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Yu-Gi-Oh Anime Card Ratings (Page 5)

1. Cards below were either exclusive to the anime or are anime versions of TCG cards.
2. Card info below is from how they were used.
3. List excludes Normal Monsters as they generally do not have decent properties, cards with identical effects to their TCG versions or related cards, non-physical cards and cards whose texts aren't confirmed to have effects.
# (from Yu-Gi-Oh GX Episode )
Name

LIGHT / Effect Monster / Level  / ATK  / DEF 
(Type / Effect)
Rating:  out of 5
x
# (from Yu-Gi-Oh GX Episode )
Name

LIGHT / Effect Monster / Level  / ATK  / DEF 
(Type / Effect)
Rating:  out of 5
x
#514 (from Yu-Gi-Oh GX Episode 37)
Amazoness Trainer

SPELL / Quick-Play Spell
When "Amazoness Tiger" cannot destroy an opponent's monster by battle, it gains 400 ATK and can battle that monster again. At that time, if "Amazoness Tiger" has an ATK that is higher than the DEF of your opponent's monster, inflict the difference as damage to your opponent's Life Points.
https://yugipedia.com/wiki/Amazoness_Trainer
Rating: 1 out of 5
Not a very good trainer, though explains why Tiger (#63) isn't very good in the first place.
#513 (from Yu-Gi-Oh GX Episode 37)
Amazoness Call

SPELL / Normal Spell
Select 1 face-up Fusion Monster on the field, and return it to the Fusion Deck. Then, if all of the Fusion Material Monsters that were used to Fusion Summon that monster are in the Graveyard(s), Special Summon them to their owners' sides of the field.
https://yugipedia.com/wiki/Amazoness_Call_(anime)
Rating: 1 out of 5
Literally just De-Fusion (#17) as a Normal Spell.
#512 (from Yu-Gi-Oh GX Episode 37)
Amazoness Arena

SPELL / Field Spell
When this card is activated, increase the Life Points of both players by 600 points. After a battle between monsters, each player can pay 100 Life Points to inflict 100 points of damage to the opponent's Life Points.
https://yugipedia.com/wiki/Amazoness_Arena_(anime)
Rating: 1 out of 5
The anime made a battle like this much better than it'd otherwise be. At least the Armor cards had merit.
#511 (from Yu-Gi-Oh GX Episode 37)
Amazoness Charm

SPELL / Normal Spell
Change all Defense Position monsters your opponent controls to face-up Attack Position, then they gain 200 ATK.
https://yugipedia.com/wiki/Amazoness_Charm
Rating: 2 out of 5
Requires no Amazoness (#62) monster and thus a much better card.
#510 (from Yu-Gi-Oh GX Episode 36)
One Hundred Thousand Gauss

TRAP / Normal Trap
Activate only while you control a face-up Plus monster and a face-up Minus monster. Change 1 monster your opponent controls to Attack Position, and it loses 800 ATK.
https://yugipedia.com/wiki/One_Hundred_Thousand_Gauss
Rating: 1 out of 5
Sadly it doesn't amount to very much.
#509 (from Yu-Gi-Oh GX Episode 36)
Magnet Warrior
Ω-
EARTH / Effect Monster / Level 4 / ATK 1900 / DEF 800
(Rock / Minus)

If this card battles a Minus monster, that battle is negated. If your opponent controls a Plus monster, this card must battle a Plus monster as its target, if able.
https://yugipedia.com/wiki/Magnet_Warrior_%CE%A9%EF%BC%8D
Rating: 3 out of 5
With 1900 ATK, it's going to beat Sigma + anyway, or just about any other Level 4 or less monster.
#508 (from Yu-Gi-Oh GX Episode 36)
Magnet Warrior Σ-

EARTH / Effect Monster / Level 4 / ATK 1500 / DEF 1800
(Rock / Minus)

If this card battles a Minus monster, that battle is negated. If your opponent controls a Plus monster, this card must battle a Plus monster as its target, if able.
https://yugipedia.com/wiki/Magnet_Warrior_%CE%A3%EF%BC%8D_(anime)
Rating: 1 out of 5
I can certainly see the minuses.
#507 (from Yu-Gi-Oh GX Episode 36)
Power Off

SPELL / Quick-Play Spell
Send 1 face-up Plus Minus monster on the field that was Special Summoned by its own monster effect to the Graveyard, and Special Summon the monsters that were sent to the Graveyard for that monster's Special Summon.
https://yugipedia.com/wiki/Power_Off
Rating: 1 out of 5
Seems like a total waste to bring out that monster in the first place.
#505 (from Yu-Gi-Oh GX Episode 36)
Conduction Linear Magnum +

EARTH / Effect Monster / Level 7 / ATK 2700 / DEF 1300
(Rock / Plus Minus)

You can Special Summon this card from your hand by sending 1 "Magnet Warrior Σ+" and "Magnet Warrior Ω-" from your hand or your side of the field to the Graveyard. This card gains ATK equal to half the total ATK of all face-up Plus and Minus monsters on the field.
https://yugipedia.com/wiki/Conduction_Warrior_Linear_Magnum_%C2%B1_(anime)
Rating: 2 out of 5
Won't amount to all that much given how few + and - monsters are known in the anime.
#504 (from Yu-Gi-Oh GX Episode 36)
Magnet Force Minus

TRAP / Continuous Trap
After activation, equip this card to a face-up monster. The equipped monster is treated as a Minus monster. If it battles a Minus monster, that battle is negated. If the opponent controls a Plus monster, the equipped monster is changed to Attack Position, and it must battle a Plus monster, if able.
https://yugipedia.com/wiki/Magnet_Force_Minus
Rating: 1 out of 5
Bastion took advantage of the monsters' properties, but no such properties exist in the TCG.
#503 (from Yu-Gi-Oh GX Episode 36)
Magnet Conductor Plus

SPELL / Normal Spell
Add 1 Plus monster from your Graveyard to your hand.
https://yugipedia.com/wiki/Magnet_Conductor_Plus
Rating: 2 out of 5
Sigma Plus is the only one revealed in the anime so it's not much to go on, but it's better than nothing.
#502 (from Yu-Gi-Oh GX Episode 36)
Pride of Tribe

TRAP / Normal Trap
Activate only when an "Amazoness" monster is destroyed. Special Summon 1 monster with the same name as that monster from your Deck.
https://yugipedia.com/wiki/Pride_of_Tribe
Rating: 1 out of 5
Apart from Swords Woman (#7), the members junk.
#501 (from Yu-Gi-Oh GX Episode 36)
Magnet Warrior
Σ+
EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 1500
(Rock / Plus)

If this card battles a Plus monster, that battle is negated. If your opponent controls a Minus monster, this card must battle a Minus monster as its target, if able.
https://yugipedia.com/wiki/Magnet_Warrior_%CE%A3%EF%BC%8B_(anime)
Rating: 3 out of 5
The TCG made the effect simpler (#5), but it's still a good card either way.