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Hidden Arsenal 7: Knight of Stars (HA07-EN) Card Ratings

1. Product name was shortened for consistancy with the first 3 Hidden Arsenal sets.
2.
Card gallery: 
 https://yugipedia.com/wiki/Set_Card_Galleries:Hidden_Arsenal_7:_Knight_of_Stars_(TCG-EN-1E)
Hidden Arsenal 7 (HA07-EN070)
Infestation Terminus
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
Target 1 "lswarm" monster you control and 2 cards your opponent controls; banish the first target, and if you do, return the second targets to the hand.
(Super Rare)
Rating: 1 out of 5
The best lswarms are right in this set, and they don't need the rest of the Deck to be useful.
Hidden Arsenal 7 (HA07-EN069)
Constellar Meteor
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
During the turn this card is activated, if an opponent's monster battles a "Constellar" monster, and the opponent's monster is not destroyed, shuffle it into the Deck at the end of the Damage Step.
(Super Rare)
Rating: 2 out of 5
Some of them are decent enough to make this useful, and this does last the entire turn.
Hidden Arsenal 7 (HA07-EN068)
Infestation Pandemic
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
All face-up "lswarm" monsters you currently control are unaffected by other Spell/Trap effects this turn.
(Secret Rare)
Rating: 2 out of 5
The opponent won't be giving yours any benefits, but it also blocks your own benefits too.
Hidden Arsenal 7 (HA07-EN067)
Constellar Star Cradle
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Target 2 "Constellar" monsters in your Graveyard; add those targets to your hand. You cannot conduct your Battle Phase the turn you activate this card.
(Super Rare)
Rating: 2 out of 5
Could've been seen as a better version of Salvage, but I guess not.
Hidden Arsenal 7 (HA07-EN066)
Iron Call
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
If you control a Machine-Type monster: Target 1 Level 4 or lower Machine-Type monster in your Graveyard; Special Summon that target. Its effects are negated. Destroy it during the End Phase.
(Secret Rare)
Rating: 2 out of 5
A weaker Monster Reborn or Call of the Haunted.
Hidden Arsenal 7 (HA07-EN065)
Evilswam Ouroboros
DARK Xyz Monster Rank 4 ATK: 2750
DEF: 1950
Pendulum Scale
NA / NA
(Dragon / Xyz / Effect)
3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects. Each effect can only be used once while this card is face-up on the field.
● Target 1 card your opponent controls; return that target to the hand.
● Send 1 random card from your opponent's hand to the Graveyard.
● Target 1 card in your opponent's Graveyard; banish that target.
(Secret Rare)
Rating: 1 out of 5
If they wanted to be a Wind-Up monster, they didn't need to ask for so much.
Hidden Arsenal 7 (HA07-EN064)
Evilswam Ophion
DARK Xyz Monster Rank 4 ATK: 2350
DEF: 1650
Pendulum Scale
NA / NA
(Dragon / Xyz / Effect)
2 Level 4 "lswarm" monsters
While this card has Xyz Material, Level 5 or higher monsters cannot be Special Summoned. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Infestation" Spell/Trap Card from your Deck to your hand.
(Secret Rare)
Rating: 2 out of 5
The first effect offers a bit of benefit, but the materials are a bit strict and it's not very strong.
Hidden Arsenal 7 (HA07-EN063)
Evilswam Thanatos
DARK Xyz Monster Rank 4 ATK: 2350
DEF: 1350
Pendulum Scale
NA / NA
(Fiend / Xyz / Effect)
2 Level 4 DARK monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this face-up card is unaffected by other monster effects this turn.
(Secret Rare)
Rating: 2 out of 5
I guess some protection is better than none, but 2/3 can take advantage and its stats are pretty low.
Hidden Arsenal 7 (HA07-EN062)
Constellar Ptolemy M7
LIGHT Xyz Monster Rank 6 ATK: 2700
DEF: 2000
Pendulum Scale
NA / NA
(Machine / Xyz / Effect)
2 Level 6 monsters
You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If you do, its effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card to target 1 monster on the field or in either player's Graveyard; return that target to the hand.
