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Brothers of Legend (BROL-EN) Card Ratings

1. Only new cards and those with updated text that changes how they work are included below.
2. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Brothers_of_Legend_(TCG-EN-1E)
Brothers of Legend (BROL-EN094)
Red-Eyes Dark Dragoon
DARK / Fusion Monster / Level 8 / ATK 3000 / DEF 2500
(Spellcaster / Fusion / Effect)
"Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster
Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.
(Starlight Rare)
Rating: 3 out of 5
Despite its sucky Fusion Materials (#54), it really backs that up.
Brothers of Legend (BROL-EN091)
Rank-Up Magic Argent Chaos Force
SPELL / Normal Spell
Target 1 Rank 5 or higher Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than that monster you control, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) When a Rank 5 or higher Xyz Monster(s) is Special Summoned to your field while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use this effect of "Rank-Up-Magic Argent Chaos Force" once per Duel.
(Ultra Rare)
Rating: 1 out of 5
By far the 2nd worst Rank-Up-Magic card next to The Seventh One. (#58)
Brothers of Legend (BROL-EN087)
Relinquished Anima
DARK / Link Monster / ATK 0 / Link-1
Links: Top
(Spellcaster / Link / Effect)

1 Level 1 monster, except a Token
You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.
(Ultra Rare)
Rating: 1 out of 5
Relinquished (#1) now only works with monsters in a specific Main Monster Zone.
Brothers of Legend (BROL-EN086)
Beatrice, Lady of the Eternal
LIGHT / Xyz Monster / Rank 6 / ATK 2500 / DEF 2800
(Fairy / Xyz / Effect)

2 Level 6 monsters
You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the GY, then using 1 "Dante" monster you control as material. (Transfer its materials to this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn (Quick Effect): You can detach 1 material from this card; send 1 card from your Deck to the GY. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.
(Ultra Rare)
Rating: 1 out of 5
Wife of Dante (#85) no doubt, and living up to the same low abilities.
Brothers of Legend (BROL-EN080)
Nibiru, the Primal Being
LIGHT / Effect Monster / Level 11 / ATK 3000 / DEF 600
(Rock / Effect)

During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
(Secret Rare)
Rating: 3 out of 5
The stats are pretty far apart, but the ATK is really all you need.
Brothers of Legend (BROL-EN079)
The Phantom Knights of Ragged Gloves
DARK / Effect Monster / Level 3 / ATK 1000 / DEF 500
(Warrior / Effect)

A DARK Xyz Monster that was Summoned using this card on the field as material gains this effect.
● If it is Xyz Summoned: It gains 1000 ATK.
You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.
(Ultra Rare)
Rating: 2 out of 5
Pretty useless if not Xyz Material.
Brothers of Legend (BROL-EN078)
Edea the Heavenly Squire
LIGHT / Effect Monster / Level 1 / ATK 800 / DEF 1000
(Warrior / Effect)

If this card is Normal or Special Summoned: You can Special Summon 1 monster with 800 ATK/1000 DEF from your Deck in Defense Position, except "Edea the Heavenly Squire", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If this card is sent to the GY: You can target 1 of your banished "Monarch" Spells/Traps; add it to your hand. You can only use each effect of "Edea the Heavenly Squire" once per turn.
(Ultra Rare)
Rating: 1 out of 5
Double Coston and Kaiser Sea Horse. (SDRL #8) have way more support for Tribute Summons.
Brothers of Legend (BROL-EN077)
Eidos the Underworld Squire
DARK / Effect Monster / Level 2 / ATK 800 / DEF 1000
(Spellcaster / Effect)

If this card is Normal or Special Summoned: During your Main Phase this turn, you can Tribute Summon 1 monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can banish this card from your GY, then target 1 monster with 800 ATK/1000 DEF in your GY, except "Eidos the Underworld Squire"; Special Summon it in Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. You can only use this effect of "Eidos the Underworld Squire" once per turn.
(Ultra Rare)
Rating: 1 out of 5
Basically does what Double Summon (5DS1 #29) already does more easily.
Brothers of Legend (BROL-EN073)
Number 89: Diablosis the Mind Hacker
DARK / Xyz Monster / Rank 7 / ATK 2800 / DEF 1200
(Psychic / Xyz / Effect)

2 Level 7 monsters
Once per turn: You can detach 1 material from this card; look at your opponent's Extra Deck and banish 1 monster from it, face-down. At the end of the Battle Phase, if this card destroyed a monster by battle: You can target 1 card in your opponent's GY; banish it, face-down. If a card your opponent owns and possesses is banished face-down while you control this card (except during the Damage Step): You can banish cards from the top of your opponent's Deck, face-down, equal to their face-down banished cards. You can only use this effect of "Number 89: Diablosis the Mind Hacker" once per turn.
(Secret Rare)
Rating: 2 out of 5
The effects aren't mind blowing, but may help. Not very good for a Rank 7 though.
Brothers of Legend (BROL-EN064)
Performapal Kuribohble
DARK / Effect Monster / Level 1 / ATK 300 / DEF 200
(Fiend / Effect)

