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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

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Yu-Gi-Oh Anime Cards (Page 4)

*Card effects below are as accurate as possible.
Episode 117: Noah's Final Threat (1)
Next World
Anime Normal Spell
Select 1 face-up monster your opponent controls. Normal Summon 1 monster from your hand with a Level equal to the selected monster's (Tributes are not required for a Level 5 or higher monster).
COMMON
Rating: 1
Comments: Wouldn't even have been good for it's time on TV because it amounts to very little as a whole and is restrained to Summoning a monster whose Level matches the opponent's monster.
Episode 116: Brothers in Arms (3)
Matter Leveler
Anime Equip Spell
Equip only to "Gradius". If it attacks an opponent's Defense Position monster, its ATK becomes equal to that monster's DEF + 100, during damage calculation only. 
COMMON
Rating: 1
Comments: The boost can help only when it attacks and with only 1200 ATK to start, its host will not last very long and unless the monster inflicts piercing battle damage, the effort will amount to very little.
Episode 115: Brothers in Arms (2)
Last Tusk Mammoth
EARTH / Dinosaur / Level 3 / ATK 800 / DEF 1200
Your opponent takes all Battle Damage you would have taken from battles involving this card.
COMMON
Rating: 2
Comments: It's easier to Summon than Yubel and doesn't have any cost to stay on the field but then so does Amazoness Swords Woman, whom has more search options and is stronger than this card.
Ice Age Panic
Anime Normal Spell
Activate only while you control no monsters. Special Summon 1 EARTH monster from your Deck.
COMMON
Rating: 3
Comments: You need to have no monsters out but that's easy to accomplish, especially with Dark Hole legal again and you get to bring out any EARTH monster from your Deck!
Deepest Impact
Anime Normal Spell
Destroy all monsters on the field, then halve both players' Life Points.
COMMON
Rating: 2
Comments: A double-edged sword because it helps and hurts both players by clearing the entire field and cutting their current LPs in half but a nerf will definitely be in order should this card get released.
Giant Rex
EARTH / Dinosaur / Level 4 / ATK 2000 / DEF 1200
While your opponent controls no monsters, this card cannot attack.
COMMON
Rating: 3
Comments: Although it basically cannot attack directly, that's the only real downside this card has, making it good to use as a regular beatstick monster and you can power it up for more damage!
Episode 114: Brothers in Arms (1)
Giant Flood
Anime Normal Spell
Activate only during your Main Phase 1. Send all monsters on the field and from both players' hands to the Graveyard.
COMMON
Rating: 2
Comments: A powerful card that'll affect both players fields and hands. It's easier to activate and more devastating than Royal Tribute but that's both a blessing and a curse.
Aeris
LIGHT / Fairy / Level 4 / ATK 1800 / DEF 1400
An earth fairy that has a rare quality about its style. It prefers to fight with weapons rather than spells.
COMMON
Rating: 3
Comments: It even has better DEF than Dunames Dark Witch but is nonetheless a good addition to any Deck!
Episode 113: Merger of the Big Five (3)
Dragon Revival Ritual
Anime Ritual Spell
This card is used to Ritual Summon "Five-Headed Dragon". You must also Tribute monsters with different Attributes whose Total Levels equal 12 or more from the field or your hand.
COMMON
Rating: 1
Comments: Konami already made Five-Headed Dragon much easier to Summon as it doesn't need this restrictive Ritual Spell that offers nothing else once the monster hits the field.
Episode 112: Merger of the Big Five (2)
Altar of Mist
Anime Normal Spell
This card remains face up on the field for 3 of your opponent's turns and cannot be destroyed by card effects. During your 3rd Standby Phase after activation, add 1 Ritual Spell Card from your Deck to your hand.
COMMON
Rating: 1
Comments: Waiting 3 turns just to get a Ritual Spell is terrible when we have cards like Manju of the Ten Thousand Hands to get it much sooner and will provide Ritual Summoning fodder. The Big Five were just lucky to get the Ritual Monster the moment they got the Ritual Spell and thus do not make this card any good, even if it cannot be destroyed by card effects.
