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Storm of Ragnarok (STOR-EN) Card Ratings

1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Storm_of_Ragnarok_(TCG-EN-1E)
Storm of Ragnarok (STOR-EN099)
Vylon Delta
LIGHT / Synchro Monster / Level 7 / ATK 1700 / DEF 2800
(Fairy / Synchro / Effect)

1 Tuner + 1 or more non-Tuner LIGHT monsters
If this card is in face-up Defense Position during your End Phase, you can add 1 Equip Spell Card from your Deck to your hand.
(Secret Rare)
Rating: 2 out of 5
Slow effect, but high DEF, near-generic materials and can get better Equip (#245) Spells.
Storm of Ragnarok (STOR-EN098)
Elemental Hero Ice Edge
WATER / Effect Monster / Level 3 / ATK 800 / DEF 900
(Warrior / Effect)

When this card inflicts Battle Damage to your opponent by a direct attack, you can select 1 Set card in your opponent's Spell and Trap Card Zone, and destroy it. Once per turn, during your Main Phase 1, you can discard 1 card to allow this card to attack your opponent directly this turn.
(Super Rare)
Rating: 1 out of 5
Only 800 damage, and that's after discarding a card. You're not getting what you pay for here.
Storm of Ragnarok (STOR-EN097)
Worm King
LIGHT / Effect Monster / Level 8 / ATK 2700 / DEF 1100
(Reptile / Effect)

This card can be Tribute Summoned in face-up Attack Position by Tributing 1 Reptile-Type "Worm" monster. You can Tribute 1 Reptile-Type "Worm" monster to select 1 card your opponent controls, and destroy it.
(Super Rare)
Rating: 1 out of 5
Give them no respect whatsoever. They haven't earned it by any means with info like this.
Storm of Ragnarok (STOR-EN096)
Worm Jetelikpse
LIGHT / Effect Monster / Level 3 / ATK 1200 / DEF 0
(Reptile / Flip / Effect)

FLIP: When this card is destroyed and sent to the Graveyard this turn, Special Summon it in Defense Position.
(Common)
Rating: 2 out of 5
One could call this the better version of Revival Jam (#210), but only slightly.
Storm of Ragnarok (STOR-EN095)
Worm Illidan
LIGHT / Effect Monster / Level 5 / ATK 2000 / DEF 1800
(Reptile / Effect)

Each time a card is Set on your side of the field, place 1 Worm Counter on this card. You can remove 2 Worm Counters from this card to select 1 card your opponent controls, and destroy it.
(Common)
Rating: 2 out of 5
Should be relatively easy to rack up enough counters to destroy a card, or even two.
Storm of Ragnarok (STOR-EN094)
Overpowering Eye
SPELL / Normal Spell
Select 1 Zombie-Type monster you control with 2000 or less ATK. It can attack your opponent directly this turn.
(Rare)
Rating: 2 out of 5
Only affects Zombies with 2000 or less ATK (SDZW #12), and most don't really benefit this way.
Storm of Ragnarok (STOR-EN093)
Blood Sucker
DARK / Effect Monster / Level 4 / ATK 1300 / DEF 1500
(Zombie / Effect)

When this card inflicts Battle Damage to your opponent, send the top card of your opponent's Deck to the Graveyard.
(Common)
Rating: 1 out of 5
The first monster in the TCG with Blood in its name, but it's not going to draw any blood.
Storm of Ragnarok (STOR-EN092)
Needle Ball
DARK / Effect Monster / Level 2 / ATK 750 / DEF 700
(Fiend / Flip / Effect)

FLIP: You can pay 2000 Life Points to inflict 1000 damage to your opponent.
(Common)
Rating: 1 out of 5
Another import from the OCG that is entirely useless.
Storm of Ragnarok (STOR-EN091)
Hourglass of Courage
LIGHT / Effect Monster / Level 4 / ATK 1100 / DEF 1200
(Fairy / Effect)

If this card is Normal or Flip Summoned, its original ATK and DEF are halved until the End Phase of your next turn. After that, the original ATK and DEF are doubled.
(Common)
Rating: 1 out of 5
Time for it is quite short once it's on the field and it will likely break its shortest time on the field.
Storm of Ragnarok (STOR-EN090)
Cyber Shield
SPELL / Equip Spell
Equip only to "Harpie Lady" or "Harpie Lady Sisters". It gains 500 ATK.
(Common)
Rating: 1 out of 5
Black Pendant (YSD #21) exclusively for Harpie Decks. Just terrible.
Storm of Ragnarok (STOR-EN089)
Six Strike - Thunder Blast
TRAP / Normal Trap
Remove 1 Bushido Counter from your side of the field to activate one of the following effects:
● Select 1 monster your opponent controls, and destroy it.
● Select 1 card your opponent controls, and return it to the hand.
(Secret Rare)
Rating: 1 out of 5
This is worthy of a Secret Rare? I don't think so.
Storm of Ragnarok (STOR-EN088)
Nordic Relic Megingjord
TRAP / Normal Trap
Select 1 face-up "Aesir" or "Nordic" monster you control. Its ATK/DEF become double the original ATK/DEF, until the End Phase. That monster cannot attack your opponent directly this turn.
(Secret Rare)
Rating: 2 out of 5
Pretty much down to Odin or nothing.
Storm of Ragnarok (STOR-EN087)
The Nordic Lights
SPELL / Field Spell
"Nordic" monsters on the field cannot be destroyed by battle. When this card on the field is destroyed, destroy all face-up "Nordic" monsters.
(Ultra Rare) & (Ultimate Rare)
Rating: 1 out of 5
Even when both players are affected, it still acts like Limiter Removal.
Storm of Ragnarok (STOR-EN086)
Maxx "C"
EARTH / Effect Monster / Level 2 / ATK 500 / DEF 200
(Insect / Effect)