(Secret Rare)
Rating: 1 out of 5
With effects that bad, it doesn't really matter how you Xyz Summon it.
Hidden Arsenal 7 (HA07-EN061)
Constellar Praesepe
LIGHT Xyz Monster Rank 4 ATK: 2400
DEF: 800
Pendulum Scale
NA / NA
(Machine / Xyz / Effect)
2 Level 4 "Constellar" monsters
Once per turn, during the Damage Step of either player's turn, when a "Constellar" monster you control is attacking or being attacked: You can detach 1 Xyz Material from this card; that monster gains 1000 ATK, until the End Phase.
(Secret Rare)
Rating: 2 out of 5
Works on itself, but Honest is better for all of them, and it's easily searched.
Hidden Arsenal 7 (HA07-EN060)
Tin Archduke
EARTH Xyz Monster Rank 4 ATK: 2200
DEF: 1200
Pendulum Scale
NA / NA
(Machine / Xyz / Effect)
3 Level 4 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls; change its battle position. (Flip Effects are not activated.)
(Secret Rare)
Rating: 2 out of 5
A 3-time Stop-Defense basically. Not terrible, but most monsters won't truly be affected.
Hidden Arsenal 7 (HA07-EN059)
Gem-Knight Master Diamond
EARTH Fusion Monster Level 9 ATK: 2900
DEF: 2500
Pendulum Scale
NA / NA
(Rock / Fusion / Effect)
3 "Gem-Knight" monsters
Must first be Fusion Summoned. This card gains 100 ATK for each "Gem-" monster in your Graveyard. Once per turn: You can banish 1 Level 7 or lower "Gem-Knight" Fusion Monster from your Graveyard; until the End Phase, this card's name and original effect become the same as that banished monster's.
(Secret Rare)
Rating: 1 out of 5
There's not a single monster it could grab that makes changing the effect worth it.
Hidden Arsenal 7 (HA07-EN058)
Gem-Knight Seraphinite
EARTH Fusion Monster Level 5 ATK: 2300
DEF: 1400
Pendulum Scale
NA / NA
(Fairy / Fusion / Effect)
1 "Gem-Knight" monster + 1 LIGHT monster
Must first be Fusion Summoned with the above Fusion Material Monsters. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
(Super Rare)
Rating: 2 out of 5
More work, but becomes a Double Summon each turn with any monster.
Hidden Arsenal 7 (HA07-EN057)
Gishki Zielgigas
WATER Ritual Monster Level 10 ATK: 3200
DEF: 0
Pendulum Scale
NA / NA
(Aqua / Ritual / Effect)
You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can pay 1000 Life Points; draw 1 card, and if you do, reveal it, then, if it was a "Gishki" monster, shuffle 1 card from the field into the Deck.
(Secret Rare)
Rating: 1 out of 5
Looks like Steelswarm Hercules became a bad Ritual Monster since the last set's release.
Hidden Arsenal 7 (HA07-EN056)
Gishki Psychelone
WATER Ritual Monster Level 4 ATK: 2150
DEF: 1650
Pendulum Scale
NA / NA
(Fiend / Ritual / Effect)
You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can declare 1 Monster Type and Attribute; look at 1 random card in your opponent's hand, and if it is a monster of the declared Type and Attribute, shuffle it into the Deck. Otherwise, return it to the hand.
(Super Rare)
Rating: 1 out of 5
I never thought I'd find a card worse than The Eye of Truth.
Hidden Arsenal 7 (HA07-EN055)
Sophia, Goddess of Rebirth
DARK Effect Monster Level 11 ATK: 3600
DEF: 3400
Pendulum Scale
NA / NA
(Fairy / Effect)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 face-up Ritual, Fusion, Synchro, and Xyz Monster from anywhere on the field, and cannot be Special Summoned by other ways. This card's Special Summon cannot be negated. When this card is Special Summoned: Banish all other cards from both players' hands, fields, and Graveyards. Cards and effects cannot be activated in response to this effect's activation.
(Secret Rare)
Rating: 1 out of 5
Removes more cards than Black Rose Dragon, but for quite the steep cost.
