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Lightning Overdrive (LIOV-EN) Card Ratings

1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Lightning_Overdrive_(TCG-EN-1E)
Lightning Overdrive (LIOV-EN100)
Black Rose Dragon
FIRE / Synchro Monster / Level 7 / ATK 2400 / DEF 1800
(Dragon / Synchro / Effect)

1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.
(Starlight Rare)
Rating: 2 out of 5
A thorn in everyone's side, including the owner.
Lightning Overdrive (LIOV-EN099)
Sunvine Cross Breed
SPELL / Continuous Spell
Tribute 1 Link Monster, then target 1 other Plant monster in your GY; Special Summon it, but negate its effects. You can only use this effect of "Sunvine Cross Breed" once per turn.
(Common)
Rating: 1 out of 5
Don't let them breed with anything they'll just ruin it.
Lightning Overdrive (LIOV-EN098)
Sunavalon Melias
EARTH / Link Monster / ATK 0 / Link-3
Links: Top, Left and Right
(Plant / Link / Effect)

2+ Plant monsters, including a Link Monster
If this card is Link Summoned: You can Special Summon 1 "Sunseed Genius Loci" from your GY. This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn: You can target 1 "Sunvine" Link Monster you control that this card points to; this turn, it can attack a number of times each Battle Phase, up to the number of "Sunavalon" Link Monsters you currently control.
(Super Rare)
Rating: 1 out of 5
Even if I hadn't gone through other members (GFTP #24) earlier, this is not ideal for the Deck.
Lightning Overdrive (LIOV-EN097)
Sunavalon Daphne
EARTH / Link Monster / ATK 0 / Link-2
Links: Left and Right
(Plant / Link / Effect)

2 Plant monsters
This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. You can Tribute 1 monster, then target 2 Plant Link Monsters in your GY, except "Sunavalon Daphne"; return them to the Extra Deck. You can only use this effect of "Sunavalon Daphne" once per turn.
(Common)
Rating: 1 out of 5
Ruh-roh! This version of the character needs a total redesign.
Lightning Overdrive (LIOV-EN096)
Binary Blader
EARTH / Link Monster / ATK 1800 / Link-2
Links: Left and Right
(Cyberse / Link / Effect)

This card gains these effects based on the number of monsters co-linked to this card.
● 1+: When this card declares an attack on an opponent's monster: You can activate this effect; this card can make a second attack during each Battle Phase this turn, also if this card battles an opponent's monster this turn, that opponent's monster cannot be destroyed by that battle.
● 2: After damage calculation, if this card battled an opponent's monster: You can banish that opponent's monster.
(Common)
Rating: 1 out of 5
These are perfectly effects for when you don't need to be co-linked.
Lightning Overdrive (LIOV-EN095)
D/D/D Supersight King Zero Maxwell
DARK / Pendulum Monster / Level 7 / ATK 2800 / DEF 2500 / Scale 4 and Scale 4
Pendulum Text
You can target 1 face-up monster on the field; its DEF becomes 0 until the end of this turn (even if this card leaves the field). You can only use this effect of "D/D/D Supersight King Zero Maxwell" once per turn.
(Fiend / Pendulum / Effect)
Before damage calculation, if this card attacks an opponent's Defense Position monster: You can change the DEF of that opponent's monster to 0 until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. You take no battle damage from battles involving this card.

(Common)
Rating: 2 out of 5
It can deal piercing damage and make the DEF of a monster 0, but the latter doesn't last long.
Lightning Overdrive (LIOV-EN094)
Staysailor Romarin
LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 300
(Plant / Tuner / Effect)

(Quick Effect): You can target 1 face-up monster you control; send 1 other Plant monster you control to the GY, and if you do, the next time the targeted monster would be destroyed by battle or card effect this turn, it is not destroyed. If this card is sent to the GY by a card effect: You can send 1 Level 5 or lower Plant monster from your Deck or Extra Deck to the GY. You can only use each effect of "Staysailor Romarin" once per turn.
(Super Rare)
Rating: 1 out of 5
Popeye could beat this without eating any spinach.
Lightning Overdrive (LIOV-EN093)
Eda the Sun Magician
EARTH / Effect Monster / Level 4 / ATK 1500 / DEF 1500
(Spellcaster / Effect)

If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Spellcaster monster with 1500 DEF from your hand or Deck in face-down Defense Position, except "Eda the Sun Magician". During your opponent's Main Phase (Quick Effect): You can change 1 face-down Spellcaster monster you control to face-up Attack or Defense Position. You can only use each effect of "Eda the Sun Magician" once per turn.
(Super Rare)
Rating: 1 out of 5
Can't search most of the good Magicians, and Witch of the Black Forest (#66) already does it better.
Lightning Overdrive (LIOV-EN092)
War Rock Big Blow
TRAP / Normal Trap
During the Main Phase, if a face-up "War Rock" monster(s) you control leaves the field by an opponent's card effect: Destroy up to 2 cards your opponent controls. You can only activate 1 "War Rock Big Blow" per turn.
(Common)
Rating: 1 out of 5
Treacherous Trap Hole (#89) only cares that your Grave lacks Trap Cards.
Lightning Overdrive (LIOV-EN091)
War Rock Generations
TRAP / Normal Trap
During the Battle Phase, if your opponent controls more monsters than you do: Special Summon 1 "War Rock" monster from your Deck, and if you activated this card during your opponent's turn, for the rest of this turn while you control the face-up Special Summoned monster, your opponent's monsters cannot attack, except to attack that monster. You can only activate 1 "War Rock Generations" per turn.
(Common)
Rating: 1 out of 5
They won't last generations if this is their method for everything.
Lightning Overdrive (LIOV-EN090)
War Rock Spirit
SPELL / Quick-Play Spell
During the Battle Phase: Target 1 "War Rock" monster in your GY, then activate 1 of these effects;
● Special Summon that target in Attack Position, but for the rest of this turn, its effects are negated, also it cannot attack directly.
● Special Summon that target in Defense Position, also the first time each "War Rock" monster you control would be destroyed by battle this turn, it is not destroyed.
You can only activate 1 "War Rock Spirit" per turn.
(Super Rare)
Rating: 1 out of 5
Maybe they can team up with Ghostricks for a mediocre haunted house session?
Lightning Overdrive (LIOV-EN089)
War Rock Dignity
SPELL / Quick-Play Spell
You must control a "War Rock" monster to activate either of these effects.
● When a monster your opponent controls activates its effect: Negate that effect.
● During the Battle Phase, when your opponent activates a Spell/Trap Card, or monster effect: Negate that effect.
You can only activate 1 "War Rock Dignity" per turn.
(Ultra Rare)
Rating: 2 out of 5
They don't have many good members, but they've got more than 1.
Lightning Overdrive (LIOV-EN088)
War Rock Meteoragon
EARTH / Effect Monster / Level 8 / ATK 2600 / DEF 2600
(Warrior / Effect)

Cannot be destroyed by an opponent's card effects. When an attack is declared involving this card and an opponent's monster: You can negate that opponent's monster's effects this turn, as well as the activated effects and effects on the field of monsters with its same original name. Once per turn, during a Battle Phase in which your EARTH Warrior monster battles (Quick Effect): You can make all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn, also this card can make up to 2 attacks on monsters during each Battle Phase this turn.
(Secret Rare)
Rating: 2 out of 5
The effects help make up for the weak stats, but not by much.
Lightning Overdrive (LIOV-EN087)
War Rock Mammud
EARTH / Effect Monster / Level 5 / ATK 2000 / DEF 2000
(Warrior / Effect)

