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Hidden Arsenal 4: Trishula's Triumph (HA04-EN) Card Ratings

1. Product name was shortend for space.
2.
Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Hidden_Arsenal_4:_Trishula's_Triumph_(TCG-EN-1E)
Hidden Arsenal 4 (HA04-EN060)
Trishula, Dragon of the Ice Barrier
WATER Dragon / Synchro / Effect Level 9 ATK: 2700
DEF: 2000
Pendulum
Scale:
1 Tuner + 2 or more non-Tuner monsters
When this card is Synchro Summoned, you can activate this effect to remove from play up to one card each from your opponent's hand, field and Graveyard. (The card in the hand is chosen at random.)
(Secret Rare)
Rating: 1 out of 5
WAY too much credit is being given by others here. It's a one-time effect with a gamble to boot.
Hidden Arsenal 4 (HA04-EN059)
Dragunity Knight - Barcha
WIND Dragon / Synchro / Effect Level 8 ATK: 2000
DEF: 1200
Pendulum
Scale:
1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters
When this card is Synchro Summoned, you can select any number of Dragon-Type "Dragunity" monsters in your Graveyard, and equip them to this card. This card gains 300 ATK for each "Dragunity" card equipped to this card.
(Secret Rare)
Rating: 2 out of 5
Going to need at least 3 to even be close to the ATK it should have for its Level.
Hidden Arsenal 4 (HA04-EN058)
The Fabled Kudabbi
LIGHT Beast / Synchro / Effect Level 4 ATK: 2200
DEF: 1100
Pendulum
Scale:
1 "Fabled" Tuner + 1 or more non-Tuner monsters
This card gains the following effect based on the number of cards in your hand:
● 0: This card cannot be destroyed by battle or card effects.
● 3 or more: Destroy this card during the End Phase.
(Secret Rare)
Rating: 1 out of 5
About as unstable as most Koa'ki Meirus, but as a Synchro Monster.
Hidden Arsenal 4 (HA04-EN057)
Genex Ally Triforce
DARK Machine / Synchro / Effect Level 7 ATK: 2500
DEF: 2100
Pendulum
Scale:
1 "Genex" Tuner + 1 or more non-Tuner monsters
This card's effect depends on the Attribute(s) of its non-Tuner Synchro Material Monsters.
● EARTH: If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. ● FIRE: If this card destroys a monster by battle, inflict damage to your opponent equal to the ATK of the destroyed monster. ● LIGHT: Once per turn, you can select 1 LIGHT monster in your Graveyard and Special Summon it in face-down Defense Position.
(Secret Rare)
Rating: 2 out of 5
Doesn't gain ATK, but the effects aren't all that bad.
Hidden Arsenal 4 (HA04-EN056)
Ancient Flamvell Deity
FIRE Pyro / Synchro / Effect Level 7 ATK: 2500
DEF: 200
Pendulum
Scale:
1 FIRE Tuner + 1 or more non-Tuner Pyro-Type monsters
When this card is Synchro Summoned, remove from play cards from your opponent's Graveyard, up to the number of cards in their hand. This card gains 200 ATK for each card removed from play by this effect.
(Secret Rare)
Rating: 2 out of 5
Little more than a vanilla Beatstick, but it can become stronger than Leodrake.
Hidden Arsenal 4 (HA04-EN055)
Naturia Exterio
EARTH Beast / Fusion / Effect Level 10 ATK: 2800
DEF: 2400
Pendulum
Scale:
"Naturia Beast" + "Naturia Barkion"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While this card is face-up on the field, you can negate the activation of a Spell/Trap Card, and destroy it, by removing from play 1 card from your Graveyard, then sending the top card of your Deck to the Graveyard.
(Secret Rare)
Rating: 2 out of 5
Your Graveyard is never empty, but your strategy is likely to fall apart thanks to this.
Hidden Arsenal 4 (HA04-EN054)
General Gantala of the Ice Barrier
WATER Warrior / Effect Level 7 ATK: 2700
DEF: 2000
Pendulum
Scale:
Once per turn, during your End Phase, you can select and Special Summon 1 "Ice Barrier" monster from your Graveyard, except "General Gantala of the Ice Barrier".
(Secret Rare)
Rating: 2 out of 5
Quite slow for the effect, but it's any one you want.
