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Hidden Arsenal 4: Trishula's Triumph (HA04-EN) Card Ratings
1.
Product name was shortend for space. 2. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Hidden_Arsenal_4:_Trishula's_Triumph_(TCG-EN-1E) |
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Hidden
Arsenal 4
(HA04-EN060) Trishula, Dragon of the Ice Barrier |
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WATER | Dragon / Synchro / Effect | Level 9 | ATK: 2700 DEF: 2000 |
Pendulum Scale: |
1 Tuner + 2 or more non-Tuner monsters When this card is Synchro Summoned, you can activate this effect to remove from play up to one card each from your opponent's hand, field and Graveyard. (The card in the hand is chosen at random.) (Secret Rare) |
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Rating: 1 out of 5 WAY too much credit is being given by others here. It's a one-time effect with a gamble to boot. |
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Hidden
Arsenal 4
(HA04-EN059) Dragunity Knight - Barcha |
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WIND | Dragon / Synchro / Effect | Level 8 | ATK: 2000 DEF: 1200 |
Pendulum Scale: |
1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type
monsters When this card is Synchro Summoned, you can select any number of Dragon-Type "Dragunity" monsters in your Graveyard, and equip them to this card. This card gains 300 ATK for each "Dragunity" card equipped to this card. (Secret Rare) |
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Rating: 2 out of 5 Going to need at least 3 to even be close to the ATK it should have for its Level. |
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Hidden
Arsenal 4
(HA04-EN058) The Fabled Kudabbi |
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LIGHT | Beast / Synchro / Effect | Level 4 | ATK: 2200 DEF: 1100 |
Pendulum Scale: |
1 "Fabled" Tuner + 1 or more non-Tuner monsters This card gains the following effect based on the number of cards in your hand: ● 0: This card cannot be destroyed by battle or card effects. ● 3 or more: Destroy this card during the End Phase. (Secret Rare) |
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Rating: 1 out of 5 About as unstable as most Koa'ki Meirus, but as a Synchro Monster. |
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Hidden
Arsenal 4
(HA04-EN057) Genex Ally Triforce |
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DARK | Machine / Synchro / Effect | Level 7 | ATK: 2500 DEF: 2100 |
Pendulum Scale: |
1 "Genex" Tuner + 1 or more non-Tuner monsters This card's effect depends on the Attribute(s) of its non-Tuner Synchro Material Monsters. ● EARTH: If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. ● FIRE: If this card destroys a monster by battle, inflict damage to your opponent equal to the ATK of the destroyed monster. ● LIGHT: Once per turn, you can select 1 LIGHT monster in your Graveyard and Special Summon it in face-down Defense Position. (Secret Rare) |
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Rating: 2 out of 5 Doesn't gain ATK, but the effects aren't all that bad. |
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Hidden
Arsenal 4
(HA04-EN056) Ancient Flamvell Deity |
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FIRE | Pyro / Synchro / Effect | Level 7 | ATK: 2500 DEF: 200 |
Pendulum Scale: |
1 FIRE Tuner + 1 or more non-Tuner Pyro-Type monsters When this card is Synchro Summoned, remove from play cards from your opponent's Graveyard, up to the number of cards in their hand. This card gains 200 ATK for each card removed from play by this effect. (Secret Rare) |
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Rating: 2 out of 5 Little more than a vanilla Beatstick, but it can become stronger than Leodrake. |
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Hidden
Arsenal 4
(HA04-EN055) Naturia Exterio |
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EARTH | Beast / Fusion / Effect | Level 10 | ATK: 2800 DEF: 2400 |
Pendulum Scale: |
"Naturia Beast" + "Naturia Barkion" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While this card is face-up on the field, you can negate the activation of a Spell/Trap Card, and destroy it, by removing from play 1 card from your Graveyard, then sending the top card of your Deck to the Graveyard. (Secret Rare) |
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Rating: 2 out of 5 Your Graveyard is never empty, but your strategy is likely to fall apart thanks to this. |
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Hidden
