← Back to Yu-Gi-Oh Card Ratings Return to Index
*For more info on these ratings, click here.
0/5 1/5 2/5 3/5 4/5 5/5
Wanna see the Spoiler instead? Click Here!

Hidden Arsenal 2 (HA02-EN) Card Ratings

1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Hidden_Arsenal_2_(TCG-EN-1E)
                               Rating: 1 | HA02-EN060 | Synchro Monster
Mist Valley Thunder Lord
WIND | Thunder-Type Synchro |
Level 7 | ATK 2600 | DEF 2400
1 Tuner + 1 or more non-Tuner "Mist Valley" monsters
Once per turn, you can select 1 card you control. Return it to the hand, and this card gains 500 ATK until the End Phase. This effect can be activated during either player's turn.
(Secret Rare)


Non-Tuner specific and you're losing a card just to give this card a temporary boost.
 
                               Rating: 1 | HA02-EN059 | Synchro Monster
Windmill Genex
WIND | Machine-Type Synchro | Level 7 | ATK 2000 | DEF 1600
"Genex Controller" + 1 or more non-Tuner WIND monsters
This card gains 300 ATK for each face-down Spell and Trap Card on the field. You can send 1 card from your hand to the Graveyard to select and destroy 1 face-down Spell or Trap Card.
(Secret Rare)


It's already weak to start and then has an effect that makes it even weaker.
 
                               Rating: 3 | HA02-EN058 | Synchro Monster
Naturia Leodrake
EARTH | Beast-Type Synchro | Level 9 | ATK 3000 | DEF 1800
1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
(Secret Rare)


High ATK is about all you need for 2 monsters.
 
                               Rating: 2 | HA02-EN057 | Synchro Monster
Jurrac Giganoto
FIRE | Dinosaur-Type Synchro | Level 7 | ATK 2100 | DEF 1800
1 Tuner + 1 or more non-Tuner Dinosaur-Type monsters
All face-up "Jurrac" monsters you control gain 200 ATK for each "Jurrac" monster in your Graveyard.
(Secret Rare)


Needs to be in his own Deck with other Jurrac monsters to really be effective.
 
                               Rating: 2 | HA02-EN056 | Synchro Monster
Fabled Valkyrus
LIGHT | Fiend-Type Synchro | Level 8 | ATK 2900 | DEF 1700
1 "Fabled" Tuner + 1 or more non-Tuner monsters
Once per turn, you can discard 1 Fiend-Type monster to draw 1 card.
(Secret Rare)


At least it doesn't require you to discard a Fabled monster to draw the card.
 
                               Rating: 1 | HA02-EN055 | Effect Monster
Worm Rakuyeh
LIGHT | Reptile | Level 4 | ATK 2100 | DEF 1200
This card can only declare an attack during the turn it was flipped face-up. If this card attacks, it is changed to face-down Defense Position at the end of the Battle Phase.
(Super Rare)


Hey look, it's a Wulf in Worm's clothing! It has the same Attribute, ATK and has a bad effect!
 
                               Rating: 2 | HA02-EN054 | Effect Monster
Worm Queen
LIGHT | Reptile | Level 8 | ATK 2700 | DEF 1100
You can Tribute Summon this card in face-up Attack Position by Tributing 1 Reptile-Type "Worm" monster. Once per turn, you can Tribute 1 Reptile-Type "Worm" monster to Special Summon 1 Reptile-Type "Worm" monster from your Deck with a Level less than or equal to the Tributed monster.
(Secret Rare)


I suppose replacing a Reptile-Type Worm monster for another isn't too bad but this Archetype has yet to impress me.
 
                               Rating: 1 | HA02-EN053 | Effect Monster
Worm Prince
LIGHT | Reptile | Level 6 | ATK 2200 | DEF 400
If this card destroys an opponent's monster by battle, you can add 1 Reptile-Type "Worm" monster from your Deck to your hand. Destroy this card during the End Phase if you do not control another Reptile-Type "Worm" monster.
(Super Rare)


Its Level is bad enough for his stats but he self-destructs if he doesn't have any more "minions" around him.
 
