← Back to Yu-Gi-Oh Card Ratings Return to Index Forward to MFC Page 5 →

Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

Text card ratings Rarity Changes Visual spoiler Card spoiler Improved Effects

Magician's Force (Page 4)

MFC-079
Magical Merchant
LIGHT / Insect / Level 1 / ATK 200 / DEF 700
FLIP: Pick up (not draw) cards from the top of your Deck until a Spell Card or Trap Card is picked up. Add that card to your hand. Any other cards picked up are sent to the Graveyard.
COMMON
Rating: 1
Comments: With so few good Spell Cards out right now, this card has very limited playability as not only will you probably lose a large portion of your deck but you'll get a Spell Card you can't use!
MFC-078

Cliff the Trap Remover
DARK / Warrior / Level 3 / ATK 1200 / DEF 1000

When this card inflicts Battle Damage to your opponents Life Points, you can select and activate 1 of the following effects:

● Destroy 1 Spell Card or Trap Card on the field.

● Send 2 cards from the top of your opponent's Deck to his/her Graveyard.

COMMON

Rating: 1
Comments: Hardly worth the deck space so keep him out.
MFC-077
Des Koala
DARK / Beast / Level 3 / ATK 1100 / DEF 1800
FLIP: Inflict 400 points of Direct Damage to your opponent's Life Points for each card in your opponent's hand.
RARE
Rating: 3
Comments: Whether he lives or dies, he will certainly leave your opponent with at least 1200 LPs less than before the attack. Although, with so few 1900 ATK monsters out, he'll probably do more damage.
MFC-076
Tribe-Infecting Virus
WATER / Aqua / Level 4 / ATK 1600 / DEF 1000
Discard 1 card from your hand and declare 1 Type of monster to destroy all face-up monsters of the declared Type on both sides of the field.
SUPER RARE
Rating: 3
Comments: What gives a monster, normally worthy of a 1/5, 3/5? His ability to have a Raigeki effect on your opponent, all at the cost of 1 card from your hand. It's no wonder he's a Super Rare!
MFC-075
Armor Exe
LIGHT / Rock / Level 4 / ATK 2400 / DEF 1400
This card cannot attack in the same turn it is Normal Summoned, Flip Summoned, or Special Summoned. During each of your opponent's Standby Phases, remove 1 Spell Counter on your side of the field. If you do not do so, this card is destroyed.
RARE
Rating: 1
Comments: He may have tons of armor on him but that doesn't do him any good as he will most likely be ignored by experienced duelists. Don't ever use him.
MFC-074
Royal Magical Library
LIGHT / Spellcaster / Level 4 / ATK 0 / DEF 2000
Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card (max 3). You can remove 3 Spell Counters from this card to draw 1 card from your Deck.
COMMON
Rating: 2
Comments: 2000 DEF will allow it to stay on the field probably long enough to use its effect once, maybe twice if lucky but it has no ATK to back it up for later.
MFC-073
Magical Scientist
DARK / Spellcaster / Level 1 / ATK 300 / DEF 300
Pay 1000 Life Points to Special Summon 1 level 6 or lower Fusion Monster from your Fusion Deck in face-up Attack or Defense Position. That Fusion Monster cannot attack your opponents Life Points directly, and is returned to your Fusion Deck at the end of the turn.
COMMON
Rating: 1
Comments: Very low stats and having to pay 1000 Life Points for a monster that won't last one turn on the field doesn't help this card at all.
MFC-072
Magical Plant Mandragola
DARK / Spellcaster / Level 2 / ATK 500 / DEF 200
FLIP: Put 1 Spell Counter on each face-up card on the field that you can put a Spell Counter on.
COMMON
Rating: 2
Comments: Helps for monsters like Breaker but that's about it.
MFC-071
Breaker the Magical Warrior
DARK / Spellcaster / Level 4 / ATK 1600 / DEF 1000
When this card is successfully Normal Summoned, put 1 Spell Counter on it (max 1). Increase the ATK of this monster by 300 points for each Spell Counter on this card. Also, you can remove 1 Spell Counter from this card to destroy 1 Spell Card or Trap Card on the field.
ULTRA RARE
Rating: 2
Comments: I would rate him higher if his stats were higher but he at least gets 2 stars for temporarily becoming a 1900 ATK monster.
MFC-070
Pixie Knight
LIGHT / Spellcaster / Level 2 / ATK 1300 / DEF 200
When this card is sent to the Graveyard as a result of battle, your opponent selects 1 Spell Card from your Graveyard, and that card is placed on top of your Deck.
COMMON
Rating: 1
Comments: Her stats don't cut it first of all. Second, having your opponent choose the Spell Card to be placed on the top of your deck is just horrible.