If you control no monsters, or all monsters you control are Warrior monsters, you can Normal Summon this card without Tributing. If your EARTH Warrior monster battles, after damage calculation: You can target 1 Spell/Trap your opponent controls; destroy it, then all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. You can only use this effect of "War Rock Mammud" once per turn.
(Common)
Rating: 2 out of 5
These are Arcana Force (#17) levels of bad, right down to the equal stats.
Lightning Overdrive (LIOV-EN086)
War Rock Wento
EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 1800
(Warrior / Effect)

If your EARTH Warrior monster battles an opponent's monster, during damage calculation (Quick Effect): You can pay 800 LP; your battling monster gains 800 ATK, until the end of this turn. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher "War Rock" monster from your hand or Deck. You can only use each effect of "War Rock Wento" once per turn.
(Super Rare)
Rating: 3 out of 5
The effect even works on itself, but the rest really lacks good members.
Lightning Overdrive (LIOV-EN085)
Terrors of the Underroot
TRAP / Normal Trap
Target up to 5 cards in your opponent's GY and the same number of your opponent's banished cards; banish those targets from their GY, and if you do, return those banished targets to the GY. You can only activate 1 "Terrors of the Underroot" per turn.
(Common)
Rating: 1 out of 5
Soul Release doesn't put any back and is a Spell Card.
Lightning Overdrive (LIOV-EN084)
Expendable Dai
TRAP / Normal Trap
Tribute 1 Warrior monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.
(Super Rare)
Rating: 1 out of 5
Costs you a monster just to destroy a card and draw a card.
Lightning Overdrive (LIOV-EN083)
Pendransaction
WATER / Xyz Monster / Rank 4 / ATK 2000 / DEF 1000
(Cyberse / Xyz / Effect)

2 Level 4 monsters
You can detach 1 material from this card; if you have more cards in your Extra Deck than your opponent's, apply these effects in sequence, depending on the difference.
● 1+: This card gains 1000 ATK until the end of your opponent's turn.
● 5+: Neither player can target this card with card effects until the end of your opponent's turn.
● 10+: Banish 1 card your opponent controls.
● 15+: Make your opponent's LP 3000.
You can only use this effect of "Pendransaction" once per turn.
(Super Rare)
Rating: 1 out of 5
Each effect is basically a multiple of 15 and it only gets harder after the first bullet, which is awful.
Lightning Overdrive (LIOV-EN082)
Thron the Disciplined Angel
EARTH / Effect Monster / Level 4 / ATK 1500 / DEF 600
(Fairy / Effect)

If a monster(s) that was originally an EARTH Fairy is sent from your hand or field to the GY (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Thron the Disciplined Angel" once per turn.
(Super Rare)
Rating: 1 out of 5
Seems Caswell Francis applied his dress code to this monster.
Lightning Overdrive (LIOV-EN081)
Proof of Pruflas
DARK / Effect Monster / Level 3 / ATK 100 / DEF 100
(Fiend / Effect)

