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Yu-Gi-Oh Anime Cards (Page 55)
*Card effects below are as accurate as possible. | |
Episode 93: The Question of the Card | |
Standoff Anime Normal Trap Monster Cards on the field cannot be Tributed. COMMON |
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Rating: | 2 |
Comments: | It only stops 1/3 of cards that Mask of Restrict stops but it's also not vulnerable to destruction like that card. |
Reversal Sword Anime Normal Trap Activate only during the turn an opponent's monster was destroyed by battle. Select 1 face-up monster on the field with a lower Level than the destroyed monster's, and destroy it. Then, both players take damage equal to the ATK of the monster destroyed by this effect. COMMON |
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Rating: | 1 |
Comments: | A poorer Ring of Destruction because it destroys a lower level monster, then hith both players' LP with the destroyed monster's ATK. Even with the erratum, Ring of Destruction is still the better card. |
Master and Servant's Resolve Anime Continuous Trap During the Battle Phase, when a monster is destroyed by an Effect Monster's effect, the destroyed monster's controller takes damage equal to its ATK. During each of your Standby Phases, take 1000 damage or destroy this card. COMMON |
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Rating: | 1 |
Comments: | It sounds better than it actually is because if your monster is destroyed by an Effect Monster's effect, this card hurts you and the only additional thing your opponent takes is an extra 1000 damage or the card is destroyed. |
Liberated Rear Warrior EARTH / Warrior-Type Tuner / Level 3 / ATK 0 / DEF 1200 While this card is face-up on the field, you take no Battle Damage from battles involving Warrior-Type monsters you control. COMMON |
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Rating: | 2 |
Comments: | No ATK to start and only 1200 DEF but is a Tuner monster and reduces Battle Damage your Warriors get involved in to 0. |
Spirit Summit Warrior EARTH / Warrior / Level 4 / ATK 1200 / DEF 0 When this card is Normal Summoned, you can Special Summon 1 Level 3 or lower Warrior-Type monster from your hand. COMMON |
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Rating: | 2 |
Comments: | Marauding Captain does the job a bit better since it works on any Level 4 or lower monster and has the same ATK, not to mention at least some DEF. |
Episode 92: Clash at Crash Town (2) | |
Metal Coat Anime Normal Trap Equip this card to a monster you control. The equipped monster cannot be destroyed by card effects. When the equipped monster would be destroyed by battle, you can send this face-up card to the Graveyard instead. COMMON |
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Rating: | 2 |
Comments: | It offers both methods of protection from destruction but the 2nd of which is only one time as it sends itself to the Graveyard and thus you lose the other benefit as well. |
Blaster Cartridge Anime Normal Spell Send the top 4 cards of your Deck to the Graveyard, draw 1 card, then place this card on top of your Deck. If you draw this card placed on top of your Deck by this effect, send it to the Graveyard. COMMON |
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Rating: | 2 |
Comments: | Decks that benefit from sending cards this way would get some use out of this but it goes right to the Graveyard if it's ever drawn once on top of your Deck by its effect. |
Skill Twist Anime Normal Trap Activate only when your opponent activates an Effect Monster's effect that targets 1 monster on the field. Change the target to another appropriate monster you control. COMMON |
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Rating: | 2 |
Comments: | This could prove useful against certain effects, though you need at least 2 monsters out to make use of this. |
Blaster Ogre FIRE / Fiend / Level 7 / ATK 0 / DEF 3000 Twice per turn, you can destroy 1 face-up Attack Position monster your opponent controls with the highest ATK and inflict damage to your opponent equal to half of the destroyed monster's ATK. (If it's a tie, you get to choose.) COMMON |
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Rating: | 2 |
Comments: | It only deals half the ATK but at least the effect can be used twice per turn and doesn't cost you anything, not to mention this guy does have 3000 DEF. |
Card of Burial Magic Anime Normal Spell Remove from play 3 Spell Cards from your Graveyard. Draw 2 cards. COMMON |
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Rating: | 2 |
Comments: | If you cannot reuse the effects of those 3 Spell Cards or are using a Deck that banishes cards, this wouldn't be too bad. |
Episode 91: Clash at Crash Town (1) | |
Back Attack Ambush Anime Normal Trap Activate only when an opponent's monster declares an attack. End the Battle Phase, and Special Summon 1 "Ambush Token" (Warrior-Type/EARTH/Level 1/ATK 100 /DEF 100) for each face-up Attack Position monster your opponent controls. Then, you can Tribute any number of "Ambush Tokens" and inflict 500 damage to your opponent for each Tributed Token. COMMON |
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Rating: | 2 |
