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Starstrike Blast (STBL-EN) Card Ratings
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Starstrike_Blast_(TCG-EN-1E) | ||||
Starstrike Blast
(STBL-EN099) Genex Ally Axel |
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DARK | Machine / Synchro / Effect | Level 8 | ATK: 2600 DEF: 2000 |
Pendulum Scale: |
1 "Genex" Tuner + 1 or more non-Tuner monsters Once per turn, you can discard 1 card to select 1 Level 4 or lower Machine-Type monster from your Graveyard, and Special Summon it. The ATK of that monster is doubled until the End Phase, but it cannot attack your opponent directly. Remove that monster from play during your End Phase. (Secret Rare) |
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Rating: 1 out of 5 A very limited Limiter Removal, and the monster gets taken out of play afterwards. |
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Starstrike Blast
(STBL-EN098) Dragunity Knight - Gae Dearg |
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WIND | Dragon / Synchro / Effect | Level 6 | ATK: 2400 DEF: 800 |
Pendulum Scale: |
1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type
monsters Once per turn, during your Main Phase, you can add 1 Level 4 or lower Dragon-Type or Winged Beast-Type monster from your Deck to your hand. Then discard 1 Dragon-Type or Winged Beast-Type monster. (Secret Rare) |
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Rating: 2 out of 5 Reinforcement of the Army with legs for Dragons and Winged Beasts, but with a price. |
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Starstrike Blast
(STBL-EN097) Dragunity Knight - Vajaryana |
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WIND | Dragon / Synchro / Effect | Level 6 | ATK: 1900 DEF: 1200 |
Pendulum Scale: |
1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type
monsters When this card is Synchro Summoned, you can select 1 Level 3 or lower Dragon-Type "Dragunity" monster in your Graveyard and equip it to this card as an Equip Card. Once per turn, you can send 1 Equip Card equipped to this card to the Graveyard to double this card's ATK until the End Phase. (Super Rare) |
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Rating: 2 out of 5 Quite specific, much like the others, but the last effect makes it okay. |
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Starstrike Blast
(STBL-EN096) The Fabled Rubyrudra |
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LIGHT | Beast / Tuner / Effect | Level 4 | ATK: 1100 DEF: 800 |
Pendulum Scale: |
When this face-up card you control is selected as an attack
target, you can discard 1 "Fabled" monster to negate the attack. (Secret Rare) |
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Rating: 2 out of 5 Fabled Decks are quite feable right now, and this barely adds anything anywhere. |
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Starstrike Blast
(STBL-EN095) Genex Ally Duradark |
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DARK | Machine / Effect | Level 4 | ATK: 1800 DEF: 200 |
Pendulum Scale: |
Once per turn, during your Main Phase, you can select 1 face-up
Attack Position monster your opponent controls with the same
Attribute as this card, and destroy it. This card cannot attack
the turn you activate this effect. (Secret Rare) |
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Rating: 2 out of 5 The effect wastes its high ATK so just make use of it as a Beatstick. |
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Starstrike Blast
(STBL-EN094) Ally of Justice Unknown Crusher |
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DARK | Machine / Effect | Level 3 | ATK: 1200 DEF: 800 |
Pendulum Scale: |
When this card battles a LIGHT monster, remove that monster from
play after damage calculation. (Common) |
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Rating: 1 out of 5 Everything is known here actually, and it's bad news for its rating. |
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Starstrike Blast
(STBL-EN093) Ally of Justice Thousand Arms |
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DARK | Machine / Effect | Level 4 | ATK: 1700 DEF: 0 |
Pendulum Scale: |
This card can attack all face-up LIGHT monsters your opponent
controls once each. If this card battles a non-LIGHT monster,
destroy this card before damage calculation. (Common) |
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Rating: 1 out of 5 All those arms and it can only use the effect against LIGHT monsters. Asura Priest is better. |
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Starstrike Blast
(STBL-EN092) Ally Salvo |
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DARK | Machine / Effect | Level 2 | ATK: 400 DEF: 300 |
Pendulum Scale: |
When this card is destroyed by battle with a LIGHT monster and
sent to the Graveyard, select 2 cards on the field and destroy
them. (Rare) |
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Rating: 1 out of 5 I think even Wile E. Coyote could avoid being blown up by this. |
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Starstrike Blast
(STBL-EN091) Royal Knight of the Ice Barrier |
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WATER | Warrior / Effect | Level 5 | ATK: 2000 DEF: 2000 |
Pendulum Scale: |
When this card is Tribute Summoned, Special Summon 1 "Ice Coffin
Token" (Aqua-Type/ WATER/Level 1/ATK 1000/DEF 0) in Attack Position to your opponent's side of the field. This Token cannot be Tributed for a Tribute Summon. (Super Rare) |
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Rating: 1 out of 5 The limitations for said Token are far too lax, and this is weak for its Level. |
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Starstrike Blast
(STBL-EN090) Karakuri Spider |
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EARTH | Machine / Effect | Level 2 | ATK: 400 DEF: 500 |
Pendulum Scale: |
If this card attacks a DARK monster, destroy the attack target
after damage calculation. (Common) |
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Rating: 1 out of 5 Big damage awaits anyone foolish enough to play this and attempt to use its effect. |
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Starstrike Blast
(STBL-EN089) Mischief of the Yokai |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Each face-up monster on the field loses 2 Levels, until the End
Phase. You can remove from play this card from your Graveyard to
select 1 face-up monster and reduce its Level by 1, until the
End Phase. This effect cannot be activated the same turn this
card is sent to the Graveyard. (Ultra Rare) & (Ultimate Rare) |
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Rating: 2 out of 5 A very minor disruption at best. |
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Starstrike Blast
(STBL-EN088) Karakuri Barrel mdl 96 "Shinkuro" |
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EARTH | Machine / Tuner / Effect | Level 2 | ATK: 400 DEF: 400 |
Pendulum Scale: |
This card must attack if able. When this face-up Attack Position
card on the field is selected as an attack target, change it to
Defense Position. Once per turn, this card cannot be destroyed
by battle. (Rare) |
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Rating: 2 out of 5 The 2nd and 3rd effects can spare you damage from 1 attack, but that won't last long. It's also a Tuner though. |
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Starstrike Blast
(STBL-EN087) Koa'ki Meiru Wall |