When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card, and proceed to damage calculation. If you would take battle damage from that battle, you gain that much LP instead.
(Secret Rare)
Rating: 1 out of 5
Battle Fader  (#6) and Swift Scarecrow (#1) go further than this.
Brothers of Legend (BROL-EN063)
Kuribohrn
LIGHT / Effect Monster / Level 1 / ATK 300 / DEF 200
(Fiend / Effect)

At the end of the Battle Phase: You can discard this card, then target 1 monster in your GY that was destroyed by battle and sent there this turn; Special Summon it. When an opponent's monster declares an attack: You can banish this card from your GY, then target any number of "Kuriboh" monsters in your GY; Special Summon them.
(Ultra Rare)
Rating: 1 out of 5
Its revival process is much too slow compared to Miracle's Wake (#93) and Call of the Haunted.
Brothers of Legend (BROL-EN061)
Astral Kuriboh
LIGHT / Effect Monster / Level 1 / ATK 100 / DEF 100
(Fiend / Effect)

You can reveal 1 "Number" Xyz Monster in your Extra Deck; Special Summon this card from your hand. If you do, this card's Level becomes the revealed monster's Rank, also while it is face-up in the Monster Zone, you cannot Special Summon monsters from the Extra Deck, except "Number" Xyz Monsters. You can only use this effect of "Astral Kuriboh" once per turn. A "Number" Xyz Monster that was Summoned using this card on the field as material gains this effect.
● Cannot be destroyed by battle or your opponent's card effects.
(Secret Rare)
Rating: 2 out of 5
You're basically limited to 1 copy's effect per turn, and that can prove costly.
Brothers of Legend (BROL-EN060)
Hyper Rank-Up Magic Utopiforce
SPELL / Normal Spell
Target 1 Rank 9 or lower "Utopia" Xyz Monster you control; Special Summon 1 Rank 10 or higher "Utopia" or "Utopic" Xyz Monster from your Extra Deck, by using that Xyz Monster you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If an Xyz Monster(s) is Special Summoned by the effect of a Rank 10 or higher "Utopia" or "Utopic" Xyz Monster, while this card is in your GY (except during the Damage Step): You can target 1 of those Special Summoned monsters; attach this card to it as material. You can only use each effect of "Hyper Rank-Up-Magic Utopiforce" once per turn.
(Ultra Rare)
Rating: 1 out of 5
Utopia is a bad choice to use this on, but that's your only option.
Brothers of Legend (BROL-EN059)
Number 39: Utopia (2nd artwork)
LIGHT / Xyz Monster / Rank 4 / ATK 2500 / DEF 2000
(Warrior / Xyz / Effect)

2 Level 4 monsters
When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.
(Ultra Rare)
Rating: 2 out of 5
Really didn't need to self-destruct to not be broken. Much worse than Krebons. (#18)
Brothers of Legend (BROL-EN058)
ZS - Utopic Sage
LIGHT / Xyz Monster / Rank 4 / ATK 2000 / DEF 2500
(Warrior / Xyz / Effect)

2 Level 4 monsters
You can detach 2 materials from this card; Special Summon 1 "ZW -" or "ZS -" monster from your Deck, also for the rest of this turn, you can only attack with "Number" monsters, and you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only use this effect of "ZS - Utopic Sage" once per turn. If a "Utopia" or "Utopic" Xyz Monster(s) you control whose original Attribute is LIGHT would be destroyed by battle or card effect, except "ZS - Utopic Sage", you can banish this card from your field or GY instead.
(Secret Rare)
Rating: 1 out of 5
One chance to bring out one of the weak weapons (#5) and then it's a vanilla Xyz Monster.
Brothers of Legend (BROL-EN057)
Number 99: Utopic Dragonar
LIGHT / Xyz Monster / Rank 12 / ATK 3000 / DEF 3000
(Warrior / Xyz / Effect)

3+ Level 12 monsters
(Quick Effect): You can detach 2 materials from this card; Special Summon from your Extra Deck, 1 "Number" monster that has a number between "1" and "100" in its name. (This is treated as an Xyz Summon.) The turn you activate this effect, other monsters you control cannot attack directly, also you cannot Special Summon from the Extra Deck, except Xyz Monsters. When an opponent's monster declares an attack: You can change the ATK of the opponent's monster to 0. You can only use each effect of "Number 99: Utopia Dragonar" once per turn.
(Secret Rare)
Rating: 1 out of 5
There's about 100 to choose from, but very few of them are actually going to help.
Brothers of Legend (BROL-EN056)
Numbers Protection
TRAP / Counter Trap
When a Spell/Trap Card, or monster effect, is activated, while you control a "Number" Xyz Monster: Negate the activation, and if you do, destroy that card. If a "Number" Xyz Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Numbers Protection" effect per turn, and only once that turn.
(Ultra Rare)
Rating: 2 out of 5
Free negation is generally pretty useful, but this doesn't have many good choices for the Number Xyz. (#42)
Brothers of Legend (BROL-EN055)
The Deal of Destiny
TRAP / Continuous Trap
Each time a card(s) you control is destroyed by battle or card effect, place 1 Emperor's KeyCounter on this card (max. 1). If your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can remove 1 Emperor's Key Counter from this card; send 1 "The Door of Destiny" from your hand, Deck, or face-up field to the GY, Special Summon 1 LIGHT "Utopia" or "Utopic" Xyz Monster from your Extra Deck, and if you do, attach this card to it as material. (This is treated as an Xyz Summon.) You can only use this effect of "The Deal of Destiny" once per turn.
(Ultra Rare)
Rating: 1 out of 5
The Door (#31) is now restrained to Utopia and Utopic monsters. That helps no one.
Brothers of Legend (BROL-EN054)
Zexal Field
SPELL / Field Spell
Your opponent cannot activate cards or effects in response to the activation of your cards and effects that target an Xyz Monster you control. During your Draw Phase, before you draw: You can place 1 "Shining Draw" from your Deck on top of your Deck. If an Xyz Monster(s) is Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; attach 1 Xyz Monster from your Extra Deck or GY to that monster as material. You can only use this effect of "Zexal Field" once per turn.
(Ultra Rare)
Rating: 2 out of 5
Reviving an Xyz Monster will give it at least 1 Xyz Material, but skip Shining Draw. (#10)
Brothers of Legend (BROL-EN053)
Astraltopia
LIGHT / Effect Monster / Level 4 / ATK 0 / DEF 0
(Warrior / Effect)

