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Battle of Chaos (BACH-EN) Card Ratings
1.
Dark Magician is excluded from
the ratings as it is not part of the main set. 2. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Battle_of_Chaos_(TCG-EN-1E) |
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Battle of Chaos
(BACH-EN100) The Dark Magicians |
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DARK | Spellcaster / Fusion / Effect | Level 8 |
ATK: 2800 DEF: 2300 |
Pendulum Scale: |
"Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY. (Starlight Rare) |
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Rating: 1 out of 5 Konami may be determined to reprint random mediocre cards in new booster sets, but their ratings won't change. |
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Battle of Chaos
(BACH-EN099) Smile Potion |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
If your opponent controls a monster whose current ATK is higher
than its original ATK, while you control no monsters: Draw 2
cards. You can only activate 1 "Smile Potion" per turn. (Common) |
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Rating: 1 out of 5 Reckless Greed requires nothing, making it better. |
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Battle of Chaos
(BACH-EN098) Doll Happiness |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
When this card is activated: Add 1 "Grandpa Demetto" or "Box of
Friends" from your Deck to your hand. While you control
"Princess Cologne", your opponent's monsters cannot target
monsters with 0 ATK or DEF for attacks. Once per turn: You can
destroy 1 monster in your hand or field, and if you do, send 1
"Doll Monster" card from your Deck to the GY, also you cannot
Special Summon monsters from the Extra Deck for the rest of this
turn, except Xyz Monsters. You can only activate "Doll
Happiness" once per turn. (Common) |
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Rating: 1 out of 5 You'd only find these dolls at carnivals. |
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Battle of Chaos
(BACH-EN097) Groza, Tyrant of Thunder |
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DARK | Fiend / Synchro / Effect | Level 8 |
ATK: 2800 DEF: 2800 |
Pendulum Scale: |
1 Tuner + 1+ non-Tuner Fiend monsters During your opponent's Main Phase (Quick Effect): You can target 1 Effect Monster on the field; discard 1 monster, and if you do, negate that monster's effect until the end of this turn. You can only use this effect of "Groza, Tyrant of Thunder" once per turn. If a Fiend monster(s) is sent from the hand to your GY (except during the Damage Step): You can apply 1 of the following effects to this card, until the end of this turn. ● Cannot be destroyed by battle. ● Cannot be destroyed by your opponent's card effects. ● Your opponent cannot target this card with card effects. (Common) |
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Rating: 1 out of 5 It's a Common, and for good reason. The effects all last 1 turn. |
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Battle of Chaos
(BACH-EN096) Nowru Aries the Vernal Dragon |
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WIND | Dragon / Effect | Level 7 |
ATK: 2000 DEF: 2500 |
Pendulum Scale: |
If this card is in your GY: You can send 1 Level 5 or higher
monster from your hand to the GY; Special Summon this card, but
banish it when it leaves the field. If this card is destroyed by
battle, or if this card in its owner's possession is destroyed
by an opponent's card effect: You can target 1 card your
opponent controls; banish it. You can only use each effect of
"Nowru Aries the Vernal Dragon" once per turn. (Common) |
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Rating: 1 out of 5 No point in Summoning it at all when there's nothing useful. |
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Battle of Chaos
(BACH-EN095) Smoke Mosquito |
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DARK | Insect / Effect | Level 1 |
ATK: 0 DEF: 0 |
Pendulum Scale: |
During damage calculation, if you would take battle damage from
an opponent's monster's attack (Quick Effect): You can Special
Summon this card from your hand, and if you do, the damage you
take from that battle is halved, also end the Battle Phase after
the Damage Step. You can target 1 face-up monster you control;
this card's Level becomes the same as that monster's, until the
end of this turn. You can only use each effect of "Smoke
Mosquito" once per turn. (Common) |
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Rating: 1 out of 5 Must be related to Toon Alligator because it's just as bad as it, or any other Toon monster. |
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Battle of Chaos
(BACH-EN094) Doll Monster Bear-Bear |
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WIND | Beast / Normal | Level 4 |
ATK: 0 DEF: 0 |
Pendulum Scale: |
Even if we get damaged, it's okay. Grandpa Demetto can patch us up! (Common) |
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Rating: 1 out of 5 Throw it away and start anew. |
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Battle of Chaos
(BACH-EN093) Doll Monster Miss Mädchen |
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LIGHT | Fairy / Normal | Level 4 |
ATK: 0 DEF: 0 |
Pendulum Scale: |
Welcome to our house! Here I live with Cologne, Grandpa Demetto, and all the other dolls! (Common) |
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Rating: 1 out of 5 It's like someone tried to copy Pinnochio, but had a budget of $10. |
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Battle of Chaos
(BACH-EN092) Fire Opal Head |
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FIRE | Dinosaur / Pendulum / Normal | Level 6 |
ATK: 2500 DEF: 1000 |
Pendulum Scale: 0 |
Pendulum Text |
None | |||
Monster Text |
This dinosaur pack leader with a burning head of stone is named after his finishing move. | |||
Rating: 3 out of 5 See what happens when you DO NOT follow a cult like Dinomorons? You actually can become useful in return. |
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Battle of Chaos
(BACH-EN091) Libromancer Intervention |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
When your opponent activates a card or effect: Target 1
"Libromancer" Ritual Monster you control; return it to the hand,
and if you do, negate that activated effect, then you can
Special Summon 1 "Libromancer" monster from your hand or GY. You
can only activate 1 "Libromancer Intervention" per turn. (Super Rare) |
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Rating: 1 out of 5 One bad trade-off for another. |
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Battle of Chaos
(BACH-EN090) Libromancer First Appearance |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale: |
When this card is activated: You can add 1 "Libromancer" monster
from your Deck to your hand, with a different name than the
cards you control. During your Main Phase: You can Ritual Summon
1 "Libromancer" Ritual Monster from your hand, by Tributing
monsters from your hand or field whose total Levels equal or
exceed its Level. You can only activate 1 "Libromancer First
Appearance" per turn. (Ultra Rare) |
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Rating: 1 out of 5 This isn't their first appearance, but it should be their last. |
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Battle of Chaos
(BACH-EN089) Libromancer Doombroker |
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DARK | Fiend / Ritual / Effect | Level 6 |
ATK: 2500 DEF: 2000 |
Pendulum Scale: |
You can Ritual Summon this card with a "Libromancer" card. If
this card is Ritual Summoned by using a monster(s) on the field,
it can attack directly. You can only use each of the following
effects of "Libromancer Doombroker" once per turn. During your
Main Phase: You can Set 1 "Libromancer" Trap directly from your
Deck. When this card inflicts battle damage to your opponent:
You can target 1 face-up monster your opponent controls; shuffle
it into the Deck. (Ultra Rare) |
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Rating: 2 out of 5 The ability to attack directly is easy to achieve, but that's about all it's good for. |
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Battle of Chaos
(BACH-EN088) Libromancer Firestarter |
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FIRE | Cyberse / Ritual / Effect | Level 3 |
ATK: 1800 DEF: 1800 |
Pendulum Scale: |
You can Ritual Summon this card with a "Libromancer" card. If
this card is Ritual Summoned by using a monster(s) on the field,
it cannot be destroyed, or banished, by card effects. Gains 200
ATK/DEF each time your opponent activates a card or effect,
while you control this card with ATK less than 3000 in the
Monster Zone. (Super Rare) |
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Rating: 1 out of 5 Not even worth it with Ritual Weapon. |
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Battle of Chaos
(BACH-EN087) Libromancer Agent |
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EARTH | Warrior / Effect | Level 6 |
ATK: 2000 DEF: 2500 |
Pendulum Scale: |
You can reveal 1 Ritual Monster in your hand: Special Summon
this card from your hand. You can target 1 "Libromancer" card in
your GY, except "Libromancer Agent"; add it to your hand, then
if you added a Spell/Trap by this effect, place 1 card from your
hand on the bottom of the Deck. You can only use each effect of
"Libromancer Agent" once per turn. (Super Rare) |
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Rating: 1 out of 5 If this is their agent, no wonder they're doing poorly. |
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Battle of Chaos
(BACH-EN086) Libromancer Magigirl |
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WATER | Spellcaster / Effect | Level 4 |
ATK: 600 DEF: 2100 |
Pendulum Scale: |
You can reveal 1 Ritual Monster in your hand: Special Summon
this card from your hand. During your opponent's turn (Quick
Effect): You can Ritual Summon 1 "Libromancer" Ritual Monster
from your hand, by Tributing monsters from your hand or field
whose total Levels equal or exceed its Level. You can only use
each effect of "Libromancer Magigirl" once per turn. (Super Rare) |
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Rating: 2 out of 5 We've had many magical creatures over the years, but they've proven just as mediocre as this. |
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Battle of Chaos
(BACH-EN085) Sol and Luna |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
Target 1 monster you control and 1 monster your opponent
controls; apply the following effect on each monster, depending
on its battle position. ● Face-up: Change it to face-down Defense Position. ● Face-down: Change it to face-up Defense Position. You can only activate 1 "Sol and Luna" per turn. (Ultra Rare) |
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Rating: 1 out of 5 Book of Moon and Book of Taiyou become one awful card. |
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Battle of Chaos
(BACH-EN084) The Great Double Casted Caster |
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LIGHT | Spellcaster / Fusion / Effect | Level 8 |
ATK: 0 DEF: 2600 |
Pendulum Scale: |
2 non-Effect Monsters Gains ATK equal to the combined original ATK of any Ritual, Fusion, Synchro, Xyz, or Link Monsters used as Fusion Material for this card. This card can attack directly. If this card is destroyed by battle or card effect: You can target 1 of your non-Effect Monsters that is banished or in your GY; Special Summon it. You can only use this effect of "The Great Double Casted Caster" once per turn. (Common) |
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Rating: 2 out of 5 Vanilla monsters of any kind are pretty bad, but this at least gives them somewhat of a purose. |
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Battle of Chaos
(BACH-EN083) Rock Scales |
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WATER | Fish / Effect | Level 5 |
ATK: 2100 DEF: 1600 |
Pendulum Scale: |
If this card is Special Summoned: You can target 1 other face-up
monster on the field; equip that face-up monster to this card.
