DP07-EN013 |
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Crystal Beacon
Normal Spell
If there are 2 or more "Crystal Beast" cards in your Spell & Trap Card
Zone, Special Summon 1 "Crystal Beast" monster from your Deck.
COMMON |
Rating: |
1 |
Comments: |
A card only worthy of playing in
Crystal Beast or Jesse Anderson decks. |
DP07-EN012 |
|
Twister
Quick-Play Spell
Pay 500 Life Points. Destroy 1 face-up Spell or Trap card.
COMMON |
Rating: |
1 |
Comments: |
I don't know why UDE didn't print this card in this
rarity before! It's absolutely horrendous effect isn't worth activating
nor is it even worth having in one's deck as MST does the job far
better. |
DP07-EN011 |
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Gravi-Crush Dragon
DARK / Dragon / Level 6 /
ATK 2400 / DEF 1200
You can send 1 face-up Continuous Spell Card you control to the
Graveyard to destroy 1 monster your opponent controls.
COMMON |
Rating: |
2 |
Comments: |
Same as DP07-EN010's comments except for changing
Mobius to Zaborg. |
DP07-EN010 |
|
Magna-Slash Dragon
LIGHT / Dragon / Level 6 /
ATK 2400 / DEF 1200
You can send 1 face-up Continuous Spell Card you control to the
Graveyard to destroy 1 Spell or Trap Card your opponent controls.
COMMON |
Rating: |
2 |
Comments: |
You're not seeing things. This
guy does get a rating of 2/5
and his effect is why. It's simply not worth using and even Mobius is
better so use him instead. |
DP07-EN009 |
|
Grinder Golem
DARK / Fiend / Level 8 /
ATK 3000 / DEF 300
This card cannot be Normal Summoned or Set. This card can only be
Special Summoned from your hand to your opponent's side of the field by
also Special Summoning 2 "Grinder Tokens" (Fiend-Type/DARK/Level 1/ATK
0/DEF 0) in face-up Attack Position on your side of the field. If you
Special Summon this monster, you cannot Normal Summon or Set a monster
during the same turn.
SUPER RARE |
Rating: |
2 |
Comments: |
There are three options to use this guy:
1: Creature Swap him, 2: Tribute the
tokens for Plasma and take him via Plasma's effect, or just TT the field
and reborn a monster to attack. Pretty bad a card overall. |
DP07-EN008 |
|
Grave Squirmer
DARK / Fiend / Level 1 /
ATK 0 / DEF 0
When this card is destroyed by battle and sent to the Graveyard, destroy
1 card on the field.
SUPER RARE |
Rating: |
3 |
Comments: |
His lack of
ATK and DEF are deceiving since he can destroy
any card on the field if sent to
the Grave by battle! I can't give him a higher rating for his stats and
lack of any other decent effect.
|
DP07-EN007 |
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Phantom Skyblaster
DARK / Fiend / Level 4 /
ATK 1100 / DEF 800
When you Normal or Flip Summon this card, you can Special Summon any
number of "Skyblaster Tokens" (Fiend-Type/DARK/Level 4/ATK 500/DEF 500),
but not more than the number of monsters you control. During your
Standby Phase, you can inflict 300 damage to your opponent for each "Skyblaster"
monster you control. If you activate this effect, "Skyblaster" monsters
you control cannot attack this turn.
ULTRA RARE |
Rating: |
2 |
Comments: |
For an
Ultra Rare, his stats of only (1100/800)
aren't impressive but his effect can somewhat help if you're running
Gravity Bind or Level Limit Area - B but there aren't many options for
him. |
DP07-EN006 |
|
Crystal Beast Cobalt Eagle
WIND / Winged Beast / Level 4
/ ATK 1400 / DEF 800
Once per turn, you can return 1 face-up "Crystal Beast" card you control
to the top of its owner's Deck. If this card is destroyed while it is in
a Monster Card Zone, you can place it face-up in your Spell & Trap Card
Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
COMMON |
Rating: |
2 |
Comments: |
He helps with Sapphire Pegasus
in that he will let Pegasus search for another Crystal Beast monster but
overall not too impressive a card. |
DP07-EN005 |
|
Crystal Beast Amber Mammoth
EARTH / Beast / Level 4 /
ATK 1700 / DEF 1600
When a face-up "Crystal Beast" monster you control is selected as an
attack target, you can change the target to this card. If this card is
destroyed while it is in a Monster Card Zone, you can place it face-up
in your Spell & Trap Card Zone as a Continuous Spell Card, instead of
sending it to the Graveyard.
COMMON |
Rating: |
2 |
Comments: |
His effect isn't too bad if he's
in Defense Position so that you don't take damage and save your weaker
Crystal Beast monsters but still, his stats aren't that impressive so
use him only in Crystal Beast decks. |
DP07-EN004 |
|
Crystal Beast Topaz Tiger
EARTH / Beast / Level 4 /
ATK 1600 / DEF 1000
If this card attacks an opponent's monster, it gains 400 ATK during the
Damage Step only. If this card is destroyed while it is in a Monster
Card Zone, you can place it face-up in your Spell & Trap Card Zone as a
Continuous Spell Card, instead of sending it to the Graveyard.
RARE |
Rating: |
2 |
Comments: |
Not a very fierce tiger with
only 1600 ATK but when he attacks, he becomes a little more formidable
at 2000 yet it only lasts until after Damage Calculation. |
DP07-EN003 |
|
Crystal Beast Emerald Tortoise
WATER / Aqua / Level 3 /
ATK 600 / DEF 2000
Once per turn, you can change 1 of your monsters that attacked this turn
to Defense Position. If this card is destroyed while it is in a Monster
Card Zone, you can place it face-up in your Spell & Trap Card Zone as a
Continuous Spell Card, instead of sending it to the Graveyard.
COMMON |
Rating: |
2 |
Comments: |
He can change your monsters that
have battled this turn but it only works once per turn and he doesn't
have much on his own except 2000 DEF. |
DP07-EN002 |
|
Crystal Beast Amethyst Cat
EARTH / Beast / Level 3 /
ATK 1200 / DEF 400
This card can attack your opponent directly. When it does so using this
effect, any Battle Damage it inflicts to your opponent is halved. If
this card is destroyed while it is in a Monster Card Zone, you can place
it face-up in your Spell & Trap Card Zone as a Continuous Spell Card,
instead of sending it to the Graveyard.
RARE |
Rating: |
2 |
Comments: |
Power her up and she'll have a
chance to do some damage to your opponent but most of the time it'll be
only 600 damage, which isn't' much at all. |
DP07-EN001 |
|
Crystal Beast Ruby Carbuncle
LIGHT / Fairy / Level 3 /
ATK 300 / DEF 300
When this card is Special Summoned, you can Special Summon as many
"Crystal Beast" cards as possible from your Spell & Trap Card Zone. If
this card is destroyed while it is in a Monster Card Zone, you can place
it face-up in your Spell & Trap Card Zone as a Continuous Spell Card,
instead of sending it to the Graveyard.
COMMON |
Rating: |
1 |
Comments: |
Even in CB decks, the odds of
her effect activating properly are slim to none and her stats don't
protect you from even the weakest monsters. Use only in Crystal Beast
decks. |