← Back to Yu-Gi-Oh Card Ratings | Return to Index | Forward to TP7-EN Ratings → | |||
*For more info on these ratings, click here. | |||||
0/5 |
1/5 |
2/5 |
3/5 |
4/5 |
5/5 |
Wanna see the Spoiler instead? Click Here! |
Tournament Pack 6 (TP6-EN) Card Ratings
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Tournament_Pack_6_(TCG-EN-UE) | ||||
Tournament Pack 6
(TP6-EN020) Clown Zombie |
||||
DARK | Zombie / Normal | Level 2 | ATK: 1350 DEF: 0 |
Pendulum Scale: |
A clown revived by the powers of darkness. Its deadly dance
has sent many monsters to their graves. (Common) |
||||
Rating: 1 out of 5 Should've followed TP5's footsteps because they had some good cards inside. |
||||
Tournament Pack 6
(TP6-EN019) Burglar |
||||
EARTH | Beast / Normal | Level 3 | ATK: 850 DEF: 800 |
Pendulum Scale: |
A sly rat. He will come at you with his huge left claw. (Common) |
||||
Rating: 1 out of 5 Police found them caught just inches inside the house they were trying to rob. |
||||
Tournament Pack 6
(TP6-EN018) Nekogal #1 |
||||
EARTH | Beast / Normal | Level 3 | ATK: 1100 DEF: 900 |
Pendulum Scale: |
A pussy-fairy. Contrary to her lovely beauty, she claws on
her enemies. (Common) |
||||
Rating: 1 out of 5 Hardly #1 unless you're talking negatively about it. |
||||
Tournament Pack 6
(TP6-EN017) Sleeping Lion |
||||
EARTH | Beast / Normal | Level 4 | ATK: 700 DEF: 1700 |
Pendulum Scale: |
A ferocious animal that sleeps all day. Sometimes it's better
to let Sleeping Lions lie. (Common) |
||||
Rating: 1 out of 5 Choose the actual Disney classic over this "sleeping" lion that probably wakes up from the slightest disturbance. |
||||
Tournament Pack 6
(TP6-EN016) Archfiend Marmot of Nefariousness |
||||
EARTH | Beast / Normal | Level 2 | ATK: 400 DEF: 600 |
Pendulum Scale: |
An air marmot that has a nefarious horn and wings. It
attacks by throwing acorns. (Common) |
||||
Rating: 1 out of 5 I think even Scrat from Ice Age could be a bigger threat. |
||||
Tournament Pack 6
(TP6-EN015) Last Turn |
||||
TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
This card can only be activated during your opponent's turn when
your Life Points are 1000 or less. Select 1 monster on your side
of the field and send all other cards on the field and in their
respective owners' hands to their respective Graveyards. Your
opponent must then Special Summon 1 monster from his/her Deck in
face-up Attack Position and attack your selected monster. (Any
Battle Damage from this battle is treated as 0.) The player
whose monster remains alone on the field at the End Phase of
this turn wins the Duel. Any other case results in a DRAW. (Common) |
||||
Rating: 1 out of 5 The effect alone shouldn't have it be Forbidden, especially if it's going to be reprinted. |
||||
Tournament Pack 6
(TP6-EN014) Thunder Nyan Nyan |
||||
LIGHT | Thunder / Effect | Level 4 | ATK: 1900 DEF: 800 |
Pendulum Scale: |
If there is a non-LIGHT monster on your side of the field,
destroy this face-up card. (Common) |
||||
Rating: 2 out of 5 Not much better than Spirit monsters. |
||||
Tournament Pack 6
(TP6-EN013) Fiend Skull Dragon |
||||
WIND | Dragon / Fusion / Effect | Level 5 | ATK: 2000 DEF: 1200 |
Pendulum Scale: |
"Cave Dragon" + "Lesser Fiend" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effects of Flip Effect Monsters. Negate the effects of a Trap Card that targets this card and destroy it. (Common) |
||||
Rating: 1 out of 5 Even has bad Fusion Materials. |
||||
Tournament Pack 6
(TP6-EN012) Emergency Provisions |
||||
SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
Send Spell or Trap Cards on your side of the field except this
card to the Graveyard. Increase your Life Points by 1000 points
for each card sent to the Graveyard. (Common) |
||||
Rating: 2 out of 5 Not a great way to gain Life Points, but it can help when your field has little benefit otherwise. |
||||
Tournament Pack 6
(TP6-EN011) Ryu Senshi |
||||
EARTH | Warrior / Fusion / Effect | Level 6 | ATK: 2000 DEF: 1200 |
Pendulum Scale: |
"Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effect of a Normal Trap Card by paying 1000 Life Points. Negate the effect of a Spell Card that targets this card and destroy it. (Common) |
||||
Rating: 1 out of 5 Players facing this won't need any effects to take this down. |
