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World Superstars (WSUP-EN) Card Ratings
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:World_Superstars_(TCG-EN-1E) |
World
Superstars
(WSUP-EN052) Legendary Magician of Dark DARK / Xyz Monster / Rank 7 / ATK 2500 / DEF 2100 (Spellcaster / Xyz / Effect) 3 Level 7 monsters Must be Xyz Summoned and cannot be Special Summoned by other ways. If this card attacks your opponent directly and reduces their LP to 0, while it has an Xyz Material attached that was originally Spellcaster-Type, you win the Match. (Prismatic Secret Rare) |
Rating: 1 out of 5 We end with basically statues of the originals. (SD6 #3) |
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Superstars
(WSUP-EN051) Legendary Dragon of White LIGHT / Xyz Monster / Rank 8 / ATK 3000 / DEF 2500 (Dragon / Xyz / Effect) 3 Level 8 monsters Must be Xyz Summoned and cannot be Special Summoned by other ways. If this card attacks your opponent directly and reduces their Life Points to 0, while it has an Xyz Material attached that was originally Dragon-Type, you win the Match. (Prismatic Secret Rare) |
Rating: 1 out of 5 As Kaiba would say "This is a disgrace to the original Blue-Eyes". |
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(WSUP-EN050) Pendulum Impenetrable SPELL / Quick-Play Spell This turn, cards in Pendulum Zones cannot be destroyed by your opponent's card effects, also negate any effect activated by your opponent that targeted a card(s) in the Pendulum Zones. (Prismatic Secret Rare) |
Rating: 2 out of 5 Mostly useful for protecting yours, but it's not limited to that. |
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(WSUP-EN049) Kabuki Dragon LIGHT / Effect Monster / Level 6 / ATK 2300 / DEF 2100 (Dragon / Effect) Once per turn, before damage calculation, if your monster attacked an opponent's monster: You can change the battle position of that monster your opponent controls. Once per turn, before damage calculation, if an opponent's monster attacked your monster: You can change the battle position of that monster you control. (Super Rare) |
Rating: 2 out of 5 Quite limited for uses, but the effects can help. |
World
Superstars
(WSUP-EN048) BOXer EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 1000 (Warrior / Effect) When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can place 1 counter on this card. You can send this card with 2 or more counters to the Graveyard; Special Summon 1 EARTH monster from your Deck. If this card would be destroyed by battle or card effect, you can remove 1 counter from this card instead. (Super Rare) |
Rating: 3 out of 5 Could be championship contender, certainly moreso than the "Kangaroo Champ". (#16) |
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Superstars
(WSUP-EN047) Heavy Knight of Flame FIRE / Effect Monster / Level 4 / ATK 1800 / DEF 200 (Zombie / Gemini / Effect) This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● At the start of the Damage Step, if this card attacked a Special Summoned monster: You can banish that monster. (Super Rare) |
Rating: 3 out of 5 A slower and more restrained Catastor (#26), but can get rid of things Catastor can't and is a Beatstick too. |
World
Superstars
(WSUP-EN046) Xyz-Raypierce FIRE / Effect Monster / Level 4 / ATK 1700 / DEF 200 (Dragon / Effect) You can banish 1 Dragon-Type monster and 1 Wyrm-Type monster from your Graveyard; Special Summon 1 "Xyz-Raypierce" from your hand or Deck. If this card is sent from the field to the Graveyard: You can inflict 500 damage to your opponent. You can only use each effect of "Xyz-Raypierce" once per turn. (Super Rare) |
Rating: 1 out of 5 Even slower than Achacha Archer. (#3) |
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Superstars
(WSUP-EN045) Spiritual Whisper WIND / Effect Monster / Level 4 / ATK 200 / DEF 2000 (Winged Beast / Effect) Once per turn, this card cannot be destroyed by battle. When this card is Pendulum Summoned: You can add 1 Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. (Super Rare) |
