1. Ratings below are based on when the Deck was released and NOT today's Yu-Gi-Oh format. | |||||
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Learn to play the TCG. | More on these ratings | SDRL and SDDE Spoilers | |||
0/5 |
1/5 |
2/5 |
3/5 |
4/5 |
5/5 |
Structure Deck Card Ratings (Page 6)
1. These ratings are only for non-duplicate
cards included. 2. Product names are shortened as the other half is listed above. 3. The TCG skipped SD11 and SD12 and put their new cards in STON-EN and FOTB-EN respectively. Consequently, Decks from here on only use letters for their Set IDs. 4. SDRL-EN info: https://yugioh.fandom.com/wiki/Rise_of_the_Dragon_Lords_Structure_Deck 5. SDDE-EN info: https://yugioh.fandom.com/wiki/The_Dark_Emperor_Structure_Deck |
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The Dark
Emperor (SDDE-EN036) Macro Cosmos |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
You can Special Summon 1 "Helios - The Primordial Sun" from your hand or
Deck when you activate this card. While this card is on the field, any
card sent to the Graveyard is removed from play instead. (Common) |
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Rating: 2 out of 5 One of two cards meant for this strategy, but Helios isn't exactly a threatening monster. |
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The Dark
Emperor (SDDE-EN035) D.D. Dynamite |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Inflict 300 damage to your opponent for each of their removed
from play cards. (Common) |
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Rating: 2 out of 5 Won't need all that meany to top 1000 damage, but unlikely to be much higher than that. |
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The Dark
Emperor (SDDE-EN034) Karma Cut |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Discard 1 card. Remove from play 1 face-up monster your opponent
controls. Then, remove from play any card in your opponent's
Graveyard with the same name as that monster. (Common) |
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Rating: 2 out of 5 That's possibly two copies that'll be out of play for the same price as Dark Core. An unlikely event though. |
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The Dark
Emperor (SDDE-EN033) Sakuretsu Armor |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Activate only when your opponent declares an attack. Destroy the
attacking monster. (Common) |
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Rating: 2 out of 5 After such a string of good cards, it's unfortunate that something better couldn't continue that string. |
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The Dark
Emperor (SDDE-EN032) Bottomless Trap Hole |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
When your opponent Summons a monster(s) with 1500 or more ATK,
destroy and remove from play the monster(s). (Common) |
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Rating: 3 out of 5 This card is new to Structure Decks as well, though it's proven to be a force to be reckoned with. |
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The Dark
Emperor (SDDE-EN031) Torrential Tribute |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Activate only when a monster is Summoned. Destroy all monsters
on the field. (Common) |
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Rating: 4 out of 5 Barely any wait time required to punish your opponent for Summoning a strong monster. |
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The Dark
Emperor (SDDE-EN030) Return from the Different Dimension |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Pay half your Life Points. Special Summon as many of your
removed from play monsters as possible. During the End Phase,
remove from play all monsters that were Special Summoned by this
effect. (Common) |
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Rating: 2 out of 5 A possible victory for you, but at a pretty steep price. |
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The Dark
Emperor (SDDE-EN029) By Order of the Emperor |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
You can choose to negate the activation of an Effect Monster's
effect that activates when a monster is Normal Summoned
(including itself). If you do, that Effect Monster's controller
draws 1 card. (Common) |
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Rating: 2 out of 5 Meant to counter the one time in dozens where a Monarch effect would take itself out. |
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The Dark
Emperor (SDDE-EN028) Dimensional Fissure |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Any monster sent to the Graveyard is removed from play instead. (Common) |
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Rating: 2 out of 5 This is about the only Deck this is playable for. |
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The Dark
Emperor (SDDE-EN027) Brain Control |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Pay 800 Life Points. Select 1 face-up monster your opponent controls.