Comments: | Can be somewhat better than Negate Attack as it also brings out Tokens that you can Tribute for damage to your opponent but you may find you need those Tokens for Summons or defending, though they aren't much for the latter. |
Half Shield Anime Normal Trap Halve the battle and effect damage from 1 opponent's monster. COMMON |
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Rating: | 2 |
Comments: | It'd have to be a pretty strong monster to make halving both kinds of damage worthwhile and from the few that meet this criteria, this wouldn't be too bad to use against but is still pretty situational. |
Dodge Roll Anime Normal Trap Damage to a player becomes 0 one time only. COMMON |
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Rating: | 2 |
Comments: | Goes a bit further than Waboku, which can only reduce Battle Damage to 0 but this doesn't protect monsters and only works once. |
Double Arms Anime Equip Spell Double any effect damage inflicted by the equipped monster's effect. COMMON |
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Rating: | 2 |
Comments: | There are several monsters that inflict effect damage but not all of them do it while on the field. |
Pinpoint Shot Anime Normal Trap Declare 1 card name. If that card is in your opponent's hand, send that card to the Graveyard. COMMON |
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Rating: | 1 |
Comments: | Gamble cards like this just don't pay off in the end because their risks are far higher than their rewards. |
Infernity Doom Slinger DARK / Fiend / Level 1 / ATK 100 / DEF 100 If you have no cards in your hand, when your opponent activates an effect that would inflict damage, you can remove from play this card from your Graveyard to negate the effect damage you take. Your opponent then chooses whether or not to apply the following effect. Reveal the top card of your Deck. If it is a Monster Card, inflict damage to your opponent equal to the amount of effect damage you took this turn plus the amount of negated effect damage. If it is a Spell or Trap Card, you take damage equal to the amount of effect damage you took this turn. If your opponent does not choose to apply this effect, you take no effect damage this turn. COMMON |
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Rating: | 1 |
Comments: | This was the card that also contributed to Kalin Kessler's victory and near-defeat but all that benefits in this card's text can be negated if you have even one card in your hand. |
Infernity Zero DARK / Fiend / Level 1 / ATK 0 / DEF 0 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by its own effect. If your Life Points become 0 by effect damage, you can Special Summon this card from your hand by discarding all cards in your hand except this card. While you control this face-up card, you do not lose the Duel even if your Life Points become 0. This card cannot be destroyed by battle. Place 1 Doom Counter on this card for each 500 damage you take. When the number of Doom Counters becomes 3, destroy this card. COMMON |
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Rating: | 1 |
Comments: | It kept Kalin Kessler in the duel even when his LP hit 0 but it was still a very risky card because it nearly cost him the Duel regardless and we're more-than-likely not going to have the luxury of dueling with 0 LP if this card is ever released. |
Episode 90: Race to Escape (2) | |
Explosive Wall Anime Normal Trap Activate only when an opponent's monster declares an attack. Destroy the attacking monster and 1 monster you control. If this card is in your Graveyard when an opponent's monster declares an attack, you can remove it from play to remove from play the attacking monster and all cards you control. COMMON |
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Rating: | 1 |
Comments: | Either way, you lose a monster and doing so to take out an opponent's monster is pretty bad, as is losing all cards you control to banish the attacking monster. |
Speed Spell - Fallen Synchron Anime Normal Speed Spell Activate only while you have 5 or more Speed Counters. Synchro Summon 1 Synchro Monster. (Remove from play the appropriate monsters from your Graveyard.) Remove it from play during the End Phase. COMMON |
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Rating: | 1 |
Comments: | The activation requirement is too strict for me to rate it any higher than my lowest rating since you're not really doing yourself a favor since the Synchro Monster goes the same way as its Synchro Materials at the End Phase. |
Big Cannon Ogre FIRE / Fiend / Level 7 / ATK 2400 / DEF 2400 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing "Gatling Ogre" while there is a "Full Armor Ogre" in your Graveyard. Double all Battle Damage this card inflicts to your opponent. When this card is destroyed, Special Summon 1 "Full Armor Ogre" from your Graveyard. COMMON |
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Rating: | 1 |
Comments: | The only good thing it offers is doubled battle damage because it has a summoning requirement that is pretty difficult to meet and if it's not destroyed when it leaves the field, you don't get anything out of it, plus its stats are pretty poor for a Level 7 monster. |