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Learn to play the TCG.   SDRL and SDDE Ratings

Structure Deck Card Spoilers (Page 6)

1. These ratings are only for non-duplicate cards included.
2. Product names are shortened as the other half is listed above.
3. SD11 and SD12 were skipped in the TCG and their new cards were released in STON-EN and FOTB-EN respectively. Consequently, Decks from here on use letters for their Set IDs.

4. SDRL-EN info: https://yugioh.fandom.com/wiki/Rise_of_the_Dragon_Lords_Structure_Deck
5. SDDE-EN info: https://yugioh.fandom.com/wiki/The_Dark_Emperor_Structure_Deck
The Dark Emperor (SDDE-EN036)
Macro Cosmos
TRAP / Continuous Trap
You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck when you activate this card. While this card is on the field, any card sent to the Graveyard is removed from play instead.
(Common)
The Dark Emperor (SDDE-EN035)
D.D. Dynamite
TRAP / Normal Trap
Inflict 300 damage to your opponent for each of their removed from play cards.
(Common)
The Dark Emperor (SDDE-EN034)
Karma Cut
TRAP / Normal Trap
Discard 1 card. Remove from play 1 face-up monster your opponent controls. Then, remove from play any card in your opponent's Graveyard with the same name as that monster.
(Common)
The Dark Emperor (SDDE-EN033)
Sakuretsu Armor
TRAP / Normal Trap
Activate only when your opponent declares an attack. Destroy the attacking monster.
(Common)
The Dark Emperor (SDDE-EN032)
Bottomless Trap Hole
TRAP / Normal Trap
When your opponent Summons a monster(s) with 1500 or more ATK, destroy and remove from play the monster(s).
(Common)
The Dark Emperor (SDDE-EN031)
Torrential Tribute
TRAP / Normal Trap
Activate only when a monster is Summoned. Destroy all monsters on the field.
(Common)
The Dark Emperor (SDDE-EN030)
Return from the Different Dimension
TRAP / Normal Trap
Pay half your Life Points. Special Summon as many of your removed from play monsters as possible. During the End Phase, remove from play all monsters that were Special Summoned by this effect.
(Common)
The Dark Emperor (SDDE-EN029)
By Order of the Emperor
TRAP / Continuous Trap
You can choose to negate the activation of an Effect Monster's effect that activates when a monster is Normal Summoned (including itself). If you do, that Effect Monster's controller draws 1 card.
(Common)
The Dark Emperor (SDDE-EN028)
Dimensional Fissure
SPELL / Continuous Spell
Any monster sent to the Graveyard is removed from play instead.
(Common)
The Dark Emperor (SDDE-EN027)
Brain Control
SPELL / Normal Spell
Pay 800 Life Points. Select 1 face-up monster your opponent controls. Take control of it until the End Phase.
(Common)
The Dark Emperor (SDDE-EN026)
Lightning Vortex
SPELL / Normal Spell
Discard 1 card. Destroy all face-up monsters your opponent controls.
(Common)
The Dark Emperor (SDDE-EN025)
Enemy Controller
SPELL / Quick-Play Spell
Select and activate 1 of these effects:
● Change the Battle Position of 1 face-up monster your opponent controls.
● Tribute 1 monster. Select 1 face-up monster your opponent controls. Take control of it until the End Phase.
(Common)
The Dark Emperor (SDDE-EN024)
Big Bang Shot
SPELL / Equip Spell
The equipped monster gains 400 ATK. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card is removed from the field, the equipped monster is removed from play.
(Common)
The Dark Emperor (SDDE-EN023)
Dark Core
SPELL / Normal Spell
Discard 1 card. Remove from play 1 face-up monster.
(Common)
The Dark Emperor (SDDE-EN022)
Reinforcement of the Army
SPELL / Normal Spell
Add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand.
(Common)
The Dark Emperor (SDDE-EN021)
Soul Release
SPELL / Normal Spell
Select up to 5 cards from the Graveyard(s) and remove them from play.