Arsenal 4
(HA04-EN054) General Gantala of the Ice Barrier |
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WATER | Warrior / Effect | Level 7 | ATK: 2700 DEF: 2000 |
Pendulum Scale: |
Once per turn, during your End Phase, you can select and Special
Summon 1 "Ice Barrier" monster from your Graveyard, except
"General Gantala of the Ice Barrier". (Secret Rare) |
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Rating: 2 out of 5 Quite slow for the effect, but it's any one you want. |
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Hidden
Arsenal 4
(HA04-EN053) Secret Guards of the Ice Barrier |
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WATER | Aqua / Effect | Level 2 | ATK: 100 DEF: 1600 |
Pendulum Scale: |
Face-up "Ice Barrier" monsters you control cannot be targeted by
the effects of your opponent's Effect Monsters. (Super Rare) |
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Rating: 1 out of 5 They can guard nothing with such low stats. |
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Hidden
Arsenal 4
(HA04-EN052) Strategist of the Ice Barrier |
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WATER | Spellcaster / Effect | Level 4 | ATK: 1600 DEF: 1600 |
Pendulum Scale: |
Once per turn, you can send 1 "Ice Barrier" monster from your
hand to the Graveyard to draw 1 card. (Super Rare) |
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Rating: 1 out of 5 What kind of strategy is that? They don't even benefit from being in the Graveyard. |
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Hidden
Arsenal 4
(HA04-EN051) Naturia White Oak |
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EARTH | Plant / Effect | Level 4 | ATK: 1800 DEF: 1400 |
Pendulum Scale: |
When this card is targeted by an opponent's card effect, you can
send this face-up card you control to the Graveyard to Special
Summon 2 Level 4 or lower "Naturia" monsters from your
Deck.
They cannot declare an attack, and are destroyed during your End
Phase. (Secret Rare) |
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Rating: 3 out of 5 The effect essentially costs you 3 monsters so use it as a Beatstick. |
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Hidden
Arsenal 4
(HA04-EN050) Naturia Ragweed |
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EARTH | Plant / Effect | Level 3 | ATK: 1200 DEF: 2000 |
Pendulum Scale: |
When your opponent draws a card(s) outside of their Draw Phase,
you can send this card from the field to the Graveyard to draw 2
cards. (Super Rare) |
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Rating: 2 out of 5 Always send from the hand to the Graveyard, but luckily, this also has high DEF. |
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Hidden
Arsenal 4
(HA04-EN049) Naturia Mantis |
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EARTH | Insect / Effect | Level 4 | ATK: 1700 DEF: 1500 |
Pendulum Scale: |
When your opponent Normal Summons a monster, you can send 1 "Naturia"
monster from your hand to the Graveyard to destroy that monster. (Super Rare) |
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Rating: 1 out of 5 Nature can't win if they're sacrificing themselves to take down a threat. |
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Hidden
Arsenal 4
(HA04-EN048) Naturia Stinkbug |
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EARTH | Insect / Tuner / Effect | Level 3 | ATK: 200 DEF: 500 |
Pendulum Scale: |
When a face-up "Naturia" monster you control is selected as an
attack target, you can send this face-up card you control to the
Graveyard to negate that attack and end the Battle Phase. (Super Rare) |
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Rating: 3 out of 5 Now they're getting somewhere. A Tuner that can negate attacks and be searched without downsides is good. |
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Hidden
Arsenal 4
(HA04-EN047) Dragunity Angustclavii |
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WIND | Winged Beast / Effect | Level 5 | ATK: 2100 DEF: 1000 |
Pendulum Scale: |
If this card is equipped with a Dragon-Type "Dragunity" monster,
during battle between this attacking card and a Defense Position
monster whose DEF is lower than the ATK of this card, inflict
the difference as Battle Damage to your opponent. (Super Rare) |
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Rating: 1 out of 5 Any monster can deal piercing damage with Fairy Meteor Crush. |
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Hidden
Arsenal 4
(HA04-EN046) Dragunity Pilum |