At the start of the Damage Step, if this card battles an
opponent's monster with the same Type and Attribute as the
Monster Card equipped by this card's effect: You can destroy
that opponent's monster. You can only use each effect of "Rock
Scales" once per turn. (Common) |
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Rating: 1 out of 5 A more situational Ally of Justice Catastor isn't what you need. Go with that other card I mentioned. |
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Battle of Chaos
(BACH-EN082) Flowerdino |
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EARTH | Dinosaur / Effect | Level 4 |
ATK: 2000 DEF: 0 |
Pendulum Scale: |
Cannot be Normal Summoned/Set. Must be Special Summoned by its
own effect. You can only use each of the following effects of
"Flowerdino" once per turn. If you activate a Trap Card or
effect, or your opponent activates a Spell Card or effect: You
can Special Summon this card from your hand. If this card is
sent to the GY: You can target 3 banished Spells/Traps; place
them on the bottom of the appropriate Deck(s) in any order, then
draw 1 card. (Common) |
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Rating: 1 out of 5 Insert that sad trombone here because we've got another Level 4 Beatstick with Summoning requirements. |
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Battle of Chaos
(BACH-EN081) Dragonbite |
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EARTH | Insect / Tuner / Effect | Level 4 |
ATK: 1000 DEF: 1000 |
Pendulum Scale: |
When this card is Normal Summoned: You can Special Summon 1
Level 4 or lower Insect monster from your hand. You can banish 1
Level 4 or lower Insect monster from your hand, GY, or face-up
field, then target 1 face-up monster you control; increase its
Level by the Level of the banished monster, until the end of
this turn. You can only use each effect of "Dragonbite" once per
turn. (Ultra Rare) |
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Rating: 1 out of 5 When it's this restrained, don't bother using it. |
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Battle of Chaos
(BACH-EN080) End of the Line |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
If your LP are lower than 100: Draw 2 cards, then, if your LP
are lower than 10, draw 2 additional cards. (Common) |
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Rating: 1 out of 5 I truly wish it was the "end of the line" for cards like this. |
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Battle of Chaos
(BACH-EN079) Imprudent Intrusion |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Your LP must be lower than your opponent's to activate and to
resolve this effect. Activate 1 of these effects; ● Destroy 1 monster your opponent controls with ATK less than or equal to the difference in LP. ● Special Summon 1 monster from your GY with ATK less than or equal to the difference in LP. (Common) |
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Rating: 1 out of 5 Any card that wants you to be behind in something while Dueling isn't worth it. |
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Battle of Chaos
(BACH-EN078) Tribe Drive |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
If you have 3 or more different Monster Types on your field: You
can choose 3 monsters from your Deck with different Types from
each other but with the same Types as the monsters you control,
then, your opponent randomly chooses 1 for you to either add to
your hand or Special Summon, also place the remaining monsters
on the bottom of your Deck in any order. You can only activate 1
"Tribe Drive" per turn. (Common) |
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Rating: 1 out of 5 Plenty of these have existed in the past, but all of them have proven bad. |
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Battle of Chaos
(BACH-EN077) Monster Rebirth |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
If a monster(s) was destroyed by battle this turn: Send 1
"Monster Reborn" from your hand or Deck to the GY, then target 1
monster in either GY; Special Summon that monster to your field.
(This is treated as a Special Summon by the effect of "Monster
Reborn".) (Common) |
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Rating: 1 out of 5 If it's in the hand, just use the Monster Reborn instead of going through the extra trouble. |
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Battle of Chaos
(BACH-EN076) Ghostrick or Treat |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
If you control a "Ghostrick" Field Spell or a "Ghostrick" Link
Monster: You can target 1 face-up monster your opponent
controls; your opponent can pay 2000 LP to make this card's
effect "Set this card instead of sending it to the GY after
activation", otherwise, for the rest of this turn, that face-up
monster cannot attack, its effects are negated, also it is
changed to face-down Defense Position during the End Phase. You
can only activate 1 "Ghostrick or Treat" per turn. (Common) |
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Rating: 1 out of 5 Expect cheap thrills and questionable choices for candy. |
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Battle of Chaos
(BACH-EN075) D/D/D Headhunt |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
If you control a "D/D/D" monster: Target 1 face-up monster your
opponent controls; take control of it until the End Phase of the
next turn, but its effects are negated, it cannot declare an
attack, also if it is a monster Special Summoned from the Extra
Deck, it is also treated as a "D/D/D" monster. You can only
activate 1 "D/D/D Headhunt" per turn. (Common) |
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Rating: 1 out of 5 Stealing a monster that can't do anything isn't worth stealing. |
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Battle of Chaos
(BACH-EN074) Nordic Relic Svalinn |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
If you control an "Aesir" monster: You can negate the effects of
all face-up cards your opponent currently controls, until the
end of this turn. You can Tribute 1 "Nordic" monster, then
target 1 "Aesir" monster in your GY; Special Summon it. You can
only use 1 "Nordic Relic Svalinn" effect per turn, and only once
that turn. (Super Rare) |
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Rating: 2 out of 5 There's Odin, which'll also protect itself at least. |
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Battle of Chaos
(BACH-EN073) Dinomorphia Reversion |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale: |
If you control a "Dinomorphia" Fusion Monster: Pay half your LP
and banish 1 Counter Trap from your GY; this effect becomes that
Counter Trap's effect when that card is activated. During damage
calculation while your LP are 2000 or less, if you would take
battle damage: You can banish this card from your GY; you take
no battle damage from that battle. You can only activate 1
"Dinomorphia Reversion" per turn. (Super Rare) |
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Analysis: I wish they could revert back to where they came from, but they'd rather have you spend your LP into the ground. |
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Battle of Chaos
(BACH-EN072) Dinomorphia Sonic |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale: |
When your opponent activates a Spell/Trap Card, while you
control a "Dinomorphia" monster: Pay half your LP; negate the
activation, and if you do, destroy that card, then, destroy 1
"Dinomorphia" monster you control. During damage calculation,
while your LP are 2000 or less, if you would take battle damage:
You can banish this card from your GY; you take no battle damage
from that battle. You can only activate 1 "Dinomorphia Sonic"
per turn. (Common) |
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Rating: 1 out of 5 Still think Konami is power creeping? This proves otherwise. |
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Battle of Chaos
(BACH-EN071) Dinomorphia Shell |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale: |
At the start of your opponent's Battle Phase: Pay half your LP;
Special Summon 1 "Dinomorphia Token" (Dinosaur/DARK/Level 10/ATK
0/DEF 3000), and if you do, for the rest of this turn, while you
control that Token in your Monster Zone, your opponent cannot
target other monsters for attacks, except that one. During
damage calculation, while your LP are 2000 or less, if you would
take battle damage: You can banish this card from your GY; you
take no battle damage from that battle. You can only activate 1
"Dinomorphia Shell" per turn. (Common) |
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Rating: 1 out of 5 Must be the costliest way to get a Token I've ever seen. |
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Battle of Chaos
(BACH-EN070) Dinomorphia Brute |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Pay half your LP; destroy 1 "Dinomorphia" monster you control
and 1 card your opponent controls. When your opponent activates
a card or effect, while your LP are 2000 or less: You can banish
this card from your GY; you take no effect damage from your
opponent's card effects this turn. You can only activate 1
"Dinomorphia Brute" per turn. (Common) |
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Rating: 1 out of 5 There are so many better ways to block effect damage than this. |
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Battle of Chaos
(BACH-EN069) Dinomorphia Alert |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Pay half your LP; Special Summon up to 2 "Dinomorphia" monsters
from your GY whose total Levels equal 8 or less, but you cannot
declare an attack with them this turn, also you cannot Special
Summon for the rest of this turn, except "Dinomorphia" monsters.