Hidden Arsenal 7 (HA07-EN054)
Evilswarm Coppelia
DARK Effect Monster Level 6 ATK: 2450
DEF: 2050
Pendulum Scale
NA / NA
(Machine / Effect)
Cannot be Special Summoned. When this card leaves the field because of your opponent's card (either by battle or by card effect): You can target 1 face-up monster your opponent controls; take control of that target until your next End Phase.
(Super Rare)
Rating: 2 out of 5
Can't revive it, but only takes 1 Tribute and once it's off the field, you get to steal any opponent'ts monster.
Hidden Arsenal 7 (HA07-EN053)
Evilswarm Golem
DARK Effect Monster Level 5 ATK: 2150
DEF: 1250
Pendulum Scale
NA / NA
(Rock / Effect)
Once per turn: You can target 1 Level 5 or higher non-DARK monster on the field; destroy that target.
(Super Rare)
Rating: 2 out of 5
The effect is free, but some of the big names in this game are DARK.
Hidden Arsenal 7 (HA07-EN052)
Evilswarm Salamandra
DARK Effect Monster Level 4 ATK: 1850
DEF: 950
Pendulum Scale
NA / NA
(Dinosaur / Effect)
Up to twice per turn: You can banish 1 monster from your Graveyard; this card gains 300 ATK until your opponent's next End Phase.
(Super Rare)
Rating: 3 out of 5
This is certainly a proven member, and for places outside the Deck as well.
Hidden Arsenal 7 (HA07-EN051)
Evilswarm Thunderbird
DARK Effect Monster Level 4 ATK: 1650
DEF: 1050
Pendulum Scale
NA / NA
(Thunder / Effect)
During either player's turn, when a card or effect is activated (except during the Damage
Step): You can banish this card you control. During the next Standby Phase, return this card banished by this effect to the field, and if you do, it gains 300 ATK. You can only use the effect of "Evilswarm Thunderbird" once per turn.
(Secret Rare)
Rating: 1 out of 5
You're down a monster for a weak ATK boost.
Hidden Arsenal 7 (HA07-EN050)
Evilswarm Azzathoth
DARK Effect Monster Level 4 ATK: 750
DEF: 1950
Pendulum Scale
NA / NA
(Reptile / Flip / Effect)
FLIP: Target 1 Special Summoned monster on the field; shuffle that target into the Deck.
(Super Rare)
Rating: 2 out of 5
The DEF helps aid in the effect being used, but it's only against Special Summoned monsters.
Hidden Arsenal 7 (HA07-EN049)
Evilswarm Obliviwisp
DARK Effect Monster Level 4 ATK: 450
DEF: 2050
Pendulum Scale
NA / NA
(Pyro / Effect)
After damage calculation, if this card battles a monster: Negate the effects of that monster (including in the Graveyard).
(Super Rare)
Rating: 3 out of 5
Even 2000 ATK won't be enough, and this shuts down their effect too.
Hidden Arsenal 7 (HA07-EN048)
Evilswarm Castor
DARK Effect Monster Level 4 ATK: 1750
DEF: 550
Pendulum Scale
NA / NA
(Warrior / Effect)
During the turn this card was Normal Summoned, you can Normal Summon 1 "lswarm" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
(Super Rare)
Rating: 2 out of 5
Not really more useful than Double Summon.
Hidden Arsenal 7 (HA07-EN047)
Constellar Antares
LIGHT Effect Monster Level 6 ATK: 2400
DEF: 900
Pendulum Scale
NA / NA
(Machine / Effect)
When this card is Normal or Special Summoned: You can target 1 "Constellar" monster in your Graveyard; add that target to your hand.
(Super Rare)
Rating: 3 out of 5
Even the old Union monsters didn't have any LIGHT Machines this strong.
Hidden Arsenal 7 (HA07-EN046)
Constellar Alrescha
LIGHT Effect Monster Level 6 ATK: 2200
DEF: 1200
Pendulum Scale
NA / NA
(Warrior / Effect)
When this card is Normal Summoned: You can Special Summon 1 "Constellar" monster from your hand in face-up Defense Position.
