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Dimension of Chaos (DOCS-EN) Card Ratings

1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Dimension_of_Chaos_(TCG-EN-1E)
Dimension of Chaos (DOCS-EN099)
D/D/D Oblivion King Abyss Ragnarok
DARK / Pendulum Monster / Level 8 / ATK 2200 / DEF 3000 / Scale 5 and Scale 5
Pendulum Text
If you Special Summon a "D/D" monster(s), except during the Damage Step: You can target 1 "D/D" monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn.
(Fiend / Pendulum / Effect)
If this card is Normal or Special Summoned: You can target 1 "D/D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. Once per turn: You can Tribute 1 other "D/D" monster, then target 1 monster your opponent controls; banish it.
(Rare)
Rating: 1 out of 5
It's like they're just adding random words to make the name longer while the effects stay just as bad.
Dimension of Chaos (DOCS-EN098)
D/D/D Rebel King Leonidas
DARK / Pendulum Monster / Level 7 / ATK 2600 / DEF 1200 / Scale 3 and Scale 3
Pendulum Text
When you take effect damage (except during the Damage Step): You can destroy this card, and if you do, any effect that would inflict damage to a player this turn increases their LP by the same amount, instead.
(Fiend / Pendulum / Effect)
When you take effect damage (except during the Damage Step): You can Special Summon this card from your hand, and if you do, gain LP equal to the damage you took. You take no effect damage.
(Super Rare)
Rating: 2 out of 5
This is as good as most of them get thanks to pretty bad effects.
Dimension of Chaos (DOCS-EN097)
D/D/D Human Resources
TRAP / Normal Trap
Shuffle 3 cards into the Deck (any combination of "D/D" monsters in your hand, field, or Graveyard and/or "D/D" cards in your Pendulum Zone), then you can add 2 "D/D" monsters from your Deck to your hand.
(Common)
Rating: 1 out of 5
Doesn't matter which two you pick, and UDE knew it.
Dimension of Chaos (DOCS-EN096)
Contract Laundering
TRAP / Normal Trap
Destroy as many "Dark Contract" cards in your Spell & Trap Zone as possible, and if you do, draw the same number of cards you destroyed, then gain 1000 LP for each card you drew with this effect.
(Common)
Rating: 1 out of 5
It cleans up the mess the Deck creates each Duel, but so does Emergency Provisions with better cards.
Dimension of Chaos (DOCS-EN095)
Dark Contract with the Witch
TRAP / Continuous Trap
You can send 1 "D/D" or "Dark Contract" card from your hand to the Graveyard, then target 1 card on the field; destroy it. You can only use this effect of "Dark Contract with the Witch" once per turn. All Fiend-Type monsters you control gain 1000 ATK during your opponent's turn only. Once per turn, during your Standby Phase: Take 1000 damage.
(Common)
Rating: 1 out of 5
You're taking damage each turn just to give monsters 1000 ATK for the turn. Garbage.
Dimension of Chaos (DOCS-EN094)
Dark Contract with the Swamp King
SPELL / Continuous Spell
During your Main Phase: You can Fusion Summon 1 Fiend-Type Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. You can only use this effect of "Dark Contract with the Swamp King" once per turn. If Summoning a "D/D" Fusion Monster this way, you can also banish monsters from your Graveyard as Fusion Material. Once per turn, during your Standby Phase: Take 1000 damage.
(Common)
Rating: 0 out of 5
Sign a contract with the original Swamp King for a proper Fusion Summon.
Dimension of Chaos (DOCS-EN093)
Dark Contract with the Gate
SPELL / Continuous Spell
During your Main Phase: You can add 1 "D/D" monster from your Deck to your hand. You can only use this effect of "Dark Contract with the Gate" once per turn. Once per turn, during your Standby Phase: Take 1000 damage.
(Common)
Rating: 1 out of 5
Keep it closed and take your Life Points to a place of decent service.
Dimension of Chaos (DOCS-EN092)
D/D Savant Kepler
DARK / Pendulum Monster / Level 1 / ATK 0 / DEF 0 / Scale 10 and Scale 10
Pendulum Text
You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Reduce this card's Pendulum Scale by 2 (min. 1), then destroy all monsters you control with a Level greater than or equal to this card's Pendulum Scale, except "D/D" monsters.
(Fiend / Pendulum / Effect)
If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Savant Kepler" once per turn.
● Target 1 other "D/D" card you control; return it to the hand.
● Add 1 "Dark Contract" card from your Deck to your hand.

(Common)
Rating: 1 out of 5
Just as bad as Galilei.
Dimension of Chaos (DOCS-EN091)
D/D Savant Galilei
DARK / Pendulum Monster / Level 10 / ATK 0 / DEF 0 / Scale 1 and Scale 1
Pendulum Text
You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Increase this card's Pendulum Scale by 2 (max. 10), then destroy all monsters you control with a Level less than or equal to this card's Pendulum Scale, except "D/D" monsters.
(Fiend / Pendulum / Effect)
During either player's turn: You can discard this card, then target 1 "D/D" or "Dark Contract" card you control; return it to the hand. You can only use this effect of "D/D Savant Galilei" once per turn.
(Common)
Rating: 1 out of 5
Galileo discovered Saturn, and I've discovered this to be about as bad as the others.
Dimension of Chaos (DOCS-EN090)
D/D/D Wave King Caesar
WATER / Xyz Monster / Rank 4 / ATK 2400 / DEF 1200
(Fiend / Xyz / Effect)

2 Level 4 Fiend-Type monsters
During either player's turn: You can detach 1 Xyz Material from this card; at the end of the Battle Phase, Special Summon from your Graveyard as many monsters destroyed this turn as possible, but during the next Standby Phase, take 1000 damage for each monster Special Summoned by this effect. If this card is sent from the field to the Graveyard: You can add 1 "Dark Contract" card from your Deck to your hand. You can only use each effect of "D/D/D Wave King Caesar" once per turn.
(Rare)
Rating: 1 out of 5
Soul Charge became a really bad Monster Card.
Dimension of Chaos (DOCS-EN089)
Kaiju Capture Mission
TRAP / Continuous Trap
Once per turn, if there are less than 3 Kaiju Counters on this card: You can target 1 "Kaiju" monster on the field; change it to face-down Defense Position, then place 1 Kaiju Counter on this card (max. 3). If this card in your possession is destroyed by an opponent's card and sent to your Graveyard: You can draw 2 cards. You can only use this effect of "Kaiju Capture Mission" once per turn.
(Common)
Rating: 2 out of 5
At least I don't have to do anything with the card to draw twice.
Dimension of Chaos (DOCS-EN088)
Gameciel, the Sea Turtle Kaiju
WATER / Effect Monster / Level 8 / ATK 2200 / DEF 3000
(Aqua / Effect)

