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Starter Deck Card Ratings (Page 2)
1.
YSDJ-EN
info:
https://yugioh.fandom.com/wiki/Starter_Deck_-_Jaden_Yuki 2. YSDS-EN info: https://yugioh.fandom.com/wiki/Starter_Deck_-_Syrus_Truesdale |
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Syrus
Truesdale
(YSDS-EN040) Supercharge |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when your opponent declares an attack while the
only monsters you control are Machine-Type "roid" monster(s).
Draw 2 cards. (Common) |
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Rating: 2 out of 5 Not likely to see much play, even in this Deck. |
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Syrus
Truesdale
(YSDS-EN039) Rising Energy |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Discard 1 card. Target face-up monster gains 1500 ATK until the
end of this turn. (Common) |
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Rating: 2 out of 5 Seems this is the cost every card has nowadays. |
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Syrus
Truesdale
(YSDS-EN038) Magic Cylinder |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Negate the attack of 1 of your opponent's monsters and inflict
damage to your opponent equal to that monster's ATK. (Common) |
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Rating: 3 out of 5 A good substitute for Ring of Destructiion, which isn't exactly available to play these days. |
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Syrus
Truesdale
(YSDS-EN037) Negate Attack |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when an opponent's monster declares an attack.
Negate the attack of that 1 monster and end the Battle Phase. (Common) |
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Rating: 3 out of 5 Only slightly worse than Threatening Roar. |
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Syrus
Truesdale
(YSDS-EN036) Threatening Roar |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Your opponent cannot declare an attack this turn. (Common) |
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Rating: 3 out of 5 Pretty much useful at any point in the Duel. |
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Syrus
Truesdale
(YSDS-EN035) Sakuretsu Armor |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when your opponent declares an attack. Destroy the
attacking monster. (Common) |
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Rating: 2 out of 5 Really only spares you a single attack out of a possible 5. |
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Syrus
Truesdale
(YSDS-EN034) Seven Tools of the Bandit |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Pay 1000 Life Points. Negate the activation of a Trap Card and destroy
it. (Common) |
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Rating: 2 out of 5 Counters even the big names, but the fee is certainly steeper than Magic Jammer's. |
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Syrus
Truesdale
(YSDS-EN033) Magic Jammer |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Discard 1 card. Negate the activation of a Spell Card and
destroy it. (Common) |
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Rating: 2 out of 5 Negates any Spell Card, but has the same limited uses as the copy in Jaden's Deck. |
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Syrus
Truesdale
(YSDS-EN032) Trap Hole |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when your opponent Normal Summons or Flip Summons a
monster with 1000 or more ATK. Destroy that monster. (Common) |
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Rating: 2 out of 5 Would like to see Bottomless in one of these some day. It's much better. |
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Syrus
Truesdale
(YSDS-EN031) Brain Control |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Pay 800 Life Points. Select 1 face-up monster your opponent
controls. Take control of it until the End Phase. (Common) |
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Rating: 3 out of 5 Obviously not going to be used in the same turn as the previous card, but still ideal. |
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Syrus
Truesdale
(YSDS-EN030) Lightning Vortex |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Discard 1 card. Destroy all face-up monsters your opponent controls. (Common) |
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Rating: 3 out of 5 Syrus was already ahead of the game before this card got revealed. |
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Syrus
Truesdale
(YSDS-EN029) A Feather of the Phoenix |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Discard 1 card. Select 1 card from your Graveyard and return it
to the top of your Deck. (Common) |
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Rating: 1 out of 5 You don't even add the card to the hand so there's no guarante it'll get there next turn. |
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Syrus
Truesdale
(YSDS-EN028) Earthquake |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Change all face-up monsters to Defense Position. (Common) |
