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The New Challengers (NECH-EN) Card Ratings
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:The_New_Challengers_(TCG-EN-1E) | ||||
The New
Challengers
(NECH-EN099) Number 99: Utopic Dragon |
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LIGHT | Xyz Monster | Rank 10 | ATK: 4000 DEF: 2000 |
Pendulum Scale NA / NA |
(Dragon / Xyz / Effect) 3 Level 10 monsters You can also Xyz Summon this card by discarding 1 "Rank-Up-Magic" Spell Card and using a "Utopia" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can target 1 "Number" monster in your Graveyard; Special Summon it in Defense Position, but its effects are negated. During either player's turn, when a monster effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card. (Secret Rare) |
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Rating: 1 out of 5 #99 proves to be one of the worst Number monsters in the game, despite its high stats. |
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The New
Challengers
(NECH-EN098) Guiding Light |
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LIGHT | Effect Monster | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Fairy / Effect) When this card is Normal Summoned: You can target 1 Level 1 LIGHT monster in your Graveyard; Special Summon that target. (Common) |
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Rating: 1 out of 5 Easily the weakest Monster Reborn monster I've ever seen. |
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The New
Challengers
(NECH-EN097) Shogi Lance |
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EARTH | Effect Monster | Level 3 | ATK: 500 DEF: 500 |
Pendulum Scale NA / NA |
(Beast-Warrior / Effect) Once per turn: You can target 1 other Level 3 Beast-Warrior-Type monster you control; the Levels of that monster and this card become the combined Levels of those monsters. (Common) |
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Rating: 2 out of 5 Having two copies out will work, but it's entirely limited to Level 3 Beast-Warriors. |
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The New
Challengers
(NECH-EN096) CXyz Barian Hope |
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LIGHT | Xyz Monster | Rank 7 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Warrior / Xyz / Effect) 3 or more Level 7 monsters You can also Xyz Summon this card by using 1 monster you control with "Number C101" through "Number C107" in its name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 1000 ATK for each Xyz Material attached to it. You can target 1 "Number" monster in your Graveyard; until your opponent's next End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects. You can only use this effect of "CXyz Barian Hope" once per turn. (Super Rare) |
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Rating: 1 out of 5 If you're that desperate to apply the effects of your Number Xyz, just use Xyz Reborn. |
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The New
Challengers
(NECH-EN095) Number 39: Utopia Beyond |
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LIGHT | Xyz Monster | Rank 6 | ATK: 3000 DEF: 2500 |
Pendulum Scale NA / NA |
(Warrior / Xyz / Effect) 2 Level 6 monsters If this card is Xyz Summoned: The ATK of all monsters your opponent currently controls becomes 0. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster you control and 1 "Utopia" monster in your Graveyard; banish the first target, and if you do, Special Summon the second target from your Graveyard, then gain 1250 LP. (Super Rare) |
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Rating: 1 out of 5 It's only beyond Utopia's stats by 500 points. |
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The New
Challengers
(NECH-EN094) Xyz Change Tactics |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When a "Utopia" monster is Xyz Summoned to your side of the
field: You can pay 500 LP; draw 1 card. You can only control 1
"Xyz Change Tactics". (Rare) |
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Rating: 1 out of 5 Better change tactics becuase this is too much work to draw 1 card. |
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The New
Challengers
(NECH-EN093) Dododo Driver |
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EARTH | Effect Monster | Level 4 | ATK: 1800 DEF: 200 |
Pendulum Scale NA / NA |
(Warrior / Effect) Up to twice per turn, if this card was Special Summoned by the effect of a "Dododo" monster this turn: You can target 1 "Dododo" monster you control, then activate 1 of these effects: ● Increase its Level by 1. ● Reduce its Level by 1. (Common) |
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Rating: 3 out of 5 Can certainly drive home its 1800 ATK and low Level. |
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The New
Challengers
(NECH-EN092) Gogogo Goram |
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EARTH | Effect Monster | Level 4 | ATK: 2300 DEF: 0 |
Pendulum Scale NA / NA |
(Rock / Effect) If this card is Summoned: Change the battle position of this card. If this card on the field is destroyed and sent to the Graveyard: Send 1 "Gogogo" monster from your Deck to the Graveyard. (Common) |
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Rating: 2 out of 5 Bringing it out in Defense Mode will allow it to be in Attack Mode, but only if the opponent doesn't block the effect. |
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The New
Challengers
(NECH-EN091) SZW - Fenrir Sword |
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LIGHT | Effect Monster | Level 4 | ATK: 1800 DEF: 1100 |
Pendulum Scale NA / NA |
(Beast / Effect) When this card is Normal Summoned: You can target 1 "ZW -" monster you control that is an Equip Card; Special Summon that target in Defense Position. You can target 1 "Utopia" monster you control; equip this card from your hand to that target. When the equipped monster destroys an opponent's monster by battle and sends it to the Graveyard: You can target 1 "ZW -" monster in your Graveyard; add that target to your hand. (Common) |
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Rating: 3 out of 5 Not really a double-edged sword when the effect is bad completely and isn't needed. |
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The New
Challengers
(NECH-EN090) Ruffian Railcar |
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EARTH | Effect Monster | Level 4 | ATK: 1800 DEF: 1000 |
Pendulum Scale NA / NA |
(Machine / Effect) Once per turn: You can inflict 500 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 10 EARTH Machine-Type monster from your Deck to your hand. You can only use this effect of "Ruffian Railcar" once per turn. (Common) |
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Rating: 3 out of 5 Anna Kaboom had some sense in having cards like this in her Deck. |
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The New
Challengers
(NECH-EN089) U.A. Powered Jersey |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Equip only to a "U.A." monster. It gains 1000 ATK and DEF, also
if it battles an opponent's monster, any battle damage it
inflicts to your opponent is doubled. If the equipped monster
destroys a monster by its attack: It can make a second attack
during this Battle Phase. During your Standby Phase: Banish the
equipped monster. If this card is sent to the Graveyard because
the equipped monster returned to the hand: You can return this
card to the hand. (Common) |
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Rating: 1 out of 5 Odd-Eyes Pendulum Dragon is much better than this. |
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The New
Challengers
(NECH-EN088) U.A. Goalkeeper |
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EARTH | Effect Monster | Level 6 | ATK: 1000 DEF: 2800 |
Pendulum Scale NA / NA |
(Warrior / Effect) You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Goalkeeper". You can only Special Summon "U.A. Goalkeeper" once per turn this way. Once per turn, during your opponent's turn: You can target 1 "U.A." monster you control; once during this turn, it cannot be destroyed by battle or card effects (this is a Quick Effect). (Rare) |
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Rating: 2 out of 5 The initials really don't matter as they're anything but Ultra Athletes. |
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The New
Challengers
(NECH-EN087) U.A. Midfielder |
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EARTH | Effect Monster | Level 4 | ATK: 1200 DEF: 1000 |
Pendulum Scale NA / NA |
(Warrior / Effect) You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Midfielder". You can only Special Summon "U.A. Midfielder" once per turn this way. During either player's turn: You can target 1 other "U.A." monster you control; return that face-up monster to the hand, then Special Summon 1 "U.A." monster from your hand with a different name from that monster. You can only use this effect of "U.A. Midfielder" once per turn. (Rare) |