                               Rating: 1 | HA02-EN052 | Effect Monster
Worm Opera
LIGHT | Reptile | Level 2 | ATK 400 | DEF 800
FLIP: All face-up monsters on the field lose 500 ATK, except Reptile-Type "Worm" monsters.
(Super Rare)


Well he's as bad as the music he's referencing in his name (sorry Opera fans) so that makes perfect sense.
 
                               Rating: 2 | HA02-EN051 | Effect Monster
Ally of Justice Unlimiter
DARK | Machine | Level 2 | ATK 600 | DEF 200
You can Tribute this card to double the original ATK of 1 face-up "Ally of Justice" monster you control until the End Phase.
(Super Rare)


Kind of like Limiter Removal for Ally of Justice monsters, though LR applies to all Machines you have out.
 
                               Rating: 1 | HA02-EN050 | Effect Monster
Ally of Justice Reverse Break
DARK | Machine | Level 4 | ATK 1200 | DEF 1200
If there is a face-up LIGHT monster on the field, destroy this card. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.
(Super Rare)


Mystic Swordsman LV2 has already proven to be better as a whole.
 
                               Rating: 2 | HA02-EN049 | Effect Monster
Mist Valley Apex Avian
WIND | Winged Beast | Level 7 | ATK 2700 | DEF 2000
When an effect is activated, you can select 1 face-up "Mist Valley" card you control. Return that "Mist Valley" card to its owner's hand, negate the effect's activation, and destroy the card whose effect was activated.
(Secret Rare)


The support cards can generally be replayed after being returned, but this isn't all that good regardless.
 
                               Rating: 1 | HA02-EN048 | Effect Monster
Mist Valley Falcon
WIND | Winged Beast | Level 4 | ATK 2000 | DEF 1200
This card cannot declare an attack unless you return 1 card you control to its owner's hand.
(Super Rare)


It's only good with Mist Valley Thunderbird, but we have Gene-Warped Warwolf for better monsters.
 
                               Rating: 2 | HA02-EN047 | Effect Monster
Geomancer of the Ice Barrier
WATER | Spellcaster-Type Tuner | Level 3 | ATK 800 | DEF 1200
Discard 1 card and declare 1 Attribute. This card cannot be selected as an attack target by monsters with that Attribute. This effect can only be used once while this card is face-up on the field.
(Super Rare)


Pretty much useless without a card like DNA Transplant.
 
                               Rating: 1 | HA02-EN046 | Effect Monster
Pilgrim of the Ice Barrier
WATER | Warrior | Level 4 | ATK 1500 | DEF 1000
This card cannot be destroyed by battle with a monster with 1900 or more ATK.
(Super Rare)


One of the lost pilgrims from 1620. Too bad it'll never make it to the next Thanksgiving.
 
                               Rating: 1 | HA02-EN045 | Effect Monster
Genex Army
EARTH | Machine | Level 6 | ATK 2300 | DEF 1300
When this card is Tribute Summoned by Tributing a "Genex" monster, you can destroy 1 card your opponent controls.
(Secret Rare)


There's strength in numbers and that's why you never see an army of just one person.
 
                               Rating: 2 | HA02-EN044 | Effect Monster
Genex Recycled
DARK | Machine-Type Tuner | Level 1 | ATK 200 | DEF 400
Once per turn, you can select 1 "Genex" monster in your Graveyard. Until the End Phase, this card's name is treated that monster's name.
(Super Rare)


Counting as another member's name just isn't going to do all that much.
 
                               Rating: 1 | HA02-EN043 | Effect Monster
Genex Blastfan
WIND | Spellcaster | Level 4 | ATK 1600 | DEF 1300
When this card is Special Summoned, you can add 1 DARK "Genex" monster from your Deck to your hand.
(Super Rare)


Can't even get another copy of itself and is about as useful in Summer as those water spraying fans.
 
                               Rating: 2 | HA02-EN042 | Effect Monster
Naturia Cosmobeet
EARTH | Plant-Type Tuner | Level 2 | ATK 1000 | DEF 700
When your opponent Normal Summons or Sets a monster, you can Special Summon this card from your hand.
(Super Rare)


Can't even get another copy of himself and I'm sure he can't cool you down in the Summer.
 