If an Xyz Monster(s) is on the field: You can Special Summon this card from your hand. You can send 1 other card from your hand or field to the GY; add 1 "Xyz", "Onomat", "Zexal", or "Number" Spell/Trap, from your Deck to your hand. You can only use each effect of "Astraltopia" once per turn.
(Ultra Rare)
Rating: 1 out of 5
A lot like when Astral first arrived into Heartland City.
Brothers of Legend (BROL-EN052)
The Ice-Bound God
TRAP / Normal Trap
If 2 or more WATER monsters are on the field: Target 1 face-up monster your opponent controls; that face-up monster cannot attack, also its effects are negated. If a Level 5 or higher WATER monster(s) is Normal or Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field. You can only use this effect of "The Ice-Bound God" once per turn.
(Ultra Rare)
Rating: 1 out of 5
Fiendish Chain (#64) can do much of this card's effect right away.
Brothers of Legend (BROL-EN051)
White Mirror
SPELL / Field Spell
Target 1 Level 4 or lower Fish monster in your GY; Special Summon it, then you can add 1 monster from your Deck to your hand with the same original name as that Special Summoned monster. You can only activate "White Mirror" once per turn.
(Ultra Rare)
Rating: 1 out of 5
The better ones (#211) have higher Levels.
Brothers of Legend (BROL-EN050)
Hidden Fangs of Revenge
SPELL / Quick-Play Spell
Neither player can activate cards or effects in response to this card's activation. When a monster declares an attack: Destroy 2 Set cards you control, and if you do, negate that attack, then, if any Monster Cards were destroyed by this effect and sent to the GY, choose 1 and destroy as many monsters your opponent controls as possible with ATK less than or equal to that monster's DEF, then it becomes the End Phase. You can only activate 1 "Hidden Fangs of Revenge" per turn.
(Ultra Rare)
Rating: 1 out of 5
Scrubbed Raid and Negate Attack block more attacks for less or nothing at all.
Brothers of Legend (BROL-EN049)
Left-Hand Shark
WATER / Effect Monster / Level 3 / ATK 1300 / DEF 1500
(Fish / Effect)

If this card is Special Summoned from the GY: This card's Level becomes 4. You can only use each of the following effects of "Left-Hand Shark" once per turn. If you control "Right-Hand Shark", and this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect.
● This card cannot be destroyed by card effects.
(Ultra Rare)
Rating: 2 out of 5
This can be useful on its own, but is more likely to be successful with its other half.
Brothers of Legend (BROL-EN048)
Right-Hand Shark
WATER / Effect Monster / Level 4 / ATK 1500 / DEF 1300
(Fish / Effect)

When this card is Normal Summoned: You can add 1 "Left-Hand Shark" from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect.
● This card cannot be destroyed by battle.
You can only use each effect of "Right-Hand Shark" once per turn.
(Ultra Rare)
Rating: 2 out of 5
They want you to Xyz Summon with both sharks, but on their own, they don't have much.
Brothers of Legend (BROL-EN047)
Altergeist Fijialert
WATER / Effect Monster / Level 4 / ATK 1400 / DEF 1200
(Spellcaster / Effect)

When an "Altergeist" Link Monster is Link Summoned to your field (except during the Damage Step): You can target 1 other Link Monster on the field; Special Summon this card from your hand to your zone that target points to, also, for the rest of this turn, that monster is also treated as an "Altergeist" monster. You can only use this effect of "Altergeist Fijialert" once per turn.
(Secret Rare)
Rating: 1 out of 5
It'll be a silent alarm.
Brothers of Legend (BROL-EN046)
Altergeist Pookuery
DARK / Effect Monster / Level 1 / ATK 300 / DEF 100
(Spellcaster / Effect)

If an "Altergeist" monster you control would be used as Link Material for an "Altergeist" monster, this card in your hand can also be used as material. You can only use this effect of "Altergeist Pookuery" once per turn. If an "Altergeist" Link Monster is Link Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use this effect of "Altergeist Pookuery" once per Duel.
(Secret Rare)
Rating: 1 out of 5
So much potential is thrown away because it refuses to be generic.
Brothers of Legend (BROL-EN045)
Altergeist Memorygant
DARK / Link Monster / ATK 2800 / Link-4
Links: Left, Right and both Bottom Corners
(Spellcaster / Link / Effect)