Hidden Arsenal 4 (HA04-EN053)
Secret Guards of the Ice Barrier
WATER Aqua / Effect Level 2 ATK: 100
DEF: 1600
Pendulum
Scale:
Face-up "Ice Barrier" monsters you control cannot be targeted by the effects of your opponent's Effect Monsters.
(Super Rare)
Rating: 1 out of 5
They can guard nothing with such low stats.
Hidden Arsenal 4 (HA04-EN052)
Strategist of the Ice Barrier
WATER Spellcaster / Effect Level 4 ATK: 1600
DEF: 1600
Pendulum
Scale:
Once per turn, you can send 1 "Ice Barrier" monster from your hand to the Graveyard to draw 1 card.
(Super Rare)
Rating: 1 out of 5
What kind of strategy is that? They don't even benefit from being in the Graveyard.
Hidden Arsenal 4 (HA04-EN051)
Naturia White Oak
EARTH Plant / Effect Level 4 ATK: 1800
DEF: 1400
Pendulum
Scale:
When this card is targeted by an opponent's card effect, you can send this face-up card you control to the Graveyard to Special Summon 2 Level 4 or lower "Naturia" monsters from your Deck. They cannot declare an attack, and are destroyed during your End Phase.
(Secret Rare)
Rating: 3 out of 5
The effect essentially costs you 3 monsters so use it as a Beatstick.
Hidden Arsenal 4 (HA04-EN050)
Naturia Ragweed
EARTH Plant / Effect Level 3 ATK: 1200
DEF: 2000
Pendulum
Scale:
When your opponent draws a card(s) outside of their Draw Phase, you can send this card from the field to the Graveyard to draw 2 cards.
(Super Rare)
Rating: 2 out of 5
Always send from the hand to the Graveyard, but luckily, this also has high DEF.
Hidden Arsenal 4 (HA04-EN049)
Naturia Mantis
EARTH Insect / Effect Level 4 ATK: 1700
DEF: 1500
Pendulum
Scale:
When your opponent Normal Summons a monster, you can send 1 "Naturia" monster from your hand to the Graveyard to destroy that monster.
(Super Rare)
Rating: 1 out of 5
Nature can't win if they're sacrificing themselves to take down a threat.
Hidden Arsenal 4 (HA04-EN048)
Naturia Stinkbug
EARTH Insect / Tuner / Effect Level 3 ATK: 200
DEF: 500
Pendulum
Scale:
When a face-up "Naturia" monster you control is selected as an attack target, you can send this face-up card you control to the Graveyard to negate that attack and end the Battle Phase.
(Super Rare)
Rating: 3 out of 5
Now they're getting somewhere. A Tuner that can negate attacks and be searched without downsides is good.
Hidden Arsenal 4 (HA04-EN047)
Dragunity Angustclavii
WIND Winged Beast / Effect Level 5 ATK: 2100
DEF: 1000
Pendulum
Scale:
If this card is equipped with a Dragon-Type "Dragunity" monster, during battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
(Super Rare)
Rating: 1 out of 5
Any monster can deal piercing damage with Fairy Meteor Crush.
Hidden Arsenal 4 (HA04-EN046)
Dragunity Pilum
WIND Dragon / Tuner / Effect Level 3 ATK: 1400
DEF: 1000
Pendulum
Scale:
When this card is Normal Summoned, you can Special Summon 1 Winged Beast-Type "Dragunity" monster from your hand and equip this card to it as an Equip Card. If this card is equipped as an Equip Card to a monster, the equipped monster can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved.
(Super Rare)
Rating: 2 out of 5
The damage is always cut in half when attacking directly, making it only useful as a Tuner.
Hidden Arsenal 4 (HA04-EN045)
Dragunity Partisan
WIND Dragon / Tuner / Effect Level 2 ATK: 1200
DEF: 800
Pendulum
Scale:
When this card is Normal Summoned, you can Special Summon 1 Winged Beast-Type "Dragunity" monster from your hand, then equip this card to it as an Equip Card. If this card is equipped as an Equip Card to a monster, the equipped monster is treated as a Tuner monster.
(Super Rare)
Rating: 2 out of 5
No need for the effect at all when it's already a Tuner.
