← Back to Yu-Gi-Oh Card Ratings Return to Index Forward to HA03-EN Ratings →
Learn to play the TCG. More on these ratings HA02-EN Card Spoiler
0/5 1/5 2/5 3/5 4/5 5/5

Hidden Arsenal 2 (HA02-EN) Card Ratings

1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Hidden_Arsenal_2_(TCG-EN-1E)
Hidden Arsenal 2 (HA02-EN060)
Mist Valley Thunder Lord
WIND / Synchro Monster / Level 7 / ATK 2600 / DEF 2400
(Thunder / Synchro / Effect)

1 Tuner + 1 or more non-Tuner "Mist Valley" monsters
Once per turn, you can select 1 card you control. Return it to the hand, and this card gains 500 ATK until the End Phase. This effect can be activated during either player's turn.
(Secret Rare)
Rating: 1 out of 5
A temporary ATK boost is nothing to fear when it's so small and this card is otherwise so bad.
Hidden Arsenal 2 (HA02-EN059)
Windmill Genex
WIND / Synchro Monster / Level 7 / ATK 2000 / DEF 1600
(Machine / Synchro / Effect)

"Genex Controller" + 1 or more non-Tuner WIND monsters
This card gains 300 ATK for each face-down Spell and Trap Card on the field. You can send 1 card from your hand to the Graveyard to select and destroy 1 face-down Spell or Trap Card.
(Secret Rare)
Rating: 1 out of 5
Flare Scarab (#6) as a WIND Synchro Monster.
Hidden Arsenal 2 (HA02-EN058)
Naturia Leodrake
EARTH / Synchro Monster / Level 9 / ATK 3000 / DEF 1800
(Beast / Synchro)

1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
(Secret Rare)
Rating: 3 out of 5
Those few hundred extra ATK over Scrap Archfiend (#0) give this card a 3.
Hidden Arsenal 2 (HA02-EN057)
Jurrac Giganoto
FIRE / Synchro Monster / Level 7 / ATK 2100 / DEF 1800
(Dinosaur / Synchro / Effect)

1 Tuner + 1 or more non-Tuner Dinosaur-Type monsters
All face-up "Jurrac" monsters you control gain 200 ATK for each "Jurrac" monster in your Graveyard.
(Secret Rare)
Rating: 1 out of 5
Not like Uruquizas (#24) where it has an easy way to make the minimal boost more likely.
Hidden Arsenal 2 (HA02-EN056)
Fabled Valkyrus
LIGHT / Synchro Monster / Level 8 / ATK 2900 / DEF 1700
(Fiend / Synchro / Effect)

1 "Fabled" Tuner + 1 or more non-Tuner monsters
Once per turn, you can discard 1 Fiend-Type monster to draw 1 card.
(Secret Rare)
Rating: 1 out of 5
Fiends are not yet a decent Deck, and Fableds certainly aren't helping.
Hidden Arsenal 2 (HA02-EN055)
Worm Rakuyeh
LIGHT / Effect Monster / Level 4 / ATK 2100 / DEF 1200
(Reptile / Effect)

This card can only declare an attack during the turn it was flipped face-up. If this card attacks, it is changed to face-down Defense Position at the end of the Battle Phase.
(Super Rare)
Rating: 1 out of 5
While more unique than others (#6) like it, it's just as bad too.
Hidden Arsenal 2 (HA02-EN054)
Worm Queen
LIGHT / Effect Monster / Level 8 / ATK 2700 / DEF 1100
(Reptile / Effect)

You can Tribute Summon this card in face-up Attack Position by Tributing 1 Reptile-Type "Worm" monster. Once per turn, you can Tribute 1 Reptile-Type "Worm" monster to Special Summon 1 Reptile-Type "Worm" monster from your Deck with a Level less than or equal to the Tributed monster.
(Secret Rare)
Rating: 1 out of 5
Ah yes, Insect Queen (#123) is back.
Hidden Arsenal 2 (HA02-EN053)
Worm Prince
LIGHT / Effect Monster / Level 6 / ATK 2200 / DEF 400
(Reptile / Effect)

If this card destroys an opponent's monster by battle, you can add 1 Reptile-Type "Worm" monster from your Deck to your hand. Destroy this card during the End Phase if you do not control another Reptile-Type "Worm" monster.
(Super Rare)
Rating: 1 out of 5
Getting close to 26 Worm monsters and we've got nothing to show for it.
Hidden Arsenal 2 (HA02-EN052)
Worm Opera
LIGHT / Effect Monster / Level 2 / ATK 400 / DEF 800
(Reptile / Flip / Effect)

