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Soul of the Duelist (SOD-EN) Card Ratings
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Soul_of_the_Duelist_(TCG-EN-1E) | ||||
Soul of the Duelist (SOD-EN060) Hallowed Life Barrier |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Discard 1 card from your hand. During this
turn, any damage you take from your opponent becomes 0. (Super Rare) |
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Rating: 3 out of 5 Goes somewhat further than Waboku, and is just as versatile for a small price. |
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Soul of the Duelist (SOD-EN059) Cemetary Bomb |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Inflict 100 points of damage to your opponent's Life Points for
each card in his/her Graveyard. (Common) |
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Rating: 1 out of 5 It'll diffuse itself without any intervention. |
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Soul of the Duelist (SOD-EN058) Gorgon's Eye |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Until the end of the End Phase, all effects of
monsters on the field in Defense Position are negated. (Common) |
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Rating: 1 out of 5 Cards like Dark Ruler Ha Des do this indefinitely without restriction. |
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Soul of the Duelist (SOD-EN057) Null and Void |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
You can only activate this card when an effect
of drawing card(s) is activated. Both players see the cards
drawn by the effect and send them all to the Graveyard. (Super Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 The lack of good drawing card effects really has let this card live up to its name. |
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Soul of the Duelist (SOD-EN056) Mind Crush |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Declare 1 card name. If your opponent has a
declared card(s) in his/her hand, discard all
of the declared card(s) to the Graveyard. Otherwise, you
randomly discard 1 card from your hand. (Common) |
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Rating: 1 out of 5 Unfortunately, this is nothing like what Yami did in the early days of the show. |
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Soul of the Duelist (SOD-EN055) Greed |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Each time a player draws cards because of a
card effect, he/she takes 500 points of damage
during the End Phase for each card drawn by the card effect.
(Super Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 You'd be lucky to get the effect off once with cards like Pot of Greed banned. |
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Soul of the Duelist (SOD-EN054) Heavy Slump |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
You can only activate this card when your
opponent has 8 or more cards in his/her hand.
Your opponent adds his/her hand to the Deck,
shuffles it, and draws 2 cards. (Common) |
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Rating: 1 out of 5 Barring Exodia, there's little point in using this. |
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Soul of the Duelist (SOD-EN053) Enervating Mist |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Your opponent's hand size limit becomes 5.
(Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 Doesn't really affect Exodia or any other Deck at all. |
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Soul of the Duelist (SOD-EN052) Ninjitsu Art of Decoy |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 face-up monster on your side of the
field that includes "Ninja" in its card name to activate this
card. As long as this card remains face-up on the field, the
selected monster is not destroyed as a result of battle (damage
calculation is applied normally). (Common) |
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Rating: 1 out of 5 None of them make this any good. |
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Soul of the Duelist (SOD-EN051) Spirit Barrier |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
As long as a monster(s) remain(s) on your side
of the field, battle damage to the controller of this card
becomes 0. (Rare) & (Ultimate Rare) |
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Rating: 2 out of 5 Good for when you have monsters that can't be destroyed in battle, but there aren't many of those. |
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Soul of the Duelist (SOD-EN050) Absolute End |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
You can only activate this card during your
opponent's turn. This turn, the attacks from your opponent's
monsters become direct attacks to your Life Points. (Common) |
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Rating: 1 out of 5 Are you trying to lose the Duel? |
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Soul of the Duelist (SOD-EN049) Taunt |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
During your opponent's Main Phase 1, select 1
monster on your side of the field to activate this card. As long
as the selected card remains on the field, if your opponent
attacks with a monster(s) this turn, he/she
must select the selected monster as the attack target. (Common) |
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Rating: 2 out of 5 A slightly weaker Staunch Defender, but an okay substitute. |
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Soul of the Duelist (SOD-EN048) Ritual Weapon |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
This card can only be equipped to a Ritual
Monster of Level 6 or less. Increase the ATK and DEF of the
equipped monster by 1500 points. (Common) |
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Rating: 2 out of 5 Quite the boost, but so few Rituals can benefit from it. |
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Soul of the Duelist (SOD-EN047) Fusion Weapon |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
This card can only be equipped to a Fusion
Monster of Level 6 or less. Increase the ATK and DEF of the
equipped monster by 1500 points. (Common) |
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Rating: 2 out of 5 Very few uses with this. Best I can think of is Dark Blade the Dragon Knight. |
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Soul of the Duelist (SOD-EN046) Big Wave Small Wave |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Destroy all face-up WATER monsters on your
side of the field. Then you can Special Summon WATER monsters
from your hand, up to the same number of monsters destroyed by
this effect. (Common) |
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Rating: 1 out of 5 Not really different than a Tribute Summon. |
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Soul of the Duelist (SOD-EN045) Two-Man Cell Battle |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
During each player's End Phase, each player
can Special Summon 1 Level 4 Normal Monster from his/her hand.