When your opponent activates a card or effect, while your LP are
2000 or less: You can banish this card from your GY; you take no
effect damage from your opponent's card effects this turn. You
can only activate 1 "Dinomorphia Alert" per turn. (Common) |
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Rating: 1 out of 5 Much like the Archetype, it's a false alarm, like the past twenty have been. |
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Battle of Chaos
(BACH-EN068) Dinomorphia Domain |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
During the Main Phase: Pay half your LP; Fusion Summon 1
"Dinomorphia" Fusion Monster from your Extra Deck, using
monsters from your hand, Deck, or field as material. When your
opponent activates a card or effect, while your LP are 2000 or
less: You can banish this card from your GY; you take no effect
damage from your opponent's card effects this turn. You can only
activate 1 "Dinomorphia Domain" per turn. (Secret Rare) |
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Rating: 1 out of 5 Even their Fusion Summons cost half your LP. Worst roomates I've ever seen. |
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Battle of Chaos
(BACH-EN067) Swordsoul Strife |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
If a card(s) is banished (except during the Damage Step): You
can banish 1 Wyrm Synchro Monster or 1 "Swordsoul" card from
your hand, Deck, GY, or that is face-up on either field. If this
card is banished: You can Special Summon 1 "Swordsoul Token"
(Wyrm/Tuner/WATER/ Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Strife" once per turn. (Common) |
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Rating: 1 out of 5 As bad as Jam Breeding Machine is, it's looking better by comparison. |
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Battle of Chaos
(BACH-EN066) Icejade Erosion |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
You can target 1 face-up card your opponent controls; destroy 1
"Icejade" monster you control, and if you do, negate the
targeted card's effects until the end of this turn. If a face-up
WATER monster you control leaves the field by an opponent's
card, except by being destroyed (and except during the Damage
Step): You can add to your hand or Special Summon, 1 "Icejade"
monster from your Deck. You can only use each effect of "Icejade
Erosion" once per turn. (Common) |
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Rating: 1 out of 5 Icejades need to be put on ice because they've offered nothing useful. |
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Battle of Chaos
(BACH-EN065) Uradora of Fate |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Pay 1000 LP, then target 1 face-up monster you control; it gains
1000 ATK until the end of your opponent's turn, and if it does,
apply this effect until the end of your opponent's turn. ● Each time it destroys an opponent's monster by battle: You can reveal the bottom card of your Deck and place it on the top or bottom of the Deck. If the revealed card was a Dragon, Dinosaur, Sea Serpent, or Wyrm monster, draw 1 card for every 1000 ATK of that monster, then gain 1000 LP for each card drawn. (Common) |
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Rating: 2 out of 5 Dragon Decks automatically will draw at least 1 card in most cases when getting a monster, but most others suck. |
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Battle of Chaos
(BACH-EN064) Top Share |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Reveal 1 card from your Deck and place it on top of your Deck,
then your opponent reveals 1 card from their Deck and places it
on top of their Deck. You can only activate 1 "Top Share" per
turn. (Common) |
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Rating: 1 out of 5 You're not even drawing it that turn and your oppponent will get to use their's first. |
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Battle of Chaos
(BACH-EN063) Sales Ban |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Declare 1 card name; for the rest of this turn, your opponent
cannot activate cards, or the effects of cards, with the same
original name as that declared card. The same restrictions apply
to you, but for the rest of this Duel instead of just this turn.
You can only activate 1 "Sales Ban" per turn. (Secret Rare) |
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Rating: 1 out of 5 Might as well say Screw Yourself because that's exactly what the card's effect does. |
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Battle of Chaos
(BACH-EN062) Clear New World |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Target 1 face-up monster you control; destroy it, and if you do,
Special Summon 1 monster from your Deck in Defense Position,
with a different original Type and Attribute, whose Level is
lower than that monster's original Level, but negate its
effects. You can only activate 1 "Clear New World" per turn. (Common) |
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Rating: 1 out of 5 Way to strict, and you're losing a monster to get there. |
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Battle of Chaos
(BACH-EN061) XYZ Combine |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
If your LIGHT Machine Union Monster Card is banished (except
during the Damage Step): You can Special Summon 1 "X-Head
Cannon", "Y-Dragon Head", or "Z-Metal Tank" from your Deck. You
can return 1 Fusion Monster you control to the Extra Deck;
Special Summon up to 2 of your banished monsters with different
names, from among "X-Head Cannon", "Y-Dragon Head", and "Z-Metal
Tank". You can only use each effect of "XYZ Combine" once per
turn. (Super Rare) |
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Rating: 1 out of 5 1 of the 3 materials is good, while the rest are only okay for bringing out Dragon Cannon. That still makes this bad. |
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Battle of Chaos
(BACH-EN060) Floowandereeze and the Advent of Adventure |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
Banish 1 Winged Beast monster from your hand or face-up field;
add 1 "Floowandereeze" monster or "Floowandereeze" Field Spell
from your Deck to your hand, then gain 500 LP. You can only
activate 1 "Floowandereeze and the Advent of Adventure" per
turn. (Ultra Rare) |
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Rating: 1 out of 5 The "adventure" is little more than a walk in the park. |
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Battle of Chaos
(BACH-EN059) Ursarctic Radiation |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
Activate this card by placing 7 counters on it. Each time an
"Ursarctic" monster(s) is Special Summoned from the hand or
Extra Deck: You can remove 1 counter from this card; draw 1
card. Once per turn, during the End Phase: You can target 1
"Ursarctic" card in your GY, except "Ursarctic Radiation";
shuffle it into the Deck. You can only control 1 "Ursarctic
Radiation". (Ultra Rare) |
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Rating: 1 out of 5 For once, the effects don't end with "You can only use this effect once per turn", and that's because they're bad. |
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Battle of Chaos
(BACH-EN058) Ogdoadic Serpent Strike |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
You can send 1 monster from your hand or field to the GY, then
target 1 Reptile monster in your GY with a different original
Attribute than that monster; Special Summon it. During the Main
Phase, if a monster is sent to your opponent's GY: You can send
1 Reptile monster from your Deck to the GY. You can only use
each effect of "Ogdoadic Serpent Strike" once per turn. (Common) |
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Rating: 2 out of 5 We used to see a lot more generic cards like this, but now it's like they're 1 in a million. |
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Battle of Chaos
(BACH-EN057) Ghostrick Shot |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Special Summon 1 "Ghostrick" monster from your hand or GY, then
you can change 1 face-down "Ghostrick" monster you control to
face-up Attack Position. You can banish this card from your GY,
then target 1 "Ghostrick" Xyz Monster you control; attach 1
"Ghostrick" card from your GY to that monster as material. You
can only use each effect of "Ghostrick Shot" once per turn. (Common) |
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Rating: 1 out of 5 The tricks are old, and weren't spectacular to begin with. |
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Battle of Chaos
(BACH-EN056) Dark Contract with Patent License |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale: |
If your opponent Special Summons a monster(s) with the same card
type (Fusion, Synchro, Xyz, or Link) as a "D/D/D" monster you
control (except during the Damage Step): You can inflict 1000
damage to your opponent, also, while this card is on the field,
your opponent cannot Special Summon monsters with the same card
type as that Special Summoned monster for the rest of this turn.