You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. During either player's turn, when your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju": You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.
(Rare)
Rating: 1 out of 5
Lava Golem does more than this.
Dimension of Chaos (DOCS-EN087)
Radian
, the Multidimensiomnal Kaiju
DARK / Effect Monster / Level 7 / ATK 2800 / DEF 2500
(Fiend / Effect)

You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 "Radian Token" (Fiend-Type/DARK/Level 7/
ATK 2800/DEF 0), but it cannot be used as a Synchro Material.
(Rare)
Rating: 1 out of 5
Scapegoat gives you 4 free Tokens for nothing at all.
Dimension of Chaos (DOCS-EN086)
Kozmo Lightsword
SPELL / Equip Spell
Equip only to a Psychic-Type "Kozmo" monster. It gains 500 ATK and DEF, it can make up to 2 attacks on monsters during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can pay 800 LP; add this card to your hand. You can only use this effect of "Kozmo Lightsword" once per turn.
(Common)
Rating: 2 out of 5
Nice effects, but it can only be given to the mostly rejects from Star Wars or The Wizard of Oz.
Dimension of Chaos (DOCS-EN085)
Kozmo Dark Destroyer

DARK / Effect Monster / Level 8 / ATK 3000 / DEF 1800
(Machine / Effect)

If this card is Normal or Special Summoned: You can target 1 monster on the field; destroy it. Cannot be targeted by an opponent's card effects. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 7 or lower "Kozmo" monster from your Deck.
(Secret Rare)
Rating: 3 out of 5
Regardless of the media reference, it's still a decent monster.
Dimension of Chaos (DOCS-EN084)
Kozmo DOG Fighter

DARK / Effect Monster / Level 6 / ATK 2000 / DEF 2400
(Machine / Effect)

Once per turn, during the Standby Phase: You can Special Summon 1 "DOG Fighter Token" (Machine-Type/DARK/Level 6/ATK 2000/DEF 2400). If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 5 or lower "Kozmo" monster from your Deck.
(Super Rare)
Rating: 2 out of 5
The Token is yours for whatever Summon you want, but this card's stats are pretty bad for its Level.
Dimension of Chaos (DOCS-EN083)
Kozmoll Wickedwitch

DARK / Effect Monster / Level 4 / ATK 1900 / DEF 300
(Psychic / Effect)

During either player's turn: You can banish this card; Special Summon 1 Level 5 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmoll Wickedwitch" once per turn. Once per turn, during either player's turn: You can pay 1000 LP; this turn, this card cannot be destroyed by battle or card effects.
(Common)
Rating: 4 out of 5
Worth an extra star because of the good members of the Archetype and can protect itself for possibly nothing too.
Dimension of Chaos (DOCS-EN082)
Kozmo Strawman

LIGHT / Effect Monster / Level 2 / ATK 500 / DEF 1800
(Psychic / Effect)