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EARTH | Rock / Effect | Level 4 | ATK: 1900 DEF: 1200 |
Pendulum Scale: |
During each of your End Phases, destroy this card unless you
send 1 "Iron Core of Koa'ki Meiru" from your hand to the
Graveyard or reveal 1 Rock-Type monster in your hand. You can
Tribute this card to negate the activation of an opponent's
Spell Card and destroy it. (Rare) |
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Rating: 1 out of 5 An obstacle that is a challenge for basically no one. |
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Starstrike Blast
(STBL-EN086) Psi-Blocker |
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WIND | Psychic / Effect | Level 4 | ATK: 1200 DEF: 300 |
Pendulum Scale: |
Once per turn, you can declare 1 card name. Cards with that
name, and their effects, cannot be used until the End of your
opponent's next turn. (Secret Rare) |
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Rating: 1 out of 5 The blocking power of an unlocked door. |
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Starstrike Blast
(STBL-EN085) Gravekeeper's Recruiter |
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DARK | Spellcaster / Effect | Level 3 | ATK: 1200 DEF: 1500 |
Pendulum Scale: |
When this card you control is sent to your Graveyard, add 1 "Gravekeeper's"
monster with 1500 or less DEF from your Deck to your hand. (Rare) |
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Rating: 1 out of 5 Can't get Spy, which doesn't leave very much at all. |
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Starstrike Blast
(STBL-EN084) Scrap Mind Reader |
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EARTH | Machine / Tuner / Effect | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale: |
Once per turn, while this card is in your Graveyard during your
Main Phase 2, you can select 1 face-up "Scrap" monster you
control, except "Scrap Mind Reader". Destroy that monster and
Special Summon this card from the Graveyard. If you do, remove
this card from play when it is removed from the field. If this
card is used as a Synchro Material Monster, all other Synchro
Material Monsters must be "Scrap" monsters. (Secret Rare) |
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Rating: 1 out of 5 You don't need to be a mind reader to see how this'll go. |
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Starstrike Blast
(STBL-EN083) Spellstone Sorcerer Karood |
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LIGHT | Spellcaster / Effect | Level 3 | ATK: 800 DEF: 1900 |
Pendulum Scale: |
Once per turn, when another Monster Card's effect is activated
while there is no Spellstone Counter on this card, place 1
Spellstone Counter on this card (max. 1). This card gains 300
DEF for each Spellstone Counter on it. Once per turn, you can
remove 1 Spellstone Counter from your side of the field to
select 1 card in your opponent's Graveyard, and remove that card
from play. (Secret Rare) |
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Rating: 2 out of 5 Incompatible with Spell Counter-based Decks so it'll have to use its DEF. |
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Starstrike Blast
(STBL-EN082) Droll & Lock Bird |
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WIND | Spellcaster / Effect | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale: |
If your opponent adds a card(s) from their Deck to their hand,
except during the Draw Phase, you can send this card from your
hand to the Graveyard. For the rest of this turn, neither player
can add card(s) from their Deck to their hand. (Drawing cards is
also considered as "adding a card to the hand.") (Rare) |
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Rating: 1 out of 5 Since you're included, there's pretty much no value in using this, especially when nothing else is blocked. |
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Starstrike Blast
(STBL-EN081) Skull Meister |
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DARK | Fiend / Effect | Level 4 | ATK: 1700 DEF: 400 |
Pendulum Scale: |
During either player's turn, when a card effect is activated in
your opponent's Graveyard, you can send this card from your hand
to the Graveyard to negate the effect. (Secret Rare) |
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Rating: 2 out of 5 Hits a few cards that I can think of, but only in the opponent's Graveyard. |
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Starstrike Blast
(STBL-EN080) Dark Trap Hole |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Activate only when your opponent Special Summons 2 or more
monsters face-up. Send all of those monsters to the Graveyard.
Then, send all monsters in the opponent's hand and Deck to the
Graveyard that have the same name as either of those monsters. (Common) |
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Rating: 2 out of 5 Doesn't hit much, but it's okay for those rare moments. |
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Starstrike Blast
(STBL-EN079) Tyrant's Temper |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
Tribute 1 monster to activate this card. All face-up monsters on
the field that you own are unaffected by other Trap Cards. (Super Rare) |
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Rating: 2 out of 5 Same number of Tributes as Jinzo, but only affects your field in a positive way. |
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Starstrike Blast
(STBL-EN078) Powersink Stone |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
Each time a monster effect is activated, place 1 Spellstone
Counter on this card (max. 2). While this card has 2 Spellstone
Counters, face-up monsters on the field cannot activate their
effects, and their effects are negated. During each End Phase,
remove all Spellstone Counters on this card. (Common) |
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Rating: 1 out of 5 You need to wait for 2 Spellstone Counters just to get what Skill Drain does more readily. |
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Starstrike Blast
(STBL-EN077) Different Dimension Ground |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
This turn, any monster sent to the Graveyard is removed from
play instead. (Super Rare) |
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Rating: 1 out of 5 Why use a temporary variant of Dimensional Fissure, which is also a Common and a Spell Card? |
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Starstrike Blast
(STBL-EN076) Vanity's Emptiness |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
Neither player can Special Summon monsters. Destroy this card
when a card is sent from the Deck or the field to your
Graveyard. (Common) |
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Rating: 1 out of 5 If you're going to lock yourself out of Special Summoning, at least this won't stay out long. |
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Starstrike Blast
(STBL-EN075) Exterio's Fang |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale: |
Activate only if you control a face-up "Naturia" monster and
have at least 1 card in your hand. Negate the activation of an
opponent's Spell/Trap Card and destroy it. Then, send 1 card
from your hand to the Graveyard. (Common) |
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Rating: 1 out of 5 Fangs, but no fangs. |
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Starstrike Blast
(STBL-EN074) Wattkeeper |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Select 1 Level 4 or lower "Watt" monster in your Graveyard.
