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Duelist Pack: Jaden Yuki 3 (DP06-EN) Card Ratings
1. Product name was shortened to save
space. 2. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Duelist_Pack:_Jaden_Yuki_3_(TCG-EN-1E) |
Jaden Yuki 3
(DP06-EN025) Hero's Rule 2 TRAP / Counter Trap Negate the activation of a Spell, Trap, or Effect Monster's effect that targets a card(s) in the Graveyard, and destroy it. (Rare) |
Rating: 2 out of 5 A free version cards like Divine Wrath (#50), but only regarding the Graveyard. |
Jaden Yuki 3
(DP06-EN024) Over Limit TRAP / Normal Trap Pay 500 Life Points. Special Summon from both player's Graveyards as many Normal Monsters as possible with 1000 or less ATK that were destroyed by battle this turn. (Common) |
Rating: 1 out of 5 Such criteria isn't worth spending a single Life Point. |
Jaden Yuki 3
(DP06-EN023) Hero Counterattack TRAP / Normal Trap Activate only when an "Elemental Hero" monster you control is destroyed by battle. Your opponent selects 1 random card from your hand. If that card is an "Elemental Hero" monster, destroy 1 monster your opponent controls, then Special Summon the selected card. (Common) |
Rating: 1 out of 5 A Hero Emerges (#25) gets a bit better, but not enough for a 2. |
Jaden Yuki 3
(DP06-EN022) Mirror Gate TRAP / Normal Trap Activate only when your opponent's monster declares an attack targeting a face-up "Elemental Hero" monster you control. Switch control of the opponent's attacking monster with the targeted monster you control, then calculate damage. Control of those monsters switches back during the End Phase of this turn. (Common) |
Rating: 1 out of 5 It's just a more situational Creature Swap. (#18) |
Jaden Yuki 3
(DP06-EN021) Hero Medal TRAP / Normal Trap When this Set card is destroyed and sent to the Graveyard by an opponent's card effect, shuffle this card into its owner's Deck. Then draw 1 card. (Common) |
Rating: 2 out of 5 Barely serves as bait any more than Fake Trap does. |
Jaden Yuki 3
(DP06-EN020) Revoke Fusion SPELL / Normal Spell Discard 1 "Polymerization" to the Graveyard. Send 1 Fusion Monster from your Fusion Deck to your Graveyard and Special Summon 1 monster from your hand that is listed as a Fusion Material Monster on that card. The Special Summoned monster is sent to the Graveyard during the End Phase of this turn. (Rare) |
Rating: 1 out of 5 Revoke this method of Special Summoning and wasting Poly. (#14) |
Jaden Yuki 3
(DP06-EN019) Dark Calling SPELL / Normal Spell Remove from play, from your hand or your Graveyard, the Fusion Material Monsters listed on a Fusion Monster Card that can only be Special Summoned with "Dark Fusion" and Special Summon that monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon with "Dark Fusion".) (Rare) |
Rating: 2 out of 5 The better version of Dark Fusion, but most of the Fusions aren't very good. |
Jaden Yuki 3
(DP06-EN018) Dark Fusion SPELL / Normal Spell Send, from your hand or side of the field to the Graveyard, Fusion Material Monsters that are listed on a Fiend-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). The Special Summoned monster cannot be targeted by the effects of your opponent's Monsters, Spells, Traps this turn. (Common) |
Rating: 2 out of 5 Offers one-time protection for the Fusion Monster, but it's limited to Fiend Fusions. |
Jaden Yuki 3
(DP06-EN017) Swing of Memories SPELL / Normal Spell Special Summon 1 Normal Monster from your Graveyard. It is destroyed during the End Phase of this turn. (Common) |
Rating: 1 out of 5 There won't be fond memories at all. |
Jaden Yuki 3