During either player's turn: You can banish this card; Special Summon 1 Level 3 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Strawman" once per turn. Once per turn: You can pay 500 LP, then target 1 of your banished "Kozmo" monsters; Special Summon it, but its effects are negated, also destroy it during the End Phase.
(Ultra Rare)
Rating: 2 out of 5
Almost grasping at straws here because it's pretty limited on uses, even with the high-Level members.
Dimension of Chaos (DOCS-EN081)
Painful Escape
TRAP / Normal Trap
Tribute 1 monster; add 1 monster with the same original Type, Attribute, and Level, but with a different original name, from your Deck or Graveyard to your hand.
(Secret Rare)
Rating: 1 out of 5
Costs you a monster for a new one you'll have to play again.
Dimension of Chaos (DOCS-EN080)
First-Aid Squad
TRAP / Normal Trap
Target 1 Normal Monster in your Graveyard; add it to your hand. When a Normal Monster is destroyed by battle: You can Special Summon this card from your Graveyard in Defense Position as a Normal Monster (Warrior-Type/EARTH/Level 3/ATK 1200/DEF 400). (This card is NOT treated as a Trap Card.) You can only use this effect of "First-Aid Squad" once per turn. If Summoned this way, banish this card when it leaves the field.
(Short Print Common)
Rating: 2 out of 5
Two okay uses with this, though I think it has more benefits as a Monster Card.
Dimension of Chaos (DOCS-EN079)
Grand Horn of Heaven
TRAP / Counter Trap
During your opponent's Main Phase, when they would Special Summon a monster(s): Negate the Summon, and if you do, destroy that monster, then your opponent draws 1 card, then end the Main Phase.
(Common)
Rating: 1 out of 5
Black Horn of Heaven blocks any Special Summon without the drawback. 1 draw can lead to victory.
Dimension of Chaos (DOCS-EN078)
Urgent Ritual Art
TRAP / Normal Trap
If you control no Ritual Monsters: Banish 1 Ritual Spell Card from your hand or Graveyard; this card's effect becomes that card's effect that Ritual Summons a monster when the card is activated.
(Secret Rare)
Rating: 0 out of 5
You still need the monsters to Ritual Summon, and now it's more complicated than it needs to be.
Dimension of Chaos (DOCS-EN077)
Pendulum Area
TRAP / Normal Trap
If all monsters you control are Pendulum Monsters (min. 1): Target 2 cards in your Pendulum Zones; destroy both cards, and if you do, neither player can Special Summon monsters for the rest of this turn, except by Pendulum Summon.
(Rare)
Rating: 1 out of 5
So now you'll need two more Pendulum Monsters before you can Pendulum Summon.
Dimension of Chaos (DOCS-EN076)
Blazing Mirror Force
TRAP / Normal Trap
When an opponent's monster declares an attack: Destroy as many Attack Position monsters your opponent controls as possible, and if you do, take damage equal to half the combined original ATK of those destroyed monsters, then inflict damage to your opponent equal to the damage you took.
(Secret Rare)
Rating: 1 out of 5
Polymerization was used to merge Mirror Force with Time Wzard.
Dimension of Chaos (DOCS-EN075)
Graydle Split
TRAP / Normal Trap
Target 1 face-up monster you control; equip this card to it. It gains 500 ATK. During your Main Phase: You can send this card equipped to a monster by this effect to the Graveyard; destroy the monster this card was equipped to, and if you do, Special Summon 2 "Graydle" monsters with different names from your Deck, but destroy them during the End Phase. You can only use this effect of "Graydle Split" once per turn.
(Common)
Rating: 1 out of 5
Even to trigger the Graydle monsters' effects, it's a bad idea.
Dimension of Chaos (DOCS-EN074)
Graydle Parasite
TRAP / Continuous Trap
When an opponent's monster declares a direct attack: You can Special Summon 1 "Graydle" monster from your Deck in Attack Position, if you control no monsters. When a "Graydle" monster you control declares a direct attack: You can target 1 monster in your opponent's Graveyard; Special Summon that target to their side of the field, if they control no monsters. You can only use each effect of "Graydle Parasite" once per turn.
(Super Rare)
Rating: 1 out of 5
Only works with direct attacks, and Graydles are much too weak to make a direct attack useful.
Dimension of Chaos (DOCS-EN073)
Majespecter Tempest
TRAP / Counter Trap
When a monster(s) would be Special Summoned, or a monster effect is activated: Tribute 1 WIND Spellcaster-Type monster; negate the Summon or activation, and if you do, destroy that card.
(Common)
Rating: 1 out of 5
So many better options than this.
Dimension of Chaos (DOCS-EN072)
Majespecter Tornado
TRAP / Normal Trap
Tribute 1 WIND Spellcaster-Type monster, then target 1 monster your opponent controls; banish it.
(Ultra Rare)
Rating: 1 out of 5
For the loss of your monster, you get half of what Icarus Attack does.
Dimension of Chaos (DOCS-EN071)
Super Soldier Shield
TRAP / Counter Trap
When a Spell/Trap Card, or monster effect, is activated that targets a monster(s) on the field, while you control a "Black Luster Soldier" monster: Negate the activation, and if you do, destroy that card. If this card is in your Graveyard: You can remove 1 Spell Counter from your side of the field; Set this card, but banish it when it leaves the field.
(Ultra Rare)
Rating: 2 out of 5
The best one (#25) has been gone for years, but we still have two Rituals and 1 Effect Version left.
Dimension of Chaos (DOCS-EN070)
Super Soldier Rebirth
TRAP / Normal Trap
Target 1 "Black Luster Soldier" monster you control; send it to the Graveyard, and if you do, Special Summon 1 "Black Luster Soldier" monster from your hand with a different name from that monster, ignoring its Summoning conditions. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Black Luster Soldier" monster in your Graveyard; add it to your hand. You can only activate 1 "Super Soldier Rebirth" per turn.
(Common)
Rating: 0 out of 5
Really a Super Wasteful Rebirth.
Dimension of Chaos (DOCS-EN069)
Dark Contract with Errors
TRAP / Continuous Trap
Once per turn, if you control a "D/D" monster: You can negate all Trap Card effects on the field (other than this card's) for the rest of this turn (even if this card leaves the field). Once per turn, during your Standby Phase: Take 1000 damage.
(Common)
Rating: 1 out of 5
The Deck is riddled with errors that cannot be erased unless they get an erratum.
Dimension of Chaos (DOCS-EN068)
D/D/D Contract Change
TRAP / Normal Trap
When an opponent's monster declares an attack: Activate 1 of these effects;
● Banish 1 "D/D/D" monster from your Graveyard, and if you do, the attacking monster loses ATK equal to the banished monster's ATK.
● Add 1 Level 4 or lower "D/D" Pendulum Monster from your Deck to your hand.
(Common)
Rating: 1 out of 5
You can do this with Nitwit Outwit on any monster and with any monster in your hand.
Dimension of Chaos (DOCS-EN067)
Frightfur March
TRAP / Counter Trap
When an opponent's Spell/Trap Card, or monster effect, is activated that targets a "Frightfur" monster(s) you control: Negate the activation, and if you do, destroy that card, then you can send 1 of the targeted "Frightfur" monsters to the Graveyard, and if you do, Special Summon 1 Level 8 or higher "Frightfur" Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) During your next End Phase, banish the monster Special Summoned by this effect.
(Common)
Rating: 1 out of 5
Frightfurs are hardly scary, and you're losing two of them just to negate an effect.
Dimension of Chaos (DOCS-EN066)
Super Rush Headlong
SPELL / Quick-Play Spell
Target 1 face-up monster you control and declare 1 Attribute; if that target battles an opponent's monster with that Attribute this turn, destroy that opponent’s monster at the start of the Damage Step.
(Short Print Common)
Rating: 1 out of 5
Worse than Rush Recklessly.
Dimension of Chaos (DOCS-EN065)
Painful Decision
SPELL / Normal Spell
Send 1 Level 4 or lower Normal Monster from your Deck to the Graveyard, and if you do, add 1 monster with the same name as that card from your Deck to your hand. You can only activate 1 "Painful Decision" per turn.
(Secret Rare)
Rating: 2 out of 5
Almost better than Foolish Burial, but certainly better than Painful Choice, (#33) which remains banned.
Dimension of Chaos (DOCS-EN064)
Psychic Blade
SPELL / Equip Spell
Pay LP in multiples of 100 (max. 2000); equip this card to a monster. It gains that much ATK and DEF. You can only activate 1 "Psychic Blade" per turn.
(Common)
Rating: 1 out of 5
Steeper than early Equip Spells, and you can't use Telekinetic Charging Cell to make it free.
Dimension of Chaos (DOCS-EN063)
Odd-Eyes Fusion
SPELL / Normal Spell
Fusion Summon 1 Dragon-Type Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls 2 or more monsters and you control no monsters, you can also use up to 2 "Odd-Eyes" monsters in your Extra Deck as Fusion Materials. You can only activate 1 "Odd-Eyes Fusion" per turn.
(Secret Rare)
Rating: 2 out of 5
A more generic way to Fusion Summon, but it offers little beyond it.
Dimension of Chaos (DOCS-EN062)
Graydle Impact
SPELL / Continuous Spell
You can target 1 other "Graydle" card you control and 1 card your opponent controls; destroy them. During your End Phase: You can add 1 "Graydle" card from your Deck to your hand. You can only use 1 "Graydle Impact" effect per turn, and only once that turn.
(Common)
Rating: 2 out of 5
The 2nd effect is slow, but is the better effect of the two.
Dimension of Chaos (DOCS-EN061)
Igknight Reload
SPELL / Quick-Play Spell
Reveal any number of Pendulum Monsters from your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck +1, also you cannot draw cards by card effects for the rest of this turn. You can only activate 1 "Igknight Reload" per turn.
(Ultra Rare)
Rating: 2 out of 5
Using this during your opponent's turn will make the side-effect less costly, but it's still not great.
Dimension of Chaos (DOCS-EN060)
Majespecter Cyclone
SPELL / Quick-Play Spell
Tribute 1 WIND Spellcaster-Type monster, then target 1 monster your opponent controls; destroy it.
(Super Rare)
Rating: 1 out of 5
Man-Eater Bug and Old Vindictive Magician are far better than this.
Dimension of Chaos (DOCS-EN059)
Majespecter Storm
SPELL / Normal Spell
Tribute 1 WIND Spellcaster-Type monster, then target 1 monster your opponent controls; shuffle it into the Deck.
(Common)
Rating: 1 out of 5
Hardly a breeze in reality.
Dimension of Chaos (DOCS-EN058)
Majesty's Pegasus
SPELL / Field Spell
All "Majespecter" monsters on the field gain 300 ATK and DEF. You can Tribute 1 WIND Spellcaster-Type monster; Special Summon 1 Level 4 or lower "Majespecter" monster from your Deck. You can only use this effect of "Majesty's Pegasus" once per turn.
(Super Rare)
Rating: 1 out of 5
As "good" as the Majespecters are, this really doesn't help.
Dimension of Chaos (DOCS-EN057)
Gateway to Chaos
SPELL / Field Spell
When this card is activated: Add 1 "Black Luster Soldier" Ritual Monster or 1 "Gaia The Fierce Knight" monster from your Deck to your hand. Each time a Monster Card(s) is sent from the hand or field to the Graveyard, place 1 Spell Counter on this card for each of those cards (max. 6). Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell Card from your Deck to your hand. You can only activate 1 "Gateway to Chaos" per turn.
(Super Rare)
Rating: 1 out of 5
Much too slow compared to Manju of the Ten Thousand Hands.
Dimension of Chaos (DOCS-EN056)
Super Soldier Ritual
SPELL / Ritual Spell
This card can be used to Ritual Summon any "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal 8. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card, 1 LIGHT monster, and 1 DARK monster from your Graveyard; Special Summon 1 "Black Luster Soldier" Ritual Monster from your hand, ignoring its Summoning conditions. You can only use this effect of "Super Soldier Ritual" once per turn.
(Rare)
Rating: 1 out of 5
There's only the original and Super Soldier (#42), but you can do better with more generic Ritual Spells.
Dimension of Chaos (DOCS-EN055)
Raptor's Ultimate Mace
SPELL / Equip Spell
Equip only to a "Raidraptor" monster. It gains 1000 ATK. When the equipped monster is targeted for an attack by a monster whose ATK is higher than the equipped monster: You can add 1 "Rank-Up-Magic" Spell Card from your Deck to your hand, and if you do, you take no battle damage from that battle.
(Common)
Rating: 1 out of 5
Their ultimate mace won't be enough considering Raidraptors are weak for the most part.
Dimension of Chaos (DOCS-EN054)
Rank-Up-Magic Raid Force
SPELL / Normal Spell
Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Raidraptor" monster that is 1 Rank higher than that target, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) You can banish this card from your Graveyard and 1 "Raidraptor" card from your hand, then target 1 "Rank-Up-Magic" Spell Card in your Graveyard, except "Rank-Up-Magic Raid Force"; add it to your hand.
(Rare)
Rating: 1 out of 5
1 Rank higher doesn't even matter here given they all pretty much work the same way for little benefit.
Dimension of Chaos (DOCS-EN053)
Shuffle Reborn
SPELL / Normal Spell
If you control no monsters: Target 1 monster in your Graveyard; Special Summon it, but its effects are negated, also banish it during the End Phase. You can banish this card from your Graveyard, then target 1 card you control; shuffle it into the Deck, then draw 1 card, also during the End Phase of this turn, banish 1 card from your hand. You can only use this effect of "Shuffle Reborn" once per turn.
(Common)
Rating: 1 out of 5
Only about a step above Burst Rebirth.
Dimension of Chaos (DOCS-EN052)
Majespecter Paladin, the Ascending Dragoslayer
WIND / Xyz Monster / Rank 4 / ATK 1850 / DEF 2000
(Dragon / Xyz / Effect)