Special Summon that monster from the Graveyard. Destroy it
during the End Phase. (Common) |
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Rating: 1 out of 5 They don't even benefit from destruction most of the time, and certainly not from your effects. |
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Starstrike Blast
(STBL-EN073) Scrap Crash |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Activate only when a "Scrap" monster you control is destroyed
and sent to the Graveyard. Destroy all face-up Spell/Trap Cards
on the field. (Common) |
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Rating: 1 out of 5 1/2 of Heavy Storm's capabilities, and for a specific Deck no less. |
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Starstrike Blast
(STBL-EN072) Karakuri Klock |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Activate only when a face-up Defense Position "Karakuri" monster
is selected as an attack target. Destroy all face-up monsters
your opponent controls. (Super Rare) |
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Rating: 2 out of 5 Pretty potent, but rulings state the Karakuri must already be in Defense Mode when attacked, not by its effect. |
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Starstrike Blast
(STBL-EN071) Karakuri Trick House |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Activate only when the battle position of a face-up "Karakuri"
monster you control is changed. Select 1 card on the field, and
destroy it. (Common) |
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Rating: 1 out of 5 They may do it all the time, but this isn't going to be that much of an impact. |
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Starstrike Blast
(STBL-EN070) Half Counter |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Activate only during damage calculation if a monster you control
is being attacked. The attack target monster you control gains
ATK equal to half the original ATK of the attacking monster,
until the End Phase. (Common) |
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Rating: 2 out of 5 A slower Riryoku Field, but can be a nice surprise anyway. |
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Starstrike Blast
(STBL-EN069) Star Siphon |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Activate only when a Synchro Monster is Special Summoned, by
selecting it. Special Summon 1 "Siphon Token"
(Spellcaster-Type/DARK/Level 1/ATK 0/DEF 0). Its Level is that
of the selected monster, and the selected monster is now Level
1. (Common) |
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Rating: 0 out of 5 Where is this going to be useful at all? |
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Starstrike Blast
(STBL-EN068) Blackwing - Boobytrap |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
When this Set card is destroyed by your opponent's card effect
while you control a face-up "Blackwing" monster, inflict 1000
damage to your opponent and draw 1 card. (Common) |
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Rating: 2 out of 5 The perks aren't bad, but this probably won't do much most of the time, even after being destroyed. |
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Starstrike Blast
(STBL-EN067) Gravity Collapse |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale: |
Activate by sending 1 face-up Synchro Monster you control to the
Graveyard when your opponent Summons a monster. Negate the
Summon and destroy that card. Your opponent cannot Summon a
monster until the End Phase of this turn. (Rare) |
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Rating: 2 out of 5 Costlier than Horn of Heaven, but your opponent is blocked from Summoning that turn at least. |
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Starstrike Blast
(STBL-EN066) Defenders Intersect |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Activate only during the Battle Phase. Defense Position monsters
your opponent controls are changed to face-up Attack Position,
and their effects are negated. (Common) |
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Rating: 2 out of 5 Sort-of like a hybrid between Battle Mania and Skill Drain, but without any cost. Might actually come in handy. |
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Starstrike Blast
(STBL-EN065) Blackback |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Activate only during your turn. Select 1 "Blackwing" monster
with 2000 or less ATK in your Graveyard, and Special Summon it.
You cannot Normal Summon or Set the turn you activate this card. (Super Rare) |
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Rating: 3 out of 5 Normal Summons with Blackwings are rare anyway, but this only works during your turn on specific Blackwings. |
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Starstrike Blast
(STBL-EN064) Red Screen |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
Your opponent's monsters cannot declare attacks. This card's
controller must pay 1000 Life Points during each of their End
Phases (this is not optional), or this card is destroyed. If
"Red Dragon Archfiend" is face-up on the field, you can select 1
Level 1 Tuner monster in your Graveyard, then destroy this card
and Special Summon that monster. (Common) |
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Rating: 2 out of 5 It'll last up to 7 turns without you having to do anything once it's active, but Swords of Revealing Light is still better. |
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Starstrike Blast
(STBL-EN063) D2 Shield |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Select 1 face-up Defense Position monster you control. Its DEF
becomes double its original DEF. (Super Rare) |
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Rating: 3 out of 5 That's a great way to double your monster's DEF, and it will stay that way while it's face-up. |
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Starstrike Blast
(STBL-EN062) White Elephant's Gift |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Send 1 face-up non-Effect Monster you control to the Graveyard
to draw 2 cards. (Common) |
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Rating: 2 out of 5 Pretty risky as you're down a monster before drawing anything and may not get better results. |
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Starstrike Blast
(STBL-EN061) Heat Wave |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
This card can only be activated at the start of Main Phase 1.
