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Yu-Gi-Oh Anime Cards (Page 46)
*Card effects below are as accurate as possible. | |
Episode 37: Digging Deeper | |
Luck Loan Anime Normal Spell Select 1 "Fortune Fairy" monster you control. Special Summon 1 "Fortune Fairy" monster from your hand with a lower Level than the selected monster's. COMMON |
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Rating: | 1 |
Comments: | With cards this bad, it's no wonder Carly Carmine lost to Sayer after getting caught snooping around. |
Fortune Fairy Chee EARTH / Spellcaster / Level 6 / ATK 0 / DEF 0 Drawing this card means your fortune today is "Absolutely Awful"! Your lucky number is 6. Your lucky color is black. Your lucky item is a pair of leather shoes. You're giving your rivals a big head start! Come on! COMMON |
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Rating: | 1 |
Comments: | A Level 6 Normal Monster with 0 ATK and DEF is quite awful indeed and even Hieratics' Normal Monster has more uses than this. |
Unacceptable Result Anime Quick-Play Spell Activate only when you Summon a "Fortune Fairy" monster(s). Special Summon 1 "Fortune Fairy" monster from your hand. COMMON |
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Rating: | 1 |
Comments: | You can avoid unacceptable results, or at least reduce them by not playing jank Normal Monsters like Fortune Fairies. |
Fortune Fairy Swee WATER / Spellcaster / Level 4 / ATK 0 / DEF 0 Drawing this card means your fortune today is "A Little Bad". Your lucky number is 4. Your lucky color is blue. Your lucky item is an umbrella. Your luck may change if you head to the east. COMMON |
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Rating: | 1 |
Comments: | I think this card's flavor text undermines the severity of what it means to draw this card because its stats are pathetic and there's no effect to accompany it so you're left with a worthless monster that is out done by the vast majority of Normal Monsters released before and since. |
Episode 35: Dark Signs (4) | |
Synchro Destructor Anime Normal Trap Activate only when a Synchro Monster you control destroys an opponent's monster by battle. Inflict damage to your opponent equal to half the original ATK of the destroyed monster. If the destroyed monster is a Synchro Monster, this effect is activated twice. COMMON |
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Rating: | 2 |
Comments: | Synchro monsters are still a forced to be reckoned with, especially now with the likes of Star Eater to make sure its attacks are more likely to succeed and thus you'll get a higher chance to use the effect twice. |
Episode 34: Dark Signs (3) | |
Speed Spell - Power Baton Anime Normal Speed Spell Activate if you have 6 or more Speed Counters. Send 1 Monster Card from your Deck to the Graveyard to have 1 monster you control gain ATK equal to the ATK of the sent monster's, until the end of the next Damage Step. You cannot conduct your normal draw during your next Draw Phase. COMMON |
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Rating: | 1 |
Comments: | A temporary power boost is not worth the need for 6 Speed Counters no matter how high the ATK boost ends up being, especially since you also lose your next Draw Phase. |
Dark Tuner Nightmare Hand DARK / Warrior-Type Dark Tuner / Level 10 / ATK 0 / DEF 0 When this card is Normal Summoned, you can Special Summon 1 Level 2 or lower DARK monster from your hand or Graveyard. COMMON |
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Rating: | 1 |
Comments: | It may be a Level 10 monster but its effect and stats make that pointless because it's not worth spending 2 Tributes just to bring out/revive a low-level DARK monster. |
Shard of Hope Anime Continuous Trap When a monster you control inflicts Battle Damage to your opponent, draw 1 card. If it is a Trap Card, destroy this card and activate that card from your hand. If the activation requirement(s) of the Trap Card are incorrect, destroy it and send it to the Graveyard. If the card drawn by this effect isn't a Trap Card, destroy it and send it to the Graveyard. COMMON |
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Rating: | 1 |
Comments: | You already have a 1 in 3 chance of getting a Trap Card but even lower odds of getting one you can activate straight away with this card's effect. |
Episode 31: The Reunion Duel | |
Gate Defender EARTH / Rock / Level 4 / ATK 0 / DEF 2000 Once per turn, when an opponent's monster declares an attack, you can negate that attack. As long as you control another monster, your opponent cannot select this card as an attack target. If a monster you control is destroyed by battle, destroy this face-up card. COMMON |
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Rating: | 2 |
Comments: | Its 2000 DEF isn't too bad but while it can negate attacks and prevent itself from being an attack target, the first effect is once per turn and the 2nd requires you to have another monster out. Worse still, if you lose a monster in battle, this guy self-destructs. |
Defender's Mind Anime Continuous Trap Change all monsters you control to Defense Position, and the DEF of all monsters you control are doubled. You cannot change monsters you control to Attack Position. COMMON |