2 Level 4 Pendulum Monsters
When this card is Xyz Summoned: You can add 1 Pendulum Monster from your Deck to your hand during the End Phase of this turn. Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 face-up "Dracoslayer" Pendulum Monster from your Extra Deck, but it cannot be used as an Xyz Material for a Summon.
(Ultra Rare) & (Ultimate Rare)
Rating: 1 out of 5
Specific no matter where you look and also weak for such efforts.
Dimension of Chaos (DOCS-EN051)
Raidraptor - Fiend Eagle
DARK / Xyz Monster / Rank 3 / ATK 1000 / DEF 0
(Fiend / Xyz / Effect)

2 Level 3 "Raidraptor" monsters
You can detach 1 Xyz Material from this card, then target 1 face-up Special Summoned monster your opponent controls; inflict damage to your opponent equal to its original ATK on the field. You can only use this effect of "Raidraptor - Fiend Eagle" once per turn.
(Rare)
Rating: 1 out of 5
You'll likely take more damage than this can dish out.
Dimension of Chaos (DOCS-EN050)
D/D/D Duo-Dawn King Kali Yuga
DARK / Xyz Monster / Rank 8 / ATK 3500 / DEF 3000
(Fiend / Xyz / Effect)

2 Level 8 "D/D" monsters
After this card is Xyz Summoned, for the rest of this turn, other cards and their effects cannot be activated on the field and other cards' effects on the field are negated. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards on the field. You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" Spell/Trap Card in your Graveyard; Set that target.
(Super Rare)
Rating: 1 out of 5
The lengthy name can't hide the awful effects these guys and their "support" have to offer.
Dimension of Chaos (DOCS-EN049)
Deskbot Jet
EARTH / Synchro Monster / Level 10 / ATK 500 / DEF 500
(Machine / Synchro / Effect)

1 Tuner + 1 or more non-Tuner monsters
This card gains 500 ATK and DEF for each "Deskbot" card on the field. You can only use 1 of the following effects of "Deskbot Jet" per turn, and only once that turn.
● You can target 1 "Deskbot" card you control; destroy it, and if you do, Special Summon 1 "Deskbot" monster from your Deck.
● You can target 1 "Deskbot" card you control and 1 face-up card on the field; destroy them.
(Common)
Rating: 1 out of 5
Subjects itself (and you) to a myraid of technical problems.
Dimension of Chaos (DOCS-EN048)
Graydle Dragon
WATER / Synchro Monster / Level 8 / ATK 3000 / DEF 2000
(Aqua / Synchro / Effect)

1 Aqua-Type Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can target cards your opponent controls, up to the number of WATER monsters used for the Synchro Summon of this card; destroy them. If this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other WATER monster in your Graveyard; Special Summon it, but its effects are negated. You can only use each effect of "Graydle Dragon" once per turn.
(Super Rare)
Rating: 2 out of 5
This is where the meat of any Archetype is supposed to be, but you'd still starve after consuming it.
Dimension of Chaos (DOCS-EN047)
Assault Blackwing - Raikiri the Rain Shower
DARK / Synchro Monster / Level 7 / ATK 2600 / DEF 2000
(Winged Beast / Synchro / Effect)