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Rating: 1 out of 5 Monkey around with the players, and I'll bet you'll be off the team by the end of the day. |
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The New
Challengers
(NECH-EN086) Fire Lake of the Burning Abyss |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Send 2 face-up "Burning Abyss" monsters you control to the
Graveyard, then target up to 3 cards on the field; destroy those
targets. (Super Rare) |
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Rating: 2 out of 5 Very costly compared to Treacherous Trap Hole, but at least the monsters still get their effects. |
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The New
Challengers
(NECH-EN085) Virgil, Rock Star of the Burning Abyss |
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LIGHT | Synchro Monster | Level 6 | ATK: 2500 DEF: 1000 |
Pendulum Scale NA / NA |
(Spellcaster / Synchro / Effect) 1 Tuner + 1 or more non-Tuner monsters You can only control 1 "Virgil, Rock Star of the Burning Abyss". Once per turn: You can discard 1 "Burning Abyss" card, then target 1 card your opponent controls or in their Graveyard; shuffle it into the Deck. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can draw 1 card. You can only use this effect of "Virgil, Rock Star of the Burning Abyss" once per turn. (Secret Rare) |
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Rating: 1 out of 5 Tickets to their performance go unsold as they're highly underwhelming and a waste of money. |
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The New
Challengers
(NECH-EN084) Calcab, Malebranche of the Burning Abyss |
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DARK | Effect Monster | Level 3 | ATK: 1400 DEF: 0 |
Pendulum Scale NA / NA |
(Fiend / Effect) If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Calcab, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 Set Spell/Trap Card on the field; return that target to the hand. (Rare) |
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Rating: 1 out of 5 Neither bullet can save this card from one of my lowest ratings. |
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The New
Challengers
(NECH-EN083) Alich, Malebranche of the Burning Abyss |
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DARK | Effect Monster | Level 3 | ATK: 1200 DEF: 0 |
Pendulum Scale NA / NA |
(Fiend / Effect) If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Alich, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 face-up monster on the field; negate its effects until the end of this turn. (Rare) |
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Rating: 1 out of 5 Rubic has 2100 DEF. This guy has pretty much nothing that Effect Veiler can't do better. |
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The New
Challengers
(NECH-EN082) Rubic, Malebranche of the Burning Abyss |
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DARK | Effect Monster | Level 3 | ATK: 100 DEF: 2100 |
Pendulum Scale NA / NA |
(Fiend / Tuner / Effect) If you control a monster that is not a "Burning Abyss" monster, destroy this card. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Burning Abyss" Synchro Monster. If you control no Spell/Trap Cards: You can Special Summon this card from your hand. You can only use this effect of "Rubic, Malebranche of the Burning Abyss" once per turn. (Ultra Rare) |
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Rating: 2 out of 5 Nothing useful here outside its 2100 DEF as being a Tuner is limited to Burning Abyss Synchros. |
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The New
Challengers
(NECH-EN081) Fusion Substitute |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
(This card's name is always treated as "Polymerization".) Fusion Summon 1 monster from your Extra Deck, using monsters you control as Fusion Materials. You can banish this card from your Graveyard, then target 1 Fusion Monster in your Graveyard; return it to the Extra Deck, then draw 1 card. (Common) |
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Rating: 1 out of 5 Much like most substitute teachers, this is no replacement for the original. |
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The New
Challengers
(NECH-EN080) Different Dimension Encounter |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If both players have at least 1 banished monster that can be
Special Summoned: Each player Special Summons 1 of their
banished monsters in face-down Defense Position. (Common) |
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Rating: 1 out of 5 They put Dimension Fusion on a strict diet and this is what we got. |
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The New
Challengers
(NECH-EN079) Solemn Scolding |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If this is the only Set card in your Spell & Trap Zone, when a
monster would be Summoned, OR a Spell Card, Trap Card, or
monster effect is activated: Pay 3000 LP; negate the Summon or
activation, and if you do, destroy that card. (Secret Rare) |
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Rating: 1 out of 5 You're only scolding yourself with effects like this. |
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The New
Challengers
(NECH-EN078) Fusion Reserve |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Reveal 1 Fusion Monster from your Extra Deck, add 1 of the
Fusion Materials listed on that card from your Deck to your
hand, then you can add 1 "Polymerization" from your Graveyard to
your hand. (Ultra Rare) |
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Rating: 3 out of 5 Kind of better than Fusion Recovery despite being a Trap Card. |
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The New
Challengers
(NECH-EN077) Oasis of Dragon Souls |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate this card by targeting 1 monster in your Graveyard;
Special Summon that target in Defense Position. It becomes Wyrm-Type.
When this card leaves the field, destroy that monster. When that
monster leaves the field, destroy this card. (Rare) |
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Rating: 2 out of 5 Better than Soul Resurrection, but not by much. |
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The New
Challengers
(NECH-EN076) Naturia Sacred Tree |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If this card is sent to the Graveyard: Add 1 "Naturia" card from
your Deck to your hand, except "Naturia Sacred Tree". You can
only use 1 of the following effects of "Naturia Sacred Tree" per
turn, and only once that turn. ● You can Tribute 1 EARTH Insect-Type monster; Special Summon 1 Level 4 or lower EARTH Plant-Type monster from your Deck. ● You can Tribute 1 EARTH Plant-Type monster; Special Summon 1 Level 4 or lower EARTH Insect-Type monster from your Deck. (Rare) |
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Rating: 2 out of 5 Destroy it yourself and get access to Stinkbug. |
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The New
Challengers
(NECH-EN075) Yang Zing Brutality |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If a "Yang Zing" monster you control battles an opponent's
monster, during damage calculation: Your battling monster's ATK
and DEF each become double its original ATK and DEF during that
damage calculation only, but it is destroyed at the end of this
Damage Step. (Common) |
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Rating: 1 out of 5 Brutality only for your monster after the effect resolves. |
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The New
Challengers
(NECH-EN074) Qlipper Launch |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Until the end of this turn, all Normal Summoned/Set "Qli"
monsters currently on the field gain 300 ATK, but are unaffected
by other Spell/Trap effects, also their effects are negated. (Common) |
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Rating: 1 out of 5 The fact that Qliphorts need this for even a tiny patch of success proves how bad they are. |
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The New
Challengers
(NECH-EN073) Qlimate Change |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Add up to 3 face-up "Qli" Pendulum Monster Cards from your Extra
Deck to your hand. You can only activate 1 "Qlimate Change" per
turn. (Common) |
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Rating: 1 out of 5 Nothing really changes here. |
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The New
Challengers
(NECH-EN072) The Phantom Knights of Shadow Veil |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 face-up monster you control; it gains 300 ATK and DEF.