If you control no Special Summoned monsters: You can Special Summon this card from your hand, also you cannot Special Summon other monsters for the rest of this turn. You can only use this effect of "Proof of Pruflas" once per turn. If this card is Normal or Special Summoned, you can: Immediately after this effect resolves, Tribute Summon 1 monster.
(Super Rare)
Rating: 3 out of 5
All the proof I need for a 3-star rating.
Lightning Overdrive (LIOV-EN080)
Fukubiki
TRAP / Normal Trap
Each player shuffles their Deck and excavates the top card of their Deck. Add the excavated card with the higher ATK to that player's hand, also send the card with the lower ATK to that player's GY (Spells/Traps, and monsters with ? ATK, are treated as 0). If tied, place those cards on the bottoms of the Decks.
(Common)
Rating: 1 out of 5
These types of effects never work out.
Lightning Overdrive (LIOV-EN079)
Boo-Boo Game
TRAP / Normal Trap
During damage calculation, if a monster battles: You take no battle damage from that battle. If this Set card in its owner's control is destroyed by your opponent's card effect and sent to the GY: You can target up to 2 Normal Traps in your GY, except "Boo-Boo Game"; Set them to your field. They can be activated this turn. You can only use this effect of "Boo-Boo Game" once per turn.
(Common)
Rating: 1 out of 5
Using this over Waboku is definitely a boo-boo.
Lightning Overdrive (LIOV-EN078)
One by One
TRAP / Normal Trap
Send 1 monster from your hand or field to the GY, then target 1 of your Level 1 monsters that is banished or in your GY, except the monster sent to the GY; add that monster to your hand. You can only activate 1 "One by One" per turn.
(Common)
Rating: 1 out of 5
One for One's (#45) latest incarnation is a far cry from Graceful Revival. (#64)
Lightning Overdrive (LIOV-EN077)
S-Force Chase
TRAP / Normal Trap
Target face-up cards your opponent controls, up to the number of "S-Force" monsters you control with different names; return them to the hand. If a "S-Force" monster you control would banish a card(s) from your hand to activate its effect, you can banish this card from your GY instead. You can only use each effect of "S-Force Chase" once per turn.
(Ultra Rare)
Rating: 1 out of 5
They rounded the corner and found a squad of police waiting for them.
Lightning Overdrive (LIOV-EN076)
A.I. Challenge You
TRAP / Continuous Trap
Monsters your opponent controls lose 100 ATK for each card you control. If your "@Ignister" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. When your "@Ignister" monster is destroyed by battle: You can target 1 other Cyberse monster with 2300 ATK in your GY; Special Summon it. You can only use this effect of "A.I. Challenge You" once per turn.
(Common)
Rating: 1 out of 5
A.I. would probably lose since he never thinks it through.
Lightning Overdrive (LIOV-EN075)
Amaze Attraction Horror House
TRAP / Normal Trap
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster;
● You: Target 1 Effect Monster your opponent controls; negate its effects until the end of this turn.
● Your opponent: Change the equipped monster to face-down Defense Position.
You can only use this effect of "Amaze Attraction Horror House" once per turn.
(Ultra Rare)
Rating: 1 out of 5
It's a free walkthrough, but you'll only be disappointed at the very cheap thrills.
Lightning Overdrive (LIOV-EN074)
Amaze Attraction Rapid Racing
TRAP / Normal Trap
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster;
● You: Target 1 card in your opponent's GY; change the equipped monster's battle position, and if you do, shuffle that target into the Deck.
● Your opponent: Increase the equipped monster's Level by 1 (until the end of this turn), and if you do, change its battle position.
You can only use this effect of "Amaze Attraction Rapid Racing" once per turn.
(Common)
Rating: 1 out of 5
Cards this bad are highly unattractive.
Lightning Overdrive (LIOV-EN073)
Amaze Attraction Majestic Merry-Go-Round
TRAP / Normal Trap
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can apply the following effect, based on which player controls the equipped monster;
● You: The equipped monster gains 500 ATK. If it would be destroyed by battle or card effect, you can send this card to the GY instead.
● Your opponent: The equipped monster loses 500 ATK for each of your "Attraction" Traps equipped to a monster(s).
You can only use this effect of "Amaze Attraction Majestic Merry-Go-Round" once per turn.
(Common)
Rating: 1 out of 5
Darkworld Shackles (#57) drains the affected monster's ATK and DEF to pretty much 0 as an Equip Spell.
Lightning Overdrive (LIOV-EN072)
Amaze Attraction Wonder Wheel
TRAP / Normal Trap
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster;
● You: During the Main Phase: Place 1 card from your hand on the bottom of the Deck, then draw 1 card.
● Your opponent: Switch the equipped monster's current ATK and DEF until the end of this turn.
You can only use this effect of "Amaze Attraction Wonder Wheel" once per turn.
(Common)
Rating: 1 out of 5
Step right up and discover the truth about these attractions; they suck.
Lightning Overdrive (LIOV-EN071)
Amaze Attraction Cyclo-Coaster
TRAP / Normal Trap
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster;
● You: Target 1 Spell/Trap your opponent controls; send both it and this card to the GY.
● Your opponent: Add 1 "Amazement" monster from your Deck to your hand, and if you do, send this card to the GY.
You can only use this effect of "Amaze Attraction Cyclo-Coaster" once per turn.
(Ultra Rare)
Rating: 1 out of 5
Runs only at 5 MPH for safety reasons.
Lightning Overdrive (LIOV-EN070)
Amazement Family Faces
TRAP / Normal Trap
Target 1 monster your opponent controls equipped with your "Attraction" Trap(s); equip this card to it. While this card is equipped to a monster, take control of the equipped monster. While you control the equipped monster, it gains 500 ATK, you cannot activate its effects, also it is treated as an "Amazement" monster. You can only activate 1 "Amazement Family Faces" per turn.
(Super Rare)
Rating: 1 out of 5
Check the photo for yourself. Not one to put in the family album back home.
Lightning Overdrive (LIOV-EN069)
Judgment of the Branded
TRAP / Normal Trap
Target 1 Level 8 or higher Fusion Monster you control; destroy all monsters your opponent controls with an equal or higher ATK than that monster. During the End Phase, if this card is in the GY because it was sent there to activate the effect of "Fallen of Albaz" this turn: You can Set this card. You can only use this effect of "Judgment of the Branded" once per turn.
(Common)
Rating: 3 out of 5
The weaker the Fusion, the more monsters this hits. Not even limited to Failure of Albaz either.
Lightning Overdrive (LIOV-EN068)
Screams of the Branded
TRAP / Normal Trap
If a Fusion Monster is sent to your GY this turn: Special Summon 1 of your Fusion Monsters that is banished or in your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of "Fallen of Albaz" this turn: You can Set this card. You can only use this effect of "Screams of the Branded" once per turn.
(Common)
Rating: 1 out of 5
Call of the Haunted can revive any monster from the Grave at just about any time after being Set.
Lightning Overdrive (LIOV-EN067)
Zexal Alliance
TRAP / Normal Trap
If a face-up Xyz Monster(s) you control is destroyed by battle or an opponent's card effect: Pay LP so that you only have 10 left; Special Summon 1 "Utopia" monster from your GY, and if you do, take 1 card from your Deck and place it on top of your Deck. That Special Summoned monster's ATK becomes doubled, also it cannot be destroyed by battle, except by battle with a "Number" monster, nor by card effects.
(Common)
Rating: 1 out of 5
When two bad ideas become one, the power of Zexal is depleted.
Lightning Overdrive (LIOV-EN066)
Hidden Springs of the Far East
SPELL / Field Spell
Once per turn, during the Main Phase 2: The turn player can activate this effect; they gain 500 LP, and until the end of this turn apply these effects.
● The Normal and Special Summons of their monsters cannot be negated.
● If they activate a Spell/Trap Card, or monster effect, that includes an effect that Special Summons a monster, that activation cannot be negated.
● Their opponent cannot target Set Spells/Traps they control with card effects, also they cannot be destroyed by their opponent's card effects.
You can only activate 1 "Hidden Springs of the Far East" per turn.
(Common)
Rating: 1 out of 5
Ah yes, the one phase of a Duel virtually no one uses.
Lightning Overdrive (LIOV-EN065)
One-Kury Way
SPELL / Normal Spell
Target 1 Link-1 monster in either GY; return it to the Extra Deck or Special Summon it to its owner's field. You can only activate 1 "One-Kuri-Way" per turn.
(Common)
Rating: 1 out of 5
Right next to "Dead-End St.".
Lightning Overdrive (LIOV-EN064)
Book of Lunar Eclipse
SPELL / Quick-Play Spell
Discard 1 card, then target 2 face-up monsters on the field; change them to face-down Defense Position.
(Secret Rare)
Rating: 2 out of 5
More work than the original, but for twice the result at least.
Lightning Overdrive (LIOV-EN063)
Birth of the Prominence Flame
SPELL / Normal Spell
Target 2 FIRE monsters (1 Tuner and 1 non-Tuner) with 200 DEF in your GY; banish both monsters, and if you do, Special Summon 1 FIRE Synchro Monster from your Extra Deck whose Level equals the total Levels of those monsters. You can only activate 1 "Birth of the Prominence Flame" per turn.
(Common)
Rating: 1 out of 5
Cutting corners is just as bad as doing so in real life.
Lightning Overdrive (LIOV-EN062)
Bujincandescence
SPELL / Continuous Spell
Beast-Warrior "Bujin" monsters you control cannot be destroyed by your opponent's card effects, except during the Battle Phase. Once per turn: You can send 1 "Bujin" monster from your hand or face-up field to the GY, then target 1 face-up card your opponent controls; negate its effects until the end of this turn. During your End Phase: You can send this face-up card from the field to the GY, then target 1 "Bujin" monster in your GY; Special Summon it.
(Common)
Rating: 1 out of 5
The Battle Phase is one of the worst times to lack the protection because you otherwise risk defeat.
Lightning Overdrive (LIOV-EN061)
You and A.I.
SPELL / Continuous Spell
If a Cyberse monster(s) with 2300 original ATK is Special Summoned: You can activate 1 of these effects, based on the Attribute of that monster(s) on the field;
● EARTH/WATER: Halve the ATK of 1 face-up monster on the field until the end of this turn.
● WIND/LIGHT: Negate the effects of 1 face-up card on the field until the end of this turn.
● FIRE/DARK: Special Summon 1 "@Ignister Token" (Cyberse/DARK/Level 1/ATK 0/
DEF 0).
You can only use each effect of "You and A.I." once per turn for each Attribute.
(Common)
Rating: 1 out of 5
Yusaku's alliance with A.I. is rather bumpy at best.
Lightning Overdrive (LIOV-EN060)
A.I. Meets You
SPELL / Normal Spell
Reveal 1 Cyberse monster with 2300 ATK in your hand or Extra Deck, and add 1 "@Ignister" monster with the same Attribute from your Deck to your hand. During the End Phase of this turn, take 2300 damage if you did not Special Summon the revealed monster, or a monster with the same name, after you resolved this effect. You cannot activate monster effects for the rest of this turn after this card resolves, except Cyberse monsters. You can only activate 1 "A.I. Meet You" per turn.
(Common)
Rating: 1 out of 5
It's a robotic voice so you can hang up.
Lightning Overdrive (LIOV-EN059)
Basal Rose Shoot
SPELL / Quick-Play Spell
Special Summon 1 "Rose Dragon" monster from your hand or GY in Defense Position. If this Set card is destroyed: You can target 1 of your "Black Rose Dragon" or 1 monster that specifically lists that card in its text, that is banished or in your GY; Special Summon it. You can only use each effect of "Basal Rose Shoot" once per turn.
(Common)
Rating: 1 out of 5
Neither effect is worth blossoming.
Lightning Overdrive (LIOV-EN058)
Amazement Precious Park
SPELL / Field Spell
During your Main Phase, you can activate 1 "Attraction" Trap the turn it was Set. During the End Phase: You can send 1 "Attraction" Trap you control equipped to a monster to the GY, then target 1 of your "Attraction" Traps, with a different name, that is banished or in your GY; Set that card. You can only use each effect of "Amazement Precious Park" once per turn.
(Super Rare)
Rating: 1 out of 5
No one will pay to visit this park. Needs to be left a dump.
Lightning Overdrive (LIOV-EN057)
Amazement Special Show
SPELL / Quick-Play Spell
When your opponent activates a card or effect that targets an "Amazement" monster(s) you control: Target 1 of those "Amazement" monsters you control; return it to the hand, then, you can Special Summon 1 "Amazement" monster from your hand.
(Common)
Rating: 1 out of 5
What'd be truly amazing is if Archetypes didn't copy off pre-existing ones.
Lightning Overdrive (LIOV-EN056)
Amazement Time Ticket
SPELL / Quick-Play Spell
Pay 800 LP; apply this effect, depending whose turn it is.
● Your turn: Add 1 "Amazement" card from your Deck to your hand.
● Your opponent's turn: Set 1 "Attraction" Trap directly from your Deck. It can be activated this turn.
You can only activate 1 "Amazing Time Ticket" per turn.
(Ultra Rare) & (Starlight Rare)
Rating: 1 out of 5
Premature Burial was the last time 800 LP was worth paying.
Lightning Overdrive (LIOV-EN055)
Branded in White
SPELL / Normal Spell
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Dragon monster. You can also banish monsters from your GY as material, if you use "Fallen of Albaz" as Fusion Material from your hand, field, or by banishing itself from your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of "Fallen of Albaz" this turn: You can Set this card. You can only use each effect of "Branded in White" once per turn.
(Super Rare)
Rating: 1 out of 5
Albaz got covered in flour and now it thinks it's a Blue-Eyes White Dragon.
Lightning Overdrive (LIOV-EN054)
Springans Booty
SPELL / Continuous Spell
If a face-up Xyz Monster you control leaves the field by card effect: You can target 1 Effect Monster your opponent controls; neither player can activate that Effect Monster's effects on the field this turn. You can send this face-up card to the GY; activate 1 "Great Sand Sea - Gold Golgonda" directly from your Deck or GY. You can only use each effect of "Springans Booty" once per turn.
(Common)
Rating: 1 out of 5
They stoll from the Plunder Patrol (#91) and now will be facing a double KO.
Lightning Overdrive (LIOV-EN053)
Dogmatikalamity
SPELL / Ritual Spell
This card can be used to Ritual Summon any "Dogmatika" Ritual Monster. You must also Tribute monsters from your hand or field, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon, or send 1 monster from your Extra Deck to the GY, whose Level equals the Level of the Ritual Monster you Ritual Summon. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatikalamity" per turn.
(Common)
Rating: 1 out of 5
I know they're planning for the arrival of more Dogmatika Rituals, but it won't matter.
Lightning Overdrive (LIOV-EN052)
Zexal Entrust
SPELL / Normal Spell
Target 1 "Utopia", "ZW -", or "ZS -" monster in your GY; add it to your hand or Special Summon it. If your opponent's LP are at least 2000 higher than yours, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Zexal" Spell/Trap in your GY, except "Zexal Entrust"; add it to your hand. You can only use each effect of "Zexal Entrust" once per turn.
(Common)
Rating: 1 out of 5
Should be Untrust because all variants of the Utopian "Union" monsters are no good.
Lightning Overdrive (LIOV-EN051)
Zexal Construction
SPELL / Normal Spell
Reveal 1 card in your hand, and if you do, add 1 of the following cards from your Deck to your hand, then shuffle the revealed card into the Deck.
● "ZW -" monster
● "ZS -" monster
● "Zexal" Spell/Trap
● "Rank-Up-Magic" Spell
● "Rank-Down-Magic" Spell
You can only activate 1 "Zexal Construction" per turn.
(Super Rare)
Rating: 1 out of 5
"Closed for Repairs"
Lightning Overdrive (LIOV-EN050)
Rank-Up-Magic Zexal Force
SPELL / Normal Spell
Target 1 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Utopia" or "ZW -" monster that is 1 Rank higher than that monster you control, by using it as material, and if you do, take 1 "ZW -" or "ZS -" monster from your Deck and place it on top of your Deck. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If your opponent's LP are at least 2000 higher than yours: You can banish this card from your GY; draw 1 card. You can only use this effect of "Rank-Up-Magic Zexal Force" once per turn.
(Super Rare)
Rating: 1 out of 5
The Seventh One still remains the worst of all, but this one isn't far behind.
Lightning Overdrive (LIOV-EN049)
Lyna, the Light Charmer, Lustrous
LIGHT / Link Monster / ATK 1850 / Link-2
Links: Bottom Corners
(Spellcaster / Link / Effect)

