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Dragons of Legend 2 (DRL2-EN) Card Ratings
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Dragons_of_Legend_2_(TCG-EN-1E) | ||||
Dragons
of Legend 2
(DRL2-EN045) Aqua Story - Urashima |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
If you have an "Aquaactress" monster in your Graveyard: Target 1
monster on the field; until the end of this turn, its effects
are negated, its ATK and DEF become 100, also it is unaffected
by your opponent's card effects. (Super Rare) |
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Rating: 2 out of 5 There's only three, but any of them will give your opponent's monster quite the situation to deal with. |
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Dragons
of Legend 2
(DRL2-EN044) Aquarium Lighting |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
If an "Aquaactress" monster you control battles an opponent's
monster, during damage calculation: Your battling monster's ATK
and DEF each become double its current ATK and DEF during that
damage calculation only. If this card is sent from the field to
the Graveyard: You can target 1 Aqua-Type monster in your
Graveyard; Special Summon it, also you cannot Special Summon
monsters for the rest of this turn, except Aqua-Type monsters.
You can only control 1 "Aquarium Lighting". (Super Rare) |
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Rating: 2 out of 5 Arowana has 2000 ATK and DEF, which is the best we have right now. |
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Dragons
of Legend 2
(DRL2-EN043) Aquarium Set |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
All WATER monsters you control gain 300 ATK and DEF. All "Aquaactress"
monsters you control gain 300 ATK and DEF. If this card is sent
from the field to the Graveyard: You can target 1 Aqua-Type
monster in your Graveyard; Special Summon it, also you cannot
Special Summon monsters for the rest of this turn, except
Aqua-Type monsters. (Super Rare) |
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Rating: 1 out of 5 An empty tank with dying fish in it. |
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Dragons
of Legend 2
(DRL2-EN042) Aquarium Stage |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
WATER monsters you control cannot be destroyed by battle with a
non-WATER monster. "Aquaactress" monsters you control are
unaffected by your opponent's monster effects. If this card is
sent from the field to the Graveyard: You can target 1 Aqua-Type
monster in your Graveyard; Special Summon it, also you cannot
Special Summon monsters for the rest of this turn, except
Aqua-Type monsters. (Super Rare) |
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Rating: 2 out of 5 First effect is the easiest and best one to make use of here. |
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Dragons
of Legend 2
(DRL2-EN041) Aquaactress Arowana |
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WATER | Aqua / Effect | Level 6 | ATK: 2000 DEF: 2000 |
Pendulum Scale: |
Once per turn: You can add 1 "Aquaactress" monster from your
Deck to your hand. (Super Rare) |
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Rating: 2 out of 5 Believe it or not, this is the end of the line for now. Not exactly been a Best-in-Show. |
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Dragons
of Legend 2
(DRL2-EN040) Aquaactress Guppy |
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WATER | Aqua / Effect | Level 2 | ATK: 600 DEF: 600 |
Pendulum Scale: |
Once per turn: You can Special Summon 1 "Aquaactress" monster
from your hand. (Super Rare) |
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Rating: 2 out of 5 Multiple copies can ensure up to 5 monsters at once, but they collectively aren't very good. |
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Dragons
of Legend 2
(DRL2-EN039) Aquaactress Tetra |
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WATER | Aqua / Effect | Level 1 | ATK: 300 DEF: 300 |
Pendulum Scale: |
Once per turn: You can add 1 "Aquarium" card from your Deck to
your hand. (Super Rare) |
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Rating: 2 out of 5 The support isn't terrible, but not really much better. |
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Dragons
of Legend 2
(DRL2-EN038) Reverse Reuse |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Target up to 2 Flip monsters in your Graveyard; Special Summon
them to your opponent's side of the field, in face-up or
face-down Defense Position. (Super Rare) |
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Rating: 1 out of 5 Your opponent has all the advantages with this. |
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Dragons
of Legend 2
(DRL2-EN037) Black Cat-astrophe |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
During your opponent's Battle Phase, if you control 2 or more
face-down Defense Position monsters: End the Battle Phase. You
can banish this card from your Graveyard, then target 2 face-up
monsters on the field, including at least 1 "Prediction
Princess" monster; change them to face-down Defense Position. (Super Rare) |
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Rating: 1 out of 5 0 lives available, unlike Battle Fader. |
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Dragons
of Legend 2
(DRL2-EN036) Prediction Ritual |
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SPELL | Ritual Spell | Level | ATK: DEF: |
Pendulum Scale: |
This card is used to Ritual Summon "Prediction Princess Tarotrei".