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Rating: 2 out of 5 Not all that good unless you have no monsters out at all, or all yours are already in Defense Mode. |
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Syrus
Truesdale
(YSDS-EN027) Enemy Controller |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select and activate 1 of these effects: ● Change the Battle Position of 1 face-up monster your opponent controls. ● Tribute 1 monster. Select 1 face-up monster your opponent controls. Take control of it until the End Phase. (Common) |
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Rating: 2 out of 5 Quite similar to Book of Moon, but certainly wrose than Brain Control. |
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Syrus
Truesdale
(YSDS-EN026) Smashing Ground |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Destroy the 1 face-up monster your opponent controls that has the
highest DEF. (If it's a tie, you get to choose.) (Common) |
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Rating: 2 out of 5 Same uses as in the Jaden Yuki Deck. |
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Syrus
Truesdale
(YSDS-EN025) Book of Moon |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Flip 1 face-up monster on the field into face-down Defense
Position. (Common) |
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Rating: 2 out of 5 Somewhat of a threat, but likely only for a single turn. |
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Syrus
Truesdale
(YSDS-EN024) Heavy Storm |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Destroy all Spell and Trap Cards on the field. (Common) |
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Rating: 4 out of 5 See? Why use the previous card when this one is so much better? |
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Syrus
Truesdale
(YSDS-EN023) Giant Trunade |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Return all Spell and Trap Cards on the field to their owners' hands. (Common) |
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Rating: 2 out of 5 They could've easily left this out since it's pretty bad. |
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Syrus
Truesdale
(YSDS-EN022) Rush Recklessly |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target face-up monster gains 700 ATK until the end of this turn. (Common) |
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Rating: 2 out of 5 A temporary boost that could be worse. |
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Syrus
Truesdale
(YSDS-EN021) Black Pendant |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
The equipped monster gains 500 ATK. When this card is sent from the
field to the Graveyard, inflict 500 damage to your opponent. (Common) |
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Rating: 1 out of 5 This is more typical of Starter Decks unfortunately. |
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Syrus
Truesdale
(YSDS-EN020) Abaki |
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FIRE | Effect Monster | Level 4 | ATK: 1700 DEF: 1000 |
Pendulum Scale NA / NA |
(Fiend /
Effect) When this card is destroyed and sent to the Graveyard by battle, both players take 500 damage. (Common) |
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Rating: 1 out of 5 Minimal damage or not, you're losing more than your opponent. |
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Syrus
Truesdale
(YSDS-EN019) Rescueroid |
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FIRE | Effect Monster | Level 6 | ATK: 1600 DEF: 1800 |
Pendulum Scale NA / NA |
(Machine /
Effect) When a "roid" monster you control is destroyed by battle and sent to the Graveyard, you can return that monster to its owner's hand. (Common) |
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Rating: 1 out of 5 Pretty hard to come to your aid when it requires a Tribute to begin with. |
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Syrus
Truesdale
(YSDS-EN018) Ambulanceroid |
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EARTH | Effect Monster | Level 3 | ATK: 300 DEF: 1200 |
Pendulum Scale NA / NA |
(Machine /
Effect) When a "roid" monster is added from your Graveyard to your hand, you can Special Summon that monster. (Common) |
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Rating: 1 out of 5 The worst medical team in Yu-Gi-Oh is back with the same questionable credentials. |
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Syrus
Truesdale
(YSDS-EN017) Submarineroid |
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WATER | Effect Monster | Level 4 | ATK: 800 DEF: 1800 |
Pendulum Scale NA / NA |
(Machine /
Effect) This card can attack your opponent directly. When it does, any Battle Damage this card inflicts becomes the original ATK of this card. You can change this card to Defense Position at the end of the Damage Step. (Common) |
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Rating: 2 out of 5 Attacking directly is only going to deal very minimal damage, but Setting it is okay. |
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Syrus
Truesdale
(YSDS-EN016) Drillroid |