2 monsters, including a LIGHT monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Lyna the Light Charmer, Lustrous" once per turn.
(Super Rare)
Rating: 1 out of 5
Just more work to acheive what Shining Angel and Nova Summoner already do.
Lightning Overdrive (LIOV-EN048)
Benghalancer the Resurgent
LIGHT / Link Monster / ATK 2500 / Link-4
Links: All 4 Center Arrows
(Plant / Link / Effect)

2+ Plant monsters
During the Main Phase (Quick Effect): You can target 1 Effect Monster your opponent controls; take damage equal to its ATK, and if you did take damage, return it to the hand. If this card is in your GY: You can banish 2 or more Link Monsters from your GY whose combined Link Ratings equal exactly 4; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Benghalancer the Resurgent" effect per turn, and only once that turn.
(Secret Rare)
Rating: 1 out of 5
Now we know what Firewall Dragon would be like if made worse.
Lightning Overdrive (LIOV-EN047)
Paleozoic Cambroraster
WATER / Link Monster / ATK 1200 / Link-2
Links: Top and Bottom
(Aqua / Link / Effect)

2 "Paleozoic" monsters
Unaffected by other monsters' effects. You can only use each of the following effects of "Paleozoic Cambroraster" once per turn. You can target 1 Set card in the Spell & Trap Zone; send it to the GY, and if you do, Set 1 "Paleozoic" Trap directly from your Deck. It can be activated this turn. If a Set card(s) you control would be destroyed by card effect, you can banish this card from your field or GY instead.
(Common)
Rating: 1 out of 5
Battle will still win out so no need to use monster effects on it.
Lightning Overdrive (LIOV-EN046)
Traptrix Cularia
EARTH / Link Monster / ATK 1800 / Link-2
Links: Right and Bottom
(Plant / Link / Effect)

2 Insect and/or Plant monsters
This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Cularia" once per turn. After you activate a "Hole" Normal Trap Card, you can Set it instead of sending it to the GY. During your End Phase: You can target 1 "Traptrix" monster in your GY; Special Summon it in Defense Position.
(Ultra Rare)
Rating: 2 out of 5
Jinzo is technically unaffected by Trap effects no matter how it's Summoned and is quite a bit stronger.
Lightning Overdrive (LIOV-EN045)
Dark Infant @Ignister
DARK / Link Monster / ATK 500 / Link-1
Links: Left
(Cyberse / Link / Effect)