Rating: 2 out of 5 Effects aren't terrible, but not good enough to rate this higher than a 2, which is mostly for its DEF. |
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(WSUP-EN044) P.M. Captor DARK / Pendulum Monster / Level 4 / ATK 1800 / DEF 0 / Scale 5 and Scale 5 Pendulum Text When you Pendulum Summon a Zombie-Type monster(s): You can activate this effect; it cannot be destroyed by battle or card effects this turn. |
(Zombie / Pendulum / Effect) If this card destroys a monster by battle: You can target 1 Pendulum Monster in your Graveyard; add it to your hand. (Super Rare) |
Rating: 2 out of 5 The pack's only Pendulum Monster lacks DEF to give it a 3. |
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(WSUP-EN043) Ghostrick Break TRAP / Normal Trap When exactly 1 face-up "Ghostrick" monster you control (and no other cards) is destroyed by battle or an opponent's card effect and sent to your Graveyard: Target 2 "Ghostrick" monsters in your Graveyard with different names from the destroyed monster; Special Summon them in face-down Defense Position. (Super Rare) |
Rating: 1 out of 5 Their tricks are old-hat, and they need some new ones badly. |
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(WSUP-EN042) Earthshattering Event SPELL / Continuous Spell If a card(s) is sent from the Deck to the Graveyard: Target 1 card in either player's Graveyard; shuffle it into the Deck, also neither player can send cards from the Deck to the Graveyard for the rest of this turn. (Prismatic Secret Rare) |
Rating: 1 out of 5 Lightsworns (#21) won't be harmed much by this at all. |
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(WSUP-EN041) Wattsychic Fighter LIGHT / Effect Monster / Level 3 / ATK 1500 / DEF 300 (Psychic / Effect) When this card is Normal or Special Summoned: You can target 1 card in your opponent's Graveyard; place it on either the top or bottom of their Deck. You can only use this effect of "Wattsychic Fighter" once per turn. (Super Rare) |
Rating: 1 out of 5 Only helps the opponent. |
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(WSUP-EN040) Guerilla Kite FIRE / Effect Monster / Level 4 / ATK 1600 / DEF 200 (Fiend / Tuner / Effect) If this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent. You can only use this effect of "Guerilla Kite" once per turn. (Super Rare) |
Rating: 2 out of 5 About as good and bad as Rose, Warrior of Revenge. (#0) |
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(WSUP-EN039) Planckton TRAP / Normal Trap Apply these effects until the end of this turn. ● Rank 3 or lower Xyz Monsters gain 500 ATK and DEF. ● Rank 4 or higher Xyz Monsters cannot attack. (Super Rare) |
Rating: 2 out of 5 The 2nd bullet is the best one here. |
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(WSUP-EN038) Dragoroar SPELL / Quick-Play Spell Banish 1 EARTH, 1 WATER, 1 FIRE, and 1 WIND monster from your Graveyard; shuffle 1 card on the field into the Deck. (Super Rare) |
Rating: 1 out of 5 Fuh-Rin-Ka-Zan (#55) is now a worthless Spell Card. |
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(WSUP-EN037) Humpty Grumpty DARK / Effect Monster / Level 3 / ATK 1400 / DEF 0 (Zombie / Effect) Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: It gains 800 ATK until the end of this turn. (Super Rare) |
Rating: 1 out of 5 Nothing to be happy about with this info. |
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(WSUP-EN036) Flowerbot EARTH / Effect Monster / Level 3 / ATK 1500 / DEF 800 (Plant / Effect) If this card is sent to the Graveyard: Draw 1 card, then place 1 card from your hand on the top of the Deck. (Super Rare) |
Rating: 1 out of 5 Got uprooted from day 1. |
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(WSUP-EN035) Ghostrick Angel of Mischief DARK / Xyz Monster / Rank 4 / ATK 2000 / DEF 2500 (Fairy / Xyz / Effect) 2 Level 4 monsters You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as the Xyz Material, except "Ghostrick Angel of Mischief". (Xyz Materials attached to that monster also become Xyz Materials on this card.) When the number of Xyz Materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as an Xyz Material. (Super Rare) |