(Common)
The Dark Emperor (SDDE-EN020)
Nobleman of Crossout
SPELL / Normal Spell
Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must remove from play all monsters from their Decks with the same name as the destroyed monster.
(Common)
The Dark Emperor (SDDE-EN019)
Mystical Space Typhoon
SPELL / Quick-Play Spell
Destroy 1 Spell or Trap Card on the field.
(Common)
The Dark Emperor (SDDE-EN018)
D.D.R. - Different Dimension Reincarnation
SPELL / Equip Spell
Discard 1 card. Select 1 of your removed from play monsters, Special Summon it in Attack Position and equip it with this card. When this card is removed from the field, destroy the equipped monster.
(Common)
The Dark Emperor (SDDE-EN017)
D.D. Assailant
EARTH / Effect Monster / Level 4 / ATK 1700 / DEF 1600
(Warrior / Effect)
When this card is destroyed by battle with an opponent's monster, remove from play that monster and this card.
(Common)
The Dark Emperor (SDDE-EN016)
Banisher of the Radiance
LIGHT / Effect Monster / Level 3 / ATK 1600 / DEF 0
(Fairy / Effect)
Any card sent to the Graveyard is removed from play instead.
(Common)
The Dark Emperor (SDDE-EN015)
D.D.M. - Different Dimension Master
LIGHT / Effect Monster / Level 5 / ATK 1700 / DEF 1500
(Spellcaster / Effect)
Once per turn, you can discard 1 Spell Card to Special Summon 1 of your removed from play monsters.
(Common)
The Dark Emperor (SDDE-EN014)
D.D. Survivor
DARK / Effect Monster / Level 4 / ATK 1800 / DEF 200
(Warrior / Effect)
When this card is removed from play while face-up on your side of the field, you Special Summon it during the End Phase.
(Common)
The Dark Emperor (SDDE-EN013)
Gren Maju Da Eiza
FIRE / Effect Monster / Level 3 / ATK ? / DEF ?
(Fiend / Effect)
This card's ATK and DEF are each equal to the number of your removed from play cards x 400.
(Common)
The Dark Emperor (SDDE-EN012)
Chaosrider Gustaph
WIND / Effect Monster / Level 4 / ATK 1400 / DEF 1500
(Warrior / Effect)
Once per turn, you can remove from play up to 2 Spell Cards in your Graveyard. This card gains 300 ATK for each card removed, until the end of your opponent's next turn.
(Common)
The Dark Emperor (SDDE-EN011)
D.D. Scout Plane
DARK / Effect Monster / Level 2 / ATK 800 / DEF 1200
(Machine / Effect)
If this card is removed from play, Special Summon it in face-up Attack Position during the End Phase of this turn.
(Common)
The Dark Emperor (SDDE-EN010)
D.D. Warrior Lady
LIGHT / Effect Monster / Level 4 / ATK 1500 / DEF 1600
(Warrior / Effect)
When this card battles an opponent's monster, after damage calculation you can remove from play that monster and this card.
(Common)
The Dark Emperor (SDDE-EN009)
Exiled Force
EARTH / Effect Monster / Level 4 / ATK 1000 / DEF 1000
(Warrior / Effect)
You can Tribute this card to destroy 1 monster on the field.
(Common)
The Dark Emperor (SDDE-EN008)
Bazoo the Soul-Eater
EARTH / Effect Monster / Level 4 / ATK 1600 / DEF 900
(Beast / Effect)
Once per turn, you can remove from play up to 3 Monster Cards from your Graveyard. This card gains 300 ATK for each card removed, until the end of your opponent's next turn.
(Common)
The Dark Emperor (SDDE-EN007)
Kycoo the Ghost Destroyer
DARK / Effect Monster / Level 4 / ATK 1800 / DEF 700
(Spellcaster / Effect)
When this card inflicts Battle Damage to your opponent, you can remove from play up to 2 Monster Cards from their Graveyard. Your opponent cannot remove from play any cards from either Graveyard.
