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Shining Victories (SHVI-EN) Card Ratings
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Shining_Victories_(TCG-EN-1E) | ||||
Shining
Victories
(SHVI-EN099) Blue-Eyes Twin Burst Dragon |
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LIGHT | Fusion Monster | Level 10 | ATK: 3000 DEF: 2500 |
Pendulum Scale NA / NA |
(Dragon / Fusion / Effect) "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the Graveyard (in which case you do not use "Polymerization"), and cannot be Special Summoned by other ways. Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster. (Secret Rare) |
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Rating: 3 out of 5 Not bad for 2 Blue-Eyes White Dragons. Much better than other Fusions of recent years. |
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Shining
Victories
(SHVI-EN098) Priestess with Eyes of Blue |
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LIGHT | Effect Monster | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Spellcaster / Tuner / Effect) During either player's turn, when a card or effect is activated that targets this face-up card: You can send 1 Effect Monster you control to the Graveyard, and if you do, add up to 2 "Blue-Eyes" monsters with different names from your Deck to your hand. If this card is in your Graveyard: You can target 1 "Blue-Eyes" monster you control; shuffle it into the Deck, and if you do, Special Summon this card. You can only use 1 "Priestess with Eyes of Blue" effect per turn, and only once that turn. (Super Rare) |
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Rating: 2 out of 5 Aside from the original, there's nothing really to get as most of the others aren't Blue-Eyes monsters. |
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Shining
Victories
(SHVI-EN097) Hot Red Dragon Archfiend King Calamity |
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DARK | Synchro Monster | Level 12 | ATK: 4000 DEF: 3500 |
Pendulum Scale NA / NA |
(Dragon / Synchro / Effect) 2 Tuners + 1 non-Tuner DARK Dragon-Type Synchro Monster When this card is Synchro Summoned: You can activate this effect; for the rest of this turn, your opponent cannot activate cards, also cards your opponent controls cannot activate their effects. Your opponent cannot activate cards or effects in response to this effect's activation. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK. If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can target 1 Level 8 or lower DARK Dragon-Type Synchro Monster in your Graveyard; Special Summon it. (Ultra Rare) |
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Rating: 4 out of 5 Majestic Red Dragon's proper upgrade, and it's qute the powerhouse. |
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Shining
Victories
(SHVI-EN096) Stardust Sifr Divine Dragon |
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LIGHT | Synchro Monster | Level 12 | ATK: 4000 DEF: 4000 |
Pendulum Scale NA / NA |
(Dragon / Synchro / Effect) 1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned and cannot be Special Summoned by other ways. The first time each card you control would be destroyed each turn, by battle or card effect, it is not destroyed. Once per turn, during either player's turn, when your opponent activates a monster effect: You can negate that effect, and if you do, destroy 1 card on the field. You can banish this card from your Graveyard, then target 1 Level 8 or lower "Stardust" monster in your Graveyard; Special Summon it. (Ultra Rare) |
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Rating: 1 out of 5 If I can't use non-Synchros for Synchro Materials then this needs to have better effects. |
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Shining
Victories
(SHVI-EN095) Geargia Change |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 2 or more "Geargiano" monsters with different names in
your Graveyard; Special Summon them. Immediately after this card
resolves, Xyz Summon 1 Xyz Monster using all the Summoned
monsters (but no other monsters) as Materials. You can only
activate 1 "Geargia Change" per turn. (Common) |
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Rating: 1 out of 5 Since they have to have different names, this really has no uses at all since the members have different Levels. |
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Shining
Victories
(SHVI-EN094) Geargianchor |
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EARTH | Effect Monster | Level 4 | ATK: 1800 DEF: 500 |
Pendulum Scale NA / NA |
(Machine / Effect) Once per turn: You can change this card to face-down Defense Position. If this card is flipped face-up: You can destroy monsters on the field, up to the number of other "Geargia" monsters you currently control. (Common) |
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Rating: 3 out of 5 Your strategy will certainly set sail if you use the effect, but not the ATK. |
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Shining
Victories
(SHVI-EN093) Dwarf Star Dragon Planeter |
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LIGHT | Effect Monster | Level 4 | ATK: 1700 DEF: 1200 |
Pendulum Scale NA / NA |
(Dragon / Effect) Once per turn, during the End Phase, if this card was Normal Summoned this turn: You can add 1 Level 7 LIGHT or DARK monster from your Deck to your hand. (Common) |
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Rating: 1 out of 5 Dark Simorgh can be obtained with this, but only after pretty much an entire turn, and it's not Summoned. |
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Shining
Victories
(SHVI-EN092) Fire King Island |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If this face-up card in the Field Zone is sent to the Graveyard
or banished: Destroy all monsters you control. You can only use
1 of the following effects of "Fire King Island" per turn, and
only once that turn. ● During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand. ● If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand. (Common) |
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Rating: 1 out of 5 Safe to say this island is uninhabitable. |
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Shining
Victories
(SHVI-EN091) World Carrotweight Champion |
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DARK | Effect Monster | Level 4 | ATK: 1900 DEF: 0 |
Pendulum Scale NA / NA |
(Plant / Effect) If this card is in your Graveyard: You can send 1 Plant-Type monster from your hand or face-up from your field to the Graveyard, except "World Carrotweight Champion"; Special Summon this card. You can only use this effect of "World Carrotweight Champion" once per turn. (Common) |
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Rating: 2 out of 5 Pretty light compared to other champions like Blue-Eyes and Blue-Eyes Ultimate. |
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Shining
Victories
(SHVI-EN090) Cuben |
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LIGHT | Effect Monster | Level 4 | ATK: 600 DEF: 1900 |
Pendulum Scale NA / NA |
(Thunder / Effect) Once per turn: You can roll a six-sided die, and while this monster is face-up on the field, neither player can Normal or Special Summon monsters with the same Level as the result. (Common) |
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Rating: 2 out of 5 Slightly more useful than other die-based cards, mostly for the DEF. |
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Shining
Victories
(SHVI-EN089) The Kaiju Files |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Each time a "Kaiju" monster(s) is Special Summoned from the hand
and/or Graveyard, place 1 Kaiju Counter on this card (max. 5).