Take control of it until the End Phase. (Common) |
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Rating: 3 out of 5 Not much of a fee to steal any face-up monster. |
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The Dark Emperor
(SDDE-EN026) Lightning Vortex |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Discard 1 card. Destroy all face-up monsters your opponent controls. (Common) |
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Rating: 3 out of 5 Dimensional Fissure and Macro Cosmos not needed to use this pretty potent card. |
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The Dark Emperor
(SDDE-EN025) Enemy Controller |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Select and activate 1 of these effects: ● Change the Battle Position of 1 face-up monster on your opponent's side of the field. ● Tribute 1 monster. Select 1 face-up monster on your opponent's side of the field. Take control of the selected card until the end of this turn. (Common) |
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Rating: 2 out of 5 A mediocre Stall card at best. Not really good for stealing monsters. |
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The Dark
Emperor (SDDE-EN024) Big Bang Shot |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
The equipped monster gains 400 ATK. During battle between this
attacking card and a Defense Position monster whose DEF is lower
than the ATK of this card, inflict the difference as Battle
Damage to your opponent. When this card is removed from the
field, the equipped monster is removed from play. (Common) |
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Rating: 2 out of 5 I suppose the side-effect will benefit you one way or another, as will piercing damage. |
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The Dark
Emperor (SDDE-EN023) Dark Core |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Discard 1 card. Remove from play 1 face-up monster. (Common) |
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Rating: 2 out of 5 Has some uses over Tribute to the Doomed, but it's practically the same card. |
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The Dark
Emperor (SDDE-EN022) Reinforcement of the Army |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Add 1 Level 4 or lower Warrior-Type monster from your Deck to
your hand. Then shuffle your Deck. (Common) |
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Rating: 2 out of 5 This is a bit of a head-scratcher. It's not bad, but there's only like two searchable Warriors in this Deck as a whole. |
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The Dark
Emperor (SDDE-EN021) Soul Release |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Select up to 5 cards from the Graveyard(s) and remove them from
play. (Common) |
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Rating: 3 out of 5 Could've had two of these instead of some of the other cards in this Deck. |
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The Dark
Emperor (SDDE-EN020) Nobleman of Crossout |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Destroy 1 face-down monster and remove it from play. If the
monster is a Flip Effect Monster, both players check their
respective Decks and remove all monsters of the same name from
play. Then shuffle the Decks. (Common) |
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Rating: 2 out of 5 Oh, this came back too. Hasn't changed since it was last reviewed. |
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The Dark Emperor
(SDDE-EN019) Mystical Space Typhoon |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Destroy 1 Spell or Trap Card on the field. (Common) |
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Rating: 3 out of 5 Was wondering where this card went. Took a trip to another dimension, but now it's back and still useful. |
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The Dark
Emperor (SDDE-EN018) D.D.R. - Different Dimension Reincarnation |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Discard 1 card. Select 1 of your removed from play monsters,
Special Summon it in Attack Position and equip it with this
card. When this card is removed from the field, destroy the
equipped monster. (Common) |
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Rating: 2 out of 5 I've talked about it, and here it is. Not great, but realistically the best way to get them back once they're out of play. |
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The Dark
Emperor (SDDE-EN017) D.D. Assailant |
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EARTH | Effect Monster | Level 4 | ATK: 1700 DEF: 1600 |
Pendulum
Scale: Pendulum Scale: |
(Warrior / Effect) When this card is destroyed by battle with an opponent's monster, remove from play that monster and this card. (Common) |
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Rating: 2 out of 5 So we've got 3 nearly identical monsters in the same Deck. |
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The Dark
Emperor (SDDE-EN016) Banisher of the Radiance |
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LIGHT | Effect Monster | Level 3 | ATK: 1600 DEF: 0 |
Pendulum
Scale: Pendulum Scale: |
(Fairy / Effect) Any card sent to the Graveyard is removed from play instead. (Common) |
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Rating: 1 out of 5 The effect is basically going to be relevant for a single turn. |
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The Dark
Emperor (SDDE-EN015) D.D.M. - Different Dimension Master |
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LIGHT | Effect Monster | Level 5 | ATK: 1700 DEF: 1500 |
Pendulum
Scale: Pendulum Scale: |