If this card is sent to the GY: You can add 1 "D/D" monster from
your GY, or 1 face-up "D/D" Pendulum Monster from your Extra
Deck, to your hand. You can only use this effect of "Dark
Contract with Patent License" once per turn. (Super Rare) |
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Rating: 1 out of 5 D/D and D/D/D monsters should have their's revoked as their activities have been highly questionable for years. |
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Battle of Chaos
(BACH-EN055) Nordic Relic Hlidskjalf |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Special Summon 1 "Nordic" monster from your Deck, but you cannot
Special Summon monsters from the Extra Deck, except "Aesir"
monsters, while that monster is face-up on the field. You can
banish this card from your GY; add 1 "Nordic" monster from your
Deck to your hand, then shuffle 1 card from your hand into the
Deck. You can only use 1 "Nordic Relic Hlidskjalf" effect per
turn, and only once that turn. (Super Rare) |
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Rating: 2 out of 5 This can bring out one of the few good ones, but that won't matter unless you're bringing out Odin. |
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Battle of Chaos
(BACH-EN054) Dogmatikamacabre |
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SPELL | Ritual Spell | Level | ATK: DEF: |
Pendulum Scale: |
This card can be used to Ritual Summon any "Dogmatika" Ritual
Monster from your hand or GY. You must also Tribute monsters
from your hand or field, and/or banish Fusion or Synchro
Monsters from your GY, whose total Levels equal or exceed the
Level of the Ritual Monster you Ritual Summon, then, if both
"White Knight of Dogmatika" and "White Relic of Dogmatika" are
on the field, you can look at either your Extra Deck or your
opponent's, and send 1 monster from it to the GY. You can only
activate 1 "Dogmatikamacabre" per turn. (Common) |
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Rating: 1 out of 5 All their rituals end the same way, with a wimper and disappointment. |
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Battle of Chaos
(BACH-EN053) Branded Disciple |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
When a monster effect activated by your opponent resolves while
you control a Level 8 or higher Fiend Fusion Monster with 0 ATK
or DEF, you can negate that activated effect. At the end of the
Damage Step, if monsters with 0 ATK battled each other: You can
destroy your opponent's battling monster. You can only use each
effect of "Branded Disciple" once per turn. (Common) |
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Rating: 1 out of 5 Ra's Disciple lead the way for bad "support" cards like this one. |
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Battle of Chaos
(BACH-EN052) Icejade Cenote Enion Cradle |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale: |
When this card is activated: You can add 1 of your "Icejade"
monsters that is banished or in your GY to your hand. Once per
turn, if a monster(s) is Normal or Special Summoned (except
during the Damage Step): You can target 1 WATER monster you
control; that monster, along with any face-up monsters your
opponent currently controls, loses ATK equal to the targeted
monster's original ATK, until the end of this turn. You can only
activate 1 "Icejade Cenote Enion Cradle" per turn. (Super Rare) |
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Rating: 1 out of 5 Icejades really know how to give the cold shoulder don't they? |
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Battle of Chaos
(BACH-EN051) Ultimate Fusion |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
During the Main Phase: Fusion Summon 1 Fusion Monster from your
Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes
Ultimate Dragon" as material, by shuffling the Fusion Materials
listed on it from your hand, field, and/or GY into the Deck,
then, you can destroy face-up cards your opponent controls, up
to the number of "Blue-Eyes White Dragon" and "Blue-Eyes
Ultimate Dragon" used from the field as material. You can only
activate 1 "Ultimate Fusion" per turn. (Super Rare) |
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Rating: 2 out of 5 This doesn't open the door for much, but it does mention decent monsters. |
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Battle of Chaos
(BACH-EN050) Vision with Eyes of Blue |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
When you activate this card: You can reveal 1 "Blue-Eyes White
Dragon" in your hand; Special Summon 1 monster from your hand.
Once per turn: You can target 1 face-up monster you control;
return that face-up monster to the hand, then you can apply the
following effect, based on the original name of the card
returned to the hand. ● "Blue-Eyes White Dragon": Special Summon 1 monster from your hand. ● Other: Special Summon 1 "Blue-Eyes" monster from your hand. You can only activate 1 "Vision with Eyes of Blue" per turn. (Super Rare) |
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Rating: 3 out of 5 You can even bring out the revealed Blue-Eyes and there's no drawbacks at all. |
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Battle of Chaos
(BACH-EN049) Dharc, the Dark Charmer, Gloomy |
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DARK | Spellcaster / Link / Effect | Level |
ATK: 1850 Link-2 |
Pendulum Scale: |
Points to: Bottom Corners | ||||
2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn. (Super Rare) & (Starlight Rare) |
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Rating: 2 out of 5 Obligatory Charmer Link Monster arrives without changes. |
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Battle of Chaos
(BACH-EN048) Vampire Fascinator |
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DARK | Zombie / Link / Effect | Level |
ATK: 2400 Link-3 |
Pendulum Scale: |
Links: | Top and both Bottom Corners | |||
2+ monsters, including a Zombie monster If this card is Link Summoned: You can target 1 monster in your opponent's GY; Special Summon it to your field in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can Tribute 1 "Vampire" monster, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of "Vampire Fascinator" once per turn. (Super Rare) |
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Rating: 2 out of 5 Quite a bit of work when the effects are so restrained. |
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Battle of Chaos
(BACH-EN047) Ghostrick Festival |
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DARK | Spellcaster / Link / Effect | Level |
ATK: 0 Link-1 |
Pendulum Scale: |
Links: | Bottom | |||
1 non-Link "Ghostrick" monster You can also use a face-down "Ghostrick" monster you control as material to Link Summon this card. While a "Ghostrick" card is in a Field Zone, your "Ghostrick" monsters can attack directly. When an opponent's monster declares an attack: You can Tribute this card; Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position. You can only use this effect of "Ghostrick Festival" once per turn. (Common) |
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Rating: 2 out of 5 The only improvement is a slightly higher chance at Summoning Ghostricks. |
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Battle of Chaos
(BACH-EN046) Onibimaru the Soul Sweeper |
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DARK | Fiend / Xyz / Effect | Rank 2 |
ATK: 1900 DEF: 1600 |
Pendulum Scale: |
2+ Level 2 monsters You can detach 1 material from this card, then target 1 monster your opponent controls; banish it until your opponent's End Phase. If this card in its owner's control is destroyed by an opponent's card: You can target banished monsters, up to the number of materials this card had; shuffle them into the Deck. You can only use each effect of "Onibimaru Soul Sweeper" once per turn. (Common) |
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Rating: 1 out of 5 The monster chosen is never really gone and this is quite weak for the work required. |
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Battle of Chaos
(BACH-EN045) The Zombie Vampire |
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DARK | Zombie / Xyz / Effect | Rank 8 |
ATK: 3000 DEF: 2800 |
Pendulum Scale: |
2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn. (Secret Rare) |
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Rating: 2 out of 5 It gets a bit easier to Xyz Summon and has some protection, but your odds aren't very good with the last effect. |
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Battle of Chaos
(BACH-EN044) D/D/D Deviser King Deus Machinex |
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DARK |
Fiend / Xyz / Pendulum / Effect |
Rank 10 |
ATK: 3000 DEF: 3000 |
Pendulum Scale: 10 |
Pendulum Text |