(Super Rare)
Rating: 2 out of 5
This hasn't been a great lineup so far so even this effect isn't that helpful.
Hidden Arsenal 7 (HA07-EN045)
Constellar Kaus
LIGHT Effect Monster Level 4 ATK: 1800
DEF: 700
Pendulum Scale
NA / NA
(Beast-Warrior / Effect)
Cannot be used as a Synchro Material Monster. Up to twice per turn: You can target 1 "Constellar" monster on the field to activate 1 of these effects;
● Increase its Level by 1.
● Reduce its Level by 1.
(Secret Rare)
Rating: 2 out of 5
Starts off well, but cannot be Synchro Material.
Hidden Arsenal 7 (HA07-EN044)
Constellar Acubens
LIGHT Effect Monster Level 4 ATK: 800
DEF: 2000
Pendulum Scale
NA / NA
(Machine / Effect)
When this card is Normal or Special Summoned: All "Constellar" monsters you currently control gain 500 ATK.
(Super Rare)
Rating: 2 out of 5
Goes about as far as most monsters with this much DEF. The effect doesn't really matter.
Hidden Arsenal 7 (HA07-EN043)
Constellar Leonis
LIGHT Effect Monster Level 3 ATK: 1000
DEF: 1800
Pendulum Scale
NA / NA
(Beast / Effect)
During your Main Phase, you can Normal Summon 1 "Constellar" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
(Super Rare)
Rating: 2 out of 5
The Deck can't be that good if Konami allows these guys to be like Double Summon.
Hidden Arsenal 7 (HA07-EN042)
Constellar Rasalhague
LIGHT Effect Monster Level 2 ATK: 900
DEF: 100
Pendulum Scale
NA / NA
(Spellcaster / Effect)
You can Tribute this card; Special Summon 1 "Constellar" monster from your hand or Graveyard in face-up Defense Position, except "Constellar Rasalhague".
(Super Rare)
Rating: 2 out of 5
There's one coming up with high DEF, but this isn't very good.
Hidden Arsenal 7 (HA07-EN041)
Constellar Siat
LIGHT Effect Monster Level 1 ATK: 100
DEF: 1600
Pendulum Scale
NA / NA
(Fairy / Effect)
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can target 1 "Constellar" monster you control or in your Graveyard; this card's Level becomes the current Level of that monster. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a "Constellar" monster.
(Super Rare)
Rating: 1 out of 5
That may open up the field for up to Level 7 or 8, but they have nothing good to use this for.
Hidden Arsenal 7 (HA07-EN040)
Gishki Natalia
WATER Effect Monster Level 4 ATK: 1800
DEF: 900
Pendulum Scale
NA / NA
(Spellcaster / Spirit / Effect)
Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 "Gishki" monster in your Graveyard; return that target to the top of the Deck.
(Super Rare)
Rating: 1 out of 5
There's no ATK or DEF that can make up for being a Spirit monster.
Hidden Arsenal 7 (HA07-EN039)
Gem-Knight Lazuli
EARTH Effect Monster Level 1 ATK: 600
DEF: 100
Pendulum Scale
NA / NA
(Rock / Effect)
If this card is sent to the Graveyard by a card effect: You can target 1 Normal Monster in your Graveyard; add that target to your hand.
(Super Rare)
Rating: 1 out of 5
Skip this card and use Call of the Haunted.
Hidden Arsenal 7 (HA07-EN038)
Gearspring Spirit
DARK Effect Monster Level 8 ATK: 100
DEF: 100
Pendulum Scale
NA / NA
(Machine / Effect)
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having only Machine-Type monsters in your Graveyard (min. 1). Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase.
(Super Rare)
Rating: 1 out of 5
Melt this guy down so the good machines like Ancient Gear Golem can be upgraded.
Hidden Arsenal 7 (HA07-EN037)
Tin Goldfish
WATER Effect Monster Level 4 ATK: 800
DEF: 2000
Pendulum Scale
NA / NA
(Machine / Effect)
When this card is Normal Summoned: You can Special Summon 1 Level 4 monster from your hand.