                               Rating: 2 | HA02-EN041 | Effect Monster
Naturia Rosewhip
EARTH | Plant-Type Tuner | Level 3 | ATK 400 | DEF 1700
Your opponent can only activate 1 Spell/Trap Card per turn.
(Super Rare)


Just a Tuner monster that'll die easily one way or another.
 
                               Rating: 1 | HA02-EN040 | Effect Monster
Naturia Spiderfang
EARTH | Insect | Level 4 | ATK 2100 | DEF 400
This card cannot declare an attack unless your opponent activated a Spell, Trap, Spell/Trap effect, or Monster effect this turn.
(Super Rare)


A spider that can do so very little isn't going to last very long in the wild or on the field.
 
                               Rating: 1 | HA02-EN039 | Effect Monster
Naturia Antjaw
EARTH | Insect | Level 2 | ATK 400 | DEF 200
When your opponent Special Summons a monster(s), you can Special Summon 1 Level 3 or lower "Naturia" monster from your Deck.
(Super Rare)


If they're struggling with a seed, they have no chance on the field.
 
                               Rating: 2 | HA02-EN038 | Effect Monster
Jurrac Tyrannus
FIRE | Dinosaur | Level 7 | ATK 2500 | DEF 1400
You can Tribute 1 Dinosaur-Type monster to have this card gain 500 ATK. When this card destroys an opponent's monster by battle and sends it to the Graveyard, this card gains 300 ATK.
(Secret Rare)


Both ATK boosts are permanent, but are rather small and cost you more to get them.
 
                               Rating: 2 | HA02-EN037 | Effect Monster
Jurrac Monoloph
FIRE | Dinosaur-Type Tuner | Level 3 | ATK 1500 | DEF 1200
This card can attack all monsters your opponent controls once each.
(Super Rare)


A searchable Tuner monster, which isn't too bad, but the effect isn't going to be all that useful.
 
                               Rating: 2 | HA02-EN036 | Effect Monster
Jurrac Velo
FIRE | Dinosaur | Level 4 | ATK 1700 | DEF 1000
When this face-up Attack Position card attacks or is attacked, and it is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Jurrac" monster with 1700 or less ATK from your Deck.
(Super Rare)


It outranks even Hydrogeddon for what it can search out, but not by much.
 
                               Rating: 1 | HA02-EN035 | Effect Monster
Jurrac Protops
FIRE | Dinosaur | Level 4 | ATK 1700 | DEF 1200
This card gains 100 ATK for each monster your opponent controls.
(Super Rare)


Like most of its ancestors, he's going to be extinct quickly in duels and/or playability.
 
                               Rating: 2 | HA02-EN034 | Effect Monster
Fabled Kushano
LIGHT | Fiend-Type Tuner | Level 3 | ATK 1100 | DEF 800
You can discard 1 "Fabled" monster to the Graveyard except "Fabled Kushano" to add this card from your Graveyard to your hand.
(Super Rare)


A recyclable Tuner isn't bad, but it's limited to Fabled monsters.
 
                               Rating: 2 | HA02-EN033 | Effect Monster
Fabled Gallabas
LIGHT | Fiend | Level 4 | ATK 1500 | DEF 800
You can discard 1 card to the Graveyard to select and destroy 1 face-up monster your opponent controls with DEF less than or equal to this card's ATK.
(Secret Rare)


1500 ATK is a low bar to aim for with so many monsters being stronger.
 
                               Rating: 1 | HA02-EN032 | Effect Monster
Fabled Grimro
LIGHT | Fiend | Level 4 | ATK 1700 | DEF 1000
If you control a face-up "Fabled" monster, you can send this card from your hand to the Graveyard to add 1 "Fabled" monster from your Deck to your hand, except "Fabled Grimro".
(Secret Rare)


This is Konami's feeble attempt at creating a new archtype.  
 
                               Rating: 2 | HA02-EN031 | Effect Monster
Fabled Lurrie
LIGHT | Fiend | Level 1 | ATK 200 | DEF 400
When this card is discarded from your hand to the Graveyard, Special Summon it.
(Super Rare)


Doesn't have much going for it and is literally discard bait.  
 