FLIP: All face-up monsters on the field lose 500 ATK, except Reptile-Type "Worm" monsters.
(Super Rare)
Rating: 1 out of 5
Going to be singing a solemn tune about their troubles in life.
Hidden Arsenal 2 (HA02-EN051)
Ally of Justice Unlimiter
DARK / Effect Monster / Level 2 / ATK 600 / DEF 200
(Machine / Effect)

You can Tribute this card to double the original ATK of 1 face-up "Ally of Justice" monster you control until the End Phase.
(Super Rare)
Rating: 1 out of 5
Works only as a 1-time individual Limiter Removal. (#7)
Hidden Arsenal 2 (HA02-EN050)
Ally of Justice Reverse Break
DARK / Effect Monster / Level 4 / ATK 1200 / DEF 1200
(Machine / Effect)

If there is a face-up LIGHT monster on the field, destroy this card. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.
(Super Rare)
Rating: 1 out of 5
Drillroid (#9) just destroys the Defense Position monster and is stronger with no side-effects at all.
Hidden Arsenal 2 (HA02-EN049)
Mist Valley Apex Avian
WIND / Effect Monster / Level 7 / ATK 2700 / DEF 2000
(Winged Beast / Effect)

When an effect is activated, you can select 1 face-up "Mist Valley" card you control. Return that "Mist Valley" card to its owner's hand, negate the effect's activation, and destroy the card whose effect was activated.
(Secret Rare)
Rating: 1 out of 5
Limited to the land of Mist Valley for any benefit.
Hidden Arsenal 2 (HA02-EN048)
Mist Valley Falcon
WIND / Effect Monster / Level 4 / ATK 2000 / DEF 1200
(Winged Beast / Effect)

This card cannot declare an attack unless you return 1 card you control to its owner's hand.
(Super Rare)
Rating: 1 out of 5
Gene-Warped Warwolf (#1) proves we have no need for monsters like this anymore.
Hidden Arsenal 2 (HA02-EN047)
Geomancer of the Ice Barrier
WATER / Effect Monster / Level 3 / ATK 800 / DEF 1200
(Spellcaster / Tuner / Effect)

Discard 1 card and declare 1 Attribute. This card cannot be selected as an attack target by monsters with that Attribute. This effect can only be used once while this card is face-up on the field.
(Super Rare)
Rating: 2 out of 5
Such a harmless effect gets the Wind-Up (#17) treatment, but thankfully it's also a Tuner.
Hidden Arsenal 2 (HA02-EN046)
Pilgrim of the Ice Barrier
WATER / Effect Monster / Level 4 / ATK 1500 / DEF 1000
(Warrior / Effect)

This card cannot be destroyed by battle with a monster with 1900 or more ATK.
(Super Rare)
Rating: 2 out of 5
A variant (SD5 #7) of Celtic Guard that is still searchable in the same ways.
Hidden Arsenal 2 (HA02-EN045)
Genex Army
EARTH / Effect Monster / Level 6 / ATK 2300 / DEF 1300
(Machine / Effect)

When this card is Tribute Summoned by Tributing a "Genex" monster, you can destroy 1 card your opponent controls.
(Secret Rare)
Rating: 1 out of 5
An army of 1 that's about to be done.
Hidden Arsenal 2 (HA02-EN044)
Genex Recycled
DARK / Effect Monster / Level 1 / ATK 200 / DEF 400
(Machine / Tuner / Effect)

Once per turn, you can select 1 "Genex" monster in your Graveyard. Until the End Phase, this card's name is treated that monster's name.
(Super Rare)
Rating: 2 out of 5
Doesn't matter which name you copy when it doesn't do anything in return. It's just a weak Tuner.
Hidden Arsenal 2 (HA02-EN043)
Genex Blastfan
WIND / Effect Monster / Level 4 / ATK 1600 / DEF 1300
(Spellcaster / Effect)

When this card is Special Summoned, you can add 1 DARK "Genex" monster from your Deck to your hand.
(Super Rare)
Rating: 1 out of 5
About as much of a breeze as the battery operated ones that are also spray bottles.
Hidden Arsenal 2 (HA02-EN042)
Naturia Cosmobeet
EARTH / Effect Monster / Level 2 / ATK 1000 / DEF 700
(Plant / Tuner / Effect)

