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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5 2/5 3/5 4/5 5/5
Text card ratings Rarity Changes Visual Spoiler Card spoiler Improved Effects

Duelist Pack: Jesse Anderson (Page 1)

DP07-EN013
Crystal Beacon
Normal Spell
If there are 2 or more "Crystal Beast" cards in your Spell & Trap Card Zone, Special Summon 1 "Crystal Beast" monster from your Deck.
COMMON
Rating: 1
Comments: A card only worthy of playing in Crystal Beast or Jesse Anderson decks.
DP07-EN012
Twister
Quick-Play Spell
Pay 500 Life Points. Destroy 1 face-up Spell or Trap card.
COMMON
Rating: 1
Comments: I don't know why UDE didn't print this card in this rarity before! It's absolutely horrendous effect isn't worth activating nor is it even worth having in one's deck as MST does the job far better.
DP07-EN011
Gravi-Crush Dragon
DARK / Dragon / Level 6 / ATK 2400 / DEF 1200
You can send 1 face-up Continuous Spell Card you control to the Graveyard to destroy 1 monster your opponent controls.
COMMON
Rating: 2
Comments: Same as DP07-EN010's comments except for changing Mobius to Zaborg.
DP07-EN010
Magna-Slash Dragon
LIGHT / Dragon / Level 6 / ATK 2400 / DEF 1200
You can send 1 face-up Continuous Spell Card you control to the Graveyard to destroy 1 Spell or Trap Card your opponent controls.
COMMON
Rating: 2
Comments: You're not seeing things. This guy does get a rating of 2/5 and his effect is why. It's simply not worth using and even Mobius is better so use him instead.
DP07-EN009
Grinder Golem
DARK / Fiend / Level 8 / ATK 3000 / DEF 300
This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand to your opponent's side of the field by also Special Summoning 2 "Grinder Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in face-up Attack Position on your side of the field. If you Special Summon this monster, you cannot Normal Summon or Set a monster during the same turn.
SUPER RARE
Rating: 2
Comments: There are three options to use this guy: 1: Creature Swap him, 2: Tribute the tokens for Plasma and take him via Plasma's effect, or just TT the field and reborn a monster to attack. Pretty bad a card overall.
DP07-EN008
Grave Squirmer
DARK / Fiend / Level 1 / ATK 0 / DEF 0
When this card is destroyed by battle and sent to the Graveyard, destroy 1 card on the field.
SUPER RARE
Rating: 3
Comments: His lack of ATK and DEF are deceiving since he can destroy any card on the field if sent to the Grave by battle! I can't give him a higher rating for his stats and lack of any other decent effect. 
DP07-EN007
Phantom Skyblaster
DARK / Fiend / Level 4 / ATK 1100 / DEF 800
When you Normal or Flip Summon this card, you can Special Summon any number of "Skyblaster Tokens" (Fiend-Type/DARK/Level 4/ATK 500/DEF 500), but not more than the number of monsters you control. During your Standby Phase, you can inflict 300 damage to your opponent for each "Skyblaster" monster you control. If you activate this effect, "Skyblaster" monsters you control cannot attack this turn.
ULTRA RARE
Rating: 2
Comments: For an Ultra Rare, his stats of only (1100/800) aren't impressive but his effect can somewhat help if you're running Gravity Bind or Level Limit Area - B but there aren't many options for him.
DP07-EN006
Crystal Beast Cobalt Eagle
WIND / Winged Beast / Level 4 / ATK 1400 / DEF 800
Once per turn, you can return 1 face-up "Crystal Beast" card you control to the top of its owner's Deck. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
COMMON
Rating: 2
Comments: He helps with Sapphire Pegasus in that he will let Pegasus search for another Crystal Beast monster but overall not too impressive a card.
DP07-EN005
Crystal Beast Amber Mammoth
EARTH / Beast / Level 4 / ATK 1700 / DEF 1600
When a face-up "Crystal Beast" monster you control is selected as an attack target, you can change the target to this card. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
COMMON
Rating: 2
Comments: His effect isn't too bad if he's in Defense Position so that you don't take damage and save your weaker Crystal Beast monsters but still, his stats aren't that impressive so use him only in Crystal Beast decks.
DP07-EN004
Crystal Beast Topaz Tiger
EARTH / Beast / Level 4 / ATK 1600 / DEF 1000
If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
RARE
Rating: 2
Comments: Not a very fierce tiger with only 1600 ATK but when he attacks, he becomes a little more formidable at 2000 yet it only lasts until after Damage Calculation.
DP07-EN003
Crystal Beast Emerald Tortoise
WATER / Aqua / Level 3 / ATK 600 / DEF 2000
Once per turn, you can change 1 of your monsters that attacked this turn to Defense Position. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
COMMON
Rating: 2
Comments: He can change your monsters that have battled this turn but it only works once per turn and he doesn't have much on his own except 2000 DEF.
DP07-EN002
Crystal Beast Amethyst Cat
EARTH / Beast / Level 3 / ATK 1200 / DEF 400
This card can attack your opponent directly. When it does so using this effect, any Battle Damage it inflicts to your opponent is halved. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
RARE
Rating: 2
Comments: Power her up and she'll have a chance to do some damage to your opponent but most of the time it'll be only 600 damage, which isn't' much at all.
DP07-EN001
Crystal Beast Ruby Carbuncle
LIGHT / Fairy / Level 3 / ATK 300 / DEF 300
When this card is Special Summoned, you can Special Summon as many "Crystal Beast" cards as possible from your Spell & Trap Card Zone. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
COMMON
Rating: 1
Comments: Even in CB decks, the odds of her effect activating properly are slim to none and her stats don't protect you from even the weakest monsters. Use only in Crystal Beast decks.