While you have a card in your other Pendulum Zone: You can target 1 Pendulum Monster you control or in your GY; Special Summon the card in your other Pendulum Zone, and if you do, place that targeted Pendulum Monster in your Pendulum Zone. You can only use this effect of "D/D/D Deviser King Deus Machinex" once per turn. | |||
Monster Text |
2 Level 10 Fiend monsters You can also Xyz Summon this card by using a "D/D/D" monster you control as material. (Transfer its materials to this card.) You can only control 1 "D/D/D Deviser King Deus Machinex" in your Monster Zone. Once per Chain, when a Monster Card your opponent controls activates its effect (Quick Effect): You can either detach 2 materials from this card, or destroy 1 "Dark Contract" card you control, and if you do, attach that opponent's card to this card as material. Once per turn, during your Standby Phase: You can place this card in your Pendulum Zone. (Ultra Rare) |
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Rating: 1 out of 5 Disigma is Rank 4, making it much easier to do the exact same thing. You're not missing out otherwise. |
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Battle of Chaos
(BACH-EN043) Dark Dimension Soldier |
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DARK | Warrior / Synchro / Effect | Level 5 |
ATK: 1200 DEF: 2400 |
Pendulum Scale: |
1 Tuner + 1+ non-Tuner monsters You can banish 1 card from your hand, then target 1 of your banished DARK monsters; Special Summon that monster in face-up or face-down Defense Position. During the End Phase: Inflict 100 damage to your opponent for each Set card on the field. You can only use each effect of "Dark Dimension Soldier" once per turn. (Super Rare) |
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Rating: 1 out of 5 Even D.D.R. - Different Dimension Reincarnation is better than this. |
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Battle of Chaos
(BACH-EN042) Maple Maiden |
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WIND | Fairy / Synchro / Effect | Level 7 |
ATK: 2100 DEF: 2600 |
Pendulum Scale: |
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can declare 1 Attribute; this card gains the following effect. ● All face-up monsters become that Attribute. You can target 1 monster in your opponent's Main Monster Zone; your opponent must send 1 card from among its adjacent Monster Zones or Spell & Trap Zones to the GY. You can only use each effect of "Maple Maiden" once per turn. (Common) |
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Rating: 1 out of 5 No maple syrup here, just the bitter taste of a bad card. |
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Battle of Chaos
(BACH-EN041) Swordsoul Sinister Sovereign - Qixing Longyuan |
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FIRE | Wyrm / Synchro / Effect | Level 10 |
ATK: 2900 DEF: 2300 |
Pendulum Scale: |
1 Tuner + 1+ non-Tuner Wyrm monsters If you Synchro Summon another Wyrm monster, while this monster is on the field: You can draw 1 card. If your opponent Special Summons a monster(s) (except during the Damage Step): You can banish 1 of those monster(s), and if you do, inflict 1200 damage to your opponent. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can banish that card, and if you do, inflict 1200 damage to your opponent. You can only use each effect of "Swordsoul Sinister Sovereign - Qixing Longyuan" once per turn. (Secret Rare) |
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Rating: 2 out of 5 The damage is quite hefty, but for a Level 10 monster that is also Secret Rare, that's just not good enough. |
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Battle of Chaos
(BACH-EN040) Guardian Chimera |
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DARK | Beast / Fusion / Effect | Level 9 |
ATK: 3300 DEF: 3300 |
Pendulum Scale: |
3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects. (Secret Rare) |
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Rating: 3 out of 5 Not a Guardian that requires anything specific at all. Quite strong too. |
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Battle of Chaos
(BACH-EN039) Dinomorphia Stealthbergia |
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DARK | Dinosaur / Fusion / Effect | Level 6 |
ATK: 0 DEF: 2500 |
Pendulum Scale: |
2 "Dinomorphia" monsters with different names While your LP are 2000 or less, you do not pay LP to activate Trap Cards or "Dinomorphia" monster effects. You can only use each of the following effects of "Dinomorphia Stealthbergia" once per turn. When your opponent activates a monster effect (Quick Effect): You can inflict damage to your opponent equal to that monster's original ATK. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY. (Super Rare) |
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Rating: 1 out of 5 With 0 ATK and a reliance to have 1/4 of the starting LP, it's just making your Dueling situation even worse. |
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Battle of Chaos
(BACH-EN038) Dinomorphia Kentregina |
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DARK | Dinosaur / Fusion / Effect | Level 6 |
ATK: 4000 DEF: 0 |
Pendulum Scale: |
2 "Dinomorphia" monsters with different names Loses ATK equal to your LP. You can only use each of the following effects of "Dinomorphia Kentregina" once per turn. During the Main Phase (Quick Effect): You can pay half your LP and banish 1 "Dinomorphia" Normal Trap from your GY; this effect becomes that Trap's effect when that card is activated. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY. (Ultra Rare) |
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Rating: 1 out of 5 4000 ATK for a Level 6 monster is an immediate red flag for a bad card, and unfortunately, it DID disappoint. |
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Battle of Chaos
(BACH-EN037) Blue-Eyes Tyrant Dragon |
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LIGHT | Dragon / Fusion / Effect | Level 8 |
ATK: 3400 DEF: 2900 |
Pendulum Scale: |
"Blue-Eyes White Dragon" + 1 Dragon monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone. (Ultra Rare) |
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Rating: 4 out of 5 Unlike Cosmo Blazar Dragon, this time we have a powerhouse that is viable for quite a few Decks. |
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Battle of Chaos
(BACH-EN036) Master of Chaos |
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DARK | Spellcaster / Fusion / Effect | Level 8 |
ATK: 3000 DEF: 2500 |
Pendulum Scale: |
"Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual
Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn. (Ultra Rare) |
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Rating: 1 out of 5 Fusion Material requirements are everything, and if they're bad, pretty much the entire Fusion Monster is bad too. |
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Battle of Chaos
(BACH-EN035) White Relic of Dogmatika |
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LIGHT | Spellcaster / Ritual / Effect | Level 4 |
ATK: 500 DEF: 2500 |
Pendulum Scale: |
You can Ritual Summon this card with "Dogmatikamacabre". If this
card is Ritual Summoned: You can target 2 face-up monsters on
the field; make 1 of those monsters gain ATK equal to the other
monster's ATK. Level 8 or higher "Dogmatika" monsters you
control cannot be destroyed by battle. If a monster(s) is
Special Summoned from your opponent's Extra Deck (except during
the Damage Step): You can look at your opponent's Extra Deck and
send 1 monster from it to the GY. You can only use this effect
of "White Relic of Dogmatika" once per turn. (Super Rare) |
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Rating: 2 out of 5 The ATK boost stays, but that's the only good thing about this. |
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Battle of Chaos
(BACH-EN034) Illusion of Chaos |
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DARK | Spellcaster / Ritual / Effect | Level 7 |
ATK: 2100 DEF: 2500 |
Pendulum Scale: |
You can Ritual Summon this card with "Chaos Form". You can
reveal this card in your hand; add 1 "Dark Magician", or 1
non-Ritual monster that mentions it, from your Deck to your
hand, then place 1 card from your hand on top of the Deck. When
your opponent activates a monster effect (Quick Effect): You can
return this card to the hand, and if you do, Special Summon 1
"Dark Magician" from your GY, and if you do that, negate that
activated effect. You can only use each effect of "Illusion of
Chaos" once per turn. (Secret Rare) & (Starlight Rare) |
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Rating: 1 out of 5 Apparently having 1/4 of a set being devoted to Dark Magician wasn't enough. |
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Battle of Chaos
(BACH-EN033) Darton the Mechanical Monstrosity |
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DARK | Machine / Effect | Level 1 |
ATK: ? DEF: 0 |
Pendulum Scale: |
Once per turn, during your Main Phase: You can check the
