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Learn to play the TCG.   Stater Deck Card Ratings

Starter Deck Card Spoilers (Page 2)

1. Product names below were shortened as the rest is included above.
2.
YSDJ-EN info: https://yugioh.fandom.com/wiki/Starter_Deck_-_Jaden_Yuki
3. YSDS-EN info: https://yugioh.fandom.com/wiki/Starter_Deck_-_Syrus_Truesdale
Syrus Truesdale (YSDS-EN040)
Supercharge
TRAP / Normal Trap
Activate only when your opponent declares an attack while the only monsters you control are Machine-Type "roid" monster(s). Draw 2 cards.
(Common)
Syrus Truesdale (YSDS-EN039)
Rising Energy
TRAP / Normal Trap
Discard 1 card. Target face-up monster gains 1500 ATK until the end of this turn.
(Common)
Syrus Truesdale (YSDS-EN038)
Magic Cylinder
TRAP / Normal Trap
Negate the attack of 1 of your opponent's monsters and inflict damage to your opponent equal to that monster's ATK.
(Common)
Syrus Truesdale (YSDS-EN037)
Negate Attack
TRAP / Counter Trap
Activate only when an opponent's monster declares an attack. Negate the attack of that 1 monster and end the Battle Phase.
(Common)
Syrus Truesdale (YSDS-EN036)
Threatening Roar
TRAP / Normal Trap
Your opponent cannot declare an attack this turn.
(Common)
Syrus Truesdale (YSDS-EN035)
Sakuretsu Armor
TRAP / Normal Trap
Activate only when your opponent declares an attack. Destroy the attacking monster.
(Common)
Syrus Truesdale (YSDS-EN034)
Seven Tools of the Bandit
TRAP / Counter Trap
Pay 1000 Life Points. Negate the activation of a Trap Card and destroy it.
(Common)
Syrus Truesdale (YSDS-EN033)
Magic Jammer
TRAP / Counter Trap
Discard 1 card. Negate the activation of a Spell Card and destroy it.
(Common)
Syrus Truesdale (YSDS-EN032)
Trap Hole
TRAP / Normal Trap
Activate only when your opponent Normal Summons or Flip Summons a monster with 1000 or more ATK. Destroy that monster.
(Common)
Syrus Truesdale (YSDS-EN031)
Brain Control
SPELL / Normal Spell
Pay 800 Life Points. Select 1 face-up monster your opponent controls. Take control of it until the End Phase.
(Common)
Syrus Truesdale (YSDS-EN030)
Lightning Vortex
SPELL / Normal Spell
Discard 1 card. Destroy all face-up monsters your opponent controls.
(Common)
Syrus Truesdale (YSDS-EN029)
A Feather of the Phoenix
SPELL / Normal Spell
Discard 1 card. Select 1 card from your Graveyard and return it to the top of your Deck.
(Common)
Syrus Truesdale (YSDS-EN028)
Earthquake
SPELL / Normal Spell
Change all face-up monsters to Defense Position.
(Common)
Syrus Truesdale (YSDS-EN027)
Enemy Controller
SPELL / Quick-Play Spell
Select and activate 1 of these effects:
● Change the Battle Position of 1 face-up monster your opponent controls.
● Tribute 1 monster. Select 1 face-up monster your opponent controls. Take control of it until the End Phase.
(Common)
Syrus Truesdale (YSDS-EN026)
Smashing Ground
SPELL / Normal Spell
Destroy the 1 face-up monster your opponent controls that has the highest DEF. (If it's a tie, you get to choose.)
(Common)
Syrus Truesdale (YSDS-EN025)
Book of Moon
SPELL / Quick-Play Spell
Flip 1 face-up monster on the field into face-down Defense Position.
(Common)
Syrus Truesdale (YSDS-EN024)
Heavy Storm
SPELL / Normal Spell
Destroy all Spell and Trap Cards on the field.
