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YS17-EN spoiler | YS18-EN spoiler |
Starter Deck Card Ratings (Page 2)
1.
Only new cards and those with
updated text that changes how they work are included below.
2. Products below have their name shortened for more space. 3. YS17-EN info: https://yugipedia.com/wiki/Starter_Deck:_Link_Strike 4. YS18-EN info: https://yugipedia.com/wiki/Starter_Deck:_Codebreaker |
Codebreaker
(YS18-EN042) Pentestag DARK / Link Monster / ATK 1600 / Link-2 Links: Top and Bottom (Cyberse / Link / Effect) 2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. (Super Rare) |
Rating: 1 out of 5 Any monster can deal piercing damage with Fairy Meteor Crush (#40), or just use Ancient Gear Golem. (#6) |
Codebreaker
(YS18-EN041) Transcode Talker EARTH / Link Monster / ATK 2300 / Link-3 Links: Top Right and Bottom (Cyberse / Link / Effect) 2+ Effect Monsters While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn. (Ultra Rare) |
Rating: 1 out of 5 Basically it's Decode Talker (DUPO #106) with an entirely different set of bad effects. |
Codebreaker
(YS18-EN021) Cynet Recovery SPELL / Continuous Spell If a Link Monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 monster in your GY, except a Link Monster; Special Summon it in Defense Position. You can only use this effect of "Cynet Recovery" once per turn. (Super Rare) |
Rating: 1 out of 5 Why wait to lose a monster in battle to revive one when you can just do it with Call of the Haunted? |
Codebreaker
(YS18-EN004) Cyberse White Hat LIGHT / Effect Monster / Level 6 / ATK 1800 / DEF 2400 (Cyberse / Effect) If you control 2 or more monsters with the same Type, you can Special Summon this card (from your hand). You can only Special Summon "Cyberse White Hat" once per turn this way. If this card is sent to the GY as Link Material: You can make all monsters your opponent currently controls lose 1000 ATK until the end of this turn. (Ultra Rare) |
Rating: 1 out of 5 Pretty poor, even in Decks with only 1 Monster Card Type. |
Codebreaker
(YS18-EN003) Widget Kid EARTH / Effect Monster / Level 3 / ATK 1500 / DEF 900 (Cyberse / Effect) If this card is Normal or Special Summoned: You can Special Summon 1 Cyberse monster from your hand in Defense Position. You can only use this effect of "Widget Kid" once per turn. (Super Rare) |
Rating: 2 out of 5 Giant Rat can trigger the effect, which can even be a 2nd copy, or even a high-Level monster. |
Codebreaker
(YS18-EN002) Texchanger DARK / Effect Monster / Level 1 / ATK 100 / DEF 100 (Cyberse / Effect) Once per turn, when your monster is targeted for an attack: You can negate the attack, then Special Summon 1 Cyberse Normal Monster from your hand, Deck, or GY. (Common) |
Rating: 2 out of 5 Doesn't say it can't use the effect when itself gets attacked, but there's little to Special Summon. |
Codebreaker
(YS18-EN001) Leotron EARTH / Normal Monster / Level 4 / ATK 2000 / DEF 0 (Cyberse / Normal) A territorial electronic monster that guards its own domain. (Common) |
Rating: 3 out of 5 Beginners should also have good cards in Starter Decks, and there's a good one here. |
Link Strike
(YS17-EN043) Link Spider EARTH / Link Monster / ATK 1000 / Link-1 Links: Bottom (Cyberse / Link / Effect) 1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to. (Super Rare) |
Rating: 1 out of 5 It'll be one of your strategy's weakest links. |
Link Strike
(YS17-EN042) Honeybot LIGHT / Link Monster / ATK 1900 / Link-2 Links: Left and Right (Cyberse / Link / Effect) 2 Cyberse monsters Neither player can target monsters this card points to with card effects, and those monsters cannot be destroyed by battle. (Super Rare) |
Rating: 2 out of 5 Weak for 2 Link Materials, but it at least protects 1 designated monster from harm. |
Link Strike
(YS17-EN021) Cynet Universe SPELL / Field Spell All Link Monsters you control gain 300 ATK. Once per turn: You can target 1 monster in the GY; shuffle it into the Deck. If this card on the field is destroyed by a card effect: Send all monsters in the Extra Monster Zones to the GY. (Common) |
Rating: 1 out of 5 Links are lacking thus far, and the boost won't even matter. The last effect has little impact either. |
Link Strike
(YS17-EN004) Linkslayer EARTH / Effect Monster / Level 5 / ATK 2000 / DEF 600 (Cyberse / Effect) If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can discard up to 2 cards, then target that many Spells/Traps on the field; destroy them. (Ultra Rare) |
Rating: 2 out of 5 Special Summoning it is relatively easy, but the effect is pretty costly. |
Link Strike
(YS17-EN003) RAM Clouder LIGHT / Effect Monster / Level 4 / ATK 1800 / DEF 1000 (Cyberse / Effect) You can Tribute 1 monster, then target 1 Cyberse monster in your GY; Special Summon it. You can only use this effect of "RAM Clouder" once per turn. (Super Rare) |
Rating: 3 out of 5 Graveyard is now GY, but this is still a good card. |
Link Strike
(YS17-EN002) Draconnet DARK / Effect Monster / Level 3 / ATK 1400 / DEF 1200 (Cyberse / Effect) When this card is Normal Summoned: You can Special Summon 1 Level 2 or lower Normal Monster from your hand or Deck in Defense Position. (Common) |
Rating: 1 out of 5 All Level 2 or less Normal Monsters are mediocre at best. |
Link Strike
(YS17-EN001) Bitron EARTH / Normal Monster / Level 2 / ATK 200 / DEF 2000 (Cyberse / Normal) A new species found in electronic space. There's not much information on it. (Common) |
Rating: 2 out of 5 There's not much to go on either as it's just the DEF that is useful. |