1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner monster while face-up on the field. Once per turn: You can target cards your opponent controls, up to the number of other "Blackwing" monsters you control; destroy them.
(Ultra Rare) & (Ultimate Rare)
Rating: 2 out of 5
As far as Blackwings go, this should only be a Rare at most.
Dimension of Chaos (DOCS-EN046)
Scarlight Red Dragon Archfiend
DARK / Synchro Monster / Level 8 / ATK 3000 / DEF 2500
(Dragon / Synchro / Effect)

1 Tuner + 1 or more non-Tuner monsters
This card's name becomes "Red Dragon Archfiend" while it is on the field or in the Graveyard. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed.
(Secret Rare), (Ultimate Rare) & (Ghost Rare)
Rating: 2 out of 5
Not much difference compared to the original. In fact, it's weaker effect-wise.
Dimension of Chaos (DOCS-EN045)
Odd-Eyes Vortex Dragon
WIND / Fusion Monster / Level 7 / ATK 2500 / DEF 3000
(Dragon / Fusion / Effect)

1 "Odd-Eyes" monster + 1 Pendulum Monster
When this card is Special Summoned: You can target 1 face-up Attack Position monster your opponent controls; return it to the hand. During either player's turn, when a Spell/Trap Card or another monster's effect is activated: You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.
(Secret Rare) & (Ultimate Rare)
Rating: 2 out of 5
This could give you 2 starting Pendulms for negating, but you won't likely have much more than that.
Dimension of Chaos (DOCS-EN044)
D/D/D Wave Oblivion King Caesar Ragnarok
DARK / Fusion Monster / Level 10 / ATK 3200 / DEF 3000
(Fiend / Fusion / Effect)

2 "D/D/D" monsters
Once per turn, when an attack is declared involving this card: You can target 1 other "D/D" or "Dark Contract" card you control; return it to the hand, and if you do, equip 1 face-up monster your opponent controls to this card, except the battling monster. This card gains ATK equal to the combined original ATK of the monsters equipped to it by this effect.
(Super Rare)
Rating: 1 out of 5
Running bad cards is no excuse to use this.
Dimension of Chaos (DOCS-EN043)
Frightfur Sabre-Tooth
DARK / Fusion Monster / Level 8 / ATK 2400 / DEF 2000
(Fiend / Fusion / Effect)

1 "Frightfur" Fusion Monster + 1 or more "Fluffal" and/or "Edge Imp" monsters
When this card is Fusion Summoned: You can target 1 "Frightfur" monster in your Graveyard; Special Summon it. All "Frightfur" monsters you control gain 400 ATK. If this card was Fusion Summoned using 3 or more Fusion Materials, it cannot be destroyed by battle or card effects.
(Ultra Rare)
Rating: 1 out of 5
No bark or bite with this scardy cat.
Dimension of Chaos (DOCS-EN042)
Black Luster Soldier - Super Soldier

EARTH / Ritual Monster / Level 8 / ATK 3000 / DEF 2500
(Warrior / Ritual / Effect)

You can Ritual Summon this card with "Super Soldier Ritual". If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to its ATK in the Graveyard. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or Graveyard. You can only Special Summon "Black Luster Soldier - Super Soldier(s)" once per turn.
Rating: 3 out of 5
Vastly superior to the original. It's a shame Gaia's been getting the short straws by comparison.
Dimension of Chaos (DOCS-EN041)
Dr. Frankenderp
DARK / Effect Monster / Level 3 / ATK 300 / DEF 300
(Psychic / Effect)

If this card is Normal or Special Summoned: You can pay 500 LP; look at the top card of your Deck, then place it on the bottom of the Deck, OR reveal it and add it to your hand, but skip your next Draw Phase if added to the hand. You can only use this effect of "Dr. Frankenderp" once per turn.
(Short Print Common)
Rating: 1 out of 5
Mr. Derp from South Park is now a zombie-themed Yu-Gi-Oh card.
Dimension of Chaos (DOCS-EN040)
Pot of The Forbidden
EARTH / Effect Monster / Level 9 / ATK 2000 / DEF 3000
(Rock / Flip / Effect)

FLIP: You can activate 1 of these effects;
● Draw 2 cards.
● Return all Spell and Trap Cards on the field to the hand.
● Destroy all monsters your opponent controls.
● Look at your opponent's hand, also shuffle 1 card from their hand into the Deck.
You can only use this effect of "Pot of The Forbidden" once per turn.
(Short Print Common)
Rating: 1 out of 5
Being Level 9 overrides just about any potency the effects could have.
Dimension of Chaos (DOCS-EN039)
Deskbot 006
EARTH / Pendulum Monster / Level 6 / ATK 500 / DEF 500 / Scale 1 and Scale 1
Pendulum Text
You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.
(Machine / Pendulum / Effect)
If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. This card gains 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" monster in your Graveyard; add that target to your hand. You can only use this effect of "Deskbot 006" once per turn.
(Common)
Rating: 1 out of 5
Deskbots aren't worth playing at all so this is useless.
Dimension of Chaos (DOCS-EN038)
Toon Barrel Dragon
DARK / Effect Monster / Level 7 / ATK 2600 / DEF 2200
(Machine / Toon / Effect)

Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can target 1 card on the field; toss a coin 3 times and destroy it if at least 2 of the results are Heads.
(Rare)
Rating: 1 out of 5
Now Bandit Keith definitely wants to kill Pegasus.
Dimension of Chaos (DOCS-EN037)
Giant Pairfish
WATER / Effect Monster / Level 6 / ATK 2000 / DEF 1200
(Wyrm / Effect)

You can discard 1 monster; Special Summon 1 Level 4 or lower Wyrm-Type monster from your Deck. You can only use this effect of "Giant Pairfish" once per turn.
(Rare)
Rating: 2 out of 5
Get a Tuner for a Synchro Summon, but not much else.
Dimension of Chaos (DOCS-EN036)
Skilled Red Magician
DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1600
(Spellcaster / Effect)

Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Archfiend" monster from your hand, Deck, or Graveyard. You can banish this card from your Graveyard, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it.
(Rare)
Rating: 2 out of 5
Just as slow as the other Skilled Magicians, but with less ATK than any of them.
Dimension of Chaos (DOCS-EN035)
Graydle Eagle
WATER / Effect Monster / Level 3 / ATK 1500 / DEF 500
(Aqua / Effect)