(Common)
Syrus Truesdale (YSDS-EN023)
Giant Trunade
SPELL / Normal Spell
Return all Spell and Trap Cards on the field to their owners' hands.
(Common)
Syrus Truesdale (YSDS-EN022)
Rush Recklessly
SPELL / Quick-Play Spell
Target face-up monster gains 700 ATK until the end of this turn.
(Common)
Syrus Truesdale (YSDS-EN021)
Black Pendant
SPELL / Equip Spell
The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard, inflict 500 damage to your opponent.
(Common)
Syrus Truesdale (YSDS-EN020)
Abaki
FIRE / Effect Monster / Level 4 / ATK 1700 / DEF 1000
(Fiend / Effect)
When this card is destroyed and sent to the Graveyard by battle, both players take 500 damage.
(Common)
Syrus Truesdale (YSDS-EN019)
Rescueroid
FIRE / Effect Monster / Level 6 / ATK 1600 / DEF 1800
(Machine / Effect)
When a "roid" monster you control is destroyed by battle and sent to the Graveyard, you can return that monster to its owner's hand.
(Common)
Syrus Truesdale (YSDS-EN018)
Ambulanceroid
EARTH / Effect Monster / Level 3 / ATK 300 / DEF 1200
(Machine / Effect)
When a "roid" monster is added from your Graveyard to your hand, you can Special Summon that monster.
(Common)
Syrus Truesdale (YSDS-EN017)
Submarineroid
WATER / Effect Monster / Level 4 / ATK 800 / DEF 1800
(Machine / Effect)
This card can attack your opponent directly. When it does, any Battle Damage this card inflicts becomes the original ATK of this card. You can change this card to Defense Position at the end of the Damage Step.
(Common)
Syrus Truesdale (YSDS-EN016)
Drillroid
EARTH / Effect Monster / Level 4 / ATK 1600 / DEF 1600
(Machine / Effect)
If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation.
(Super Rare)
Syrus Truesdale (YSDS-EN015)
Steamroid
EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 1800
(Machine / Effect)
If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only.
(Common)
Syrus Truesdale (YSDS-EN014)
Gyroid
WIND / Effect Monster / Level 3 / ATK 1000 / DEF 1000
(Machine / Effect)
Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally).
(Common)
Syrus Truesdale (YSDS-EN013)
Patroid
EARTH / Effect Monster / Level 4 / ATK 1200 / DEF 1200
(Machine / Effect)
Once per turn, during your Main Phase, you can look at 1 face-down card your opponent controls, then return it to its original position.
(Common)
Syrus Truesdale (YSDS-EN012)
Chiron the Mage
EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 1000
(Beast-Warrior / Effect)
Once per turn, you can discard 1 Spell Card to destroy 1 Spell or Trap Card your opponent controls.
(Common)
Syrus Truesdale (YSDS-EN011)
Dekoichi the Battlechanted Locomotive
DARK / Effect Monster / Level 4 / ATK 1400 / DEF 1000
(Machine / Flip / Effect)
FLIP: Draw 1 card. For each face-up "Bokoichi, the Freightening Car" you control, draw an additional card.
(Common)
Syrus Truesdale (YSDS-EN010)
Mask of Darkness
DARK / Effect Monster / Level 2 / ATK 900 / DEF 400
(Fiend / Flip / Effect)
FLIP: Select 1 Trap Card in your Graveyard. Add it to your hand.
(Common)
Syrus Truesdale (YSDS-EN009)
Poison Mummy
EARTH / Effect Monster / Level 4 / ATK 1000 / DEF 1800
(Zombie / Flip / Effect)
FLIP: Inflict 500 damage to your opponent.
(Common)
Syrus Truesdale (YSDS-EN008)
Zure, Knight of Dark World
DARK / Normal Monster / Level 4 / ATK 1800 / DEF 1500
(Fiend / Normal)
The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners.