(Super Rare)
Rating: 2 out of 5
Limited to Level 4 monsters, but has high DEF at least. Normal Summoning it is quite the risk though.
Hidden Arsenal 7 (HA07-EN036)
Aye-Iron
EARTH Effect Monster Level 4 ATK: 1600
DEF: 1800
Pendulum Scale
NA / NA
(Machine / Effect)
Once per turn: You can have this card gain 400 ATK. This card cannot attack the turn you activate this effect.
(Super Rare)
Rating: 2 out of 5
2000 ATK is available for even Normal Monster Level 4 monsters, but this also has 1800 DEF at least.
Hidden Arsenal 7 (HA07-EN035)
D.D. Jet Iron
LIGHT Effect Monster Level 10 ATK: 4000
DEF: 0
Pendulum Scale
NA / NA
(Machine / Effect)
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "D.D. Esper Star Sparrow", "Beast-Warrior Puma", "Phoenix Beast Gairuda", and "Ironhammer the Giant" from your hand and/or face-up from your side of the field to the Graveyard. You can Tribute this card to target 1 "D.D. Esper Star Sparrow", "Beast-Warrior Puma", "Phoenix Beast Gairuda" and "Ironhammer the Giant" in your Graveyard; Special Summon those targets.
(Super Rare)
Rating: 1 out of 5
There's a lot of kinks to iron out with this.
Hidden Arsenal 7 (HA07-EN034)
Ironhammer the Giant
EARTH Effect Monster Level 8 ATK: 900
DEF: 3500
Pendulum Scale
NA / NA
(Rock / Effect)
If you control "D.D. Esper Star Sparrow", "Beast-Warrior Puma" and "Phoenix Beast Gairuda", you can Special Summon this card (from your hand). While this card is face-up on the field, it cannot change its battle position. Once per turn: You can target 1 monster you control; it can attack your opponent directly this turn.
(Super Rare)
Rating: 2 out of 5
Getting it in Defense Mode isn't going to be easy, but it offers one good perk once it's there.
Hidden Arsenal 7 (HA07-EN033)
Phoenix Beast Gairuda
WIND Effect Monster Level 6 ATK: 2500
DEF: 1200
Pendulum Scale
NA / NA
(Winged Beast / Effect)
If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only.
(Super Rare)
Rating: 3 out of 5
The boost is pretty much nothing, but it's strong for a Level 6 monster and nothing holds it back.
Hidden Arsenal 7 (HA07-EN032)
Beast-Warrior Puma
LIGHT Effect Monster Level 4 ATK: 1600
DEF: 1000
Pendulum Scale
NA / NA
(Beast-Warrior / Effect)
You can Tribute this card; add 1 "D.D. Esper Star Sparrow" from your Deck or Graveyard to your hand.
(Super Rare)
Rating: 1 out of 5
The Sparrow cannot be blamed for how far his cards have fallen, but it's also possible they had weak opposition.
Hidden Arsenal 7 (HA07-EN031)
D.D. Esper Star Sparrow
LIGHT Effect Monster Level 10 ATK: 3000
DEF: 1500
Pendulum Scale
NA / NA
(Warrior / Effect)
There can only be 1 face-up "D.D. Esper Star Sparrow" on the field. Your opponent cannot target other monsters you control with effects or for attacks. When an opponent's monster declares a direct attack while this card is in your Graveyard: You can Special Summon this card from your Graveyard in face-up Defense Position. If you do, banish it when it leaves the field.
(Secret Rare)
Rating: 1 out of 5
Only allows one copy on the field, and then reviving it puts it in Defense Mode, if you even get there.
Hidden Arsenal 7 (HA07-EN030)
Infestation Infection
TRAP Continuous Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
Once per turn: You can shuffle 1 "lswarm" monster from your hand or face-up from your side of the field into the Main Deck; add 1 "lswarm" monster from your Deck to your hand.
(Secret Rare)
Rating: 1 out of 5
The Deck has been contaminated with bad ideas.
