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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5
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Yu-Gi-Oh Anime Cards (Page 85)

*Card effects below are as accurate as possible.
Episode 136: The Forsaken Palace
Xyz Charge Up
Anime Continuous Trap
Activate only if you would take damage from a card effect. Make that damage 0. You can send this face-up card to the Graveyard, then select 1 face-up Xyz Monster you control. It gains ATK equal to the amount of damage you would have taken at the activation of this card.
COMMON
Rating: 2
Comments: Unless it's a big amount of damage you would've taken (in which case using this is risky), this probably won't do you much good. Plus, unless you send this card to activate the other effect, this'll basically be for little-to-nothing.
Guard Off
Anime Normal Trap
The DEF of all monsters on the field becomes 0, then inflict 400 damage to your opponent for each monster you control that has 0 DEF.
COMMON
Rating: 2
Comments: It weakens your monster's DEF as well as your opponent's but your opponent may end up taking a fair bit of damage, especially if your monsters have high ATK.
Split Defender
Anime Normal Spell
Activate only if your opponent controls 2 or more monsters and you control no monsters. Take control of the 1 face-up monster your opponent controls that has the highest DEF (If it is a tie, your opponent gets to choose).
COMMON
Rating: 1
Comments: It's risky enough to activate and you only get a monster out of it that your opponent may be choosing.
Chaos Caller
Anime Normal Spell
Activate only if you control a "Number C" monster. Send 1 "Contract with Don Thousand" you control to the Graveyard, then Special Summon 3 "Number C10X" Xyz Monsters from your Extra Deck, ignoring the Summoning conditions (X is any number from 1 to 7). Their effects are negated.
COMMON
Rating: 1
Comments: Vector is lucky he was able to use this card in a world where players have half the starting LP we do because this'd never see play given how bad it is.
Chaos Rising
Anime Normal Trap
Activate only if you take 2000 or more battle damage from an attack involving a "Number C" monster your opponent controls. Special Summon 1 random "Number C" monster from your Extra Deck.
COMMON
Rating: 1
Comments: Having to meet the activation requirements is bad enough but having a random Number C monster be Special Summoned as a result is just as bad if not worse.
Episode 135: Dragon Strife (2)
Tachyon Unit
Anime Normal Trap
Pay 500 Life Points. Select 1 "Tachyon" monster you control and activate 1 of its effects that that requires detaching its own Xyz Material(s).
COMMON
Rating: 2
Comments: Another card specific to two Xyz Monsters that are pretty hard to Summon as a whole. However, this does allow you to use the effect without detaching an Xyz Material.
Tachyon Cannon
Anime Equip Spell
Equip only to a "Tachyon" monster. It loses 500 ATK. After damage calculation, if the equipped monster attacks and has 500 or more ATK, you can halve its ATK. It can attack once again in a row.
COMMON 
Rating: 1
Comments: Your monster pays the price just so you can reap the benefits of this card, which are mediocre at best.  
Tachyon Refresh
Anime Quick-Play Spell
Select 1 monster you control. Remove from play that monster, then return it to the field.
COMMON 
Rating: 1
Comments: I'd much rather put it face-down if it's being affected negatively by another card's effect because once it's off the field, your opponent can prevent it from returning.   
Episode 134: Dragon Strife (1)
Galaxy Rebirth
Anime Quick-Play Spell
Select 1 "Galaxy" monster in your Graveyard. Special Summon it and equip it with this card. Its ATK is halved. During your End Phase, if the equipped monster did not inflict battle damage to your opponent this turn, destroy that monster. If the equipped monster is used as an Xyz Material for an Xyz Summon, you can treat this card as a monster with a Level equal to the equipped monster's Level and use it as an Xyz Material for that Xyz Summon. 
COMMON
Rating: 2
Comments: The revived Galaxy monster will be weaker than normal and must deal battle damage each turn or you lose it. Luckily, it can be used as Xyz Material and even contributes to that Xyz Summon.
Galaxy Shockwave
Anime Quick-Play Spell
Activate only by selecting 1 "Galaxy" monster you control. Once per battle, during either player's turn, when that monster battles an opponent's monster with an ATK equal to your monster's ATK, you can remove from play 1 card from your Deck to have that monster gain 1500 ATK, that opponent's monster's effects are negated, and that opponent's monster becomes unaffected by card effects. These effects are applied until the end of the Damage Step.