(Common)
Syrus Truesdale (YSDS-EN007)
Jerry Beans Man
EARTH / Normal Monster / Level 3 / ATK 1750 / DEF 0
(Plant / Normal)
Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested.
(Common)
Syrus Truesdale (YSDS-EN006)
Cycroid
EARTH / Normal Monster / Level 3 / ATK 800 / DEF 1000
(Machine / Normal)
The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels!
(Common)
Syrus Truesdale (YSDS-EN005)
Archfiend Soldier
DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1500
(Fiend / Normal)
An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.
(Common)
Syrus Truesdale (YSDS-EN004)
Acrobat Monkey
EARTH / Normal Monster / Level 3 / ATK 1000 / DEF 1800
(Machine / Normal)
An autonomous monkey type robot which was developed with cutting-edge technology. It moves very acrobatically.
(Common)
Syrus Truesdale (YSDS-EN003)
Dark Blade
DARK / Normal Monster / Level 4 / ATK 1800 / DEF 1500
(Warrior / Normal)
They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.
(Common)
Syrus Truesdale (YSDS-EN002)
Robotic Knight
FIRE / Normal Monster / Level 4 / ATK 1600 / DEF 1800
(Machine / Normal)
The Commander of Machine-Types, he serves the Machine King. He is famous for the way he controls his troops.
(Common)
Syrus Truesdale (YSDS-EN001)
Cyber-Tech Alligator
WIND / Normal Monster / Level 5 / ATK 2500 / DEF 1600
(Machine / Normal)
Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg.
(Common)
Syrus Truesdale (YSDS-EN000)
Expressroid
EARTH / Effect Monster / Level 4 / ATK 400 / DEF 1600
(Machine / Effect)
When you Summon this card, you can add 2 "roid" monsters from your Graveyard to your hand, except "Expressroid".
(Ultra Rare)
 
Jaden Yuki (YSDJ-EN040)
Magic Cylinder
TRAP / Normal Trap
Negate the attack of 1 of your opponent's monsters and inflict damage to your opponent equal to that monster's ATK.
(Common)
Jaden Yuki (YSDJ-EN039)
Negate Attack
TRAP / Counter Trap
Activate only when an opponent's monster declares an attack. Negate the attack of that 1 monster and end the Battle Phase.
(Common)
Jaden Yuki (YSDJ-EN038)
Draining Shield
TRAP / Normal Trap
Negate the attack of 1 of your opponent's monsters and gain Life Points equal to that monster's ATK.
(Common)
Jaden Yuki (YSDJ-EN037)
Compulsory Evacuation Device
TRAP / Normal Trap
Return 1 monster on the field to its owner's hand.
(Common)
Jaden Yuki (YSDJ-EN036)
Sakuretsu Armor
TRAP / Normal Trap
Activate only when your opponent declares an attack. Destroy the attacking monster.
(Common)
Jaden Yuki (YSDJ-EN035)
Magic Jammer
TRAP / Counter Trap
Discard 1 card. Negate the activation of a Spell Card and destroy it.
(Common)
Jaden Yuki (YSDJ-EN034)
Trap Hole
TRAP / Normal Trap
Activate only when your opponent Normal Summons or Flip Summons a monster with 1000 or more ATK. Destroy that monster.
(Common)
Jaden Yuki (YSDJ-EN033)
Dust Tornado
TRAP / Normal Trap
Destroy 1 Spell or Trap Card your opponent controls. You can then Set 1 Spell or Trap Card from your hand.
(Common)
Jaden Yuki (YSDJ-EN032)
Lucky Iron Axe
SPELL / Equip Spell
The equipped monster gains 500 ATK. When this face-up card is destroyed and sent to the Graveyard by a card effect that your opponent controls, draw 1 card.
(Common)
Jaden Yuki (YSDJ-EN031)
R - Righteous Justice
SPELL / Normal Spell
Destroy Spell or Trap Cards equal to the number of face-up "Elemental Hero" cards you control.