Once per turn: You can target 1 "Kaiju" monster on the field;
destroy that monster, then Special Summon 1 "Kaiju" monster with
a different original name from your Deck to its controller's
field. You can send this card with 3 or more Kaiju Counters to
the Graveyard; add 1 "Kaiju" Spell/Trap Card from your Deck to
your hand, except "The Kaiju Files". (Common) |
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Rating: 1 out of 5 The investigation reveals they're only notable for giving the opponent free monsters. |
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Shining
Victories
(SHVI-EN088) Super Anti-Kaiju War Machine Mecha-Dogoran |
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LIGHT | Effect Monster | Level 8 | ATK: ? DEF: 2000 |
Pendulum Scale NA / NA |
(Machine / Effect) Cannot be Normal Summoned/Set. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand). You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; equip 1 "Kaiju" monster from your hand or Graveyard to this card. This card gains ATK equal to the combined ATK of the "Kaiju" monsters equipped to it by this effect. (Rare) |
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Rating: 1 out of 5 All that for a considerably worse version of Relinquished. |
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Shining
Victories
(SHVI-EN087) Thunder King, the Lightningstrike Kaiju |
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LIGHT | Effect Monster | Level 9 | ATK: 3300 DEF: 2100 |
Pendulum Scale NA / NA |
(Thunder / Effect) You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; your opponent's cards and effects cannot be activated for the rest of this turn, also this card can make up to 3 attacks on monsters during each Battle Phase this turn. (Rare) |
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Rating: 1 out of 5 This storm rained itself out in seconds, leaving only a small puddle on the ground. |
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Shining
Victories
(SHVI-EN086) Kozmourning |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Monsters destroyed by battle with "Kozmo" monsters you control
are shuffled into the Deck instead of going to the Graveyard.
You can banish this card from your Graveyard; the first time you
would take battle damage from a battle involving a "Kozmo"
monster you control this turn, gain that much LP, instead. (Common) |
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Rating: 1 out of 5 Roughly only 3 are worth using for battle, and this causes very little impact when they're successful. |
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Shining
Victories
(SHVI-EN085) Kozmo Dark Planet |
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DARK | Effect Monster | Level 10 | ATK: 4000 DEF: 4000 |
Pendulum Scale NA / NA |
(Machine / Effect) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing "Kozmo" monsters from your hand whose total Levels equal 10 or more, and cannot be Special Summoned by other ways. Cannot be targeted by an opponent's card effects. During either player's turn, when a Spell Card is activated: You can banish 1 "Kozmo" monster from your Graveyard; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; add 1 Level 9 or lower "Kozmo" monster from your Deck to your hand. (Secret Rare) |
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Rating: 2 out of 5 You can use another copy to Summon this one, but it has little to offer. |
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Shining
Victories
(SHVI-EN084) Kozmo Landwalker |
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DARK | Effect Monster | Level 6 | ATK: 2400 DEF: 1200 |
Pendulum Scale NA / NA |
(Machine / Effect) If a "Kozmo" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy 1 other "Kozmo" card you control instead. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 5 or lower "Kozmo" monster from your Deck. (Super Rare) |
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Rating: 3 out of 5 Should be able to win some battles with that ATK, and it's Level 6, which is most important. |
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Shining
Victories
(SHVI-EN083) Kozmoll Dark Lady |
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DARK | Effect Monster | Level 5 | ATK: 2200 DEF: 1800 |
Pendulum Scale NA / NA |
(Psychic / Effect) During either player's turn: You can banish this card; Special Summon 1 Level 6 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmoll Dark Lady" once per turn. Once per turn, during either player's turn, when another monster's effect is activated: You can pay 1000 LP; negate the activation, and if you do, destroy that monster. (Secret Rare) |
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Rating: 1 out of 5 Quite bad stats just to bring out a stronger monster for 1 less Tribute at best. |
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Shining
Victories
(SHVI-EN082) Kozmo Scaredy Lion |
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LIGHT | Effect Monster | Level 2 | ATK: 1200 DEF: 500 |
Pendulum Scale NA / NA |
(Psychic / Effect) During either player's turn: You can banish this card; Special Summon 1 Level 3 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Scaredy Lion" once per turn. Once per turn: You can pay 500 LP, then target 3 of your banished "Kozmo" monsters; return them to the Graveyard, and if you do, inflict 500 damage to your opponent. (Super Rare) |
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Rating: 2 out of 5 The ones with 3000 ATK will require 1 less Tribute, but that's only worth a 2. |
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Shining
Victories
(SHVI-EN081) Cattle Call |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Send 1 face-up monster you control to the Graveyard, whose
original Type is Beast, Beast-Warrior, or Winged Beast; Special
Summon 1 monster from your Extra Deck with the same original
Type, but it cannot attack, its effects are negated, also it is
destroyed during the End Phase. You can only activate 1 "Cattle
Call" per turn. (Super Rare) |
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Rating: 1 out of 5 This won't even call Ash Ketchum's 30 Tauros. |
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Shining
Victories
(SHVI-EN080) Graceful Tear |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Add 1 card from your hand to your opponent's hand, then gain
2000 LP. (Common) |
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Rating: 1 out of 5 Unless you have a bad hand, this isn't useful at all. Air Hummingbird can make this up and more for free. |
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Shining
Victories
(SHVI-EN079) Unwavering Bond |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When your opponent activates a Pendulum Monster's effect, or an
effect of a card in the Pendulum Zone: Negate the activation,
and if you do, banish that card. (Ultra Rare) |
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Rating: 2 out of 5 At least it's free, but it's basically just a free Divine Wrath against Pendulums. |
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Shining
Victories
(SHVI-EN078) Bad Aim |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When your opponent's card or effect is activated: Target 1 card
on the field (other than that card); destroy it. (Common) |
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Rating: 1 out of 5 Bad judgment to even use this. |
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Shining
Victories
(SHVI-EN077) Rise to Full Height |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 face-up monster on the field; double its DEF, but its
DEF becomes 0 at the end of this turn. You can banish this card
from your Graveyard, then target 1 monster you control; monsters
your opponent controls cannot attack for the rest of this turn,
except to attack that monster. You can only activate 1 "Rise to
Full Height" per turn. (Common) |
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Rating: 1 out of 5 Nothing wrong with D2 Shield. |
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Shining
Victories
(SHVI-EN076) Wonder Xyz |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Immediately after this effect resolves, Xyz Summon 1 Xyz Monster
using monsters you control as Materials. (Common) |
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Rating: 0 out of 5 Included with every new Summon method. |
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Shining
Victories
(SHVI-EN075) Drowning Mirror Force |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When an opponent's monster declares a direct attack: Shuffle all