Hidden Arsenal 4 (HA04-EN044)
Dragunity Corseca
WIND Dragon / Tuner / Effect Level 1 ATK: 800
DEF: 700
Pendulum
Scale:
This effect can only be activated while this card is equipped to a monster. If the equipped monster destroys an opponent's monster by battle, you can add 1 Level 4 or lower monster from your Deck to your hand with the same Type and Attribute as the monster this card is equipped to.
(Super Rare)
Rating: 2 out of 5
Few monsters even allow this sort of Union monster effect, but there's another use with this as a Tuner monster.
Hidden Arsenal 4 (HA04-EN043)
Fabled Dianaira
LIGHT Fiend / Effect Level 8 ATK: 2800
DEF: 100
Pendulum
Scale:
You can Tribute Summon this card in face-up Attack Position by Tributing 1 "Fabled" monster. Once per turn, the effect of the first Normal Spell Card your opponent activates becomes "Your opponent discards 1 card". ("Your opponent" means the controller of this monster.)
(Secret Rare)
Rating: 1 out of 5
Dark Worlds are better version of this effect because they're generally stronger overall.
Hidden Arsenal 4 (HA04-EN042)
The Fabled Kokkator
LIGHT Beast / Effect Level 4 ATK: 1700
DEF: 1500
Pendulum
Scale:
When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can discard 1 "Fabled" monster to the Graveyard to draw 1 card.
(Super Rare)
Rating: 1 out of 5
I don't really get the variation of Fabled vs The Fabled because it sure doesn't help their playability.
Hidden Arsenal 4 (HA04-EN041)
The Fabled Peggulsus
LIGHT Beast / Tuner / Effect Level 1 ATK: 100
DEF: 1600
Pendulum
Scale:
When this card is discarded to the Graveyard, you can Special Summon it face-down on your side of the field. When this card is flipped face-up, you can reveal 1 "Fabled" monster in your hand to send 1 "Fabled" monster from your Deck to the Graveyard.
(Super Rare)
Rating: 2 out of 5
Well that's a mess of an effect. Good thing it's also a Tuner.
Hidden Arsenal 4 (HA04-EN040)
Genex Ally Reliever
DARK Machine / Effect Level 5 ATK: 2200
DEF: 1000
Pendulum
Scale:
If you negate the activation of a Spell Card, Trap Card, or Effect Monster's effect activated by your opponent, you can Special Summon this card from your hand.
(Secret Rare)
Rating: 1 out of 5
What happens after I negate the effect and bring it out? Nothing apparently.
Hidden Arsenal 4 (HA04-EN039)
Genex Ally Crusher
DARK Machine / Effect Level 4 ATK: 1000
DEF: 2000
Pendulum
Scale:
Once per turn, when a monster with the same Attribute as this card is Normal Summoned to your side of the field, you can select 1 card your opponent controls, and destroy it.
(Super Rare)
Rating: 2 out of 5
Could just destroy the monster they Summoned, and works with DNA Transplant, not to mention has high DEF.
Hidden Arsenal 4 (HA04-EN038)
Genex Ally Bellflame
DARK Machine / Effect Level 4 ATK: 1700
DEF: 1000
Pendulum
Scale:
Each time a monster(s) you control is sent to the Graveyard, place 1 Genex Counter on this card. Each time a card(s) in your opponent's Graveyard is removed from play, place 2 Genex Counters on this card. This card gains 100 ATK for each Genex Counter on the field. When this card is destroyed by battle and sent to the Graveyard, inflict 300 damage to your opponent for each Genex Counter on this card.
(Super Rare)
Rating: 1 out of 5
Too dim of a candle to even keep the inches in front of your face lit.
Hidden Arsenal 4 (HA04-EN037)
Genex Ally Birdman
DARK Machine / Tuner / Effect Level 3 ATK: 1400
DEF: 400
Pendulum
Scale:
You can return 1 face-up monster you control to the hand to Special Summon this card from your hand, and this card gains 500 ATK if it was a WIND monster you returned. If this card is Special Summoned this way, remove it from play when it is removed from the field.
(Super Rare)
Rating: 2 out of 5
Not much of an ally when it runs away just for using such a mediocre effect.