If this card in your Monster Zone is destroyed by battle or monster effect and sent to your Graveyard: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster.
(Common)
Rating: 3 out of 5
Snatch Steal grew legs and basically became legal again.
Dimension of Chaos (DOCS-EN034)
Graydle Cobra
WATER / Effect Monster / Level 3 / ATK 1000 / DEF 1000
(Aqua / Effect)

If this card in your Monster Zone is destroyed by battle or Trap effect and sent to your Graveyard: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster.
(Common)
Rating: 3 out of 5
You don't get to choose the monster it takes from your opponent, but it probably won't matter in the end.
Dimension of Chaos (DOCS-EN033)
Graydle Alligator
WATER / Effect Monster / Level 3 / ATK 500 / DEF 1500
(Aqua / Effect)

If this card in your Monster Zone is destroyed by battle or Spell effect and sent to your Graveyard: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster.
(Common)
Rating: 3 out of 5
Graydle Slime didn't have me that optimstic, but this has really changed things.
Dimension of Chaos (DOCS-EN032)
Graydle Slime
WATER / Effect Monster / Level 5 / ATK 0 / DEF 2000
(Aqua / Tuner / Effect)

If this card is in your hand or Graveyard: You can target 2 "Graydle" cards you control; destroy them, and if you do, Special Summon this card. You can only use this effect of "Graydle Slime" once per turn. When Summoned this way: You can target 1 "Graydle" monster in your Graveyard; Special Summon that target in Defense Position.
(Rare)
Rating: 2 out of 5
The effects aren't that good, especially since only Eagle's effect will trigger, but it's still a Tuner with high DEF.
Dimension of Chaos (DOCS-EN031)
Igknight Veteran
FIRE / Pendulum Monster / Level 6 / ATK 1300 / DEF 2700 / Scale 7 and Scale 7
Pendulum Text
If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
(Warrior / Pendulum / Normal)
This grizzled leader of the bodyguards division acts as chaperone to the Cavalier, and is one of the few complainers about her recklessness (mostly to the Gallant, the only one who understands him).
(Common)
Rating: 2 out of 5
There was bound to be a less playable member in the bunch. At least it's Level 6 though.
Dimension of Chaos (DOCS-EN030)
Igknight Cavalier
FIRE / Pendulum Monster / Level 5 / ATK 2400 / DEF 1200 / Scale 2 and Scale 2
Pendulum Text
If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
(Warrior / Pendulum / Normal)
The vaunted weapons of this pink Igknight have inflicted as much damage to her enemies as to her own troops, but she gets results so very few complain.
(Common)
Rating: 3 out of 5
We'll need more than these to make Igknights a true threat, but there's a few at least.
Dimension of Chaos (DOCS-EN029)
Majespecter Unicorn - Kirin
WIND / Pendulum Monster / Level 6 / ATK 2000 / DEF 2000 / Scale 2 and Scale 2
Pendulum Text
None
(Spellcaster / Pendulum / Effect)
During either player’s turn: You can target 1 Pendulum Monster in your Monster Zone and 1 monster your opponent controls; return them to the hand(s). You can only use this effect of "Majespecter Unicorn - Kirin" once per turn. Cannot be targeted or destroyed by your opponent's card effects.
(Rare)
Rating: 2 out of 5
Only one effect useful, and it's the same one they all have.
Dimension of Chaos (DOCS-EN028)
Majespecter Fox - Kyubi
WIND / Pendulum Monster / Level 4 / ATK 1500 / DEF 1000 / Scale 2 and Scale 2
Pendulum Text
None
(Spellcaster / Pendulum / Effect)
When this card is Normal or Special Summoned: You can add 1 "Majespecter" Trap Card from your Deck to your hand. You can only use this effect of "Majespecter Fox - Kyubi" once per turn. Cannot be targeted or destroyed by your opponent's card effects.
(Rare)
Rating: 2 out of 5
They really like flirting with disaster because I cannot rate them all that high.
Dimension of Chaos (DOCS-EN027)
Majespecter Crow - Yata
WIND / Pendulum Monster / Level 4 / ATK 1000 / DEF 1500 / Scale 5 and Scale 5
Pendulum Text
None
(Spellcaster / Pendulum / Effect)
When this card is Normal or Special Summoned: You can add 1 "Majespecter" Spell Card from your Deck to your hand. You can only use this effect of "Majespecter Crow - Yata" once per turn. Cannot be targeted or destroyed by your opponent's card effects.
(Common)
Rating: 2 out of 5
Even the Scale isn't adding anything here.
Dimension of Chaos (DOCS-EN026)
Majespecter Raccoon - Bunbuku
WIND / Pendulum Monster / Level 3 / ATK 1200 / DEF 900 / Scale 5 and Scale 5
Pendulum Text
None
(Spellcaster / Pendulum / Effect)
When this card is Normal or Special Summoned: You can add 1 "Majespecter" monster from your Deck to your hand. You can only use this effect of "Majespecter Raccoon - Bunbuku" once per turn. Cannot be targeted or destroyed by your opponent's card effects.
(Ultra Rare)
Rating: 2 out of 5
I'm not sure the last effect is enough for such a high rarity.
Dimension of Chaos (DOCS-EN025)
Majespecter Cat - Nekomata
WIND / Pendulum Monster / Level 3 / ATK 100 / DEF 1800 / Scale 2 and Scale 2
Pendulum Text
None
(Spellcaster / Pendulum / Effect)
When this card is Normal or Special Summoned: You can add 1 "Majespecter" card from your Deck to your hand during the End Phase of this turn. You can only use this effect of "Majespecter Cat - Nekomata" once per turn. Cannot be targeted or destroyed by your opponent's card effects.
(Super Rare)
Rating: 2 out of 5
The Pendulum Text could've made or ruined these guys entirely, but we'll never know.
Dimension of Chaos (DOCS-EN024)
Vector Pendulum, the Dracoverlord
DARK / Pendulum Monster / Level 4 / ATK 1850 / DEF 0 / Scale 3 and Scale 3
Pendulum Text
Negate all card effects in your opponent's Pendulum Zones.
(Dragon / Pendulum / Normal)
This Overlord overran an entire world with his army of Dracofiends, using his Dragon Alchemy to convert all life into his terrible minions. The source of this power is unidentified, and probably extra-dimensional.
(Super Rare)
Rating: 3 out of 5
Being a Pendulum Monster has certainly helped save itself from a 2-star rating.
Dimension of Chaos (DOCS-EN023)
Evening Twilight Knight
DARK / Effect Monster / Level 4 / ATK 500 / DEF 2000
(Warrior / Effect)