Attack Position monsters your opponent controls into the Deck. (Secret Rare) |
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Rating: 2 out of 5 Direct attacks are much more common when the opponent lacks monsters entirely. Quite risky to use. |
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Shining
Victories
(SHVI-EN074) Bug Emergency |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 2 Level 3 Insect-Type monsters in your Graveyard; Special
Summon them, but their effects are negated. You can banish this
card and 1 Xyz Monster from your Graveyard; the Levels of all
Level 3 Insect-Type monsters you currently control become equal
to the banished monster's Rank until the end of this turn, also
you cannot Special Summon monsters for the rest of this turn,
except Insect-Type monsters. You can only activate 1 "Bug
Emergency" per turn. (Common) |
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Rating: 1 out of 5 Insect Decks are among the lowest supported Decks. |
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Shining
Victories
(SHVI-EN073) Dinomist Eruption |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If a "Dinomist" monster(s) you control is destroyed by battle or
card effect: Target 1 card your opponent controls; destroy it. (Common) |
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Rating: 1 out of 5 There's an untold number of 1-for-1 cards like this. |
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Shining
Victories
(SHVI-EN072) Amorphage Lysis |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
All monsters on the field, except "Amorphage" monsters, lose 100
ATK and DEF for each "Amorphage" card on the field. If a card(s)
in your Pendulum Zone is destroyed (except during the Damage
Step): You can place 1 "Amorphage" Pendulum Monster from your
Deck in your Pendulum Zone. You can only use this effect of
"Amorphage Lysis" once per turn. (Rare) |
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Rating: 1 out of 5 You'd have to be pretty stupid to run Amorphages and/or run them with this. |
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Shining
Victories
(SHVI-EN071) Lunalight Reincarnation Dance |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If a monster(s) you control is destroyed by battle or card
effect: Add up to 2 "Lunalight" monsters from your Deck to your
hand. You can only activate 1 "Lunalight Reincarnation Dance"
per turn. (Common) |
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Rating: 1 out of 5 2 is about all they have so you're pretty much forced to make your hand worse. |
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Shining
Victories
(SHVI-EN070) Re-dyce-cle |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 "Speedroid" Tuner monster in your Graveyard; Special
Summon it, but its effects are negated, also roll a six-sided
die, and its Level becomes the result until the end of this
turn. You can banish this card from your Graveyard; immediately
after this effect resolves, Synchro Summon 1 WIND Synchro
Monster, using monsters you control including a "Speedroid"
Tuner monster. (Common) |
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Rating: 1 out of 5 No matter what you choose, it's at the mercy of the die result, and you may not be able to Synchro Summon. |
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Shining
Victories
(SHVI-EN069) Finite Cards |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
The hand size limit of each player becomes 3. (Common) |
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Rating: 1 out of 5 Outside of Exodia, nothing is hurt by this. |
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Shining
Victories
(SHVI-EN068) Deskbot Base |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
All "Deskbot" monsters on the field gain 500 ATK and DEF. Once
per turn: You can reveal any number of "Deskbot" cards in your
hand and shuffle them into the Deck, then draw the same number
of cards. You can banish 9 "Deskbot" cards with different names
from your field and/or Graveyard, except "Deskbot Base"; shuffle
all cards from your opponent's hand, field and Graveyard into
the Deck. (Common) |
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Rating: 1 out of 5 They'd better stay there because they won't last long on the field. |
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Shining
Victories
(SHVI-EN067) Tuner's High |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Discard 1 monster; Special Summon from your Deck, 1 Tuner
monster with the same original Type and Attribute, but 1 Level
higher than the discarded monster had in hand. (Super Rare) |
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Rating: 2 out of 5 Basically limited to Decks with 1 Type and Attribute. Tuning is still better. |
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Shining
Victories
(SHVI-EN066) Fusion Tag |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 monster you control; reveal 1 Fusion Monster in your
Extra Deck, and if you do, the targeted monster's name can be
treated as the revealed Fusion Monster's, if used for a Fusion
Summon this turn. (Rare) |
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Rating: 2 out of 5 Cards like Naturia Exterio get a boost, but not by much. |
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Shining
Victories
(SHVI-EN065) Pre-Preparation of Rites |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Add 1 Ritual Spell Card from your Deck to your hand, and add 1
Ritual Monster from your Deck or Graveyard to your hand whose
name is listed on that Ritual Spell Card. You can only activate
1 "Pre-Preparation of Rites" per turn. (Super Rare) |
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Rating: 2 out of 5 Helps with Ritual Summons, but Manju lets you pick what you need. |
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Shining
Victories
(SHVI-EN064) Bug Matrix |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
All Insect-Type monsters you control gain 300 ATK and DEF. You
can target 1 Insect-Type Xyz Monster you control; attach 1
Insect-Type monster from your hand to that monster as Xyz
Material. You can only use this effect of "Bug Matrix" once per
turn. (Common) |
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Rating: 1 out of 5 The only Insect Xyz Monsters we have are just as bad as most Main Deck members. |
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Shining
Victories
(SHVI-EN063) Amorphage Infection |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
All "Amorphage" monsters on the field gain 100 ATK and DEF for
each "Amorphage" card on the field. If a monster(s) in your hand
or you control is Tributed, or destroyed by battle or card
effect: You can add 1 "Amorphage" card from your Deck to your
hand. You can only use this effect of "Amorphage Infection" once
per turn. (Super Rare) |
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Rating: 1 out of 5 They are a disease that needs to be cured before players become dumb enough to use them. |
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Shining
Victories
(SHVI-EN062) Amorphous Persona |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
All "Amorphage" monsters on the field gain 300 ATK and DEF. Up
to twice per turn, if an "Amorphage" monster(s) you control is
Tributed, draw 1 card. You can banish this card from your
Graveyard; Tribute Pendulum Monsters from your hand or field
whose total Levels exactly equal 8, then Ritual Summon 1
"Amorphactor Pain, the Imagination Dracoverlord" from your hand. (Ultra Rare) |
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Rating: 1 out of 5 Their persona has led to 1 out of 5 for a rating each. |
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Shining
Victories
(SHVI-EN061) Forge of the True Dracos |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If a "Dracoslayer" monster, that is not a Pendulum Monster, and
a "Dracoverlord" monster are on the field: Shuffle as many cards
on the field as possible into the Deck, then you can Special
Summon 1 "Dracoslayer" or "Dracoverlord" monster from your Deck,
ignoring its Summoning conditions. (Common) |
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Rating: 1 out of 5 Forge for better monsters entirely so you don't need bad support like this. |
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Shining
Victories
(SHVI-EN060) Beacon of White |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If you do not control another "Beacon of White", and you have 3
or more "Blue-Eyes" monsters in your Graveyard: Target 1 of
them; Special Summon it, but its effects are negated, also equip
it with this card. When this card leaves the field, banish the