(Common)
Jaden Yuki (YSDJ-EN030)
Brain Control
SPELL / Normal Spell
Pay 800 Life Points. Select 1 face-up monster your opponent controls. Take control of it until the End Phase.
(Common)
Jaden Yuki (YSDJ-EN029)
Lightning Vortex
SPELL / Normal Spell
Discard 1 card. Destroy all face-up monsters your opponent controls.
(Common)
Jaden Yuki (YSDJ-EN028)
Monster Reincarnation
SPELL / Normal Spell
Discard 1 card. Add 1 Monster Card from your Graveyard to your hand.
(Common)
Jaden Yuki (YSDJ-EN027)
Necklace of Command
SPELL / Equip Spell
When a monster you control that's equipped with this card is destroyed by battle, and this card is sent to the Graveyard, you can either:
● Draw 1 card. OR
● Discard 1 random card from your opponent's hand.
(Common)
Jaden Yuki (YSDJ-EN026)
Smashing Ground
SPELL / Normal Spell
Destroy the 1 face-up monster your opponent controls that has the highest DEF. (If it's a tie, you get to choose.)
(Common)
Jaden Yuki (YSDJ-EN025)
Banner of Courage
SPELL / Continuous Spell
During your Battle Phase, all monsters you control gain 200 ATK.
(Common)
Jaden Yuki (YSDJ-EN024)
Heavy Storm
SPELL / Normal Spell
Destroy all Spell and Trap Cards on the field.
(Common)
Jaden Yuki (YSDJ-EN023)
Lightning Blade
SPELL / Equip Spell
Equip only to a Warrior-Type monster. It gains 800 ATK and all WATER monsters lose 500 ATK.
(Common)
Jaden Yuki (YSDJ-EN022)
Giant Trunade
SPELL / Normal Spell
Return all Spell and Trap Cards on the field to their owners' hands.
(Common)
Jaden Yuki (YSDJ-EN021)
Rush Recklessly
SPELL / Quick-Play Spell
Target face-up monster gains 700 ATK until the end of this turn.
(Common)
Jaden Yuki (YSDJ-EN020)
Cybernetic Cyclopean
EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 200
(Beast-Warrior / Effect)
While you have no cards in your hand, this card gains 1000 ATK.
(Common)
Jaden Yuki (YSDJ-EN019)
Elemental Hero Wildheart
EARTH / Effect Monster / Level 4 / ATK 1500 / DEF 1600
(Warrior / Effect)
This card is unaffected by the effects of Trap Cards.
(Common)
Jaden Yuki (YSDJ-EN018)
Elemental Hero Bladedge
EARTH / Effect Monster / Level 7 / ATK 2600 / DEF 1800
(Warrior / Effect)
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
(Common)
Jaden Yuki (YSDJ-EN017)
Elemental Hero Bubbleman
WATER / Effect Monster / Level 4 / ATK 800 / DEF 1200
(Warrior / Effect)
If this is the only card in your hand, you can Special Summon it. When this card is Summoned, you can draw 2 cards if there are no other cards on your side of the field and in your hand.
(Super Rare)
Jaden Yuki (YSDJ-EN016)
Shadowslayer
DARK / Effect Monster / Level 4 / ATK 1400 / DEF 200
(Fiend / Effect)
If all monsters your opponent controls are in Defense Position, this card can attack your opponent directly.
(Common)
Jaden Yuki (YSDJ-EN015)
Chiron the Mage
EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 1000
(Beast-Warrior / Effect)
Once per turn, you can discard 1 Spell Card to destroy 1 Spell or Trap Card your opponent controls.
(Common)
Jaden Yuki (YSDJ-EN014)
Ninja Grandmaster Sasuke
LIGHT / Effect Monster / Level 4 / ATK 1800 / DEF 1000
(Warrior / Effect)
If this card attacks a face-up Defense Position monster, destroy the monster with this card's effect without applying damage calculation.