A "Black Luster Soldier" monster Ritual Summoned using this card gains these effects. You can only use this effect of "Evening Twilight Knight" once per turn.
● Once per turn: You can target 1 monster your opponent controls; banish it.
● Once per turn: You can banish 1 random card from your opponent's hand face-down, until your opponent's next End Phase.
If this card is banished from your Graveyard: You can add 1 Ritual Monster from your Deck to your hand. You can only use this effect of "Evening Twilight Knight" once per turn.
(Super Rare)
Rating: 2 out of 5
A bit of a downgrade from Beginning Knight as neither effect is good, but it still packs 2000 DEF for a Level 4.
Dimension of Chaos (DOCS-EN022)
Beginning Knight
LIGHT / Effect Monster / Level 4 / ATK 500 / DEF 2000
(Warrior / Effect)

A "Black Luster Soldier" monster Ritual Summoned using this card gains these effects. You can only use this effect of "Beginning Knight" once per turn.
● Once per turn: You can target 1 monster your opponent controls; banish it.
● When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack in a row.
If this card is banished from the Graveyard: You can add 1 Ritual Spell Card from your Deck to your hand. You can only use this effect of "Beginning Knight" once per turn.
(Super Rare)
Rating: 2 out of 5
Super Soldier would become quite lethal with this, but it's not that great on its own.
Dimension of Chaos (DOCS-EN021)
Super Soldier Soul
EARTH / Effect Monster / Level 1 / ATK 0 / DEF 0
(Warrior / Effect)

You can send 1 "Black Luster Soldier" monster from your hand to the Graveyard; until your opponent's next End Phase, this card's ATK becomes 3000, and this card's name becomes "Black Luster Soldier". You can banish this card from your Graveyard; add 1 "Beginning Knight" or "Evening Twilight Knight" from your Deck to your hand. You can only use each effect of "Super Soldier Soul" once per turn.
(Common)
Rating: 2 out of 5
Using the effect from the Grave is the best you can do with this because the first effect costs you a monster.
Dimension of Chaos (DOCS-EN020)
Sphere Kuriboh
DARK / Effect Monster / Level 1 / ATK 300 / DEF 200
(Fiend / Effect)

When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard; change the attacking monster to Defense Position. When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.
(Rare)
Rating: 2 out of 5
It won't count for much for a Ritual Summon, but it's okay during the Battle Phase.
Dimension of Chaos (DOCS-EN019)
Charging Gaia the Fierce Knight
LIGHT / Effect Monster / Level 7 / ATK 2300 / DEF 2100
(Warrior / Effect)

You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, its original ATK becomes 1900. If this card is Tributed: You can add 1 "Black Luster Soldier" monster from your Deck to your hand. You can only use this effect of "Charging Gaia the Fierce Knight" once per turn.
(Ultra Rare)
Rating: 1 out of 5
Straight from that blatant rip-off of Medieval Times in Las Vegas.
Dimension of Chaos (DOCS-EN018)
Assault Blackwing - Kunai the Drizzle
DARK / Effect Monster / Level 5 / ATK 2100 / DEF 1600
(Winged Beast / Effect)

You can Special Summon this card (from your hand) by Tributing 1 "Blackwing" monster. If Summoned this way, this card is treated as a Tuner monster. Once per turn: You can target 1 Synchro Monster you control, and declare a Level from 1 to 8; it becomes that Level until the end of this turn.
(Rare)
Rating: 1 out of 5
Clearly this is meant to be related to the /Assault Mode monsters.
Dimension of Chaos (DOCS-EN017)
The Legendary Fisherman III
WATER / Effect Monster / Level 7 / ATK 2500 / DEF 2000
(Warrior / Effect)

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "The Legendary Fisherman", and cannot be Special Summoned by other ways. When this card is Special Summoned: You can banish all monsters your opponent controls, also this card cannot attack this turn. Cannot be destroyed by battle or card effects, also unaffected by Spell/Trap effects. Once per turn: You can return as many of your opponent's banished cards as possible to the Graveyard, and if you do, the first battle or effect damage your opponent takes this turn becomes doubled.
(Super Rare)
Rating: 2 out of 5
That Summoning requirement is a major blow to using this card. The original just isn't good enough on its own.
Dimension of Chaos (DOCS-EN016)
Performage Plushfire
FIRE / Pendulum Monster / Level 4 / ATK 1000 / DEF 1000 / Scale 5 and Scale 5
Pendulum Text
If a "Performage" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your Pendulum Zone, then take 500 damage. You can only use this effect of "Performage Plushfire" once per turn.
(Spellcaster / Pendulum / Effect)
If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Performage" monster from your hand or Deck, except "Performage Plushfire".
(Common)
Rating: 1 out of 5
I don't get the hype here. There's nothing you'd get with this that makes this good.
Dimension of Chaos (DOCS-EN015)
Performage Mirror Conductor
LIGHT / Pendulum Monster / Level 4 / ATK 600 / DEF 1400 / Scale 3 and Scale 3
Pendulum Text
Once per turn: You can target 1 face-up Special Summoned monster on the field; its ATK and DEF become equal to its current ATK or DEF (whichever is lower) until the end of this turn (even if this card leaves the field).
(Spellcaster / Pendulum / Effect)
Once per turn, during either player's turn: You can target 1 face-up monster on the field; switch its current ATK and DEF, then take 500 damage. This ATK and DEF change lasts until the end of this turn.
(Common)
Rating: 1 out of 5
All aboard the express train to disappointment.
Dimension of Chaos (DOCS-EN014)
Raidraptor - Skull Eagle
DARK / Effect Monster / Level 3 / ATK 1000 / DEF 500
(Winged Beast / Effect)

If this card is detached from an Xyz Monster and sent to the Graveyard to activate that monster's effect: You can banish this card from your Graveyard, then target 1 "Raidraptor" card in your Graveyard; add it to your hand. You can only use this effect of "Raidraptor - Skull Eagle" once per turn. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
● If it is Xyz Summoned: It gains 300 ATK.
(Common)
Rating: 1 out of 5
Thick-headed and minimally protected.
Dimension of Chaos (DOCS-EN013)
Raidraptor - Wild Vulture
DARK / Effect Monster / Level 6 / ATK 1600 / DEF 2000
(Winged Beast / Effect)

During your Main Phase, if this card was Normal or Special Summoned this turn: You can Tribute this card; Special Summon 2 "Raidraptor" monsters from your hand and/or Graveyard whose total Levels equal 6.
(Common)
Rating: 1 out of 5
It'll be endangered in no time, but won't be protected at all.
Dimension of Chaos (DOCS-EN012)
D/D Necro Slime
DARK / Effect Monster / Level 1 / ATK 300 / DEF 300
(Fiend / Effect)