When an opponent's monster declares a direct attack while this
card is in your Graveyard: Special Summon this card in Defense
Position as a Normal Monster (Warrior-Type/DARK/Level 4/ATK
0/ DEF 300). (This card is NOT treated as a Trap Card.) If Summoned this way, banish this card when it leaves the field. (Common) |
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Rating: 1 out of 5 Are we just leaving Trap Monsters in molasses now? |
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The New
Challengers
(NECH-EN071) Punch-in-the-Box |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When your opponent's monster declares an attack while they
control 2 or more monsters: Target the attacking monster; negate
that attack, and if your do, send 1 other monster they control
to the Graveyard, then the targeted monster loses ATK equal to
the original ATK or DEF (whichever is higher, your choice if
tied) of the sent monster in the Graveyard. (Common) |
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Rating: 3 out of 5 This is what Magical Arm Shield should've been. |
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The New
Challengers
(NECH-EN070) Performapal Revival |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If a monster(s) you control is destroyed by battle or card
effect: Special Summon 1 "Performapal" monster from your hand or
Graveyard. (Common) |
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Rating: 1 out of 5 Hero Signal for Performapals. Not exactly good. |
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The New
Challengers
(NECH-EN069) Command Performance |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If you control a "Performapal" monster: Change all face-up
Attack Position monsters your opponent controls to Defense
Position. Monsters changed to Defense Position by this effect
cannot change their battle positions until the end of the next
turn. (Common) |
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Rating: 2 out of 5 Negate Attack can't do this, but Negate Attack also ends the Battle Phase. |
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The New
Challengers
(NECH-EN068) Cursed Bamboo Sword |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
The equipped monster gains 0 ATK. You can target 1 other "Bamboo
Sword" card you control; return it to the hand, and if you do,
the equipped monster can attack your opponent directly this
turn. You can only use this effect of "Cursed Bamboo Sword" once
per turn. If this card is sent to the Graveyard: You can add 1
"Bamboo Sword" card from your Deck to your hand, except "Cursed
Bamboo Sword". (Common) |
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Rating: 1 out of 5 They literally add no value to Duels. |
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The New
Challengers
(NECH-EN067) Strike of the Monarchs |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
You can Tribute 1 face-up Level 5 or higher Normal Summoned/Set
monster, then target 1 face-up card on the field; negate its
effect until the end of this turn, then draw 1 card. During your
Main Phase, if this card is in your Graveyard: You can banish
this card, then declare 1 Attribute; all face-up monsters
currently on the field become that Attribute until the end of
this turn. (Common) |
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Rating: 1 out of 5 The Monarchs strike better when Tribute Summoned. |
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The New
Challengers
(NECH-EN066) Oracle of the Herald |
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SPELL | Ritual Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
This card is used to Ritual Summon "Herald of Ultimateness". You
must also Tribute monsters from your hand or field whose total
Levels equal 12 or more. Your opponent cannot activate cards or
effects in response to this card's activation. (Common) |
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Rating: 4 out of 5 A Ritual Spell that can't be stopped can be quite potent, and this one sure is. |
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The New
Challengers
(NECH-EN065) Celestia |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
All Wyrm-Type monsters gain 300 ATK and DEF. Once per turn: You
can banish 3 Wyrm-Type monsters from your Graveyard, then target
1 card on the field; destroy it. (Common) |
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Rating: 1 out of 5 The universe is only slightly impacted. |
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The New
Challengers
(NECH-EN064) El Shaddoll Fusion |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck,
using monsters from your hand or your side of the field as
Fusion Materials. You can only activate 1 "El Shaddoll Fusion"
per turn. (Super Rare) |
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Rating: 0 out of 5 Can people really not afford the original? This is worse than that. |
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The New
Challengers
(NECH-EN063) Hexatellarknight |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Each "tellarknight" Xyz Monster gains 200 ATK and DEF for each
Xyz Material attached to it. When a "tellarknight" Xyz Monster
you control is targeted for an attack: You can send 1 "tellarknight"
card from your hand to the Graveyard; negate that attack. (Common) |
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Rating: 2 out of 5 I'd put Scrubbed Raid as better than this because it's more generic. |
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The New
Challengers
(NECH-EN062) Laser Qlip |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
During your Main Phase, you can Normal Summon 1 "Qli" monster in
addition to your Normal Summon/Set. (You can only gain this
effect once per turn.) Normal Summons of "Qli" monsters cannot
be negated. (Common) |
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Rating: 1 out of 5 Doesn't really matter since they'll be down to 1800 ATK anyway. |
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The New
Challengers
(NECH-EN061) Saqlifice |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Equip only to a "Qli" monster. It gains 300 ATK and cannot be
destroyed by battle. The equipped monster can be treated as 2
Tributes for the Tribute Summon of a "Qli" monster. If this card
is sent from the field to the Graveyard: You can add 1 "Qli"
monster from your Deck to your hand. (Ultra Rare) |
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Rating: 1 out of 5 You're already saqlificing a good strategy. Why make it worse? |
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The New
Challengers
(NECH-EN060) Toy Vendor |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Once per turn: You can discard 1 card; draw 1 card and reveal
it, then if it is a "Fluffal" monster, you can Special Summon 1
monster from your hand. Otherwise, discard the card you drew. If
this card is sent to the Graveyard: You can add 1 "Edge Imp
Sabres" or 1 "Fluffal" monster from your Deck to your hand. (Common) |
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Rating: 1 out of 5 Quite a bit worse than Card Trader. |
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The New
Challengers
(NECH-EN059) 1st Movement Solo |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If you control no monsters: Special Summon 1 Level 4 or lower
"Melodious" monster from your hand or Deck. You can only
activate 1 "1st Movement Solo" per turn. You cannot Special
Summon monsters during the turn you activate this card, except
"Melodious" monsters. (Super Rare) |
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Rating: 3 out of 5 About as good as Valhalla, Hall of the Fallen with good members to boot. |
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The New
Challengers
(NECH-EN058) Magical Star Illusion |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If your opponent controls a monster(s) and you control as many
or fewer monsters: Monsters currently on the field gain ATK
equal to the combined Levels of all monsters their controller