Hidden Arsenal 4 (HA04-EN036)
Genex Ally Chemisterer
DARK Machine / Tuner / Effect Level 2 ATK: 200
DEF: 500
Pendulum
Scale:
You can declare 1 Attribute and discard this card to select 1 face-up "Genex" monster you control. That monster becomes that Attribute. This effect can be activated during either player's turn.
(Super Rare)
Rating: 2 out of 5
Minor uses in the hand or on the field.
Hidden Arsenal 4 (HA04-EN035)
Neo Flamvell Sabre
FIRE Pyro / Effect Level 4 ATK: 1500
DEF: 200
Pendulum
Scale:
While your opponent has 4 or less cards in their Graveyard, this card gains 600 ATK. While your opponent has 8 or more cards in their Graveyard, this card loses 300 ATK.
(Secret Rare)
Rating: 1 out of 5
They evolved much the way Bubbleman did.
Hidden Arsenal 4 (HA04-EN034)
Neo Flamvell Garuda
FIRE Pyro / Effect Level 3 ATK: 1200
DEF: 1800
Pendulum
Scale:
During your End Phase, if you control another face-up "Flamvell" monster, select 1 card in your opponent's Graveyard and remove it from play.
(Super Rare)
Rating: 2 out of 5
The original members are starting to look a bit better by comparison.
Hidden Arsenal 4 (HA04-EN033)
Neo Flamvell Shaman
FIRE Pyro / Effect Level 3 ATK: 1700
DEF: 200
Pendulum
Scale:
If this card destroys an opponent's monster by battle while there are 3 or more "Flamvell" monsters in your Graveyard, select 1 card in your opponent's Graveyard, and remove it from play. If your opponent has no Spell Cards in their Graveyard when this effect activates, inflict 500 damage to your opponent.
(Super Rare)
Rating: 1 out of 5
Now you need to be twice as lucky to deal even 500 damage.
Hidden Arsenal 4 (HA04-EN032)
Neo Flamvell Hedgehog
FIRE Pyro / Tuner / Effect Level 3 ATK: 800
DEF: 200
Pendulum
Scale:
If this card is destroyed by battle, select 1 card in your opponent's Graveyard and remove it from play. If this card on the field is destroyed by a card effect, select 1 FIRE monster with 200 or less DEF in your Graveyard, except "Neo Flamvell Hedgehog", and add it to your hand.
(Super Rare)
Rating: 2 out of 5
Firedog is about the best you can get with this as just about everything else is quite poor. Also a Tuner too.
Hidden Arsenal 4 (HA04-EN031)
Neo Flamvell Origin
FIRE Pyro / Tuner / Effect Level 2 ATK: 500
DEF: 200
Pendulum
Scale:
If you control a face-up "Flamvell" monster, except "Neo Flamvell Origin", and your opponent has 3 or less cards in their Graveyard, you can Special Summon this card from your hand.
(Super Rare)
Rating: 2 out of 5
A 2 out of 5 for being a Tuner.
Hidden Arsenal 4 (HA04-EN030)
Naturia Landose
EARTH Rock / Synchro / Effect Level 7 ATK: 2350
DEF: 1600
Pendulum
Scale:
1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
While this card is face-up on the field, you can send 1 Spell Card from your hand to the Graveyard to negate the activation of an Effect Monster's effect, and destroy that Effect Monster.
(Secret Rare)
Rating: 2 out of 5
Divine Wrath, but you're required to discard Spell Cards. At least it's not a one-time deal.
Hidden Arsenal 4 (HA04-EN029)
Jurrac Meteor
FIRE Dinosaur / Synchro / Effect Level 10 ATK: 2800
DEF: 2000
Pendulum
Scale:
1 "Jurrac" Tuner + 2 or more non-Tuner Dinosaur-Type monsters
When this card is Synchro Summoned, destroy all cards on the field. Then, you can Special Summon 1 Tuner monster from your Graveyard.
(Secret Rare)
Rating: 2 out of 5
Black Rose Dragon leaves the entire field open, but this gives you something back.
Hidden Arsenal 4 (HA04-EN028)
Dragunity Knight - Trident
WIND Dragon / Synchro / Effect Level 7 ATK: 2400
DEF: 1700
Pendulum
Scale:
1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters
Once per turn, you can send up to 3 cards you control to the Graveyard to look at your opponent's Extra Deck and send an equal number of cards from there to the Graveyard.