COMMON
Rating: 2
Comments: 1500 ATK is a pretty decent boost, especially if that monster is powerful and it only costs you 1 card from your Deck. However, the boost doesn't last long and applies to only Galaxy monsters, not all of which are strong. 
Episode 133: Vector the Victor
Cursed Chaos
Anime Continuous Spell
If you do not control a "Number C" monster, destroy this card. Your opponent must pay 500 Life Points to activate a monster effect.
COMMON
Rating: 1
Comments: A strict side-effect for an effect that forces the opponent to pay a mere 500 LP to use a monster's effect? Not much of a burden on your opponent or really any benefit for you.
Episode 132: Barian vs Barian
Hyper Burning
Anime Counter Trap
Activate only if your Life Points would become 0 by an attack or card effect. Pay half your Life Points to reduce that damage to 0.
COMMON
Rating: 1
Comments: Paying half your LP just to reduce the damage to 0 is pointless when better cards like Waboku already exist.
Sacred Shield
Anime Counter Trap
Activate only when a Trap Card's effect that would inflict damage to a player(s) is activated. That damage becomes 0, then 1 Fairy-Type monster on the field gains ATK equal to the total amount of damage that player(s) would have taken. During the End Phase, you take damage equal to the total amount of damage that player(s) would have taken at the activation of this card.
COMMON
Rating: 1
Comments: Dumon's cards are proving to be less and less useful and this one just keeps the train rolling as it puts a huge risk on you by piling up damage you'll take if you fail to defeat your opponent that turn.
Evil 1
Anime Continuous Trap
Activate only during damage calculation, if a monster you control battles an opponent's monster. Monsters cannot be destroyed by this battle and the battle damage taken becomes equal to the Life Points of the player who would take that damage -1. During your Main Phase, you can send this face-up card to the Graveyard, then select 1 card on the field. Destroy that card, then skip this turn's Battle Phase.
COMMON
Rating: 1
Comments: Naturally, Konami would make 100 be the number reduced, just to keep things even but regardless, it's not worth using.
Celestial Rage
Anime Normal Spell
Destroy 1 LIGHT monster you control. During your turn, except the turn this card was sent to the Graveyard, you can remove from play this card from your Graveyard, then select 1 face-up monster you control. Until the End Phase of this turn, It gains 2000 ATK and all battle damage your opponent takes from attacks involving that monster is also inflicted to you.
COMMON
Rating: 1
Comments: You lose a monster and battle damage your opponent takes after your powerd up monster battles. Not really worth using.
Damage Pot
Anime Continuous Trap
Activate only during damage calculation, when you would take battle damage. Battle Damage to both players from this battle becomes 0. When this card is removed from the field, inflict damage to both players equal to the amount of battle damage you would have taken at the activation of this card.
COMMON
Rating: 1
Comments: A double-edged sword because both players are affected by the benefits and downsides of this card.
Zero Blade
Anime Normal Spell
Select 1 face-up monster you control. It can attack once again in a row each Battle Phase this turn, and 1 face-up monster your opponent controls loses 1000 ATK.
COMMON
Rating: 3
Comments: It's quite versatile unlike Distortion Crystal and drains your opponent's monster to boot.
Distortion Crystal
Anime Normal Spell
Activate only If you control a WATER monster. Until the End Phase, if the ATK of a monster(s) your opponent controls would be changed by a certain amount, that amount is doubled.
COMMON
Rating: 2
Comments: It seems overpowered at first glance but if your opponent's monsters gain ATK, then they gain twice the amount they would've otherwise gained.
Episode 131: Power Play (Continued)
Giant Sky Sword
Anime Normal Trap
Activate only if you have 1000 or less Life Points. Return control of all monsters on the field to their original owners, then remove from play all monsters your opponent controls.
COMMON
Rating: 1
Comments: A risky activation requirement to meet and you may lose any monsters you've stolen from your opponent. Not sure I see a good use for this.
Card of Endurance
Anime Quick-Play Spell
Activate only when you take damage from a card you control. Take 1000 damage, then draw 1 card.
COMMON
Rating: 1
Comments: Why would you activate a card that costs you additional LP damage just to draw 1 card?