You can activate this effect during either player's turn, by sending this card from your hand to the Graveyard. This turn, each time your opponent Special Summons a
monster(s), draw 1 card. You can only activate "Maxx "C"" once per turn.
(Secret Rare)
Rating: 2 out of 5
Stalls for a single turn, unless the opponent is dumb.
Storm of Ragnarok (STOR-EN085)
Chaos Hunter
DARK / Effect Monster / Level 7 / ATK 2500 / DEF 1600
(Fiend / Effect)

When your opponent Special Summons a monster, you can discard 1 card to Special Summon this card from your hand. Your opponent cannot remove cards from play.
(Secret Rare)
Rating: 2 out of 5
Not very strong for its Level, and it's not really going to block much either.
Storm of Ragnarok (STOR-EN084)
Shien's Daredevil
EARTH / Effect Monster / Level 4 / ATK 1600 / DEF 1000
(Warrior / Effect)

When this card is Normal Summoned, place 1 Bushido Counter on it (max. 1). This card gains 300 ATK while it has a Bushido Counter on it. Once per turn, you can remove 1 Bushido Counter from this card and select 1 face-up card on the field that you can place a Bushido Counter on, then place 1 Bushido Counter on it.
(Rare)
Rating: 1 out of 5
Six Sams get a pretty bad variant of Breaker. (SD6 #9)
Storm of Ragnarok (STOR-EN083)
Karakuri Muso mdl 818 "Haipa"
EARTH / Effect Monster / Level 4 / ATK 2100 / DEF 1100
(Machine / Effect)

This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If this card attacks, change it to Defense Position at the end of the Battle Phase.
(Ultra Rare) & (Ultimate Rare)
Rating: 1 out of 5
Very close to an exact copy of Goblin Elite Attack Force. (#20)
Storm of Ragnarok (STOR-EN082)
Scrap Breaker
EARTH / Effect Monster / Level 6 / ATK 2100 / DEF 700
(Machine / Effect)

If your opponent controls a monster, you can Special Summon this card from your hand. When this card is Special Summoned this way, select 1 face-up "Scrap" monster you control, and destroy it.
(Secret Rare)
Rating: 1 out of 5
A deal breaker too considering it still has the pre-packaged effect all members have.
Storm of Ragnarok (STOR-EN081)
Vanadis of the Nordic Ascendant
DARK / Effect Monster / Level 4 / ATK 1200 / DEF 400
(Fairy / Tuner / Effect)

