← Back to Yu-Gi-Oh Card Ratings | Return to Index | → | ||
Poor |
Alright |
Decent |
Outstanding! |
Epic!!! |
1/5 |
2/5 |
3/5 |
4/5 |
5/5 |
Wanna see the Spoiler instead? Click Here! |
Tournament Pack: 1st Season
TP1-030 Normal Monster Kuwagata α EARTH / Insect / Level 4 / ATK 1250 / DEF 1000 A very vicious stag beetle that goes for the head. COMMON Rating: 1 This insect will be squished by the more powerful Monsters like GAF and GE so there's no point in playing this. |
TP1-029 Effect Monster Cockroach Knight EARTH / Insect / Level 3 / ATK 800 / DEF 900 When this card is sent to the Graveyard, it is returned to the top of the Deck. COMMON Rating: 1 Weevil Underwood did use this card but it's not all that great a card as if your opponent summons a Monster that negates Effect Monsters it destroys in battle, he's history. |
TP1-028 Normal Monster Cyber Soldier of Darkworld DARK / Machine / Level 4 / ATK 1400 / DEF 1200 A mechanical soldier that won't stop attacking until all life readings have been extinguished from its sensors. COMMON Rating: 1 I'll admit he's better than the previous cards but still not playable. |
TP1-027 Effect Monster Wodan the Resident of the Forest EARTH / Warrior / Level 3 / ATK 900 / DEF 1200 Increase this card's ATK by 100 points for every Plant-Type monster that is face-up on the field. COMMON Rating: 1 There aren't enough Plant-Type Monsters to make this even close to playable. |
TP1-026 Normal Monster The Judgement Hand EARTH / Warrior / Level 3 / ATK 1400 / DEF 700 An all-powerful hand that delivers ruthless attacks. COMMON Rating: 1 His judgments will be as bad as his ATK and DEF. |
TP1-025 Normal Monster Hercules Beetle EARTH / Insect / Level 5 / ATK 1500 / DEF 2000 A massive beetle with a tough carapace and a dangerous horn. COMMON Rating: 1 Simply not playable. Find a better Insect Monster to use instead. |
TP1-024 Normal Monster Shining Friendship LIGHT / Fairy / Level 4 / ATK 1300 / DEF 1100 The peacemaker among monsters. COMMON Rating: 1 One of Tea`'s cards from Duelist Kingdom yet that doesn't make it anymore playable. |
TP1-023 Normal Monster Oscillo Hero EARTH / Warrior / Level 3 / ATK 1250 / DEF 700 A strange warrior from another dimension. COMMON Rating: 1 He won't be saving anyone from anything with those stats. |
TP1-022 Normal Monster Winged Dragon, Guardian of the Fortress #2 WIND / Winged Beast / Level 4 / ATK 1200 / DEF 1000 This monster's wings are capable of generating tornadoes. COMMON Rating: 1 He's even weaker than Wow Warrior! Just don't use him. |
TP1-021 Normal Monster Wow Warrior WATER / Fish / Level 4 / ATK 1250 / DEF 900 A fish with arms, legs, and some very sharp teeth. COMMON Rating: 1 I believe that what UDE meant by WOW was "Wow, this card is totally useless" and they couldn't be more right. |
TP1-020 Normal Monster Corroding Shark DARK / Zombie / Level 3 / ATK 1100 / DEF 700 A zombie shark that can deliver its lethal curse with a spell. COMMON Rating: 1 Yes, he will be corroding, when stronger animals feed off of him. |
TP1-019 Normal Monster The Statue of Easter Island EARTH / Rock / Level 4 / ATK 1100 / DEF 1400 A stone monument from Easter Island that launches laser blasts from its rock-hewn lips. COMMON Rating: 1 This statue will quickly crumble as 1400 DEF won't save it from even Giant Flea. |
TP1-018 Normal Monster Bean Soldier EARTH / Plant / Level 4 / ATK 1400 / DEF 1300 A plant-warrior that attacks with seeds and sword. COMMON Rating: 1 Even Thousand-Eyes Idol is better than this and it has 0 ATK and DEF! |
TP1-017 Normal Monster Giant Flea EARTH / Insect / Level 4 / ATK 1500 / DEF 1200 A massive flea that feeds on the blood of its enemies. COMMON Rating: 1 The only usefulness of this card is to tribute it for a card effect. |