equipped monster. Other monsters you control cannot attack, also
if you have any number of "Blue-Eyes" monster(s) in your
Graveyard, the equipped monster can attack up to that number of
times during each Battle Phase. (Common) |
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Rating: 1 out of 5 Ships lost at sea will still remain lost at sea. |
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Shining
Victories
(SHVI-EN059) Mausoleum of White |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
During your Main Phase, you can Normal Summon 1 Level 1 LIGHT
Tuner monster in addition to your Normal Summon/Set. (You can
only gain this effect once per turn.) Once per turn: You can
target 1 face-up monster you control; send 1 Normal Monster from
your hand or Deck to the Graveyard, and if you do, the targeted
monster gains ATK and DEF equal to the Level of the monster sent
to the Graveyard x 100, until the end of this turn (even if this
card leaves the field). You can banish this card from your
Graveyard; add 1 "Burst Stream of Destruction" from your Deck to
your hand. (Rare) |
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Rating: 2 out of 5 Just about only support for Blue-Eyes Decks. |
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Shining
Victories
(SHVI-EN058) Rank-Up-Magic Skip Force |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 "Raidraptor" Xyz Monster you control; Special Summon
from your Extra Deck, 1 "Raidraptor" monster that is 2 Ranks
higher than that target, by using that target as the Xyz
Material. (This Special Summon is treated as an Xyz Summon. Xyz
Materials attached to that target also become Xyz Materials on
the Summoned monster.) During your Main Phase, except the turn
this card was sent to the Graveyard: You can banish this card
and 1 "Raidraptor" monster from your Graveyard, then target 1
"Raidraptor" Xyz Monster in your Graveyard; Special Summon it. (Rare) |
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Rating: 1 out of 5 Like the 90s commercial goes: "Skip it, skip it." |
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Shining
Victories
(SHVI-EN057) Fortissimo |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Once per turn: You can target 1 "Melodious" monster you control;
it gains 800 ATK until your next Standby Phase (even if this
card leaves the field). You can send this card to the Graveyard;
Fusion Summon 1 "Melodious" Fusion Monster from your Extra Deck,
using monsters you control as Fusion Materials. (Common) |
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Rating: 1 out of 5 2 effects, but no playability. |
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Shining
Victories
(SHVI-EN056) Digital Bug Rhinosebusan |
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LIGHT | Xyz Monster | Rank 7 | ATK: 2600 DEF: 2200 |
Pendulum Scale NA / NA |
(Insect / Xyz / Effect) 2 or more Level 7 LIGHT Insect-Type monsters You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 5 or 6 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy the face-up monster(s) your opponent controls with the highest DEF (all, if tied). (Super Rare) |
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Rating: 1 out of 5 Check their circuit boards. Probably fried to a crisp. |
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(SHVI-EN055) Digital Bug Corebage |
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LIGHT | Xyz Monster | Rank 5 | ATK: 2200 DEF: 1800 |
Pendulum Scale NA / NA |
(Insect / Xyz / Effect) 2 or more Level 5 LIGHT Insect-Type monsters You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 3 or 4 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster your opponent controls; shuffle it into the Deck. Once per turn, if the battle position of a monster(s) on the field is changed (except during the Damage Step): You can attach 1 Insect-Type monster from your Graveyard to this card as Xyz Material. (Common) |
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Rating: 1 out of 5 These guys are clearly from the days when computers were brand new. |
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(SHVI-EN054) Digital Bug Scaradiator |
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LIGHT | Xyz Monster | Rank 3 | ATK: 1800 DEF: 1400 |
Pendulum Scale NA / NA |
(Insect / Xyz / Effect) 2 or more Level 3 LIGHT Insect-Type monsters Once per turn, during either player's turn: You can detach 2 Xyz Materials from this card, then target 1 monster your opponent controls; change its battle position, and if you do, it has its effects negated until the end of this turn. Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can attach that destroyed monster to this card as Xyz Material. (Common) |
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Rating: 1 out of 5 Maybe after a week of use the house will be 1 degree warmer? |
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(SHVI-EN053) Raidraptor - Ultimate Falcon |
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DARK | Xyz Monster | Rank 10 | ATK: 3500 DEF: 2000 |
Pendulum Scale NA / NA |
(Winged Beast / Xyz / Effect) 3 Level 10 Winged Beast-Type monsters Unaffected by other cards' effects. You can detach 1 Xyz Material from this card; for the rest of this turn, all monsters your opponent controls will lose 1000 ATK, also your opponent's cards and effects cannot be activated. If this card has a "Raidraptor" monster as Xyz Material, it gains this effect. ● Once per turn, during the End Phase: You can make all monsters your opponent controls lose 1000 ATK. If your opponent controls no face-up monsters, inflict 1000 damage to your opponent. (Super Rare) |
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Rating: 1 out of 5 Ultimately a waste of materials. |
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(SHVI-EN052) Blue-Eyes Spirit Dragon |
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LIGHT | Synchro Monster | Level 9 | ATK: 2500 DEF: 3000 |
Pendulum Scale NA / NA |
(Dragon / Synchro / Effect) 1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn. (Secret Rare) |
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Rating: 2 out of 5 Pretty much the only good thing it does is block Pendulum Summons. |
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(SHVI-EN051) Assault Blackwing - Chidori the Rain Sprinkling |
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DARK | Synchro Monster | Level 7 | ATK: 2600 DEF: 2000 |
Pendulum Scale NA / NA |
(Winged Beast / Synchro / Effect) 1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner monster while face-up on the field. This card gains 300 ATK for each "Blackwing" monster in your Graveyard. When this card is destroyed and sent to the Graveyard: You can target 1 Winged Beast-Type Synchro Monster in your Graveyard, except "Assault Blackwing - Chidori the Rain Sprinkling"; Special Summon it. (Super Rare) |
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Rating: 3 out of 5 2 will very likely be in your Grave to give this 3200 ATK, and it can replace itself with other Blackwings too. |
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(SHVI-EN050) Hi-Speedroid Puzzle |
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WIND | Synchro Monster | Level 4 | ATK: 1300 DEF: 1600 |
Pendulum Scale NA / NA |
(Machine / Synchro / Effect) 1 Tuner + 1 or more non-Tuner monsters At the start of the Damage Step, if this card battles a Special Summoned monster: You can make this card's ATK become double its current ATK until the end of the Damage Step. Once per turn, during the End Phase, if this card is in the Graveyard because this Synchro Summoned card was sent there from the field this turn: You can target 1 "Speedroid" monster in your Graveyard, except "Hi-Speedroid Puzzle"; add it to your hand. (Rare) |
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Rating: 2 out of 5 This gives it 2600 ATK, but only when battling Special Summoned monsters, unlike Catastor. |
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(SHVI-EN049) Crystal Wing Synchro Dragon |
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WIND | Synchro Monster | Level 8 | ATK: 3000 DEF: 2500 |
Pendulum Scale NA / NA |
(Dragon / Synchro / Effect) 1 Tuner + 1 or more non-Tuner Synchro Monsters Once per turn, during either player's turn, when another monster's effect is activated: You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles a Level 5 or higher monster your opponent controls, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only. (Secret Rare) |
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Rating: 2 out of 5 With how popular Xyz Monsters are, it's unlikely you're going to see Level 5+ monsters on the field these days. |