You can substitute this card for any 1 "Nordic" Tuner monster for a Synchro Summon. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be "Nordic" monsters. Once per turn, you can send 1 "Nordic" monster from your Deck to the Graveyard to change this card's Level to the Level of the monster you sent to the Graveyard, until the End Phase.
(Secret Rare)
Rating: 1 out of 5
Fusion Substitutes like Versago weren't this bad.
Storm of Ragnarok (STOR-EN080)
Tiki Soul
TRAP / Continuous Trap
After activation, Special Summon this card; it is treated as an Effect Monster Card
(Rock-Type/LIGHT/Level 4/ATK 1000/DEF 1800). (This card is still treated as a Trap Card.) While this card is treated as an Effect Monster, if another Trap Card you control that is treated as a monster would be destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can Set it on the Spell & Trap Card Zone instead.
(Common)
Rating: 2 out of 5
Barely worth using as a means for a Summon.
Storm of Ragnarok (STOR-EN079)
Tiki Curse
TRAP / Continuous Trap
After activation, Special Summon this card; it is treated as an Effect Monster Card
(Rock-Type/DARK/Level 4/ATK 1800/DEF 1000). (This card is still treated as a Trap Card.) While this card is treated as an Effect Monster, if another Trap Card treated as a monster battles an opponent's monster, destroy the opponent's monster after damage calculation.
(Common)
Rating: 2 out of 5
Trap Monsters (#99) rarely prove useful these days.
Storm of Ragnarok (STOR-EN078)
Tyrant's Tirade
TRAP / Continuous Trap
Tribute 2 monsters. Effects of Effect Monsters that activate in the hand or on the field cannot be activated.
(Common)
Rating: 1 out of 5
We have Skill Drain for ones on the field and ones in the hand are mostly bad.
Storm of Ragnarok (STOR-EN077)
Xing Zhen Hu Replica
TRAP / Continuous Trap
Select 1 Set Spell/Trap Card on the field. It cannot be activated. Cards and effects cannot be activated in response to this card's activation.
(Common)
Rating: 2 out of 5
Guaranteed to lock down 1 Set Spell or Trap, but probably won't do so for long.
Storm of Ragnarok (STOR-EN076)
Token Stampede
TRAP / Continuous Trap
Tokens in Attack Position gain 1000 ATK and cannot be destroyed by battle.
(Common)
Rating: 2 out of 5
Makes Slime Tokens (#229) have 1500 ATK, but it only offers the perks for Tokens in Attack Mode.
Storm of Ragnarok (STOR-EN075)
Shien's Scheme
TRAP / Normal Trap
Activate only if a "Six Samurai" monster you control is destroyed by battle. Special Summon up to 2 "Six Samurai" monsters from your hand.
(Common)
Rating: 2 out of 5
No Shien could be a threat, but Zanji (#11) and Chamberlain (#1) aren't bad.
Storm of Ragnarok (STOR-EN074)
Musakani Magatama
TRAP / Counter Trap
Activate only if you control a face-up "Six Samurai" monster when your opponent activates a Spell Card, Trap Card or Effect Monster's effect that would destroy a card(s). Negate the card's activation and destroy it.
(Rare)
Rating: 2 out of 5
I guess it could be worse, but Starlight Road is better. (TOCH #60)
Storm of Ragnarok (STOR-EN073)
Gleipnir, the Fetters of Fenrir
TRAP / Normal Trap
Add 1 "Nordic" monster from your Deck to your hand.
(Ultra Rare) & (Ultimate Rare)
Rating: 2 out of 5
The Deck is pretty bad, but this can help get one of the better ones.
Storm of Ragnarok (STOR-EN072)
Odin's Eye
TRAP / Continuous Trap
Once per turn, during each player's Standby Phase, you can select 1 face-up "Aesir" monster you control. Negate its effect(s) until the End Phase, and look at all cards in your opponent's hand and all Set cards they control. Cards and effects cannot be activated in response to this effect's activation.
(Common)
Rating: 1 out of 5
Odin has far better effects than this.
Storm of Ragnarok (STOR-EN071)
The Golden Apples
TRAP / Normal Trap
Activate only when you take Battle Damage while you control no monsters. Gain Life Points equal to the Battle Damage you took, and Special Summon 1 "Malus Token" (Fiend-Type/DARK/Level 1/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of Life Points you gained by this effect.
(Secret Rare)
Rating: 2 out of 5
A possibly strong Token, but only after you take a direct attack.
Storm of Ragnarok (STOR-EN070)
Nordic Relic Gungnir
TRAP / Normal Trap
Remove from play 1 face-up "Aesir" or "Nordic" monster you control to select 1 card on the field. Destroy that card. During your 2nd End Phase after activation, the monster you removed to activate this card returns to the field in face-up Attack Position.
(Rare)
Rating: 0 out of 5
It's going to be too late by the time your monster comes back. Not enough incentive to use this.
Storm of Ragnarok (STOR-EN069)
Nordic Relic Laevateinn
TRAP / Normal Trap
Select 1 face-up monster on the field that destroyed a monster by battle this turn. Destroy the selected monster. Cards and effects cannot be activated in response to this card.
(Common)
Rating: 1 out of 5
This basically forces you to wait until the Battle Phase or Main Phase 2 to do anything with it.
Storm of Ragnarok (STOR-EN068)
Nordic Relic Brisingamen
TRAP / Normal Trap
Select 1 face-up monster you control and 1 face-up monster your opponent controls. The ATK of your monster becomes equal to the original ATK of your opponent's monster; this change lasts until the End Phase.
(Common)
Rating: 2 out of 5
You won't take any damage, but are still likely down a monster.
Storm of Ragnarok (STOR-EN067)
Solemn Authority
TRAP / Continuous Trap
Select 1 face-up "Aesir" monster you control. While this card is on the field, that monster cannot be targeted by other card effects. Send this card to the Graveyard during your 2nd Standby Phase after activation.
(Common)
Rating: 2 out of 5
Odin won't need to use its effect for protection, but it's the only one worth it with this.
Storm of Ragnarok (STOR-EN066)
Divine Relic Mjollnir
TRAP / Normal Trap
Select 1 face-up "Aesir" monster you control. It can attack twice during each Battle Phase this turn.
(Common)
Rating: 2 out of 5
Two attacks with Odin means no protection.
Storm of Ragnarok (STOR-EN065)
Blackboost
TRAP / Normal Trap
Remove from play 2 face-up "Blackwing" Tuner monsters you control. Draw 2 cards.
(Common)
Rating: 1 out of 5
Allure of Darkness (#84) would be a much better choice.
Storm of Ragnarok (STOR-EN064)
Zero Force
TRAP / Normal Trap
Activate only when a face-up monster you control is removed from play. The ATK of all face-up monsters on the field becomes 0.