Hidden Arsenal 7 (HA07-EN029)
Dust Storm of Gusto
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
Your opponent cannot activate cards or effects when "Gusto" monsters you control declare their attacks this turn.
(Super Rare)
Rating: 1 out of 5
There's no need when they have bad effects and even worse stats.
Hidden Arsenal 7 (HA07-EN028)
Fragment Fusion
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
Banish from your Graveyard the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) Destroy it during the End Phase.
(Super Rare)
Rating: 1 out of 5
Avoid the mess and just use regular Poly.
Hidden Arsenal 7 (HA07-EN027)
Constellar Star Chart
SPELL Continuous Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Once per turn, when a "Constellar" Xyz Monster(s) is Special Summoned to your side of the field (except during the Damage Step): You can draw 1 card.
(Secret Rare)
Rating: 2 out of 5
Some are okay with this.
Hidden Arsenal 7 (HA07-EN026)
Gishki Photomirror
SPELL Ritual Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also pay Life Points equal to the Level of the Ritual Summoned monster x 500 (when this card resolves).
(Super Rare)
Rating: 1 out of 5
There's no logic to these Ritual Spells at all.
Hidden Arsenal 7 (HA07-EN025)
Molten Conduction Field
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Send 2 "Laval" monsters from your Deck to the Graveyard.
(Secret Rare)
Rating: 1 out of 5
Lavals are useless no matter where you place them.
Hidden Arsenal 7 (HA07-EN024)
Evilswam Bahamut
DARK Xyz Monster Rank 4 ATK: 2350
DEF: 1350
Pendulum Scale
NA / NA
(Dragon / Xyz / Effect)
2 Level 4 "lswarm" monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; discard 1 "lswarm" monster, and if you do, take control of that opponent's monster.
(Secret Rare)
Rating: 2 out of 5
Stealing monsters often comes with a catch these days, and this has two.
Hidden Arsenal 7 (HA07-EN023)
Evilswam Nightmare
DARK Xyz Monster Rank 4 ATK: 950
DEF: 1950
Pendulum Scale
NA / NA
(Fiend / Xyz / Effect)
2 Level 4 DARK monsters
When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 Xyz Material from this card; change that Special Summoned
monster(s) to face-down Defense Position.
(Super Rare)
Rating: 2 out of 5
The affected monsters basically can't do anything, but this has no way to take advantage.
Hidden Arsenal 7 (HA07-EN022)
Constellar Pleiades
LIGHT Xyz Monster Rank 5 ATK: 2500
DEF: 1500
Pendulum Scale
NA / NA
(Warrior / Xyz / Effect)
2 Level 5 LIGHT monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 card on the field; return that target to the hand.
(Secret Rare)
Rating: 1 out of 5
You can't even rely on the higher Ranked Xyz Monsters to have good effects.
Hidden Arsenal 7 (HA07-EN021)
Constellar Hyades
LIGHT Xyz Monster Rank 3 ATK: 1900
DEF: 1100
Pendulum Scale
NA / NA
(Beast-Warrior / Xyz / Effect)
2 Level 3 LIGHT monsters
Once per turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Defense Position.
(Secret Rare)
Rating: 2 out of 5
Actually not too bad, moreso than Book of Eclipse.
Hidden Arsenal 7 (HA07-EN020)
Daigusto Emeral
WIND Xyz Monster Rank 4 ATK: 1800
DEF: 800
Pendulum Scale
NA / NA
(Rock / Xyz / Effect)
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
● Target 3 monsters in your Graveyard; shuffle all 3 into the Deck, then draw 1 card.
● Target 1 non-Effect Monster in your Graveyard; Special Summon that target.
(Secret Rare)
Rating: 2 out of 5
The ATK and effects are only good for a regular monster.
Hidden Arsenal 7 (HA07-EN019)
Lavalval Chain
FIRE Xyz Monster Rank 4 ATK: 1800
DEF: 1000
Pendulum Scale
NA / NA
(Sea Serpent / Xyz / Effect)
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects;
● Send 1 card from your Deck to the Graveyard.
● Choose 1 monster from your Deck and place it on top of your Deck.