(Spellcaster / Effect) Once per turn, you can discard 1 Spell Card to Special Summon 1 of your removed from play monsters. (Common) |
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Rating: 1 out of 5 They gave the Deck D.D.R. for a reason. Use that over such a bad monster like this. |
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The Dark
Emperor (SDDE-EN014) D.D. Survivor |
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DARK | Effect Monster | Level 4 | ATK: 1800 DEF: 200 |
Pendulum
Scale: Pendulum Scale: |
(Warrior / Effect) When this card is removed from play while face-up on your side of the field, you Special Summon it during the End Phase. (Common) |
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Rating: 3 out of 5 Very much a survivor, and you will be too with that ATK. |
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The Dark
Emperor (SDDE-EN013) Gren Maju Da Eiza |
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FIRE | Effect Monster | Level 3 | ATK: ? DEF: ? |
Pendulum
Scale: Pendulum Scale: |
(Fiend / Effect) This card's ATK and DEF are each equal to the number of your removed from play cards x 400. (Common) |
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Rating: 1 out of 5 Stats that are undefinied are basically 0 to start, which means you'll need many cards out of play for this. |
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The Dark
Emperor (SDDE-EN012) Chaosrider Gustaph |
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WIND | Effect Monster | Level 4 | ATK: 1400 DEF: 1500 |
Pendulum
Scale: Pendulum Scale: |
(Warrior / Effect) Once per turn, you can remove from play up to 2 Spell Cards in your Graveyard. This card gains 300 ATK for each card removed, until the end of your opponent's next turn. (Common) |
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Rating: 1 out of 5 An effect that bad makes it about as useful as just about any monster dating back to the early days of the game. |
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The Dark
Emperor (SDDE-EN011) D.D. Scout Plane |
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DARK | Effect Monster | Level 3 | ATK: 800 DEF: 1200 |
Pendulum
Scale: Pendulum Scale: |
(Machine / Effect) If this card is removed from play, Special Summon it in face-up Attack Position during the End Phase of this turn. (Common) |
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Rating: 2 out of 5 Not much in the stat department, but it comes back regardles of how it's removed from play. |
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The Dark
Emperor (SDDE-EN010) D.D. Warrior Lady |
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LIGHT | Effect Monster | Level 4 | ATK: 1500 DEF: 1600 |
Pendulum
Scale: Pendulum Scale: |
(Warrior / Effect) When this card battles an opponent's monster, after damage calculation you can remove from play that monster and this card. (Common) |
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Rating: 2 out of 5 Less damage when batting another monster while in Attack Mode, but not much better than D.D. Warrior. |
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The Dark
Emperor (SDDE-EN009) Exiled Force |
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EARTH | Effect Monster | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum
Scale: Pendulum Scale: |
(Warrior / Effect) You can Tribute this card to destroy 1 monster on the field. (Common) |
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Rating: 1 out of 5 Really isn't relevant to the strategy, and is overall a poor choice. |
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The Dark
Emperor (SDDE-EN008) Bazoo the Soul-Eater |
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EARTH | Effect Monster | Level 4 | ATK: 1600 DEF: 900 |
Pendulum
Scale: Pendulum Scale: |
(Beast / Effect) Once per turn, you can remove from play up to 3 Monster Cards from your Graveyard. This card gains 300 ATK for each card removed, until the end of your opponent's next turn. (Common) |
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Rating: 2 out of 5 The boost lasts longer than most, but it's only 300 per monster taken out of play with its effect. |
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The Dark
Emperor (SDDE-EN007) Kycoo the Ghost Destroyer |
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DARK | Effect Monster | Level 4 | ATK: 1800 DEF: 700 |
Pendulum
Scale: Pendulum Scale: |
(Spellcaster / Effect) When this card inflicts Battle Damage to your opponent, you can remove from play up to 2 Monster Cards from their Graveyard. Your opponent cannot remove from play any cards from either Graveyard. (Common) |
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Rating: 3 out of 5 This and Caius are much better ways to take cards out of play, but it likely won't be enough. |
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The Dark
Emperor (SDDE-EN006) D.D. Warrior |
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EARTH | Effect Monster | Level 4 | ATK: 1200 DEF: 1000 |
Pendulum
Scale: Pendulum Scale: |
(Warrior / Effect) When this card battles a monster, after damage calculation remove from play that monster and this card. (Common) |
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Rating: 2 out of 5 A weaker D.D. Warrior Lady basically. |
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The Dark
Emperor (SDDE-EN005) Helios - The Primoridal Sun |
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LIGHT | Effect Monster | Level 4 | ATK: ? DEF: ? |
Pendulum
Scale: Pendulum Scale: |
(Pyro / Effect) This card's ATK and DEF are each equal to the number of removed from play monsters x 100. (Common) |
||||