(Secret Rare)
Rating: 2 out of 5
At least those Extra Deck monsters are yours to choose and basically become useless.
Hidden Arsenal 4 (HA04-EN027)
The Fabled Unicore
LIGHT Beast / Synchro / Effect Level 4 ATK: 2300
DEF: 1000
Pendulum
Scale:
1 "Fabled" Tuner + 1 or more non-Tuner monsters
While you and your opponent have the same number of cards in hand, negate all Spell, Trap, and Effect Monster effects activated by your opponent, and destroy that Spell/Trap/Monster.
(Secret Rare)
Rating: 1 out of 5
An unlikely even to ever take place.
Hidden Arsenal 4 (HA04-EN026)
Genex Ally Triarm
DARK Machine / Synchro / Effect Level 6 ATK: 2400
DEF: 1600
Pendulum
Scale:
"Genex Controller" + 1 or more non-Tuner monsters
This card's effects depend on the Attribute(s) of its non-Tuner Synchro Material Monsters. Once per turn, you can discard 1 card to activate one of its effects:
● WIND: Send 1 random card from your opponent's hand to the Graveyard. ● WATER: Select 1 Spell/Trap Card on the field, and destroy it. ● DARK: Select 1 face-up LIGHT monster on the field, destroy it and draw 1 card.
(Secret Rare)
Rating: 1 out of 5
Triagain with a better monster.
Hidden Arsenal 4 (HA04-EN025)
General Raiho of the Ice Barrier
WATER Warrior / Effect Level 6 ATK: 2100
DEF: 2300
Pendulum
Scale:
When an effect resolves that was activated by your opponent's Effect Monster on the field, they can discard 1 card. If they do not, that effect is negated.
(Secret Rare)
Rating: 1 out of 5
The on;y Deck this'll definitively counter is Infernities, which are badly designed to begin with.
Hidden Arsenal 4 (HA04-EN024)
Sacred Spirit of the Ice Barrier
WATER Zombie / Spirit / Effect Level 4 ATK: 1600
DEF: 1200
Pendulum
Scale:
This card cannot be Special Summoned. This card returns to the hand during the End Phase of the turn it is Normal Summoned or flipped face-up, unless you control another face-up "Ice Barrier" monster. In that case, this card's effect changes to select 1 monster your opponent controls and return it to the hand, instead.
(Super Rare)
Rating: 1 out of 5
Spirit monsters will never be good unless their effect is basically 'When this card is Summoned, you win the Duel."
Hidden Arsenal 4 (HA04-EN023)
Warlock of the Ice Barrier
WATER Spellcaster / Effect Level 3 ATK: 400
DEF: 1000
Pendulum
Scale:
While you control another face-up "Ice Barrier" monster, both players must Set Spell Cards before activating them, and cannot activate them until their next turn.
(Super Rare)
Rating: 1 out of 5
Unlike the Trap Card, this is very easy to take down.
Hidden Arsenal 4 (HA04-EN022)
Defender of the Ice Barrier
WATER Aqua / Tuner / Effect Level 3 ATK: 200
DEF: 1600
Pendulum
Scale:
While you control another face-up "Ice Barrier" monster, monsters your opponent controls cannot declare an attack if their ATK is greater than or equal to this card's DEF.
(Super Rare)
Rating: 2 out of 5
A lock can be created with two copies, though that won't really help with Synchro Summons.
Hidden Arsenal 4 (HA04-EN021)
Naturia Strawberry
EARTH Plant / Effect Level 4 ATK: 1600
DEF: 1200
Pendulum
Scale:
Once per turn, when your opponent Normal or Special Summons a monster, select that monster. This card gains 100 ATK x the Level of that monster, until the End Phase.
(Super Rare)
Rating: 1 out of 5
Its highest ATK would be 2800 with a 1200 point boost, but it doesn't last long.
Hidden Arsenal 4 (HA04-EN020)
Naturia Ladybug
EARTH Insect / Effect Level 1 ATK: 100
DEF: 100
Pendulum
Scale:
When you Synchro Summon a "Naturia" Synchro Monster, you can Special Summon this card from your Graveyard. During your Main Phase, you can Tribute this card to select 1 face-up "Naturia" monster you control. It gains 1000 ATK until the End Phase.
(Super Rare)
Rating: 1 out of 5
Not how hard work should be rewarded.