Neither player can Normal or Special Summon an Effect Monster,
until your next Draw Phase. (Rare) |
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Rating: 2 out of 5 It's a double-edged sword that'll work against you during your opponent's turn. |
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Starstrike Blast
(STBL-EN060) Tokkosho of Ghost Destroying |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
When the equipped monster inflicts Battle Damage to your
opponent, you can select up to 2 monsters in your opponent's
Graveyard, and remove them from play. (Rare) |
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Rating: 2 out of 5 Modeled after Kycoo itself, but works on any monster. |
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Starstrike Blast
(STBL-EN059) Cursed Bill |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
When the equipped monster is destroyed and this card is sent to
the Graveyard, inflict damage to the player who controlled the
equipped monster, equal to the monster's original DEF. (Common) |
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Rating: 2 out of 5 Could be useful with monsters like Giant Soldier of Stone, but I'm not sure multiple copies is allowed though. |
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Starstrike Blast
(STBL-EN058) Axe of Fools |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
The equipped monster gains 1000 ATK, and its effects are
negated. During each of your Standby Phases, inflict 500 damage
to the controller of the equipped monster. (Common) |
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Rating: 1 out of 5 You shouldn't be running bad Effect Monsters if you have to use this, nor is it good to use on opponent's monsters. |
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Starstrike Blast
(STBL-EN057) Darkworld Shackles |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
The equipped monster cannot attack, and its ATK and DEF become
100. During each of your Standby Phases, inflict 500 damage to
the controller of the equipped monster. (Common) |
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Rating: 4 out of 5 Even if it's not taken down that turn, it's going to be useless for your opponent anyway. No cost for it too. |
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Starstrike Blast
(STBL-EN056) Koa'ki Ring |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Reveal 1 "Iron Core of Koa'ki Meiru" in your hand to select 1
face-up monster on the field. Destroy that monster, and both
players take 1000 damage. (Common) |
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Rating: 1 out of 5 A Koa'ki Meiru wedding can't be any better than their regular jobs. |
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Starstrike Blast
(STBL-EN055) Mirror of the Ice Barrier |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
During this turn, each time a card(s) is removed from play from
your hand, your side of the field, and/or your Graveyard by the
effect of an opponent's Effect Monster: ● If a card in your hand
is removed from play, remove from play up to 2 random cards in
your opponent's hand. ● If a card you control is removed from
play, remove from play up to 2 cards your opponent controls.
● If a card in your Graveyard is removed from play, remove from play up to 2 cards in your opponent's Graveyard. (Common) |
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Rating: 1 out of 5 Macro Cosmos, but for a limited time only. |
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Starstrike Blast
(STBL-EN054) Medallion of the Ice Barrier |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Add 1 "Ice Barrier" monster from your Deck to your hand. (Common) |
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Rating: 2 out of 5 Some good ones are available, but not enough for this to be decent. |
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Starstrike Blast
(STBL-EN053) Leodrake's Mane |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Select 1 face-up "Naturia" monster you control. Its ATK becomes
3000, and its effects are negated, until the End Phase. (Common) |
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Rating: 1 out of 5 Most have well under 3000 ATK, but they also aren't worth using. |
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Starstrike Blast
(STBL-EN052) Barkion's Bark |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Activate only if you control a face-up "Naturia" monster. Your
opponent cannot activate Trap Cards this turn. (Common) |
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Rating: 1 out of 5 Jinzo can do better for both the effect and just having high ATK. |
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Starstrike Blast
(STBL-EN051) Wattjustment |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
Equip only to a Level 3 or lower Thunder-Type monster. It gains
800 ATK and its effects are negated. Each time it inflicts
Battle Damage to your opponent, draw 1 card. (Common) |
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Rating: 1 out of 5 We may have just found the worst Equip Card since Black Pendant. |
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Starstrike Blast
(STBL-EN050) Wattcastle |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale: |
Any monster that attacks a "Watt" monster loses 1000 ATK after
damage calculation. (Rare) |
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Rating: 2 out of 5 The ATK loss may be permanent, but it's not likely going to be enough. |
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Starstrike Blast
(STBL-EN049) Scrap Lube |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
Select 1 "Scrap" monster in your Graveyard. Special Summon that
monster from the Graveyard. Its effects are negated. When this
card is removed from the field, destroy that monster. When that
monster is removed from the field, destroy this card. You cannot
conduct your Battle Phase the turn you activate this card. (Common) |
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Rating: 0 out of 5 About as useful as the Greaser Dogs character is on Catdog. |
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Starstrike Blast