currently controls x 100, until the end of this turn. (Common) |
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Rating: 1 out of 5 If both players' fields are affected, why the restraint? |
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The New
Challengers
(NECH-EN057) Draw Muscle |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 Defense Position monster you control with 1000 or less
DEF; draw 1 card, also that monster cannot be destroyed by
battle this turn. You can only activate 1 "Draw Muscle" per
turn. (Rare) |
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Rating: 2 out of 5 Each of those perks individually wouldn't have been enough to rate as high as it is, but they're okay combined. |
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The New
Challengers
(NECH-EN056) Mimiclay |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If your opponent controls a monster: Target 1 Level 2 or lower
Defense Position monster you control: Special Summon from your
Deck, in Defense Position, 1 monster with the same name as that
monster, but banish it when it leaves the field. You can only
activate 1 "Mimiclay" per turn. (Common) |
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Rating: 1 out of 5 Cloning does better than this. |
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The New
Challengers
(NECH-EN055) Wonder Balloons |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Once per turn: You can send any number of cards from your hand
to the Graveyard; place 1 Balloon Counter on this card for each
card sent to the Graveyard. All monsters your opponent controls
lose 300 ATK for each Balloon Counter on this card. (Common) |
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Rating: 1 out of 5 Pretty costly just to put counters on this and lower the ATK of the opponent's monsters. |
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The New
Challengers
(NECH-EN054) Stellarknight Triverr |
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LIGHT | Xyz Monster | Rank 4 | ATK: 2100 DEF: 2500 |
Pendulum Scale NA / NA |
(Warrior / Xyz / Effect) 3 Level 4 "tellarknight" monsters. During the turn you Xyz Summon this card, you cannot Special Summon monsters, except "tellarknight" monsters. If this card is Xyz Summoned: Return all other cards on the field to the hand. Once per turn: You can detach 1 Xyz Material from this card; send 1 random card from your opponent's hand to the Graveyard. If this card with Xyz Material is sent to the Graveyard: You can target 1 "tellarknight" monster in your Graveyard; Special Summon it. (Ultra Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 I didn't think Black Rose Dragon could get any worse, but it just did. |
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The New
Challengers
(NECH-EN053) Dark Rebellion Xyz Dragon |
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DARK | Xyz Monster | Rank 4 | ATK: 2500 DEF: 2000 |
Pendulum Scale NA / NA |
(Dragon / Xyz / Effect) 2 Level 4 monsters You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK. (Secret Rare), (Ultimate Rare) & (Ghost Rare) |
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Rating: 2 out of 5 Copying Riryoku apparently means losing likely all of its materials, but it's not terrible. |
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The New
Challengers
(NECH-EN052) Herald of the Arc Light |
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LIGHT | Synchro Monster | Level 4 | ATK: 600 DEF: 1000 |
Pendulum Scale NA / NA |
(Fairy / Synchro / Effect) 1 Tuner + 1 or more non-Tuner monsters Any monster sent from the hand or Main Deck to the Graveyard is banished instead. During either player's turn, when a Spell Card, Trap Card or monster effect is activated: You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the Graveyard: You can add 1 Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. (Super Rare) |
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Rating: 1 out of 5 All it did was copy better cards' effects. |
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The New
Challengers
(NECH-EN051) Yazi, Evil of the Yang Zing |
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DARK | Synchro Monster | Level 7 | ATK: 2600 DEF: 2100 |
Pendulum Scale NA / NA |
(Wyrm / Synchro / Effect) 1 Tuner + 1 or more non-Tuner monsters Cannot be targeted by an opponent's card effects. You can only use each of these effects of "Yazi, Evil of the Yang Zing" once per turn. ● You can target 1 "Yang Zing" monster you control and 1 card your opponent controls; destroy them. ● When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 Wyrm-Type monster from your Deck in Defense Position. (Secret Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 Only Mermaid Man would quiver in fear. |
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The New
Challengers
(NECH-EN050) First of the Dragons |
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DARK | Fusion Monster | Level 9 | ATK: 2700 DEF: 2000 |
Pendulum Scale NA / NA |
(Dragon / Fusion / Effect) 2 Normal Monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. You can only control 1 "First of the Dragons". This card cannot be destroyed by battle, except by battle with a Normal Monster, and is unaffected by other monsters' effects. (Super Rare) |
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Rating: 2 out of 5 Half the effects lock what you can do with it, and that's only enough for a 2. |
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The New
Challengers
(NECH-EN049) El Shaddoll Shekhinaga |
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EARTH | Fusion Monster | Level 10 | ATK: 2600 DEF: 3000 |
Pendulum Scale NA / NA |
(Machine / Fusion / Effect) 1 "Shaddoll" monster + 1 EARTH monster Must first be Fusion Summoned. During either player's turn, when a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand: You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the Graveyard. You can only use this effect of "El Shaddoll Shekhinaga" once per turn. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand. (Secret Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 Divine Wrath also doesn't care when the effect happens, and doesn't care what's in your hand either. |
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The New
Challengers
(NECH-EN048) El Shaddoll Grysta |
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FIRE | Fusion Monster | Level 7 | ATK: 2450 DEF: 1950 |
Pendulum Scale NA / NA |
(Rock / Fusion / Effect) 1 "Shaddoll" monster + 1 FIRE monster Must first be Fusion Summoned. During either player's turn, when your opponent would Special Summon a monster(s) while you have a "Shaddoll" card in your hand: You can negate the Summon, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the Graveyard. You can only use this effect of "El Shaddoll Grysta" once per turn. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand. (Secret Rare) |
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Rating: 1 out of 5 No need for this when we have Black Horn of Heaven and Solemn Warning. |
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The New
Challengers
(NECH-EN047) Frightfur Wolf |
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DARK | Fusion Monster | Level 6 | ATK: 2000 DEF: 1500 |
Pendulum Scale NA / NA |
(Fiend / Fusion / Effect) "Edge Imp Sabres" + 1 or more "Fluffal" monsters Must be Fusion Summoned with the above Fusion Material Monsters, and cannot be Special Summoned by other ways. This card can attack a number of times each Battle Phase, up to the number of Fusion Materials used for its Fusion Summon. (Rare) |
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Rating: 1 out of 5 That's not very much for all the required materials, which is a minimum of 2. |
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The New
Challengers
(NECH-EN046) Frightfur Bear |
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DARK | Fusion Monster | Level 6 | ATK: 2200 DEF: 1800 |
Pendulum Scale NA / NA |
