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Tournament Pack 7 (TP7-EN) Card Ratings
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Tournament_Pack_7_(TCG-EN-UE) | ||||
Tournament Pack 7
(TP7-EN020) Nekogal #2 |
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EARTH | Beast-Warrior / Normal | Level 6 | ATK: 1900 DEF: 2000 |
Pendulum Scale: |
A fast and lethal creature with very dangerous claws. (Common) |
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Rating: 1 out of 5 2nd place should go to worthy monsters like Summoned Skull. This is actually worse than #1. |
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Tournament Pack 7
(TP7-EN019) Dig Beak |
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EARTH | Beast / Normal | Level 2 | ATK: 500 DEF: 800 |
Pendulum Scale: |
This beast coils like a snake, and strikes quickly with its
snapping beak. (Common) |
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Rating: 1 out of 5 Unlikely to be able to dig its own grave. |
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Tournament Pack 7
(TP7-EN018) Millennium Golem |
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EARTH | Rock / Normal | Level 6 | ATK: 2000 DEF: 2200 |
Pendulum Scale: |
For nearly a millennium, this golem has served as guardian
of an ancient treasure trove. (Common) |
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Rating: 1 out of 5 Don't put it in charge of the Millennium Items or they'll just be stolen again. |
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Tournament Pack 7
(TP7-EN017) Prisman |
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LIGHT | Rock / Normal | Level 3 | ATK: 800 DEF: 1000 |
Pendulum Scale: |
This crystalline monster focuses light to create a lethal
laser. (Common) |
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Rating: 1 out of 5 Might make for some okay special effects, but it's not ever going to be the main attraction. |
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Tournament Pack 7
(TP7-EN016) Haniwa |
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EARTH | Rock / Normal | Level 2 | ATK: 500 DEF: 500 |
Pendulum Scale: |
An earthen figure that protects the tomb of an ancient
ruler. (Common) |
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Rating: 1 out of 5 With those stats? I highly doubt it has anywhere near that much protection. |
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Tournament Pack 7
(TP7-EN015) Last Will |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
If a monster on your side of the field was sent to your
Graveyard this turn, you can Special Summon 1 monster with an
ATK of 1500 points or less from your Deck once during this turn.
Then shuffle your Deck. (Common) |
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Rating: 1 out of 5 Since you can't play it during your opponent's turn, it's slower than any monster that can do the exact same thing. |
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Tournament Pack 7
(TP7-EN014) Wall of Illusion |
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DARK | Fiend / Effect | Level 4 | ATK: 1000 DEF: 1850 |
Pendulum Scale: |
A monster that attacks this monster is returned to its owner's
hand after damage calculation. Damage calculation is applied
normally. (Common) |
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Rating: 2 out of 5 High enough DEF to survive at least 1 attack, and then itl'll get a monster or two off the field. |
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Tournament Pack 7
(TP7-EN013) Skilled White Magician |
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LIGHT | Spellcaster / Effect | Level 4 | ATK: 1700 DEF: 1900 |
Pendulum Scale: |
Each time you or your opponent activates 1 Spell Card, put 1
Spell Counter on this card (max. 3). By Tributing this card with
3 Spell Counters on it, Special Summon 1 "Buster Blader" from
your hand, Deck, or Graveyard. (Common) |
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Rating: 2 out of 5 Really only worth defending with. |
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Tournament Pack 7
(TP7-EN012) Skilled Dark Magician |
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DARK | Spellcaster / Effect | Level 4 | ATK: 1900 DEF: 1700 |
Pendulum Scale: |
Each time you or your opponent activates 1 Spell Card, put 1
Spell Counter on this card (max. 3). By Tributing this card with
3 Spell Counters on it, Special Summon 1 "Dark Magician" from
your hand, Deck, or Graveyard. (Common) |
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Rating: 3 out of 5 Dark Magician is only a few hundred points higher in either direction, but this is a decent Beatstick anyway. |
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Tournament Pack 7
(TP7-EN011) Fortress Whale's Oath |
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SPELL | Ritual Spell | Level | ATK: DEF: |
Pendulum Scale: |
This card is used to Ritual Summon "Fortress Whale". You must
also Tribute monsters whose total Levels equal 7 or more from
the field or your hand. (Common) |
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Rating: 1 out of 5 Take an oath never to proceed with this card's effect. |
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Tournament Pack 7