(STBL-EN048) Karakuri Anatomy |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
Each time a "Karakuri" monster's battle position is changed,
place 1 Karakuri Counter on this card (max. 2). You can send
this card from the field to the Graveyard to draw 1 card for
each Karakuri Counter on this card. (Common) |
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Rating: 2 out of 5 Less versatile than Guard Penalty, but works more often, assuming it stays on the field. |
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Starstrike Blast
(STBL-EN047) Golden Gearbox |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
Select 1 face-up "Karakuri" monster on the field. It gains 500
ATK and 1500 DEF, until the End Phase. (Common) |
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Rating: 2 out of 5 Provides double the DEF boost than The Reliable Guardian, but only for Karakuris. |
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Starstrike Blast
(STBL-EN046) Karakuri Showdown Castle |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale: |
When a face-up "Karakuri" monster you control selects an
opponent's face-up monster as an attack target, you can change
the target's battle position. When this face-up card on the
field is destroyed and sent to the Graveyard, you can select 1
Level 4 or higher "Karakuri" monster in your Graveyard, and
Special Summon it. (Rare) |
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Rating: 3 out of 5 Most monsters are vulnerable in certain positions and when destroyed, you get a nice bonus from your Graveyard. |
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Starstrike Blast
(STBL-EN045) Tuning |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Add 1 "Synchron" Tuner monster from your Deck to your hand. Then
send the top card of your Deck to the Graveyard. (Ultra Rare) & (Ultimate Rare) |
||||
Rating: 2 out of 5 Pretty much just for Junk Synchron, and then you lose your Deck's next card. |
||||
Starstrike Blast
(STBL-EN044) Scrap Twin Dragon |
||||
EARTH | Dragon / Synchro / Effect | Level 10 | ATK: 3800 DEF: 2200 |
Pendulum Scale: |
1 "Scrap" Tuner + 1 or more non-Tuner monsters Once per turn, you can select 1 card you control and 2 cards your opponent controls. Destroy the one you control and return the two your opponent controls to the hand. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard, select 1 non-Synchro "Scrap" monster in your Graveyard, and Special Summon it. (Ultra Rare) & (Ultimate Rare) |
||||
Rating: 1 out of 5 Scrap Dragon came out better already compared to this. |
||||
Starstrike Blast
(STBL-EN043) Karakuri Shogun mdl 00 Burei |
||||
EARTH | Machine / Synchro / Effect | Level 7 | ATK: 2600 DEF: 1900 |
Pendulum Scale: |
1 Tuner + 1 or more non-Tuner Machine-Type monsters When this card is Synchro Summoned, you can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, you can select 1 monster on the field, and change its battle position. (Ultra Rare) & (Ultimate Rare) |
||||
Rating: 2 out of 5 Pretty mediocre, even for Karakuris as it offers pretty much no benefits when a monster's mode is changed. |
||||
Starstrike Blast
(STBL-EN042) Red Nova Dragon |
||||
DARK | Dragon / Synchro / Effect | Level 12 | ATK: 3500 DEF: 3000 |
Pendulum Scale: |
2 Tuners + "Red Dragon Archfiend" This card gains 500 ATK for each Tuner monster in your Graveyard. This card cannot be destroyed by the effects of your opponent's Spells, Traps, or monsters. When your opponent's monster declares an attack, you can select it, then remove this card from play and negate the attack. During the End Phase, Special Summon this card that was removed by this effect. (Ultra Rare) & (Ultimate Rare) |
||||
Rating: 3 out of 5 This pretty much ensures a 1000 point boost to start, but aside from the first, only the2nd effect is any good. |
||||
Starstrike Blast
(STBL-EN041) Formula Synchron |
||||
LIGHT | Machine / Synchro / Tuner / Effect | Level 2 | ATK: 200 DEF: 1500 |
Pendulum Scale: |
1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned, you can draw 1 card. During your opponent's Main Phase, you can Synchro Summon using this face-up card you control as a Synchro Material Monster. (Rare) |
||||
Rating: 1 out of 5 So this is the toy they want you using for the previous card. Well it's a formula for disappointment. |
||||
Starstrike Blast
(STBL-EN040) Shooting Star Dragon |
||||
WIND | Dragon / Synchro / Effect | Level 10 | ATK: 3300 DEF: 2500 |
Pendulum Scale: |
1 Tuner Synchro Monster + "Stardust Dragon" Each of these effects can be activated once per turn: ● Reveal the top 5 cards of your Deck. Shuffle them back in, and this card's maximum number of attacks this turn is equal to the number of Tuner monsters revealed. ● Negate the activation of an effect that would destroy a card(s) on the field, and destroy that card. ● When your opponent's monster declares an attack, you can select it, then remove this card from play and negate the attack. During the End Phase, Special Summon this card that was removed from play by this effect. (Ultra Rare) , (Ultimate Rare) & (Ghost Rare) |
||||
Rating: 2 out of 5 Accel Synchros are now a physical thing, but this is hardly a threat. |
||||
Starstrike Blast
(STBL-EN039) Gaia Drake, the Universal Force |
||||
EARTH | Beast-Warrior / Fusion / Effect | Level 10 | ATK: 3500 DEF: 2800 |
Pendulum Scale: |
1 "Gaia Knight, the Force of Earth" + 1 non-Effect Synchro
Monster This card cannot be targeted by, or destroyed by, the effects of Effect Monsters. (Ultra Rare) & (Ultimate Rare) |
||||
Rating: 2 out of 5 Blocking 1/3 of effects barely makes this worth a 2. |
||||
Starstrike Blast
(STBL-EN038) Supreme Arcanite Magician |
||||
LIGHT | Spellcaster / Fusion / Effect | Level 10 | ATK: 1400 DEF: 2800 |
Pendulum Scale: |
1 Spellcaster-Type Synchro Monster + 1 Spellcaster-Type monster This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). When this card is Fusion Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. Once per turn, you can remove 1 Spell Counter from your side of the field to activate one of the following effects: ● Select 1 card on the field, and destroy it. ● Draw 1 card. (Ultra Rare) & (Ultimate Rare) |
||||
Rating: 1 out of 5 Absolutely not supreme compared to just about any Extra Deck monster to date. |