(Fiend / Fusion / Effect) "Edge Imp Sabres" + "Fluffal Bear" When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can equip that monster to this card as an Equip Spell Card with this effect ● The equipped monster gains 1000 ATK. (Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 Appropriately made a Rare for such a weak effect. |
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The New
Challengers
(NECH-EN045) Herald of Ultimateness |
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LIGHT | Ritual Monster | Level 12 | ATK: 2000 DEF: 3000 |
Pendulum Scale NA / NA |
(Fairy / Ritual / Effect) You can Ritual Summon this card with "Oracle of the Herald". Must be Ritual Summoned, and cannot be Special Summoned by other ways. During either player's turn, when your opponent would Special Summon a monster(s), OR activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the Special Summon or activation, and if you do, destroy that card. (Ultra Rare) |
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Rating: 3 out of 5 Only a bit more ATK and DEF than the original, but the effect is a big upgrade from the original. |
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The New
Challengers
(NECH-EN044) Scrounging Goblin |
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EARTH | Effect Monster | Level 4 | ATK: 1000 DEF: 2000 |
Pendulum Scale NA / NA |
(Fiend / Effect) If this card inflicts battle damage to your opponent: They can hand you 1 card from their hand to negate this effect, otherwise you add 1 "Goblin" card from your Deck to your hand, except "Goblin Fan". (Common) |
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Rating: 2 out of 5 Instead of literally stooping to their level, Set it and have a better chance at surviving your opponent's turn. |
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The New
Challengers
(NECH-EN043) Ms. Judge |
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LIGHT | Effect Monster | Level 4 | ATK: 1800 DEF: 600 |
Pendulum Scale NA / NA |
(Fiend / Effect) If an opponent's card effect activates, before resolving that effect, toss a coin twice, and if the result is 2 Heads, negate that effect. You can only use this effect of "Ms. Judge" once per turn. (Common) |
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Rating: 3 out of 5 The effect is about as likely as Barrel Dragon's, but it's not required for use. |
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The New
Challengers
(NECH-EN042) Deskbot 002 |
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EARTH | Effect Monster | Level 2 | ATK: 500 DEF: 500 |
Pendulum Scale NA / NA |
(Machine / Effect) If this card is Special Summoned: You can add 1 "Deskbot" card from your Deck to your hand. All Machine-Type monsters you control gain 500 ATK and DEF, except this card. (Common) |
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Rating: 1 out of 5 It'll take years for this to even have the chance at becoming a threat, but I doubt it'll ever get there. |
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The New
Challengers
(NECH-EN041) Denko Sekka |
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LIGHT | Effect Monster | Level 4 | ATK: 1700 DEF: 1000 |
Pendulum Scale NA / NA |
(Thunder / Effect) Cannot be Special Summoned. While you control no Set Spell/Trap Cards, neither player can Set Spell/Trap Cards nor activate Spell/Trap Cards that are Set on the field. (Ultra Rare) |
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Rating: 1 out of 5 Is this the new way to lose? |
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The New
Challengers
(NECH-EN040) Watch Dog |
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FIRE | Effect Monster | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Pyro / Effect) During your Main Phase 2, if this card was Normal Summoned this turn: You can send 1 Spell Card from your hand to the Graveyard; Set 1 Continuous Spell Card directly from your Deck. You can only use this effect of "Watch Dog" once per turn. You cannot Special Summon during the turn you activate this effect. (Common) |
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Rating: 1 out of 5 Things are going to get ruff for this dog. |
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The New
Challengers
(NECH-EN039) Rescue Hamster |
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EARTH | Pendulum Monster | Level 4 | ATK: 300 DEF: 100 |
Pendulum Scale 5 (left) / 5 (right) |
Pendulum Text You can banish this card from your Pendulum Zone; add 2 face-up Pendulum Monster Cards with the same name from your Extra Deck to your hand. You can only use this effect of "Rescue Hamster" once per Duel. |
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(Beast / Pendulum / Effect) During the turn this card was Normal Summoned, if you have a face-up Level 5 or lower Pendulum Monster Card in your Extra Deck: You can Tribute this card; choose 1 Level 5 or lower Pendulum Monster Card in your Extra Deck, and Special Summon 2 monsters from your Deck with the same name as that card, but their effects are negated, also they are destroyed during the End Phase. (Super Rare) |
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Rating: 1 out of 5 Much more restrained than Rescue Cat, and really doesn't have anything else useful. |
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The New
Challengers
(NECH-EN038) Valerifawn, Mystical Beast of the Forest |
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EARTH | Effect Monster | Level 2 | ATK: 400 DEF: 900 |
Pendulum Scale NA / NA |
(Beast / Tuner / Effect) You can discard 1 card, then target 1 Level 2 or lower Beast-Type monster in your Graveyard, except "Valerifawn, Mystical Beast of the Forest"; Special Summon it in Attack Position or face-down Defense Position. You can only use this effect of "Valerifawn, Mystical Beast of the Forest" once per turn. (Common) |
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Rating: 2 out of 5 Revive 1 Nimble Momonga face-down basically. |
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The New
Challengers
(NECH-EN037) Zaborg the Mega Monarch |
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LIGHT | Effect Monster | Level 8 | ATK: 2800 DEF: 1000 |
Pendulum Scale NA / NA |
(Thunder / Effect) You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 monster on the field; destroy it, then, if it was a LIGHT monster, both players send as many cards as possible from their Extra Deck to the Graveyard, but not more than the original Level/Rank of that destroyed monster. If this card was Tribute Summoned by Tributing a LIGHT monster, add this additional effect. ● You choose the cards your opponent sends to the Graveyard. (Ultra Rare) |
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Rating: 2 out of 5 Having the choice makes this a bit better than the original, but still worse than the others thus far. |
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The New
Challengers
(NECH-EN036) Machina Megaform |
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EARTH | Effect Monster | Level 8 | ATK: 2600 DEF: 1500 |
Pendulum Scale NA / NA |
(Machine / Effect) You can Tribute this card; Special Summon 1 "Machina" monster from your hand or Deck, except "Machina Megaform". If a face-up "Machina Fortress" you control is sent to the Graveyard, while this card is in your Graveyard (except during the Damage Step): You can banish that "Machina Fortress" from the Graveyard; Special Summon this card. You can only use 1 "Machina Megaform" effect per turn, and only once that turn. (Super Rare) |
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Rating: 1 out of 5 We have this in much better form. It's called Machina Gearframe. |
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The New
Challengers
(NECH-EN035) Unmasked Dragon |
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FIRE | Effect Monster | Level 3 | ATK: 1400 DEF: 1100 |
Pendulum Scale NA / NA |
(Wyrm / Effect) When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Wyrm-Type monster with 1500 or less DEF from your Deck. (Rare) |
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Rating: 1 out of 5 If this was the result, it should've stayed masked. |