2+ "Altergeist" monsters
During the Battle Phase (Quick Effect): You can Tribute 1 other monster; this card gains ATK equal to that Tributed monster's ATK on the field. When this card destroys a monster by battle: You can destroy 1 monster your opponent controls, and if you do, this card can make a second attack in a row. If this card would be destroyed, you can banish 1 monster from your GY instead. You can only use each effect of "Altergeist Memorygant" once per turn.
(Secret Rare)
Rating: 2 out of 5
For once it's not restrained to other members, making it a bit more useful than otherwise.
Brothers of Legend (BROL-EN044)
Appliancer Conversion
SPELL / Quick-Play Spell
Banish as many "Appliancer" Link Monsters from your Main Monster Zone as possible, then you can Special Summon your banished "Appliancer" Link Monsters up to the number banished by this effect. During your Main Phase, if this card is in your GY, except the turn it was sent there: You can banish 1 other "Appliancer" Spell/Trap from your GY; add this card to your hand. You can only use each effect of "Appliancer Conversion" once per turn.
(Ultra Rare)
Rating: 1 out of 5
They should be converted to regular Machines (#83) so more Decks can use them.
Brothers of Legend (BROL-EN043)
Appliancer Propelion
WIND / Link Monster / ATK 1200 / Link-1
Links: Top
(Machine / Link / Effect)

1 "Appliancer" monster
Cannot be used as Link Material the turn it is Link Summoned. This card can attack directly. Once per turn, during damage calculation, if your monster battles an opponent's monster, while this card is co-linked (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only. Once per turn, during damage calculation, if this monster that is not co-linked battles an opponent's monster (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only.
(Ultra Rare)
Rating: 1 out of 5
Wattgriaffe (#25) blocks effects all on its own and can be used for whatever you need it for.
Brothers of Legend (BROL-EN042)
A.I.'s Show
TRAP / Normal Trap
While you control a Link-3 or higher "@Ignister" monster in the Extra Monster Zone, when an opponent's monster declares an attack: Special Summon from your Extra Deck any number of non-Link Cyberse monster(s) with 2300 ATK, whose combined ATK is less than or equal to the attacking monster's ATK, then end the Battle Phase.
(Ultra Rare)
Rating: 1 out of 5
They'll just wing it the moment they're on stage.
Brothers of Legend (BROL-EN041)
FA.I.ghting Spirit
SPELL / Normal Spell
Target 1 "@Ignister" monster in your GY; Special Summon it. If an "@Ignister"
monster(s) you control with 2300 or more ATK would be destroyed by card effect, you can banish this card from your GY instead. If this card is banished: You can activate this effect; your "@Ignister" monsters with 2300 or more ATK cannot be destroyed by battle this turn. You can only activate "FA.I.ghting Spirit" once per turn.
(Ultra Rare)
Rating: 1 out of 5
The other card called Fighting Spirit (#45) is better than this.
Brothers of Legend (BROL-EN040)
Double Exposure
SPELL / Continuous Spell
You can target 2 Level 6 or lower monsters with the same name on the field; their Levels are doubled. At the start of the Battle Phase: You can target 1 "Cipher" monster you control; choose 1 other face-up monster on the field, and its name becomes that "Cipher" monster's, until the End Phase. You can only use each effect of "Double Exposure" once per turn.
(Secret Rare)
Rating: 2 out of 5
It only works with Level 6s having the same name, but the right pair can make this useful at times.
Brothers of Legend (BROL-EN039)
Cipher Interference
SPELL / Continuous Spell
During damage calculation, if your "Cipher" monster battles, while another monster with its same name is on the field: You can double the ATK of your battling "Cipher" monster until the end of the Battle Phase. You can only use this effect of "Cipher Interference" once per turn.
(Ultra Rare)
Rating: 1 out of 5
Interference is never a good thing, and in this case your strategy is foiled.
Brothers of Legend (BROL-EN038)
Cipher Biplane
LIGHT / Effect Monster / Level 6 / ATK 1000 / DEF 1000
(Machine / Effect)

Once per turn: You can target 2 "Cipher" monsters you control; their Levels become 8 until the end of this turn. You can only use each of the following effects of "Cipher Biplane" once per turn. If a "Cipher" monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; add 1 "Cipher" monster from your Deck to your hand.
(Secret Rare)
Rating: 1 out of 5
Unfortunately, it only works on like 3 members. (#11)
Brothers of Legend (BROL-EN037)
Toy Parade
SPELL / Normal Spell
(This card is always treated as a "Frightfur" card.)
Target 1 DARK monster you control Special Summoned from the Extra Deck; for the rest of this turn, you cannot declare attacks except with that monster, also each time that monster destroys a monster by battle and sends it to the GY, it can attack again in a row. If you control a Fairy monster, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Level 4 or lower DARK monster from your GY to your hand. You can only use 1 "Toy Parade" effect per turn, and only once that turn.
(Secret Rare)
Rating: 1 out of 5
No one wants to see broken toys on parade. (#17)
Brothers of Legend (BROL-EN036)
Lyrilusc - Bird Strike
SPELL / Normal Spell
If you control a "Lyrilusc" monster: Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only activate 1 "Lyrilusc - Bird Strike" per turn.
(Secret Rare)
Rating: 1 out of 5
A far cry from actual bird strikes. Lyriluscs are far too weak overall.
Brothers of Legend (BROL-EN035)
Speedroid Scratch
SPELL / Normal Spell
Send 1 "Speedroid" card from your hand to the GY; add 1 "Speedroid" monster from your Deck to your hand. You can only activate 1 "Speedroid Scratch" per turn.
(Secret Rare)
Rating: 1 out of 5
There's no safe races with Speedroids (#90) because all they'd do is crash.
Brothers of Legend (BROL-EN034)
Starving Venemy Dragon
DARK / Pendulum Monster / Level 7 / ATK 2500 / DEF 2000 / Scale 1 and Scale 1
Pendulum Text
Each time a card(s) is sent from the field to the GY, place 1 Venemy Counter on this card for each sent card. All monsters on the field, except DARK Dragon monsters, lose 200 ATK for each Venemy Counter on the field. Once per turn, you can reduce the battle damage you take to 0.
(Dragon / Fusion / Pendulum / Effect)
1 DARK monster + 1 Pendulum Monster