(Common)
Jaden Yuki (YSDJ-EN013)
Mataza the Zapper
DARK / Effect Monster / Level 3 / ATK 1300 / DEF 800
(Warrior / Effect)
This monster can attack twice during the same Battle Phase. Control of this card cannot switch.
(Common)
Jaden Yuki (YSDJ-EN012)
Little-Winguard
WIND / Effect Monster / Level 4 / ATK 1400 / DEF 1800
(Warrior / Effect)
You can change the battle position of this card once per turn, during your End Phase.
(Common)
Jaden Yuki (YSDJ-EN011)
Exiled Force
EARTH / Effect Monster / Level 4 / ATK 1000 / DEF 1000
(Warrior / Effect)
You can Tribute this card to destroy 1 monster on the field.
(Common)
Jaden Yuki (YSDJ-EN010)
Mask of Darkness
DARK / Effect Monster / Level 2 / ATK 900 / DEF 400
(Fiend / Flip / Effect)
FLIP: Select 1 Trap Card in your Graveyard. Add it to your hand.
(Common)
Jaden Yuki (YSDJ-EN009)
Poison Mummy
EARTH / Effect Monster / Level 4 / ATK 1000 / DEF 1800
(Zombie / Flip / Effect)
FLIP: Inflict 500 damage to your opponent.
(Common)
Jaden Yuki (YSDJ-EN008)
Elemental Hero Sparkman (original artwork)
LIGHT / Normal Monster / Level 4 / ATK 1600 / DEF 1400
(Warrior / Normal)
An Elemental Hero and a warrior of light who proficiently wields many kinds of armaments. His Shining Surge Flash cuts off the path of villainy.
(Common)
Jaden Yuki (YSDJ-EN007)
Elemental Hero Clayman
EARTH / Normal Monster / Level 4 / ATK 800 / DEF 2000
(Warrior / Normal)
An Elemental Hero with a clay body built-to-last. He will preserve his Elemental Hero colleagues at any cost.
(Common)
Jaden Yuki (YSDJ-EN006)
Elemental Hero Burstinatrix (original artwork)
FIRE / Normal Monster / Level 3 / ATK 1200 / DEF 800
(Warrior / Normal)
A flame manipulator who is the only woman among the Elemental Heroes. Her Burstfire burns away villainy.
(Common)
Jaden Yuki (YSDJ-EN005)
Elemental Hero Avian (original artwork)
WIND / Normal Monster / Level 3 / ATK 1000 / DEF 1000
(Warrior / Normal)
A winged Elemental Hero who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.
(Common)
Jaden Yuki (YSDJ-EN004)
Sonic Duck
WIND / Normal Monster / Level 3 / ATK 1700 / DEF 700
(Winged Beast / Normal)
A duck which can walk at a sonic speed. Sometimes, he cannot deal with his incredible pace and loses control.
(Common)
Jaden Yuki (YSDJ-EN003)
Dark Blade
DARK / Normal Monster / Level 4 / ATK 1800 / DEF 1500
(Warrior / Normal)
They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.
(Common)
Jaden Yuki (YSDJ-EN002)
Gemini Elf (original artwork)
EARTH / Normal Monster / Level 4 / ATK 1900 / DEF 900
(Spellcaster / Normal)
Elf twins that alternate their attacks.
(Common)
Jaden Yuki (YSDJ-EN001)
Cyber-Tech Alligator
WIND / Normal Monster / Level 5 / ATK 2500 / DEF 1600
(Machine / Normal)
Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg.
(Common)
Jaden Yuki (YSDJ-EN000)
Elemental Hero Necroshade
DARK / Effect Monster / Level 5 / ATK 1600 / DEF 1800
(Warrior / Effect)
While this card is in the Graveyard, one time only you can Normal Summon 1 "Elemental Hero" monster from your hand without Tributing any monsters.
(Ultra Rare)