1 non-Link "@Ignister" monster
If this card is Link Summoned: You can add 1 "Ignister A.I.Land" from your Deck to your hand. When a Cyberse monster with 2300 original ATK activates its effect (Quick Effect): You can move this card to your Main Monster Zone this card points to, then, you can change it to any Attribute until the end of this turn. You can only use each effect of "Dark Infant @Ignister" once per turn.
(Super Rare)
Rating: 1 out of 5
Needs a crib, a bottle and about 1 billion diapers, but not a place on the field.
Lightning Overdrive (LIOV-EN044)
Tri-Brigade Bearbrumm the Rampant Rampager
FIRE / Link Monster / ATK 1700 / Link-2
Links: Left and Bottom-Right
(Beast / Link / Effect)

2 "Tri-Brigade" monsters
You can discard 2 cards, then target 1 of your banished Level 4 or lower Beast, Beast-Warrior, or Winged Beast monsters; Special Summon it. If this card is sent to the GY: You can add 1 "Tri-Brigade" Spell/Trap from your Deck to your hand, then, place 1 card from your hand on the bottom of the Deck, also you cannot Special Summon for the rest of this turn, except "Tri-Brigade" monsters. You can only use each effect of "Tri-Brigade Bearbrumm the Rampant Rampager" once per turn.
(Super Rare)
Rating: 1 out of 5
The Brigade is back and there's still no cause for alarm.
Lightning Overdrive (LIOV-EN043)
Drytron Mu Beta Fafnir
LIGHT / Xyz Monster / Rank 1 / ATK 2000 / DEF 0
(Machine / Xyz / Effect)

2+ Level 1 monsters
When you Ritual Summon, you can detach a material(s) from this card as monster(s) required for the Ritual Summon. You can only use each of the following effects of "Drytron Mu Beta Fafnir" once per turn. If this card is Xyz Summoned: You can send 1 "Drytron" card from your Deck to the GY. When your opponent activates a Spell/Trap Card, while you control a Machine Ritual Monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card.
(Secret Rare)
Rating: 1 out of 5
Well this is No Beta than members of the past.
Lightning Overdrive (LIOV-EN042)
Rilliona the Wandrous Magistus Witch Wardrobe
LIGHT / Xyz Monster / Rank 4 / ATK 1000 / DEF 2800
(Machine / Xyz / Effect)

2 Level 4 Spellcaster monsters with different Attributes
You can detach 1 material from this card; Special Summon 1 "Magistus" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Magistus" monsters. While this card is equipped to a monster: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Rilliona, the Wondrous Magistus Witch Wardrobe" once per turn.
(Ultra Rare)
Rating: 1 out of 5
We just need the lion and we'll have Narnia....oh wait. This guy can't do it.
Lightning Overdrive (LIOV-EN041)
Springans Merrymaker
FIRE / Xyz Monster / Rank 4 / ATK 1100 / DEF 2000
(Machine / Xyz / Effect)

2 Level 4 monsters
If this card is Special Summoned from your Extra Deck: You can send 1 "Springans" monster from your Deck to the GY. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase, then if you banished this card with 2 or more Xyz Materials, you can also send 1 Fusion Monster from your Extra Deck to the GY that lists "Fallen of Albaz" as material. You can only use each effect of "Springans Merrymaker" once per turn.
(Super Rare)
Rating: 1 out of 5
They're about to meet their maker.
Lightning Overdrive (LIOV-EN040)
ZW - Dragonic Halberd
DARK / Xyz Monster / Rank 5 / ATK 3000 / DEF 1200
(Dragon / Xyz / Effect)

2 Level 5 monsters
Cannot attack directly. Once per turn: You can detach 1 material from this card; add 1 "Zexal" Spell/Trap from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this card you control to it. It gains 3000 ATK. When the equipped monster destroys a monster by battle: You can Special Summon to your field any number of "ZW -" Monster Cards equipped to it.
(Super Rare)
Rating: 1 out of 5
Must be related to Halberd Cannon (#43).
Lightning Overdrive (LIOV-EN039)
Ultimate Dragonic Utopia Ray
LIGHT / Xyz Monster / Rank 5 / ATK 2500 / DEF 2000
(Warrior / Xyz / Effect)

3 Level 5 monsters
(This card's name is always treated as "Number C39: Utopia Ray".)
Once per turn, when a card or effect is activated that targets this card, or when this card is targeted for an attack (Quick Effect): You can equip 1 "ZW -" monster from your hand or Deck to this card as if it were equipped by that monster's effect. Once per turn: You can detach 1 material from this card, then target face-up cards your opponent controls up to the number of "ZW -" Monster Cards equipped to this card; negate their effects.
(Ultra Rare)
Rating: 1 out of 5
Monsters dubbed "ultimate" really haven't panned out aside from Blue-Eyes Ultimate Dragon.
Lightning Overdrive (LIOV-EN038)
Star Mine
FIRE / Synchro Monster / Level 4 / ATK 2000 / DEF 200
(Pyro / Synchro / Effect)

1 Tuner + 1+ non-Tuner monsters
You can only Special Summon "Star Mine(s)" once per turn. If this card in its owner's possession is destroyed by an opponent's attack or card effect: Take 2000 damage, then inflict 2000 damage to your opponent. If a monster in this card's adjacent zone is destroyed by your opponent's attack or card effect: Destroy this card, and if you do, take 2000 damage, then inflict 2000 damage to your opponent.
(Common)
Rating: 1 out of 5
Going to blow up in your face in just 1 turn.
Lightning Overdrive (LIOV-EN037)
Lavalval Exlord
FIRE / Synchro Monster / Level 8 / ATK 2900 / DEF 200
(Warrior / Synchro / Effect)

1 Tuner + 1+ non-Tuner FIRE monsters
When your opponent activates an effect of a monster on the field or in their hand (Quick Effect): You can destroy that monster, and if you do, inflict 1000 damage to your opponent. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon up to 3 non-Synchro FIRE monsters with 200 DEF from your GY in Defense Position, but negate their effects. You can only use each effect of "Lavalval Exlord" once per turn.
(Super Rare)
Rating: 2 out of 5
Useful only for the first effect.
Lightning Overdrive (LIOV-EN036)
Garden Rose Flora
LIGHT / Synchro Monster / Level 5 / ATK 800 / DEF 1600
(Plant / Synchro / Tuner / Effect)

1 Tuner + 1+ non-Tuner monsters
You can target 1 card in the Field Zone; destroy it, then Special Summon to its controller's field, 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) in Attack Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use this effect of "Garden Rose Flora" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
(Super Rare)
Rating: 1 out of 5
Halving the ATKs with Black Garden wasn't good so why would this?
Lightning Overdrive (LIOV-EN035)
Ruddy Rose Dragon
FIRE / Synchro Monster / Level 10 / ATK 3200 / DEF 2400
(Dragon / Synchro / Effect)

1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can banish all cards from the GYs, then, if this card was Synchro Summoned using "Black Rose Dragon" or a Plant Synchro Monster as material, you can destroy all other cards on the field. When your opponent activates a card or effect that would destroy a card(s) (Quick Effect): You can Tribute this card; negate the activation, then you can Special Summon 1 "Black Rose Dragon" from your Extra Deck or GY.
(Secret Rare)
Rating: 2 out of 5
The "upgrade" is mostly 800 ATK and 600 DEF.
Lightning Overdrive (LIOV-EN034)
Mysterion the Dragon Crown
LIGHT / Fusion Monster / Level 8 / ATK 3000 / DEF 1500
(Spellcaster / Fusion / Effect)