If this card is in your Graveyard: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your Graveyard, including this card. You can only use this effect of "D/D Necro Slime" once per turn.
(Common)
Rating: 1 out of 5
Hardly anything to its name, except a bad effect.
Dimension of Chaos (DOCS-EN011)
D/D Swirl Slime
DARK / Effect Monster / Level 2 / ATK 200 / DEF 200
(Fiend / Effect)

If this card is in your hand: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Materials, including this card. You can banish this card from your Graveyard; Special Summon 1 "D/D" monster from your hand. You can only use each effect of "D/D Swirl Slime" once per turn.
(Common)
Rating: 1 out of 5
Regular Fusions that need Polymerization are better than this.
Dimension of Chaos (DOCS-EN010)
D/D Berfomet
DARK / Effect Monster / Level 4 / ATK 1400 / DEF 1800
(Fiend / Effect)

Once per turn: You can target 1 "D/D" monster you control that has a Level, except "D/D Berfomet", and declare a Level from 1 to 8; it becomes that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "D/D" monsters.
(Rare)
Rating: 1 out of 5
One Level lower than Yami's Berfomet, but still bad.
Dimension of Chaos (DOCS-EN009)
Fluffal Wings
LIGHT / Effect Monster / Level 1 / ATK 100 / DEF 100
(Fairy / Effect)

If this card is in your Graveyard and you control "Toy Vendor": You can banish this card from your Graveyard, then target 1 "Fluffal" monster in your Graveyard; banish it, and if you do, draw 1 card, then you send 1 "Toy Vendor" you control to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Fluffal Wings" once per turn.
(Common)
Rating: 1 out of 5
Probably best suited for holding up channel logos.
Dimension of Chaos (DOCS-EN008)
Superheavy Samurai Soulclaw
EARTH / Effect Monster / Level 2 / ATK 500 / DEF 500
(Machine / Effect)

You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 500 ATK and DEF, also it cannot be destroyed by battle. While this card is equipped to a monster by this card's effect: You can Special Summon this card. You can only use this effect of "Superheavy Samurai Soulclaw" once per turn.
(Common)
Rating: 2 out of 5
For once your Grave can have Spell or Trap Cards when you use the effect.
Dimension of Chaos (DOCS-EN007)
Superheavy Samurai Soulhorns
EARTH / Effect Monster / Level 1 / ATK 0 / DEF 300
(Machine / Effect)

You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It can make a second attack during each Battle Phase. While this card is equipped to a monster by this card's effect: You can Special Summon this card. You can only use this effect of "Superheavy Samurai Soulhorns" once per turn.
(Common)
Rating: 2 out of 5
Attacking twice will do Big Benkei some good.
Dimension of Chaos (DOCS-EN006)
Superheavy Samurai Drum
EARTH / Effect Monster / Level 1 / ATK 300 / DEF 300
(Machine / Tuner / Effect)

If this card on the field is destroyed and sent to the Graveyard: You can target 1 "Superheavy Samurai" monster in your Graveyard, except "Superheavy Samurai Drum"; Special Summon it. You can only use this effect of "Superheavy Samurai Drum" once per turn.
(Common)
Rating: 3 out of 5
Easily revive Ben Kei or Blue Brawler for that beefy defense. It's also a Tuner.
Dimension of Chaos (DOCS-EN005)
Superheavy Samurai Transporter
EARTH / Effect Monster / Level 5 / ATK 1200 / DEF 1800
(Machine / Effect)

If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If you have no Spell/Trap Cards in your Graveyard: You can Tribute this card; Special Summon up to 2 monsters from your hand to your opponent's side of the field in Defense Position, then draw cards equal to the number of monsters Special Summoned by this effect. You can only use this effect of "Superheavy Samurai Transporter" once per turn.
(Common)
Rating: 1 out of 5
You're drawing cards, but your opponent gets free monsters they didn't have to work for.
Dimension of Chaos (DOCS-EN004)
Superheavy Samurai Thief
EARTH / Effect Monster / Level 10 / ATK 1000 / DEF 1000
(Machine / Effect)

If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. You can Tribute this card, then activate 1 of these effects;
● Destroy 1 card in your opponent's Spell & Trap Zone, then you can Set the destroyed Spell/Trap Card on your side of the field.
● Destroy 1 card in your opponent's Pendulum Zone, then you can place the destroyed card in your Pendulum Zone.
(Common)
Rating: 1 out of 5
At least they didn't steal a foil slot from a more deserving card.
Dimension of Chaos (DOCS-EN003)
Performapal Helpprincess
DARK / Effect Monster / Level 4 / ATK 1200 / DEF 1200
(Warrior / Effect)

When you Normal or Special Summon a "Performapal" monster(s), except "Performapal Helpprincess" (except during the Damage Step): You can Special Summon this card from your hand.
(Rare)
Rating: 1 out of 5
Hardly any help for any Deck.
Dimension of Chaos (DOCS-EN002)
Performapal Spalshmammoth
WATER / Pendulum Monster / Level 6 / ATK 1900 / DEF 2300 / Scale 4 and Scale 4
Pendulum Text
Once per turn, when a Fusion Monster(s) is Special Summoned to your side of the field (except during the Damage Step): You can Special Summon 1 face-up "Odd-Eyes" Pendulum Monster from your Extra Deck.
(Beast / Pendulum / Effect)
During your Main Phase: You can Fusion Summon 1 Dragon-Type Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. You can only use this effect of "Performapal Splashmammoth" once per Duel.
(Rare)
Rating: 1 out of 5
The "splash" is from a puddle of water, which is not much of anything.
Dimension of Chaos (DOCS-EN001)
Performapal Secondonkey
EARTH / Effect Monster / Level 4 / ATK 1000 / DEF 2000
(Beast / Effect)

When this card is Normal or Special Summoned: You can send 1 "Performapal" monster from your Deck to the Graveyard, except "Performapal Secondonkey". If you have 2 cards in your Pendulum Zones, you can add it to your hand instead.
(Rare)
Rating: 2 out of 5
No side-effects with its stats this time, but nothing good either.
Dimension of Chaos (DOCS-EN000)
Samurai Cavalry of Reptier
EARTH / Pendulum Monster / Level 4 / ATK 1800 / DEF 1200 / Scale 3 and Scale 3
Pendulum Text
None
(Dinosaur / Pendulum / Effect)
At the start of the Damage Step, if this card attacks an opponent's face-up monster that is not a Pendulum Monster: You can destroy that monster.
(Rare)
Rating: 3 out of 5
Probably a good bet you'll hit non-Pendulums during a Duel, and it boasts 1800 ATK and is Level 4.