Rating: 1 out of 5 Basically, this was an excuse to reprint 3 relevant video game promos that generally don't have many, or any, uses. |
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The Dark
Emperor (SDDE-EN004) Golden Homunculus |
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LIGHT | Effect Monster | Level 6 | ATK: 1500 DEF: 1500 |
Pendulum
Scale: Pendulum Scale: |
(Warrior / Effect) This card gains 300 ATK and DEF for each of your removed from play cards. (Common) |
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Rating: 2 out of 5 They reprinted it in the right place, but even then, the stats are quite weak, and the boost is 1/5 the amount. |
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The Dark
Emperor (SDDE-EN003) Samsara Kaiser |
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EARTH | Effect Monster | Level 2 | ATK: 200 DEF: 100 |
Pendulum
Scale: Pendulum Scale: |
(Warrior / Effect) When you Tribute Summon a monster by Tributing this card, return this card to your hand. (Common) |
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Rating: 1 out of 5 Not really any consolation since it's much too weak to stay on the field for a single round, let alone beyond that. |
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The Dark
Emperor (SDDE-EN002) Dimensional Alchemist |
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LIGHT | Effect Monster | Level 4 | ATK: 1300 DEF: 200 |
Pendulum
Scale: Pendulum Scale: |
(Fairy / Effect) Once per turn, you can remove from play the top card of your Deck; this card gains 500 ATK until the End Phase. When this card is destroyed and sent from your side of the field to the Graveyard, you can select 1 of your removed from play monsters and return it to your hand. (Common) |
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Rating: 1 out of 5 There's a new Spell Card in this Deck that'll bypass the wait this provides. |
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The Dark
Emperor (SDDE-EN001) Caius the Shadow Monarch |
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DARK | Effect Monster | Level 6 | ATK: 2400 DEF: 1000 |
Pendulum
Scale: Pendulum Scale: |
(Fiend / Effect) When this card is Tribute Summoned, remove from play 1 card on the field. If it was a DARK Monster Card, inflict 1000 damage to your opponent. (Ultra Rare) |
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Rating: 3 out of 5 UDE has finally started a Structure Deck off right with a pretty decent monster. |
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Rise of
the Dragon Lords (SDRL-EN037) Draining Shield |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Negate the attack of 1 of your opponent's monsters and gain Life
Points equal to its ATK. (Common) |
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Rating: 3 out of 5 You'll need those Life Points back after using Mausoleum's effect at least once. |
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Rise of
the Dragon Lords (SDRL-EN036) Sakuretsu Armor |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Activate only when your opponent declares an attack. Destroy the
attacking monster. (Common) |
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Rating: 2 out of 5 Only destroys the attacking monster, but better than nothing. |
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Rise of
the Dragon Lords (SDRL-EN035) Magic Jammer |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Discard 1 card. Negate the activation of a Spell Card and destroy it. (Common) |
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Rating: 3 out of 5 Negates Spells better than Seven Tools does for Traps given the cost. |
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Rise of
the Dragon Lords (SDRL-EN034) Call of the Haunted |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Select 1 monster from your Graveyard and Special Summon it in face-up
Attack Position. When this card is removed from the field, destroy the
monster. When the monster is destroyed, destroy this card. (Common) |
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Rating: 3 out of 5 Whether you pay Life Points or not, this is going to be necessary at some point during the Duel. |
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Rise of
the Dragon Lords (SDRL-EN033) Dust Tornado |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Destroy 1 Spell or Trap Card your opponent controls. You can then Set 1
Spell or Trap Card from your hand. (Common) |
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Rating: 2 out of 5 No MST in this Deck so this'll have to do here, and MST can be used elsewhere until you add it here. |
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Rise of
the Dragon Lords (SDRL-EN032) Malevolent Catastrophe |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Activate only when your opponent's monster declares an attack.
Destroy all Spell and Trap Cards. (Common) |
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Rating: 1 out of 5 That's too long of a wait. Just use Heavy Storm. |
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Rise of
the Dragon Lords (SDRL-EN031) Mausoleum of the Emperor |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Both players can Normal Summon or Set monsters without Tribute(s) by
paying 1000 Life Points x the number of monsters needed to Tribute
Summon them. (Common) |
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Rating: 2 out of 5 The backbone to the entire strategy, but it's quite risky. |
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Rise of
the Dragon Lords (SDRL-EN030) Brain Control |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Pay 800 Life Points. Select 1 face-up monster your opponent controls.