(DP06-EN016) Convert Contact SPELL / Normal Spell Activate only while you control no monsters. Send 1 "Neo-Spacian" monster from your hand and 1 from your Deck to the Graveyard. Then draw 2 cards. (Common) |
Rating: 1 out of 5 Riskier than just about any other way to draw cards. (#84) |
Jaden Yuki 3
(DP06-EN015) Reverse of Neos SPELL / Quick-Play Spell Activate only when a face-up "Neos" Fusion Monster you control is destroyed. Special Summon 1 "Elemental Hero Neos" from your Deck in Attack Position. It gains 1000 ATK and is destroyed during the End Phase of this turn. (Common) |
Rating: 1 out of 5 Bad enough to require a Neos Fusion (#14), and then you replace it with the original Neos. (#1) |
Jaden Yuki 3
(DP06-EN014) Skyscraper 2 - Hero City SPELL / Field Spell Once per turn, during your Main Phase, you can Special Summon 1 "Elemental Hero" monster from your Graveyard that was destroyed by battle ignoring Summoning conditions. (Only this card's controller can use this effect.) (Super Rare) |
Rating: 2 out of 5 Includes the Fusions at least, but that's not going to mean much when they're equally mediocre at best. |
Jaden Yuki 3
(DP06-EN013) Evil Hero Malicious Fiend FIRE / Fusion Monster / Level 8 / ATK 3500 / DEF 2100 (Fiend / Fusion / Effect) "Evil Hero Malicious Edge" + 1 Level 6 or higher Fiend-Type monster This card cannot be Special Summoned except with "Dark Fusion". During your opponent's Battle Phase, all monsters they control are changed to face-up Attack Position and each monster they control must attack this card. (Ultra Rare) |
Rating: 4 out of 5 Practically guaranteed to win you the Duel with the effect. |
Jaden Yuki 3
(DP06-EN012) Evil Hero Infernal Sniper FIRE / Fusion Monster / Level 6 / ATK 2000 / DEF 2500 (Fiend / Fusion / Effect) "Elemental Hero Clayman" + "Elemental Hero Burstinatrix" This card cannot be Special Summoned except with "Dark Fusion". During your Standby Phase, if this card is in face-up Defense Position, inflict 1000 damage to your opponent. This card cannot be destroyed by the effects of Spell Cards. (Super Rare) |
Rating: 2 out of 5 Only does anything while in Defense Mode, buat least it can't be destroyed by Spell Card effects. |
Jaden Yuki 3
(DP06-EN011) Evil Hero Wild Cyclone EARTH / Fusion Monster / Level 8 / ATK 1900 / DEF 2300 (Fiend / Fusion / Effect) "Elemental Hero Avian" + "Elemental Hero Wildheart" This card cannot be Special Summoned except by the effect of "Dark Fusion". If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card inflicts Battle Damage to your opponent, destroy all Set Spell and Trap Cards your opponent controls. (Ultra Rare) |
Rating: 4 out of 5 Better than the original (#11) by quite a bit. |
Jaden Yuki 3
(DP06-EN010) Evil Hero Dark Gaia EARTH / Fusion Monster / Level 8 / ATK ? / DEF 0 (Fiend / Fusion / Effect) 1 Fiend-Type monster + 1 Rock-Type monster This card cannot be Special Summoned except with "Dark Fusion". The original ATK of this card is equal to the combined ATK of the Fusion Material Monsters used to Fusion Summon it. When this card declares an attack, change all Defense Position monsters your opponent controls to face-up Attack Position. Flip Effects are not activated at this time. (Common) |
Rating: 2 out of 5 Its potency comes down to its Fusion Materials and its DEF is pretty much always 0. |
Jaden Yuki 3
(DP06-EN009) Armor Breaker EARTH / Effect Monster / Level 3 / ATK 800 / DEF 800 (Warrior / Union / Effect) Once per turn, you can equip this card to a Warrior-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, when that monster inflicts Battle Damage to your opponent, destroy 1 card on the field. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, this card is destroyed instead.) (Rare) |