(Secret Rare)
Rating: 2 out of 5
Both effects are helpful, but those stats are pretty low for 2 monsters.
Hidden Arsenal 7 (HA07-EN018)
Gem-Knight Zirconia
EARTH Fusion Monster Level 8 ATK: 2900
DEF: 2500
Pendulum Scale
NA / NA
(Rock / Fusion)
1 "Gem-Knight" monster + 1 Rock-Type monster
(Super Rare)
Rating: 1 out of 5
Gem-Knights have entered LOB days.
Hidden Arsenal 7 (HA07-EN017)
Evigishki Levianima
WATER Ritual Monster Level 8 ATK: 2700
DEF: 1500
Pendulum Scale
NA / NA
(Aqua / Ritual / Effect)
You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card declares an attack: Draw 1 card, and if you do, reveal it, then if it was a "Gishki" monster, look at 1 random card in your opponent's hand.
(Secret Rare)
Rating: 2 out of 5
The drawn card stays in your hand regardless of what it is, which is something at least.
Hidden Arsenal 7 (HA07-EN016)
Evilswarm Hraesvelg
DARK Effect Monster Level 4 ATK: 1150
DEF: 1850
Pendulum Scale
NA / NA
(Winged Beast / Flip / Effect)
FLIP: Target 1 face-up card your opponent controls; return that target to the hand.
(Super Rare)
Rating: 2 out of 5
Pretty bad effect, but it has relatively high DEF.
Hidden Arsenal 7 (HA07-EN015)
Evilswarm Mandragora
DARK Effect Monster Level 4 ATK: 1550
DEF: 1450
Pendulum Scale
NA / NA
(Plant / Effect)
If your opponent controls more monsters than you do, you can Special Summon this card (from your hand).
(Super Rare)
Rating: 1 out of 5
This isn't likely going to overcome the opposition you have, and Cyber Dragon can do better.
Hidden Arsenal 7 (HA07-EN014)
Evilswarm O'lantern
DARK Effect Monster Level 4 ATK: 1650
DEF: 1250
Pendulum Scale
NA / NA
(Pyro / Effect)
You can Tribute this card to target 1 face-up monster your opponent controls; destroy that target.
(Super Rare)
Rating: 1 out of 5
Copied the wrong monster to be successful.
Hidden Arsenal 7 (HA07-EN013)
Evilswarm Ketos
DARK Effect Monster Level 4 ATK: 1750
DEF: 1050
Pendulum Scale
NA / NA
(Aqua / Effect)
You can Tribute this card to target 1 Spell/Trap Card your opponent controls; destroy that target.
(Super Rare)
Rating: 1 out of 5
For just 1 Tribute with Mobius, you get up to 2 Spell and Trap Cards destroyed and high ATK.
Hidden Arsenal 7 (HA07-EN012)
Evilswarm Zahak
DARK Effect Monster Level 4 ATK: 1850
DEF: 850
Pendulum Scale
NA / NA
(Dragon / Effect)
When this face-up card on the field is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard: Target 1 face-up Special Summoned Level 5 or higher monster on the field; destroy that target.
(Super Rare)
Rating: 3 out of 5
The effect is pretty much useless in an Xyz Summoning era, but the ATK and Level are good as is.
Hidden Arsenal 7 (HA07-EN011)
Evilswarm Heliotrope
DARK Normal Monster Level 4 ATK: 1950
DEF: 650
Pendulum Scale
NA / NA
(Rock / Normal)
.ytilaer a maerd rieht ekam thgim yeht taht os ydob a rof gninraey ,sluos mrawsleetS gniregnil fo sthguoht eht era esehT "!etanimretxE !etacidarE !etanimilE"

(Super Rare)
Rating: 3 out of 5
Flavor text doesn't matter if the ATK and Level are this good.
Hidden Arsenal 7 (HA07-EN010)
Constellar Virgo
LIGHT Effect Monster Level 5 ATK: 2300
DEF: 1600
Pendulum Scale
NA / NA
(Fairy / Effect)
When this card is Normal Summoned: You can Special Summon 1 Level 5 "Constellar" monster from your hand in face-up Defense Position.