You can target 1 face-up monster your opponent controls; until the End Phase, this card's name becomes that monster's original name and replace this effect with that monster's original effects, then, that monster loses 500 ATK/DEF, its effects are negated, also inflict 500 damage to your opponent. You can only use this effect of "Starving Venemy Dragon" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

(Secret Rare)
Rating: 1 out of 5
Starved of playability as proven here.
Brothers of Legend (BROL-EN033)
Doll House
SPELL / Field Spell
You can target 1 Normal Monster in your GY with 0 ATK or DEF, or, if you control "Princess Cologne", you can target 2 such monsters instead; Special Summon 1 monster from your Deck with the same name as each target, as a Level 6 DARK monster. You can only use this effect of "Doll House" once per turn. When an opponent's monster declares an attack: You can attach 1 "Grandpa Demetto" you control to "Princess Cologne" you control as material, then end the Battle Phase.
(Ultra Rare)
Rating: 1 out of 5
These are simply $1 copies of Alice's Doll Parts from GX.
Brothers of Legend (BROL-EN032)
Grandpa Demetto
DARK / Effect Monster / Level 1 / ATK 1000 / DEF 1000
(Spellcaster / Effect)

You can detach 1 material from "Princess Cologne" you control; Special Summon up to 2 Normal Monsters with 0 ATK or DEF from your GY, each as a Level 8 DARK monster in Defense Position. If an Xyz Monster you control activates its effect by detaching a Normal Monster: You can target that Xyz Monster and 1 monster your opponent controls; destroy your opponent's monster, and if you do, inflict damage to your opponent equal to that Xyz Monster's Rank x 300. You can only use each effect of "Grandpa Demetto" once per turn.
(Secret Rare)
Rating: 1 out of 5
Clearly out of its mind to create dolls this bad.
Brothers of Legend (BROL-EN031)
Stealth Kragen Spawn
WATER / Xyz Monster / Rank 4 / ATK 1900 / DEF 1500
(Aqua / Xyz / Effect)

2 Level 4 WATER monsters
Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a "Number" Xyz Monster, is destroyed: You can Special Summon other "Stealth Kragen" monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.
(Secret Rare)
Rating: 1 out of 5
Spawned entirely from Number 4.
Brothers of Legend (BROL-EN030)
Number 4: Stealth Kragen
WATER / Xyz Monster / Rank 4 / ATK 1900 / DEF 1500
(Aqua / Xyz / Effect)

2 Level 4 WATER monsters
All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.
(Secret Rare)
Rating: 1 out of 5
The only reason this was potent in the anime is because it had better effects and faced a WATER Deck.
Brothers of Legend (BROL-EN029)
Silent Sea Nettle
WATER / Effect Monster / Level 4 / ATK 800 / DEF 1300
(Aqua / Effect)

If you control a WATER monster: You can Special Summon this card from your hand. You cannot Special Summon monsters, except WATER monsters, the turn you activate this effect. You can banish this card from your GY, then target up to 3 WATER monsters in your GY; shuffle them into the Deck. You can only use each effect of "Silent Sea Nettle" once per turn.
(Ultra Rare)
Rating: 1 out of 5
Chiron X's cards have arrived, but they won't be making a splash any time soon.
Brothers of Legend (BROL-EN028)
Zexal Catapult
SPELL / Normal Spell
Special Summon 1 "ZW -" or "ZS -" monster from your hand, then, if you control a "Utopia" monster, you can make all monsters you currently control become all Level 4 or all Level 5. During your Main Phase, except the turn this card was sent to the GY: You can banish 1 "ZW -" or "ZS -" monster and this card from your GY, then target 1 card your opponent controls; destroy it. You can only use each effect of "Zexal Catapult" once per turn.
(Ultra Rare)
Rating: 1 out of 5
Catapult them (#5) into space so no one has to experience disappointment from playing them.
Brothers of Legend (BROL-EN027)
Ultimate Leo Utopia Ray
LIGHT / Xyz Monster / Rank 5 / ATK 2500 / DEF 2000
(Warrior / Xyz / Effect)