MFC-069
Magical Marionette
DARK / Spellcaster / Level 5 / ATK 2000 / DEF 1000
Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Increase the ATK of this monster by 200 points for each Spell Counter on this card. Also, you can remove 2 Spell Counters from this card to destroy 1 monster on the field.
COMMON
Rating: 2
Comments: The one tribute keeps this card from getting a higher rating as otherwise, it'd become quite the strong monster with each Spell Card used.
MFC-068
Chaos Command Magician
LIGHT / Spellcaster / Level 6 / ATK 2400 / DEF 1900
Negate the effect of a Monster Card that specifically designates this 1 card as a target.
ULTRA RARE
Rating: 4
Comments: Very high ATK and preventing Man-Eaters, Old Vindictive and others from selecting him as a target!
MFC-067
Old Vindictive Magician
DARK / Spellcaster / Level 2 / ATK 450 / DEF 600
FLIP: Destroys 1 monster on the field (regardless of position).
COMMON
Rating: 3
Comments: Knock-out even the strongest monsters!
MFC-066
Apprentice Magician
DARK / Spellcaster / Level 2 / ATK 400 / DEF 800
When this card is successfully Normal Summoned, Flip Summoned, or Special Summoned, put 1 Spell Counter on a face-up card on the field that you can put a Spell Counter on. If this card is destroyed in battle, you can select 1 Spellcaster-Type monster Level 2 or lower from your Deck and Special Summon it on the field in face-down Defense Position.
RARE
Rating: 2
Comments: Hardly any stats to have it survive but what allows it to receive 2/5 is its effects, which can be helpful to use on other monsters or for yourself.
MFC-065
Skilled Dark Magician
DARK / Spellcaster / Level 4 / ATK 1900 / DEF 1700
Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card (max 3). You can Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard in face-up Attack or Defense Position by offering this monster with 3 Spell Counters as a Tribute during your Main Phase.
SUPER RARE
Rating: 4
Comments: High ATK and the capability of being able to bring out an even stronger monster! Plus it can be summoned right away and gets Spell Counters from your Spell Cards too!
MFC-064
Skilled White Magician
LIGHT / Spellcaster / Level 4 / ATK 1700 / DEF 1900
Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card (max 3). You can Special Summon 1 "Buster Blader" from your hand, Deck, or Graveyard in face-up Attack or Defense Position by offering this monster with 3 Spell Counters as a Tribute during your Main Phase.
SUPER RARE
Rating: 3
Comments: It at least has 1900 DEF allowing it to hopefully stay on the field long enough for you to bring out the "dragon slayer".
MFC-063
Amazoness Tiger
EARTH / Beast / Level 4 / ATK 1100 / DEF 1500
Only 1 "Amazoness Tiger" can exist on your side of the field at a time. Increase the ATK of this monster by 400 points for each monster on your side of the field that includes "Amazoness" in its name, or is named "Amazon Archer". As long as this card remains face-up on the field, your opponent cannot select another monster on your side of the field that includes "Amazoness" in its name, or is named "Amazon Archer", as an attack target.
RARE
Rating: 2
Comments: At least she gains ATK for herself for she wouldn't get very far otherwise and probably even with the +400 ATK she won't get too far either.
MFC-062
Amazoness Blowpiper
EARTH / Warrior / Level 3 / ATK 800 / DEF 1500
Select 1 face-up monster on your opponent's side of the field during each of your Standby Phases. Decrease the ATK of the selected monster by 500 points until the end of this turn.
COMMON
Rating: 1
Comments: She has to stay on the field to get her effect, which isn't very likely with her stats. Don't use her. 
MFC-061
Amazoness Swords Woman
EARTH / Warrior / Level 4 / ATK 1500 / DEF 1600
The opponent takes all Battle Damage to this card's controller that he/she takes from a battle involving this monster.
ULTRA RARE
Rating: 3
Comments: She gets the 3/5 for making your opponent take the damage you would take when she battles so use cards to keep her on the field and she'll really hurt your opponent!
MFC-060
Amazoness Fighter
EARTH / Warrior / Level 4 / ATK 1300 / DEF 1300
All Battle Damage to this card's controller that he/she takes from a battle involving this monster becomes 0.
COMMON
Rating: 2
Comments: Not much of a fighter with only 1300 ATK and DEF. It's certainly a good thing she reduces damage from her battles to 0 for she'd never get any higher than 1/5 otherwise.