Take control of it until the End Phase. (Common) |
||||
Rating: 3 out of 5 Yes, it's now a 3/5, and worth it because we really don't have better alternatives. |
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Rise of
the Dragon Lords (SDRL-EN029) Lightning Vortex |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Discard 1 card. Destroy all face-up monsters your opponent controls. (Common) |
||||
Rating: 3 out of 5 Drop a card, clear half your opponent's monsters or more, and then pay Life Points for a behemoth. |
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Rise of
the Dragon Lords (SDRL-EN028) Mystik Wok |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Tribute 1 monster. Select either its ATK or DEF and gain that
many Life Points. (Common) |
||||
Rating: 2 out of 5 It may be quicker, but you'll need a way to revive it. Option Hunter would be better for once you lose the monster. |
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Rise of
the Dragon Lords (SDRL-EN027) Big Bang Shot |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
The equipped monster gains 400 ATK. During battle between this
attacking card and a Defense Position monster whose DEF is lower
than the ATK of this card, inflict the difference as Battle
Damage to your opponent. When this card is removed from the
field, the equipped monster is removed from play. (Common) |
||||
Rating: 2 out of 5 A pretty low ATK boost for such risks involved, but piercing damage can help. |
||||
Rise of
the Dragon Lords (SDRL-EN026) Terraforming |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Add 1 Field Spell Card from your Deck to your hand. (Common) |
||||
Rating: 3 out of 5 There's some good Field Spells to get with this, and it's free. |
||||
Rise of
the Dragon Lords (SDRL-EN025) A Wingbeat of Giant Dragon |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Return 1 face-up Level 5 or higher Dragon-Type monster you
control to the owner's hand and destroy all Spell and Trap
Cards. (Common) |
||||
Rating: 1 out of 5 Heavy Storm got replaced by two copycats for this Deck's release. |
||||
Rise of
the Dragon Lords (SDRL-EN024) Premature Burial |
||||
SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Pay 800 Life Points. Select 1 monster from your Graveyard,
Special Summon it in face-up Attack Position, and equip it with
this card. When this card is destroyed, destroy the equipped
monster. (Common) |
||||
Rating: 3 out of 5 I'd say it's a bit riskier in this Deck, but by no means bad. |
||||
Rise of
the Dragon Lords (SDRL-EN023) The Shallow Grave |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Each player selects a monster in their Graveyard and Special
Summons it in face-down Defense Position. (Common) |
||||
Rating: 1 out of 5 Your opponent gets a free monster in response to your own actions. Call of the Haunted is much better. |
||||
Rise of
the Dragon Lords (SDRL-EN022) Giant Trunade |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Return all Spell and Trap Cards on the field to their owners' hands. (Common) |
||||
Rating: 2 out of 5 Certainly better than some of the other cards in this Deck, but hardly good. |
||||
Rise of
the Dragon Lords (SDRL-EN021) Soul Exchange |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Select 1 monster your opponent controls. This turn, if you would Tribute
a monster you control. Tribute the selected monster instead. You cannot
conduct your Battle Phase during the turn that you activate this card. (Common) |
||||
Rating: 2 out of 5 They could've given the Deck something new to help with Tribute Summons over this. |
||||
Rise of
the Dragon Lords (SDRL-EN020) Foolish Burial |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Select 1 monster from your Deck and send it to the Graveyard. (Common) |
||||
Rating: 2 out of 5 Pretty much sat in Japan for years until this Deck came out. Few uses are available though. |
||||
Rise of
the Dragon Lords (SDRL-EN019) Trade-In |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Discard 1 Level 8 monster. Draw 2 cards. (Common) |
||||
Rating: 2 out of 5 Too bad it couldn't be 8 or higher, but I guess it's okay. |
||||
Rise of
the Dragon Lords (SDRL-EN018) Snipe Hunter |
||||
DARK | Effect Monster | Level 4 | ATK: 1500 DEF: 600 |
Pendulum
Scale: Pendulum Scale: |
(Fiend / Effect) You can discard 1 card to select 1 card on the field and roll a six-sided die. If the result is not 1 or 6, destroy the selected card. (Common) |
||||
Rating: 2 out of 5 Odds are better that you'll destroy a monster, and there's plenty in this Deck to discard. |
||||
Rise of
the Dragon Lords (SDRL-EN017) Majestic Mech - Goryu |
||||
LIGHT | Effect Monster | Level 8 | ATK: 2900 DEF: 1800 |
Pendulum
Scale: Pendulum Scale: |