When your opponent Normal Summons or Sets a monster, you can Special Summon this card from your hand.
(Super Rare)
Rating: 2 out of 5
Not too difficult to get it out by its effect and it's also a searchable Tuner.
Hidden Arsenal 2 (HA02-EN041)
Naturia Rosewhip
EARTH / Effect Monster / Level 3 / ATK 400 / DEF 1700
(Plant / Tuner / Effect)

Your opponent can only activate 1 Spell/Trap Card per turn.
(Super Rare)
Rating: 2 out of 5
The stats will prevent the effect from doing much so might as well use it as a Tuner.
Hidden Arsenal 2 (HA02-EN040)
Naturia Spiderfang
EARTH / Effect Monster / Level 4 / ATK 2100 / DEF 400
(Insect / Effect)

This card cannot declare an attack unless your opponent activated a Spell, Trap, Spell/Trap effect, or Monster effect this turn.
(Super Rare)
Rating: 1 out of 5
Just about every other monster released (#12) before it became a bit better.
Hidden Arsenal 2 (HA02-EN039)
Naturia Antjaw
EARTH / Effect Monster / Level 2 / ATK 400 / DEF 200
(Insect / Effect)

When your opponent Special Summons a monster(s), you can Special Summon 1 Level 3 or lower "Naturia" monster from your Deck.
(Super Rare)
Rating: 1 out of 5
From what's available thus far, they're all about as bad so this is too.
Hidden Arsenal 2 (HA02-EN038)
Jurrac Tyrannus
FIRE / Effect Monster / Level 7 / ATK 2500 / DEF 1400
(Dinosaur / Effect)

You can Tribute 1 Dinosaur-Type monster to have this card gain 500 ATK. When this card destroys an opponent's monster by battle and sends it to the Graveyard, this card gains 300 ATK.
(Secret Rare)
Rating: 2 out of 5
Both boosts are minor, but permanent. 2nd boost is better because you lose nothing.
Hidden Arsenal 2 (HA02-EN037)
Jurrac Monoloph
FIRE / Effect Monster / Level 3 / ATK 1500 / DEF 1200
(Dinosaur / Tuner / Effect)

This card can attack all monsters your opponent controls once each.
(Super Rare)
Rating: 2 out of 5
Attacking virtually any monster would result in you losing a monster and Life Points. Best used as a Tuner.
Hidden Arsenal 2 (HA02-EN036)
Jurrac Velo
FIRE / Effect Monster / Level 4 / ATK 1700 / DEF 1000
(Dinosaur / Effect)

When this face-up Attack Position card attacks or is attacked, and it is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Jurrac" monster with 1700 or less ATK from your Deck.
(Super Rare)
Rating: 2 out of 5
Hydrogeddon (#13) as a less-restrained FIRE monster, and slightly more ATK.
Hidden Arsenal 2 (HA02-EN035)
Jurrac Protops
FIRE / Effect Monster / Level 4 / ATK 1700 / DEF 1200
(Dinosaur / Effect)

This card gains 100 ATK for each monster your opponent controls.
(Super Rare)
Rating: 1 out of 5
So that's only 500 ATK then and 1700 ATK to start.
Hidden Arsenal 2 (HA02-EN034)
Fabled Kushano
LIGHT / Effect Monster / Level 3 / ATK 1100 / DEF 800
(Fiend / Tuner / Effect)

You can discard 1 "Fabled" monster to the Graveyard except "Fabled Kushano" to add this card from your Graveyard to your hand.
(Super Rare)
Rating: 2 out of 5
Not very strong, but it's also a recyclable Tuner.
Hidden Arsenal 2 (HA02-EN033)
Fabled Gallabas
LIGHT / Effect Monster / Level 4 / ATK 1500 / DEF 800
(Fiend / Effect)

You can discard 1 card to the Graveyard to select and destroy 1 face-up monster your opponent controls with DEF less than or equal to this card's ATK.
(Secret Rare)
Rating: 1 out of 5
Copied Tribute to the Doomed (#35) quite badly.
Hidden Arsenal 2 (HA02-EN032)
Fabled Grimro
LIGHT / Effect Monster / Level 4 / ATK 1700 / DEF 1000
(Fiend / Effect)

If you control a face-up "Fabled" monster, you can send this card from your hand to the Graveyard to add 1 "Fabled" monster from your Deck to your hand, except "Fabled Grimro".
(Secret Rare)
Rating: 1 out of 5
Well that's pretty much pointless, and not even going to be used 9 times out of 10.
Hidden Arsenal 2 (HA02-EN031)
Fabled Lurri
LIGHT / Effect Monster / Level 1 / ATK 200 / DEF 400
(Fiend / Effect)