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WIND | Dragon / Tuner / Effect | Level 3 | ATK: 1400 DEF: 1000 |
Pendulum Scale: |
When this card is Normal Summoned, you can Special Summon 1
Winged Beast-Type "Dragunity" monster from your hand and equip
this card to it as an Equip Card. If this card is equipped as an
Equip Card to a monster, the equipped monster can attack your
opponent directly. If it attacks using this effect, the Battle
Damage it inflicts to your opponent is halved. (Super Rare) |
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Rating: 2 out of 5 The damage is always cut in half when attacking directly, making it only useful as a Tuner. |
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Hidden
Arsenal 4
(HA04-EN045) Dragunity Partisan |
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WIND | Dragon / Tuner / Effect | Level 2 | ATK: 1200 DEF: 800 |
Pendulum Scale: |
When this card is Normal Summoned, you can Special Summon 1
Winged Beast-Type "Dragunity" monster from your hand, then equip
this card to it as an Equip Card. If this card is equipped as an
Equip Card to a monster, the equipped monster is treated as a
Tuner monster. (Super Rare) |
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Rating: 2 out of 5 No need for the effect at all when it's already a Tuner. |
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Hidden
Arsenal 4
(HA04-EN044) Dragunity Corseca |
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WIND | Dragon / Tuner / Effect | Level 1 | ATK: 800 DEF: 700 |
Pendulum Scale: |
This effect can only be activated while this card is equipped to
a monster. If the equipped monster destroys an opponent's
monster by battle, you can add 1 Level 4 or lower monster from
your Deck to your hand with the same Type and Attribute as the
monster this card is equipped to. (Super Rare) |
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Rating: 2 out of 5 Few monsters even allow this sort of Union monster effect, but there's another use with this as a Tuner monster. |
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Hidden
Arsenal 4
(HA04-EN043) Fabled Dianaira |
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LIGHT | Fiend / Effect | Level 8 | ATK: 2800 DEF: 100 |
Pendulum Scale: |
You can Tribute Summon this card in face-up Attack Position by
Tributing 1 "Fabled" monster. Once per turn, the effect of the
first Normal Spell Card your opponent activates becomes "Your
opponent discards 1 card". ("Your opponent" means the controller
of this monster.) (Secret Rare) |
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Rating: 1 out of 5 Dark Worlds are better version of this effect because they're generally stronger overall. |
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Hidden
Arsenal 4
(HA04-EN042) The Fabled Kokkator |
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LIGHT | Beast / Effect | Level 4 | ATK: 1700 DEF: 1500 |
Pendulum Scale: |
When this card destroys an opponent's monster by battle and
sends it to the Graveyard, you can discard 1 "Fabled" monster to
the Graveyard to draw 1 card. (Super Rare) |
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Rating: 1 out of 5 I don't really get the variation of Fabled vs The Fabled because it sure doesn't help their playability. |
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Hidden
Arsenal 4
(HA04-EN041) The Fabled Peggulsus |
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LIGHT | Beast / Tuner / Effect | Level 1 | ATK: 100 DEF: 1600 |
Pendulum Scale: |
When this card is discarded to the Graveyard, you can Special
Summon it face-down on your side of the field. When this card is
flipped face-up, you can reveal 1 "Fabled" monster in your hand
to send 1 "Fabled" monster from your Deck to the Graveyard. (Super Rare) |
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Rating: 2 out of 5 Well that's a mess of an effect. Good thing it's also a Tuner. |
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Hidden
Arsenal 4
(HA04-EN040) Genex Ally Reliever |
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DARK | Machine / Effect | Level 5 | ATK: 2200 DEF: 1000 |
Pendulum Scale: |
If you negate the activation of a Spell Card, Trap Card, or
Effect Monster's effect activated by your opponent, you can
Special Summon this card from your hand. (Secret Rare) |
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Rating: 1 out of 5 What happens after I negate the effect and bring it out? Nothing apparently. |
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Hidden
Arsenal 4