Hidden Arsenal 4 (HA04-EN019)
Naturia Butterfly
EARTH Insect / Tuner / Effect Level 3 ATK: 500
DEF: 1200
Pendulum
Scale:
Once per turn, when your opponent's monster declares an attack, you can send the top card of your Deck to the Graveyard and negate that attack.
(Super Rare)
Rating: 2 out of 5
Okay as far as Tuners go, but Krebons is better still.
Hidden Arsenal 4 (HA04-EN018)
Jurrac Herra
FIRE Dinosaur / Effect Level 6 ATK: 2300
DEF: 1500
Pendulum
Scale:
When a Defense Position "Jurrac" monster you control, except "Jurrac Herra", is destroyed by battle and sent to the Graveyard, you can Special Summon this card from your hand or Graveyard.
(Super Rare)
Rating: 1 out of 5
Doesn't really add much when most aren't very strong to begin with and this has no other effects.
Hidden Arsenal 4 (HA04-EN017)
Jurrac Aeolo
FIRE Dinosaur / Tuner / Effect Level 1 ATK: 200
DEF: 200
Pendulum
Scale:
You can Tribute this card to select 1 Level 4 or lower "Jurrac" monster in your Graveyard, except "Jurrac Aeolo". Special Summon that monster from the Graveyard.
(Super Rare)
Rating: 2 out of 5
I guess just about any of them is an improvement, but this is also a Tuner.
Hidden Arsenal 4 (HA04-EN016)
Jurrac Gallim
FIRE Dinosaur / Tuner / Effect Level 2 ATK: 1200
DEF: 0
Pendulum
Scale:
When this card is destroyed by battle and sent to the Graveyard, destroy the monster that destroyed this card. Your opponent can discard 1 card to negate this effect.
(Super Rare)
Rating: 2 out of 5
The effect has better options, but none of those are Tuners.
Hidden Arsenal 4 (HA04-EN015)
Jurrac Dino
FIRE Dinosaur / Tuner / Effect Level 3 ATK: 1700
DEF: 800
Pendulum
Scale:
Once during each player's End Phase, if this card destroyed an opponent's monster by battle this turn, you can Tribute 1 "Jurrac" monster to draw 2 cards.
(Super Rare)
Rating: 2 out of 5
Not likely to win often, but it doubles as a Tuner for Synchro Summons.
Hidden Arsenal 4 (HA04-EN014)
Dragunity Javelin
WIND Dragon / Tuner / Effect Level 2 ATK: 1200
DEF: 800
Pendulum
Scale:
If this face-up card is destroyed while in the Monster Card Zone, you can equip it to 1 face-up Winged Beast-Type "Dragunity" monster you control, instead of sending it to the Graveyard.
(Super Rare)
Rating: 2 out of 5
Somewhat like Crystal Beasts, but it's slghtly better as a Tuner.
Hidden Arsenal 4 (HA04-EN013)
Dragunity Brandistock
WIND Dragon / Tuner / Effect Level 1 ATK: 600
DEF: 400
Pendulum
Scale:
While this card is equipped to a monster, that monster can attack twice during each Battle Phase.
(Super Rare)
Rating: 2 out of 5
Mostly limited to Dragunities outside Synchro Summons.
Hidden Arsenal 4 (HA04-EN012)
Dragunity Primus Pilus
WIND Winged Beast / Effect Level 5 ATK: 2200
DEF: 1600
Pendulum
Scale:
When this card is Normal or Special Summoned, you can select 1 face-up Winged Beast-Type "Dragunity" monster you control. Equip it with 1 Level 3 or lower Dragon-Type "Dragunity" monster from your Deck.
(Secret Rare)
Rating: 1 out of 5
I don't know why they bother. They'll never be as good as Relinquished.
Hidden Arsenal 4 (HA04-EN011)
Dragunity Militum
WIND Winged Beast / Effect Level 4 ATK: 1700
DEF: 1200
Pendulum
Scale:
Once per turn, you can select 1 "Dragunity" card in your Spell & Trap Card Zone, and Special Summon it.
(Super Rare)
Rating: 1 out of 5
Does it really matter which one you pick? They're a lot like Crystal Beasts too.