                               Rating: 1 | HA02-EN030 | Synchro Monster
Ally of Justice Field Marshal
DARK | Machine-Type Synchro | Level 9 | ATK 2900 | DEF 2600
1 Tuner + 2 or more non-Tuner monsters
This card cannot be Special Summoned except by Synchro Summon. When this card attacks a face-down Defense Position monster, destroys it by battle, and sends it to the Graveyard, draw 1 card.
(Secret Rare)


Such strict needs just to let you draw an extra card when successful in battle.
 
                               Rating: 1 | HA02-EN029 | Synchro Monster
Geo Genex
EARTH | Machine-Type Synchro | Level 6 | ATK 1800 | DEF 2800
"Genex Controller" + 1 or more non-Tuner EARTH monsters
Once per turn, if you control a face-up Level 4 or lower "Genex" monster(s), you can switch the original ATK and DEF of this card until the End Phase, for as long as you control a face-up Level 4 or lower "Genex" monster(s).
(Secret Rare)


Shield & Sword can do better for next to no effort.
 
                               Rating: 1 | HA02-EN028 | Synchro Monster
Thermal Genex
FIRE | Machine-Type Synchro | Level 8 | ATK 2400 | DEF 1200
"Genex Controller" + 1 or more FIRE non-Tuner monsters
This card gains 200 ATK for each FIRE monster in your Graveyard. If this card destroys an opponent's monster by battle, inflict damage to your opponent equal to the number of "Genex" monsters in your Graveyard x 200.
(Secret Rare)


Tuner and non-Tuner specific, has a pretty bad effect and overall stats are pretty bad for a Level 8 monster. 
 
                               Rating: 2 | HA02-EN027 | Synchro Monster
Dewloren, Tiger King of the Ice Barrier
WATER | Beast-Type Synchro | Level 6 | ATK 2000 | DEF 1400
1 Tuner + 1 or more non-Tuner WATER monsters
Once per turn, you can return any number of face-up cards you control to the owner's hand. For each card returned to the owner's hand by this effect, this card gains 500 ATK until the End Phase.
(Secret Rare)


Mass Driver and Symbol of Heritage are apparently making this card a beast, but I can't rate it any higher.
 
                               Rating: 2 | HA02-EN026 | Synchro Monster
Naturia Beast
EARTH | Beast-Type Synchro | Level 5 | ATK 2200 | DEF 1700
1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
While this card is face-up on the field, you can send the top 2 cards of your Deck to the Graveyard to negate the activation of a Spell Card and destroy it.
(Secret Rare)


The cost isn't too steep, but it may cost you the Duel over time.
 
                               Rating: 2 | HA02-EN025 | Effect Monster
Worm Noble
LIGHT | Reptile | Level 6 | ATK 1500 | DEF 2400
FLIP: If this card is flipped face-up by an opponent's monster's attack, inflict damage to your opponent equal to half the attacking monster's ATK.
(Super Rare)


It could deal quite a bit of damage, but requires a Tribute.
 
                               Rating: 1 | HA02-EN024 | Effect Monster
Worm Millidith
LIGHT | Reptile | Level 4 | ATK 400 | DEF 1600
FLIP: You can equip this card to a monster your opponent controls as an Equip Card. Inflict 400 damage to the controller of the equipped monster during each Standby Phase.
(Super Rare)


400 damage is nothing these days and your opponent will most likely remove the equipped monster next turn.
 
                               Rating: 1 | HA02-EN023 | Effect Monster
Worm Linx
LIGHT | Reptile | Level 2 | ATK 300 | DEF 1000
FLIP: During each End Phase, if this card is face-up, draw 1 card.
(Super Rare)


You ARE the weakest Linx, goodbye!
 
                               Rating: 2 | HA02-EN022 | Effect Monster
Ally of Justice Cosmic Gateway
DARK | Machine | Level 8 | ATK 2400 | DEF 2200
If your opponent controls 2 or more monsters, including a LIGHT monster, you can Special Summon this card from your hand.
(Secret Rare)


At least you can have more than one out, but like AOJ Thunder Armor, its stats could've been better.
 