(Common)
The Dark Emperor (SDDE-EN006)
D.D. Warrior
EARTH / Effect Monster / Level 4 / ATK 1200 / DEF 1000
(Warrior / Effect)
When this card battles a monster, after damage calculation remove from play that monster and this card.
(Common)
The Dark Emperor (SDDE-EN005)
Helios - The Primordial Sun
LIGHT / Effect Monster / Level 4 / ATK ? / DEF ?
(Pyro / Effect)
This card's ATK and DEF are each equal to the number of removed from play monsters x 100.
(Common)
The Dark Emperor (SDDE-EN004)
Golden Homunculus
LIGHT / Effect Monster / Level 6 / ATK 1500 / DEF 1500
(Warrior / Effect)
This card gains 300 ATK and DEF for each of your removed from play cards.
(Common)
The Dark Emperor (SDDE-EN003)
Samsara Kaiser
EARTH / Effect Monster / Level 2 / ATK 200 / DEF 100
(Warrior / Effect)
When you Tribute Summon a monster by Tributing this card, return this card to your hand.
(Common)
The Dark Emperor (SDDE-EN002)
Dimensional Alchemist
LIGHT / Effect Monster / Level 4 / ATK 1300 / DEF 200
(Fairy / Effect)
Once per turn, you can remove from play the top card of your Deck; this card gains 500 ATK until the End Phase. When this card is destroyed and sent from your side of the field to the Graveyard, you can select 1 of your removed from play monsters and return it to your hand.
(Common)
The Dark Emperor (SDDE-EN001)
Caius the Shadow Monarch
DARK / Effect Monster / Level 6 / ATK 2400 / DEF 1000
(Fiend / Effect)
When this card is Tribute Summoned, remove from play 1 card on the field. If it was a DARK Monster Card, inflict 1000 damage to your opponent.
(Ultra Rare)
 
Rise of the Dragon Lords (SDRL-EN037)
Draining Shield
TRAP / Normal Trap
Negate the attack of 1 of your opponent's monsters and gain Life Points equal to its ATK.
(Common)
Rise of the Dragon Lords (SDRL-EN036)
Sakuretsu Armor
TRAP / Normal Trap
Activate only when your opponent declares an attack. Destroy the attacking monster.
(Common)
Rise of the Dragon Lords (SDRL-EN035)
Magic Jammer
TRAP / Counter Trap
Discard 1 card. Negate the activation of a Spell Card and destroy it.
(Common)
Rise of the Dragon Lords (SDRL-EN034)
Call of the Haunted
TRAP / Continuous Trap
Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card.
(Common)
Rise of the Dragon Lords (SDRL-EN033)
Dust Tornado
TRAP / Normal Trap
Destroy 1 Spell or Trap Card your opponent controls. You can then Set 1 Spell or Trap Card from your hand.
(Common)
Rise of the Dragon Lords (SDRL-EN032)
Malevolent Catastrophe
TRAP / Normal Trap
Activate only when your opponent's monster declares an attack. Destroy all Spell and Trap Cards.
(Common)
Rise of the Dragon Lords (SDRL-EN031)
Mausoleum of the Emperor
SPELL / Field Spell
Both players can Normal Summon or Set monsters without Tribute(s) by paying 1000 Life Points x the number of monsters needed to Tribute Summon them.
(Common)
Rise of the Dragon Lords (SDRL-EN030)
Brain Control
SPELL / Normal Spell
Pay 800 Life Points. Select 1 face-up monster your opponent controls. Take control of it until the End Phase.
(Common)
Rise of the Dragon Lords (SDRL-EN029)
Lightning Vortex
SPELL / Normal Spell
Discard 1 card. Destroy all face-up monsters your opponent controls.
(Common)
Rise of the Dragon Lords (SDRL-EN028)
Mystik Wok
SPELL / Quick-Play Spell
Tribute 1 monster. Select either its ATK or DEF and gain that many Life Points.
(Common)
Rise of the Dragon Lords (SDRL-EN027)
Big Bang Shot
SPELL / Equip Spell
The equipped monster gains 400 ATK. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card is removed from the field, the equipped monster is removed from play.