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(SHVI-EN048) Lunalight Leo Dancer |
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DARK | Fusion Monster | Level 10 | ATK: 3500 DEF: 3000 |
Pendulum Scale NA / NA |
(Beast-Warrior / Fusion / Effect) "Lunalight Panther Dancer" + 2 "Lunalight" monsters Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Cannot be targeted, or destroyed by, your opponent's card effects. This card can make a second attack during each Battle Phase. Once per turn, at the end of the Damage Step, if this card attacked a monster: You can destroy all Special Summoned monsters your opponent controls. (Super Rare) |
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Rating: 2 out of 5 It may have good effects, but the materials are quite poor. |
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(SHVI-EN047) Lunalight Panther Dancer |
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DARK | Fusion Monster | Level 8 | ATK: 2800 DEF: 2500 |
Pendulum Scale NA / NA |
(Beast-Warrior / Fusion / Effect) "Lunalight Cat Dancer" + 1 "Lunalight" monster Must first be Fusion Summoned with the above Fusion Materials. Cannot be destroyed by your opponent's card effects. Once per turn, during your Main Phase 1: You can activate this effect; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. When this card destroys an opponent's monster by battle: This card gains 200 ATK until the end of the Battle Phase. (Ultra Rare) |
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Rating: 1 out of 5 The 2nd effect completely negates using the third. |
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(SHVI-EN046) Lunalight Cat Dancer |
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DARK | Fusion Monster | Level 7 | ATK: 2400 DEF: 2000 |
Pendulum Scale NA / NA |
(Beast-Warrior / Fusion / Effect) 2 "Lunalight" monsters Cannot be destroyed by battle. Once per turn, during your Main Phase 1: You can Tribute 1 other "Lunalight" monster; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. If this card declares an attack: Inflict 100 damage to your opponent. (Rare) |
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Rating: 1 out of 5 Take them to see the vet because they are feeling the results of some bad side-effects. |
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(SHVI-EN045) Bloom Prima the Melodious Choir |
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LIGHT | Fusion Monster | Level 7 | ATK: 1900 DEF: 2000 |
Pendulum Scale NA / NA |
(Fairy / Fusion / Effect) 1 "Melodious Maestra" monster + 1 or more "Melodious" monsters This card gains 300 ATK for each Fusion Material used for its Fusion Summon. This card can make a second attack during each Battle Phase. If this Fusion Summoned card is sent to the Graveyard: You can target 1 "Melodious" monster in your Graveyard; add it to your hand. (Rare) |
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Rating: 2 out of 5 Unlikely to be a smash hit, but it's better than some of the other monsters in this set. |
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(SHVI-EN044) Amorphactor Pain, the Imagination Dracoverlord |
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EARTH | Ritual Monster | Level 8 | ATK: 2950 DEF: 2500 |
Pendulum Scale NA / NA |
(Dragon / Ritual / Effect) You can Ritual Summon this card with "Amorphous Persona". If this card is Ritual Summoned: Your opponent skips their next Main Phase 1. Negate the effects of face-up Fusion, Synchro, and Xyz Monsters while they are on the field. If this card is sent from the field to the Graveyard: You can add 1 "Dracoverlord" monster from your Deck to your hand, except "Amorphactor Pain, the Imagination Dracoverlord". (Super Rare) |
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Rating: 2 out of 5 Some sort of hybrid Ritual Monster that really doesn't bring much better skills than others. |
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(SHVI-EN043) Diceclops |
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FIRE | Effect Monster | Level 4 | ATK: 1800 DEF: 200 |
Pendulum Scale NA / NA |
(Machine / Effect) Once per turn: You can roll a six-sided die, then apply the result. ● 1: Look at your opponent's hand, also discard 1 card from their hand. ● 2, 3, 4, 5: Discard 1 card. ● 6: Discard your entire hand. (Common) |
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Rating: 3 out of 5 Joey Wheeler and I would approve using this card, albeit for different reasons possibly. |
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(SHVI-EN042) Deskbot 009 |
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EARTH | Effect Monster | Level 9 | ATK: 500 DEF: 500 |
Pendulum Scale NA / NA |
(Machine / Effect) Once per turn, during your Main Phase 1: You can make this card gain ATK equal to the combined ATK of all "Deskbot" monsters you currently control, except "Deskbot 009", until the end of your opponent's turn. Only this card can attack the turn this effect is activated. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this card would be destroyed by battle or card effect, you can destroy 1 "Deskbot" card you control instead. (Common) |
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Rating: 1 out of 5 Nine out of nine Deskbots are defective. |
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(SHVI-EN041) Gendo the Ascetic Monk |
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WATER | Effect Monster | Level 4 | ATK: 300 DEF: 1800 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) Face-up Attack Position monsters on the field cannot activate their effects. This Defense Position card cannot be targeted, or destroyed, by card effects. (Common) |
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Rating: 2 out of 5 Now you have two reasons to play this in Defense Mode. |
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(SHVI-EN040) Ghost Reaper & Winter Cherries |
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DARK | Effect Monster | Level 3 | ATK: 0 DEF: 1800 |
Pendulum Scale NA / NA |
(Zombie / Tuner / Effect) During either player's turn, if your opponent controls more monsters than you do: You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of "Ghost Reaper & Winter Cherries" once per turn. (Secret Rare) |
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Rating: 2 out of 5 Lost scythe of what it means to be good unfortunately. |
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(SHVI-EN039) Spirit of the Fall Wind |
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WIND | Effect Monster | Level 4 | ATK: 1800 DEF: 900 |
Pendulum Scale NA / NA |
(Fairy / Effect) If this card is Normal Summoned: You can add 1 Flip monster from your Deck to your hand. (Rare) |
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Rating: 3 out of 5 Decent on its own and with other Flip monsters. |
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(SHVI-EN038) Tenmataitei |
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DARK | Effect Monster | Level 5 | ATK: 2400 DEF: 1000 |
Pendulum Scale NA / NA |
(Warrior / Effect) Your opponent cannot activate cards or effects in response to the activation of any monster effect activated by a monster that was Normal Summoned/Set. (Rare) |
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Rating: 4 out of 5 Only one Tribute for quite the effect and high ATK. |
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(SHVI-EN037) Ryo Okami |
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LIGHT | Effect Monster | Level 8 | ATK: 2900 DEF: 1200 |
Pendulum Scale NA / NA |
(Wyrm / Effect) If your opponent Special Summons a monster(s): Your opponent sends 1 card from their Extra Deck to the Graveyard. (Common) |
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Rating: 1 out of 5 After the debacle of Joey's prized monster, this is only slightly less bad. |
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(SHVI-EN036) Red-Eyes Toon Dragon |
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DARK | Effect Monster | Level 7 | ATK: 2400 DEF: 2000 |
Pendulum Scale NA / NA |
(Dragon / Toon / Effect) Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can Special Summon 1 Toon monster from your hand, except "Red-Eyes Toon Dragon", ignoring its Summoning conditions. (Super Rare) |
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Rating: 1 out of 5 As if Joey needed even more reasons to hate Pegasus. It's not even that good either. |
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(SHVI-EN035) Digital Bug Websolder |
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LIGHT | Effect Monster | Level 3 | ATK: 500 DEF: 1500 |
