*Also available as an Ultimate Rare card
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GLAS-EN019 |
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Gladiator Beast Murmillo
WATER / Fish / Level 3 / ATK 800 / DEF 400
When this card is Special Summoned by the effect of a "Gladiator Beast"
monster, destroy 1 face-up monster. At the end of the Battle Phase, if
this card attacked or was attacked, you can return it to the Deck to
Special Summon 1 "Gladiator Beast" monster from your Deck, except
"Gladiator Beast Murmillo".
RARE |
Rating: |
1 |
Comments: |
Do not pass go, do not collect
$200 and most importantly, do not play this card outside GB decks. |
GLAS-EN018 |
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Gladiator Beast Spartacus
EARTH / Dinosaur / Level 5 / ATK 2200 / DEF 1600
This card cannot be Special Summoned except by the effect of "Gladiator
Beast Hoplomus". When this card is Special Summoned, add 1 "Gladiator
Beast" Equip Spell Card from your Deck to your hand. At the end of the
Battle Phase, if this card attacked or was attacked, you can return it
to the Deck to Special Summon 1 "Gladiator Beast" monster from your
Deck, except "Gladiator Beast Spartacus".
RARE |
Rating: |
1 |
Comments: |
Contrary to Alexander, this guy
isn't playable outside GB decks since its stats are below playable
status to make up for the bad effect. |
GLAS-EN017* |
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Gladiator Beast Alexander
LIGHT / Beast / Level 6 / ATK 2400 / DEF 600
This card cannot be Special Summoned except by the effect of "Gladiator
Beast Dimacari". If this card is Special Summoned, it is unaffected by
the effects of Spell Cards. At the end of the Battle Phase, if this card
attacked or was attacked, you can return it to the Deck to Special
Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator
Beast Alexander".
SUPER RARE |
Rating: |
3 |
Comments: |
All it takes is an effect to
knock off a star from a card's rating and that's exactly what happened
here. Still decent outside GB decks, though. |
GLAS-EN016 |
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Expressroid
EARTH / Machine / Level 4 / ATK 400 / DEF 1600
When you Summon this card, you can add 2 "roid" monsters from your
Graveyard to your hand, except "Expressroid".
RARE |
Rating: |
2 |
Comments: |
It probably should've been a
common since its stats don't allow it to be on the field very long but
perhaps its effect is why it became a Rare as it is also why its rating
is 2/5. |
GLAS-EN015 |
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Stealthroid
DARK / Machine / Level 4 / ATK 1200 / DEF 0
If this card attacks, destroy 1 Spell or Trap Card at the end of the
Battle Phase if you control another "roid" monster.
COMMON |
Rating: |
1 |
Comments: |
Stats of (1200/0)
indicate to me that he dies more quickly than he flies. |
GLAS-EN014 |
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Truckroid
EARTH / Machine / Level 4 / ATK 1000 / DEF 2000
When this card destroys a monster your opponent controls by battle and
sends it to the Graveyard, equip it to this card. This card gains ATK
equal to the combined ATK of the equipped card(s).
COMMON |
Rating: |
2 |
Comments: |
IF it's lucky
enough to destroy a monster in battle then it
becomes somewhat playable but still not decent since its 1000 original
ATK is horrible overall and its DEF doesn't quite make up for it,
either. |
GLAS-EN013 |
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Cloudian Turbulence
WATER / Fairy / Level 4 / ATK 800 / DEF 0
This card cannot be destroyed by battle. If this card is in face-up
Defense Position, destroy it. When you Normal Summon this card, place 1
Fog Counter on it for each "Cloudian" monster on the field. You can
remove 1 Fog Counter from this card to Special Summon 1 "Cloudian -
Smoke Ball" from your Deck or from either player's Graveyard.
COMMON |
Rating: |
1 |
Comments: |
Same as GLAS-EN011's comments.
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GLAS-EN012 |
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Cloudian - Altus
WATER / Fairy / Level 4 / ATK 1300 / DEF 0
This card cannot be destroyed by battle. If this card is in face-up
Defense Position, destroy it. When you Normal Summon this card, place 1
Fog Counter on it for each "Cloudian" monster on the field. You can
remove 3 Fog Counters from anywhere on the field to discard 1 random
card from your opponent's hand.
RARE |
Rating: |
1 |
Comments: |
He's certainly stronger than
the past two Cloudian monsters but still does not make it to playability
land. |
GLAS-EN011 |
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Cloudian - Cirrostratus
WATER / Fairy / Level 4 / ATK 900 / DEF 0
This card cannot be destroyed by battle. If this card is in face-up
Defense Position, destroy it. When you Normal Summon this card, place 1
Fog Counter on it for each "Cloudian" monster on the field. You can
remove 2 Fog Counters from this card to destroy 1 monster on the field.
RARE |
Rating: |
1 |
Comments: |
Same as GLAS-EN010's comments.
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GLAS-EN010 |
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Cloudian - Acid Cloud
WATER / Fairy / Level 4 / ATK 500 / DEF 0
This card cannot be destroyed by battle. If this card is in face-up
Defense Position, destroy it. When you Normal Summon this card, place 1
Fog Counter on it for each "Cloudian" monster on the field. You can
remove 2 Fog Counters from this card to destroy 1 Spell or Trap Card.