(HA04-EN039) Genex Ally Crusher |
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DARK | Machine / Effect | Level 4 | ATK: 1000 DEF: 2000 |
Pendulum Scale: |
Once per turn, when a monster with the same Attribute as this
card is Normal Summoned to your side of the field, you can
select 1 card your opponent controls, and destroy it. (Super Rare) |
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Rating: 2 out of 5 Could just destroy the monster they Summoned, and works with DNA Transplant, not to mention has high DEF. |
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Hidden
Arsenal 4
(HA04-EN038) Genex Ally Bellflame |
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DARK | Machine / Effect | Level 4 | ATK: 1700 DEF: 1000 |
Pendulum Scale: |
Each time a monster(s) you control is sent to the Graveyard,
place 1 Genex Counter on this card. Each time a card(s) in your
opponent's Graveyard is removed from play, place 2 Genex
Counters on this card. This card gains 100 ATK for each Genex
Counter on the field. When this card is destroyed by battle and
sent to the Graveyard, inflict 300 damage to your opponent for
each Genex Counter on this card. (Super Rare) |
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Rating: 1 out of 5 Too dim of a candle to even keep the inches in front of your face lit. |
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Hidden
Arsenal 4
(HA04-EN037) Genex Ally Birdman |
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DARK | Machine / Tuner / Effect | Level 3 | ATK: 1400 DEF: 400 |
Pendulum Scale: |
You can return 1 face-up monster you control to the hand to
Special Summon this card from your hand, and this card gains 500
ATK if it was a WIND monster you returned. If this card is
Special Summoned this way, remove it from play when it is
removed from the field. (Super Rare) |
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Rating: 2 out of 5 Not much of an ally when it runs away just for using such a mediocre effect. |
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Hidden
Arsenal 4
(HA04-EN036) Genex Ally Chemisterer |
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DARK | Machine / Tuner / Effect | Level 2 | ATK: 200 DEF: 500 |
Pendulum Scale: |
You can declare 1 Attribute and discard this card to select 1
face-up "Genex" monster you control. That monster becomes that
Attribute. This effect can be activated during either player's
turn. (Super Rare) |
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Rating: 2 out of 5 Minor uses in the hand or on the field. |
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Hidden
Arsenal 4
(HA04-EN035) Neo Flamvell Sabre |
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FIRE | Pyro / Effect | Level 4 | ATK: 1500 DEF: 200 |
Pendulum Scale: |
While your opponent has 4 or less cards in their Graveyard, this
card gains 600 ATK. While your opponent has 8 or more cards in
their Graveyard, this card loses 300 ATK. (Secret Rare) |
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Rating: 1 out of 5 They evolved much the way Bubbleman did. |
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Hidden
Arsenal 4
(HA04-EN034) Neo Flamvell Garuda |
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FIRE | Pyro / Effect | Level 3 | ATK: 1200 DEF: 1800 |
Pendulum Scale: |
During your End Phase, if you control another face-up "Flamvell"
monster, select 1 card in your opponent's Graveyard and remove
it from play. (Super Rare) |
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Rating: 2 out of 5 The original members are starting to look a bit better by comparison. |
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Hidden
Arsenal 4
(HA04-EN033) Neo Flamvell Shaman |
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FIRE | Pyro / Effect | Level 3 | ATK: 1700 DEF: 200 |
Pendulum Scale: |
If this card destroys an opponent's monster by battle while
there are 3 or more "Flamvell" monsters in your Graveyard,
select 1 card in your opponent's Graveyard, and remove it from
play. If your opponent has no Spell Cards in their Graveyard
when this effect activates, inflict 500 damage to your opponent. (Super Rare) |
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Rating: 1 out of 5 Now you need to be twice as lucky to deal even 500 damage. |
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Hidden
Arsenal 4
(HA04-EN032) Neo Flamvell Hedgehog |
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FIRE | Pyro / Tuner / Effect | Level 3 | ATK: 800 DEF: 200 |
Pendulum Scale: |