(Common) |
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Rating: 2 out of 5 Both players can benefit, but there's some good Level 4 Normal Monsters out there. |
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Soul of the Duelist (SOD-EN044) The Graveyard in the Fourth Dimension |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Add 2 monsters in your Graveyard that have "LV"
in their card name to your Deck and shuffle it. (Common) |
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Rating: 2 out of 5 Armed Dragons LV5 and LV7 are the only good ones for this. |
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Soul of the Duelist (SOD-EN043) Ectoplasmer |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Only once during each player's End Phase, each
player Tributes 1 face-up monster on his/her side of the field
and inflicts damage to the opponent's Life Points equal to half
of the original ATK of the Tributed Monster. (Super Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 Now Cannon Soldier's effect is manditory, slower and once per turn for both players. |
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Soul of the Duelist (SOD-EN042) Inferno Fire Blast |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 face-up "Red-Eyes B. Dragon" on your
side of the field to activate this card. Inflict damage to your
opponent's Life Points equal to the original ATK of the selected
"Red-Eyes B. Dragon". "Red-Eyes B. Dragon" cannot attack during
the turn you use this card. (Ultra Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 The Attack Name is better than the monster using it. |
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Soul of the Duelist (SOD-EN041) Level up! |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Send 1 face-up monster on your side of the
field that has "LV" in its card name to the Graveyard to
activate this card. Special Summon the monster that is written
in the card text of that monster from your hand or Deck,
ignoring the Summoning conditions. (Common) |
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Rating: 2 out of 5 Okay for bringing out either LV5 or LV7 Armed Dragon, but that's pretty much it. |
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Soul of the Duelist (SOD-EN040) Abyssal Designator |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Pay 1000 Life Points. Declare a Type and an
Attribute. Your opponent must send 1 monster with both the Type
and Attribute declared from his/her hand or Deck to the
Graveyard. (Common) |
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Rating: 1 out of 5 A worse version of Confiscation no doubt. |
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Soul of the Duelist (SOD-EN039) Mind Wipe |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
You can only activate this card if your
opponent has 3 or less cards in his/her hand.