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The New
Challengers
(NECH-EN034) Night Dragolich |
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DARK | Effect Monster | Level 4 | ATK: 1700 DEF: 0 |
Pendulum Scale NA / NA |
(Wyrm / Effect) Change all non-Wyrm-Type Attack Position monsters that were Special Summoned from the Main or Extra Deck to Defense Position. All non-Wyrm-Type monsters that were Special Summoned from the Main or Extra Deck lose DEF equal to their original DEF. (Ultra Rare) |
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Rating: 2 out of 5 Only affects what's in Attack Mode, but includes yours and doesn't affect all monsters. |
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The New
Challengers
(NECH-EN033) Lindbloom |
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EARTH | Effect Monster | Level 4 | ATK: 0 DEF: 1800 |
Pendulum Scale NA / NA |
(Wyrm / Effect) If a monster you control battles an opponent's monster, during damage calculation: The ATK of each monster in that battle becomes equal to their current DEF, until the end of the Damage Step. (Common) |
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Rating: 2 out of 5 1800 DEF is barely going to give it a 2 because the effect is unlikely to be impactful at all. |
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The New
Challengers
(NECH-EN032) Jiaotu, Darkness of the Yang Zing |
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DARK | Effect Monster | Level 2 | ATK: 0 DEF: 2000 |
Pendulum Scale NA / NA |
(Wyrm / Tuner / Effect) When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Attack Position, except "Jiaotu, Darkness of the Yang Zing". If you control no other monsters: You can send 2 "Yang Zing" cards from your hand to the Graveyard; Special Summon 1 "Yang Zing" monster with 0 ATK and 1 "Yang Zing" monster with 0 DEF from your Deck, but banish them during the End Phase. You can only use 1 "Jiaotu, Darkness of the Yang Zing" effect per turn, and only once that turn. (Ultra Rare) |
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Rating: 2 out of 5 If Konami expects them to do well, they need better effects. |
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The New
Challengers
(NECH-EN031) Taotie, Shadow of the Yang Zing |
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DARK | Effect Monster | Level 5 | ATK: 2200 DEF: 0 |
Pendulum Scale NA / NA |
(Wyrm / Effect) When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Defense Position, except "Taotie, Shadow of the Yang Zing". You can only use this effect of "Taotie, Shadow of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only "Yang Zing" monsters you control (this is a Quick Effect). Possession of a Synchro Monster on the field that used this card as a Synchro Material cannot switch. (Super Rare) |
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Rating: 1 out of 5 Blowing all your resources for a monster that can barely do anything is a strategy waiting to backfire on you. |
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The New
Challengers
(NECH-EN030) Shaddoll Hound |
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DARK | Effect Monster | Level 4 | ATK: 1600 DEF: 900 |
Pendulum Scale NA / NA |
(Spellcaster / Flip / Effect) FLIP: You can target 1 "Shaddoll" card in your Graveyard; add it to your hand. If this card is sent to the Graveyard by a card effect: You can target 1 monster on the field; change its battle position. (Flip monsters' effects are not activated at this time, except "Shaddoll" monsters'.) You can only use 1 "Shaddoll Hound" effect per turn, and only once that turn. (Common) |
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Rating: 1 out of 5 Konami doesn't have much faith in the Deck and that's sensible of them. |
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The New
Challengers
(NECH-EN029) Satellarknight Betelgeuse |
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LIGHT | Effect Monster | Level 4 | ATK: 700 DEF: 1900 |
Pendulum Scale NA / NA |
(Warrior / Effect) If this card is Summoned: You can target 1 "tellarknight" card in your Graveyard, except "Satellarknight Betelgeuse"; send this card to the Graveyard, and if you do, add that target to your hand. You can only use this effect of "Satellarknight Betelgeuse" once per turn. (Common) |
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Rating: 2 out of 5 The Sun's nearest neighbor hasn't translated well to a card. |
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The New
Challengers
(NECH-EN028) Satellarknight Procyon |
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LIGHT | Effect Monster | Level 4 | ATK: 1300 DEF: 1200 |
Pendulum Scale NA / NA |
(Warrior / Effect) If this card is Summoned: You can send 1 "tellarknight" monster from your hand to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Satellarknight Procyon" once per turn. (Common) |
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Rating: 1 out of 5 You don't even guarantee a monster with the draw. |
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The New
Challengers
(NECH-EN027) Satellarknight Sirus |
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LIGHT | Effect Monster | Level 4 | ATK: 1600 DEF: 900 |
Pendulum Scale NA / NA |
(Warrior / Effect) If this card is Summoned: You can target 5 "tellarknight" monsters in your Graveyard; shuffle all 5 into the Deck, then draw 1 card. You can only use this effect of "Satellarknight Sirius" once per turn. (Rare) |
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Rating: 1 out of 5 Half the usefulness of Pot of Avarice. |
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The New
Challengers
(NECH-EN026) Apoqliphort Towers |
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EARTH | Effect Monster | Level 10 | ATK: 3000 DEF: 2600 |
Pendulum Scale NA / NA |
(Machine / Effect) Cannot be Special Summoned. Requires 3 "Qli" monsters to Normal Summon/Set. If this card is Normal Summoned/Set, it is unaffected by Spell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. All Special Summoned monsters lose 500 ATK and DEF. Once per turn: You can make your opponent send 1 monster from their hand or their side of the field to the Graveyard (their choice). (Rare) |
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Rating: 1 out of 5 If the God Cards were this bad, there would've likely been copies in everyone's Deck. |
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The New
Challengers
(NECH-EN025) Qliphort Shell |
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EARTH | Pendulum Monster | Level 8 | ATK: 2800 DEF: 1000 |
Pendulum Scale 9 (left) / 9 (right) |
Pendulum Text You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK. |
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(Machine / Pendulum / Effect) You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Normal Summoned by Tributing a "Qli" monster(s), it can make a second attack during each Battle Phase, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. (Rare) |
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Rating: 1 out of 5 A shell with no treasure locked inside. |
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The New
Challengers
(NECH-EN024) Qliphort Disk |
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EARTH | Pendulum Monster | Level 7 | ATK: 2800 DEF: 1000 |
Pendulum Scale 1 (left) / 1 (right) |
Pendulum Text You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK. |
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(Machine / Pendulum / Effect) You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can Special Summon 2 "Qli" monsters from your Deck, but destroy them during the End Phase. (Secret Rare) |
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Rating: 1 out of 5 Going to need to run a disk check because it looks corrupted. |
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The New
Challengers
(NECH-EN023) Qliphort Helix |
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EARTH | Pendulum Monster | Level 6 | ATK: 2400 DEF: 1000 |