(Common)
Rating: 2 out of 5
When Battle Fader (#6) is done with its effect, this can help, but yours are affected too.
Storm of Ragnarok (STOR-EN063)
Hope for Escape
TRAP / Normal Trap
Activate only if your opponent's Life Points are at least 1000 higher than yours. Pay 1000 Life Points. Draw 1 card for every 2000 points difference between your Life Points and your opponent's.
(Rare)
Rating: 1 out of 5
Makes it much harder to escape the situation you'll be in.
Storm of Ragnarok (STOR-EN062)
Terminal World
SPELL / Field Spell
Activate only during Main Phase 1. While this card is on the field, both players skip their Main Phase 2.
(Common)
Rating: 0 out of 5
Main Phase 2 is irrelevent 9 times out of 10.
Storm of Ragnarok (STOR-EN061)
Forbidden Lance
SPELL / Quick-Play Spell
Select 1 face-up monster on the field. Until the End Phase, it loses 800 ATK but is unaffected by the effects of other Spell/Trap Cards.
(Super Rare)
Rating: 1 out of 5
All they do is make it easier to take down in battle.
Storm of Ragnarok (STOR-EN060)
Vylon Matter
SPELL / Normal Spell
Select 3 Equip Spell Cards in your Graveyard. Return those cards to your Deck, and apply one of these effects:
● Draw 1 card. ● Destroy 1 card your opponent controls.
(Common)
Rating: 1 out of 5
It doesn't really Vylon Matter which one you pick.
Storm of Ragnarok (STOR-EN059)
Divine Wind of Mist Valley
SPELL / Field Spell
Once per turn, if a face-up WIND monster you control returns to the hand, you can Special Summon 1 Level 4 or lower WIND monster from your Deck.
(Common)
Rating: 1 out of 5
Another one-sided Field Spell, but hardly any good.
Storm of Ragnarok (STOR-EN058)
Foolish Return
SPELL / Quick-Play Spell
Select 1 card in your opponent's Graveyard. Return it to the Deck.
(Rare)
Rating: 1 out of 5
Any other advantage you want to give your opponent while you're at it?
Storm of Ragnarok (STOR-EN057)
Token Sundae
SPELL / Normal Spell
Destroy all Tokens you control, then destroy cards on the field, up to the number of Tokens destroyed by this effect.
(Common)
Rating: 2 out of 5
Tokens are often a weak defense so destroying them may be your best bet.
Storm of Ragnarok (STOR-EN056)
Resonator Engine
SPELL / Normal Spell
Select 2 "Resonator" monsters in your Graveyard. Add 1 Level 4 monster from your Deck to your hand and return the selected monsters in the Graveyard to the Deck.
(Common)
Rating: 2 out of 5
Resonator Decks get their own Pot of Avarice, but it's pretty mediocre.
Storm of Ragnarok (STOR-EN055)
Stardust Shimmer
SPELL / Normal Spell
Select 1 Dragon-Type Synchro Monster in your Graveyard. Remove from play other monsters in your Graveyard whose total Levels equal the Level of the selected monster, and Special Summon it from the Graveyard.
(Super Rare)
Rating: 1 out of 5
Why not run Call of the Haunted instead and avoid wasting more resources?
Storm of Ragnarok (STOR-EN055)
Wattkey
SPELL / Normal Spell
Face-up "Watt" monsters you control can attack your opponent directly this turn.
(Common)
Rating: 1 out of 5
Safer than what Ben Franklin did with his key, but that's not useful for Duels.
Storm of Ragnarok (STOR-EN053)
Karakuri Gold Dust
SPELL / Quick-Play Spell
Activate only during the Battle Phase. Select 2 face-up "Karakuri" monsters in Attack Position. Change 1 of the selected monsters to Defense Position, and the other gains ATK equal to the ATK of the monster changed to Defense Position, until the End Phase.
(Common)
Rating: 2 out of 5
2 copies of Bushi 6318 (#23) will apply 1800 ATK to one of them for a turn. Not many options otherwise.
Storm of Ragnarok (STOR-EN052)
Karakuri Cash Cache
SPELL / Normal Spell
Select 1 face-up "Karakuri" monster you control. Add 1 Level 4 or lower "Karakuri" monster from your Deck to your hand, and change the battle position of the selected monster.
(Common)
Rating: 2 out of 5
Bureido will aid in letting you draw more with this, but this isn't all that good.
Storm of Ragnarok (STOR-EN051)
Temple of the Six
SPELL / Field Spell
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Face-up monsters your opponent controls lose 100 ATK for each Bushido Counter on this card.
(Super Rare)
Rating: 1 out of 5
Too little is lost.
Storm of Ragnarok (STOR-EN050)
Asceticism of the Six Samurai
SPELL / Quick-Play Spell
Select 1 face-up "Six Samurai" monster you control. Special Summon 1 "Six Samurai" monster from your Deck with a different name but equal ATK to the selected monster. During the End Phase of this turn, destroy the selected monster.
(Rare)
Rating: 1 out of 5
They all generally have different ATK so I don't see any way you can achieve anything here.
Storm of Ragnarok (STOR-EN049)
Six Strike - Triple Impact
SPELL / Normal Spell
If you control 3 or more face-up "Six Samurai" monsters, you can activate 1 of these effects:
● Destroy all face-up monsters your opponent controls.
● Destroy all face-up Spell/Trap Cards your opponent controls.
● Destroy all Set Spell/Trap Cards your opponent controls.
(Common)
Rating: 2 out of 5
You'd have to be pretty lucky to pull this off.
Storm of Ragnarok (STOR-EN048)
Shien's Smoke Signal
SPELL / Normal Spell
Add 1 Level 3 or lower "Six Samurai" monster from your Deck to your hand.
(Rare)
Rating: 1 out of 5
Why even bother when we have Reinforcement of the Army?
Storm of Ragnarok (STOR-EN047)
March Towards Ragnarok
SPELL / Quick-Play Spell
Select 1 face-up "Aesir" monster you control. Until the End Phase, it is unaffected by the effects of other Spell/Trap Cards but its effect(s) are negated.
(Rare)
Rating: 1 out of 5
Odin has this effect built-in so what's this going to do then?
Storm of Ragnarok (STOR-EN046)
Gotterdammerung
SPELL / Normal Spell
Select 1 face-up "Aesir" monster you control. Give control of that monster to your opponent. During your opponent's next End Phase, destroy the selected monster and remove from play all cards your opponent controls.
(Common)
Rating: 0 out of 5
That Aesir will be gone well before the End Phase.
Storm of Ragnarok (STOR-EN045)
Nordic Relic Draupnir
SPELL / Equip Spell
Equip only to an "Aesir" or "Nordic" monster. It gains 800 ATK. If this face-up card is destroyed by a card effect, you can add 1 "Nordic Relic" card from your Deck to your hand.
(Common)
Rating: 1 out of 5
Nordics are mostly too weak and Aesirs are mostly bad.
Storm of Ragnarok (STOR-EN044)
Watthydra
LIGHT / Synchro Monster / Level 7 / ATK 1500 / DEF 1500
(Thunder / Synchro / Effect)