Your opponent adds his/her hand to the Deck and
shuffles it, then draws the same number of cards he/she
added to the Deck. (Common) |
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Rating: 1 out of 5 9 times out of 10, you don't even know if this'll help or not. |
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Soul of the Duelist (SOD-EN038) Hammer Shot |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Destroy 1 face-up Attack Position monster with
the highest ATK on the field. (Rare) & (Ultimate Rare) |
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Rating: 2 out of 5 Not going to help unless the strongest monster is on the opponent's field. |
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Soul of the Duelist (SOD-EN037) Dark Factory of Mass Production |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 2 Normal Monsters from your Graveyard
and add them to your hand. (Common) |
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Rating: 2 out of 5 Helps in one of several ways, but most Normal Monsters are bad. |
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Soul of the Duelist (SOD-EN036) Sanwitch |
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DARK | Fusion Monster | Level 6 | ATK: 2100 DEF: 1800 |
Pendulum Scale NA / NA |
(Spellcaster / Fusion) "Sangan" + "Witch of the Black Forest" (Common) |
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Rating: 1 out of 5 Can't even bring it out with anything as both materials are banned. |
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Soul of the Duelist (SOD-EN035) Master of Oz |
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EARTH | Fusion Monster | Level 9 | ATK: 4200 DEF: 3700 |
Pendulum Scale NA / NA |
(Beast / Fusion) "Big Koala" + " Des Kangaroo" (Rare) & (Ultimate Rare) |
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Rating: 3 out of 5 It'll have to do until Blue-Eyes Ultimate Dragon hits the TCG, but it's good enough despite its bad Fusion Materials. |
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Soul of the Duelist (SOD-EN034) Ojama King |
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LIGHT | Fusion Monster | Level 6 | ATK: 0 DEF: 3000 |
Pendulum Scale NA / NA |
(Beast /
Fusion / Effect) "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. As long as this card remains face-up on the field, the selected zones cannot be used. (Rare) & (Ultimate Rare) |
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Rating: 2 out of 5 Blocks up to 3 Monster Card Zones, but can't really take advantage of that. |
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Soul of the Duelist (SOD-EN033) Penumbral Soldier Lady |
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DARK | Effect Monster | Level 6 | ATK: 2100 DEF: 1400 |
Pendulum Scale NA / NA |
(Warrior
/ Effect) If this card battles with a LIGHT monster, increase the ATK of this card by 1000 points during the Damage Step. (Super Rare) & (Ultimate Rare) |
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Rating: 2 out of 5 You'll probably have to force it to battle a LIGHT monster with DNA Transplant. Otherwise, it's useless. |
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Soul of the Duelist (SOD-EN032) Hade-Hane |
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EARTH | Effect Monster | Level 5 | ATK: 900 DEF: 1000 |
Pendulum Scale NA / NA |
(Beast /
Flip / Effect) FLIP: You can return up to 3 monsters on the field to the owner's hand. (Common) |
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Rating: 2 out of 5 Returns more than Penguin Soldier, but also requires more. |
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Soul of the Duelist (SOD-EN031) Enraged Muka Muka |
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EARTH | Effect Monster | Level 5 | ATK: 1200 DEF: 600 |
Pendulum Scale NA / NA |
(Rock /
Effect) Increase the ATK and DEF of this card by 400 points for each card in your hand. (Common) |
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Rating: 2 out of 5 You'll likely be down a card when you play this, but it's also searchable and may be quite strong at times. |
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Soul of the Duelist (SOD-EN030) Nobleman-Eater Bug |
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EARTH | Effect Monster | Level 6 | ATK: 900 DEF: 1200 |
Pendulum Scale NA / NA |
(Insect /
Flip / Effect) FLIP: Destroy 2 monsters on the field. (Common) |
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Rating: 2 out of 5 Just about everything doubled, but it's unlikely to appear half the time. |
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Soul of the Duelist (SOD-EN029) The Trojan Horse |
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EARTH | Effect Monster | Level 4 | ATK: 1600 DEF: 1200 |
Pendulum Scale NA / NA |
(Beast /
Effect) If you Tribute Summon an EARTH monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon. (Common) |
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Rating: 2 out of 5 Not very many uses with this. |
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Soul of the Duelist (SOD-EN028) Unshaven Angler |
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WATER | Effect Monster | Level 4 | ATK: 1500 DEF: 1600 |
Pendulum Scale NA / NA |
(Fish /