Episode 108: Settling the Score (1)
Watch Tranquilizer
Anime Normal Spell
A monster(s) your opponent controls loses ATK equal to its respective Level(s) x 100.
COMMON
Rating: 1
Comments: This card already exists as Burdon of the Mighty as it'll stay on the field and still lower the ATKs of all monsters your opponent controls.
Mask of Perplexity
Anime Normal Trap
Activate only when your opponent declares an attack. Your opponent randomly attacks 1 monster on the field.
COMMON
Rating: 2
Comments: You're taking a chance by hoping they attack a monster you want them to attack but you're more than likely to get a monster the opponent wanted to attack or you didn't want them to attack.
Episode 107: Mechanical Mayhem (2)
Rare Metal Soul
Anime Quick-Play Spell
Select 1 face-up Fusion Monster you control. It gains 1000 ATK until the End Phase.
COMMON
Rating: 1
Comments: Not only are there better cards than this, those cards don't just work for Fusion Monsters.
Recycling Plant
Anime Normal Spell
Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a Machine-Type Fusion Monster, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon.) That monster can attack during this turn.
COMMON
Rating: 2
Comments: A less restrained version of Overload Fusion because not only does it not care about what Machine-Type Fusion Monster it can summon but it also doesn't prevent the monster from attacking the turn it is Summoned.
Orgoth the Relentless
EARTH / Warrior / Level 7 / ATK 2500 / DEF 2450
If "Dice Dungeon" is face-up on the field, you can Special Summon this card from your hand with "Dimension Dice".
COMMON
Rating: 1
Comments: Since Dimension Dice is pointless to use, this is too because outside of being able to be Special Summoned with that card, it offers nothing else for you to make use of.
Dimension Dice
Anime Normal Spell
Activate only when you control "Dice Dungeon". Tribute 2 monsters you control and Special Summon 1 "Orgoth the Relentless" from your hand or Deck.
COMMON
Rating: 1
Comments: The only difference between playing Orgoth as a Normal Summon vs. with this card is that this card Special Summons it and there are better ways to Special Summon Orgoth without this.
Dice Dungeon
Anime Field Spell
After activation, both players select 1 monster they control. The turn player then rolls 1 six-sided die and applies 1 of the following effects: ● 1: Their selected monster loses 1000 ATK. ● 2: Their selected monster gains 1000 ATK. ● 3: Their selected monster cannot attack. ● 4: Their selected monster can attack their opponent directly this turn. ● 5: Their selected monster's ATK is halved. ● 6: Their selected monster's ATK is doubled.
COMMON
Rating: 1
Comments: Luck-based cards generally never do well in game play because you can have good luck and bad luck. The game is risky enough as it is without cards like these.
Episode 106: Mechanical Mayhem (1)
Clockwork Night
Anime Continuous Spell
All face-up monsters your opponent controls are treated as Machine-Type monsters, and lose 500 ATK. Monsters Summoned after this card's activation are excluded. All Machine-Type monsters you control gain 500 ATK.
COMMON
Rating: 2
Comments: It affects your opponent's monsters and may screw up their strategy but it can also help them if they want to Fusion Summon either of the Chimeratech Fusion Monsters but your Machine-Type monsters don't gain much and your opponent's monsters don't lose much overall.
Command Angel
FIRE / Fairy / Level 4 / ATK 1200 / DEF 1900
All Fairy-Type monsters gain 400 ATK. 
COMMON
Rating: 2
Comments: Unlike Command Knight, this card just has an ATK boost to Fairy-Type monsters and includes your opponent's too, not to mention it also has 1900 DEF to last a little while.
Episode 105: Courtroom Chaos (2) (Continued)
Arduous Decision
Anime Normal Spell
Draw 2 cards, then your opponent randomly picks one of the cards. If they choose a Spell or Trap Card, send both cards to the Graveyard but if not, Special Summon the monster and add the other card to your hand.
COMMON
Rating: 1
Comments: There are better ways to draw 2 cards without the risk.