||||
Starstrike Blast
(STBL-EN037) Delg the Dark Monarch |
||||
DARK | Spellcaster / Effect | Level 6 | ATK: 2400 DEF: 1000 |
Pendulum Scale: |
When this card is Normal or Special Summoned, you can select up
to 2 cards in your opponent's Graveyard, remove them from play.
Then send the same number of cards from the top of their Deck to
the Graveyard. During the turn it is Normal or Special Summoned,
this card cannot attack. (Super Rare) |
||||
Rating: 2 out of 5 Kuraz now has company, and it's about as good. |
||||
Starstrike Blast
(STBL-EN036) Anarchist Monk Ranshin |
||||
EARTH | Spellcaster / Effect | Level 4 | ATK: 1800 DEF: 100 |
Pendulum Scale: |
When this card is sent from the field to the Graveyard by your
opponent's card (including by battle, card effect, or by being
destroyed), select 1 monster in your opponent's Graveyard and
remove it from play. (Super Rare) |
||||
Rating: 3 out of 5 Could be a relative of Kycoo, and it's got the ATK to match. |
||||
Starstrike Blast
(STBL-EN035) Wightmare |
||||
DARK | Zombie / Effect | Level 1 | ATK: 300 DEF: 200 |
Pendulum Scale: |
While it is in the Graveyard, this card's name is treated as
"Skull Servant". You can discard this card to activate 1 of the
following effects: ● Select 1 of your removed from play "Skull
Servant" or "Wightmare", and return it to your Graveyard. ●
Select 1 of your removed from play "The Lady in Wight" or "King
of the Skull Servants", and Special Summon it. (Common) |
||||
Rating: 1 out of 5 Enough to scare Tea` out of her mind, but not anyone else. |
||||
Starstrike Blast
(STBL-EN034) Chain Dog |
||||
EARTH | Beast / Effect | Level 4 | ATK: 1600 DEF: 1100 |
Pendulum Scale: |
This card cannot be used as a Synchro Material Monster, except
for the Synchro Summon of a Beast-Type monster. If you control 2
face-up Beast-Type monsters, you can Special Summon this card
from the Graveyard. If this card is Special Summoned this way,
remove it from play when it is removed from the field. (Rare) |
||||
Rating: 1 out of 5 All the bark in the world and it's always going to be inches too short, just like in Foghorn Leghorn cartoons. |
||||
Starstrike Blast
(STBL-EN033) Dance Princess of the Ice Barrier |
||||
WATER | Spellcaster / Effect | Level 4 | ATK: 1700 DEF: 900 |
Pendulum Scale: |
Once per turn, if you control another face-up "Ice Barrier"
monster, you can reveal any number of "Ice Barrier" monsters in
your hand to select an equal number of Set Spell/Trap cards your
opponent controls. Return the selected Set Spell/Trap cards your
opponent controls to the hand. (Super Rare) |
||||
Rating: 1 out of 5 1/4 of Giant Trunade while also revealing your strategy. Two bad ideas in one. |
||||
Starstrike Blast
(STBL-EN032) Naturia Stag Beetle |
||||
EARTH | Insect / Effect | Level 6 | ATK: 2200 DEF: 1500 |
Pendulum Scale: |
Once per turn, during the Battle Step or Damage Step of this
card's attack, when your opponent activates a card or effect,
you can select 1 "Naturia" monster in your Graveyard. Special
Summon that monster from the Graveyard. (Common) |
||||
Rating: 1 out of 5 I've seen more threatening Pokemon than this. |
||||
Starstrike Blast
(STBL-EN031) Naturia Pumpkin |
||||
EARTH | Plant / Effect | Level 4 | ATK: 1400 DEF: 800 |
Pendulum Scale: |
When this card is Normal Summoned, if your opponent controls a
monster, you can Special Summon 1 "Naturia" monster from your
hand. (Common) |
||||
Rating: 1 out of 5 Bound to be squash before next year's Halloween. |
||||
Starstrike Blast
(STBL-EN030) Naturia Cherries |
||||
EARTH | Plant / Tuner / Effect | Level 1 | ATK: 200 DEF: 200 |
Pendulum Scale: |
If this card is sent from the field to the Graveyard by your
opponent's card (including by battle, card effect, or by being
destroyed), you can Special Summon up to 2 "Naturia Cherries"
from your Deck in face-down Defense Position. (Super Rare) |
||||
Rating: 2 out of 5 Quite rare to need 2 Tuners, but they also serve as weak defenses. |
||||
Starstrike Blast
(STBL-EN029) Wattsquirrel |
||||
LIGHT | Thunder / Effect | Level 3 | ATK: 700 DEF: 100 |
Pendulum Scale: |
This card can attack twice during each Battle Phase. If this
card battles, negate the effects of the monster it battled after
damage calculation (including in the Graveyard). (Rare) |
||||
Rating: 1 out of 5 Those stats aren't even worth attacking once. |
||||
Starstrike Blast
(STBL-EN028) Wattdragonfly |
||||
LIGHT | Thunder / Effect | Level 2 | ATK: 900 DEF: 100 |
Pendulum Scale: |
If this card is destroyed by your opponent's card (either by
battle or by card effect), you can Special Summon 1 "Watt"
monster from your Deck. (Common) |
||||
Rating: 2 out of 5 A select few are worth getting with this, though they won't likely be around for long. |
||||
Starstrike Blast
(STBL-EN027) Watthopper |
||||
LIGHT | Thunder / Effect | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale: |
Your opponent cannot select another face-up "Watt" monster on
the field as an attack target, or target them with card effects. (Common) |
||||
Rating: 2 out of 5 Two can create a lock, but it's highly unlikely. |
||||
Starstrike Blast
(STBL-EN026) Wattkiwi |
||||
LIGHT | Thunder / Tuner / Effect | Level 3 | ATK: 600 DEF: 100 |
Pendulum Scale: |
“Watt” monsters you control cannot be destroyed by battle while
they are attacking. (Common) |
||||
Rating: 2 out of 5 The battle prevention includes itself and it's a Tuner, but it will still mean big damage most likely. |
||||
Starstrike Blast
(STBL-EN025) Scrap Searcher |
||||
EARTH | Winged Beast / Effect | Level 1 | ATK: 100 DEF: 300 |
Pendulum Scale: |
When a "Scrap" monster you control, except "Scrap Searcher", is
destroyed and sent to the Graveyard while this card is in the
Graveyard, you can Special Summon this card from your Graveyard.
When this card is Special Summoned, destroy all face-up monsters
you control, except "Scrap" monsters. (Common) |
||||
Rating: 1 out of 5 Searching is futile for Scrap Decks as no member is worthwhile. |
||||
Starstrike Blast
(STBL-EN024) Scrap Soldier |
||||
EARTH | Warrior / Tuner / Effect | Level 5 | ATK: 2100 DEF: 700 |
Pendulum Scale: |
This card cannot be used as a Synchro Material Monster, except
for the Synchro Summon of a "Scrap" monster. If this face-up