1 "Watt" Tuner + 1 or more non-Tuner Thunder-Type monsters
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, choose 1 card in your Deck and remove it from play. Add that card to your hand during your 2nd Standby Phase after activating this effect.
(Super Rare)
Rating: 1 out of 5
Direct attacks mean this is even less useful than Different Dimension Capsule.
Storm of Ragnarok (STOR-EN043)
Atomic Scrap Dragon
EARTH / Synchro Monster / Level 10 / ATK 3200 / DEF 2400
(Dragon / Synchro / Effect)

1 "Scrap" Tuner + 2 or more non-Tuner monsters
Once per turn, you can select 1 card you control and up to 3 cards in your opponent's Graveyard. Destroy your selected card and return the opponent's cards to the Deck. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard, select 1 non-Synchro "Scrap" monster from your Graveyard, and Special Summon it.
(Ultra Rare) & (Ultimate Rare)
Rating: 1 out of 5
High stats, but everything else renders them irrelevent.
Storm of Ragnarok (STOR-EN042)
Karakuri Steel Shogun mdl 00X "Bureido"
EARTH / Synchro Monster / Level 8 / ATK 2800 / DEF 1700
(Machine / Synchro / Effect)

1 Tuner + 1 or more non-Tuner Machine-Type monsters
When this card is Synchro Summoned, you can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, when the battle position of a face-up "Karakuri" monster you control is changed, draw 1 card.
(Ultra Rare) & (Ultimate Rare)
Rating: 3 out of 5
This is what Karakuri Decks (#20) need for their Extra Deck.
Storm of Ragnarok (STOR-EN041)
Legendary Six Samurai - Shi En
DARK / Synchro Monster / Level 5 / ATK 2500 / DEF 1400
(Warrior / Synchro / Effect)

1 Warrior-Type Tuner + 1 or more non-Tuner "Six Samurai" monsters
Once per turn, when your opponent activates a Spell/Trap Card, you can negate its activation and destroy it. If this face-up card on the field would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
(Ultra Rare) & (Ultimate Rare)
Rating: 2 out of 5
Only slightly more potent than the Main Deck members. (#10)
Storm of Ragnarok (STOR-EN040)
Odin, Father of the Aesir
LIGHT / Synchro Monster / Level 10 / ATK 4000 / DEF 3500
(Fairy / Synchro / Effect)

1 "Nordic Ascendant" Tuner + 2 or more non-Tuner monsters
Once per turn, during your Main Phase, you can activate this effect to have this card become unaffected by the effects of Spell/Trap Cards until the End Phase. During the End Phase, if this face-up card on the field was destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard this turn, you can remove from play 1 "Nordic Ascendant" Tuner monster from your Graveyard to Special Summon this card from the Graveyard. When this card is Special Summoned by this effect, you can draw 1 card.
(Ultra Rare), (Ultimate Rare) & (Ghost Rare)
Rating: 4 out of 5
Same revival trick as the other two, but with much better effects and stats.
Storm of Ragnarok (STOR-EN039)
Loki, Lord of the Aesir
DARK / Synchro Monster / Level 10 / ATK 3300 / DEF 3000
(Spellcaster / Synchro / Effect)

1 "Nordic Alfar" Tuner + 2 or more non-Tuner monsters
Once per turn, when your opponent activates a Spell/Trap Card during your Battle Phase, you can negate its activation and destroy it. During the End Phase, if this face-up card on the field was destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard this turn, you can remove from play 1 "Nordic Alfar" Tuner monster from your Graveyard to Special Summon this card from the Graveyard. When it is Special Summoned by this effect, you can select 1 Trap Card in your Graveyard, and add it to your hand.
(Ultra Rare) & (Ultimate Rare)
Rating: 1 out of 5
Supposed to be a trickster, but instead is a joker.
Storm of Ragnarok (STOR-EN038)
Thor, Lord of the Aesir
EARTH / Synchro Monster / Level 10 / ATK 3500 / DEF 2800
(Beast-Warrior / Synchro / Effect)

1 "Nordic Beast" Tuner + 2 or more non-Tuner monsters
Once per turn, you can negate the effects of all face-up monsters your opponent controls, until the End Phase. During the End Phase, if this face-up card on the field was destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard this turn, you can remove from play 1 "Nordic Beast" Tuner monster from your Graveyard to Special Summon this card from the Graveyard. When it is Special Summoned by this effect, inflict 800 damage to your opponent.
(Ultra Rare) & (Ultimate Rare)
Rating: 1 out of 5
The Nordic Gods are here, but this is a pretty bad start to the trio.
Storm of Ragnarok (STOR-EN037)
Yaksha
WATER / Effect Monster / Level 4 / ATK 1900 / DEF 1500
(Fairy / Spirit / Effect)

This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can select 1 Spell/Trap Card your opponent controls, and return it to the hand.
(Common)
Rating: 1 out of 5
Spirits (#181) are the other Deck where stats and effects really don't matter.
Storm of Ragnarok (STOR-EN036)
Majioshaleon
WATER / Effect Monster / Level 5 / ATK 2000 / DEF 800
(Reptile / Effect)

Your opponent cannot select this card as an attack target while they control any Spell/Trap Cards. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
(Common)
Rating: 2 out of 5
Wasn't going to be useful without that 2nd effect, and it's barely useful anyway.
Storm of Ragnarok (STOR-EN035)
Symphonic Warrior Piaano
WIND / Effect Monster / Level 3 / ATK 900 / DEF 1300
(Machine / Tuner / Effect)

Once per turn, you can declare 1 Monster Type and select 1 face-up "Symphonic Warrior" monster on the field. That monster becomes that Monster Type. You can declare 1 Monster Type and remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control and make it that Monster Type.
(Rare)
Rating: 2 out of 5
Not hitting that many correct notes.
Storm of Ragnarok (STOR-EN034)
Symphonic Warrior Drumss
WIND / Effect Monster / Level 2 / ATK 700 / DEF 700
(Machine / Tuner / Effect)