3 Level 5 monsters
(This card is always treated as "Number C39: Utopia Ray".)
Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.
(Secret Rare)
Rating: 1 out of 5
If Utopia Ray (#40) keeps deteriorating, there will be nothing left to use.
Brothers of Legend (BROL-EN026)
ZW - Ouroboros Sage
DARK / Effect Monster / Level 3 / ATK 600 / DEF 0
(Warrior / Effect)

When this card is Normal Summoned: You can Special Summon 1 non-LIGHT "Number" monster from your GY, but negate its effects, and if you do, equip both this card and 1 "Utopia" monster you control to it, each as an Equip Spell that gives it 1700 ATK, also you can only declare one attack for the rest of this turn. When the monster equipped with this card by this card's effect declares an attack on your opponent's monster: You can double the attacking monster's ATK, but destroy it during the End Phase.
(Ultra Rare)
Rating: 1 out of 5
Must be related to Dark Sage. (#96)
Brothers of Legend (BROL-EN025)
ZW - Sylphid Wing
LIGHT / Effect Monster / Level 4 / ATK 800 / DEF 1600
(Beast / Effect)

You can only control 1 "ZW - Sylphid Wing". You can target 1 "Utopia" monster you control; equip this card from your hand or field to it. It gains 800 ATK. Once per turn, if a monster(s) is Special Summoned by your opponent's activated effect: You can make the equipped monster gain 1600 ATK. (This ATK gain remains even if this card leaves the field or the monster becomes unaffected by card effects.) If you activate the equipped monster's effect by detaching its material, you can send this card to the GY instead of 1 of those materials.
(Ultra Rare)
Rating: 1 out of 5
Can't fly to save its life, and won't be getting you out of danger on the field either.
Brothers of Legend (BROL-EN024)
Ice Mirror
SPELL / Normal Spell
Target 1 Level 3 or lower WATER monster you control; Special Summon 1 monster with the same name from your Deck, but you cannot Special Summon from the Extra Deck while you control that face-up Special Summoned monster.
(Ultra Rare)
Rating: 2 out of 5
Even ones affected by A Legendary Ocean (SD4 #20) will work with this, but it's not all that useful.
Brothers of Legend (BROL-EN023)
Piri Reis Map
SPELL / Normal Spell
At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After adding it to your hand, until the end of the next turn after this card was activated, you cannot activate the added monster's effects, or the effects of cards with its name, until you Normal Summon that monster or a card with its name.
(Secret Rare)
Rating: 1 out of 5
Using this map will truly make you lost.
Brothers of Legend (BROL-EN022)
Soul Binding Gate
SPELL / Field Spell
To activate this card you must control no monsters, and a Set Spell/Trap(s) you control must have been destroyed by card effect this turn. During the Main Phase, if exactly 1 monster with less ATK than your LP is Summoned and you have "Z-ONE" in your GY: Destroy that monster, and if you do, take 800 damage, then inflict 800 damage to your opponent.
(Ultra Rare)
Rating: 1 out of 5
It gets in the way of your Duel in so many ways that it's a detriment to itself.
Brothers of Legend (BROL-EN021)
Ecole de Zone
SPELL / Field Spell
If the turn player Summons exactly 1 monster: Destroy it, and if you do, the controller of that monster Special Summons 1 "Mask Token" (Spellcaster/DARK/Level 1/ATK ?/DEF ?) to their field, which cannot attack directly, with ATK/DEF equal to what the destroyed monster had on the field. You can only use this effect of "Ecole de Zone" once per turn. If this face-up card leaves the field, destroy all "Mask Tokens" on the field.
(Secret Rare)
Rating: 1 out of 5
This is one of the worst ways to get Tokens. Just use Void Expansion. (#58)
Brothers of Legend (BROL-EN020)
Centaur Mina
LIGHT / Fusion Monster / Level 6 / ATK 2200 / DEF 1600
(Beast-Warrior / Fusion / Effect)

1 LIGHT Warrior monster + 1 Beast monster
Once per turn, during your turn, when your opponent activates a Trap Card (Quick Effect): You can negate the activation, and if you do, Set that card. You can only use each of the following effects of "Centaur Mina" once per turn. During your Main Phase: You can Special Summon 1 Level 2 or lower monster from your hand or GY. If this card is sent to the GY as Synchro Material for a WIND Warrior monster: You can destroy 1 face-up monster on the field.
(Secret Rare)
Rating: 1 out of 5
So few improvements that it's still worse than recent Fusion Monsters. (#92)
Brothers of Legend (BROL-EN019)
Noble Knight's Spearholder
LIGHT / Effect Monster / Level 2 / ATK 800 / DEF 400
(Warrior / Effect)

If this card is Normal or Special Summoned: You can target 1 Level 8 or lower monster you control; its name becomes "Fleur Synchron", also it is treated as a Tuner, until the End Phase. You can Tribute this card; add 1 Equip Spell from your Deck to your hand. You can only use each effect of "Noble Knight's Spearholder" once per turn.
(Ultra Rare)
Rating: 1 out of 5
Basically all it can do is copy Fleur Synchron (#31), which is already a Tuner that is pretty bad too.
Brothers of Legend (BROL-EN018)
Horse of the Floral Knights
WIND / Effect Monster / Level 3 / ATK 400 / DEF 800
(Beast / Effect)