RARE |
Rating: |
1 |
Comments: |
It can't be destroyed in battle
but you still take major damage in most cases and he has the "die if in
Defense Mode" effect as well, making him even less playable. |
GLAS-EN009 |
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Cloudian - Poison Cloud
WATER / Fiend / Level 3 / ATK 0 / DEF 1000
If this face-up card attacks or is attacked, and is destroyed by battle
and sent to the Graveyard, destroy the monster that destroyed it, and
then inflict 800 damage to your opponent.
COMMON |
Rating: |
2 |
Comments: |
Same as GLAS-EN007's comments.
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GLAS-EN008* |
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Cloudian - Sheep Cloud
WATER / Fairy / Level 1 / ATK 0 / DEF 0
When this card is destroyed by battle and sent to the Graveyard, Special
Summon 2 "Cloudian Tokens" (Fairy-Type/WATER/Level 1/ATK 0/DEF 0) in
Defense Position. These tokens cannot be Tributed for a Tribute Summon,
unless it is for a "Cloudian" monster.
SUPER RARE |
Rating: |
2 |
Comments: |
What's unfortunate about this
card is that virtually everything about it doesn't support it being a
Super Rare. The tokens it summons can't be tributed for non Cloudian
monsters and its stats are horrible. |
GLAS-EN007 |
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Cloudian - Nimbusman
WATER / Fairy / Level 5 / ATK 1000 / DEF 1000
This card cannot be destroyed by battle. If this card is in face-up
Defense Position, destroy it. You can Tribute any number of WATER
monsters for the Tribute Summon of this card. When this card is Tribute
Summoned, place 1 Fog Counter on it for each WATER monster you Tributed.
This card gains 500 ATK for each Fog Counter on the field.
COMMON |
Rating: |
2 |
Comments: |
His first effect, like Ghost
Fog, is all that pushes his rating to 2 stars as everything else doesn't
support it. |
GLAS-EN006 |
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Cloudian - Ghost Fog
WATER / Fiend / Level 1 / ATK 0 / DEF 0
This card cannot be Special Summoned. All Battle Damage to either player
from a battle involving this monster becomes 0. If this card is
destroyed by battle, distribute new Fog Counters equal to the Level of
the monster that destroyed it among face-up monsters.
COMMON |
Rating: |
2 |
Comments: |
About the only good thing he
does is power up Nimbusman since everything else about him leads to a
very unplayable monster. |
GLAS-EN005* |
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Cloudian - Eye of the Typhoon
WIND / Aqua / Level 8 / ATK 3000 / DEF 1000
This card cannot be destroyed by battle. If this card is in face-up
Defense Position, destroy it. When this card declares an attack, change
the battle positions of all face-up monsters, except "Cloudian"
monsters.
SUPER RARE |
Rating: |
3 |
Comments: |
While normally worthy of 4
stars, his effect and low DEF are the culprit for his 3-star rating.
Everything else stops his rating from going any lower. |
GLAS-EN004 |
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Evil Hero Infernal Gainer
EARTH / Fiend / Level 4 / ATK 1600 / DEF 0
During your Main Phase 1, you can remove this card from play and select
1 face-up Fiend-Type monster you control. That monster can attack twice
during each Battle Phase. Special Summon this card in face-up Attack
Position during your second Standby Phase after you activate this
effect.
RARE |
Rating: |
2 |
Comments: |
With his low stats, his effect
does protect him from being destroyed in battle and lets your strong
Fiend-Type monsters destroy more monsters but when this guy comes back,
he's susceptible to Bottomless. |
GLAS-EN003* |
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Evil Hero Malicious Edge
EARTH / Fiend / Level 7 / ATK 2600 / DEF 1800
If your opponent controls a monster, you can Normal Summon this card
with 1 Tribute. During battle between this attacking card and a Defense
Position monster whose DEF is lower than the ATK of this card, inflict
the difference as Battle Damage to your opponent.
SUPER RARE |
Rating: |
3 |
Comments: |
Since most experienced duelists
will have a monster out by the time you draw this guy, he'll save you
from two tributes and inflict extra damage when destroying your
opponent's Defense Position monsters! |
GLAS-EN002 |
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Cloudian - Smoke Ball
WATER / Fairy / Level 1 / ATK 200 / DEF 600
Smoke Balls are newly born Cloudians. They fear being alone, and
would rather swing and sway in the sky with their friends.
COMMON |
Rating: |
1 |
Comments: |
Another unnecessary useless
Normal Monster that Konami feels is worthy of including in every set.
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GLAS-EN001 |
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Chamberlain of the Six Samurai
EARTH / Warrior / Level 3 / ATK 200 / DEF 2000
The Six Samurai are supported from the shadows by this silent and
mysterious warrior. His past is unknown to them, but his countless scars
are proof of his experience.
COMMON |
Rating: |
2 |
Comments: |
He can join the many others who
are just as near-unplayable as he is. |
GLAS-EN000 |
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Gladiator Beast Octavius
LIGHT / Winged Beast / Level 7 / ATK 2500 / DEF 1200
When this card is Special Summoned by the effect of a "Gladiator Beast"
monster, destroy 1 face-down Spell or Trap Card. At the end of your
Battle Phase, if this card attacked or was attacked, return this card to
the Deck unless you discard 1 card.
SECRET RARE |
Rating: |
1 |
Comments: |
Needing two tributes and a
really bad effect make for a really bad card for a Secret Rare. |