1 Spellcaster monster + 1 Dragon monster
Cannot be used as Fusion Material. This card loses 100 ATK for each of your banished cards. If a monster uses its activated effect to Special Summon itself, or a monster(s) with its same original Type (except during the Damage Step): You can target 1 of those Special Summoned monsters; banish that monster, also banish all monsters from the field with its same original Type. You can only use this effect of "Mysterion the Dragon Crown" once per turn.
(Ultra Rare)
Rating: 1 out of 5
Got it free with their McDonald's happy meal.
Lightning Overdrive (LIOV-EN033)
Albion the Branded Dragon
DARK / Fusion Monster / Level 8 / ATK 2500 / DEF 2000
(Dragon / Fusion / Effect)

"Fallen of Albaz" + 1 LIGHT monster
If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials listed on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.
(Ultra Rare)
Rating: 1 out of 5
It'll be an Abandoned Dragon if people know what's good for them.
Lightning Overdrive (LIOV-EN032)
White Knight of Dogmatika
LIGHT / Ritual Monster / Level 8 / ATK 500 / DEF 2500
(Spellcaster / Ritual / Effect)

You can Ritual Summon this card with "Dogmatikalamity". You cannot Special Summon monsters from the Extra Deck. If your opponent activates a card or effect (except during the Damage Step): You can send 1 monster from your Extra Deck to the GY, and if you do, look at your opponent's Extra Deck and send 1 monster from it to the GY. This card gains ATK equal to half the combined ATK of those monsters sent to the GY, until the end of this turn. You can only use this effect of "White Knight of Dogmatika" once per turn.
(Ultra Rare)
Rating: 1 out of 5
Not a part of the GX Archetype, and thank goodness.
Lightning Overdrive (LIOV-EN031)
Otoshindamashi
EARTH / Effect Monster / Level 1 / ATK 1000 / DEF 1000
(Beast / Tuner / Effect)

While you control a monster that is not a Tuner, your opponent's monsters cannot target this card for attacks. If a monster(s) is sent from the field to your opponent's GY: Place 1 Otoshidamashi Counter on this card, then Special Summon "Otoshidamashi Tokens" (Beast/EARTH/Level 1/ATK ?/DEF ?) up to the number of Otoshidamashi Counters on this card. Each Token's Level is increased when Summoned by the number of Otoshidamashi Counters on this card, also each Token's ATK/DEF are its Level when Summoned x 500. You can only use this effect of "Otoshidamashi" once per turn.
(Common)
Rating: 2 out of 5
Void Expansion (SECE #58) and Fiend's Sanctuary give you Tokens much more easily.
Lightning Overdrive (LIOV-EN030)
Clock Arc
DARK / Pendulum Monster / Level 4 / ATK 600 / DEF 1200 / Scale 4 and Scale 4
Pendulum Text
If you control no monsters, or only Pendulum Monsters, apply this effect, based on this card's Pendulum Zone.
● Left: Reduce its Pendulum Scale by 3.
● Right: Increase its Pendulum Scale by 4.
(Machine / Pendulum / Effect)
During your opponent's Standby Phase: You can Special Summon this card.
If this card is Special Summoned to a zone that is not the center Main Monster Zone, destroy it. Cannot be destroyed by battle. Once per turn, during your opponent's End Phase: You can target 1 card in your Pendulum Zone; destroy it, and if you do, place this card in your Pendulum Zone.

(Common)
Rating: 1 out of 5
The pendulum swings one way and gets stuck.
Lightning Overdrive (LIOV-EN029)
Yamorimori
WATER / Effect Monster / Level 2 / ATK 0 / DEF 0
(Reptile / Effect)

You can banish this card from your GY, then target 1 Reptile monster you control and 1 face-up monster your opponent controls, to activate 1 of these effects;
● Change those monsters to face-down Defense Position.
● Destroy that monster you control, and if you do, change the ATK of the other monster to 0 until the end of this turn.
You can only use this effect of "Yamorimori" once per turn.
(Common)
Rating: 1 out of 5
If you're going to lose a card, stick to Reptilianne Medusa. (#21)
Lightning Overdrive (LIOV-EN028)
World Soul - Carbon
EARTH / Effect Monster / Level 4 / ATK 1200 / DEF 1200
(Fairy / Effect)

You can Tribute this Normal Summoned/Set card; add 1 EARTH Fairy monster from your Deck to your hand, except "World Soul - Carbon". If a face-up Fairy monster(s) you control is sent to the GY, while this card is in your GY (except during the Damage Step): You can place this card on top of your Deck. You can only use 1 "World Soul - Carbon" effect per turn, and only once that turn.
(Common)
Rating: 1 out of 5
LIGHT Fairies are much better and more widespread.
Lightning Overdrive (LIOV-EN027)
Dark Eye Nightmare
DARK / Effect Monster / Level 4 / ATK 1700 / DEF 1700
(Fiend / Effect)

Once per turn, if this card would be destroyed by battle, you can banish 1 Trap from your GY instead. You can banish up to 3 Traps from your GY; apply this effect, based on the number banished.
● 1: Draw 1 card, then place 1 card from your hand on top of the Deck.
● 2: Draw 1 card.
● 3: Draw 2 cards, then discard 1 card.
You can only use this effect of "Dark Eye Nightmare" once per turn.
(Common)
Rating: 1 out of 5
That's at least up to 4 Trap Cards you're not getting back easily.
Lightning Overdrive (LIOV-EN026)
Anchamoufrite
LIGHT / Pendulum Monster / Level 5 / ATK 1800 / DEF 0 / Scale 4 and Scale 4
Pendulum Text
If you have no cards in your Extra Deck except "Anchamoufrite": You can destroy this card, then draw 1 card. You can only use this effect of "Anchamoufrite" once per turn.
(Spellcaster / Pendulum / Effect)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by having no cards in your Extra Deck except "Anchamoufrite". You can only Special Summon "Anchamoufrite" once per turn this way. If this face-up card in the Monster Zone leaves the field, banish it.
(Common)
Rating: 1 out of 5
Its Attribute may be LIGHT, but it's not light on side-effects.
Lightning Overdrive (LIOV-EN025)
Sky Scourge Cidhels
EARTH / Effect Monster / Level 6 / ATK 2200 / DEF 1600
(Fiend / Effect)

Cannot be Special Summoned. If this card is Tribute Summoned by Tributing one of the following monsters from the field: You can apply that effect.
● LIGHT Fairy: Add 1 LIGHT Fairy or 1 DARK Fiend monster from your Deck to your hand.
● DARK Fiend: Send 1 LIGHT Fairy monster and/or 1 DARK Fiend monster from your Deck to the GY.
(Common)
Rating: 1 out of 5
No requirements this time, but it's still bad.
Lightning Overdrive (LIOV-EN024)
Pharaonic Guardian Sphinx
EARTH / Effect Monster / Level 8 / ATK 2300 / DEF 3000
(Rock / Effect)

Once per turn: You can change this card to face-down Defense Position. You can only use each of the following effects of "Pharaonic Guardian Sphinx" once per turn. If this card is Flip Summoned: Shuffle all monsters your opponent controls into the Deck. If this card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 Level 5 Rock monster from your hand or Deck in face-down Defense Position.
(Common)
Rating: 2 out of 5
Llikely needs something like The Trojan Horse (#29) to reduce Tributes, but the effects aren't too bad.
Lightning Overdrive (LIOV-EN023)
Bahalutiya the Grand Radiance
LIGHT / Effect Monster / Level 7 / ATK 2000 / DEF 2400
(Dragon / Effect)