When this card is discarded from your hand to the Graveyard, Special Summon it.
(Super Rare)
Rating: 2 out of 5
Tributes and other Summons are open with this, but this is hardly a worthy monster.
Hidden Arsenal 2 (HA02-EN030)
Ally of Justice Field Marshal
DARK / Synchro Monster / Level 9 / ATK 2900 / DEF 2600
(Machine / Synchro / Effect)

1 Tuner + 2 or more non-Tuner monsters
This card cannot be Special Summoned except by Synchro Summon. When this card attacks a face-down Defense Position monster, destroys it by battle, and sends it to the Graveyard, draw 1 card.
(Secret Rare)
Rating: 1 out of 5
With just that one lame effect, why can't I Special Summon it other ways?
Hidden Arsenal 2 (HA02-EN029)
Geo Genex
EARTH / Synchro Monster / Level 6 / ATK 1800 / DEF 2600
(Machine / Synchro / Effect)

"Genex Controller" + 1 or more non-Tuner EARTH monsters
Once per turn, if you control a face-up Level 4 or lower "Genex" monster(s), you can switch the original ATK and DEF of this card until the End Phase, for as long as you control a face-up Level 4 or lower "Genex" monster(s).
(Secret Rare)
Rating: 1 out of 5
It's Shield & Sword (#40) with legs and no playability.
Hidden Arsenal 2 (HA02-EN028)
Thermal Genex
FIRE / Synchro Monster / Level 8 / ATK 2400 / DEF 1200
(Machine / Synchro / Effect)

"Genex Controller" + 1 or more FIRE non-Tuner monsters
This card gains 200 ATK for each FIRE monster in your Graveyard. If this card destroys an opponent's monster by battle, inflict damage to your opponent equal to the number of "Genex" monsters in your Graveyard x 200.
(Secret Rare)
Rating: 1 out of 5
You'd be lucky if it even got to 3000 ATK and dealt more than 400 damage.
Hidden Arsenal 2 (HA02-EN027)
Dewloren, Tiger King of the Ice Barrier
WATER / Synchro Monster / Level 6 / ATK 2000 / DEF 1400
(Beast / Synchro / Effect)

1 Tuner + 1 or more non-Tuner WATER monsters
Once per turn, you can return any number of face-up cards you control to the owner's hand. For each card returned to the owner's hand by this effect, this card gains 500 ATK until the End Phase.
(Secret Rare)
Rating: 1 out of 5
A one-sided Brionac (#22) that doesn't really benefit you.
Hidden Arsenal 2 (HA02-EN026)
Naturia Beast
EARTH / Synchro Monster / Level 5 / ATK 2200 / DEF 1700
(Beast / Synchro / Effect)

1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
While this card is face-up on the field, you can send the top 2 cards of your Deck to the Graveyard to negate the activation of a Spell Card and destroy it.
(Secret Rare)
Rating: 2 out of 5
Most Decks don't benefit from milling so this may cost you in the end. Not very strong either.
Hidden Arsenal 2 (HA02-EN025)
Worm Noble
LIGHT / Effect Monster / Level 6 / ATK 1500 / DEF 2400
(Reptile / Flip / Effect)

FLIP: If this card is flipped face-up by an opponent's monster's attack, inflict damage to your opponent equal to half the attacking monster's ATK.
(Super Rare)
Rating: 2 out of 5
Probably will deal some damage too, but this isn't better than Guardian Sphinx. (SD7 #5)
Hidden Arsenal 2 (HA02-EN024)
Worm Millidith
LIGHT / Effect Monster / Level 4 / ATK 400 / DEF 1600
(Reptile / Flip / Effect)

FLIP: You can equip this card to a monster your opponent controls as an Equip Card. Inflict 400 damage to the controller of the equipped monster during each Standby Phase.
(Super Rare)
Rating: 1 out of 5
A poor man's Union monster. (#6)
Hidden Arsenal 2 (HA02-EN023)
Worm Linx
LIGHT / Effect Monster / Level 2 / ATK 300 / DEF 1000
(Reptile / Flip / Effect)