Once per turn, you can declare 1 Attribute and select 1 face-up "Symphonic Warrior" monster on the field. That monster becomes that Attribute. You can declare 1 Attribute and remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and make it that Attribute.
(Super Rare)
Rating: 2 out of 5
Why are these two so rare compared to others in this set? Do they think they'll be popular?
Storm of Ragnarok (STOR-EN033)
Symphonic Warrior Basses
WIND / Effect Monster / Level 1 / ATK 600 / DEF 400
(Machine / Tuner / Effect)

Once per turn, you can select 1 face-up "Symphonic Warrior" monster on the field. Increase its Level by the number of cards in your hand; this increase lasts until the End Phase. You can remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control and increase its Level by the number of cards in your hand; this increase lasts until the End Phase.
(Super Rare)
Rating: 2 out of 5
A somewhat versatile Tuner, but it depends on the number of cards in your hand.
Storm of Ragnarok (STOR-EN032)
Wattmole
LIGHT / Effect Monster / Level 3 / ATK 0 / DEF 100
(Thunder / Effect)

This card can attack twice during each Battle Phase. If this card attacks a face-down Defense Position monster, you can destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation.
(Common)
Rating: 2 out of 5
0 ATK (#6) proves again that it can be useful with the right effects, though only during your turn here.
Storm of Ragnarok (STOR-EN031)
Wattberyx
LIGHT / Effect Monster / Level 3 / ATK 300 / DEF 0
(Thunder / Tuner / Effect)

When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand.
(Rare)
Rating: 2 out of 5
Striking the water probably wouldn't harm anyone in it at the time. Use only as a Tuner.
Storm of Ragnarok (STOR-EN030)
Scrap Shark
EARTH / Effect Monster / Level 4 / ATK 2100 / DEF 0
(Fish / Effect)

When an Effect Monster's effect or a Spell/Trap Card is activated, destroy this face-up card on the field. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can send 1 "Scrap" monster from your Deck to the Graveyard.
(Common)
Rating: 1 out of 5
Must be a leftover from the kiddie carnivals.
Storm of Ragnarok (STOR-EN029)
Scrap Worm
EARTH / Effect Monster / Level 2 / ATK 500 / DEF 100
(Insect / Tuner / Effect)

This card can attack your opponent directly. If this card attacks, it is destroyed at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Worm", and add it to your hand.
(Rare)
Rating: 2 out of 5
A Tuner variant of Penguin Torpedo from Season 3 of classic Yu-Gi-Oh.
Storm of Ragnarok (STOR-EN028)
Karakuri Ninja mdl 919 "Kuick"
EARTH / Effect Monster / Level 4 / ATK 1700 / DEF 1500
(Machine / Effect)

This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 Level 4 or lower "Karakuri" monster in your Graveyard, and Special Summon it in face-up Defense Position.
(Common)
Rating: 2 out of 5
It's going to need help to have any success.
Storm of Ragnarok (STOR-EN027)
Karakuri Watchdog mdl 313 "Saizan"
EARTH / Effect Monster / Level 4 / ATK 600 / DEF 1800
(Machine / Tuner / Effect)

This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When you take Battle Damage from a battle involving this card, all face-up "Karakuri" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot be destroyed by battle.
(Common)
Rating: 2 out of 5
Relatively high DEF for a Tuner, and it's Level 4.
Storm of Ragnarok (STOR-EN026)
Shien's Squire
EARTH / Effect Monster / Level 1 / ATK 300 / DEF 700
(Warrior / Tuner / Effect)

If a "Six Samurai" monster you control battles, during damage calculation you can send this card from your hand to the Graveyard. That "Six Samurai" monster cannot be destroyed by battle this turn.
(Common)
Rating: 2 out of 5
The effect costs you a Tuner so use it as that Tuner.
Storm of Ragnarok (STOR-EN025)
Kagemusha of the Six Samurai
EARTH / Effect Monster / Level 2 / ATK 400 / DEF 1800
(Warrior / Tuner / Effect)

When (exactly) 1 face-up "Six Samurai" monster you control is targeted by a Spell Card, Trap Card, Spell/Trap effect, or Effect Monster's effect, you can change the target to this face-up card on the field, instead.
(Common)
Rating: 2 out of 5
We're done with the so-called Legendary Six Sams, but this isn't much better.
Storm of Ragnarok (STOR-EN024)
Legendary Six Samurai - Mizuho
FIRE / Effect Monster / Level 3 / ATK 1600 / DEF 1000
(Warrior / Effect)

If you control a face-up "Legendary Six Samurai - Shinai", you can Special Summon this card from your hand. Once per turn, you can Tribute another "Six Samurai" monster to select and destroy 1 card on the field.
(Common)
Rating: 1 out of 5
Hand now has a pretty much identical twin.
Storm of Ragnarok (STOR-EN023)
Legendary Six Samurai - Shinai
WATER / Effect Monster / Level 3 / ATK 1500 / DEF 1500
(Warrior / Effect)

If you control a face-up "Legendary Six Samurai - Mizuho", you can Special Summon this card from your hand. If this card is Tributed, select 1 "Six Samurai" monster in your Graveyard, and add it to your hand, except "Legendary Six Samurai - Shinai".
(Common)
Rating: 1 out of 5
We're going the exact same route as the originals. (#10)
Storm of Ragnarok (STOR-EN022)
Legendary Six Samurai - Kageki
WIND / Effect Monster / Level 3 / ATK 200 / DEF 2000
(Warrior / Effect)