||||
Tournament Pack 6
(TP6-EN010) Dark Balter the Terrible |
||||
DARK | Fiend / Fusion / Effect | Level 5 | ATK: 2000 DEF: 1200 |
Pendulum Scale: |
"Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated. (Common) |
||||
Rating: 1 out of 5 Dark Ruler Ha Des is the better version of this. |
||||
Tournament Pack 6
(TP6-EN009) Yamata Dragon |
||||
FIRE | Dragon / Spirit / Effect | Level 7 | ATK: 2600 DEF: 3100 |
Pendulum Scale: |
This card cannot be Special Summoned. This card returns to the
owner's hand during the End Phase of the turn that this card is
Normal Summoned or flipped face-up. When this card inflicts
Battle Damage to your opponent's Life Points, draw cards from
you Deck until you have 5 cards in your hand. (Rare) |
||||
Rating: 1 out of 5 Finally down to a reasonable rarity because it's 2 Tributes every time you want to play it. |
||||
Tournament Pack 6
(TP6-EN008) Susa Soldier |
||||
EARTH | Thunder / Spirit / Effect | Level 4 | ATK: 2000 DEF: 1600 |
Pendulum Scale: |
This card cannot be Special Summoned. This card returns to the
owner's hand during the End Phase of the turn that this card is
Normal Summoned or flipped face-up. The Battle Damage this card
inflicts to your opponent's Life Points is halved. (Rare) |
||||
Rating: 1 out of 5 So many side-effects that it's worse than cards like Berserk Gorilla. |
||||
Tournament Pack 6
(TP6-EN007) Airknight Parshath |
||||
LIGHT | Fairy / Effect | Level 5 | ATK: 1900 DEF: 1400 |
Pendulum Scale: |
When this card attacks with an ATK that is higher than the DEF
of a Defense Position monster, inflict the difference as Battle
Damage to your opponent's Life Points. When this card inflicts
Battle Damage to your opponent's Life Points, draw 1 card from
your Deck. (Rare) |
||||
Rating: 2 out of 5 Effects aren't bad, but the stats are quite weak for its Level. |
||||
Tournament Pack 6
(TP6-EN006) Spear Dragon |
||||
WIND | Dragon / Effect | Level 4 | ATK: 1900 DEF: 0 |
Pendulum Scale: |
When this card attacks with an ATK that is higher than the DEF
of a Defense Position monster, inflict the difference as Battle
Damage to your opponent’s Life Points. If this card attacks, it
is changed to Defense Position at the end of the Damage Step. (Rare) |
||||
Rating: 2 out of 5 Can't rate it higher than 2 thanks to lacking DEF and the side-effect. |
||||
Tournament Pack 6
(TP6-EN005) Restructer Revolution |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Inflict 200 points of damage to your opponent's Life Points for
each card in your opponent's hand. (Super Rare) |
||||
Rating: 1 out of 5 Up to 1000 damage in most cases, but that's pretty unlikely. |
||||
Tournament Pack 6
(TP6-EN004) Royal Decree |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
As long as this card remains face-up on the field, negate the
effects of all Trap Cards on the field except this card. (Super Rare) |
||||
Rating: 3 out of 5 Simple and effective. |
||||
Tournament Pack 6
(TP6-EN003) Fusion Sage |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Add 1 "Polymerization" card from your Deck to your hand. Then
shuffle your Deck. (Super Rare) |
||||
Rating: 2 out of 5 Instant access to Polymerization, but so many bad Fusions exist. |
||||
Tournament Pack 6
(TP6-EN002) Toon Table of Contents |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Add 1 card from your Deck to your hand that includes "Toon" in
its card name, or is named "Manga Ryu-Ran". (Super Rare) |
||||
Rating: 2 out of 5 We'd have to close the book on Toons if it hadn't been for ones more recently. |
||||
Tournament Pack 6
(TP6-EN001) Toon Cannon Soldier |
||||
DARK | Machine / Toon / Effect | Level 4 | ATK: 1400 DEF: 1300 |
Pendulum Scale: |
This card cannot attack during the turn that it is Normal
Summoned, Flip Summoned, or Special Summoned. When "Toon World"
on the field is destroyed, this card is also destroyed. If "Toon
World" is on your side of the field and your opponent does not
control a Toon Monster, this card can attack your opponent's
Life Points directly. Tribute 1 monster on your side of the
field to inflict 500 points of damage to your opponent's Life
Points. (Ultra Rare) |
||||
Rating: 1 out of 5 Toon World wasn't made to be anything useful for its activation fee. This is just a Toon of an already bad card. |