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EARTH | Effect Monster | Level 4 | ATK: 1600 DEF: 1600 |
Pendulum Scale NA / NA |
(Machine /
Effect) If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation. (Super Rare) |
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Rating: 2 out of 5 At least this is more worth being a foil than Bubbleman. |
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Syrus
Truesdale
(YSDS-EN015) Steamroid |
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EARTH | Effect Monster | Level 4 | ATK: 1800 DEF: 1800 |
Pendulum Scale NA / NA |
(Machine /
Effect) If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only. (Common) |
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Rating: 2 out of 5 It'd have been better off as a Normal Monster. |
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Syrus
Truesdale
(YSDS-EN014) Gyroid |
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WIND | Effect Monster | Level 3 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Machine /
Effect) Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally). (Common) |
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Rating: 2 out of 5 I think this card is most like Syrus, small and barely hangs in there in most cases. |
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Syrus
Truesdale
(YSDS-EN013) Patroid |
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EARTH | Effect Monster | Level 4 | ATK: 1200 DEF: 1200 |
Pendulum Scale NA / NA |
(Machine /
Effect) Once per turn, during your Main Phase, you can look at 1 face-down card your opponent controls, then return it to its original position. (Common) |
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Rating: 1 out of 5 These cards are exactly why Syrus isn't good at Dueling. |
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Syrus
Truesdale
(YSDS-EN012) Chiron the Mage |
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EARTH | Effect Monster | Level 4 | ATK: 1800 DEF: 1000 |
Pendulum Scale NA / NA |
(Beast-Warrior / Effect) Once per turn, you can discard 1 Spell Card to destroy 1 Spell or Trap Card your opponent controls. (Common) |
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Rating: 3 out of 5 Well if Syrus' Deck had these monsters in it, he'd likely win more and have a higher confidence level. |
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Syrus
Truesdale
(YSDS-EN011) Dekoichi the Battlechanted Locomotive |
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DARK | Effect Monster | Level 4 | ATK: 1400 DEF: 1000 |
Pendulum Scale NA / NA |
(Machine /
Flip / Effect) FLIP: Draw 1 card. For each face-up "Bokoichi, the Freightening Car" you control, draw an additional card. (Common) |
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Rating: 2 out of 5 Only slightly better than Skelengel, thanks to its stats. |
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Syrus
Truesdale
(YSDS-EN010) Mask of Darkness |
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DARK | Effect Monster | Level 2 | ATK: 900 DEF: 400 |
Pendulum Scale NA / NA |
(Fiend /
Flip / Effect) FLIP: Select 1 Trap Card in your Graveyard. Add it to your hand. (Common) |
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Rating: 2 out of 5 Little variation from here it looks like. |
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Syrus
Truesdale
(YSDS-EN009) Poison Mummy |
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EARTH | Effect Monster | Level 4 | ATK: 1000 DEF: 1800 |
Pendulum Scale NA / NA |
(Zombie /
Flip / Effect) FLIP: Inflict 500 damage to your opponent. (Common) |
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Rating: 2 out of 5 The effect is so worthless, but the DEF has some staying power. |
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Syrus
Truesdale
(YSDS-EN008) Zure, Knight of Dark World |
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DARK | Normal Monster | Level 4 | ATK: 1800 DEF: 1500 |
Pendulum Scale NA / NA |
(Fiend /
Normal) The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners. (Common) |
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Rating: 3 out of 5 This actually looks like it might be the better Deck of the two. |
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Syrus
Truesdale
(YSDS-EN007) Jerry Beans Man |
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EARTH | Normal Monster | Level 3 | ATK: 1750 DEF: 0 |
Pendulum Scale NA / NA |
(Plant /
Normal) Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested. (Common) |
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Rating: 1 out of 5 It looks more like a cosplayer than an actual threat. |
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Syrus
Truesdale
(YSDS-EN006) Cycroid |
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EARTH | Normal Monster | Level 3 | ATK: 800 DEF: 1000 |
Pendulum Scale NA / NA |
(Machine /
Normal) The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels! (Common) |
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Rating: 1 out of 5 It's practically on training wheels with the real card anyway. |
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Syrus