You must also Tribute monsters from your hand or field whose
total Levels equal 9 or more. During your Main Phase, except the
turn this card was sent to the Graveyard: You can banish this
card from your Graveyard; add 1 "Prediction Princess" monster
from your Deck to your hand. (Super Rare) |
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Rating: 2 out of 5 At least the Ritual is okay for use. |
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Dragons
of Legend 2
(DRL2-EN035) Prediction Princess Tarotrei |
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LIGHT | Fairy / Ritual / Effect | Level 9 | ATK: 2700 DEF: 1200 |
Pendulum Scale: |
You can Ritual Summon this card with "Prediction Ritual". During
your End Phase: You can Special Summon 1 Flip monster from your
hand or Graveyard in face-down Defense Position. You can only
use 1 of the following effects of "Prediction Princess Tarotrei"
per turn, and only once that turn. ● During either player's turn: You can target 1 face-down monster on the field; change it to face-up Attack Position. ● During either player's turn: You can target 1 face-up monster on the field; change it to face-down Defense Position. (Secret Rare) |
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Rating: 2 out of 5 More work than using Night Assailant, but the perks aren't actually all that bad. |
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Dragons
of Legend 2
(DRL2-EN034) Prediction Princess Crystaldine |
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WATER | Fairy / Flip / Effect | Level 5 | ATK: 1400 DEF: 2200 |
Pendulum Scale: |
FLIP: You can add 1 Ritual Monster from your Deck or Graveyard
to your hand. (Super Rare) |
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Rating: 1 out of 5 Here I thought Senju was bad. It's actually better. |
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Dragons
of Legend 2
(DRL2-EN033) Prediction Princess Arrowsylph |
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WIND | Fairy / Flip / Effect | Level 4 | ATK: 1000 DEF: 1400 |
Pendulum Scale: |
FLIP: You can add 1 Ritual Spell Card from your Deck or
Graveyard to your hand. (Super Rare) |
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Rating: 1 out of 5 We took Manju and cut it in half while also making it relate to Senju. |
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Dragons
of Legend 2
(DRL2-EN032) Prediction Princess Astromorrigan |
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DARK | Fairy / Flip / Effect | Level 3 | ATK: 1300 DEF: 0 |
Pendulum Scale: |
FLIP: During the End Phase of this turn, destroy as many Defense
Position monsters your opponent controls as possible, and if you
do, inflict 500 damage to your opponent for each monster
destroyed. (Super Rare) |
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Rating: 2 out of 5 Combos with a few cards inside and out of this pack, but probably not going to hit more than 2. |
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Dragons
of Legend 2
(DRL2-EN031) Prediction Princess Petalelf |
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EARTH | Fairy / Flip / Effect | Level 3 | ATK: 800 DEF: 700 |
Pendulum Scale: |
FLIP: You can change all face-up Attack Position monsters your
opponent controls to face-up Defense Position. Monsters changed
to Defense Position by this effect cannot change their battle
position. (Super Rare) |
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Rating: 2 out of 5 Relatively simple, and certainly better than Book of Eclipse. |
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Dragons
of Legend 2
(DRL2-EN030) Prediction Princess Coinorma |
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EARTH | Fairy / Flip / Effect | Level 3 | ATK: 800 DEF: 1400 |
Pendulum Scale: |
FLIP: You can Special Summon 1 Level 3 or higher Flip monster
from your hand or Deck in face-down Defense Position, also you
cannot activate monster effects for the rest of this turn,
except "Prediction Princess" monsters'. (Super Rare) |
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Rating: 2 out of 5 This must be key to the strategy, but the effects of the others are mostly underwhelming. |
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Dragons
of Legend 2
(DRL2-EN029) Toon Briefcase |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
When your opponent Summons a monster(s) while you control a Toon
monster: Shuffle that monster(s) into the Deck. (Super Rare) |
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Rating: 1 out of 5 Your Deck will be traveling light by using this as it's far less potent than Compulsory Evac. |
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Dragons
of Legend 2
(DRL2-EN028) Toon Mask |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
If you control "Toon World": Target 1 face-up monster your
opponent controls; Special Summon 1 Toon monster from your hand
or Deck, whose Level is less than or equal to the Level/Rank of
that monster, ignoring its Summoning conditions. (Secret Rare) |
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Rating: 1 out of 5 They haven't made Toon World any better even though the original was just an activation fee. |
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Dragons
of Legend 2
(DRL2-EN027) Mimicat |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
If you control "Toon World" and a Toon monster: Target 1 card in
your opponent's Graveyard; if it is a monster, Special Summon it
to your side of the field, or if it is a Spell/Trap Card, Set it
to your side of the field. You can only activate 1 "Mimicat" per
turn. (Secret Rare) |
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Rating: 2 out of 5 Any Toon like Gemini Elf will be okay. |
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Dragons
of Legend 2
(DRL2-EN026) Comic Hand |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
If you control "Toon World", equip to an opponent's monster.