Defense Position card is selected as an attack target, destroy
this card at the end of the Battle Phase. If this card is
destroyed by the effect of a "Scrap" card and sent to the
Graveyard, you can select 1 "Scrap" monster in your Graveyard,
except "Scrap Soldier", and add it to your hand. (Rare) |
||||
Rating: 1 out of 5 They're going on the front line when the war starts and will not be missed once they go down. |
||||
Starstrike Blast
(STBL-EN023) Karakuri Bushi mdl 6318 "Muzanichiha" |
||||
EARTH | Machine / Effect | Level 4 | ATK: 1800 DEF: 600 |
Pendulum Scale: |
This card must attack if able. When this face-up Attack Position
card on the field is selected as an attack target, change it to
Defense Position. If another "Karakuri" monster on the field is
destroyed, this card gains 400 ATK. (Rare) |
||||
Rating: 2 out of 5 Having only 600 DEF will mean its demise from a single attack. |
||||
Starstrike Blast
(STBL-EN022) Karakuri Ninja mdl 319 "Sazank" |
||||
EARTH | Machine / Effect | Level 3 | ATK: 1200 DEF: 1200 |
Pendulum Scale: |
This card must attack if able. When this face-up Attack Position card is
selected as an attack target, change it to Defense Position. When this
card is flipped face-up, select 1 face-up monster on the field, and send
it to the Graveyard. During the turn this card is flipped face-up, it
can attack your opponent directly. (Super Rare) |
||||
Rating: 3 out of 5 Can take down just about anything the instant it's turned face-up and is easily searchable. |
||||
Starstrike Blast
(STBL-EN021) Karakuri Strategist mdl 248 "Nishipachi" |
||||
EARTH | Machine / Tuner / Effect | Level 3 | ATK: 500 DEF: 1600 |
Pendulum Scale: |
This card must attack if able. When this face-up Attack Position
card is selected as an attack target, change it to Defense
Position. When this card is Normal or Special Summoned, select 1
monster on the field and change its battle position. (Common) |
||||
Rating: 2 out of 5 Won't do much to attack or defend with, but is a Tuner. |
||||
Starstrike Blast
(STBL-EN020) Karakuri Strategist mdl 177 "Inashichi" |
||||
EARTH | Machine / Effect | Level 2 | ATK: 500 DEF: 1500 |
Pendulum Scale: |
This card must attack if able. When this face-up Attack Position
card on the field is selected as an attack target, change it to
Defense Position. When this card is Normal Summoned, add 1 "Karakuri"
card from your Deck to your hand. (Rare) |
||||
Rating: 2 out of 5 Normal Summoning it generally means 500 ATK and in Attack Mode, but can get any card in the Archetype. |
||||
Starstrike Blast
(STBL-EN019) Karakuri Soldier mdl 236 "Nisamu" |
||||
EARTH | Machine / Effect | Level 4 | ATK: 1400 DEF: 200 |
Pendulum Scale: |
This card must attack if able. When this face-up Attack Position
card on the field is selected as an attack target, change it to
Defense Position. When this card is destroyed by battle and sent
to the Graveyard, you can Special Summon 1 Level 4 or lower "Karakuri"
monster from your Deck in face-up Attack Position. (Common) |
||||
Rating: 2 out of 5 Their own battle strategy ensures that whatever you pick will be in Defense Mode once attacked at least. |
||||
Starstrike Blast
(STBL-EN018) Glow-Up Bulb |
||||
EARTH | Plant / Tuner / Effect | Level 1 | ATK: 100 DEF: 100 |
Pendulum Scale: |
You can send the top card of your Deck to the Graveyard and
Special Summon this card from the Graveyard. Each player can
only use the effect of "Glow-Up Bulb" once per Duel. (Ultra Rare) & (Ultimate Rare) |
||||
Rating: 2 out of 5 Somehow this Tuner has gotten an abundance of hype despite the only effect being once per Duel. |
||||
Starstrike Blast
(STBL-EN017) Blackwing - Abrolhos the Megaquake |
||||
DARK | Winged Beast / Effect | Level 7 | ATK: 2600 DEF: 1800 |
Pendulum Scale: |
This card cannot be Special Summoned. Any monster that battles
with this card is not destroyed by that battle, and returns to
the hand after damage calculation. Once per turn, during your
Main Phase 1, you can have this card lose 1000 ATK, and return
all cards in your opponent's Spell and Trap Card Zone to the
hand. (Rare) |
||||
Rating: 1 out of 5 Registers a 1.0 on the Reichter Scale. |
||||
Starstrike Blast
(STBL-EN016) Blackwing - Aurora the Northern Lights |
||||
LIGHT | Winged Beast / Effect | Level 10 | ATK: ? DEF: 0 |
Pendulum Scale: |
This card cannot be Normal Summoned or Set. This card cannot be
Special Summoned except by removing from play 2 face-up monsters
you control (1 "Blackwing" Tuner and 1 non-Tuner). Once per
turn, you can remove from play 1 "Blackwing" Synchro Monster
from your Extra Deck. This card's name, ATK, and effects become
the same as that monster's, until the End Phase. (Rare) |
||||
Rating: 1 out of 5 If only this were as good as the real thing. |
||||
Starstrike Blast
(STBL-EN015) Blackwing - Etesian of Two Swords |
||||
DARK | Winged Beast / Effect | Level 3 | ATK: 400 DEF: 1600 |
Pendulum Scale: |
If a "Blackwing" monster you control battles an opponent's
monster, and that opponent's monster is still on the field at
the end of the Damage Step, you can send this card from your
hand to the Graveyard to inflict 1000 damage to your opponent. (Common) |
||||
Rating: 1 out of 5 Kalut makes it more likely that your monster will win. This is just a mere 1000 damage and for nothing else. |
||||
Starstrike Blast
(STBL-EN014) Attack Gainer |
||||
EARTH | Warrior / Tuner / Effect | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale: |
If this card is sent to the Graveyard as a Synchro Material
Monster, select 1 face-up monster your opponent controls. The
selected opponent's monster loses 1000 ATK until the End Phase. (Common) |
||||
Rating: 2 out of 5 Red Nova Dragon could double this card's efforts, but it's otherwise quite mediocre. |
||||
Starstrike Blast
(STBL-EN013) Creation Resonator |
||||
WIND | Fiend / Tuner / Effect | Level 3 | ATK: 800 DEF: 600 |
Pendulum Scale: |
If you control a face-up Level 8 or higher Synchro Monster, you
can Special Summon this card from your hand. (Rare) |
||||
Rating: 2 out of 5 Won't work to bring out Shooting Star from later in this set, but Red Nova Dragon will work. |
||||
Starstrike Blast
(STBL-EN012) Synchro Soldier |
||||
EARTH | Machine / Effect | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale: |
