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Tournament Pack 8 (TP8-EN) Card Ratings

1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Tournament_Pack_8_(TCG-EN-UE)
Tournament Pack 8 (TP8-EN020)
Necrolancer the Timelord
DARK / Normal Monster / Level 3 / ATK 800 / DEF 900
(Spellcaster / Normal)

The one-eyed Necrolancer launches his onslaught from a dimensional ring that can appear out of thin air.
(Common)
Rating: 1 out of 5
They've spent too much time in the LOB era and now must learn to be better.
Tournament Pack 8 (TP8-EN019)
Secretarian of Secrets
DARK / Normal Monster / Level 2 / ATK 700 / DEF 500
(Spellcaster / Normal)

This wizard worships the darkness, and is served by a sinister hand that drags its enemies into oblivion.
(Common)
Rating: 1 out of 5
Word tends to get out pretty quickly, and it won't be long before people find out how bad this.
Tournament Pack 8 (TP8-EN018)
Wretched Ghost of the Attic
DARK / Normal Monster / Level 2 / ATK 550 / DEF 400
(Fiend / Normal)

A harmless monster found lurking in just about any attic.
(Common)
Rating: 1 out of 5
Kuriboh's ghost is certainly very harmless.
Tournament Pack 8 (TP8-EN017)
Blocker
DARK / Normal Monster / Level 4 / ATK 850 / DEF 1800
(Machine / Normal)

Constructed from several components, this monster can launch them in a pincer attack.
(Common)
Rating: 2 out of 5
Less well-constructed than Giant Soldier of Stone (#13) and Mystical Elf, but the DEF is just high enough.
Tournament Pack 8 (TP8-EN016)
Temple of Skulls
DARK / Normal Monster / Level 4 / ATK 900 / DEF 1300
(Zombie / Normal)

A mysterious temple of skulls and bones that pulls in unsuspecting enemies.
(Common)
Rating: 1 out of 5
I can see why they were left out of the Paris Catacombs.
Tournament Pack 8 (TP8-EN015)
Violent Rain
WATER / Normal Monster / Level 4 / ATK 1550 / DEF 800
(Aqua / Normal)

This monster can call forth sudden torrents of battering rain.
(Common)
Rating: 1 out of 5
Stronger than most in recent Tournament Packs, but mostly a light shower.
Tournament Pack 8 (TP8-EN014)
Behegon
WATER / Normal Monster / Level 4 / ATK 1350 / DEF 1000
(Aqua / Normal)

With an enormous maw and massive teeth, this monstrosity is one dangerous and strange serpent from the deep.
(Common)
Rating: 1 out of 5
Sounds dangerous, but those stats take all that danger away.
Tournament Pack 8 (TP8-EN013)
Gatekeeper
DARK / Normal Monster / Level 5 / ATK 1500 / DEF 1800
(Machine / Normal)

An indestructible mechanoid created for the sole purpose of guarding the gateways.
(Common)
Rating: 1 out of 5
LOB couldn't even find space for this.
Tournament Pack 8 (TP8-EN012)
Ultimate Offering
TRAP / Continuous Trap
By paying 500 Life Points, Normal Summon or Set 1 extra monster. You can only activate this effect during your Main Phase or your opponent's Battle Phase.
(Common)
Rating: 2 out of 5
Paying 500 for a monster that can win or be powerful is okay, but not for multiple Summons.
Tournament Pack 8 (TP8-EN011)
Berserk Gorilla
EARTH / Effect Monster / Level 4 / ATK 2000 / DEF 1000
(Beast / Effect)

If this card is in face-up Defense Position on the field, destroy this card. The controller of this card must attack with this card if possible.
(Common)
Rating: 2 out of 5
At least the ATK provides some merit and if it's in Defense Mode, it won't last long anyway.
Tournament Pack 8 (TP8-EN010)
Garma Sword Oath
SPELL / Ritual Spell
This card is used to Ritual Summon "Garma Sword". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand.
(Common)
Rating: 1 out of 5
I guess we need to restate how bad most vanilla Rituals are.
Tournament Pack 8 (TP8-EN009)
Thestalos the Firestorm Monarch
FIRE / Effect Monster / Level 6 / ATK 2400 / DEF 1000
(Pyro / Effect)

When this card is Tribute Summoned, discard 1 random card from your opponent's hand to the Graveyard. If the discarded card was a Monster Card, inflict damage to your opponent's Life Points equal to the Level of the monster x 100 points.
(Rare)
Rating: 3 out of 5
All four Monarchs in a single Tournament Pack. Now this is more like it.
Tournament Pack 8 (TP8-EN008)
Mobius the Frost Monarch
WATER / Effect Monster / Level 6 / ATK 2400 / DEF 1000
(Aqua / Effect)

When this card is Tribute Summoned, you can destroy up to 2 Spell or Trap Cards on the field.
(Rare)
Rating: 4 out of 5
The best one of all, and for good reason.
Tournament Pack 8 (TP8-EN007)
Granmarg the Rock Monarch
EARTH / Effect Monster / Level 6 / ATK 2400 / DEF 1000
(Rock / Effect)

When this card is Tribute Summoned, destroy 1 face-down card on the field.
(Rare)
Rating: 3 out of 5
Getting rid of Set cards can certainly help, but the ATK is the best part.
Tournament Pack 8 (TP8-EN006)
Zaborg the Thunder Monarch
LIGHT / Effect Monster / Level 5 / ATK 2400 / DEF 1000
(Thunder / Effect)

When this card is Tribute Summoned, destroy 1 monster on the field.
(Rare)
Rating: 3 out of 5
Perhaps the most potent and riskiest effect of all.
Tournament Pack 8 (TP8-EN005)
Garma Sword
DARK / Ritual Monster / Level 7 / ATK 2550 / DEF 2150
(Warrior / Ritual)

This card can only be Ritual Summoned with the Ritual Spell Card, "Garma Sword Oath".
(Super Rare)
Rating: 1 out of 5
Quite literally the Warrior variant of Fortress Whale.
Tournament Pack 8 (TP8-EN004)
Dunames Dark Witch
LIGHT / Normal Monster / Level 4 / ATK 1800 / DEF 1050
(Fairy / Normal)

Even when all odds are against this brave fairy, she will press onwards in battle and never retreat.
(Super Rare)
Rating: 3 out of 5
Certainly has better odds of success than monsters in this and past Tournament Packs.
Tournament Pack 8 (TP8-EN003)
Slate Warrior
WIND / Effect Monster / Level 4 / ATK 1900 / DEF 400
(Fiend / Flip / Effect)

FLIP: Increase the ATK and DEF of this card by 500 points. The ATK and DEF of a monster that destroys this card as a result of battle is decreased by 500 points.
(Super Rare)
Rating: 3 out of 5
The effects are unlikely to be meaningful, but you don't need them with a monster this strong.
Tournament Pack 8 (TP8-EN002)
Harpie's Feather Duster (2nd artwork)
SPELL / Normal Spell
Destroy all of your opponent's Spell and Trap Cards on the field.
(Super Rare)
Rating: 1 out of 5
A new art doesn't change its status as Forbidden.
Tournament Pack 8 (TP8-EN001)
Magical Arm Shield
TRAP / Normal Trap
You can only activate this card when your opponent declares an attack while there is a monster on your side of the field. Take control of 1 of your opponent's face-up monster, except the attacking monster, and this monster is attacked instead. At the end of the Battle Phase, return control of this monster to your opponent.
(Ultra Rare)
Rating: 2 out of 5
Unlikely to help often, but it's a bit like Snatch Steal. (SD4 #15)