Take control of it. It is treated as a Toon monster. If your
opponent controls no Toon monsters, it can attack your opponent
directly. If "Toon World" is not on the field, destroy this
card. (Secret Rare) |
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Rating: 2 out of 5 Turns any monster into a likely better Toon than what we have, but you still need Toon World. |
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Dragons
of Legend 2
(DRL2-EN025) Shadow Toon |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
If you control "Toon World": Target 1 face-up monster your
opponent controls; inflict damage to your opponent equal to the
ATK of that face-up monster. You can only activate 1 "Shadow
Toon" per turn. (Super Rare) |
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Rating: 2 out of 5 At least you don't need the original anymore, and thus can avoid paying Life Points. |
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Dragons
of Legend 2
(DRL2-EN024) Toon Rollback |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Target 1 Toon monster you control; it can make a second attack
during each Battle Phase this turn. (Super Rare) |
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Rating: 2 out of 5 Not worth it with any of the original Toons. |
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Dragons
of Legend 2
(DRL2-EN023) Toon Kingdom |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale: |
When this card is activated: Banish 3 cards from the top of your
Deck, face-down. This card's name becomes "Toon World" while in
the Field Zone. Your opponent cannot target Toon monsters you
control with card effects. If a Toon monster(s) you control
would be destroyed by battle or card effect, you can banish 1
card from the top of your Deck, face-down, for each of those
monster(s) instead. (Secret Rare) |
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Rating: 2 out of 5 I guess it's less steep, but the effects don't have much merit given how bad most Toons are. |
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Dragons
of Legend 2
(DRL2-EN022) Toon Ancient Gear Golem |
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EARTH | Machine / Toon / Effect | Level 8 | ATK: 3000 DEF: 3000 |
Pendulum Scale: |
Cannot attack the turn it is Summoned. While you control "Toon
World" and your opponent controls no Toon monsters, this card
can attack your opponent directly. If this card attacks a
Defense Position monster, inflict piercing battle damage to your
opponent. If this card attacks, your opponent cannot activate
any Spell/Trap Cards until the end of the Damage Step. (Super Rare) |
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Rating: 3 out of 5 A card not even the anime had, but it's proven to be the best Toon we have to date. |
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Dragons
of Legend 2
(DRL2-EN021) Red-Eyes Burn |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
If a face-up "Red-Eyes" monster(s) you control, except "Red-Eyes
B. Chick", is destroyed by battle or card effect: Target 1 of
those monsters; both players take damage equal to its original
ATK. You can only activate 1 "Red-Eyes Burn" per turn. (Super Rare) |
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Rating: 0 out of 5 So Ring of Destruction while in the Graveyard then? |
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Dragons
of Legend 2
(DRL2-EN020) Red-Eyes Spirit |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Target 1 "Red-Eyes" monster in your Graveyard, except "Red-Eyes
B. Chick"; Special Summon it. (Super Rare) |
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Rating: 3 out of 5 Red-Eyes monsters have gotten better since the original so this gets a 3. |
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Dragons
of Legend 2
(DRL2-EN019) Dark Dragon Ritual |
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SPELL | Ritual Spell | Level | ATK: DEF: |
Pendulum Scale: |
This card is used to Ritual Summon "Paladin of Dark Dragon". You
must also Tribute monsters from your hand or field whose total
Levels equal 4 or more. During your Main Phase, except the turn
this card was sent to the Graveyard: You can banish this card
from your Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your
Deck to your hand. (Super Rare) |
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Rating: 2 out of 5 The Ritual Monster outranks this card for once as the effects really don't hold up well. |
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Dragons
of Legend 2
(DRL2-EN018) Paladin of Dark Dragon |
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DARK | Dragon / Ritual / Effect | Level 4 | ATK: 1900 DEF: 1200 |
Pendulum Scale: |
You can Ritual Summon this card with "Dark Dragon Ritual". At
the start of the Damage Step, if this card attacks a Defense