If this card is destroyed by battle, select 1 card in your
opponent's Graveyard and remove it from play. If this card on
the field is destroyed by a card effect, select 1 FIRE monster
with 200 or less DEF in your Graveyard, except "Neo Flamvell
Hedgehog", and add it to your hand. (Super Rare) |
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Rating: 2 out of 5 Firedog is about the best you can get with this as just about everything else is quite poor. Also a Tuner too. |
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Hidden
Arsenal 4
(HA04-EN031) Neo Flamvell Origin |
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FIRE | Pyro / Tuner / Effect | Level 2 | ATK: 500 DEF: 200 |
Pendulum Scale: |
If you control a face-up "Flamvell" monster, except "Neo
Flamvell Origin", and your opponent has 3 or less cards in their
Graveyard, you can Special Summon this card from your hand. (Super Rare) |
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Rating: 2 out of 5 A 2 out of 5 for being a Tuner. |
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Hidden
Arsenal 4
(HA04-EN030) Naturia Landose |
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EARTH | Rock / Synchro / Effect | Level 7 | ATK: 2350 DEF: 1600 |
Pendulum Scale: |
1 EARTH Tuner + 1 or more non-Tuner EARTH monsters While this card is face-up on the field, you can send 1 Spell Card from your hand to the Graveyard to negate the activation of an Effect Monster's effect, and destroy that Effect Monster. (Secret Rare) |
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Rating: 2 out of 5 Divine Wrath, but you're required to discard Spell Cards. At least it's not a one-time deal. |
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Hidden
Arsenal 4
(HA04-EN029) Jurrac Meteor |
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FIRE | Dinosaur / Synchro / Effect | Level 10 | ATK: 2800 DEF: 2000 |
Pendulum Scale: |
1 "Jurrac" Tuner + 2 or more non-Tuner Dinosaur-Type monsters When this card is Synchro Summoned, destroy all cards on the field. Then, you can Special Summon 1 Tuner monster from your Graveyard. (Secret Rare) |
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Rating: 2 out of 5 Black Rose Dragon leaves the entire field open, but this gives you something back. |
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Hidden
Arsenal 4
(HA04-EN028) Dragunity Knight - Trident |
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WIND | Dragon / Synchro / Effect | Level 7 | ATK: 2400 DEF: 1700 |
Pendulum Scale: |
1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type
monsters Once per turn, you can send up to 3 cards you control to the Graveyard to look at your opponent's Extra Deck and send an equal number of cards from there to the Graveyard. (Secret Rare) |
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Rating: 2 out of 5 At least those Extra Deck monsters are yours to choose and basically become useless. |
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Hidden
Arsenal 4
(HA04-EN027) The Fabled Unicore |
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LIGHT | Beast / Synchro / Effect | Level 4 | ATK: 2300 DEF: 1000 |
Pendulum Scale: |
1 "Fabled" Tuner + 1 or more non-Tuner monsters While you and your opponent have the same number of cards in hand, negate all Spell, Trap, and Effect Monster effects activated by your opponent, and destroy that Spell/Trap/Monster. (Secret Rare) |
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Rating: 1 out of 5 An unlikely even to ever take place. |
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Hidden
Arsenal 4
(HA04-EN026) Genex Ally Triarm |
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DARK | Machine / Synchro / Effect | Level 6 | ATK: 2400 DEF: 1600 |
Pendulum Scale: |
"Genex Controller" + 1 or more non-Tuner monsters This card's effects depend on the Attribute(s) of its non-Tuner Synchro Material Monsters. Once per turn, you can discard 1 card to activate one of its effects: ● WIND: Send 1 random card from your opponent's hand to the Graveyard. ● WATER: Select 1 Spell/Trap Card on the field, and destroy it. ● DARK: Select 1 face-up LIGHT monster on the field, destroy it and draw 1 card. (Secret Rare) |
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Rating: 1 out of 5 Triagain with a better monster. |
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Hidden
Arsenal 4
(HA04-EN025) General Raiho of the Ice Barrier |
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WATER | Warrior / Effect | Level 6 | ATK: 2100 DEF: 2300 |
Pendulum Scale: |