(Super Rare)
Rating: 2 out of 5
Specific, but useful for Rank 5s.
Hidden Arsenal 7 (HA07-EN009)
Constellar Zubeneschamali
LIGHT Effect Monster Level 5 ATK: 2100
DEF: 1400
Pendulum Scale
NA / NA
(Machine / Effect)
When this card is Normal or Special Summoned: You can add 1 "Constellar" monster from your Deck to your hand.
(Secret Rare)
Rating: 2 out of 5
Better off Special Summoning it.
Hidden Arsenal 7 (HA07-EN008)
Constellar Pollux
LIGHT Effect Monster Level 4 ATK: 1700
DEF: 600
Pendulum Scale
NA / NA
(Warrior / Effect)
During the turn this card was Normal Summoned, you can Normal Summon 1 "Constellar" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
(Super Rare)
Rating: 2 out of 5
While weak, the effect can certainly help a bit.
Hidden Arsenal 7 (HA07-EN007)
Constellar Algiedi
LIGHT Effect Monster Level 4 ATK: 1600
DEF: 1400
Pendulum Scale
NA / NA
(Spellcaster / Effect)
When this card is Normal Summoned: You can Special Summon 1 Level 4 "Constellar" monster from your hand.
(Super Rare)
Rating: 2 out of 5
So far, nothing really stellar about these guys.
Hidden Arsenal 7 (HA07-EN006)
Constellar Aldebaran
LIGHT Effect Monster Level 3 ATK: 1300
DEF: 800
Pendulum Scale
NA / NA
(Beast-Warrior / Effect)
When this card is Normal Summoned: You can Special Summon 1 Level 3 "Constellar" monster from your hand.
(Super Rare)
Rating: 1 out of 5
A slightly stronger Marauding Captain that is also more specific.
Hidden Arsenal 7 (HA07-EN005)
Constellar Sheratan
LIGHT Effect Monster Level 3 ATK: 700
DEF: 1900
Pendulum Scale
NA / NA
(Beast / Effect)
When this card is Normal Summoned: You can add 1 "Constellar" monster from your Deck to your hand.
(Super Rare)
Rating: 2 out of 5
Open to the entire crop of monsters, but less than half are worth Normal Summoning this for. Use its DEF.
Hidden Arsenal 7 (HA07-EN004)
Gusto Griffin
WIND Effect Monster Level 2 ATK: 800
DEF: 300
Pendulum Scale
NA / NA
(Winged Beast / Effect)
If this card is sent from the hand to your Graveyard: You can Special Summon 1 "Gusto" monster from your Deck. You can only use the effect of "Gusto Griffin" once per turn.
(Super Rare)
Rating: 1 out of 5
It'd be ideal for the Deck, but the members are bad.
Hidden Arsenal 7 (HA07-EN003)
Gishki Avance
WATER Effect Monster Level 4 ATK: 1500
DEF: 800
Pendulum Scale
NA / NA
(Spellcaster / Effect)
Once per turn: You can choose 1 "Gishki" monster in your Deck and place it on top of your Deck.
(Super Rare)
Rating: 1 out of 5
We took Deep Diver and made it worse.
Hidden Arsenal 7 (HA07-EN002)
Laval Phlogis
FIRE Effect Monster Level 4 ATK: 1700
DEF: 800
Pendulum Scale
NA / NA
(Pyro / Effect)
When this card is sent to the Graveyard: All face-up "Laval" monsters you currently control gain 300 ATK.
(Super Rare)
Rating: 1 out of 5
Perfectly harmless to give that weak boost whenever it's sent to the Graveyard, and that's useless.
Hidden Arsenal 7 (HA07-EN001)
Gem-Knight Sardonyx
EARTH Effect Monster Level 4 ATK: 1800
DEF: 900
Pendulum Scale
NA / NA
(Pyro / Gemini / Effect)
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Gem-Knight" card from your Deck to your hand.
(Super Rare)
Rating: 3 out of 5
A much better start than the previous pack, and one worthwhile in quite a few places.