Position monster: Destroy that monster. You can Tribute this
card; Special Summon 1 "Red-Eyes" monster from your hand or
Deck, except "Red-Eyes B. Chick". You can only use this effect
of "Paladin of Dark Dragon" once per turn. (Secret Rare) |
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Rating: 3 out of 5 Unlike the original, the new monster is free to be used however you want and has a good effect too. |
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Dragons
of Legend 2
(DRL2-EN017) Red-Eyes Transmigration |
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SPELL | Ritual Spell | Level | ATK: DEF: |
Pendulum Scale: |
This card is used to Ritual Summon "Lord of the Red". You must
also Tribute monsters from your hand or field, and/or banish
"Red-Eyes" monsters from your Graveyard, except "Red-Eyes B.
Chick", whose total Levels equal 8 or more. (Super Rare) |
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Rating: 1 out of 5 Darkness Metal is a more fitting Lord of the Red by far. |
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Dragons
of Legend 2
(DRL2-EN016) Lord of the Red |
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FIRE | Dragon / Ritual / Effect | Level 8 | ATK: 2400 DEF: 2100 |
Pendulum Scale: |
You can Ritual Summon this card with "Red-Eyes Transmigration".
Once per turn, during either player's turn, when a card or
effect is activated, except "Lord of the Red": You can target 1
monster on the field; destroy it. Once per turn, during either
player's turn, when a card or effect is activated, except "Lord
of the Red": You can target 1 Spell/Trap Card on the field;
destroy it. (Secret Rare) |
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Rating: 2 out of 5 Far less situational than in the anime, but that hasn't improved it much. |
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Dragons
of Legend 2
(DRL2-EN015) Double Magical Arm Bind |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Tribute 2 monsters, then target 2 face-up monsters your opponent
controls; take control of both targets until your End Phase. (Super Rare) |
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Rating: 2 out of 5 If yours aren't going to work out anyway, this isn't too bad. |
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Dragons
of Legend 2
(DRL2-EN014) Roulette Spider |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
When an opponent's monster declares an
attack: Roll a six-sided die and apply the result. 1: Halve your LP. 2: Make that attack a direct attack. 3: Choose 1 monster you control, change the attack target to it, and perform damage calculation. 4: Choose 1 other monster your opponent controls, change the attack target to it, and perform damage calculation. 5: Negate the attack, and if you do, inflict damage to your opponent equal to that monster's ATK. 6: Destroy that opponent's monster. (Super Rare) |
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Rating: 2 out of 5 2/3 of the effects are good, but it's the two that aren't you need to worry most about. |
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Dragons
of Legend 2
(DRL2-EN013) The Claw of Hermos |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
(This card is also always treated as "Legendary Dragon Hermos".) Send 1 monster from your hand or your side of the field to the Graveyard, of the Type that is listed on a Fusion Monster that can only be Special Summoned with "The Claw of Hermos" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 "The Claw of Hermos" per turn. (Secret Rare) |
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Rating: 2 out of 5 Joey's special card unlocks the same Fusion Monsters as in the anime, but they're not very good. |
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Dragons
of Legend 2
(DRL2-EN012) Red-Eyes Black Dragon Sword |
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DARK | Dragon / Fusion / Effect | Level 7 | ATK: 2400 DEF: 2000 |
Pendulum Scale: |
Must be Special Summoned with "The Claw of Hermos", using a
Dragon-Type monster, and cannot be Special Summoned by other
ways. If this card is Special Summoned: Target 1 other face-up
monster on the field; equip this card to it. It gains 1000 ATK,
and 500 ATK and DEF for each Dragon-Type monster on the field
and in the Graveyards. (Secret Rare) |
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Rating: 2 out of 5 Here's the last of Joey's Doma season Fusion Monsters, but like the others, you don't get a choice for equipping it. |
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Dragons
of Legend 2
(DRL2-EN011) Goddess Bow |
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LIGHT | Warrior / Fusion / Effect | Level 4 | ATK: 1500 DEF: 1600 |
Pendulum Scale: |
Must be Special Summoned with "The Claw of Hermos", using a