When an effect resolves that was activated by your opponent's
Effect Monster on the field, they can discard 1 card. If they do
not, that effect is negated. (Secret Rare) |
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Rating: 1 out of 5 The on;y Deck this'll definitively counter is Infernities, which are badly designed to begin with. |
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Hidden
Arsenal 4
(HA04-EN024) Sacred Spirit of the Ice Barrier |
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WATER | Zombie / Spirit / Effect | Level 4 | ATK: 1600 DEF: 1200 |
Pendulum Scale: |
This card cannot be Special Summoned. This card returns to the
hand during the End Phase of the turn it is Normal Summoned or
flipped face-up, unless you control another face-up "Ice
Barrier" monster. In that case, this card's effect changes to
select 1 monster your opponent controls and return it to the
hand, instead. (Super Rare) |
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Rating: 1 out of 5 Spirit monsters will never be good unless their effect is basically 'When this card is Summoned, you win the Duel." |
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Hidden
Arsenal 4
(HA04-EN023) Warlock of the Ice Barrier |
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WATER | Spellcaster / Effect | Level 3 | ATK: 400 DEF: 1000 |
Pendulum Scale: |
While you control another face-up "Ice Barrier" monster, both
players must Set Spell Cards before activating them, and cannot
activate them until their next turn. (Super Rare) |
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Rating: 1 out of 5 Unlike the Trap Card, this is very easy to take down. |
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Hidden
Arsenal 4
(HA04-EN022) Defender of the Ice Barrier |
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WATER | Aqua / Tuner / Effect | Level 3 | ATK: 200 DEF: 1600 |
Pendulum Scale: |
While you control another face-up "Ice Barrier" monster,
monsters your opponent controls cannot declare an attack if
their ATK is greater than or equal to this card's DEF. (Super Rare) |
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Rating: 2 out of 5 A lock can be created with two copies, though that won't really help with Synchro Summons. |
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Hidden
Arsenal 4
(HA04-EN021) Naturia Strawberry |
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EARTH | Plant / Effect | Level 4 | ATK: 1600 DEF: 1200 |
Pendulum Scale: |
Once per turn, when your opponent Normal or Special Summons a
monster, select that monster. This card gains 100 ATK x the
Level of that monster, until the End Phase. (Super Rare) |
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Rating: 1 out of 5 Its highest ATK would be 2800 with a 1200 point boost, but it doesn't last long. |
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Hidden
Arsenal 4
(HA04-EN020) Naturia Ladybug |
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EARTH | Insect / Effect | Level 1 | ATK: 100 DEF: 100 |
Pendulum Scale: |
When you Synchro Summon a "Naturia" Synchro Monster, you can
Special Summon this card from your Graveyard. During your Main
Phase, you can Tribute this card to select 1 face-up "Naturia"
monster you control. It gains 1000 ATK until the End Phase. (Super Rare) |
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Rating: 1 out of 5 Not how hard work should be rewarded. |
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Hidden
Arsenal 4
(HA04-EN019) Naturia Butterfly |
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EARTH | Insect / Tuner / Effect | Level 3 | ATK: 500 DEF: 1200 |
Pendulum Scale: |
Once per turn, when your opponent's monster declares an attack,
you can send the top card of your Deck to the Graveyard and
negate that attack. (Super Rare) |
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Rating: 2 out of 5 Okay as far as Tuners go, but Krebons is better still. |
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Hidden
Arsenal 4
(HA04-EN018) Jurrac Herra |
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FIRE | Dinosaur / Effect | Level 6 | ATK: 2300 DEF: 1500 |
Pendulum Scale: |
When a Defense Position "Jurrac" monster you control, except "Jurrac
Herra", is destroyed by battle and sent to the Graveyard, you
can Special Summon this card from your hand or Graveyard. (Super Rare) |
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Rating: 1 out of 5 Doesn't really add much when most aren't very strong to begin with and this has no other effects. |