When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Six Samurai" monster from your hand. While you control another face-up "Six Samurai" monster with a different name, this card gains 1500 ATK.
(Rare)
Rating: 2 out of 5
1500 ATK only leaves it with 1700, but it has 2000 DEF and could bring out Zanji at least.
Storm of Ragnarok (STOR-EN021)
Legendary Six Samurai - Enshi
LIGHT / Effect Monster / Level 4 / ATK 1700 / DEF 700
(Warrior / Effect)

During either player's turn, if you control another face-up "Six Samurai" monster with a different name, you can remove from play 2 "Six Samurai" monsters from your Graveyard to select 1 face-up monster on the field and return it to the hand. You can only use this effect once per turn. While you control 2 or more face-up "Six Samurai" monsters other than "Legendary Six Samurai - Enishi", this card gains 500 ATK and DEF.
(Ultra Rare) & (Ultimate Rare)
Rating: 0 out of 5
The originals never had a member this bad. (#9)
Storm of Ragnarok (STOR-EN020)
Legendary Six Samurai - Kizan
EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 500
(Warrior / Effect)

If you control a face-up "Six Samurai" monster other than "Legendary Six Samurai - Kizan", you can Special Summon this card from your hand. While you control 2 or more other face-up "Six Samurai" monsters, this card gains 300 ATK and DEF.
(Super Rare)
Rating: 3 out of 5
A better start than the originals (#8) had in STON-EN, but this is as high as they go.
Storm of Ragnarok (STOR-EN019)
Tyr of the Nordic Champions
LIGHT / Effect Monster / Level 4 / ATK 2000 / DEF 2000
(Warrior / Effect)

Your opponent cannot select a "Nordic" monster as an attack target, except "Tyr of the Nordic Champions". If there is no other face-up "Nordic" monster on the field, destroy this card.
(Rare)
Rating: 1 out of 5
Going to shed a few Tyrs when they lose.
Storm of Ragnarok (STOR-EN018)
Mimir of the Nordic Ascendant
DARK / Effect Monster / Level 2 / ATK 600 / DEF 0
(Fairy / Effect)

Once per turn, at the start of your Standby Phase, if you control a face-up "Nordic" monster, you can send 1 Spell Card from your hand to the Graveyard to Special Summon this card from your Graveyard.
(Common)
Rating: 1 out of 5
So far, this storm is proving to be highly overrated.
Storm of Ragnarok (STOR-EN017)
Valkyrie of the Nordic Ascendant
LIGHT / Effect Monster / Level 2 / ATK 400 / DEF 800
(Fairy / Tuner / Effect)

When this card is Normal Summoned, if your opponent controls a monster and you control no other cards, you can remove from play 2 "Nordic" monsters from your hand to Special Summon 2 "Einherjar Tokens" (Warrior-Type/EARTH/Level 4/ATK 1000/
DEF 1000) in Defense Position.
(Super Rare)
Rating: 2 out of 5
Sure you could bring out an Aesir in a single turn, but only under very rare circumstances.
Storm of Ragnarok (STOR-EN016)
Dverg of the Nordic Alfar
EARTH / Effect Monster / Level 1 / ATK 100 / DEF 1000
(Warrior / Effect)

During the turn this card is Normal Summoned, you can Normal Summon 1 "Nordic" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.) When this face-up card on the field is sent to the Graveyard, select 1 "Nordic Relic" card in your Graveyard and add it to your hand.
(Rare)
Rating: 2 out of 5
Pickings are quite slim here because you'll probably want to bring out Odin later, which is Level 10.
Storm of Ragnarok (STOR-EN015)
Svartalf of the Nordic Alfar
DARK / Effect Monster / Level 5 / ATK 1400 / DEF 1600
(Spellcaster / Tuner / Effect)

When this card is Normal Summoned, you can select 1 "Nordic" monster in your Graveyard, and add it to your hand.
(Super Rare)
Rating: 1 out of 5
Level 5 Tuners cannot expect a high rating with effects this bad.
Storm of Ragnarok (STOR-EN014)
Ljosalf of the Nordic Alfar
LIGHT / Effect Monster / Level 4 / ATK 1400 / DEF 1200
(Spellcaster / Effect)

When this card is Normal Summoned, you can select 1 face-up monster you control except this card. Special Summon 1 "Nordic" monster from your hand with a Level less than or equal to the selected monster's Level.
(Common)
Rating: 2 out of 5
If it's not for a Tuner, I don't know why you'd bother with the card at all.
Storm of Ragnarok (STOR-EN013)
Tanngnjostr of the Nordic Beasts
EARTH / Effect Monster / Level 3 / ATK 800 / DEF 1100
(Beast / Effect)

When a monster you control is destroyed by battle and sent to the Graveyard, you can Special Summon this card from your hand. Once per turn, when this Defense Position card is changed to face-up Attack Position, you can Special Summon 1 "Nordic Beast" monster from your Deck in face-up Defense Position, except "Tanngnjostr of the Nordic Beasts".
(Rare)
Rating: 2 out of 5
Quite vulnerable if the effect isn't successful.
Storm of Ragnarok (STOR-EN012)
Gamr of the Nordic Beasts
DARK / Effect Monster / Level 4 / ATK 800 / DEF 1900
(Beast / Effect)

If this card battles with a Level 4 or lower monster, you can return that monster to the hand after damage calculation.
(Common)
Rating: 2 out of 5
Practically a worse Wall of Illusion, apart from the DEF.
Storm of Ragnarok (STOR-EN011)
Guldfaxe of the Nordic Beasts
LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1000
(Beast / Tuner / Effect)