Effect) If you Tribute Summon a WATER monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon. (Common) |
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Rating: 2 out of 5 Searchable and useful for bring out a select number of high-Level WATER monsters. |
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Soul of the Duelist (SOD-EN027) Mind on Air |
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DARK | Effect Monster | Level 6 | ATK: 1000 DEF: 1600 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) As long as this card remains face-up on the field, your opponent must continue to show his/her hand. (Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 Stands pretty much no chance at staying out longer than a single turn. |
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Soul of the Duelist (SOD-EN026) Masked Dragon |
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FIRE | Effect Monster | Level 3 | ATK: 1400 DEF: 1100 |
Pendulum Scale NA / NA |
(Dragon /
Effect) When this card is destroyed and sent to the Graveyard as a result of battle, you can Special Summon 1 Dragon-Type monster with an ATK of 1500 or less to your side of the field from your Deck. Then shuffle your Deck. (Common) |
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Rating: 2 out of 5 Pretty much limited to copies of itself. |
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Soul of the Duelist (SOD-EN025) Howling Insect |
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EARTH | Effect Monster | Level 3 | ATK: 1200 DEF: 1300 |
Pendulum Scale NA / NA |
(Insect /
Effect) When this card is destroyed and sent to the Graveyard as a result of battle, you can Special Summon 1 Insect-Type monster with an ATK of 1500 or less to your side of the field from your Deck. Then Shuffle your Deck. (Common) |
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Rating: 2 out of 5 Gets little more than Cocoon of Evolution for defense. |
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Soul of the Duelist (SOD-EN024) Element Soldier |
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DARK | Effect Monster | Level 4 | ATK: 1500 DEF: 1200 |
Pendulum Scale NA / NA |
(Fiend /
Effect) This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● WATER: Control of this card cannot switch. ● EARTH: Negate the effect of an Effect Monster that is destroyed by this monster as a result of battle. (Common) |
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Rating: 1 out of 5 Being out in the elements has done it no good. |
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Soul of the Duelist (SOD-EN023) Element Dragon |
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LIGHT | Effect Monster | Level 4 | ATK: 1500 DEF: 1200 |
Pendulum Scale NA / NA |
(Dragon / Effect) This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● FIRE: Increase the ATK of this card by 500 points. ● WIND: If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row. (Common) |
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Rating: 1 out of 5 1/6 odds for either bullet and such low stats means it won't matter in the end. |
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Soul of the Duelist (SOD-EN022) Mobius the Frost Monarch |
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WATER | Effect Monster | Level 6 | ATK: 2400 DEF: 1000 |
Pendulum Scale NA / NA |
(Aqua /
Effect) When this card is Tribute Summoned successfully, you can destroy up to 2 Spell or Trap Cards on the field. (Super Rare) & (Ultimate Rare) |
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Rating: 3 out of 5 Strong ATK, Level 6 and capable of destroying half your opponent's Set cards or more. |
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Soul of the Duelist (SOD-EN021) Ultimate Baseball Kid |
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FIRE | Effect Monster | Level 3 | ATK: 500 DEF: 1000 |
Pendulum Scale NA / NA |
(Warrior
/ Effect) Increase the ATK of this card by 1000 points for each FIRE monster on the Field other than this card. Send a FIRE monster other than this card to the Graveyard to inflict 500 points of damage to your opponent's Life Points. (Common) |
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Rating: 1 out of 5 They've really hit the minor leagues, without a single hit at bat. |
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Soul of the Duelist (SOD-EN020) Rafflesia Seduction |
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EARTH | Effect Monster | Level 2 | ATK: 300 DEF: 900 |
Pendulum Scale NA / NA |
(Plant /
Flip / Effect) FLIP: Take control of 1 face-up monster on your opponent's side of the field until the end of the turn. (Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 Chances are, it'll only trigger during your opponent's turn, where you can't do much of anything with it. |
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Soul of the Duelist (SOD-EN019) Ninja Grandmaster Sasuke |
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LIGHT | Effect Monster | Level 4 | ATK: 1800 DEF: 1000 |
Pendulum Scale NA / NA |
(Warrior
/ Effect) If this card attacks a face-up Defense Position monster, destroy the monster with this card's effect without applying damage calculation. (Rare) & (Ultimate Rare) |
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Rating: 3 out of 5 Good ATK, and it can take out monsters in Defense Mode too. |