Once per turn, during your Main Phase 1, you can select 1
face-up Synchro Monster you control. Remove that face-up Synchro
Monster you control from play and inflict 600 damage to your
opponent. If you use this effect, during your next Standby Phase
the removed from play monster returns to the field. (Common) |
||||
Rating: 0 out of 5 A pitiful end result to lose a Synchro Monster for 2 turns. |
||||
Starstrike Blast
(STBL-EN011) Extra Veiler |
||||
LIGHT | Spellcaster / Effect | Level 2 | ATK: 600 DEF: 200 |
Pendulum Scale: |
When your opponent Special Summons a monster(s), you can Special
Summon this card from your hand. During the turn this card is
Special Summoned by this effect, your opponent takes any effect
damage you would have taken from their card effects, instead. (Common) |
||||
Rating: 2 out of 5 Isn't likely to reflect much damage, nor will it stay long. |
||||
Starstrike Blast
(STBL-EN010) Power Breaker |
||||
EARTH | Warrior / Effect | Level 4 | ATK: 1900 DEF: 0 |
Pendulum Scale: |
When this card is destroyed by your opponent's attack or card
effect and sent to the Graveyard, select 1 face-up Spell/Trap
Card your opponent controls, and destroy it. If this card
attacks, it is changed to Defense Position at the end of the
Damage Step. (Super Rare) |
||||
Rating: 2 out of 5 Attacking won't do you much good, but Setting it gives you a one-time MST effect. |
||||
Starstrike Blast
(STBL-EN009) Lancer Archfiend |
||||
DARK | Fiend / Effect | Level 4 | ATK: 1600 DEF: 1400 |
Pendulum Scale: |
Once per turn, when a monster you control declares an attack
targeting a Defense Position monster your opponent controls, you
can activate this effect. If you do, during this battle, if the
ATK of the attacking monster is greater than the DEF of the
Defense Position monster it battles, inflict the difference as
Battle Damage to your opponent. (Rare) |
||||
Rating: 1 out of 5 We have this as an Equip Spell, and it's much better. |
||||
Starstrike Blast
(STBL-EN008) Vice Berserker |
||||
DARK | Fiend / Effect | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale: |
If this card is sent to the Graveyard as a Synchro Material
Monster, inflict 2000 damage to the player that Synchro
Summoned, and the Synchro Monster that used this card as a
Synchro Material Monster gains 2000 ATK until the End Phase. (Common) |
||||
Rating: 0 out of 5 No good comes from this, even if running Prime Material Dragon. |
||||
Starstrike Blast
(STBL-EN007) Power Giant |
||||
EARTH | Rock / Effect | Level 6 | ATK: 2200 DEF: 0 |
Pendulum Scale: |
You can send 1 Level 4 or lower monster from your hand to the
Graveyard to Special Summon this card from your hand, and
decrease this card's Level by the Level of that monster. If this
card attacks or is attacked, until the end of the Damage Step
any effect damage you take becomes 0. (Ultra Rare) & (Ultimate Rare) |
||||
Rating: 1 out of 5 Puts out approximately 0.000000001 watts of power in a given day. |
||||
Starstrike Blast
(STBL-EN006) Rescue Warrior |
||||
EARTH | Warrior / Effect | Level 4 | ATK: 1600 DEF: 1700 |
Pendulum Scale: |
You take no Battle Damage from battles involving this card. If
this card is destroyed by battle, select 1 face-up monster your
opponent controls that you own, and take control of it. (Common) |
||||
Rating: 2 out of 5 Stealing monsters is major unliklihood these days so best use it to make damage 0 during its battles. |
||||
Starstrike Blast
(STBL-EN005) Necro Linker |
||||
DARK | Fiend / Effect | Level 2 | ATK: 600 DEF: 0 |
Pendulum Scale: |
You can Tribute this card to select 1 "Synchron" Tuner monster
in your Graveyard. Special Summon that monster. It cannot be
used as a Synchro Material Monster during the turn it is Special
Summoned by this effect. (Common) |
||||
Rating: 1 out of 5 That pretty much makes both monsters useless. |
||||
Starstrike Blast
(STBL-EN004) Needle Soldier |
||||
EARTH | Machine / Effect | Level 1 | ATK: 100 DEF: 100 |
Pendulum Scale: |
If this card is used as a Synchro Material Monster for a Synchro
Monster, during battle between that Synchro Monster and a
Defense Position monster whose DEF is lower than the ATK of that
Synchro Monster, inflict the difference as Battle Damage to your
opponent. (Common) |
||||
Rating: 1 out of 5 This needle isn't worth finding in a haystack. |
||||
Starstrike Blast
(STBL-EN003) Reed Butterfly |
||||
WIND | Insect / Effect | Level 1 | ATK: 300 DEF: 600 |
Pendulum Scale: |
If your opponent controls a face-up Synchro Monster(s) and you
control no face-up Synchro Monsters, you can Special Summon this
card from your hand. (Common) |
||||
Rating: 1 out of 5 A more strict and much weaker Cyber Dragon. |
||||
Starstrike Blast
(STBL-EN002) Mirror Ladybug |
||||
LIGHT | Insect / Effect | Level 1 | ATK: 100 DEF: 100 |
Pendulum Scale: |
If you control at least 1 face-up monster and have no monsters
in your Graveyard, you can Special Summon this card from your
hand. When this card is Special Summoned this way, this card's
Level becomes equal to the total Levels of all other monsters
you control. If the Level of this card is higher than 12,
destroy this card. (Common) |
||||
Rating: 1 out of 5 This card is bad luck every Duel. Nothing here is worth it. |
||||
Starstrike Blast
(STBL-EN001) Swift Scarecrow |
||||
EARTH | Machine / Effect | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale: |
When your opponent's monster declares a direct attack, you can
discard this card to negate that attack and end the Battle
Phase. (Common) |
||||
Rating: 3 out of 5 Pretty much the same as Battle Fader, but with a change that puts it 1 star below that card. |
||||
Starstrike Blast
(STBL-EN000) Archfiend Empress |
||||
DARK | Fiend / Effect | Level 8 | ATK: 2900 DEF: 2100 |
Pendulum Scale: |
If (exactly) 1 face-up DARK Fiend-Type monster on the field,
except this card, would be destroyed, you can remove from play 1
DARK Fiend-Type monster from your Graveyard, instead. When this
card is destroyed and sent from the field to the Graveyard, you
can select 1 Level 6 or higher DARK Fiend-Type monster in your
Graveyard, except "Archfiend Empress", and Special Summon it. (Super Rare) |
||||
Rating: 2 out of 5 No rent to pay here, but realistically, it doesn't have many better options either. |