Pendulum Scale NA / NA |
(Insect / Effect) Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn: You can target 1 face-up Attack Position monster you control; change it to Defense Position, and if you do, Special Summon 1 Level 3 Insect-Type monster from your hand in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: The DEF of all face-up monsters your opponent controls become 0, also change them to Defense Position. (Common) |
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Rating: 1 out of 5 Since it already has weak stats, let's take away other features and make it useless. |
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(SHVI-EN034) Digital Bug Centibit |
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LIGHT | Effect Monster | Level 3 | ATK: 1500 DEF: 500 |
Pendulum Scale NA / NA |
(Insect / Effect) Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, when this face-up card is changed from Attack Position to Defense Position: You can Special Summon 1 Level 3 Insect-Type monster from your Deck in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● This card can attack all Defense Position monsters your opponent controls once each. (Common) |
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Rating: 1 out of 5 Cocoondenser is the best they have, and that's for its DEF. |
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(SHVI-EN033) Digital Bug Cocoondenser |
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LIGHT | Effect Monster | Level 3 | ATK: 0 DEF: 2000 |
Pendulum Scale NA / NA |
(Insect / Effect) Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, if this card is in Attack Position: You can target 1 Level 3 Insect-Type monster in your Graveyard; change this card to Defense Position, and if you do, Special Summon that monster in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If this card attacks a Defense Position monster, your opponent's cards and effects cannot be activated until the end of the Damage Step. (Common) |
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Rating: 2 out of 5 It was unlikely to have anything else useful anyway. |
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(SHVI-EN032) Dinomist Spinos |
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WATER | Pendulum Monster | Level 5 | ATK: 2500 DEF: 1800 |
Pendulum Scale 3 (left) / 3 (right) |
Pendulum Text If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. |
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(Machine / Pendulum / Effect) You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects; ● This card can attack your opponent directly this turn. ● This card can make a second attack during each Battle Phase this turn. (Common) |
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Rating: 3 out of 5 Finally something that isn't a member of the Downside Society, and it's actually good. |
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(SHVI-EN031) Amorphage Goliath |
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EARTH | Pendulum Monster | Level 8 | ATK: 2750 DEF: 0 |
Pendulum Scale 5 (left) / 5 (right) |
Pendulum Text While you control an "Amorphage" monster, any card sent to the Graveyard is banished instead, except "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. |
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(Dragon / Pendulum / Effect) Neither player can Special Summon monsters from the Extra Deck, except "Amorphage" monsters. (Super Rare) |
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Rating: 1 out of 5 David won't have a fight this time around because this Goliath is too ill to come out and play. |
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Shining
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(SHVI-EN030) Amorphage Sloth |
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EARTH | Pendulum Monster | Level 6 | ATK: 2250 DEF: 0 |
Pendulum Scale 3 (left) / 3 (right) |
Pendulum Text While you control an "Amorphage" monster, neither player can add cards from their Deck to their hand except by drawing them. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. |
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(Dragon / Pendulum / Effect) Neither player can Special Summon monsters from the Extra Deck, except "Amorphage" monsters. (Secret Rare) |
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Rating: 1 out of 5 These guys must be related to Koa'ki Meirus. They even have maintenance to perform. |
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(SHVI-EN029) Amorphage Pride |
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EARTH | Pendulum Monster | Level 4 | ATK: 1750 DEF: 0 |
Pendulum Scale 3 (left) / 3 (right) |
Pendulum Text While you control an "Amorphage" monster, neither player takes any effect damage. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. |
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(Dragon / Pendulum / Effect) If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters. (Common) |
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Rating: 1 out of 5 No pride to be had here as they're all terrible. |
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(SHVI-EN028) Amorphage Wrath |
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EARTH | Pendulum Monster | Level 4 | ATK: 1650 DEF: 0 |
Pendulum Scale 3 (left) / 3 (right) |
Pendulum Text While you control an "Amorphage" monster, neither player can Tribute monsters, except "Amorphage" monsters. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. |
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(Dragon / Pendulum / Effect) If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters. (Common) |
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Rating: 1 out of 5 Wrath is supposed to generally be on the opponent, but it's on the card player instead. |
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(SHVI-EN027) Amorphage Envy |
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EARTH | Pendulum Monster | Level 4 | ATK: 0 DEF: 2050 |
Pendulum Scale 5 (left) / 5 (right) |
Pendulum Text While you control an "Amorphage" monster, neither player can activate cards or effects as Chain Link 2 or higher. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. |
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(Dragon / Pendulum / Effect) If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters. (Rare) |
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Rating: 1 out of 5 They can't even make high DEF look good. |
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(SHVI-EN026) Amorphage Greed |
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EARTH | Pendulum Monster | Level 4 | ATK: 0 DEF: 1950 |
Pendulum Scale 3 (left) / 3 (right) |
Pendulum Text While you control an "Amorphage" monster, neither player can activate Trap Cards or their effects, except for "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. |
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(Dragon / Pendulum / Effect) If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters. (Rare) |
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Rating: 1 out of 5 Greed is generally bad, but this makes Jar of Greed seem OP. |
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Shining
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(SHVI-EN025) Amorphage Lechery |
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EARTH | Pendulum Monster | Level 2 | ATK: 1350 DEF: 0 |
Pendulum Scale 5 (left) / 5 (right) |
Pendulum Text While you control an "Amorphage" monster, neither player can activate Spell Cards or their effects, except for "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. |
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(Dragon / Pendulum / Effect) If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters. (Ultra Rare) |
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Rating: 1 out of 5 Now that you've had your fill of gluttony, try something even worse. |
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(SHVI-EN024) Amorphage Gluttony |
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EARTH | Pendulum Monster | Level 2 | ATK: 0 DEF: 1850 |
Pendulum Scale 5 (left) / 5 (right) |
Pendulum Text While you control an "Amorphage" monster, monsters cannot activate their effects, except "Amorphage" monsters. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. |
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(Dragon / Pendulum / Effect) If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters. (Rare) |
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Rating: 1 out of 5 Talk about a glutton for punishment for the card player. |
