monster, then target 1 face-up monster your
opponent controls; its ATK becomes 0 until the
End Phase. (Super Rare) |
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Rating: 2 out of 5 High DEF is all this is good for as Reptilianne Medusa does the effect much better. |
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Number
Hunters (NUMH-EN001) Chronomaly Aztec Mask Golem |
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EARTH | Rock / Effect | Level 4 | ATK: 1500 DEF: 1000 |
Pendulum Scale: |
During your turn, if you have activated a "Chronomaly" Spell
Card previously this turn, you can Special Summon this card
(from your hand). You can only control 1 "Chronomaly Aztec Mask
Golem". (Super Rare) |
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Rating: 1 out of 5 Should be ashamed for having no good benefits for even their own teammates. |