                               Rating: 2 | HA02-EN021 | Effect Monster
Ally of Justice Thunder Armor
DARK | Machine | Level 8 | ATK 2700 | DEF 2200
This card cannot be Special Summoned. During the battle between an attacking "Ally of Justice" monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent.
(Super Rare)


Piercing damage that applies to itself is about the only positive I can offer this guy.
 
                               Rating: 2 | HA02-EN020 | Effect Monster
Ally of Justice Enemy Catcher
DARK | Machine | Level 6 | ATK 1800 | DEF 1800
When this card is Normal Summoned, you can take control of 1 face-down Defense Position monster your opponent controls, until the End Phase of this turn.
(Super Rare)


With those stats and the effect being limited to Set monsters, it's just not very good.
 
                               Rating: 1 | HA02-EN019 | Effect Monster
Ally of Justice Searcher
DARK | Machine | Level 3 | ATK 1400 | DEF 100
Once per turn, you can discard 1 card to select 1 face-down Defense Position monster your opponent controls and change it to face-up Attack Position. Flip Effects are not activated at this time.
(Super Rare)


Search for a better monster or card because this one has no idea what it's searching for and may sorely regret it.
 
                               Rating: 1 | HA02-EN018 | Effect Monster
Ally of Justice Nullifier
DARK | Machine | Level 4 | ATK 1600 | DEF 1200
Any LIGHT monster that has battled this card has its effects negated (starting after damage calculation).
(Super Rare)


It won't be around to negate anything after damage calculation.
 
                               Rating: 1 | HA02-EN017 | Normal Monster
Ally Mind
DARK | Machine-Type Tuner | Level 5 | ATK 1800 | DEF 1400
A high-performance unit developed to enhance the Artificial Intelligence program of the Allies of Justice. Loaded with elements collected from a meteor found in the Worm Nebula, it allows for highly tuned processing. But its full capacity is not yet determined.
(Super Rare)


It may be a Tuner, but it's a high-Leve one, and that makes it awful.
 
                               Rating: 2 | HA02-EN016 | Effect Monster
Flamvell Baby
FIRE | Pyro-Type Tuner | Level 1 | ATK 800 | DEF 200
During your Main Phase, you can send this card from your hand to the Graveyard to select 1 face-up FIRE monster you control and have it gain 400 ATK.
(Super Rare)


It's a searchable Tuner monster, but the permanent ATK boost isn't very much and you have to discard it from the hand.
 
                               Rating: 1 | HA02-EN015 | Effect Monster
Flamvell Grunika
FIRE | Dragon | Level 4 | ATK 1700 | DEF 200
When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the Level of the destroyed monster x 200.
(Super Rare)


Should be Farewell Goner because the odds of it being succesful in battle are pretty much 0.
 
                               Rating: 1 | HA02-EN014 | Effect Monster
Mist Valley Executor
WIND | Thunder | Level 5 | ATK 2100 | DEF 1600
When this card is Normal Summoned, return all face-up Spell and Trap Cards on the field to their owners' hands.
(Super Rare)


Giant Trunade did this and got banned. Why is this any better?
 
                               Rating: 2 | HA02-EN013 | Effect Monster
Mist Valley Baby Roc
WIND | Winged Beast-Type Tuner | Level 2 | ATK 400 | DEF 600
When this card is sent directly from the hand to the Graveyard, you can Special Summon it.
(Super Rare)


The effect can help out, but it doesn't do much else.
 
                               Rating: 3 | HA02-EN012 | Effect Monster
Medium of the Ice Barrier
WATER | Spellcaster | Level 7 | ATK 2200 | DEF 1600
If your opponent controls 4 or more cards than you do, you can Special Summon this card from your hand. Your opponent can only activate 1 Spell/Trap Card per turn.
(Super Rare)


Whether Special Summoned by its effect or Tribute Summoned, it's still going to lock your opponent out of some plays.
 