(Common)
Rise of the Dragon Lords (SDRL-EN026)
Terraforming
SPELL / Normal Spell
Add 1 Field Spell Card from your Deck to your hand.
(Common)
Rise of the Dragon Lords (SDRL-EN025)
A Wingbeat of Giant Dragon
SPELL / Normal Spell
Return 1 face-up Level 5 or higher Dragon-Type monster you control to the owner's hand and destroy all Spell and Trap Cards.
(Common)
Rise of the Dragon Lords (SDRL-EN024)
Premature Burial
SPELL / Equip Spell
Pay 800 Life Points. Select 1 monster from your Graveyard, Special Summon it in face-up Attack Position, and equip it with this card. When this card is destroyed, destroy the equipped monster.
(Common)
Rise of the Dragon Lords (SDRL-EN023)
The Shallow Grave
SPELL / Normal Spell
Each player selects a monster in their Graveyard and Special Summons it in face-down Defense Position.
(Common)
Rise of the Dragon Lords (SDRL-EN022)
Giant Trunade
SPELL / Normal Spell
Return all Spell and Trap Cards on the field to their owners' hands.
(Common)
Rise of the Dragon Lords (SDRL-EN021)
Soul Exchange
SPELL / Normal Spell
Select 1 monster your opponent controls. This turn, if you would Tribute a monster you control, Tribute the selected monster instead. You cannot conduct your Battle Phase during the turn that you activate this card.
(Common)
Rise of the Dragon Lords (SDRL-EN020)
Foolish Burial
SPELL / Normal Spell
Select 1 monster from your Deck and send it to the Graveyard.
(Common)
Rise of the Dragon Lords (SDRL-EN019)
Trade-In
SPELL / Normal Spell
Discard 1 Level 8 monster. Draw 2 cards.
(Common)
Rise of the Dragon Lords (SDRL-EN018)
Snipe Hunter
DARK / Effect Monster / Level 4 / ATK 1500 / DEF 600
(Fiend / Effect)
You can discard 1 card to select 1 card on the field and roll a six-sided die. If the result is not 1 or 6, destroy the selected card.
(Common)
Rise of the Dragon Lords (SDRL-EN017)
Majestic Mech - Goryu
LIGHT / Effect Monster / Level 8 / ATK 2900 / DEF 1800
(Fairy / Effect)
You can Normal Summon this card with 1 Tribute. If you do, it is sent to the Graveyard during the End Phase. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
(Common)
Rise of the Dragon Lords (SDRL-EN016)
Flame Ruler
FIRE / Effect Monster / Level 4 / ATK 1500 / DEF 1600
(Pyro / Effect)
This card is treated as 2 Tributes for the Tribute Summon of a FIRE monster.
(Common)
Rise of the Dragon Lords (SDRL-EN015)
The Creator Incarnate
LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1500
(Warrior / Effect)
You can Tribute this card to Special Summon 1 "The Creator" from your hand.
(Common)
Rise of the Dragon Lords (SDRL-EN014)
The Creator
LIGHT / Effect Monster / Level 8 / ATK 2300 / DEF 3000
(Thunder / Effect)
This card cannot be Special Summoned from the Graveyard. Once per turn, you can select 1 monster in your Graveyard, then send 1 card from your hand to the Graveyard and Special Summon that monster.
(Common)
Rise of the Dragon Lords (SDRL-EN013)
Masked Dragon
FIRE / Effect Monster / Level 3 / ATK 1400 / DEF 1100
(Dragon / Effect)
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Dragon-Type monster with 1500 or less ATK from your Deck.
(Common)
Rise of the Dragon Lords (SDRL-EN012)
Horus the Black Flame Dragon LV6
FIRE / Effect Monster / Level 6 / ATK 2300 / DEF 1600
(Dragon / Effect)
This card is unaffected by the effects of Spell Cards. During the End Phase of a turn that this card destroyed a monster by battle, you can send this card to the Graveyard to Special Summon 1 "Horus the Black Flame Dragon LV8" from your hand or Deck.