You can Tribute Summon this card by Tributing 1 Effect Monster. During your opponent's Main Phase, if a card(s) is added from the Main Deck to their hand (except by drawing it) and this card is in your hand, you can: Immediately after this effect resolves, Tribute Summon this card. If this card is Normal or Special Summoned from the hand, you can: Make your opponent banish the top cards of their Deck face-down, equal to the number of cards in their hand, then, they shuffle their entire hand into the Deck, and if they do, they add the card(s) banished by this effect to their hand. You can only use this effect of "Bahalutiya, the Grand Radiance" once per turn.
(Secret Rare) & (Starlight Rare)
Rating: 1 out of 5
Rai-Oh may be weaker, but it's Level 4 and has this card's better effects.
Lightning Overdrive (LIOV-EN022)
Dark Honest
DARK / Effect Monster / Level 4 / ATK 1100 / DEF 1900
(Fairy / Effect)

Once per turn, during your Main Phase: You can return this face-up card to the hand. During the Damage Step, when your DARK monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that opponent's monster loses ATK equal to its own ATK, until the end of this turn.
(Secret Rare)
Rating: 4 out of 5
Never in my life would I have expected a literal dark version of Honest.
Lightning Overdrive (LIOV-EN021)
Scrap Raptor
EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1000
(Dinosaur / Tuner / Effect)

You can target 1 monster you control; destroy it, also, during your Main Phase this turn, you can Normal Summon 1 "Scrap" monster in addition to your Normal Summon/Set. If this card is destroyed by the effect of a "Scrap" card and sent to your GY: You can add 1 "Scrap Factory" or 1 non-Tuner "Scrap" monster from your Deck to your hand. You can only use each effect of "Scrap Raptor" once per turn.
(Common)
Rating: 1 out of 5
Just as strong as Flamvell Magician, but worse.
Lightning Overdrive (LIOV-EN020)
Judge of the Ice Barrier
WATER / Effect Monster / Level 4 / ATK 1800 / DEF 900
(Warrior / Effect)

While you control another "Ice Barrier" monster, each time your opponent activates a card or effect by paying LP, they lose 500 LP. You can only use each of the following effects of "Judge of the Ice Barrier" once per turn. You can target 1 or 2 "Ice Barrier" monsters in your GY and 1 or 2 cards in your opponent's GY; shuffle them into the Deck. If you control an "Ice Barrier" monster: You can banish this card from your GY, then target 1 Attack Position monster on the field; change it to Defense Position.
(Common)
Rating: 3 out of 5
Perfectly acceptable in WATER, Warrior or Beatdown.
Lightning Overdrive (LIOV-EN019)
Starry Knight Ciel
LIGHT / Effect Monster / Level 4 / ATK 1700 / DEF 800
(Fairy / Effect)

If this card is in your hand: You can return 1 "Starry Knight" monster or 1 Level 7 LIGHT Dragon monster you control to the hand, except "Starry Knight Ciel"; Special Summon this card. If you control no monsters: You can banish this card from your GY; Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only use each effect of "Starry Knight Ciel" once per turn.
(Common)
Rating: 1 out of 5
Part of the constellation "C-ya Never".
Lightning Overdrive (LIOV-EN018)
Blackeyes, the Plunder Patroll Seaguide
WATER / Effect Monster / Level 4 / ATK 1000 / DEF 1000
(Fiend / Effect)

You can target 1 "Plunder Patroll" monster in your GY, except "Blackeyes, the Plunder Patroll Seaguide"; Special Summon this card from your hand, and if you do, add that monster to your hand, also you cannot Special Summon for the rest of this turn, except "Plunder Patroll" monsters. If this card is sent from the hand or Monster Zone to the GY: You can target 1 "Plunder Patroll" Monster Card in your Spell & Trap Zone; Special Summon it in Defense Position. You can only use each effect of "Blackeyes, the Plunder Patroll Seaguide" once per turn.
(Common)
Rating: 1 out of 5
The only guide they've read is how to get seasick.
Lightning Overdrive (LIOV-EN017)
Live✰ Twin Ki-sikill Frost
LIGHT / Effect Monster / Level 2 / ATK 500 / DEF 0
(Aqua / Effect)

If you control a "Lil-la" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live✰Twin Ki-sikil Frost" once per turn this way. If a
card(s) is added from the Main Deck to your opponent's hand by a card effect (except during the Damage Step), while you control an "Evil✭Twin" monster: You can banish this card from your GY; draw 1 card. You can only use this effect of "Live✰Twin Ki-sikil Frost" once per turn.
(Ultra Rare)
Rating: 1 out of 5
Dumb and Dumber are back and still just as bad as the Ventrilodummies.
Lightning Overdrive (LIOV-EN016)
Traptrix Vesiculo
EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1400
(Plant / Effect)

Unaffected by the effects of "Hole" Normal Traps. You can only use 1 of the following effects of "Traptrix Vesiculo" per turn, and only once that turn. You can send 1 Set Trap you control to the GY; Special Summon this card from your hand. If you control no cards in your Spell & Trap Zone: You can banish this card from your GY, then target 1 "Hole" Normal Trap in your GY; Set it to your field.
(Ultra Rare)
Rating: 1 out of 5
The best one of all can't even be used against it.
Lightning Overdrive (LIOV-EN015)
S-Force Edge Razor
DARK / Effect Monster / Level 4 / ATK 1500 / DEF 1300
(Cyberse / Effect)

Each of your opponent's monsters in the same column as one of your "S-Force" monsters cannot be used as material for the Link Summon of a Link-3 or higher monster. If this card is Normal or Special Summoned: You can Special Summon 1 "S-Force" monster from your hand in Attack Position, except "S-Force Edge Razor". You can only use this effect of "S-Force Edge Razor" once per turn.
(Super Rare)
Rating: 1 out of 5
Anything else goes so this really has no staying power.
Lightning Overdrive (LIOV-EN014)
S-Force Dog Tag
LIGHT / Effect Monster / Level 5 / ATK 1600 / DEF 2100
(Machine / Effect)

During your Main Phase, your opponent cannot activate the effects of monsters in the same column as one of your "S-Force" monsters. If your opponent Normal or Special Summons a monster(s) while you control an "S-Force" monster (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "S-Force Dog Tag" once per turn.
(Common)
Rating: 1 out of 5
Take it to the pound where some sap will adopt it.
Lightning Overdrive (LIOV-EN013)
Bujin Torifune
LIGHT / Effect Monster / Level 4 / ATK 1500 / DEF 500
(Beast-Warrior / Effect)

You can Tribute this card; Special Summon 2 "Bujin" monsters of 2 different Types from the Deck in Defense Position, except "Bujin Torifune". When you Xyz Summon a "Bujin" Xyz Monster, while this card is in your GY: You can equip this card to it. Any monster destroyed by battle with that equipped monster is banished. You can only use each effect of "Bujin Torifune" once per turn.
(Super Rare)
Rating: 1 out of 5
Nothing but pretty much bad choices here.
Lightning Overdrive (LIOV-EN012)
Bujin Mahitotsu
LIGHT / Effect Monster / Level 4 / ATK 0 / DEF 1800
(Beast-Warrior / Effect)