                               Rating: 3 | HA02-EN011 | Effect Monster
Dai-sojo of the Ice Barrier
WATER | Spellcaster | Level 6 | ATK 1600 | DEF 2200
When this card is Normal or Flip Summoned, it is changed to Defense Position. Face-up "Ice Barrier" monsters you control cannot be destroyed by Spell or Trap Card effects.
(Secret Rare)


For once, being Tribute Summoned with low ATK has a perk that puts it in Defense Mode and protects itself.
 
                               Rating: 2 | HA02-EN010 | Effect Monster
Genex Solar
LIGHT | Machine | Level 7 | ATK 2500 | DEF 1500
You can Normal Summon this card by Tributing 1 "Genex" monster. Inflict 500 damage to your opponent each time a face-up "Genex" monster you control is sent to the Graveyard.
(Secret Rare)


Summoned Skull offers nothing once it's on the field, but this doesn't offer much of anything useful.
 
                               Rating: 1 | HA02-EN009 | Effect Monster
Genex Doctor
DARK | Spellcaster | Level 3 | ATK 1500 | DEF 1000
You can Tribute 1 face-up "Genex Controller" to select and destroy 1 card on the field.
(Super Rare)


If he's a doctor then maybe he can cure himself as he has come down with No Playability Syndrome.
 
                               Rating: 1 | HA02-EN008 | Effect Monster
Genex Turbine
EARTH | Machine | Level 4 | ATK 1400 | DEF 1300
All face-up "Genex" monsters you control gain 400 ATK.
(Super Rare)


1800 ATK would make this guy decent, but there are plenty of better monsters with that ATK built-in.
 
                               Rating: 2 | HA02-EN007 | Effect Monster
Genex Spare
DARK | Machine-Type Tuner | Level 3 | ATK 800 | DEF 1200
Once per turn, if you control another "Genex" monster, you can make this card's name "Genex Controller" until the End Phase.
(Super Rare)


I think I'd rather use Genex Controller as it has higher ATK at least. Still, it's an okay Tuner monster.
 
                               Rating: 2 | HA02-EN006 | Effect Monster
Genex Gaia
EARTH | Rock | Level 3 | ATK 1000 | DEF 1900
If this card would be destroyed, you can destroy 1 "Genex Controller" monster you control instead.
(Super Rare)


At least it's worth defending with, but the effect will still cost you.
 
                               Rating: 1 | HA02-EN005 | Effect Monster
Genex Furnace
FIRE | Pyro | Level 5 | ATK 2000 | DEF 1300
If you control a face-up "Genex Controller", you can Normal Summon this card without Tributing.
(Super Rare)


Introducing the Genex Furnace, a totally useless piece of junk that will take days just to warm your house by 1 degree.
 
                               Rating: 2 | HA02-EN004 | Effect Monster
Naturia Vein
EARTH | Plant-Type Tuner | Level 1 | ATK 200 | DEF 300
You can Tribute this card and 1 "Naturia" monster to negate the activation of your opponent's Spell or Trap Card, and destroy it.
(Super Rare)


The bare minimum as far as Tuners go.
 
                               Rating: 1 | HA02-EN003 | Effect Monster
Naturia Guardian
EARTH | Plant | Level 4 | ATK 1600 | DEF 400
When your opponent Normal Summons a monster, this card gains 300 ATK until the End Phase.
(Secret Rare)


I don't know why it's a Secret Rare when the ATK boost doesn't even last. Besides, you generally only get 1 Normal Summon per turn.
 
                               Rating: 1 | HA02-EN002 | Effect Monster
Naturia Rock
EARTH | Rock | Level 3 | ATK 1200 | DEF 1200
When a Trap Card is activated, you can send the top card of your Deck to the Graveyard to Special Summon this card from your hand.
(Super Rare)


Being a rock must be hard work, but it hasn't paid off.
 
                               Rating: 1 | HA02-EN001 | Effect Monster
Naturia Beetle
EARTH | Insect | Level 4 | ATK 400 | DEF 1800
Switch the original ATK and DEF of this card each time a Spell Card is activated.
(Super Rare)


Slower than Shield & Sword, which can do this for all monsters on the field.