difference between the current and original ATK of each monster
on the field, add up the total of each of those differences, and
make this monster's original ATK become that combined amount
until the end of your opponent's next turn. (Common) |
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Rating: 1 out of 5 The Calculator can easily have 3000 ATK. This is probably at best 1/3 that amount at any given time. |
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Battle of Chaos
(BACH-EN032) Shining Piecephilia |
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LIGHT | Rock / Effect | Level 4 |
ATK: 700 DEF: 2000 |
Pendulum Scale: |
Cannot be destroyed by battle. At the end of the Damage Step, if
this card battled an opponent's monster: You can place 1 Piece
Counter on this card (max. 4), then you can apply the following
effect, based on the number of Piece Counters on it. ● 1: Place 1 monster from your Deck on top of your Deck. ● 2: Draw 1 card. ● 3: Add 1 monster from your Deck to your hand. ● 4: Add 1 card from your Deck to your hand. (Common) |
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Rating: 3 out of 5 Those first 5 words make this decent on its own, but adding 3 of the 4 effects puts it nearly at 4/5. |
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Battle of Chaos
(BACH-EN031) Silvervine Senri |
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WIND | Beast / Effect | Level 2 |
ATK: 0 DEF: 0 |
Pendulum Scale: |
You can Tribute this card, then target 1 Level 2 monster in your
GY, except "Silvervine Senri"; Special Summon it, then you can
Special Summon 1 Level 2 monster from your hand with a different
Attribute than the monster Special Summoned by this effect. You
can only use this effect of "Silvervine Senri" once per turn. (Common) |
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Rating: 1 out of 5 I can't even bring out Copycat with this, nor would I use this to bring out The Calculator. |
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Battle of Chaos
(BACH-EN030) Mad Hacker |
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DARK | Cyberse / Effect | Level 2 |
ATK: 1000 DEF: 600 |
Pendulum Scale: |
If a monster(s) is Special Summoned to your opponent's field
(except during the Damage Step): You can Special Summon this card from your hand. During the End Phase: You can banish this card you control; take control of 1 monster your opponent controls with the lowest ATK (your choice, if tied), but while it is face-up on your field, it cannot activate its effects also you cannot Special Summon monsters from the Extra Deck, except Link Monsters. You can only use each effect of "Mad Hacker" once per turn. (Common) |
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Rating: 1 out of 5 Relinquished may be a bit more work, but with better effects and support, it's quite a bit better than this reject. |
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Battle of Chaos
(BACH-EN029) Leafplace Plaice |
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DARK | Psychic / Effect | Level 3 |
ATK: ? DEF: ? |
Pendulum Scale: |
Gains 200 ATK/DEF for each card in your opponent's GY. During
your Standby Phase, if this card is in your hand or GY and your
opponent has more cards in their GY than you: You can Special
Summon this card. You can only use this effect of "Leafplace
Plaice" once per turn. (Common) |
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Rating: 2 out of 5 Mostly useless, apart from when you're against either Graveyard-heavy or Lightsworn. |
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Battle of Chaos
(BACH-EN028) Alice, Lady of Lament |
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DARK | Fiend / Effect | Level 3 |
ATK: 0 DEF: 2000 |
Pendulum Scale: |
When this card is Normal Summoned: You can target 1 "Lady of
Lament" monster in your GY; Special Summon it. You can only use
each of the following effects of "Alice, Lady of Lament" once
per turn. You can banish 1 Trap from your hand or GY; Special
Summon this card from your hand. If this card is Tributed, or if
this card in its owner's possession is destroyed by an
opponent's card: You can add 1 Fiend monster whose combined ATK
& DEF equal 2000 from your Deck to your hand, except "Alice,
Lady of Lament". (Super Rare) |
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Rating: 2 out of 5 There's like 4 of these now, but only that DEF is what I approve. |
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Battle of Chaos
(BACH-EN027) Submareed Tour Ride |
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WATER | Dinosaur / Effect | Level 6 |
ATK: 2200 DEF: 0 |
Pendulum Scale: |
The first Normal Monster you control that would be destroyed by
battle or card effect each turn, is not destroyed. If you
control a Normal Monster: You can Special Summon this card from
your hand. You can only use this effect of "Submareed Tour Ride"
once per turn. (Common) |
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Rating: 1 out of 5 There's better Normal Monster support cards than this. |
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Battle of Chaos
(BACH-EN026) Epigonen, the Impersonation Invader |
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LIGHT | Rock / Effect | Level 7 |
ATK: 2000 DEF: 2000 |
Pendulum Scale: |
You can Tribute 1 Effect Monster: Special Summon this card from
your hand, then Special Summon 1 "Epigonos Token" (Level 1/ATK
0| DEF 0) with the same Type and Attribute as the Tributed
monster's original Type and Attribute. You can only use this
effect of "Epigonen, the Impersonation Invader" once per turn. (Super Rare) |
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Rating: 1 out of 5 It's impersonating cards that Special Summon Tokens, but the better cards will always triumph. |
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Battle of Chaos
(BACH-EN025) Chaos Nephthys |
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DARK | Winged Beast / Effect | Level 8 |
ATK: 2400 DEF: 1600 |
Pendulum Scale: |
Cannot be Normal Summoned/Set. Must be Special Summoned by its
own effect. If a card(s) on the field is destroyed by a card
effect: You can banish 1 LIGHT and 1 DARK monster from your GY,
except "Chaos Nephthys"; Special Summon this card from the GY
(if it was there when the card was destroyed) or hand (even if
not). You can only use this effect of "Chaos Nephthys" once per
turn. If this card is Special Summoned: You can target 1 card
your opponent controls and 2 cards in their GY; banish them. (Ultra Rare) |
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Rating: 1 out of 5 Chaos in this case means making it rain for 30 seconds or turning the temp up or down 5 degrees. |
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Battle of Chaos
(BACH-EN024) Skilled Brown Magician |
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DARK | Spellcaster / Effect | Level 1 |
ATK: 300 DEF: 200 |
Pendulum Scale: |
Each time a Spell Card is activated, place 1 Spell Counter on
this card when that Spell resolves (max. 3). You can remove 1
Spell Counter from this card, then activate 1 of these effects; ● This card gains 1500 ATK, and its Level is increased by 1. ● Add 1 "Kuriboh" monster or 1 "Multiply" from your Deck or GY to your hand. You can only use this effect of "Skilled Brown Magician" once per turn. (Common) |
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Rating: 1 out of 5 A skilled magician should know better than to fetch mediocre cards, and beyond that, it can only have 1800 ATK. |
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Battle of Chaos
(BACH-EN023) Simorgh, Bird of Perfection |
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DARK | Winged Beast / Effect | Level 4 |
ATK: 1800 DEF: 500 |
Pendulum Scale: |
While face-up on the field, this card is also WIND-Attribute.
You can only use each of the following effects of "Simorgh, Bird
of Perfection" once per turn. During your Main Phase, if you
Normal or Special Summon a Winged Beast monster(s): You can
reveal this card in your hand; immediately after this effect
resolves, Normal Summon 1 "Simorgh" monster. If this card is
Normal Summoned: You can send 1 "Simorgh" monster from your Deck
to the GY; add 1 "Simorgh" Spell/Trap from your Deck to your
hand. (Common) |
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Rating: 3 out of 5 Perfection goes to Dark Simorgh, but this is a vast improvement over the other Simorghs. |
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Battle of Chaos
(BACH-EN022) Kaiza the Hidden Star |
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EARTH | Warrior / Effect | Level 5 |
ATK: 1000 DEF: 2100 |
Pendulum Scale: |
You can Special Summon this card (from your hand) by Tributing 1
LIGHT or EARTH Warrior monster, and if you do, this card gains
ATK equal to the Tributed monster's original ATK. You can only
Special Summon "Kaiza the Hidden Star" once per turn this way.
