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Premium Pack (TCG) (PP01-EN) Card Ratings
1.
PP01-EN014 was misprinted as a Continuous Trap Card. 2. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Premium_Pack_(TCG-EN-UE) |
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(TCG) (PP01-EN015) Red-Eyes Black Metal Dragon (2nd artwork) DARK / Effect Monster / Level 8 / ATK 2800 / DEF 2400 (Dragon / Effect) This card cannot be Normal Summoned or Set. This card can only be Special Summoned from the Deck by Tributing "Red-Eyes B. Dragon" equipped with "Metalmorph". Your Deck is then shuffled. (Secret Rare) & (Super Rare) |
Rating: 1 out of 5 Extra armor is holding it back. |
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(TCG) (PP01-EN014) Metalmorph (2nd artwork) TRAP / Continuous Trap After activation, equip this card to a face-up monster. The equipped monster gains 300 ATK and DEF. When the equipped monster attacks, it gains additional ATK, during damage calculation only, equal to half the ATK of the attack target. (Secret Rare) & (Super Rare) |
Rating: 2 out of 5 The initial boost is nothing, but the boost when attacking is likely to be pretty high at least. |
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(TCG) (PP01-EN013) Javelin Beetle EARTH / Ritual Monster / Level 8 / ATK 2450 / DEF 2550 (Insect / Ritual) This card can only be Ritual Summoned with the Ritual Spell Card, "Javelin Beetle Pact". (Secret Rare) & (Super Rare) |
Rating: 1 out of 5 Should've pact up and gone home. |
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(TCG) (PP01-EN012) Javelin Beetle Pact SPELL / Ritual Spell This card is used to Ritual Summon "Javelin Beetle". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more. (Secret Rare) & (Super Rare) |
Rating: 1 out of 5 Form a pact with a better (#42) Ritual Monster. |
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(TCG) (PP01-EN011) Zera the Mant DARK / Ritual Monster / Level 8 / ATK 2800 / DEF 2300 (Fiend / Ritual) This card can only be Ritual Summoned with the Ritual Spell Card, "Zera Ritual". (Secret Rare) & (Super Rare) |
Rating: 1 out of 5 Being slightly below the OG Black Luster Soldier (#24) is enough to keep it from a 3. |
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(TCG) (PP01-EN010) Zera Ritual SPELL / Ritual Spell This card is used to Ritual Summon "Zera the Mant". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more. (Secret Rare) & (Super Rare) |
Rating: 1 out of 5 Archlord Zerato (#34) lost all its abilities at all thanks to this. |
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(TCG) (PP01-EN009) Legacy of Yata-Garasu TRAP / Normal Trap Select and activate 1 of these effects: ● Draw 1 card. ● Activate only when a Spirit monster is face-up on your opponent's side of the field. Draw 2 cards. (Secret Rare) & (Super Rare) |
Rating: 2 out of 5 Mostly Jar of Greed (YSD #36) with a new name. Smart people don't run Spirit (#177) monsters. |
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(TCG) (PP01-EN008) Dark Magic Curtain SPELL / Normal Spell If you activate this card, you cannot Normal Summon, Flip Summon or Special Summon this turn. Pay half your Life Points to Special Summon 1 "Dark Magician" from your Deck. (Secret Rare) |
Rating: 2 out of 5 Pretty steep just for a Level 7 Normal Monster. |
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(TCG) (PP01-EN007) Shield Crush SPELL / Normal Spell Select 1 Defense Position monster on the field and destroy it. (Secret Rare) |
Rating: 4 out of 5 Simple, but very useful. |
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(TCG) (PP01-EN006) Return Zombie DARK / Effect Monster / Level 4 / ATK 1000 / DEF 1600 (Zombie / Effect) During your Standby Phase, if this card is in your Graveyard and you have no cards in your hand, you can pay 500 Life Points to add this card to your hand. (Coimmon) |
Rating: 1 out of 5 Better make that return quickly. |
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(TCG) (PP01-EN005) Gemini Imps DARK / Effect Monster / Level 4 / ATK 1000 / DEF 1000 (Fiend / Effect) When a card effect controlled by your opponent is activated which would cause you to discard from your hand, by sending this card from your hand to the Graveyard, negate the activation and the effect of the card and destroy it. Then draw 1 card. (Secret Rare) |
Rating: 1 out of 5 Counters the one strategy that is hardly usable anymore since two of the key (#24) cards are banned. |
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(TCG) (PP01-EN004) Marshmallon Glasses SPELL / Continuous Spell While this card and "Marshmallon" are face-up on your side of the field, your opponent cannot select a card other than "Marshmallon" as an attack target. (Secret Rare) |
Rating: 2 out of 5 Affects only the opponent, but still requires Marshmallon to have any effect. |
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(TCG) (PP01-EN003) Marshmallon LIGHT / Effect Monster / Level 3 / ATK 300 / DEF 500 (Fairy / Effect) The controller of a monster that attacks this face-down card takes 1000 damage after damage calculation. This card cannot be destroyed by battle. (Damage calculation is applied normally.) (Secret Rare) |
Rating: 4 out of 5 A double disappointment for any opponent. |
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(TCG) (PP01-EN002) Black Magic Ritual SPELL / Ritual Spell This card is used to Ritual Summon "Magician of Black Chaos". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more. (Secret Rare) |
Rating: 1 out of 5 Black Magic is okay in the TCG now as no harm is released for anyone against it. |
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(TCG) (PP01-EN001) Magician of Black Chaos DARK / Ritual Monster / Level 8 / ATK 2800 / DEF 2600 (Spellcaster / Ritual) This card can only be Ritual Summoned with the Ritual Spell Card, "Black Magic Ritual". (Secret Rare) |
Rating: 1 out of 5 Tied for strongest Ritual in this pack, but just as poor. |