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(SHVI-EN023) Lector Pendulum, the Dracoverlord |
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DARK | Pendulum Monster | Level 4 | ATK: 1950 DEF: 0 |
Pendulum Scale 5 (left) / 5 (right) |
Pendulum Text Negate the effects of face-up Pendulum Monsters while your opponent controls them. |
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(Dragon / Pendulum / Effect) At the start of the Damage Step, if this card battles a Pendulum Monster: Destroy both that monster and this card. (Ultra Rare) |
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Rating: 2 out of 5 Having such high ATK is quite mitigated by everything poor about it. |
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(SHVI-EN022) The White Stone of Ancients |
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LIGHT | Effect Monster | Level 1 | ATK: 600 DEF: 500 |
Pendulum Scale NA / NA |
(Dragon / Tuner / Effect) Once per turn, during the End Phase, if this card is in the Graveyard because it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your Graveyard, then target 1 "Blue-Eyes" monster in your Graveyard; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn. (Ultra Rare) |
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Rating: 2 out of 5 Similar to The White Stone of Legend, but gets Blue-Eyes from the Deck. |
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(SHVI-EN021) Master with Eyes of Blue |
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LIGHT | Effect Monster | Level 1 | ATK: 300 DEF: 1200 |
Pendulum Scale NA / NA |
(Spellcaster / Tuner /
Effect) When this card is Normal Summoned: You can target 1 Level 1 LIGHT Tuner monster in your Graveyard; add it to your hand. You can shuffle this card from your Graveyard into the Deck, then target 1 Effect Monster you control; send it to the Graveyard, and if you do, Special Summon 1 "Blue-Eyes" monster from your Graveyard, other than the sent monster. You can only use this effect of "Master with Eyes of Blue" once per turn. (Common) |
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Rating: 2 out of 5 The effect is nearly identical to Sage's effect and it's a Tuner as well. |
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(SHVI-EN020) Sage with Eyes of Blue |
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LIGHT | Effect Monster | Level 1 | ATK: 0 DEF: 1500 |
Pendulum Scale NA / NA |
(Spellcaster / Tuner /
Effect) When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner monster from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the Graveyard, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn. (Ultra Rare) |
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Rating: 2 out of 5 Doesn't really add more than The White Stone of Legend. |
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(SHVI-EN019) Protector with Eyes of Blue |
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LIGHT | Effect Monster | Level 1 | ATK: 800 DEF: 1300 |
Pendulum Scale NA / NA |
(Spellcaster / Tuner /
Effect) When this card is Normal Summoned: You can Special Summon 1 Level 1 LIGHT Tuner monster from your hand. You can target 1 Effect Monster you control; send it to the Graveyard, and if you do, Special Summon 1 "Blue-Eyes" monster from your hand. You can only use this effect of "Protector with Eyes of Blue" once per turn. (Common) |
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Rating: 2 out of 5 Best as a lone Tuner because you won't often need two Tuners. |
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(SHVI-EN018) Dragon Spirit of White |
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LIGHT | Effect Monster | Level 8 | ATK: 2500 DEF: 2000 |
Pendulum Scale NA / NA |
(Dragon / Effect) (This card is always treated as a "Blue-Eyes" card.) This card is treated as a Normal Monster while in the hand or Graveyard. When this card is Normal or Special Summoned: You can target 1 Spell/Trap Card your opponent controls; banish it. During either player's turn, if your opponent controls a monster: You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand. (Ultra Rare) |
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Rating: 1 out of 5 Several rarities higher than Simorgh, Bird of Ancestry and without anything really useful at all. |
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(SHVI-EN017) Blackwing - Decay the Ill Wind |
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DARK | Effect Monster | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Winged Beast / Tuner /
Effect) Once per turn, during the End Phase, if this card is in the Graveyard because it was sent there this turn: Take 1000 damage. When this card is Normal or Special Summoned: You can target 1 "Blackwing" monster you control, then activate 1 of these effects; ● Increase its Level by 1. ● Reduce its Level by 1. You can only use this effect of "Blackwing - Decay the Ill Wind" once per turn. (Common) |
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Rating: 1 out of 5 I guess Samsara Lotus is a bird now. |
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Shining
Victories
(SHVI-EN016) Raidraptor - Booster Strix |
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DARK | Effect Monster | Level 4 | ATK: 100 DEF: 1700 |
Pendulum Scale NA / NA |
(Winged Beast / Effect) When a "Raidraptor" monster you control is targeted for an attack by an opponent's monster: You can banish this card from your hand; destroy the attacking monster. (Common) |
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Rating: 1 out of 5 These additions to the flock have been a sight for sore eyes. |
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Shining
Victories
(SHVI-EN015) Raidraptor - Pain Lanius |
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DARK | Effect Monster | Level 1 | ATK: 100 DEF: 100 |
Pendulum Scale NA / NA |
(Winged Beast / Effect) Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Winged Beast-Type monster. If this card is in your hand: You can target 1 "Raidraptor" monster you control that has a Level; take damage equal to its ATK or DEF (whichever is lower, but your choice if tied), and if you do, Special Summon this card, and if you do that, this card's Level becomes the current Level of the targeted monster. You can only use this effect of "Raidraptor - Pain Lanius" once per turn. (Common) |
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Rating: 1 out of 5 Just reading the effects will put pain through your body. |
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Shining
Victories
(SHVI-EN014) Raidraptor - Avenge Vulture |
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DARK | Effect Monster | Level 4 | ATK: 1700 DEF: 100 |
Pendulum Scale NA / NA |
(Winged Beast / Effect) If you take damage: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Raidraptor" monsters. (Common) |
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Rating: 1 out of 5 Avenge what? It can't even take down monsters with 1750 ATK. |
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Shining
Victories
(SHVI-EN013) Lunalight Tiger |
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LIGHT | Pendulum Monster | Level 3 | ATK: 1200 DEF: 800 |
Pendulum Scale 5 (left) / 5 (right) |
Pendulum Text Once per turn: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it, but it cannot attack, its effects are negated, also it is destroyed during the End Phase. |
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(Beast-Warrior / Pendulum / Effect) If this card on the field is destroyed by battle or card effect: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it. You can only use this effect of "Lunalight Tiger" once per turn. (Common) |
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Rating: 1 out of 5 They're proving to be very dim bulbs. |
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Shining
Victories
(SHVI-EN012) Lunalight Wolf |
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LIGHT | Pendulum Monster | Level 6 | ATK: 2000 DEF: 1800 |
Pendulum Scale 1 (left) / 1 (right) |
Pendulum Text You cannot Pendulum Summon monsters, except "Lunalight" monsters. This effect cannot be negated. Once per turn: You can Fusion Summon 1 "Lunalight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard. |
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(Beast-Warrior / Pendulum / Effect) If a "Lunalight" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. (Common) |
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Rating: 1 out of 5 The big bad wolf has no bite whatsoever. |
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Shining
Victories
(SHVI-EN011) Lunalight Black Sheep |