(Fairy / Effect) You can Normal Summon this card with 1 Tribute. If you do, it is sent to the Graveyard during the End Phase. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. (Common) |
||||
Rating: 2 out of 5 A stronger Bladedge is about all you get here. |
||||
Rise of
the Dragon Lords (SDRL-EN016) Flame Ruler |
||||
FIRE | Effect Monster | Level 4 | ATK: 1500 DEF: 1600 |
Pendulum
Scale: Pendulum Scale: |
(Pyro / Effect) This card is treated as 2 Tributes for the Tribute Summon of a FIRE monster. (Common) |
||||
Rating: 2 out of 5 Only 2 high-Level FIRE monsters included here, and so few are good elsewhere. |
||||
Rise of
the Dragon Lords (SDRL-EN015) The Creator Incarnate |
||||
LIGHT | Effect Monster | Level 4 | ATK: 1600 DEF: 1500 |
Pendulum
Scale: Pendulum Scale: |
(Warrior / Effect) You can Tribute this card to Special Summon 1 "The Creator" from your hand. (Common) |
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Rating: 1 out of 5 It's Kaiser Sea Horse for a single monster that sucks. |
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Rise of
the Dragon Lords (SDRL-EN014) The Creator |
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LIGHT | Effect Monster | Level 8 | ATK: 2300 DEF: 3000 |
Pendulum
Scale: Pendulum Scale: |
(Thunder / Effect) This card cannot be Special Summoned from the Graveyard. Once per turn, you can select 1 monster in your Graveyard, then send 1 card from your hand to the Graveyard and Special Summon that monster. (Common) |
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Rating: 1 out of 5 They blocked it from doing its own party trick on itself. Costs a card for each monster revived too. |
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Rise of
the Dragon Lords (SDRL-EN013) Masked Dragon |
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FIRE | Effect Monster | Level 3 | ATK: 1400 DEF: 1100 |
Pendulum
Scale: Pendulum Scale: |
(Dragon / Effect) When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Dragon-Type monster with 1500 or less ATK from your Deck. (Common) |
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Rating: 2 out of 5 Easy to take down in battle, but that's not much of a strong point when the options are quite limited. |
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Rise of
the Dragon Lords (SDRL-EN012) Horus the Black Flame Dragon LV6 |
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FIRE | Effect Monster | Level 6 | ATK: 2300 DEF: 1600 |
Pendulum
Scale: Pendulum Scale: |
(Dragon / Effect) This card is unaffected by the effects of Spell Cards. During the End Phase of a turn that this card destroyed a monster by battle, you can send this card to the Graveyard to Special Summon 1 "Horus the Black Flame Dragon LV8" from your hand or Deck. (Common) |
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Rating: 2 out of 5 LV8 got left out, which is understandable, but that means hunting for it elsewhere as this isn't much on its own. |
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Rise of
the Dragon Lords (SDRL-EN011) Guardian Angel Joan |
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LIGHT | Effect Monster | Level 7 | ATK: 2800 DEF: 2000 |
Pendulum
Scale: Pendulum Scale: |
(Fairy / Effect) When this card destroys a monster by battle and sends it to the Graveyard, gain Life Points equal to the original ATK of the destroyed monster. (Common) |
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Rating: 2 out of 5 Shouldn't be too difficult to win a few battles, thus giving your Life Points a boost. |
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Rise of
the Dragon Lords (SDRL-EN010) Twin-Headed Behemoth |
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WIND | Effect Monster | Level 3 | ATK: 1500 DEF: 1200 |
Pendulum
Scale: Pendulum Scale: |
(Dragon / Effect) If this card is destroyed and sent from the field to the Graveyard, Special Summon it during the End Phase of this turn with 1000 ATK and 1000 DEF. You can only use this effect once per Duel. (Common) |
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Rating: 1 out of 5 Has the shortest encore of any monster in the game. |
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Rise of
the Dragon Lords (SDRL-EN009) Tyrant Dragon |
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FIRE | Effect Monster | Level 8 | ATK: 2900 DEF: 2500 |
Pendulum
Scale: Pendulum Scale: |
(Dragon / Effect) During your Battle Phase, if your opponent controls a monster after this card's first attack, this card can attack once again. Negate the effect of any Trap Card that targets this card, and destroy that Trap Card. If this card is Special Summoned from the Graveyard by another card's effect, you must Tribute 1 Dragon-Type monster. (Common) |
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Rating: 1 out of 5 The only saving grace is that it's basically immune to Trap Cards. You're paying for that with monsters. |