If this card is Normal or Special Summoned: You can add 1 LIGHT "Noble Knight" monster from your Deck to your hand. You can only use this effect of "Horse of the Floral Knights" once per turn. Once per turn, during your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material.
(Ultra Rare)
Rating: 2 out of 5
Noble Knights (#0) would be the better of the two ideas to search from anyway, though not by much.
Brothers of Legend (BROL-EN017)
Noble Knight's Shield-Bearer
LIGHT / Effect Monster / Level 4 / ATK 800 / DEF 1300
(Warrior / Effect)

If this card is Normal or Special Summoned: You can banish 1 LIGHT monster from your GY; draw 1 card. You can banish this card from your hand or field; add 1 Level 6 or lower WIND Beast monster from your Deck to your hand. You can only use 1 "Noble Knight's Shield-Bearer" effect per turn, and only once that turn.
(Secret Rare)
Rating: 1 out of 5
Sherry LeBlanc's time to shine, but honestly the brightness won't be that much.
Brothers of Legend (BROL-EN016)
Wing Requital
SPELL / Normal Spell
If all monsters you control are Winged Beast monsters and you control at least 2 monsters with different original names: Pay 600 LP; draw 2 cards. You can only activate 1 "Wing Requital" per turn.
(Secret Rare)
Rating: 2 out of 5
600 LP is pretty low, especially without a risk involved, but Winged Beasts (SD8 #2) are pretty mediocre.
Brothers of Legend (BROL-EN015)
Summon Storm
SPELL / Normal Spell
Pay 800 LP; Special Summon 1 Level 6 or lower WIND monster from your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 1 Level 4 or lower WIND monster from your hand. You can only use this effect of "Summon Storm" once per turn.
(Ultra Rare)
Rating: 2 out of 5
There's a few viable uses, but it's limited to WIND Decks (SD8 #4), which are still pretty under-supported.
Brothers of Legend (BROL-EN014)
Ice Knight
WATER / Effect Monster / Level 4 / ATK 1300 / DEF 1200
(Aqua / Effect)

Gains 400 ATK for each Aqua monster you control. Once per turn: You can activate this effect; you can Normal Summon 1 WATER monster during your Main Phase this turn, in addition to your Normal Summon/Set (you can only gain this effect once per turn), also you cannot Normal or Special Summon monsters for the rest of this turn, except WATER monsters.
(Ultra Rare)
Rating: 2 out of 5
Has more than what is known from the anime, but not all WATER monsters (SD4 #9) are good.
Brothers of Legend (BROL-EN013)
Ice Barrier
TRAP / Normal Trap
When an attack is declared involving your opponent's monster: Change that opponent's monster's ATK to 0, negate its effects, also it cannot change its battle position. You can banish this card from your GY; send 1 Level 5 or higher WATER monster from your Deck to the GY, then, you can add 1 WATER monster from your GY to your hand, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except WATER monsters. You can only use this effect of "Ice Barrier" once per turn.
(Ultra Rare)
Rating: 1 out of 5
Slower than molasses in January.
Brothers of Legend (BROL-EN012)
Rebirth Judgment
TRAP / Continuous Trap
Once per turn: You can declare 1 Monster Type; monsters in the GYs become that Type for the rest of this turn (even if this card leaves the field).
(Secret Rare)
Rating: 1 out of 5
This can't even be used with Cyberdarks the way Zane did in the anime.
Brothers of Legend (BROL-EN011)
Dragonroid
WIND / Effect Monster / Level 8 / ATK 2900 / DEF 1000
(Machine / Effect)

Once per turn, if this card is in your GY: You can make this card become a Dragon monster while in the GY, until the end of this turn. You can discard this card, then activate 1 of these effects;
● Add 1 non-WIND "roid" monster from your Deck to your hand.
● This turn, the activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way.
You can only use this effect of "Dragonroid" once per turn.
(Secret Rare)
Rating: 2 out of 5
Toss it and gain the best effect to protect your Fusion Monster's effects, but that's about it.
Brothers of Legend (BROL-EN010)
Doctor D
SPELL / Normal Spell
Banish 1 "Destiny HERO" monster from your GY; add to your hand or Special Summon 1 "Destiny HERO" monster from your GY. You can banish this card from your GY, then target 2 "Destiny HERO" monsters you control; choose 1 of those monsters, its ATK becomes the other monster's ATK, until the end of this turn.
(Ultra Rare)
Rating: 1 out of 5
Destiny HERO Decks need a doctor that can actually cure them of their unplayability.
Brothers of Legend (BROL-EN009)
D - Force
SPELL / Continuous Spell
When this card is activated: You can add 1 "Destiny HERO - Plasma" from your Deck or GY to your hand. While you control "Destiny HERO - Plasma", apply the following effects.
● You cannot draw during the Draw Phase.
● Your opponent cannot target cards you control with card effects.
● Each "Destiny HERO - Plasma" you control gains 100 ATK for each monster in the GYs, cannot be destroyed by your opponent's card effects, also can make a second attack during each Battle Phase.
(Secret Rare)
Rating: 1 out of 5
Getting Plasma (DESO #29) is nice, but it comes with poor effects in return.
Brothers of Legend (BROL-EN008)
Penguin Sword
SPELL / Equip Spell
Equip only to a "Penguin" monster. It gains 800 ATK. When the equipped monster inflicts battle damage to your opponent: You can return 1 card your opponent controls to the hand. If a face-up card your opponent controls leaves the field by a "Penguin" card's effect and returns to the hand or is banished: Negate the activated effects and effects on the field of cards with that original name, until the end of the next turn. You can only use this effect of "Penguin Sword" once per turn.
(Ultra Rare)
Rating: 1 out of 5
+800 ATK is probably going to do very little for the majority (MP1 #11) of them.
Brothers of Legend (BROL-EN007)
Yowie
EARTH / Effect Monster / Level 3 / ATK 500 / DEF 500
(Reptile / Effect)