(TP7-EN010) Soul Exchange |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Select 1 monster on your opponent's side of the field. This
turn, if you would Tribute a monster on your side of the field,
Tribute the selected monster instead. You cannot conduct your
Battle Phase during the turn that you activate this card. (Common) |
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Rating: 2 out of 5 I guess it can help with a Tribute Summon and take a monster off the field, but you lose your Battle Phase. |
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Tournament Pack 7
(TP7-EN009) Scapegoat |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
If you activate this card, you cannot Normal Summon, Flip Summon
or Special Summon during this turn. Special Summon 4 "Sheep
Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense
Position to your side of the field. The "Sheep Tokens" cannot be
used as a Tribute for a Tribute Summon (or Set). (Rare) |
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Rating: 3 out of 5 The best way I can think off to get Tokens out as you get 4 of them for nothing at all. |
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Tournament Pack 7
(TP7-EN008) Chaos Command Magician |
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LIGHT | Spellcaster / Effect | Level 6 | ATK: 2400 DEF: 1900 |
Pendulum Scale: |
Negate the effect of a Monster Card that targets this 1 card. (Rare) |
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Rating: 4 out of 5 Already hard to take down in battle, and this cuts down 1/3 of effects basically. |
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Tournament Pack 7
(TP7-EN007) Amazoness Swords Woman |
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EARTH | Warrior / Effect | Level 4 | ATK: 1500 DEF: 1600 |
Pendulum Scale: |
The opponent takes all Battle Damage to this card's controller
that he/she would have taken from a battle involving this card. (Rare) |
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Rating: 3 out of 5 Attacking becomes highly detrimental for the opponent, and you can bring this out with a few different cards. |
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Tournament Pack 7
(TP7-EN006) Goblin Attack Force |
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EARTH | Warrior / Effect | Level 4 | ATK: 2300 DEF: 0 |
Pendulum Scale: |
If this card attacks, it is changed to Defense Position at the
end of the Battle Phase. This card's battle position cannot
be changed until the end of your next turn, except with a card
effect. (Rare) |
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Rating: 1 out of 5 Brute force means quite literally nothing here. |
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Tournament Pack 7
(TP7-EN005) Breaker the Masgical Warrior |
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DARK | Spellcaster / Effect | Level 4 | ATK: 1600 DEF: 1000 |
Pendulum Scale: |
When this card is Normal Summoned, put 1 Spell Counter on it
(max. 1). Increase the ATK of this card by 300 points for each
Spell Counter on this card. By removing 1 Spell Counter from
this card, destroy 1 Spell or Trap Card on the field. (Super Rare) |
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Rating: 1 out of 5 If it can only ever get 1 counter at a time, it's much worse than MST. |
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Tournament Pack 7
(TP7-EN004) Luminous Soldier |
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LIGHT | Warrior / Effect | Level 5 | ATK: 2100 DEF: 1400 |
Pendulum Scale: |
If this card battles a DARK monster, increase the ATK of this
card by 500 points during the Damage Step only. (Super Rare) |
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Rating: 1 out of 5 Swap this with Chaos Command Magician's rarity because it's the much better card. |
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Tournament Pack 7
(TP7-EN003) Fortress Whale |
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WATER | Fish / Ritual | Level 7 | ATK: 2350 DEF: 2150 |
Pendulum Scale: |
This monster can only be Ritual Summoned with the Ritual Spell
Card, "Fortress Whale's Oath". (Super Rare) |
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Rating: 1 out of 5 I actually had the misforune of pulling this card. Joey nearly lost because of this and his poorly chosen strategy. |
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Tournament Pack 7
(TP7-EN002) Warrior Elimination |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Destroy all face-up Warrior-Type monsters on the field. (Super Rare) |
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Rating: 1 out of 5 They may have higher numbers, but you're not likely going to hit more than one at a time. |
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Tournament Pack 7
(TP7-EN001) D.D. Warrior |
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EARTH | Warrior / Effect | Level 4 | ATK: 1200 DEF: 1000 |
Pendulum Scale: |
When this card battles a monster, after damage calculation
remove from play that monster and this card. (Ultra Rare) |
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Rating: 2 out of 5 Since it's unlikely to ever win a battle, might as well Set it and take the attacking monster with it. |