If your opponent controls a face-up Synchro Monster and you control no monsters, you can Special Summon this card from your hand.
(Rare)
Rating: 2 out of 5
Right now we have about 4 or so (#0) Level 4 Tuners to date, and none of them are all that good.
Storm of Ragnarok (STOR-EN010)
Tanngrisnir of the Nordic Beasts
EARTH / Effect Monster / Level 3 / ATK 1200 / DEF 800
(Beast / Effect)

When this card is destroyed by battle and sent to the Graveyard, Special Summon 2 "Nordic Beast Tokens" (Beast-Type/EARTH/Level 3/ATK 0/DEF 0).
(Super Rare)
Rating: 2 out of 5
Slower than other cards that produce Tokens, but also less strict when it comes to using those Tokens.
Storm of Ragnarok (STOR-EN009)
Blackwing - Calima the Haze
DARK / Effect Monster / Level 4 / ATK 600 / DEF 1800
(Winged Beast / Effect)

During your opponent's Battle Phase, if you control no monsters, you can remove from play this card from the Graveyard to select 1 Synchro Monster in your Graveyard, and Special Summon it. It is removed from play at the end of the Battle Phase.
(Common)
Rating: 2 out of 5
Not entirely useless thanks to its DEF.
Storm of Ragnarok (STOR-EN008)
Blackwing - Brisote the Tailwind
DARK / Effect Monster / Level 5 / ATK 1200 / DEF 1800
(Winged Beast / Effect)

If 2 or more "Blackwing" monsters you control are destroyed in the same turn, you can Special Summon this card from your hand. If this card is sent to the Graveyard as a Synchro Material Monster, you gain 600 Life Points.
(Common)
Rating: 1 out of 5
This is not going to make up for your double loss in any turn. Not even a Tuner.
Storm of Ragnarok (STOR-EN007)
Blackwing - Boreas the Sharp
DARK / Effect Monster / Level 5 / ATK 1300 / DEF 900
(Winged Beast / Effect)

You can remove from play this card from the Graveyard to select 1 face-up "Blackwing" monster you control. If that monster attacks this turn, you take no Battle Damage from that battle, it is not destroyed by that battle, and you destroy the opponent's monster that it battled, after damage calculation.
(Rare)
Rating: 2 out of 5
Terrible on the field anyway, but barely useful in the Graveyard.
Storm of Ragnarok (STOR-EN006)
Barrier Resonator
LIGHT / Effect Monster / Level 1 / ATK 300 / DEF 800
(Fiend / Tuner / Effect)

During either player's turn, you can send this card from your hand to the Graveyard to select 1 face-up Tuner monster you control. This turn, that monster cannot be destroyed by battle, and you take no Battle Damage from battles involving it.
(Common)
Rating: 2 out of 5
One copy can be used on another and having 2 Tuners out is rarely good anyway.
Storm of Ragnarok (STOR-EN005)
Top Runner
WIND / Effect Monster / Level 4 / ATK 1100 / DEF 800
(Machine / Tuner / Effect)

All face-up Synchro Monsters you control gain 600 ATK.
(Common)
Rating: 2 out of 5
The other Level 4 Tuners are generally not searchable, but that's not much of a high point.
Storm of Ragnarok (STOR-EN004)
D.D. Sprite
LIGHT / Effect Monster / Level 1 / ATK 0 / DEF 100
(Fairy / Tuner / Effect)

You can Special Summon this card from your hand by removing from play 1 face-up monster you control. If you do, return the removed from play monster to the field during the next Standby Phase.
(Super Rare)
Rating: 2 out of 5
I really don't see value in bringing this out by its effect.
Storm of Ragnarok (STOR-EN003)
Stardust Phantom
LIGHT / Effect Monster / Level 1 / ATK 0 / DEF 0
(Spellcaster / Effect)

When this card you control is destroyed by your opponent's card (either by battle or card effect) and sent to your Graveyard, you can select 1 "Stardust Dragon" in your Graveyard and Special Summon it in face-up Defense Position. You can remove from play this card in the Graveyard to select 1 face-up Dragon-Type Synchro Monster you control. Once per turn, that Synchro Monster cannot be destroyed by battle, but each time this effect is applied, it loses 800 ATK and DEF at the end of the Damage Step.
(Rare)
Rating: 2 out of 5
Revive Stardust Dragon or don't bother with this.
Storm of Ragnarok (STOR-EN002)
Doppelwarrior
DARK / Effect Monster / Level 2 / ATK 800 / DEF 800
(Warrior / Effect)

When a monster is Special Summoned from your Graveyard, you can Special Summon this card from your hand. If this card is sent to the Graveyard as a Synchro Material Monster, you can Special Summon 2 "Doppel Tokens" (Warrior-Type/DARK/Level 1/
ATK 400/DEF 400) in Attack Position.
(Rare)
Rating: 2 out of 5
Does little good as Synchro Material when the Tokens aren't going to last long.
Storm of Ragnarok (STOR-EN001)
Cosmic Compass
EARTH / Effect Monster / Level 1 / ATK 0 / DEF 0
(Machine / Effect)

When this card is Normal Summoned, you can Special Summon a number of "Compass Tokens" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0) up to the number of monsters your opponent controls.
(Common)
Rating: 1 out of 5
The needle points south because its survival is already headed there.
Storm of Ragnarok (STOR-EN000)
Vortex the Whirlwind
WIND / Synchro Monster / Level 5 / ATK 2100 / DEF 700
(Winged Beast / Synchro / Effect)

1 Tuner + 1 or more non-Tuner Winged Beast-Type monsters
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower Winged Beast-Type monster from your Deck.
(Super Rare)
Rating: 2 out of 5
Blackwings (#9) and Harpies (#55) can use it, but it's more work than it's really worth.