Pendulum Scale 9 (left) / 9 (right) |
Pendulum Text You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK. |
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(Machine / Pendulum / Effect) You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 Spell/Trap Card on the field; destroy that target. (Super Rare) |
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Rating: 1 out of 5 The DNA of this card is pretty much identical to all other members. |
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The New
Challengers
(NECH-EN022) Qliphort Carrier |
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EARTH | Pendulum Monster | Level 6 | ATK: 2400 DEF: 1000 |
Pendulum Scale 1 (left) / 1 (right) |
Pendulum Text You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK. |
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(Machine / Pendulum / Effect) You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 monster on the field; return it to the hand. (Super Rare) |
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Rating: 1 out of 5 Scout couldn't even get a 2 as a vanilla Pendulum. Throw in effects this bad and it's a guaranteed sequel. |
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The New
Challengers
(NECH-EN021) Qliphort Scout |
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EARTH | Pendulum Monster | Level 5 | ATK: 1000 DEF: 2800 |
Pendulum Scale 9 (left) / 9 (right) |
Pendulum Text You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. Once per turn: You can pay 800 LP; add 1 "Qli" card from your Deck to your hand, except "Qliphort Scout". |
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(Machine / Pendulum / Normal) Booting in Replica Mode… An error has occurred when executing C:\sophia\zefra.exe Unknown publisher. Allow C:\tierra\qliphort.exe ? <Y/N>…[Y] Booting in Autonomy Mode… (Ultra Rare) |
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Rating: 1 out of 5 "Earned" merit badges by doing the least amount of work. |
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The New
Challengers
(NECH-EN020) Fluffal Rabbit |
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EARTH | Effect Monster | Level 1 | ATK: 300 DEF: 1200 |
Pendulum Scale NA / NA |
(Fairy / Effect) If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Edge Imp Sabres" or 1 "Fluffal" monster in your Graveyard, except "Fluffal Rabbit"; add it to your hand. You can only use this effect of "Fluffal Rabbit" once per turn. (Common) |
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Rating: 1 out of 5 There is no need to use this as Fusion Material as it lacks actual benefits. |
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The New
Challengers
(NECH-EN019) Fluffal Cat |
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EARTH | Effect Monster | Level 1 | ATK: 700 DEF: 300 |
Pendulum Scale NA / NA |
(Fairy / Effect) If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use this effect of "Fluffal Cat" once per turn. (Common) |
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Rating: 1 out of 5 Fusion Recovery can get Poly back much more quickly. |
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The New
Challengers
(NECH-EN018) Fluffal Owl |
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EARTH | Effect Monster | Level 2 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Fairy / Effect) When this card is Normal or Special Summoned from the hand: You can add 1 "Polymerization" from your Deck to your hand. You can pay 500 LP: Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. You can only use 1 "Fluffal Owl" effect per turn, and only once that turn. (Rare) |
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Rating: 1 out of 5 Owl have to use Fusion Sage instead. |
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The New
Challengers
(NECH-EN017) Fluffal Dog |
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EARTH | Effect Monster | Level 4 | ATK: 1700 DEF: 1000 |
Pendulum Scale NA / NA |
(Fairy / Effect) When this card is Normal or Special Summoned from the hand: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand, except "Fluffal Dog". You can only use this effect of "Fluffal Dog" once per turn. (Common) |
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Rating: 1 out of 5 We've arrived at the Yu-Gi-Oh Animal Shelter, but with nothing worth getting. |
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The New
Challengers
(NECH-EN016) Fluffal Bear |
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EARTH | Effect Monster | Level 3 | ATK: 1200 DEF: 800 |
Pendulum Scale NA / NA |
(Fairy / Effect) You can send this card from your hand to the Graveyard; Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn. (Common) |
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Rating: 1 out of 5 Bearly any stats to begin with and then there's the bad effects. |
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The New
Challengers
(NECH-EN015) Fluffal Leo |
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EARTH | Effect Monster | Level 3 | ATK: 1600 DEF: 1200 |
Pendulum Scale NA / NA |
(Fairy / Effect) When this card declares an attack: It gains 500 ATK until the end of the Battle Phase. (Common) |
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Rating: 1 out of 5 Here's Steamroid as a Fluffal monster. |
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The New
Challengers
(NECH-EN014) Edge Imp Sabres |
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DARK | Effect Monster | Level 3 | ATK: 1200 DEF: 800 |
Pendulum Scale NA / NA |
(Fiend / Effect) If this card is in the Graveyard: You can place 1 card from your hand on the top of the Deck; Special Summon this card in Defense Position. You can only use this effect of "Edge Imp Sabres" once per turn. (Super Rare) |
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Rating: 2 out of 5 If you can spare a card in your hand, you can bring it back each turn for Tributes or other Summons at least. |
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The New
Challengers
(NECH-EN013) Superheavy Samurai Soulbang Cannon |
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EARTH | Effect Monster | Level 3 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Machine / Effect) You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 DEF. During either player's Battle Phase, when your opponent activates a card effect while you control a Defense Position "Superheavy Samurai" monster: You can banish this card from your Graveyard; negate the activation, and if you do, destroy it, then destroy as many monsters on the field as possible (min. 1), and if you do, both players take 1000 damage. (Common) |
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Rating: 2 out of 5 Only the first effect is any good. |
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The New
Challengers
(NECH-EN012) Superheavy Samurai Soulbreaker Armor |
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EARTH | Effect Monster | Level 1 | ATK: 0 DEF: 500 |
Pendulum Scale NA / NA |
(Machine / Effect) You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It loses 1000 DEF, also it cannot be destroyed by battle. If this card is in your Graveyard: You can banish all "Superheavy Samurai Soulbreaker Armors" from your Graveyard, then target 1 "Superheavy Samurai" monster on the field whose current DEF is lower than its original DEF; inflict damage to your opponent equal to the difference between its current and original DEF. (Common) |
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Rating: 1 out of 5 A Dealbreaker too. |
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The New
Challengers
(NECH-EN011) Superheavy Samurai Soulshield Wall |
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EARTH | Effect Monster | Level 3 | ATK: 1200 DEF: 1200 |
Pendulum Scale NA / NA |
(Machine / Effect) You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1200 DEF. When the monster equipped with this card by this effect is targeted for an attack: You can send this Equip Card to the Graveyard; negate that attack, but the equipped monster's DEF becomes 0. (Common) |