TP1-016 Normal Monster Oscillo Hero #2 LIGHT / Thunder / Level 3 / ATK 1000 / DEF 500 A creature that electrocutes opponents with bolts of lightning. COMMON Rating: 1 1000 ATK doesn't cut it in today's metagame unless it's needed for a decent Fusion Monster. |
TP1-015 Effect Monster Versago the Destroyer DARK / Fiend / Level 3 / ATK 1100 / DEF 900 You can substitute this card for any 1 Fusion-Material Monster. You cannot substitute for any other Fusion-Material Monsters in the current Fusion. RARE Rating: 2 If anything, he'll be the one destroyed if played by himself. |
TP1-014 Effect Monster Beastking of the Swamps WATER / Aqua / Level 4 / ATK 1000 / DEF 1100 You can substitute this card for any 1 Fusion-Material Monster. You cannot substitute for any other Fusion-Material Monsters in the current Fusion. RARE Rating: 2 Get out BEUD using only 2 Blue-Eyes. |
TP1-013 Effect Monster Goddess with the Third Eye LIGHT / Fairy / Level 4 / ATK 1200 / DEF 1000 You can substitute this card for any 1 Fusion-Material Monster. You cannot substitute for any other Fusion-Material Monsters in the current Fusion. RARE Rating: 2 She's certainly one of the better cards in this set as you can substitute any Fusion Material Monster. Still, she won't last alone. |
TP1-012 Normal Monster Tiger Axe (original artwork) EARTH / Beast-Warrior / Level 4 / ATK 1300 / DEF 1100 A fast and powerful axe-wielding beast-warrior. RARE Rating: 2 With stats of (1300/1100), he won't last even 1 turn on the dueling field. |
TP1-011 Spell Card Gust Fan Equip Spell A WIND monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. RARE Rating: 1 Read my comments on the previous card for my comments on this. |
TP1-010 Spell Card Burning Spear Equip Spell A FIRE monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. RARE Rating: 1 Use a better equip Spell like Axe of Despair instead. |
TP1-009 Spell Card Raimei Normal Spell Decrease your opponent's Life Points by 300 points. RARE Rating: 1 Don't even THINK about playing this. |
TP1-008 Spell Card Blue Medicine Normal Spell Increase both you and your opponent's Life Points by 400 points. RARE Rating: 1 First of all, 400 points isn't all that impressive of an increase for any duelist. Second, there's no point in using this so don't. |
TP1-007 Spell Card Steel Shell Equip Spell A WATER monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. RARE Rating: 1 Another one of the horrid cards required in every Tournament Pack. |
TP1-006 Spell Card Elf's Light Equip Spell A LIGHT monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. RARE Rating: 1 Equip Spells this bad are just a waste of deck space. |
TP1-005 Trap Card White Hole Normal Trap When your opponent plays "Dark Hole", the monsters on your side of the field are not destroyed. SUPER RARE Rating: 1 With Dark Hole banned from English tournaments, this card's useless. |
TP1-004 Effect Monster Patrol Robo EARTH / Machine / Level 3 / ATK 1100 / DEF 900 During your Standby Phase, you can look at 1 face-down card that's been Set by your opponent as long as this card remains face-up on the field. SUPER RARE Rating: 1 With such low stats, he'll almost never get to use his effect and he's certainly not worth playing at all. |
TP1-003 Fusion Monster Kwagar Hercules EARTH / Insect-Type Fusion / Level 6 / ATK 1900 / DEF 1700 "Kuwagata α" + "Hercules Beetle" SUPER RARE Rating: 1 This is just bad. Sure he has 1900 ATK, but that's not worth Fusion Summoning. |
TP1-002 Normal Monster Axe Raider EARTH / Warrior / Level 4 / ATK 1700 / DEF 1150 An axe-wielding monster of tremendous strength and agility. SUPER RARE Rating: 1 Unless this is for a Joey deck, there's just no use for this card as even Mechanicalchaser can take him down. |
TP1-001 Normal Monster Mechanicalchaser DARK / Machine / Level 4 / ATK 1850 / DEF 800 A hunter that relentlessly pursues its target by order of the Machine King. ULTRA RARE Rating: 4 Great for Machine decks or beat down decks! |