Rating: 2 out of 5 Not going to cause much mischief unless there's 10 materials attached. |
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(WSUP-EN034) Mecha Phantom Beast Jaculuslan WIND / Synchro Monster / Level 9 / ATK 2700 / DEF 2000 (Machine / Synchro / Effect) 1 "Mecha Phantom Beast" Tuner + 1 or more non-Tuner "Mecha Phantom Beast" monsters When this card is Synchro Summoned: You can Tribute "Mecha Phantom Beast Tokens" up to the number of cards in your opponent's hand; randomly discard cards from your opponent's hand, equal to the number of Tributed monsters. Other "Mecha Phantom Beast" monsters you control cannot be destroyed by battle or card effects. If this card in its owner's possession is destroyed by your opponent (by battle or card effect): You can Set 1 Quick-Play Spell Card directly from your Deck. (Super Rare) |
Rating: 1 out of 5 Most others (#23) cost you only one, but you're gaining nothing with what's here. |
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(WSUP-EN033) Naturia Gaiastrio EARTH / Fusion Monster / Level 10 / ATK 3200 / DEF 2100 (Rock / Fusion / Effect) 2 EARTH Synchro Monsters During either player's turn, when a card or effect is activated that targets exactly 1 card on the field (and no other cards): You can send 1 card from your hand to the Graveyard; negate the activation, and if you do, destroy that card. (Super Rare) |
Rating: 1 out of 5 Like a retooled Heraklinos (#44), but hardly an improvement. |
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(WSUP-EN032) Elemental HERO Blazeman FIRE / Effect Monster / Level 4 / ATK 1200 / DEF 1800 (Warrior / Effect) If this card is Normal or Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except Fusion Monsters, also send 1 "Elemental HERO" monster from your Deck to the Graveyard, except "Elemental HERO Blazeman", and if you do, this card's Attribute, ATK, and DEF each become the same as the monster sent to the Graveyard, until the end of this turn. You can only use 1 "Elemental HERO Blazeman" effect per turn, and only once that turn. (Prismatic Secret Rare) |
Rating: 2 out of 5 The HERO monsters keep coming, but fail to truly deliver. |
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(WSUP-EN031) The Door of Destiny TRAP / Continuous Trap When an opponent's monster declares a direct attack: Negate the attack, then Special Summon this card as an Effect Monster (Fiend-Type/LIGHT/Level 1/ATK 0/DEF 0). (This card is also still a Trap Card.) During your Standby Phase, while this card is treated as a monster: You can banish any number of "Utopia" monsters with different names from your Graveyard; inflict 500 damage to your opponent for each of those banished monsters, and if you do, this card gains ATK equal to the damage they took. (Prismatic Secret Rare) |
Rating: 1 out of 5 This door can't even give you anything remotely useful that others can't already (#99) give you. |
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(WSUP-EN030) Hi-Five the Sky TRAP / Normal Trap During your Battle Phase: Target 1 face-up Xyz Monster that attacked this turn; it can make a second attack during this Battle Phase. If it does so using this effect, your opponent cannot activate cards or effects until the end of the Damage Step. (Prismatic Secret Rare) |
Rating: 3 out of 5 Yuma's dub catchphrase made for a decent card that doesn't rely on Utopia (#59) monsters. |
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(WSUP-EN029) Guard Go! TRAP / Normal Trap If a "Gagaga", "Gogogo", and/or "Dododo" monster(s) you control is destroyed by battle or card effect and sent to the Graveyard: Target 1 of those monsters; Special Summon it, then you can Special Summon up to 2 "Gagaga", "Dododo", and/or "Gogogo" monsters from your hand in Defense Position. (Super Rare) |
Rating: 2 out of 5 Multiple Gogogo Golems (#2) aren't all that bad, but the others aren't likely to do as much. |