Rating: 1 out of 5 Not much more than Heavy Mech Support Platform (#11), especially for the lack of a boost. |
Jaden Yuki 3
(DP06-EN008) Evil Hero Infernal Prodigy DARK / Effect Monster / Level 2 / ATK 300 / DEF 600 (Fiend / Effect) If you control no monsters, you can Special Summon this card from your hand in face-up Attack Position. If you Tribute this card to Tribute Summon an "Elemental Hero", "Destiny Hero", or "Evil Hero" monster, draw 1 card during this turn's End Phase. (Super Rare) |
Rating: 2 out of 5 For a foil, this isn't bringing much to the table at all. |
Jaden Yuki 3
(DP06-EN007) Evil Hero Infernal Gainer EARTH / Effect Monster / Level 4 / ATK 1600 / DEF 0 (Fiend / Effect) During your Main Phase 1, you can remove this card from play and select 1 face-up Fiend-Type monster you control. That monster can attack twice during each Battle Phase. Special Summon this card in face-up Attack Position during your second Standby Phase after you activate this effect. (Common) |
Rating: 2 out of 5 Since the effect takes it out of play, you might as well do so with the stronger Fiends. |
Jaden Yuki 3
(DP06-EN006) Evil Hero Malicious Edge EARTH / Effect Monster / Level 7 / ATK 2600 / DEF 1800 (Fiend / Effect) If your opponent controls a monster, you can Normal Summon this card with 1 Tribute. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. (Super Rare) |
Rating: 4 out of 5 No other monster with the first effect (SD5 #6) includes piercing damage on top. |
Jaden Yuki 3
(DP06-EN005) Elemental Hero Neos Alius LIGHT / Effect Monster / Level 4 / ATK 1900 / DEF 1300 (Warrior / Gemini / Effect) This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● This face-up card's name is treated as "Elemental Hero Neos". (Common) |
Rating: 3 out of 5 The better Neos (#1) entirely. Too bad it's more work to make it become Neos though. |
Jaden Yuki 3
(DP06-EN004) Elemental Hero Captain Gold LIGHT / Effect Monster / Level 4 / ATK 2100 / DEF 800 (Warrior / Effect) You can discard this card to the Graveyard to add 1 "Skyscraper" from your Deck to your hand. If this card is on the field but "Skyscraper" is not on the field, destroy this card. (Rare) |
Rating: 1 out of 5 Stronger than most Main Deck members (#1), but self-destructs without the poor Field Spell being out. |
Jaden Yuki 3
(DP06-EN003) Neo-Spacian Glow Moss LIGHT / Effect Monster / Level 3 / ATK 300 / DEF 900 (Plant / Effect) When this card attacks or is attacked, your opponent draws 1 card. Reveal that card, and based on its type apply the proper effect: ● Monster: End the Battle Phase. ● Spell: You can change this card's attack to a direct attack. ● Trap: This monster is changed to Defense Position. (Common) |
Rating: 1 out of 5 A risky and weaker Jinzo #7 (#35). |
Jaden Yuki 3
(DP06-EN002) Neo-Spacian Grand Mole EARTH / Effect Monster / Level 3 / ATK 900 / DEF 300 (Rock / Effect) If this card attacks or is attacked by an opponent's monster you can return both monsters to their owner's hands at the start of the Damage Step (without damage calculation). (Rare) |
Rating: 3 out of 5 The effect is pretty grand, unlike in the anime where it still calculated damage. |
Jaden Yuki 3
(DP06-EN001) Neo-Spacian Air Hummingbird WIND / Effect Monster / Level 3 / ATK 800 / DEF 600 (Winged Beast / Effect) Once per turn, during your Main Phase, you can gain 500 Life Points for each card in your opponent's hand. (Common) |
Rating: 2 out of 5 Might be up to 1500 if you're lucky. |