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Rise of
the Dragon Lords (SDRL-EN008) Kaiser Sea Horse |
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LIGHT | Effect Monster | Level 4 | ATK: 1700 DEF: 1650 |
Pendulum
Scale: Pendulum Scale: |
(Sea Serpent / Effect) This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT monster. (Common) |
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Rating: 2 out of 5 Even Blue-Eyes White Dragon benefits with the effect. |
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Rise of
the Dragon Lords (SDRL-EN007) Morphing Jar |
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EARTH | Effect Monster | Level 2 | ATK: 700 DEF: 600 |
Pendulum
Scale: Pendulum Scale: |
(Rock / Flip / Effect) FLIP: Both players discard their hands. Then both players draw 5 cards. (Common) |
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Rating: 2 out of 5 About as risky as Card Destruction, but less versatile. Can still disrupt your opponent's strategy during their turn. |
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Rise of
the Dragon Lords (SDRL-EN006) Gilford the Lightning (original artwork) |
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LIGHT | Effect Monster | Level 8 | ATK: 2800 DEF: 1400 |
Pendulum
Scale: Pendulum Scale: |
(Warrior / Effect) You can Tribute 3 monsters to Tribute Summon this card. If you do, destroy all monsters your opponent controls. (Common) |
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Rating: 2 out of 5 Not a bad effect, though there's no shortcuts to achieving it. |
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Rise of
the Dragon Lords (SDRL-EN005) Spear Cretin |
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DARK | Effect Monster | Level 2 | ATK: 500 DEF: 500 |
Pendulum
Scale: Pendulum Scale: |
(Fiend / Flip / Effect) FLIP: When this card is sent to the Graveyard after being flipped, each player Special Summons 1 monster from their Graveyard in face-up Attack Position or face-down Defense Position. (Common) |
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Rating: 2 out of 5 It's a lot like The Shallow Grave, but there's another option for how the monster is played. |
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Rise of
the Dragon Lords (SDRL-EN004) Decoy Dragon |
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FIRE | Effect Monster | Level 2 | ATK: 300 DEF: 200 |
Pendulum
Scale: Pendulum Scale: |
(Dragon / Effect) When this card is selected as an attack target by your opponent's monster, select 1 Level 7 or higher Dragon-Type monster from your Graveyard, Special Summon it and switch the attack target to that monster. (Common) |
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Rating: 2 out of 5 Assuming the effect is successful, it also comes down to what's in your Graveyard at the time. |
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Rise of
the Dragon Lords (SDRL-EN003) Herald of Creation |
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LIGHT | Effect Monster | Level 4 | ATK: 1800 DEF: 600 |
Pendulum
Scale: Pendulum Scale: |
(Spellcaster / Effect) Once per turn, you can discard 1 card from your hand to add 1 Level 7 of higher monster from your Graveyard to your hand. (Common) |
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Rating: 3 out of 5 A more limited Monster Reincarnation, but it also has high ATK. |
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Rise of
the Dragon Lords (SDRL-EN002) Darkblaze Dragon |
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FIRE | Effect Monster | Level 7 | ATK: 1200 DEF: 1000 |
Pendulum
Scale: Pendulum Scale: |
(Dragon / Effect) When this card is Special Summoned from the Graveyard, its ATK and DEF increase to become twice its original ATK and DEF. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the ATK of the destroyed monster. (Common) |
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Rating: 2 out of 5 Flame Wingman just got a tad easier to play, but it has to be revived for any benefits. |
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Rise of
the Dragon Lords (SDRL-EN001) Felgrand Dragon |
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LIGHT | Effect Monster | Level 8 | ATK: 2800 DEF: 2800 |
Pendulum
Scale: Pendulum Scale: |
(Dragon / Effect) This monster cannot be Special Summoned except from the Graveyard and only if it was sent there from the field. When this card is Special Summoned, select 1 monster in your Graveyard. This card gains ATK equal to the Level of that monster x 200. (Ultra Rare) |
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Rating: 1 out of 5 This is how we're going to start Deck #13? Not you're lucky day then. |