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(WSUP-EN028) Gagaga Mancer DARK / Effect Monster / Level 4 / ATK 100 / DEF 100 (Spellcaster / Effect) Once per turn: You can target 1 "Gagaga" monster in your Graveyard, except "Gagaga Mancer"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except "Gagaga" monsters. If this card is detached from an Xyz Monster and sent to the Graveyard to activate that monster's effect: You can target 1 face-up Xyz Monster you control; it gains 500 ATK until the end of this turn. (Super Rare) |
Rating: 1 out of 5 Only useful for reviving Gagaga Magician (#1) at best. |
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(WSUP-EN027) Gagaga Samurai EARTH / Xyz Monster / Rank 4 / ATK 1900 / DEF 1600 (Warrior / Xyz / Effect) 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to Defense Position, and if you do, change the attack target to this card and perform damage calculation. (Super Rare) |
Rating: 2 out of 5 Not likely to win many battles with those stats, but it's likely the best one available for the effects. |
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(WSUP-EN026) Number F0: Utopic Future LIGHT / Xyz Monster / No Rank / ATK 0 / DEF 0 (Warrior / Xyz / Effect) 2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from this card instead. (Prismatic Secret Rare) |
Rating: 1 out of 5 Just like the 0s in its name and stats, you're gaining nothing with this. |
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(WSUP-EN025) Marshalling Field TRAP / Continuous Trap You cannot Special Summon monsters, except Machine-Type monsters. Once per turn: You can declare a Level from 5 to 9; all Level 5 or higher Machine-Type monsters you control become that Level. If a Machine-Type Xyz Monster(s) you control would be destroyed, you can send this card to the Graveyard instead. If this card is sent from the field to the Graveyard: You can add 1 "Rank-Up-Magic Argent Chaos Force" from your Deck or Graveyard to your hand. (Prismatic Secret Rare) |
Rating: 2 out of 5 Don't bother with the Rank-Up-Magic (#58) card and just use the semi-generic first two effects. |
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(WSUP-EN024) Onomatopia SPELL / Field Spell Each time a "Utopia" monster(s) is Special Summoned to your side of the field, place 1 Hi-Five the Sky Counter on this card. All monsters you control gain 200 ATK and DEF for each Hi-Five the Sky Counter on this card. Once per turn: You can remove 2 Hi-Five the Sky Counters from this card; Special Summon 1 "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster from your Deck. (Prismatic Secret Rare) |
Rating: 2 out of 5 None of the options are all that great, though Gogogo has Golem (#2) at least. |
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(WSUP-EN023) Humhumming the Key Djinn WATER / Xyz Monster / Rank 3 / ATK 1100 / DEF 1800 (Fiend / Xyz / Effect) 2 Level 3 monsters When this card is Special Summoned: You can target 1 "Djinn" Xyz Monster in your Graveyard; Special Summon it, then you can attach up to 2 cards from your hand to it as Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Djinn" Xyz Monster you control; this turn, it can attack your opponent directly. (Super Rare) |
Rating: 2 out of 5 I wouldn't exactly call it a key part of any legit strategy, but it may help a bit. |
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(WSUP-EN022) Number 86: Heroic Champion - Rhongomyniad DARK / Xyz Monster / Rank 4 / ATK 1500 / DEF 1500 (Warrior / Xyz / Effect) 2 or more (max. 5) Level 4 Warrior-Type monsters During each of your opponent's End Phases: Detach 1 Xyz Material from this card. This card gains effects based on the number of Xyz Materials attached to it. ● 1 or more: Cannot be destroyed by battle. ● 2 or more: Gains 1500 ATK and DEF. ● 3 or more: Unaffected by other card effects. ● 4 or more: Your opponent cannot Normal or Special Summon monsters. ● 5: Once per turn: You can destroy all cards your opponent controls. (Prismatic Secret Rare) |
Rating: 2 out of 5 2 materials gives it 3000 ATK and DEF, but it won't last long. |