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Hidden
Arsenal 4
(HA04-EN017) Jurrac Aeolo |
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FIRE | Dinosaur / Tuner / Effect | Level 1 | ATK: 200 DEF: 200 |
Pendulum Scale: |
You can Tribute this card to select 1 Level 4 or lower "Jurrac"
monster in your Graveyard, except "Jurrac Aeolo". Special Summon
that monster from the Graveyard. (Super Rare) |
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Rating: 2 out of 5 I guess just about any of them is an improvement, but this is also a Tuner. |
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Hidden
Arsenal 4
(HA04-EN016) Jurrac Gallim |
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FIRE | Dinosaur / Tuner / Effect | Level 2 | ATK: 1200 DEF: 0 |
Pendulum Scale: |
When this card is destroyed by battle and sent to the Graveyard,
destroy the monster that destroyed this card. Your opponent can
discard 1 card to negate this effect. (Super Rare) |
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Rating: 2 out of 5 The effect has better options, but none of those are Tuners. |
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Hidden
Arsenal 4
(HA04-EN015) Jurrac Dino |
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FIRE | Dinosaur / Tuner / Effect | Level 3 | ATK: 1700 DEF: 800 |
Pendulum Scale: |
Once during each player's End Phase, if this card destroyed an
opponent's monster by battle this turn, you can Tribute 1 "Jurrac"
monster to draw 2 cards. (Super Rare) |
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Rating: 2 out of 5 Not likely to win often, but it doubles as a Tuner for Synchro Summons. |
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Hidden
Arsenal 4
(HA04-EN014) Dragunity Javelin |
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WIND | Dragon / Tuner / Effect | Level 2 | ATK: 1200 DEF: 800 |
Pendulum Scale: |
If this face-up card is destroyed while in the Monster Card
Zone, you can equip it to 1 face-up Winged Beast-Type "Dragunity"
monster you control, instead of sending it to the Graveyard. (Super Rare) |
||||
Rating: 2 out of 5 Somewhat like Crystal Beasts, but it's slghtly better as a Tuner. |
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Hidden
Arsenal 4
(HA04-EN013) Dragunity Brandistock |
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WIND | Dragon / Tuner / Effect | Level 1 | ATK: 600 DEF: 400 |
Pendulum Scale: |
While this card is equipped to a monster, that monster can
attack twice during each Battle Phase. (Super Rare) |
||||
Rating: 2 out of 5 Mostly limited to Dragunities outside Synchro Summons. |
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Hidden
Arsenal 4
(HA04-EN012) Dragunity Primus Pilus |
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WIND | Winged Beast / Effect | Level 5 | ATK: 2200 DEF: 1600 |
Pendulum Scale: |
When this card is Normal or Special Summoned, you can select 1
face-up Winged Beast-Type "Dragunity" monster you control. Equip
it with 1 Level 3 or lower Dragon-Type "Dragunity" monster from
your Deck. (Secret Rare) |
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Rating: 1 out of 5 I don't know why they bother. They'll never be as good as Relinquished. |
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Hidden
Arsenal 4
(HA04-EN011) Dragunity Militum |
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WIND | Winged Beast / Effect | Level 4 | ATK: 1700 DEF: 1200 |
Pendulum Scale: |
Once per turn, you can select 1 "Dragunity" card in your Spell &
Trap Card Zone, and Special Summon it. (Super Rare) |
||||
Rating: 1 out of 5 Does it really matter which one you pick? They're a lot like Crystal Beasts too. |
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Hidden
Arsenal 4
(HA04-EN010) The Fabled Nozochoee |
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LIGHT | Fiend / Effect | Level 2 | ATK: 1200 DEF: 800 |
Pendulum Scale: |
During your Main Phase, you can discard 1 "Fabled" monster and
Special Summon this card from your hand. When this card is
Special Summoned this way, you can Special Summon 1 Level 2 or
lower "Fabled" monster from your hand. (Super Rare) |
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Rating: 2 out of 5 Unless the 2nd monster is a Tuner, there's little point. |
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Hidden
Arsenal 4
(HA04-EN009) The Fabled Ganashia |
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LIGHT | Beast / Effect | Level 3 | ATK: 1600 DEF: 1000 |
Pendulum Scale: |
When this card is discarded to the Graveyard, Special Summon it.