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Rating: 2 out of 5 Not only are these guys breaking the theme of Superheavy Samurais, but they aren't really helping much at all. |
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The New
Challengers
(NECH-EN010) Superheavy Samurai Soulfire Suit |
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FIRE | Effect Monster | Level 2 | ATK: 800 DEF: 800 |
Pendulum Scale NA / NA |
(Machine / Effect) You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Its Level becomes 5. During either player's turn: You can discard this card, then target 1 Defense Position "Superheavy Samurai" monster you control; until the end of this turn, it loses 800 DEF, but cannot be destroyed by battle or by card effects. (Common) |
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Rating: 2 out of 5 Making the affected monster Level 5 can help with Xyz and Synchro Summons at least. |
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The New
Challengers
(NECH-EN009) Superheavy Samurai Scales |
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EARTH | Effect Monster | Level 4 | ATK: 800 DEF: 1800 |
Pendulum Scale NA / NA |
(Machine / Effect) If your opponent controls 2 or more monsters and you control no monsters, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Superheavy Samurai" monster in your Graveyard, except "Superheavy Samurai Scales"; Special Summon it in Defense Position. You can only use this effect of "Superheavy Samurai Scales" once per turn. (Rare) |
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Rating: 2 out of 5 On a scale of 1 to 5, this is a 2. |
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The New
Challengers
(NECH-EN008) Superheavy Samurai Kabuto |
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EARTH | Effect Monster | Level 4 | ATK: 1000 DEF: 2000 |
Pendulum Scale NA / NA |
(Machine / Effect) If your opponent Special Summons a monster(s): You can change as many Attack Position "Superheavy Samurai" monsters you control as possible to Defense Position, and if you do, the ones changed by this effect gain 500 DEF until the end of this turn. (Common) |
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Rating: 2 out of 5 Doesn't help much, especially when compared to Chorus of Sanctuary, but it packs 2000 DEF at least. |
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The New
Challengers
(NECH-EN007) Shipina the Melodious Maestra |
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LIGHT | Effect Monster | Level 7 | ATK: 2300 DEF: 1700 |
Pendulum Scale NA / NA |
(Fairy / Effect) Once per turn: You can target 1 LIGHT Fairy-Type monster in your Graveyard; add it to your hand. You cannot activate non-LIGHT monster effects during the turn you activate this effect. (Rare) |
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Rating: 2 out of 5 There are some good LIGHT Fairies, but this isn't really one of them. |
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The New
Challengers
(NECH-EN006) Elegy the Melodious Diva |
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LIGHT | Effect Monster | Level 5 | ATK: 2000 DEF: 1200 |
Pendulum Scale NA / NA |
(Fairy / Effect) Special Summoned "Melodious" monsters you control cannot be destroyed by card effects. If this card was Special Summoned, all Fairy-Type monsters you control gain 300 ATK. (Common) |
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Rating: 2 out of 5 Valhalla will help the effect include itself, but it's not very strong and the boost isn't all that much either. |
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The New
Challengers
(NECH-EN005) Serenade the Melodious Diva |
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LIGHT | Effect Monster | Level 4 | ATK: 400 DEF: 1900 |
Pendulum Scale NA / NA |
(Fairy / Effect) This card can be treated as 2 Tributes for the Tribute Summon of a Fairy-Type monster. After this card is Special Summoned to your side of the field, you can Normal Summon 1 "Melodious" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) (Common) |
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Rating: 3 out of 5 Kaiser Sea Horse for Melodious Decks with high DEF to boot. |
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The New
Challengers
(NECH-EN004) Canon the Melodious Diva |
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LIGHT | Effect Monster | Level 4 | ATK: 1400 DEF: 2000 |
Pendulum Scale NA / NA |
(Fairy / Effect) If you control a "Melodious" monster, you can Special Summon this card (from your hand). You can only Special Summon "Canon the Melodious Diva" once per turn this way. Once per turn: You can target 1 "Melodious" monster you control; change its battle position. (Common) |
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Rating: 2 out of 5 Shouldn't be too hard to get a Melodious monster, especially with the generic Fairy support, but it's not great. |
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The New
Challengers
(NECH-EN003) Block Spider |
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LIGHT | Effect Monster | Level 1 | ATK: 0 DEF: 100 |
Pendulum Scale NA / NA |
(Insect / Effect) Your opponent cannot target Insect-Type monsters for attacks, except this one. If this card is Special Summoned: You can Special Summon 1 "Block Spider" from your Deck. You can only use this effect of "Block Spider" once per turn. (Common) |
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Rating: 1 out of 5 It's going to be their attack target anyway. |
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The New
Challengers
(NECH-EN002) Performapal Trampolynx |
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EARTH | Pendulum Monster | Level 2 | ATK: 300 DEF: 300 |
Pendulum Scale 2 (left) / 2 (right) |
Pendulum Text When you Pendulum Summon a monster(s): You can target 1 card in either player's Pendulum Zone; return that target to the hand. You can only use this effect of "Performapal Trampolynx" once per turn. |
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(Beast / Pendulum / Effect) When this card is Normal Summoned: You can target 1 card in either player's Pendulum Zone; return it to the hand. (Rare) |
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Rating: 1 out of 5 Don't expect to soar high with this outdoor trampoline. |
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The New
Challengers
(NECH-EN001) Performapal Cheermole |
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EARTH | Pendulum Monster | Level 2 | ATK: 600 DEF: 1000 |
Pendulum Scale 5 (left) / 5 (right) |
Pendulum Text All Pendulum Monsters you control gain 300 ATK. |
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(Beast / Pendulum / Effect) You can target 1 monster whose current ATK is different from its original ATK; apply the appropriate effect. You can only use this effect of "Performapal Cheermole" once per turn. ● If that monster's current ATK is higher than its original ATK, it gains 1000 ATK. ● If that monster's current ATK is lower than its original ATK, it loses 1000 ATK. (Rare) |
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Rating: 3 out of 5 Their performance can work with any monster, and the ATK changes are permanent. |
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The New
Challengers
(NECH-EN000) Lancephorhynchus |
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WIND | Pendulum Monster | Level 6 | ATK: 2500 DEF: 800 |
Pendulum Scale 7 (left) / 7 (right) |
Pendulum Text If a Normal Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
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(Dinosaur / Pendulum / Normal) This primordial species survived extinction by evolving an offensive lance than can pierce anything, although its diet still consists mainly of fish. (Super Rare) |
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Rating: 3 out of 5 Two copies will ensure you get the best of this card's perks, but 1 copy will suffice on its own too. |