(Common)
Rise of the Dragon Lords (SDRL-EN011)
Guardian Angel Joan
LIGHT / Effect Monster / Level 7 / ATK 2800 / DEF 2000
(Fairy / Effect)
When this card destroys a monster by battle and sends it to the Graveyard, gain Life Points equal to the original ATK of the destroyed monster.
(Common)
Rise of the Dragon Lords (SDRL-EN010)
Twin-Headed Behemoth
WIND / Effect Monster / Level 3 / ATK 1500 / DEF 1200
(Dragon / Effect)
If this card is destroyed and sent from the field to the Graveyard, Special Summon it during the End Phase of this turn with 1000 ATK and 1000 DEF. You can only use this effect once per Duel.
(Common)
Rise of the Dragon Lords (SDRL-EN009)
Tyrant Dragon
FIRE / Effect Monster / Level 8 / ATK 2900 / DEF 2500
(Dragon / Effect)
During your Battle Phase, if your opponent controls a monster after this card's first attack, this card can attack once again. Negate the effect of any Trap Card that targets this card, and destroy that Trap Card. If this card is Special Summoned from the Graveyard by another card's effect, you must Tribute 1 Dragon-Type monster.
(Common)
Rise of the Dragon Lords (SDRL-EN008)
Kaiser Sea Horse
LIGHT / Effect Monster / Level 4 / ATK 1700 / DEF 1650
(Sea Serpent / Effect)
This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT monster.
(Common)
Rise of the Dragon Lords (SDRL-EN007)
Morphing Jar
EARTH / Effect Monster / Level 2 / ATK 700 / DEF 600
(Rock / Flip / Effect)
FLIP: Both players discard their hands. Then both players draw 5 cards.
(Common)
Rise of the Dragon Lords (SDRL-EN006)
Gilford the Lightning (original artwork)
LIGHT / Effect Monster / Level 8 / ATK 2800 / DEF 1400
(Warrior / Effect)
You can Tribute 3 monsters to Tribute Summon this card. If you do, destroy all monsters your opponent controls.
(Common)
Rise of the Dragon Lords (SDRL-EN005)
Spear Cretin
DARK / Effect Monster / Level 2 / ATK 500 / DEF 500
(Fiend / Flip / Effect)
FLIP: When this card is sent to the Graveyard after being flipped, each player Special Summons 1 monster from their Graveyard in face-up Attack Position or face-down Defense Position.
(Common)
Rise of the Dragon Lords (SDRL-EN004)
Decoy Dragon
FIRE / Effect Monster / Level 2 / ATK 300 / DEF 200
(Dragon / Effect)
When this card is selected as an attack target by your opponent's monster, select 1 Level 7 or higher Dragon-Type monster from your Graveyard, Special Summon it and switch the attack target to that monster.
(Common)
Rise of the Dragon Lords (SDRL-EN003)
Herald of Creation
LIGHT / Effect Monster / Level 4 / ATK 1800 / DEF 600
(Spellcaster / Effect)
Once per turn, you can discard 1 card from your hand to add 1 Level 7 of higher monster from your Graveyard to your hand.
(Common)
Rise of the Dragon Lords (SDRL-EN002)
Darkblaze Dragon
FIRE / Effect Monster / Level 7 / ATK 1200 / DEF 1000
(Dragon / Effect)
When this card is Special Summoned from the Graveyard, its ATK and DEF increase to become twice its original ATK and DEF. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the ATK of the destroyed monster.
(Common)
Rise of the Dragon Lords (SDRL-EN001)
Felgrand Dragon
LIGHT / Effect Monster / Level 8 / ATK 2800 / DEF 2800
(Dragon / Effect)
This monster cannot be Special Summoned except from the Graveyard and only if it was sent there from the field. When this card is Special Summoned, select 1 monster in your Graveyard. This card gains ATK equal to the Level of that monster x 200.
(Ultra Rare)