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Soul of the Duelist (SOD-EN018) Malice Doll of Demise |
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DARK | Effect Monster | Level 4 | ATK: 1600 DEF: 1700 |
Pendulum Scale NA / NA |
(Fiend /
Effect) If this card is sent from the field to the Graveyard by the effect of a Continuous Spell Card, Special Summon this card from the Graveyard during the Standby Phase of your turn. (Common) |
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Rating: 1 out of 5 Not strong enough to avoid their demise, and their effect is quite bad too. |
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Soul of the Duelist (SOD-EN017) Red-Eyes B. Chick |
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DARK | Effect Monster | Level 1 | ATK: 800 DEF: 500 |
Pendulum Scale NA / NA |
(Dragon /
Effect) Send this face-up card on your side of the field to the Graveyard to Special Summon 1 "Red-Eyes B. Dragon" from your hand. (Common) |
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Rating: 1 out of 5 Amphibian Beast is the better version of Red-Eyes. |
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Soul of the Duelist (SOD-EN016) Horus' Servant |
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FIRE | Effect Monster | Level 1 | ATK: 100 DEF: 100 |
Pendulum Scale NA / NA |
(Beast-Warrior / Effect) As long as this card remains face-up on your side of the field, your opponent cannot designate "Horus the Black Flame Dragon" (of any LV) as the target of the effect of a Spell, Trap, or Monster Card. (Common) |
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Rating: 1 out of 5 Lord of D. can do this for all Dragons. |
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Soul of the Duelist (SOD-EN015) Armed Dragon LV7 |
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WIND | Effect Monster | Level 7 | ATK: 2800 DEF: 1000 |
Pendulum Scale NA / NA |
(Dragon /
Effect) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Armed Dragon LV5". Send 1 Monster Card from your hand to the Graveyard to destroy all face-up monsters on your opponent's side of the field with an ATK equal to or less than the ATK of the sent monster. (Ultra Rare) & (Ultimate Rare) |
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Rating: 4 out of 5 One Tribute is all you need once LV5 is on the field, and then it's just copying Raigeki each turn. |
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Soul of the Duelist (SOD-EN014) Armed Dragon LV5 |
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WIND | Effect Monster | Level 5 | ATK: 2400 DEF: 1700 |
Pendulum Scale NA / NA |
(Dragon /
Effect) Send 1 Monster Card from your hand to the Graveyard to destroy 1 face-up monster on your opponent's side of the field with an ATK equal to or less than the ATK of the sent monster. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Armed Dragon LV7" from you hand or Deck. (Rare) & (Ultimate Rare) |
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Rating: 3 out of 5 You don't need LV3 to activate this card's potent effect or make use of its high ATK. |
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Soul of the Duelist (SOD-EN013) Armed Dragon LV3 |
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WIND | Effect Monster | Level 3 | ATK: 1200 DEF: 900 |
Pendulum Scale NA / NA |
(Dragon /
Effect) During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Armed Dragon LV5" from your hand or Deck. (Common) |
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Rating: 1 out of 5 They're expecting far too much if they think this'll be on the field that long. |
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Soul of the Duelist (SOD-EN012) Mystic Swordsman LV4 |
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EARTH | Effect Monster | Level 4 | ATK: 1900 DEF: 1600 |
Pendulum Scale NA / NA |
(Warrior
/ Effect) If you Normal Summon this card, you must place it in face-down Defense Position. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Mystic Swordsman LV6" from your hand or Deck. (Ultra Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 Something to be said when the LV2 version is actually better. |
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Soul of the Duelist (SOD-EN011) Mystic Swordsman LV2 |
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EARTH | Effect Monster | Level 2 | ATK: 900 DEF: 0 |
Pendulum Scale NA / NA |
(Warrior
/ Effect) If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Mystic Swordsman LV4" from your hand or Deck. (Rare) & (Ultimate Rare) |
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Rating: 2 out of 5 The first effect will probably only work once, but don't expect anything big from the last effect. |
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Soul of the Duelist (SOD-EN010) Dark Mimic LV3 |
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DARK | Effect Monster | Level 3 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Fiend /
Effect) If this card is sent to the Graveyard as a result of battle, the controller of this card draws 1 card from his/her Deck. If this card was Special Summoned by the effect of "Dark Mimic LV1", he/she draws 2 cards instead. (Rare) & (Ultimate Rare) |