Truesdale
(YSDS-EN005) Archfiend Soldier |
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DARK | Normal Monster | Level 4 | ATK: 1900 DEF: 1500 |
Pendulum Scale NA / NA |
(Fiend /
Normal) An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done. (Common) |
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Rating: 3 out of 5 The only Archfiend monster anyone should ever run. |
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Syrus
Truesdale
(YSDS-EN004) Acrobat Monkey |
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EARTH | Normal Monster | Level 3 | ATK: 1000 DEF: 1800 |
Pendulum Scale NA / NA |
(Machine /
Normal) An autonomous monkey type robot which was developed with cutting-edge technology. It moves very acrobatically. (Common) |
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Rating: 2 out of 5 Syrus wouldn't have used it, but it's just within useful limits. |
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Syrus
Truesdale
(YSDS-EN003) Dark Blade |
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DARK | Normal Monster | Level 4 | ATK: 1800 DEF: 1500 |
Pendulum Scale NA / NA |
(Warrior /
Normal) They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power. (Common) |
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Rating: 3 out of 5 Decent as far as Starter Deck cards go. |
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Syrus
Truesdale (YSDS-EN002) Robotic Knight |
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FIRE | Normal Monster | Level 4 | ATK: 1600 DEF: 1800 |
Pendulum Scale NA / NA |
(Machine /
Normal) The Commander of Machine-Types, he serves the Machine King. He is famous for the way he controls his troops. (Common) |
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Rating: 2 out of 5 Inpachi would've been a tad better. |
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Syrus
Truesdale (YSDS-EN001) Cyber-Tech Alligator |
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WIND | Normal Monster | Level 5 | ATK: 2500 DEF: 1600 |
Pendulum Scale NA / NA |
(Machine /
Normal) Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg. (Common) |
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Rating: 3 out of 5 Both Decks have this new card, so it doesn't matter much. |
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Syrus
Truesdale (YSDS-EN000) Expressroid |
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EARTH | Effect Monster | Level 4 | ATK: 400 DEF: 1600 |
Pendulum Scale NA / NA |
(Machine /
Effect) When you Summon this card, you can add 2 "roid" monsters from your Graveyard to your hand, except "Expressroid". (Ultra Rare) |
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Rating: 2 out of 5 Pretty useless to get another copy anyway so snatch 2 copies of Steamroid then. |
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Jaden Yuki
(YSDJ-EN040) Magic Cylinder |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Negate the attack of 1 of your opponent's monsters and inflict
damage to your opponent equal to that monster's ATK. (Common) |
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Rating: 3 out of 5 I'm sure Jaden would've loved to use this against an opponent. |
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Jaden Yuki
(YSDJ-EN039) Negate Attack |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when an opponent's monster declares an attack.
Negate the attack of that 1 monster and end the Battle Phase. (Common) |
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Rating: 3 out of 5 A staple of Jaden's Deck, and it might as well be a staple in yours. |
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Jaden Yuki
(YSDJ-EN038) Draining Shield |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Negate the attack of 1 of your opponent's monsters and gain Life
Points equal to that monster's ATK. (Common) |
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Rating: 3 out of 5 Pretty much the opposite of Magic Cylinder, but by no means bad. |
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Jaden Yuki
(YSDJ-EN037) Compulsory Evacuation Device |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Return 1 monster on the field to its owner's hand. (Common) |
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Rating: 2 out of 5 Still not seeing much appeal with this. It's just a low-tech stall. |
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Jaden Yuki
(YSDJ-EN036) Sakuretsu Armor |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when your opponent declares an attack. Destroy the
attacking monster. (Common) |
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Rating: 2 out of 5 Better than Compulsory Evac, but not exactly good. |
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Jaden Yuki
(YSDJ-EN035) Magic Jammer |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Discard 1 card. Negate the activation of a Spell Card and
destroy it. (Common) |
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Rating: 2 out of 5 While most of the big Spell Cards are gone, this can still be useful against the ones that are left. |
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Jaden Yuki