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DARK | Effect Monster | Level 2 | ATK: 100 DEF: 600 |
Pendulum Scale NA / NA |
(Beast-Warrior / Effect) You can discard this card, then activate 1 of these effects; ● Add 1 "Lunalight" monster from your Graveyard to your hand, except "Lunalight Black Sheep". ● Add 1 "Polymerization" from your Deck to your hand. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can add to your hand, 1 face-up "Lunalight" Pendulum Monster from your Extra Deck or 1 "Lunalight" monster from your Graveyard, except "Lunalight Black Sheep". (Common) |
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Rating: 2 out of 5 An alternative to Fusion Sage, but it's not really good for defense. |
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Shining
Victories
(SHVI-EN010) Lunalight White Rabbit |
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DARK | Effect Monster | Level 2 | ATK: 800 DEF: 800 |
Pendulum Scale NA / NA |
(Beast-Warrior / Effect) When this card is Normal Summoned: You can target 1 "Lunalight" monster in your Graveyard, except "Lunalight White Rabbit"; Special Summon it in Defense Position. Once per turn: You can target Spell/Trap Cards your opponent controls, up to the number of other "Lunalight" cards you control; return them to the hand. (Common) |
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Rating: 1 out of 5 Even Elmer Fudd couldn't mess up capturing this rabbit. |
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Shining
Victories
(SHVI-EN009) Lunalight Purple Butterfly |
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DARK | Effect Monster | Level 3 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Beast-Warrior / Effect) You can send this card from your hand or field to the Graveyard, then target 1 "Lunalight" monster you control; it gains 1000 ATK until the end of this turn. You can banish this card from your Graveyard; Special Summon 1 "Lunalight" monster from your hand. You can only use this effect of "Lunalight Purple Butterfly" once per turn. (Common) |
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Rating: 1 out of 5 The Heroic Challengers of the ARC-V era, and there's even fewer members. |
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Shining
Victories
(SHVI-EN008) Lunalight Blue Cat |
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DARK | Effect Monster | Level 4 | ATK: 1600 DEF: 1200 |
Pendulum Scale NA / NA |
(Beast-Warrior / Effect) If this card is Special Summoned: You can target 1 "Lunalight" monster you control, except "Lunalight Blue Cat"; its ATK becomes double its original ATK until the end of this turn. You can only use this effect of "Lunalight Blue Cat" once per turn. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Lunalight" monster from your Deck. (Rare) |
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Rating: 1 out of 5 A molecule better than cards like Karate Man that self-destruct after using the effect. |
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Shining
Victories
(SHVI-EN007) Speedroid Pachingo-Kart |
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WIND | Effect Monster | Level 4 | ATK: 1800 DEF: 1000 |
Pendulum Scale NA / NA |
(Machine / Effect) Once per turn: You can discard 1 Machine-Type monster, then target 1 monster on the field; destroy it. (Rare) |
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Rating: 3 out of 5 Good on its own or in Decks like Karakuri and Machina. |
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Shining
Victories
(SHVI-EN006) Speedroid Den-Den Daiko Duke |
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WIND | Effect Monster | Level 3 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Machine / Tuner / Effect) You can banish this card from your Graveyard; Special Summon 1 "Speedroid" Tuner monster from your hand or Graveyard, except "Speedroid Den-Den Daiko Duke". You can only use this effect of "Speedroid Den-Den Daiko Duke" once per turn. (Rare) |
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Rating: 2 out of 5 They're all about the same honestly. |
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Shining
Victories
(SHVI-EN005) Performapal Fireflux |
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LIGHT | Pendulum Monster | Level 4 | ATK: 1200 DEF: 1600 |
Pendulum Scale 5 (left) / 5 (right) |
Pendulum Text Once per turn, when an opponent's monster declares an attack: You can Tribute 1 "Performapal" monster; negate the attack, then end the Battle Phase. |
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(Insect / Pendulum / Effect) If a "Performapal" or "Odd-Eyes" monster you control attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. (Common) |
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Rating: 2 out of 5 Regular Odd-Eyes could be useful, but only if this is in a Pendulum Zone. |
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Shining
Victories
(SHVI-EN004) Performapal Odd-Eyes Unicorn |
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LIGHT | Pendulum Monster | Level 1 | ATK: 100 DEF: 600 |
Pendulum Scale 8 (left) / 8 (right) |
Pendulum Text Once, while this card is in your Pendulum Zone, when an "Odd-Eyes" monster you control declares an attack: You can target 1 other "Performapal" monster you control; that attacking monster gains ATK equal to the original ATK of the targeted monster on the field, until the end of the Battle Phase (even if this card leaves the field). |
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(Beast / Pendulum / Effect) When this card is Normal or Special Summoned: You can target 1 "Performapal" monster in your Graveyard; gain LP equal to its ATK. (Rare) |
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Rating: 2 out of 5 The Scale and Pendulum Text make this a bit useful. |
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Shining
Victories
(SHVI-EN003) Performapal Odd-Eyes Light Phoenix |
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LIGHT | Pendulum Monster | Level 5 | ATK: 2000 DEF: 1000 |
Pendulum Scale 3 (left) / 3 (right) |
Pendulum Text When an opponent's monster declares a direct attack while you have a card in your other Pendulum Zone: You can destroy the card in your other Pendulum Zone, and if you do, Special Summon this card. |
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(Winged Beast / Pendulum / Effect) During either player's turn: You can Tribute this card, then target 1 "Performapal" monster you control; it gains 1000 ATK until the end of this turn. (Rare) |
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Rating: 2 out of 5 As per usual, Performapals continue to underwhelm. |
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Shining
Victories
(SHVI-EN002) Performapal Seashell Crab |
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WATER | Pendulum Monster | Level 5 | ATK: 500 DEF: 2500 |
Pendulum Scale 2 (left) / 2 (right) |
Pendulum Text Once per turn, when a "Performapal" monster you control is destroyed by battle: You can target 1 "Performapal" or "Odd-Eyes" card in your Pendulum Zone; Special Summon it. |
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(Aqua / Pendulum / Effect) Once per turn: You can target 1 Pendulum Monster you control; it gains 300 ATK for each "Performapal" monster you currently control, until the end of this turn. (Common) |
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Rating: 2 out of 5 Has about as many uses as Giant Soldier of Stone had for land after Kairyu-shin attacked. |
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Shining
Victories
(SHVI-EN001) Angel Trumpeter |
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EARTH | Normal Monster | Level 4 | ATK: 1900 DEF: 1600 |
Pendulum Scale NA / NA |
(Plant / Tuner / Normal) This beautiful, fairy-like flower generates a delusional mist to keep intruders away from the deepest parts of the forest, where sacred beasts dwell. (Common) |
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Rating: 3 out of 5 Not quite worth a 4, but pretty close to it. |
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Shining
Victories
(SHVI-EN000) Magical Cavalry of Cxulub |
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EARTH | Pendulum Monster | Level 4 | ATK: 1500 DEF: 1800 |
Pendulum Scale 3 (left) / 3 (right) |
Pendulum Text None |
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(Dinosaur / Pendulum / Effect) This card is unaffected by monsters' activated effects, except Pendulum Monsters'. (Rare) |
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Rating: 2 out of 5 Two perks for use, which is two more than those dumb prize cards in recent years. |