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(WSUP-EN021) Numeral Hunter LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1400 (Warrior / Effect) If this card is Summoned: Return all "Number" Xyz Monsters on the field to the Extra Deck. Neither player can Special Summon "Number" Xyz Monsters. Cannot be destroyed by battle with an Xyz Monster. This card is unaffected by the effects of Xyz Monsters. (Prismatic Secret Rare) |
Rating: 2 out of 5 Won't win against non-Xyz Monsters, but Xyz Monsters are popular enough to make this okay. |
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(WSUP-EN020) Star Seraph Soveriegnty LIGHT / Effect Monster / Level 4 / ATK 800 / DEF 2000 (Fairy / Effect) Cannot be used as an Xyz Material for an Xyz Summon, except for an Xyz Summon that uses 3 or more monsters as Xyz Materials. If you Normal or Special Summon a "Star Seraph" monster(s), except during the Damage Step: You can Special Summon this card from your hand, and if you do, draw 1 card, then you can Special Summon it if it is a "Star Seraph" monster. (Prismatic Secret Rare) |
Rating: 2 out of 5 These Star Seraphs have racked up mostly 2 stars from me. |
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(WSUP-EN019) Star Seraph Scale LIGHT / Effect Monster / Level 4 / ATK 1500 / DEF 900 (Fairy / Effect) When this card is Special Summoned: You can Special Summon 1 "Star Seraph" monster from your hand, then you can place 1 LIGHT monster from your Graveyard on top of your Deck. An Xyz Monster that was Xyz Summoned using 3 or more monsters, including this card on the field, as Xyz Materials gains this effect. ● Once per turn, while this card has Xyz Material, if a monster(s) is Special Summoned from the hand, immediately draw 1 card. (Super Rare) |
Rating: 2 out of 5 Photon Lead (#51) can make this more likely to obtain its effects, but they aren't very good. |
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(WSUP-EN018) Star Seraph Scepter LIGHT / Effect Monster / Level 4 / ATK 1800 / DEF 400 (Fairy / Effect) When this card is Normal or Special Summoned: You can add 1 "Star Seraph" monster from your Deck to your hand, except "Star Seraph Scepter". An Xyz Monster that was Summoned using 3 or more monsters, including this card on the field, as Xyz Materials gains this effect. ● When it is Xyz Summoned: You can target 1 other card on the field; destroy it, and if you do, you can draw 1 card. (Prismatic Secret Rare) |
Rating: 3 out of 5 A scepter fit for more than just kings and queens. |
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(WSUP-EN017) Heroic Challenger - Thousand Blades EARTH / Effect Monster / Level 4 / ATK 1300 / DEF 1100 (Warrior / Effect) Once per turn, if this card is in Attack Position: You can discard 1 "Heroic" card; you cannot Special Summon monsters for the rest of this turn, except "Heroic" monsters, also Special Summon 1 "Heroic" monster from your Deck, and if you do, change this card to Defense Position. When you take damage while this card is in your Graveyard: You can Special Summon this card in Attack Position. You can only use this effect of "Heroic Challenger - Thousand Blades" once per turn. (Super Rare) |
Rating: 1 out of 5 Not a single one of those blades proves any use, unlike Thousand-Eyes Restrict. (#195) |
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(WSUP-EN016) Heroic Challenger - Assault Halberd EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 200 (Warrior / Effect) If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can add 1 "Heroic" card from your Deck to your hand. (Super Rare) |
Rating: 4 out of 5 T.G.'s Halberd Cannon (#43) was too much work for little result, unlike this. |
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(WSUP-EN015) Jolt Counter TRAP / Counter Trap During the Battle Phase, when a Spell/Trap Card, or monster effect, is activated while you control a "Battlin' Boxer" monster: Negate the activation, and if you do, destroy that card. (Super Rare) |
Rating: 2 out of 5 They're hardly good fighters, but at least one or two of them make this somewhat useful. |