You can send 1 other "Bujin" card from your hand to the GY; Special Summon this card from your hand. You can activate 1 of these effects;
● Send 1 "Bujin" monster from your hand to the GY; add 1 "Bujin" monster with a different name from your GY to your hand.
● Banish 1 "Bujin" monster from your GY; send 1 "Bujin" monster with a different name from your Deck to the GY.
You can only use the Summoning effect, and the other effect, of "Bujin Mahitotsu" each once per turn.
(Common)
Rating: 1 out of 5
1800 DEF now isn't enough so it's up to the effect(s), and they don't cut it here either.
Lightning Overdrive (LIOV-EN011)
Danmari @Ignister
DARK / Effect Monster / Level 6 / ATK 2300 / DEF 0
(Cyberse / Effect)

When an attack is declared involving your "@Ignister" monster: You can Special Summon this card from your hand, and if you do, negate that attack. While you control a Link-6 monster (Quick Effect): You can banish this card from your field or GY, then target 1 face-up card your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Danmari @Ignister" once per turn.
(Common)
Rating: 1 out of 5
We've made the likes of Tragoedia into a Cyberse monster that relies partly on a Link-6.
Lightning Overdrive (LIOV-EN010)
Ruddy Rose Witch
DARK / Effect Monster / Level 1 / ATK 800 / DEF 1700
(Plant / Tuner / Effect)

You can Tribute this card; add 1 "Witch of the Black Rose" from your Deck to your hand, and if you do, take 1 Level 3 or lower Plant monster from your Deck and place it on top of your Deck, then immediately after this effect resolves, you can Normal Summon 1 "Witch of the Black Rose" from your hand. You can banish this card from your GY; return 1 of your "Black Rose Dragon" or "Ruddy Rose Dragon" that is banished or in your GY to the Extra Deck. You can only use each effect of "Ruddy Rose Witch" once per turn.
(Super Rare)
Rating: 1 out of 5
A certain Warrior of Revenge is better than this.
Lightning Overdrive (LIOV-EN009)
Roxrose Dragon
DARK / Effect Monster / Level 3 / ATK 1600 / DEF 1200
(Dragon / Tuner / Effect)

If this card is Normal or Special Summoned: You can add 1 card that specifically lists "Black Rose Dragon" in its text, from your Deck to your hand, except "Roxrose Dragon". While this card is in your GY, if a face-up "Rose Dragon" monster(s) or Plant Synchro Monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card to your hand. You can only use each effect of "Roxrose Dragon" once per turn.
(Super Rare)
Rating: 1 out of 5
Konami seems to think that every series of monsters needs to become an Archetype.
Lightning Overdrive (LIOV-EN008)
Amazement Attendant Comica
LIGHT / Effect Monster / Level 4 / ATK 1400 / DEF 1800
(Machine / Effect)

When this card is Normal Summoned: You can Set 1 "Attraction" Trap directly from your Deck. (Quick Effect): You can target 1 of your "Attraction" Traps equipped to a monster; equip it to 1 "Amazement" monster you control or 1 face-up monster your opponent controls. You can only use this effect of "Amazement Attendant Comica" once per turn.
(Ultra Rare)
Rating: 2 out of 5
Setting it is what you'll need to do if you're smart because the DEF is all it's remotely good for.
Lightning Overdrive (LIOV-EN007)
Amazement Ambassador Bufo
EARTH / Effect Monster / Level 3 / ATK 1600 / DEF 900
(Beast / Effect)

When this card is Normal Summoned: You can target 1 "Attraction" Trap in your GY and 1 face-up monster your opponent controls; equip that Trap to your opponent's monster. (Quick Effect): You can target 1 of your "Attraction" Traps equipped to a monster; equip it to 1 "Amazement" monster you control or 1 face-up monster your opponent controls. You can only use this effect of "Amazement Ambassador Bufo" once per turn.
(Common)
Rating: 1 out of 5
"Bufo" is short for "Buffoon".
Lightning Overdrive (LIOV-EN006)
Amazement Administrator Arlekino
DARK / Effect Monster / Level 7 / ATK 2600 / DEF 2200
(Psychic / Effect)

Once per turn: You can banish any number of "Attraction" Traps from your GY, then target that many cards your opponent controls; destroy them. You can only use each of the following effects of "Amazement Administrator Arlekino" once per turn. If a Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can target 1 of those face-up monsters they control; equip 1 "Attraction" Trap from your Deck to that target.
(Secret Rare)
Rating: 1 out of 5
They're calling all the shots, which explains why the team is faltering.
Lightning Overdrive (LIOV-EN005)
Springans Brothers
FIRE / Effect Monster / Level 4 / ATK 300 / DEF 1800
(Machine / Effect)

If this card is sent from the hand or Deck to the GY: You can target 1 "Springans" monster in your GY, except "Springans Brothers"; Special Summon it in Defense Position. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Brothers" once per turn.
(Common)
Rating: 1 out of 5
There's no denying they're related to the others as they have just as many issues to work out.
Lightning Overdrive (LIOV-EN004)
Supreme Sovereign Serpent of Golgonda
FIRE / Effect Monster / Level 8 / ATK ? / DEF 0
(Reptile / Effect)

While "Great Sand Sea - Gold Golgonda" is on the field, this card's original ATK becomes 3000. You can only use each of the following effects of "Supreme Sovereign Serpent of Golgonda" once per turn. While this card is in your hand or GY, if you control a face-up card in your Field Zone: You can Special Summon this card, but banish it when it leaves the field. If "Great Sand Sea - Gold Golgonda" on the field would be destroyed by card effect, you can banish 1 monster from your GY instead.
(Super Rare)
Rating: 1 out of 5
Divine Serpent Geh now has a FIRE counterpart.
Lightning Overdrive (LIOV-EN003)
ZS - Ascended Sage
LIGHT / Effect Monster / Level 4 / ATK 900 / DEF 300
(Warrior / Effect)

If you control no cards, you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect.
● If this card is Xyz Summoned: You can add 1 "Rank-Up-Magic" Normal Spell from your Deck to your hand.
You can only use this effect of "ZS - Ascended Sage" once per turn.
(Ultra Rare)
Rating: 1 out of 5
A greatly weaker Cyber Dragon that supports a bad Archetype doesn't deserve such a high rarity.
Lightning Overdrive (LIOV-EN002)
ZS - Armed Sage
LIGHT / Effect Monster / Level 4 / ATK 300 / DEF 900
(Warrior / Effect)

If the only monster you control is 1 Level 4 monster not named "ZS - Armed Sage", you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect.
● If this card is Xyz Summoned: You can add 1 "ZW -" monster from your Deck to your hand.
You can only use this effect of "ZS - Armed Sage" once per turn.
(Common)
Rating: 1 out of 5
Armed as much as the Armed Ninja.
Lightning Overdrive (LIOV-EN001)
ZW - Pegasus Twin Saber
LIGHT / Effect Monster / Level 5 / ATK 1000 / DEF 2100
(Beast / Effect)

You can only control 1 "ZW - Pegasus Twin Saber". If your opponent's LP are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 "Utopia" monster you control; equip this card you control to it as an Equip Spell that gives it 1000 ATK. Once per turn, while this card is equipped to a monster, you can negate a monster effect activated on your opponent's field.
(Common)
Rating: 1 out of 5
All relevant monsters in this set would be on Yu-Gi-Oh Zexal if the show continued, but Yuma is terrible.
Lightning Overdrive (LIOV-EN000)
Diviner of the Herald
LIGHT / Effect Monster / Level 2 / ATK 500 / DEF 300
(Fairy / Tuner / Effect)

If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except "Diviner of the Herald". You can only use each effect of "Diviner of the Herald" once per turn.
(Secret Rare)
Rating: 1 out of 5
Just a more blinged out version of the ones (#18) from years ago.