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Rating: | 2 |
Comments: | Stall Decks would love this card because of literally strengthening your defenses but with cards like Red Dragon Archfiend and Shield Crush, this has less uses than if those cards didn't exist. |
Speed Edge Anime Continuous Trap During each Standby Phase, if you have more Speed Counters than your opponent, inflict damage to your opponent equal to that difference x 300. COMMON |
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Rating: | 1 |
Comments: | Now this is more situational than Full Throttle since you'll need to have more Speed Counters than your opponent and there isn't likely going to be much of a difference, if at all. |
Full Throttle Anime Continuous Trap Activate only when the effect of "Speed World" activates. You gain 1 Speed Counter on "Speed World" during each player's Standby Phase. COMMON |
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Rating: | 2 |
Comments: | This'll rack up counters for you more quickly than your opponent will get them but it's still pretty situational. |
Gate Blocker 2 EARTH / Rock / Level 6 / ATK 100 / DEF 3000 You can Tribute 1 "Gate Blocker" to Special Summon this card from your hand. Your opponent cannot gain Speed Counters with the effect of "Speed World". COMMON |
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Rating: | 2 |
Comments: | With the original Gate Blocker already released, this guy has a higher chance of getting released but even if it does get released, its 3000 DEF and minor effects won't make it all that useful unless it gets a buff. |
Episode 29: Good Cop, Bad Cop | |
Dark Tuner Chaos Rogue DARK / Fiend-Type Dark Tuner / Level 8 / ATK 0 / DEF 0 If this card is used for a Dark Synchro Summon, send the top 5 cards of your opponent's Deck to the Graveyard. COMMON |
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Rating: | 1 |
Comments: | Though it's possible these guys may become regular Tuner monsters upon release, they still need more than that to become useful. |
Episode 28: A Web of Deceit (2) | |
Drain Strike Anime Equip Spell When the equipped monster attacks a Defense Position monster, if the equipped monster's ATK is higher than the DEF, inflict half the difference as battle damage to your opponent, then gain Life Points equal to the battle damage inflicted. COMMON |
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Rating: | 2 |
Comments: | While it doesn't deal the full difference of piercing battle damage, it makes up for that by giving you LP equal to what your opponent took from the effect, though I'd still consider dealing full piercing battle damage would be better. |
Episode 27: A Web of Deceit (1) | |
Dark Tuner Catastrogue DARK / Fiend-Type Dark Tuner / Level 8 / ATK 0 / DEF 0 If this card is used for a Dark Synchro Summon, destroy 1 card your opponent controls. COMMON |
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Rating: | 1 |
Comments: | Since Konami opted to make every Dark Synchro Monster into a regular Synchro Monster, this card has become utterly useless, though it's useless even if Dark Synchro Summons were possible considering the lousy effect it comes with as a Level 8 monster. |
Ice Mirror Anime Normal Spell Select 1 face-up Level 3 or lower WATER monster you control. Special Summon 1 monster with the same name as that monster from your Deck. The monster Special Summoned by this card's effect cannot declare an attack that turn. COMMON |
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Rating: | 2 |
Comments: | Though Grady used this on the card below this one, it's not all bad considering you'll have a 2nd monster for Tributes and whatnot. |
Blizzard Lizard WATER / Beast / Level 3 / ATK 600 / DEF 1800 If this card is destroyed by battle, inflict 300 damage to your opponent. COMMON |
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Rating: | 1 |
Comments: | There's nothing to fear over this card at all. A real blizzard is life-threatening whereas this won't be any threat to your LP or many monsters. |
Episode 26: The Fortune Cup Finale (2) (Continued) | |
Speed Spell - Final Attack Anime Normal Speed Spell Activate only while you have 8 or more Speed Counters. Select 1 face-up monster you control. Double its ATK. That monster cannot attack your opponent directly. Destroy it during the End Phase. COMMON |
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Rating: | 1 |
Comments: | Why even use this when it has such strict activation requirements and nasty side-effects? You'd have better luck using a Machine-Type monster and activating Limiter Removal. At least then, you don't have the horrible side-effects, except self-destruction during the End Phase. |
Sneak Exploder Anime Continuous Trap Activate only while your opponent controls no monsters. During your opponent's next Standby Phase, send this card to the Graveyard and inflict 500 damage to your opponent for each monster you control. COMMON |
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Rating: | 1 |
Comments: | Even with your opponent not controlling monsters, you'll still get more using Ceasefire, which does the same thing only it's not vulnerable to destruction before its effect can be used as it can be chained to effects that would destroy it. |