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Tournament Pack 7 (TP7-EN) Card Ratings
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Tournament_Pack_7_(TCG-EN-UE) |
Tournament Pack 7
(TP7-EN020) Nekogal #2 EARTH / Normal Monster / Level 6 / ATK 1900 / DEF 2000 (Beast-Warrior / Normal) A fast and lethal creature with very dangerous claws. (Common) |
Rating: 1 out of 5 This is actually worse than #1. |
Tournament Pack 7
(TP7-EN019) Dig Beak EARTH / Normal Monster / Level 2 / ATK 500 / DEF 800 (Beast / Normal) This beast coils like a snake, and strikes quickly with its snapping beak. (Common) |
Rating: 1 out of 5 Dug its own grave with those stats. |
Tournament Pack 7
(TP7-EN018) Millennium Golem EARTH / Normal Monster / Level 6 / ATK 2000 / DEF 2200 (Rock / Normal) For nearly a millennium, this golem has served as guardian of an ancient treasure trove. (Common) |
Rating: 1 out of 5 1000 years hasn't been too kind to this monster. It's about to crumble into dust. |
Tournament Pack 7
(TP7-EN017) Prisman LIGHT / Normal Monster / Level 3 / ATK 800 / DEF 1000 (Rock / Normal) This crystalline monster focuses light to create a lethal laser. (Common) |
Rating: 1 out of 5 Might make for some okay special effects, but it's not going to be the main attraction. |
Tournament Pack 7
(TP7-EN016) Haniwa EARTH / Normal Monster / Level 2 / ATK 500 / DEF 500 (Rock / Normal) An earthen figure that protects the tomb of an ancient ruler. (Common) |
Rating: 1 out of 5 Just like how Slime Tokens (#229) "protect" their owner, right? |
Tournament Pack 7
(TP7-EN015) Last Will SPELL / Normal Spell If a monster on your side of the field was sent to your Graveyard this turn, you can Special Summon 1 monster with an ATK of 1500 points or less from your Deck once during this turn. Then shuffle your Deck. (Common) |
Rating: 1 out of 5 Can't play it during your opponent's turn, making it slower than monsters (#19) that do it much quicker. |
Tournament Pack 7
(TP7-EN014) Wall of Illusion DARK / Effect Monster / Level 4 / ATK 1000 / DEF 1850 (Fiend / Effect) A monster that attacks this monster is returned to its owner's hand after damage calculation. Damage calculation is applied normally. (Common) |
Rating: 2 out of 5 High enough DEF to survive at least 1 attack, and itl'll get a monster or two off the field. |
Tournament Pack 7
(TP7-EN013) Skilled White Magician LIGHT / Effect Monster / Level 4 / ATK 1700 / DEF 1900 (Spellcaster / Effect) Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card (max. 3). By Tributing this card with 3 Spell Counters on it, Special Summon 1 "Buster Blader" from your hand, Deck, or Graveyard. (Common) |
Rating: 2 out of 5 Really only worth defending with. |
Tournament Pack 7
(TP7-EN012) Skilled Dark Magician DARK / Effect Monster / Level 4 / ATK 1900 / DEF 1700 (Spellcaster / Effect) Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card (max. 3). By Tributing this card with 3 Spell Counters on it, Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard. (Common) |
Rating: 3 out of 5 Dark Magician is only 600-800 points higher in ATK and DEF, but this is a decent Beatstick anyway. |
Tournament Pack 7
(TP7-EN011) Fortress Whale's Oath SPELL / Ritual Spell This card is used to Ritual Summon "Fortress Whale". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. (Common) |
Rating: 1 out of 5 Take an oath never to proceed with the effect. |
Tournament Pack 7
(TP7-EN010) Soul Exchange SPELL / Normal Spell Select 1 monster on your opponent's side of the field. This turn, if you would Tribute a monster on your side of the field, Tribute the selected monster instead. You cannot conduct your Battle Phase during the turn that you activate this card. (Common) |
Rating: 2 out of 5 Helps with a Tribute Summon and takes a monster off the field, but you lose your Battle Phase. |
Tournament Pack 7
(TP7-EN009) Scapegoat SPELL / Quick-Play Spell If you activate this card, you cannot Normal Summon, Flip Summon or Special Summon during this turn. Special Summon 4 "Sheep Tokens" (Beast-Type/EARTH/Level 1/ATK 0/ DEF 0) in Defense Position to your side of the field. The "Sheep Tokens" cannot be used as a Tribute for a Tribute Summon (or Set). (Rare) |
Rating: 3 out of 5 Barring effects that deal piercing damage (#40), these goats are sure to last you at least 1 turn. |
Tournament Pack 7
(TP7-EN008) Chaos Command Magician LIGHT / Effect Monster / Level 6 / ATK 2400 / DEF 1900 (Spellcaster / Effect) Negate the effect of a Monster Card that targets this 1 card. (Rare) |
Rating: 4 out of 5 Already hard to take down in battle, and this cuts down 1/3 of effects basically. |
Tournament Pack 7
(TP7-EN007) Amazoness Swords Woman EARTH / Effect Monster / Level 4 / ATK 1500 / DEF 1600 (Warrior / Effect) The opponent takes all Battle Damage to this card's controller that he/she would have taken from a battle involving this card. (Rare) |
Rating: 3 out of 5 Makes the opponent suffer more than you and it can be brought in different (SD5 #9) ways. |
Tournament Pack 7
(TP7-EN006) Goblin Attack Force EARTH / Effect Monster / Level 4 / ATK 2300 / DEF 0 (Warrior / Effect) If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. (Rare) |
Rating: 1 out of 5 Nice ATK for its Level, but it doesn't really matter when 1 attack puts it in Defense Mode in most cases. |
Tournament Pack 7
(TP7-EN005) Breaker the Magical Warrior DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1000 (Spellcaster / Effect) When this card is Normal Summoned, put 1 Spell Counter on it (max. 1). Increase the ATK of this card by 300 points for each Spell Counter on this card. By removing 1 Spell Counter from this card, destroy 1 Spell or Trap Card on the field. (Super Rare) |
Rating: 1 out of 5 Makes Spell and Trap destruction much more tedious. |
Tournament Pack 7
(TP7-EN004) Luminous Soldier LIGHT / Effect Monster / Level 5 / ATK 2100 / DEF 1400 (Warrior / Effect) If this card battles a DARK monster, increase the ATK of this card by 500 points during the Damage Step only. (Super Rare) |
Rating: 1 out of 5 Swap this with Chaos Command Magician's rarity because it's the much better card. |
Tournament Pack 7
(TP7-EN003) Fortress Whale WATER / Ritual Monster / Level 7 / ATK 2350 / DEF 2150 (Fish / Ritual) This monster can only be Ritual Summoned with the Ritual Spell Card, "Fortress Whale's Oath". (Super Rare) |
Rating: 1 out of 5 Tournament Packs continue to disappoint. |
Tournament Pack 7
(TP7-EN002) Warrior Elimination SPELL / Normal Spell Destroy all face-up Warrior-Type monsters on the field. (Super Rare) |
Rating: 1 out of 5 They may have higher numbers, but you're not likely going to hit more than one at a time. |
Tournament Pack 7
(TP7-EN001) D.D. Warrior EARTH / Effect Monster / Level 4 / ATK 1200 / DEF 1000 (Warrior / Effect) When this card battles a monster, after damage calculation remove from play that monster and this card. (Ultra Rare) |
Rating: 2 out of 5 UDE clearly isn't an expert on these packs, even though they've made 7 of them. |