You can banish 1 Warrior monster from your GY; send 1 LIGHT or
EARTH Warrior monster from your Deck to the GY. You can only use
this effect of "Kaiza the Hidden Star" once per turn. (Common) |
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Rating: 1 out of 5 Let it stay hidden. Turret Warrior is the better card anyway. |
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Battle of Chaos
(BACH-EN021) The Agent of Destruction - Venus |
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DARK | Fairy / Tuner / Effect | Level 3 |
ATK: 0 DEF: 1600 |
Pendulum Scale: |
You can banish 1 "The Agent of Creation - Venus" from your GY;
Special Summon this card from your hand. You can pay LP in
multiples of 500, then for every 500 LP paid, target 1 of your
"Mystical Shine Ball" that is banished or in your GY; Special
Summon them, but place them on the bottom of the Deck when they
leave the field. You can only use 1 "The Agent of Destruction -
Venus" effect per turn, and only once that turn. (Common) |
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Rating: 1 out of 5 Even when corrupted, it still tries to support those lightbulbs from ages ago. |
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Battle of Chaos
(BACH-EN020) Epsilon The Magnet Warrior |
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EARTH | Rock / Effect | Level 4 |
ATK: 1300 DEF: 1500 |
Pendulum Scale: |
If this card is Normal or Special Summoned: You can send 1 Level
4 or lower "Magnet Warrior" monster from your Deck to the GY,
except "Epsilon The Magnet Warrior"; this card's name becomes
the sent monster's name (until the End Phase), then you can
Special Summon 1 "Magnet Warrior" or "Magna Warrior" monster
from your GY with a different name than the cards you control.
You can only use this effect of "Epsilon The Magnet Warrior"
once per turn. (Common) |
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Rating: 1 out of 5 Magnet Warriors haven't improved since the originals were video game promos. |
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Battle of Chaos
(BACH-EN019) Myutant Mutant |
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WATER | Psychic / Effect | Level 1 |
ATK: 0 DEF: 0 |
Pendulum Scale: |
If you control a "Myutant" card: You can Special Summon this
card from your hand. You can Tribute this card, then banish 1
"Myutant" card from your hand or Deck; Special Summon 1 monster
from your hand or Deck, based on the banished card, but lose LP
equal to that Special Summoned monster's original ATK. ● Monster: "Myutant Beast" ● Spell: "Myutant Mist" ● Trap: "Myutant Arsenal" You can only use each effect of "Myutant Mutant" once per turn. (Common) |
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Rating: 1 out of 5 Must be from Indana Jones and the Crying Muck Monster, the film that did exceptionally poorly at the Box Office. |
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Battle of Chaos
(BACH-EN018) Neiroy, the Dream Mirror Traitor |
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DARK | Fiend / Effect | Level 3 |
ATK: 1000 DEF: 1000 |
Pendulum Scale: |
If this card is Normal or Special Summoned: You can add 1
"Neiroy, the Dream Mirror Disciple" from your Deck to your hand,
then you can make this card become LIGHT. You can Tribute 1
other "Dream Mirror" monster; choose 1 "Dream Mirror" monster
from your Deck with a different Level than the Tributed monster,
add 1 "Dream Mirror of Joy" or 1 "Dream Mirror of Terror" from
your Deck to your hand that is mentioned on that chosen monster,
and Special Summon that chosen monster in Defense Position. You
can only use each effect of "Neiroy, the Dream Mirror Traitor"
once per turn. (Common) |
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Rating: 1 out of 5 What'll they do, tell someone I have blonde hair or blue eyes? |
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Battle of Chaos
(BACH-EN017) S-Force Retroactive |
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LIGHT | Warrior / Effect | Level 1 |
ATK: 0 DEF: 0 |
Pendulum Scale: |
If a monster you control would be used as Link Material for an
"S-Force" monster, this card in your hand can also be used as
material. During the Main Phase (Quick Effect): You can return
this card to the hand, and if you do, Special Summon 1 Level 2
or higher "S-Force" monster from your hand. If an "S-Force"
monster you control would banish a card(s) from your hand to
activate its effect, you can banish this card from your GY
instead. You can only use each effect of "S-Force Retroactive"
once per turn. (Super Rare) |
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Rating: 1 out of 5 The farce continues and the stats say all. |
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Battle of Chaos
(BACH-EN016) S-Force Lapcewell |
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LIGHT | Fiend / Effect | Level 6 |
ATK: 2400 DEF: 2500 |
Pendulum Scale: |
If this card is Special Summoned: You can target 1 "S-Force"
monster in your GY, except "S-Force Lapcewell"; Special Summon
it. You can banish 1 "S-Force" card from your hand; destroy all
of your opponent's monsters in the same columns as your
"S-Force" monsters. You can only use each effect of "S-Force
Lapcewell" once per turn. (Common) |
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Rating: 1 out of 5 It's like 1/4 of Raigeki, weaker than Lightning Vortex. |
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Battle of Chaos
(BACH-EN015) Vampire Ghost |
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DARK | Zombie / Effect | Level 3 |
ATK: 1500 DEF: 0 |
Pendulum Scale: |
If this card is Normal Summoned: You can send 1 other "Vampire"
card from your hand or face-up field to the GY; add 1 Level 4 or
higher "Vampire" monster from your Deck to your hand, and if you
do, send 1 Level 2 or lower "Vampire" monster from your Deck to
the GY. During the Main Phase (Quick Effect): You can banish
this card from your GY and pay 500 LP; immediately after this
effect resolves, Normal Summon 1 "Vampire" monster. You can only
use each effect of "Vampire Ghost" once per turn. (Ultra Rare) |
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Rating: 1 out of 5 Vampires are quite a bit worse than regular Zombie Decks given how few of their members are actually good. |
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Battle of Chaos
(BACH-EN014) Ghostrick Siren |
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DARK | Fairy / Effect | Level 4 |
ATK: 800 DEF: 1500 |
Pendulum Scale: |
Cannot be Normal Summoned, unless you control a "Ghostrick"
monster. Once per turn, during your Main Phase: You can change
this card to face-down Defense Position. If this card is Normal
Summoned or flipped face-up: Send the top 2 cards of your Deck
to the GY, then if either card was a "Ghostrick" card, you can
apply 1 of these effects. ● Add 1 "Ghostrick" Spell/Trap from your Deck to your hand. ● Change 1 Effect Monster your opponent controls to face-down Defense Position. (Common) |
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Rating: 1 out of 5 Their wail is likely below the squeak of a mouse. You'd probably never hear it. |
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Battle of Chaos
(BACH-EN013) D/D Gryphon |
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DARK | Fiend / Pendulum / Effect | Level 4 |
ATK: 1200 DEF: 1200 |
Pendulum Scale: 1 |
Pendulum Text |
You can target 1 Fiend monster you control; it gains 500 ATK (until the end of this turn) for each "Dark Contract" Spell/Trap with different names currently on your field or in your GY, then destroy this card. You can only use this effect of "D/D Gryphon" once per turn. | |||
Monster Text |
If you control a "D/D"
monster: You can Special Summon this card from your hand in
Defense Position. If this card is Pendulum Summoned: You can
discard 1 "D/D" or "Dark Contract" card; draw 1 card. If this
card is Special Summoned from the GY: You can add 1 "D/D" card
from your Deck to your hand, except "D/D Gryphon". You can only
use each effect of "D/D Gryphon" once per turn. (Super Rare) |
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Rating: 3 out of 5 I went into this card with low expectations and was proven correct. |
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Battle of Chaos
(BACH-EN012) Nordic Smith Ivaldi |
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EARTH | Warrior / Effect | Level 4 |
ATK: 1500 DEF: 700 |
Pendulum Scale: |
If you control an "Aesir" or "Nordic" monster: You can Special
Summon this card from your hand. If this card is Normal or
Special Summoned: You can add 1 "Nordic Relic" card from your
Deck to your hand. You can only use each effect of "Nordic Smith
Ivaldi" once per turn. (Super Rare) |
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Rating: 1 out of 5 You can support something that's dead, but it's not going to make a difference. |
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Battle of Chaos
(BACH-EN011) Nordic Beast Gullinbursti |
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LIGHT | Beast / Tuner / Effect | Level 3 |
ATK: 300 DEF: 100 |
Pendulum Scale: |
For a Synchro Summon, you can substitute this card for any 1
"Nordic" Tuner. You can only use each of the following effects
of "Nordic Beast Gullinbursti" once per turn. If this card is
Normal or Special Summoned: You can Special Summon 1 "Nordic"
monster from your hand. You can target 1 "Nordic" monster in
your GY, except "Nordic Beast Gullinbursti"; add it to your
hand. (Super Rare) |
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Rating: 2 out of 5 A Fusion Substitute for Nordic Tuners. Not too bad, but barely playable. |
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Battle of Chaos
(BACH-EN010) Dinomorphia Dilplos |
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DARK | Dinosaur / Effect | Level 4 |
ATK: 1000 DEF: 0 |
Pendulum Scale: |
If this card is Normal or Special Summoned: You can send 1
"Dinomorphia" card from your Deck to the GY, then if your LP are
2000 or less, inflict 500 damage to your opponent. If this card
is destroyed by battle or card effect: You can banish 1 Trap
from your GY; Special Summon 1 Level 4 or lower "Dinomorphia"
monster from your GY, except "Dinomorphia Diplos". You can only
use each effect of "Dinomorphia Diplos" once per turn. (Common) |
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Rating: 1 out of 5 About as bad as an Archetype having Archetype Bias. |
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Battle of Chaos
(BACH-EN009) Dinomorphia Theriza |
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DARK | Dinosaur / Effect | Level 4 |
ATK: 1500 DEF: 0 |
Pendulum Scale: |
If this card is Normal or Special Summoned: You can Set 1
"Dinomorphia" Trap directly from your Deck to your Spell & Trap
Zone, then if your LP are 2000 or less, this card gains 500 ATK.