Warrior-Type monster, and cannot be Special Summoned by other
ways. If this card is Special Summoned: Target 1 other face-up
monster on the field; equip this card to it. While this card is
equipped to a monster by this effect, negate the first effect
activated by your opponent during each Battle Phase, also, after
that, the equipped monster can make a second attack during this
Battle Phase. (Secret Rare) |
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Rating: 2 out of 5 The stats all copy the monster used to help bring it out in the anime, and the effects here don't really support them. |
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Dragons
of Legend 2
(DRL2-EN010) Rocket Hermos Cannon |
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LIGHT | Warrior / Fusion / Effect | Level 4 | ATK: 1500 DEF: 1300 |
Pendulum Scale: |
Must be Special Summoned with "The Claw of Hermos", using a
Warrior-Type monster, and cannot be Special Summoned by other
ways. If this card is Special Summoned: Target 1 other face-up
monster on the field; equip this card to it. It can make a
second attack during each Battle Phase, also, if it attacks a
Defense Position monster, inflict piercing battle damage to your
opponent. (Secret Rare) |
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Rating: 2 out of 5 Giving an opponent's monster piercing damage is generally a bad idea, but the effects may help you instead. |
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Dragons
of Legend 2
(DRL2-EN009) Time Magic Hammer |
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LIGHT | Spellcaster / Fusion / Effect | Level 2 | ATK: 500 DEF: 400 |
Pendulum Scale: |
Must be Special Summoned with "The Claw of Hermos", using a
Spellcaster-Type monster, and cannot be Special Summoned by
other ways. If this card is Special Summoned: Target 1 other
face-up monster on the field; equip this card to it. At the
start of the Damage Step, if it battles an opponent's monster:
You can roll a six-sided die, and banish that opponent's monster
until the Standby Phase of the Nth turn after this effect's
activation (N = the result). (Secret Rare) |
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Rating: 1 out of 5 This is proof Joey had no idea what he was doing as even he didn't like what came out of it. As bad as Time Wizard. |
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Dragons
of Legend 2
(DRL2-EN008) Legendary Knight Hermos |
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LIGHT | Warrior / Effect | Level 8 | ATK: 2800 DEF: 1800 |
Pendulum Scale: |
Cannot be Normal Summoned/Set. Must be Special Summoned with
"Legend of Heart", and cannot be Special Summoned by other ways.
When this card is Special Summoned: You can target 1 face-up
Spell/Trap Card on the field; banish that target. Once per turn,
when this card is targeted for an attack: You can target 1
Effect Monster in your Graveyard; until the End Phase of your
next turn, this card's name becomes that target's, and replace
this effect with that target's original effects. (Secret Rare) |
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Rating: 2 out of 5 The last effect barely grants this a two as it still needs that awful Spell Card from the last set. |
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Dragons
of Legend 2
(DRL2-EN007) Tyrant Wing |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Target 1 Dragon-Type monster on the field; equip this card to
it. It gains 400 ATK and DEF, also it can make up to 2 attacks
on monsters during each Battle Phase. During the End Phase, if
the monster equipped with this card by this effect attacked an
opponent's monster: Destroy this card. (Super Rare) |
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Rating: 0 out of 5 The most unreliable wings I've ever laid eyes upon. |
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Dragons
of Legend 2
(DRL2-EN006) The Fang of Critias |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
(This card is also always treated as "Legendary Dragon
Critias".) Send 1 Trap Card from your hand or your side of the field to the Graveyard, that is listed on a Fusion Monster that can only be Special Summoned with "The Fang of Critias" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 "The Fang of Critias" per turn. (Secret Rare) |
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Rating: 2 out of 5 Outside of Mirror Force Dragon, the Fusions Here aren't any better. |
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Dragons
of Legend 2
(DRL2-EN005) Mirror Force Dragon |
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LIGHT | Dragon / Fusion / Effect | Level 8 | ATK: 2800 DEF: 1200 |
Pendulum Scale: |
Must be Special Summoned with "The Fang of Critias", using
"Mirror Force", and cannot be Special Summoned by other ways.