(YSDJ-EN034) Trap Hole |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when your opponent Normal Summons or Flip Summons a
monster with 1000 or more ATK. Destroy that monster. (Common) |
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Rating: 2 out of 5 A pretty wide spread to aim for, but won't work on any kind of Special Summon. |
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Jaden Yuki
(YSDJ-EN033) Dust Tornado |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Destroy 1 Spell or Trap Card your opponent controls. You can
then Set 1 Spell or Trap Card from your hand. (Common) |
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Rating: 2 out of 5 Not a great alternative to Mystical Space Typhoon. |
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Jaden Yuki
(YSDJ-EN032) Lucky Iron Axe |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
The equipped monster gains 500 ATK. When this face-up card is
destroyed and sent to the Graveyard by a card effect that your
opponent controls, draw 1 card. (Common) |
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Rating: 2 out of 5 Only half as good as Axe of Despair, but still slightly better than Black Pendant. |
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Jaden Yuki
(YSDJ-EN031) R - Righteous Justice |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Destroy Spell or Trap Cards equal to the number of face-up
"Elemental Hero" cards you control. (Common) |
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Rating: 1 out of 5 They just aren't very strong so that leaves pretty much nothing for this. |
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Jaden Yuki
(YSDJ-EN030) Brain Control |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Pay 800 Life Points. Select 1 face-up monster your opponent
controls. Take control of it until the End Phase. (Common) |
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Rating: 3 out of 5 The same fee as Premature Burial to do what Change of Heart can no longer do. |
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Jaden Yuki
(YSDJ-EN029) Lightning Vortex |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Discard 1 card. Destroy all face-up monsters your opponent controls. (Common) |
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Rating: 3 out of 5 The cost isn't much and it's still about half of what Raigeki does. |
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Jaden Yuki
(YSDJ-EN028) Monster Reincarnation |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Discard 1 card. Add 1 Monster Card from your Graveyard to your hand. (Common) |
||||
Rating: 2 out of 5 If it's in your Graveyard, you might as well revive it, if possible. |
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Jaden Yuki(YSDJ-EN027) Necklace of Command |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When a monster you control that's equipped with this card is
destroyed by battle, and this card is sent to the Graveyard, you
can either: ● Draw 1 card. OR ● Discard 1 random card from your opponent's hand. (Common) |
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Rating: 2 out of 5 Slower than other ways to draw cards, but you do get more options than said draw cards. |
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Jaden Yuki
(YSDJ-EN026) Smashing Ground |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Destroy the 1 face-up monster your opponent controls that has the
highest DEF. (If it's a tie, you get to choose.) (Common) |
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Rating: 2 out of 5 The best way to destroy a single monster in the game. |
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Jaden Yuki
(YSDJ-EN025) Banner of Courage |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
During your Battle Phase, all monsters you control gain 200 ATK. (Common) |
||||
Rating: 1 out of 5 You'll need a magnifying glass to see the difference. |
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Jaden Yuki
(YSDJ-EN024) Heavy Storm |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Destroy all Spell and Trap Cards on the field. (Common) |
||||
Rating: 4 out of 5 Still the best way we have to destroy Spell or Trap Cards. |
||||
Jaden Yuki
(YSDJ-EN023) Lightning Blade |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Equip only to a Warrior-Type monster. It gains 800 ATK and all
WATER monsters lose 500 ATK. (Common) |
||||
Rating: 3 out of 5 As long as it's not for a WATER Warrior, this should prove decent. |
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Jaden Yuki
(YSDJ-EN022) Giant Trunade |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Return all Spell and Trap Cards on the field to their owners' hands. (Common) |
||||
Rating: 2 out of 5 Only for a single turn, but it may help for big damage or victory. |
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Jaden Yuki
(YSDJ-EN021) Rush Recklessly |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target face-up monster gains 700 ATK until the end of this turn. (Common) |
||||
Rating: 2 out of 5 This card has been in just about every Starter Deck, and really doesn't do much there or anywhere. |