If this card is Special Summoned this way, it gains 200 ATK and
is removed from play when it is removed from the field. (Super Rare) |
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Rating: 1 out of 5 This isn't Battle Fader, but it still takes itself off the field when Summoned by its effect. |
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Hidden
Arsenal 4
(HA04-EN008) The Fabled Cerburrel |
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LIGHT | Beast / Tuner / Effect | Level 2 | ATK: 1000 DEF: 400 |
Pendulum Scale: |
When this card is discarded to the Graveyard, Special Summon it. (Secret Rare) |
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Rating: 2 out of 5 Playble in a few ways. |
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Hidden
Arsenal 4
(HA04-EN007) The Fabled Catsith |
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LIGHT | Beast / Tuner / Effect | Level 1 | ATK: 800 DEF: 600 |
Pendulum Scale: |
When this card is discarded to the Graveyard, select 1 face-up
card on the field, and destroy it. (Super Rare) |
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Rating: 2 out of 5 Even after getting a previous Hidden Arsenal set, they're still doing the bare minimum. |
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Hidden
Arsenal 4
(HA04-EN006) The Fabled Chawa |
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LIGHT | Beast / Tuner / Effect | Level 1 | ATK: 200 DEF: 100 |
Pendulum Scale: |
During your Main Phase, you can discard 1 "Fabled" monster and
Special Summon this card from your hand. (Super Rare) |
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Rating: 2 out of 5 Spamming these guys isn't going to do much when they have such low stats. |
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Hidden
Arsenal 4
(HA04-EN005) Genex Ally Solid |
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DARK | Machine / Effect | Level 2 | ATK: 500 DEF: 1200 |
Pendulum Scale: |
Once per turn, you can send 1 face-up WATER "Genex" monster you
control to the Graveyard to draw 2 cards. (Super Rare) |
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Rating: 1 out of 5 Allure of Darkness would prove better because even this guy works with it. |
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Hidden
Arsenal 4
(HA04-EN004) Genex Ally Volcannon |
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DARK | Machine / Effect | Level 4 | ATK: 1700 DEF: 600 |
Pendulum Scale: |
Once per turn, you can send 1 face-up FIRE "Genex" monster you
control to the Graveyard to select 1 face-up monster your
opponent controls, destroy it, and inflict damage to
your opponent equal to the Level of the destroyed monster x 400. (Super Rare |
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Rating: 1 out of 5 Might be up to 1600 damage, but it's entirely dependent on the destroyed monster's Level. I'd expect half that. |
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Hidden
Arsenal 4
(HA04-EN003) Genex Ally Changer |
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DARK | Machine / Effect | Level 3 | ATK: 1200 DEF: 1800 |
Pendulum Scale: |
Once per turn, you can select 1 face-up monster on the field and
declare 1 Attribute. The selected monster's Attribute becomes
the declared Attribute until the End Phase. (Super Rare) |
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Rating: 2 out of 5 Relatively high DEF, but changing Attributes is rarely going to be meaningful. |
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Hidden
Arsenal 4
(HA04-EN002) Genex Ally Powercell |
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DARK | Machine / Effect | Level 4 | ATK: 1700 DEF: 0 |
Pendulum Scale: |
Other face-up monsters you control with the same Attribute as
this card gain 500 ATK. (Secret Rare) |
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Rating: 1 out of 5 Stronger than the Batterymen of year's past, but hardly good. |
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Hidden
Arsenal 4
(HA04-EN001) Genex Ally Remote |
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DARK | Machine / Tuner / Effect | Level 3 | ATK: 500 DEF: 1800 |
Pendulum Scale: |
Once per turn, you can select 1 face-up Tuner monster on the
field. The selected monster's name is treated as "Genex
Controller" until the End Phase. (Super Rare) |
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Rating: 2 out of 5 Genex Decks aren't off to much of a better start than before. |