Hidden Arsenal 4 (HA04-EN010)
The Fabled Nozochoee
LIGHT Fiend / Effect Level 2 ATK: 1200
DEF: 800
Pendulum
Scale:
During your Main Phase, you can discard 1 "Fabled" monster and Special Summon this card from your hand. When this card is Special Summoned this way, you can Special Summon 1 Level 2 or lower "Fabled" monster from your hand.
(Super Rare)
Rating: 2 out of 5
Unless the 2nd monster is a Tuner, there's little point.
Hidden Arsenal 4 (HA04-EN009)
The Fabled Ganashia
LIGHT Beast / Effect Level 3 ATK: 1600
DEF: 1000
Pendulum
Scale:
When this card is discarded to the Graveyard, Special Summon it. If this card is Special Summoned this way, it gains 200 ATK and is removed from play when it is removed from the field.
(Super Rare)
Rating: 1 out of 5
This isn't Battle Fader, but it still takes itself off the field when Summoned by its effect.
Hidden Arsenal 4 (HA04-EN008)
The Fabled Cerburrel
LIGHT Beast / Tuner / Effect Level 2 ATK: 1000
DEF: 400
Pendulum
Scale:
When this card is discarded to the Graveyard, Special Summon it.
(Secret Rare)
Rating: 2 out of 5
Playble in a few ways.
Hidden Arsenal 4 (HA04-EN007)
The Fabled Catsith
LIGHT Beast / Tuner / Effect Level 1 ATK: 800
DEF: 600
Pendulum
Scale:
When this card is discarded to the Graveyard, select 1 face-up card on the field, and destroy it.
(Super Rare)
Rating: 2 out of 5
Even after getting a previous Hidden Arsenal set, they're still doing the bare minimum.
Hidden Arsenal 4 (HA04-EN006)
The Fabled Chawa
LIGHT Beast / Tuner / Effect Level 1 ATK: 200
DEF: 100
Pendulum
Scale:
During your Main Phase, you can discard 1 "Fabled" monster and Special Summon this card from your hand.
(Super Rare)
Rating: 2 out of 5
Spamming these guys isn't going to do much when they have such low stats.
Hidden Arsenal 4 (HA04-EN005)
Genex Ally Solid
DARK Machine / Effect Level 2 ATK: 500
DEF: 1200
Pendulum
Scale:
Once per turn, you can send 1 face-up WATER "Genex" monster you control to the Graveyard to draw 2 cards.
(Super Rare)
Rating: 1 out of 5
Allure of Darkness would prove better because even this guy works with it.
Hidden Arsenal 4 (HA04-EN004)
Genex Ally Volcannon
DARK Machine / Effect Level 4 ATK: 1700
DEF: 600
Pendulum
Scale:
Once per turn, you can send 1 face-up FIRE "Genex" monster you control to the Graveyard to select 1 face-up monster your opponent controls, destroy it, and inflict damage to your opponent equal to the Level of the destroyed monster x 400.
(Super Rare
Rating: 1 out of 5
Might be up to 1600 damage, but it's entirely dependent on the destroyed monster's Level. I'd expect half that.
Hidden Arsenal 4 (HA04-EN003)
Genex Ally Changer
DARK Machine / Effect Level 3 ATK: 1200
DEF: 1800
Pendulum
Scale:
Once per turn, you can select 1 face-up monster on the field and declare 1 Attribute. The selected monster's Attribute becomes the declared Attribute until the End Phase.
(Super Rare)
Rating: 2 out of 5
Relatively high DEF, but changing Attributes is rarely going to be meaningful.
Hidden Arsenal 4 (HA04-EN002)
Genex Ally Powercell
DARK Machine / Effect Level 4 ATK: 1700
DEF: 0
Pendulum
Scale:
Other face-up monsters you control with the same Attribute as this card gain 500 ATK.
(Secret Rare)
Rating: 1 out of 5
Stronger than the Batterymen of year's past, but hardly good.
Hidden Arsenal 4 (HA04-EN001)
Genex Ally Remote
DARK Machine / Tuner / Effect Level 3 ATK: 500
DEF: 1800
Pendulum
Scale:
Once per turn, you can select 1 face-up Tuner monster on the field. The selected monster's name is treated as "Genex Controller" until the End Phase.
(Super Rare)
Rating: 2 out of 5
Genex Decks aren't off to much of a better start than before.