||||
Jaden Yuki
(YSDJ-EN020) Cybernetic Cyclopean |
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EARTH | Effect Monster | Level 4 | ATK: 1400 DEF: 200 |
Pendulum Scale NA / NA |
(Beast-Warrior / Effect) While you have no cards in your hand, this card gains 1000 ATK. (Common) |
||||
Rating: 1 out of 5 For that one time in 1000 you have no cards in your hand, there's this. |
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Jaden Yuki
(YSDJ-EN019) Elemental Hero Wildheart |
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EARTH | Effect Monster | Level 4 | ATK: 1500 DEF: 1600 |
Pendulum Scale NA / NA |
(Warrior /
Effect) This card is unaffected by the effects of Trap Cards. (Common) |
||||
Rating: 2 out of 5 The effect helps it survive a bit, but it's not saying much with those stats. |
||||
Jaden Yuki
(YSDJ-EN018) Elemental Hero Bladedge |
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EARTH | Effect Monster | Level 7 | ATK: 2600 DEF: 1800 |
Pendulum Scale NA / NA |
(Warrior /
Effect) During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. (Common) |
||||
Rating: 2 out of 5 After being foil for so long, it's now a worthy rarity as it's not very good. |
||||
Jaden Yuki
(YSDJ-EN017) Elemental Hero Bubbleman |
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WATER | Effect Monster | Level 4 | ATK: 800 DEF: 1200 |
Pendulum Scale NA / NA |
(Warrior /
Effect) If this is the only card in your hand, you can Special Summon it. When this card is Summoned, you can draw 2 cards if there are no other cards on your side of the field and in your hand. (Super Rare) |
||||
Rating: 1 out of 5 Being foil is the only change they made. |
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Jaden Yuki
(YSDJ-EN016) Shadowslayer |
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DARK | Effect Monster | Level 4 | ATK: 1400 DEF: 200 |
Pendulum Scale NA / NA |
(Fiend /
Effect) If all monsters your opponent controls are in Defense Position, this card can attack your opponent directly. (Common) |
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Rating: 1 out of 5 Can't even slay Sorcerer of the Doomed. |
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Jaden Yuki
(YSDJ-EN015) Chiron the Mage |
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EARTH | Effect Monster | Level 4 | ATK: 1800 DEF: 1000 |
Pendulum Scale NA / NA |
(Beast-Warrior / Effect) Once per turn, you can discard 1 Spell Card to destroy 1 Spell or Trap Card your opponent controls. (Common) |
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Rating: 3 out of 5 It's not often you're going to have Spell or Trap Cards worth discarding, but the ATK is decent. |
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Jaden Yuki
(YSDJ-EN014) Ninja Grandmaster Sasuke |
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LIGHT | Effect Monster | Level 4 | ATK: 1800 DEF: 1000 |
Pendulum Scale NA / NA |
(Warrior /
Effect) If this card attacks a face-up Defense Position monster, destroy the monster with this card's effect without applying damage calculation. (Common) |
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Rating: 3 out of 5 Strong and can do half of Drillroid's ability too. |
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Jaden Yuki
(YSDJ-EN013) Mataza the Zapper |
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DARK | Effect Monster | Level 3 | ATK: 1300 DEF: 800 |
Pendulum Scale NA / NA |
(Warrior /
Effect) This monster can attack twice during the same Battle Phase. Control of this card cannot switch. (Common) |
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Rating: 2 out of 5 The effects aren't going to mean much unless it can attack directly. |
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Jaden Yuki
(YSDJ-EN012) Little-Winguard |
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WIND | Effect Monster | Level 4 | ATK: 1400 DEF: 1800 |
Pendulum Scale NA / NA |
(Warrior /
Effect) You can change the battle position of this card once per turn, during your End Phase. (Common) |
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Rating: 2 out of 5 Okay DEF at least and you'll probably need the effect at some point. |
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Jaden Yuki
(YSDJ-EN011) Exiled Force |
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EARTH | Effect Monster | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Warrior /
Effect) You can Tribute this card to destroy 1 monster on the field. (Common) |
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Rating: 1 out of 5 A pretty bad variant of Tribute to the Doomed. |
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Jaden Yuki
(YSDJ-EN010) Mask of Darkness |
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DARK | Effect Monster | Level 2 | ATK: 900 DEF: 400 |
Pendulum Scale NA / NA |
(Fiend /
Flip / Effect) FLIP: Select 1 Trap Card in your Graveyard. Add it to your hand. (Common) |
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Rating: 2 out of 5 Won't be a mystery to your opponent, but it can be useful if they have no means of blocking it. |