When a monster(s) you control is targeted for an attack or by an
opponent's card effect (except during the Damage Step): You can
destroy all cards your opponent controls. (Secret Rare) |
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Rating: 4 out of 5 Sometimes Mirror Force is too risky or blocked from use, and this is well worth that small sacrifice to play. |
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Dragons
of Legend 2
(DRL2-EN004) Tyrant Burst Dragon |
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LIGHT | Dragon / Fusion / Effect | Level 8 | ATK: 2900 DEF: 2500 |
Pendulum Scale: |
Must be Special Summoned with "The Fang of Critias", using
"Tyrant Wing", and cannot be Special Summoned by other ways.
This card can attack all monsters your opponent controls, once
each. You can target 1 face-up monster you control; equip this
monster to that target. It gains 400 ATK and DEF, also it can
make 3 attacks during each Battle Phase. (Secret Rare) |
||||
Rating: 2 out of 5 Much like Doom Virus Dragon below, the cards they require are generally useless anyway. |
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Dragons
of Legend 2
(DRL2-EN003) Doom Virus Dragon |
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DARK | Dragon / Fusion / Effect | Level 4 | ATK: 1900 DEF: 1500 |
Pendulum Scale: |
Must be Special Summoned with "The Fang of Critias", using
"Crush Card Virus", and cannot be Special Summoned by other
ways. If this card is Special Summoned: Check your opponent's
hand, all monsters they control, and all cards they draw until
the end of their 3rd turn after this effect's activation, and
destroy all those monsters with 1500 or more ATK. (Secret Rare) |
||||
Rating: 1 out of 5 We've taken the original Crush Card Virus' effect and made it harder to resolve. Both are garbage entirely. |
||||
Dragons
of Legend 2
(DRL2-EN002) Legendary Knight Critias |
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LIGHT | Warrior / Effect | Level 8 | ATK: 2800 DEF: 1800 |
Pendulum Scale: |
Cannot be Normal Summoned/Set. Must be Special Summoned with
"Legend of Heart", and cannot be Special Summoned by other ways.
When this card is Special Summoned: You can target 1 face-up
Spell/Trap Card on the field; banish that target. When this card
is targeted for an attack: You can target 1 Trap Card in your
Graveyard; Set that target. That Set card can be activated
during this turn. (Secret Rare) |
||||
Rating: 2 out of 5 Wasn't going to be useful if you couldn't use the Trap right away. |
||||
Dragons
of Legend 2
(DRL2-EN001) Timaeus the Knight of Destiny |
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LIGHT | Warrior / Fusion / Effect | Level 10 | ATK: ? DEF: ? |
Pendulum Scale: |
"Legendary Knight Timaeus" + "Legendary Knight Critias" +
"Legendary Knight Hermos" Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the Graveyard, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) This card is unaffected by other cards' effects. Once per battle, if this card attacks or is attacked, during damage calculation (in either player's turn): You can make this card's ATK and DEF become equal to the ATK of the monster on the field with the highest ATK (your choice, if tied). When this card is destroyed by battle: You can Special Summon 3 "Legendary Knight" monsters from your hand, Deck, and/or Graveyard, ignoring their Summoning conditions. (Secret Rare) |
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Rating: 1 out of 5 A steep price to bring out, and it has no battle protection for when it's going to likely be a double KO otherwise. |