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(WSUP-EN014) Number 79: Battlin Boxer Nova Kaiser FIRE / Xyz Monster / Rank 4 / ATK 2300 / DEF 1600 (Warrior / Xyz / Effect) 2 Level 4 monsters Once per turn: You can attach 1 "Battlin' Boxer" monster from your hand or Graveyard to this card as an Xyz Material. This card gains 100 ATK for each Xyz Material attached to it. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target Level 4 or lower "Battlin' Boxer" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets. (Super Rare) |
Rating: 1 out of 5 Nova in Italian means "no go" and it certainly is one. |
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(WSUP-EN013) Battlin' Boxer Shadow FIRE / Effect Monster / Level 4 / ATK 1800 / DEF 1400 (Warrior / Effect) During your Main Phase: You can detach 1 Xyz Material from a "Battlin' Boxer" Xyz Monster you control, and if you do, Special Summon this card from your hand. You can only use this effect of "Battlin' Boxer Shadow" once per turn. (Super Rare) |
Rating: 3 out of 5 1800 ATK or higher is where the real fights are, so long as they have nothing holding them back. |
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(WSUP-EN012) Tachyon Transmigration TRAP / Counter Trap If you control a "Galaxy-Eyes" monster: Negate the activations of your opponent's Spell/Trap Cards and monster effects activated before this card in this Chain, and if you do, shuffle the negated cards on the field into the Deck. If you control a "Galaxy-Eyes Tachyon Dragon" monster, you can activate this card from your hand. (Prismatic Secret Rare) |
Rating: 2 out of 5 Regular (#11) Galaxy-Eyes can work, but otherwise it offers little, unless it's activated late in the Chain. |
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(WSUP-EN011) Photon Stream of Destruction SPELL / Quick-Play Spell If you control a "Galaxy-Eyes" monster: Target 1 card on the field; banish that target. You can only activate this card during your turn unless you control "Galaxy-Eyes Photon Dragon". (Super Rare) |
Rating: 1 out of 5 Bad enough to make Inferno Fire Blast (#42) and Dark Magic Attack (#95) look good. |
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(WSUP-EN010) Galaxy Soldier LIGHT / Effect Monster / Level 5 / ATK 2000 / DEF 0 (Machine / Effect) You can send 1 other LIGHT monster from your hand to the Graveyard; Special Summon this card from your hand in Defense Position. When this card is Special Summoned: You can add 1 "Galaxy" monster from your Deck to your hand. You can only use this effect of "Galaxy Soldier" once per turn. (Prismatic Secret Rare) |
Rating: 2 out of 5 Benefits only when Special Summoned, but can get Photon Dragon (#11) or another copy of itself. |
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(WSUP-EN009) Galaxy-Eyes Cloudragon LIGHT / Effect Monster / Level 1 / ATK 300 / DEF 250 (Dragon / Effect) You can Tribute this card; Special Summon 1 "Galaxy-Eyes" monster from your hand or Graveyard, except "Galaxy-Eyes Cloudragon". You can only use this effect of "Galaxy-Eyes Cloudragon" once per turn. If this card is in the Graveyard: You can target 1 "Galaxy-Eyes" Xyz Monster you control; attach this card to it as an Xyz Material. You can only use this effect of "Galaxy-Eyes Cloudragon" once per Duel. (Super Rare) |
Rating: 2 out of 5 An easy way to Summon Photon Dragon (#11), but Darkness Metal (DUSA #68) is much better still. |
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(WSUP-EN008) Dodododraw SPELL / Normal Spell Send 1 "Dododo" monster from your hand or face-up from your side of the field to the Graveyard; draw 2 cards. You can only activate 1 "Dodododraw" per turn. (Super Rare) |
Rating: 2 out of 5 A bit more versatile than other cards, but it's little improvement when it's so limited otherwise. |
