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Tournament Pack 6 (TP6-EN) Card Ratings
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Tournament_Pack_6_(TCG-EN-UE) |
Tournament Pack 6
(TP6-EN020) Clown Zombie DARK / Normal Monster / Level 2 / ATK 1350 / DEF 0 (Zombie / Normal) A clown revived by the powers of darkness. Its deadly dance has sent many monsters to their graves. (Common) |
Rating: 1 out of 5 Should've followed TP5's footsteps because they had some good cards inside. |
Tournament Pack 6
(TP6-EN019) Burglar EARTH / Normal Monster / Level 3 / ATK 850 / DEF 800 (Beast / Normal) A sly rat. He will come at you with his huge left claw. (Common) |
Rating: 1 out of 5 Police found them caught trying to "rob" their own house. |
Tournament Pack 6
(TP6-EN018) Nekogal #1 EARTH / Normal Monster / Level 3 / ATK 1100 / DEF 900 (Beast / Normal) A pussy-fairy. Contrary to her lovely beauty, she claws on her enemies. (Common) |
Rating: 1 out of 5 Hardly #1 unless you're talking negatively about it. |
Tournament Pack 6
(TP6-EN017) Sleeping Lion EARTH / Normal Monster / Level 4 / ATK 700 / DEF 1700 (Beast / Normal) A ferocious animal that sleeps all day. Sometimes it's better to let Sleeping Lions lie. (Common) |
Rating: 1 out of 5 It'll wake up just in time to meet its demise on the field. |
Tournament Pack 6
(TP6-EN016) Archfiend Marmot of Nefariousness EARTH / Normal Monster / Level 2 / ATK 400 / DEF 600 (Beast / Normal) An air marmot that has a nefarious horn and wings. It attacks by throwing acorns. (Common) |
Rating: 1 out of 5 I think even Scrat from Ice Age could be a bigger threat. |
Tournament Pack 6
(TP6-EN015) Last Turn TRAP / Normal Trap This card can only be activated during your opponent's turn when your Life Points are 1000 or less. Select 1 monster on your side of the field and send all other cards on the field and in their respective owners' hands to their respective Graveyards. Your opponent must then Special Summon 1 monster from his/her Deck in face-up Attack Position and attack your selected monster. (Any Battle Damage from this battle is treated as 0.) The player whose monster remains alone on the field at the End Phase of this turn wins the Duel. Any other case results in a DRAW. (Common) |
Rating: 1 out of 5 Its actual last turn was ages ago. |
Tournament Pack 6
(TP6-EN014) Thunder Nyan Nyan LIGHT / Effect Monster / Level 4 / ATK 1900 / DEF 800 (Thunder / Effect) If there is a non-LIGHT monster on your side of the field, destroy this face-up card. (Common) |
Rating: 2 out of 5 Not much better than Spirit monsters. |
Tournament Pack 6
(TP6-EN013) Fiend Skull Dragon WIND / Fusion Monster / Level 5 / ATK 2000 / DEF 1200 (Dragon / Fusion / Effect) "Cave Dragon" + "Lesser Fiend" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effects of Flip Effect Monsters. Negate the effects of a Trap Card that targets this card and destroy it. (Common) |
Rating: 1 out of 5 Even has bad Fusion Materials. |
Tournament Pack 6
(TP6-EN012) Emergency Provisions SPELL / Quick-Play Spell Send Spell or Trap Cards on your side of the field except this card to the Graveyard. Increase your Life Points by 1000 points for each card sent to the Graveyard. (Common) |
Rating: 2 out of 5 Not a great way to gain Life Points, but it can help when your field has little benefit otherwise. |
Tournament Pack 6
(TP6-EN011) Ryu Senshi EARTH / Fusion Monster / Level 6 / ATK 2000 / DEF 1200 (Warrior / Fusion / Effect) "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effect of a Normal Trap Card by paying 1000 Life Points. Negate the effect of a Spell Card that targets this card and destroy it. (Common) |
Rating: 1 out of 5 Literally just a Warrior variant of Dark Balter. |
Tournament Pack 6
(TP6-EN010) Dark Balter the Terrible DARK / Fusion Monster / Level 5 / ATK 2000 / DEF 1200 (Fiend / Fusion / Effect) "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated. (Common) |
Rating: 1 out of 5 Dark Ruler Ha Des is the better version of this. |
Tournament Pack 6
(TP6-EN009) Yamata Dragon FIRE / Effect Monster / Level 7 / ATK 2600 / DEF 3100 (Dragon / Spirit / Effect) This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, draw cards from you Deck until you have 5 cards in your hand. (Rare) |
Rating: 1 out of 5 Your own anime 2-Tribute Card of Sanctity (#37) each time you want to play it. |
Tournament Pack 6
(TP6-EN008) Susa Soldier EARTH / Effect Monster / Level 4 / ATK 2000 / DEF 1600 (Thunder / Spirit / Effect) This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. The Battle Damage this card inflicts to your opponent's Life Points is halved. (Rare) |
Rating: 1 out of 5 So many side-effects that it's worse than cards like Berserk Gorilla. |
Tournament Pack 6
(TP6-EN007) Airknight Parshath LIGHT / Effect Monster / Level 5 / ATK 1900 / DEF 1400 (Fairy / Effect) When this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent's Life Points, draw 1 card from your Deck. (Rare) |
Rating: 2 out of 5 Effects aren't bad, but the stats are quite weak for its Level. |
Tournament Pack 6
(TP6-EN006) Spear Dragon WIND / Effect Monster / Level 4 / ATK 1900 / DEF 0 (Dragon / Effect) When this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent’s Life Points. If this card attacks, it is changed to Defense Position at the end of the Damage Step. (Rare) |
Rating: 2 out of 5 Can't rate it higher than 2 thanks to lacking DEF and the side-effect. |
Tournament Pack 6
(TP6-EN005) Restructer Revolution SPELL / Normal Spell Inflict 200 points of damage to your opponent's Life Points for each card in your opponent's hand. (Super Rare) |
Rating: 1 out of 5 Up to 1000 damage in most cases, but that's pretty unlikely. |
Tournament Pack 6
(TP6-EN004) Royal Decree TRAP / Normal Trap As long as this card remains face-up on the field, negate the effects of all Trap Cards on the field except this card. (Super Rare) |
Rating: 3 out of 5 Simple and effective. |
Tournament Pack 6
(TP6-EN003) Fusion Sage SPELL / Normal Spell Add 1 "Polymerization" card from your Deck to your hand. Then shuffle your Deck. (Super Rare) |
Rating: 2 out of 5 Instant access to Polymerization, but so many bad Fusions exist. |
Tournament Pack 6
(TP6-EN002) Toon Table of Contents SPELL / Normal Spell Add 1 card from your Deck to your hand that includes "Toon" in its card name, or is named "Manga Ryu-Ran". (Super Rare) |
Rating: 2 out of 5 We'd have to close the book on Toons if it hadn't been for the more recent ones (#120). |
Tournament Pack 6
(TP6-EN001) Toon Cannon Soldier DARK / Effect Monster / Level 4 / ATK 1400 / DEF 1300 (Machine / Effect) This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, this card is also destroyed. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. Tribute 1 monster on your side of the field to inflict 500 points of damage to your opponent's Life Points. (Ultra Rare) |
Rating: 1 out of 5 Toon World (#24) gives nothing for its fee. This is just a Toon of an already (SD10 #9) bad card. |