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Rating: 2 out of 5 Unlikely to draw more than 1 card at any given time, but it's not all that bad. |
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Soul of the Duelist (SOD-EN009) Dark Mimic LV1 |
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DARK | Effect Monster | Level 1 | ATK: 100 DEF: 1000 |
Pendulum Scale NA / NA |
(Fiend /
Flip / Effect) FLIP: Draw 1 card from your Deck. Also, during your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Dark Mimic LV3" from your hand or Deck. (Common) |
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Rating: 2 out of 5 I guess it's good that it can survive a battle and still activate the effect, but quite mediocre as a whole. |
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Soul of the Duelist (SOD-EN008) Horus the Black Flame Dragon LV8 |
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FIRE | Effect Monster | Level 8 | ATK: 3000 DEF: 1800 |
Pendulum Scale NA / NA |
(Dragon /
Effect) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Horus the Black Flame Dragon LV6". As long as this card remains face-up on your side of the field, you can negate the activation and effect of any Spell Cards and destroy them. (Ultra Rare) & (Ultimate Rare) |
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Rating: 2 out of 5 Strong, but LV6 isn't all that good. |
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Soul of the Duelist (SOD-EN007) Horus the Black Flame Dragon LV6 |
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FIRE | Effect Monster | Level 6 | ATK: 2300 DEF: 1600 |
Pendulum Scale NA / NA |
(Dragon /
Effect) As long as this card remains face-up on your side of the field, it is unaffected by any Spell Cards. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Horus the Black Flame Dragon LV8" from your hand or Deck. (Super Rare) & (Ultimate Rare) |
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Rating: 2 out of 5 Being immune to Spell Cards also means you can't power it up with Equip Spells. Not very good overall. |
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Soul of the Duelist (SOD-EN006) Horus the Black Flame Dragon LV4 |
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FIRE | Effect Monster | Level 4 | ATK: 1600 DEF: 1000 |
Pendulum Scale NA / NA |
(Dragon /
Effect) As long as this card remains face-up on your side of the field, control of this card cannot switch. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Horus the Black Flame Dragon LV6" from your hand or Deck. (Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 Not being able to be stolen is very little consolation for everything else. |
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Soul of the Duelist (SOD-EN005) Ultimate Insect LV1 |
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WIND | Effect Monster | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Insect /
Effect) As long as this card remains face-up on your side of the field, it is unaffected by any Spell Cards. During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Ultimate Insect LV3" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up). (Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 Using Spell Cards on this would be a huge waste. |
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Soul of the Duelist (SOD-EN004) Goblin Caligrapher |
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DARK | Normal Monster | Level 1 | ATK: 400 DEF: 400 |
Pendulum Scale NA / NA |
(Fiend /
Normal) A Goblin who devotes himself to mastering perfect calligraphy of the word "False". He gives his all to each stroke. (Common) |
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Rating: 1 out of 5 Should master "I died" instead. |
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Soul of the Duelist (SOD-EN003) Skull Dog Marron |
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EARTH | Normal Monster | Level 4 | ATK: 1350 DEF: 2000 |
Pendulum Scale NA / NA |
(Beast /
Normal) A lost dog that wandered off 1000 years ago. He's still waiting for his master to come for him. (Common) |
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Rating: 2 out of 5 About as good as Charcoal Inpachi at least. |
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Soul of the Duelist (SOD-EN002) Neo Aqua Madoor |
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WATER | Normal Monster | Level 6 | ATK: 1200 DEF: 3000 |
Pendulum Scale NA / NA |
(Spellcaster / Normal) The true nature of this wizard, who rules all water. It defends itself with a vast, impenetrable wall of ice. (Common) |
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Rating: 3 out of 5 3000 DEF is certainly quite solid and worth the Tribute if needed. |
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Soul of the Duelist (SOD-EN001) Charcoal Inpachi |
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FIRE | Normal Monster | Level 1 | ATK: 100 DEF: 2100 |
Pendulum Scale NA / NA |
(Pyro /
Normal) A wicked wooden spirit that has burned out. The barbecue grilled with this charcoal is so awesome that everybody thinks it's priceless. (Rare) & (Ultimate Rare) |
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Rating: 2 out of 5 2100 DEF is much more than I'd have thought would be left, but this doesn't have much either way. |