FLIP: During each End Phase, if this card is face-up, draw 1 card.
(Super Rare)
Rating: 1 out of 5
The weakest of all linx in any chain or URL.
Hidden Arsenal 2 (HA02-EN022)
Ally of Justice Cosmic Cateway
DARK / Effect Monster / Level 8 / ATK 2400 / DEF 2200
(Machine / Effect)

If your opponent controls 2 or more monsters, including a LIGHT monster, you can Special Summon this card from your hand.
(Secret Rare)
Rating: 1 out of 5
So that's where all these bad monsters are coming from.
Hidden Arsenal 2 (HA02-EN021)
Ally of Justice Thunder Armor
DARK / Effect Monster / Level 8 / ATK 2700 / DEF 2200
(Machine / Effect)

This card cannot be Special Summoned. During the battle between an attacking "Ally of Justice" monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent.
(Super Rare)
Rating: 1 out of 5
Piercing damage (#6) only matters with strong monsters.
Hidden Arsenal 2 (HA02-EN020)
Ally of Justice Enemy Catcher
DARK / Effect Monster / Level 6 / ATK 1800 / DEF 1800
(Machine / Effect)

When this card is Normal Summoned, you can take control of 1 face-down Defense Position monster your opponent controls, until the End Phase of this turn.
(Super Rare)
Rating: 1 out of 5
Spend another card or two and bring out Relinquished (#1) to steal monsters face-up or Set.
Hidden Arsenal 2 (HA02-EN019)
Ally of Justice Searcher
DARK / Effect Monster / Level 3 / ATK 1400 / DEF 100
(Machine / Effect)

Once per turn, you can discard 1 card to select 1 face-down Defense Position monster your opponent controls and change it to face-up Attack Position. Flip Effects are not activated at this time.
(Super Rare)
Rating: 1 out of 5
It's going to be a one-time Stop Defense (#31) that costs more.
Hidden Arsenal 2 (HA02-EN018)
Ally of Justice Nullifier
DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1200
(Machine / Effect)

Any LIGHT monster that has battled this card has its effects negated (starting after damage calculation).
(Super Rare)
Rating: 1 out of 5
This card will have already lost the battle by then.
Hidden Arsenal 2 (HA02-EN017)
Ally Mind
DARK / Normal Monster / Level 5 / ATK 1800 / DEF 1400
(Machine / Tuner / Normal)

A high-performance unit developed to enhance the Artificial Intelligence program of the Allies of Justice. Loaded with elements collected from a meteor found in the Worm Nebula, it allows for highly tuned processing. But its full capacity is not yet determined.
(Super Rare)
Rating: 1 out of 5
They say the mind is a terrible thing to waste. This one is just terrible.
Hidden Arsenal 2 (HA02-EN016)
Flamvell Baby
FIRE / Effect Monster / Level 1 / ATK 800 / DEF 200
(Pyro / Tuner / Effect)

During your Main Phase, you can send this card from your hand to the Graveyard to select 1 face-up FIRE monster you control and have it gain 400 ATK.
(Super Rare)
Rating: 2 out of 5
2 out of 5 solely because it's a Tuner.
Hidden Arsenal 2 (HA02-EN015)
Flamvell Grunika
FIRE / Effect Monster / Level 4 / ATK 1700 / DEF 200
(Dragon / Effect)

When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the Level of the destroyed monster x 200.
(Super Rare)
Rating: 1 out of 5
1700 ATK is too low to take down anything significant in battle.
Hidden Arsenal 2 (HA02-EN014)
Mist Valley Executor
WIND / Effect Monster / Level 5 / ATK 2100 / DEF 1600
(Thunder / Effect)

When this card is Normal Summoned, return all face-up Spell and Trap Cards on the field to their owners' hands.
(Super Rare)
Rating: 1 out of 5
They re-relesed Giant Trunade (#32) as a Monster Card that's only half as potent.
Hidden Arsenal 2 (HA02-EN013)
Mist Valley Baby Roc
WIND / Effect Monster / Level 2 / ATK 400 / DEF 200
(Winged Beast / Tuner / Effect)

When this card is sent directly from the hand to the Graveyard, you can Special Summon it.
(Super Rare)
Rating: 2 out of 5
A tad more useful than typical Tuners.
Hidden Arsenal 2 (HA02-EN012)
Medium of the Ice Barrier
WATER / Effect Monster / Level 7 / ATK 2200 / DEF 1600
(Spellcaster / Effect)