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Jaden Yuki
(YSDJ-EN009) Poison Mummy |
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EARTH | Effet Monster | Level 4 | ATK: 1000 DEF: 1800 |
Pendulum Scale NA / NA |
(Zombie /
Flip / Effect) FLIP: Inflict 500 damage to your opponent. (Common) |
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Rating: 2 out of 5 About as dangerous as a snake with no fangs, but packs some relatively high DEF. |
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Jaden Yuki
(YSDJ-EN008) Elemental Hero Sparkman (original artwork) |
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LIGHT | Normal Monster | Level 4 | ATK: 1600 DEF: 1400 |
Pendulum Scale NA / NA |
(Warrior /
Normal) An Elemental Hero and a warrior of light who proficiently wields many kinds of armaments. His Shining Surge Flash cuts off the path of villainy. (Common) |
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Rating: 1 out of 5 More likely to save the day than Avian or Burstinatrix, but not likely to win many battles. |
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Jaden Yuki
(YSDJ-EN007) Elemental Hero Clayman |
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EARTH | Normal Monster | Level 4 | ATK: 800 DEF: 2000 |
Pendulum Scale NA / NA |
(Warrior /
Normal) An Elemental Hero with a clay body built-to-last. He will preserve his Elemental Hero colleagues at any cost. (Common) |
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Rating: 2 out of 5 Unfortunately, flavor text has no impact on the game so it's only good for protecting you, if that. |
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Jaden Yuki
(YSDJ-EN006) Elemental Hero Burstinatrix (original artwork) |
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FIRE | Normal Monster | Level 3 | ATK: 1200 DEF: 800 |
Pendulum Scale NA / NA |
(Warrior /
Normal) A flame manipulator who is the only woman among the Elemental Heroes. Her Burstfire burns away villainy. (Common) |
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Rating: 2 out of 5 They're back for another beating, and it's one that won't end well either. |
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Jaden Yuki
(YSDJ-EN005) Elemental Hero Avian (original artwork) |
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WIND | Normal Monster | Level 3 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Warrior /
Normal) A winged Elemental Hero who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high. (Common) |
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Rating: 2 out of 5 Might as well use one of their feathers to write their last will and testament. |
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Jaden Yuki
(YSDJ-EN004) Sonic Duck |
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WIND | Normal Monster | Level 3 | ATK: 1700 DEF: 700 |
Pendulum Scale NA / NA |
(Winged
Beast / Normal) A duck which can walk at a sonic speed. Sometimes, he cannot deal with his incredible pace and loses control. (Common) |
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Rating: 1 out of 5 Speed doesn't win Duels in Yu-Gi-Oh unfortunately, unless it's an OTK or FTK. |
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Jaden Yuki
(YSDJ-EN003) Dark Blade |
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DARK | Normal Monster | Level 4 | ATK: 1800 DEF: 1500 |
Pendulum Scale NA / NA |
(Warrior
/ Normal) They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power. (Common) |
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Rating: 3 out of 5 There's no denying its high ATK and low Level, which are ideal for Duels. |
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Jaden Yuki
(YSDJ-EN002) Gemini Elf (original artwork) |
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EARTH | Normal Monster | Level 4 | ATK: 1900 DEF: 900 |
Pendulum Scale NA / NA |
(Spellcaster / Normal) Elf twins that alternate their attacks. (Common) |
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Rating: 3 out of 5 They deserve support more than Dark Magician. Give them Dark Magic Attack instead. |
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Jaden Yuki
(YSDJ-EN001) Cyber-Tech Alligator |
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WIND | Normal Monster | Level 5 | ATK: 2500 DEF: 1600 |
Pendulum Scale NA / NA |
(Machine
/ Normal) Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg. (Common) |
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Rating: 3 out of 5 Something to rival Summoned Skull, and it only took a decade or so to release in the TCG. |
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Jaden Yuki
(YSDJ-EN000) Elemental Hero Necroshade |
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DARK | Effect Monster | Level 5 | ATK: 1600 DEF: 1800 |
Pendulum Scale NA / NA |
(Warrior /
Effect) While this card is in the Graveyard, one time only you can Normal Summon 1 "Elemental Hero" monster from your hand without Tributing any monsters. (Ultra Rare) |
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Rating: 1 out of 5 The strongest that isn't a Fusion is Bladedge, and all this does is Normal Summon it without Tributes once. |