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(WSUP-EN007) Number 55: Gogogo Goliath EARTH / Xyz Monster / Rank 4 / ATK 2400 / DEF 1200 (Rock / Xyz / Effect) 2 Level 4 monsters All monsters you control gain 800 DEF. You can detach 1 Xyz Material from this card, then target 1 Level 4 EARTH Rock-Type monster in your Graveyard; add that target to your hand. You can only use this effect of "Number 55: Gogogo Goliath" once per turn. (Super Rare) |
Rating: 2 out of 5 Decent ATK for its Rank, but everything else ruins its chances at 3 or more. |
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(WSUP-EN006) Gagaga Sister DARK / Effect Monster / Level 2 / ATK 200 / DEF 800 (Spellcaster / Effect) When this card is Normal Summoned: You can add 1 "Gagaga" Spell/Trap Card from your Deck to your hand. You can target 1 other "Gagaga" monster you control; the Levels of that monster and this card become their combined current Levels, until the end of this turn. You can only use this effect of "Gagaga Sister" once per turn. (Prismatic Secret Rare) |
Rating: 2 out of 5 Basically Gagaga Girl (#3) without the bonus effect for when it's Xyz Material. |
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(WSUP-EN005) Augmented Heraldry SPELL / Field Spell Psychic-Type Xyz Monsters on the field cannot be targeted by Spell/Trap effects. Once per turn: You can discard 1 "Heraldic Beast" monster; add 1 "Heraldry" Spell/Trap Card from your Deck to your hand, except "Augmented Heraldry". You cannot Normal or Special Summon monsters during the turn you activate this effect, except Psychic-Type Xyz Monsters and "Heraldic Beast" monsters (even if this card leaves the field). (Super Rare) |
Rating: 1 out of 5 The protection and all subsequent effects are limited to very specific monsters. |
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(WSUP-EN004) Number 18: Heraldry Patriarch LIGHT / Xyz Monster / Rank 4 / ATK 2200 / DEF 2200 (Psychic / Xyz / Effect) 2 Level 4 monsters Once per Chain, during either player's turn, if 2 or more monsters with the same name are on the field: You can detach 1 Xyz Material from this card; choose 1 monster among those with the same name, and destroy all other monsters with that name. While this card remains face-up on the field, your opponent cannot Summon monsters with the same name as any of the monster(s) chosen for this card's effect. If this card is sent to the Graveyard: You can send 2 "Heraldic Beast" monsters from your Deck to the Graveyard. (Super Rare) |
Rating: 1 out of 5 Either a bad Foolish Burial (SDRL #20) or a bad Rivalry of Warlords. |
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(WSUP-EN003) Heraldic Beast Amphisbaena WIND / Effect Monster / Level 4 / ATK 1700 / DEF 1100 (Dragon / Effect) You can discard 1 other "Heraldic Beast" monster; Special Summon this card from your hand. Once per turn: You can discard 1 "Heraldic Beast" monster; this card gains 800 ATK until the end of this turn. (Super Rare) |
Rating: 1 out of 5 Still not enough decent members for this. |
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(WSUP-EN002) Number 36: Chronomaly Chateau Huyuk LIGHT / Xyz Monster / Rank 4 / ATK 2000 / DEF 2500 (Machine / Xyz / Effect) 2 Level 4 "Chronomaly" monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. You can Tribute 1 "Chronomaly" monster, then target 1 monster your opponent controls, whose current ATK is different from its original ATK; destroy that target. (Super Rare) |
Rating: 2 out of 5 A weaker Reptilianne Medusa (#21) for more work. |
World
Superstars
(WSUP-EN001) Chronomaly Nebra Disk LIGHT / Effect Monster / Level 4 / ATK 1800 / DEF 1500 (Machine / Effect) When this card is Normal Summoned: You can add 1 "Chronomaly" card from your Deck to your hand, except "Chronomaly Nebra Disk". If this card is in the Graveyard and all monsters you control are "Chronomaly" monsters (min. 1): You can Special Summon this card in Defense Position. You cannot activate cards or effects during the turn you activate this effect, except "Chronomaly" cards and effects. You can only use 1 "Chronomaly Nebra Disk" effect per turn, and only once that turn. (Prismatic Secret Rare) |
Rating: 3 out of 5 The last effect is more generic and even works with a 2nd copy of itself on the field. |