If your opponent controls 4 or more cards than you do, you can Special Summon this card from your hand. Your opponent can only activate 1 Spell/Trap Card per turn.
(Super Rare)
Rating: 2 out of 5
Minimum perks for the stats and Level.
Hidden Arsenal 2 (HA02-EN011)
Dai-sojo of the Ice Barrier
WATER / Effect Monster / Level 6 / ATK 1600 / DEF 2200
(Spellcaster / Effect)

When this card is Normal or Flip Summoned, it is changed to Defense Position. Face-up "Ice Barrier" monsters you control cannot be destroyed by Spell or Trap Card effects.
(Secret Rare)
Rating: 2 out of 5
A bit like Total Defense Shogun (#110), but only for the first effect.
Hidden Arsenal 2 (HA02-EN010)
Genex Solar
LIGHT / Effect Monster / Level 7 / ATK 2500 / DEF 1500
(Machine / Effect)

You can Normal Summon this card by Tributing 1 "Genex" monster. Inflict 500 damage to your opponent each time a face-up "Genex" monster you control is sent to the Graveyard.
(Secret Rare)
Rating: 1 out of 5
The Doctor was in, and proved uncertified to fix these monsters of their ailments.
Hidden Arsenal 2 (HA02-EN009)
Genex Doctor
DARK / Effect Monster / Level 3 / ATK 1500 / DEF 1000
(Spellcaster / Effect)

You can Tribute 1 face-up "Genex Controller" to select and destroy 1 card on the field.
(Super Rare)
Rating: 1 out of 5
Only prescribes failure.
Hidden Arsenal 2 (HA02-EN008)
Genex Turbine
EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1300
(Machine / Effect)

All face-up "Genex" monsters you control gain 400 ATK.
(Super Rare)
Rating: 1 out of 5
You can count the revolutions.
Hidden Arsenal 2 (HA02-EN007)
Genex Spare
DARK / Effect Monster / Level 3 / ATK 800 / DEF 1200
(Machine / Tuner / Effect)

Once per turn, if you control another "Genex" monster, you can make this card's name "Genex Controller" until the End Phase.
(Super Rare)
Rating: 2 out of 5
Certainly works as a "spare" Tuner monster.
Hidden Arsenal 2 (HA02-EN006)
Genex Gaia
EARTH / Effect Monster / Level 3 / ATK 1000 / DEF 1900
(Rock / Effect)

If this card would be destroyed, you can destroy 1 "Genex Controller" you control instead.
(Super Rare)
Rating: 2 out of 5
Already better than the original (#7) Fierce Knight.
Hidden Arsenal 2 (HA02-EN005)
Genex Furnace
FIRE / Effect Monster / Level 5 / ATK 2000 / DEF 1300
(Pyro / Effect)

If you control a face-up "Genex Controller", you can Normal Summon this card without Tributing.
(Super Rare)
Rating: 1 out of 5
Guaranteed to take 3 days to raise the house temp by 1 degree while also jacking up the usage bill.
Hidden Arsenal 2 (HA02-EN004)
Naturia Vein
EARTH / Effect Monster / Level 1 / ATK 200 / DEF 300
(Plant / Tuner / Effect)

You can Tribute this card and 1 "Naturia" monster to negate the activation of your opponent's Spell or Trap Card, and destroy it.
(Super Rare)
Rating: 2 out of 5
You lose nearly half your field of monsters or more for the effect. Much better as a Tuner.
Hidden Arsenal 2 (HA02-EN003)
Naturia Guardian
EARTH / Effect Monster / Level 4 / ATK 1600 / DEF 400
(Plant / Effect)

When your opponent Normal Summons a monster, this card gains 300 ATK until the End Phase.
(Secret Rare)
Rating: 1 out of 5
Won't get more than one Normal Summon often and the microscopic boost doesn't even last.
Hidden Arsenal 2 (HA02-EN002)
Naturia Rock
EARTH / Effect Monster / Level 3 / ATK 1200 / DEF 1200
(Rock / Effect)

When a Trap Card is activated, you can send the top card of your Deck to the Graveyard to Special Summon this card from your hand.
(Super Rare)
Rating: 1 out of 5
The Trap Card isn't even blocked and this is hardly a defense.
Hidden Arsenal 2 (HA02-EN001)
Naturia Beetle
EARTH / Effect Monster / Level 4 / ATK 400 / DEF 1800
(Insect / Effect)

Switch the original ATK and DEF of this card each time a Spell Card is activated.
(Super Rare)
Rating: 1 out of 5
Such an effect renders its stats pretty much useless as they're not consistant.