If this card is destroyed by battle or card effect: You can
banish 1 Trap from your GY; Special Summon 1 Level 4 or lower
"Dinomorphia" monster from your GY, except "Dinomorphia
Therizia". You can only use each effect of "Dinomorphia
Therizia" once per turn. (Secret Rare) & (Starlight Rare) |
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Rating: 1 out of 5 Dinomorphias are here and are already a quick write-off. |
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Battle of Chaos
(BACH-EN008) Icejade Creation Kingfisher |
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WATER | Aqua / Effect | Level 9 |
ATK: 2500 DEF: 2500 |
Pendulum Scale: |
You can target 1 WATER monster you control; equip this card from
your hand or field to it. An "Icejade" monster equipped with
this card can attack while in Defense Position. If it does,
apply its DEF for damage calculation. While this card is
equipped to a monster: You can target 1 monster your opponent
controls with ATK less than or equal to the equipped monster's
DEF; Special Summon this card, and if you do, return that
targeted monster to the hand. You can only use this effect of
"Icejade Creation Kingfisher" once per turn. (Super Rare) |
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Rating: 1 out of 5 An unsearchable copy of Big Ben Kei. I think we all know which is the better card, and it's not this. |
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Battle of Chaos
(BACH-EN007) Icejade Aegirine |
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WATER | Aqua / Effect | Level 3 |
ATK: 1000 DEF: 2000 |
Pendulum Scale: |
If this card is Normal or Special Summoned: You can add 1
"Icejade" Spell/Trap from your Deck to your hand. When your
opponent activates a card or effect that targets this card, or
targets this card for an attack (Quick Effect): You can activate
this effect; the next time this card would be destroyed by
battle or card effect this turn, it is not destroyed, also
Special Summon 1 WATER monster from your hand or GY, except
"Icejade Aegirine", but return it to the hand during the End
Phase. You can only use each effect of "Icejade Aegirine" once
per turn. (Ultra Rare) |
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Rating: 2 out of 5 Might as well use the 2000 DEF because Icejades are as harmful as a blade of grass. |
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Battle of Chaos
(BACH-EN006) Icejade Kosmochlor |
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WATER | Aqua / Effect | Level 10 |
ATK: 1500 DEF: 3000 |
Pendulum Scale: |
If a face-up card is in a Field Zone, you can Special Summon
this card (from your hand). You can only Special Summon "Icejade
Kosmochlor" once per turn this way. While "Icejade Cenote Enion
Cradle" is on the field, monsters your opponent controls can
only activate their effects the turn they are Summoned. If your
"Icejade" monster battles an opponent's monster, that opponent's
monster loses 1000 ATK during that damage calculation only. (Secret Rare) |
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Rating: 1 out of 5 Seems Cyberdark Impact's ghost has come back to haunt this brand new set because the first 6 cards are mostly bad. |
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Battle of Chaos
(BACH-EN005) Dictator of D. |
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DARK | Spellcaster / Effect | Level 4 |
ATK: 1200 DEF: 1100 |
Pendulum Scale: |
While you control a "Blue-Eyes" monster, you choose the attack
targets for your opponent's attacks. You can only use each of
the following effects of "Dictator of D." once per turn. You can
send 1 "Blue-Eyes White Dragon" from your hand or Deck to the
GY; Special Summon this card from your hand. You can discard 1
"Blue-Eyes White Dragon", or 1 card that mentions it, then
target 1 "Blue-Eyes" monster in your GY; Special Summon it. (Super Rare) |
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Rating: 2 out of 5 THIS is how you evolve an older monster. |
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Battle of Chaos
(BACH-EN004) Blue-Eyes Jet Dragon |
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LIGHT | Dragon / Effect | Level 8 |
ATK: 3000 DEF: 0 |
Pendulum Scale: |
Other cards you control cannot be destroyed by your opponent's
card effects. You can only use each of the following effects of
"Blue-Eyes Jet Dragon" once per turn, and can only activate them
while "Blue-Eyes White Dragon" is on your field or in your GY.
If a card(s) on the field is destroyed by battle or card effect:
You can Special Summon this card from the GY (if it was there
when the card was destroyed) or hand (even if not). At the start
of the Damage Step, if this card battles: You can target 1 card
your opponent controls; return it to the hand. (Secret Rare) & (Starlight Rare) |
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Rating: 1 out of 5 By requiring the greatly superior version of itself, it's given me all the reason to rate it 2nd from the bottom. |
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Battle of Chaos
(BACH-EN003) Timaeus the United Dragon |
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LIGHT | Dragon / Effect | Level 8 |
ATK: 2800 DEF: 1800 |
Pendulum Scale: |
You can send 1 Spellcaster monster, or 1 Spell/Trap that
mentions "Dark Magician", from your hand or face-up field to the
GY; Special Summon this card from your hand. During your Main
Phase: You can Fusion Summon 1 Fusion Monster from your Extra
Deck, using monsters from your hand or field as material,
including a Spellcaster monster. You can only use each effect of
"Timaeus the United Dragon" once per turn. (Ultra Rare) |
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Rating: 1 out of 5 So much for being done with Timaeus, but this incarnation is just awful. |
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Battle of Chaos
(BACH-EN002) Dimension Conjurer |
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DARK | Spellcaster / Effect | Level 1 |
ATK: 500 DEF: 500 |
Pendulum Scale: |
If this card is Normal or Special Summoned: You can add 1
"Magical Dimension" from your Deck or GY to your hand. If this
card is sent from the Monster Zone to the GY: You can draw cards
equal to the number of Spellcaster monsters you control, then
place cards from your hand on top of your Deck in any order,
equal to the number of cards you drew. You can only use each
effect of "Dimension Conjurer" once per turn. (Common) |
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Rating: 2 out of 5 At least it doesn't list the crappy Dark Magician/Dark Magician Girl support like so many others do. |
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Battle of Chaos
(BACH-EN001) Magikuriboh |
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DARK | Fiend / Effect | Level 1 |
ATK: 300 DEF: 200 |
Pendulum Scale: |
During the Main or Battle Phase, if you took damage by battle or
an opponent's card effect this turn (Quick Effect): You can send
this card from your hand to the GY; Special Summon 1 "Dark
Magician" or 1 "Dark Magician Girl" from your Deck or GY. If a
face-up Spellcaster monster(s) you control is destroyed by
battle or an opponent's card effect: You can add this card from
the GY to your hand. You can only use each effect of
"Magikuriboh" once per turn. (Super Rare) |
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Rating: 1 out of 5 Having extra effects doesn't mean anything if they're bad. |
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Battle of Chaos
(BACH-EN000) Libromancer Geek Boy |
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WIND | Psychic / Effect | Level 3 |
ATK: 800 DEF: 800 |
Pendulum Scale: |
You can reveal 1 Ritual Monster in your hand: Special Summon
this card from your hand. If this card is Special Summoned: You
can add 1 "Libromancer" Spell from your Deck to your hand. You
can only use each effect of "Libromancer Geek Boy" once per
turn. (Secret Rare) |
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Rating: 1 out of 5 Don't expect great things from this new Archetype. You'll only be disappointed. |