If this card is Summoned (and no other cards): You can activate this effect; your opponent skips their next Draw Phase. You can only Special Summon once, the turn you activate this effect. You can only use this effect of "Yowie" once per Duel.
(Secret Rare)
Rating: 1 out of 5
They ban Time Seal (#71), then release this reject? This makes Time Seal look much better.
Brothers of Legend (BROL-EN006)
Five Star Twilight
SPELL / Normal Spell
If the only monster you control is 1 Level 5 monster: Tribute that monster; Special Summon 5 monsters (1 "Kuribah", 1 "Kuribee", 1 "Kuriboo", 1 "Kuribeh", and 1 "Kuriboh") from your hand, Deck, and/or GY, but they cannot be Tributed for a Tribute Summon. You can only activate 1 "Five Star Twilight" per turn.
(Ultra Rare)
Rating: 1 out of 5
Only worth 1 star.
Brothers of Legend (BROL-EN005)
Kuribabylon
DARK / Effect Monster / Level 5 / ATK 1500 / DEF 1000
(Fiend / Effect)

Gains 300 ATK/DEF for each "Kuriboh" monster you control and in your GY. You can only use 1 of the following effects of "Kuribabylon" per turn, and only once that turn.
● If you have more monsters in your GY than your opponent: You can Special Summon this card from your hand.
● During your Main or Battle Phase: You can return this card to the hand, and if you do, Special Summon 5 monsters (1 "Kuribah", 1 "Kuribee", 1 "Kuriboo", 1 "Kuribeh", and 1 "Kuriboh") from your hand and/or GY in Attack Position.
(Ultra Rare)
Rating: 1 out of 5
Even without a Summon requirement, it has nothing but 5 pretty much useless monsters to power it up.
Brothers of Legend (BROL-EN004)
Kuribeh
DARK / Effect Monster / Level 1 / ATK 300 / DEF 200
(Fiend / Effect)

(This card is always treated as a "Kuriboh" card.)
(Quick Effect): You can discard this card, then target 1 "Kuriboh" monster you control; it gains 1500 ATK. You can Tribute this card you control and 1 each of "Kuribah", "Kuribee", "Kuriboo" and "Kuriboh" from your hand and/or field; add 1 "Kuribandit" from your Deck or GY to your hand, then, immediately after this effect resolves, you can Normal Summon 1 Fiend monster from your hand.
(Ultra Rare)
Rating: 1 out of 5
The last of the Abyssmal Four, and good riddance.
Brothers of Legend (BROL-EN003)
Kuriboo
DARK / Effect Monster / Level 1 / ATK 300 / DEF 200
(Fiend / Effect)

(This card is always treated as a "Kuriboh" card.)
When an opponent's monster declares an attack: You can discard this card; add 1 "Kuriboh" monster from your Deck to your hand, except "Kuriboo". Once per turn (Quick Effect): You can discard 1 Trap, then target 1 face-up monster your opponent controls; it loses 1500 ATK until the end of this turn.
(Ultra Rare)
Rating: 2 out of 5
Outside of the original, this isn't going to be that useful.
Brothers of Legend (BROL-EN002)
Kuribee
DARK / Effect Monster / Level 1 / ATK 300 / DEF 200
(Fiend / Effect)

(This card is always treated as a "Kuriboh" card.)
When this card, or another "Kuriboh" monster, you control is destroyed by battle: You can add 1 Spell/Trap from your Deck to your hand that lists the card "Kuriboh" in its text. You can only use this effect of "Kuribee" once per turn. Once per turn, when an opponent's monster declares an attack while you control another "Kuriboh" monster: You can change the ATK of all other monsters you control to 0 until the end of this turn, and if you do, negate the attack.
(Ultra Rare)
Rating: 1 out of 5
At no point should a Kuriboh be on the field, other than regular Winged Kuriboh or LV10.
Brothers of Legend (BROL-EN001)
Kuribah
DARK / Effect Monster / Level 1 / ATK 300 / DEF 200
(Fiend / Effect)

(This card is always treated as a "Kuriboh" card.)
When this card, or another "Kuriboh" monster, you control is destroyed by battle: You can Special Summon 1 monster with 300 ATK/200 DEF from your Deck, except "Kuribah". You can only use this effect of "Kuribah" once per turn. You can Tribute this card you control and 1 each of "Kuribee", "Kuriboo", "Kuribeh" and "Kuriboh" from your hand and/or field; Special Summon 1 "Kuribabylon" from your hand, Deck, or GY.
(Ultra Rare)
Rating: 1 out of 5
The gang's all here, but they didn't even help Yami win his first Duel with Raphael.