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Yu-Gi-Oh Anime Cards (Page 63)
*Card effects below are as accurate as possible. | |
Episode 16: Training Days (2) | |
Spy Attack Anime Normal Spell Activate only by sending 1 monster from your hand to the Graveyard. Look at 1 Set card in your opponent's Spell & Trap Card Zone. COMMON |
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Rating: | 1 |
Comments: | We've had cards this bad back in the early days of the game so there's no excuse for it being in this era of the game and it's clear Konami knew that. |
Episode 15: Training Days (1) | |
Armor Ninjitsu Art of Teleportation Anime Normal Spell Select 1 "Ninja" monster you control. Special Summon 1 "Ninja" monster from your hand whose ATK is less than or equal to the ATK of the selected monster. During this turn, the selected monster and the monster Special Summoned by this effect cannot declare an attack. COMMON |
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Rating: | 2 |
Comments: | It can help with Xyz Summons or just having a greater army but is limited to Ninja monsters, which even now aren't good enough to me. |
Statue Zone Anime Field Spell Negate the effects of face-up "Statue" monsters on the field. COMMON |
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Rating: | 2 |
Comments: | We don't have any Statue monsters like what Master Roku had but there could always be more later. |
Episode 14: The Number Hunter (2) | |
Photon Wind Anime Normal Spell Activate only your Battle Phase when a monster you control inflicts Battle Damage to your opponent but did not destroy that monster by battle. Inflict 1000 damage to your opponent, then draw 1 card. COMMON |
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Rating: | 2 |
Comments: | We've got a few monsters that can survive destruction in battle on their own but still, you're not likely to see them when this is drawn. |
Episode 12: The Pack (2) | |
Armored Xyz Anime Normal Spell Special Summon 1 Xyz Monster in your Graveyard and equip it to 1 face-up Xyz Monster you control. While equipped with that monster, the equipped monster's name and ATK become the same as that monster's. During the Battle Phase, if the equipped monster attacks, you can send the monster equipped to it by this effect to the Graveyard. That monster can attack once again in a row. COMMON |
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Rating: | 2 |
Comments: | Pretty situational but can help out if your Xyz Monster's ATK has been drained and needs extra help. |
Twin Volcano Anime Continuous Spell During each of your Standby Phases, inflict 500 damage to your opponent. You can send this face-up card to the Graveyard to inflict 500 damage to your opponent. COMMON |
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Rating: | 1 |
Comments: | The damage is too slow and too minimal to be worthwhile. Plus we have cards that do that and more like Darkworld Shackles. |
Final Offering Anime Normal Trap Activate only during the Battle Phase. Select 1 card in your hand and add it to another player's hand, then end the Battle Phase. COMMON |
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Rating: | 2 |
Comments: | Giving your opponent a pitiful card and ending the Battle Phase isn't all that bad, though Negate Attack and others can do that without giving up anything. |
Forced Change Anime Normal Trap Activate only when a monster you control is is selected as a target by an effect. Select another appropriate monster on the field and make it the new target. COMMON |
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Rating: | 2 |
Comments: | A 1-in-3 chance of getting a Trap Card, let alone one that targets but it can work to your advantage as several cards released now target that previously didn't say so. |
Volcanic Abyss Anime Normal Trap Activate only when a player takes effect damage. Look at your opponent's hand, and if there is a Monster Card in the hand, shuffle that card into the Deck. COMMON |
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Rating: | 1 |
Comments: | Even if the activation requirement is met, there's no guarantee you'll find a Monster Card in your opponent's hand. |
Compensation Exchange Anime Normal Trap Activate only when a monster you control is selected as an attack target. Negate the attack, and take damage equal to that monster's ATK. COMMON |
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Rating: | 1 |
Comments: | How about using Draining Shield to negate the attack and gain LP equal to that monster's ATK instead? |
Frozen Ice Cave Anime Normal Spell Select 1 face-up Defense Position monster you control that has a Level. Increase its Level by 1. COMMON |
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Rating: | 2 |
Comments: | Though the affected monster has to be in Defense Mode, it's not all that bad a card, though Synchro Boost does this and adds 500 ATK to the equipped monster. |
Volcanic Ash Anime Normal Trap Select 1 face-up Attack Position monster you control and change it to Defense Position. COMMON |
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Rating: | 2 |
Comments: | With the release of Guard Penalty, you'll draw 1 card, though some monsters do this on their own accord, making this card less useful. |
Avalanche Anime Continuous Trap Activate only when an Xyz Monster is Xyz Summoned. Select that monster. It cannot attack. Each time that monster activates an effect, inflict 500 damage to its controller. COMMON |
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Rating: | 1 |
Comments: | Apart from dealing 500 damage to its owner, it's not going to do anything and I doubt the Xyz Monster's owner is going to worry about the damage effect. |
Episode 11: The Pack (1) | |
Glare Level 5 Anime Normal Trap Inflict 500 damage to your opponent for each face-up Level 5 monster you control. COMMON |
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Rating: | 1 |
Comments: | You probably won't have more than two out so that's 1000 damage that can be dealt better other ways. |
Icebergdon WATER / Dinosaur / Level 5 / ATK 1300 / DEF 2100 When this card is Normal Summoned, select 1 face-up Attack Position monster your opponent controls and destroy it. COMMON |
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Rating: | 1 |
Comments: | Normal Summoning this guy means putting its 1300 ATK up front, leaving it and you quite vulnerable. Its effect and stats are also pretty poor as a whole. |
Flame Egg Level 5 Anime Normal Trap Activate only when a player takes damage from a card effect. Your opponent can Special Summon 1 Level 5 monster from their hand. Otherwise, they take 500 damage. COMMON |
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Rating: | 1 |
Comments: | Though it's not likely your opponent will have a Level 5 monster in their hand at the time this is activated, there's still that chance and you may regret it. Plus 500 damage isn't much to deal so even if they don't have one, you're not gaining much. |
Baggy Pants Lavasaurus FIRE / Dinosaur / Level 5 / ATK 2100 / DEF 1300 When this card is destroyed, add 1 Level 5 monster from your Deck to your hand. COMMON |
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Rating: | 1 |
Comments: | Its only effect is restrained to Level 5 monsters and only upon its own destruction. Plus it only adds the monster to your hand, not to mention its stats just make it unplayable. |
Blizzard Egg Level 5 Anime Normal Trap Activate only when a player takes damage from a card effect. That player can Special Summon 1 Level 5 monster from their hand. Otherwise, they take 500 damage. COMMON |
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Rating: | 2 |
Comments: | It can increase your opponent's troubles but since it's restrained to Level 5 monsters, you may not be activating this right away. |
Pompadour Blizzardon WATER / Dinosaur / Level 4 / ATK 1400 / DEF 1400 If this card is destroyed by battle, select 1 Attack Position monster your opponent controls. That monster cannot change its battle position. COMMON |
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Rating: | 2 |
Comments: | Restraining a weak monster to Attack Mode isn't that bad but you may not get that choice and this guy must be destroyed by battle to even do that much. |
Flamesaurus FIRE / Dinosaur / Level 4 / ATK 1800 / DEF 1200 FLIP: Increase this card's Level by 1. COMMON |
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Rating: | 3 |
Comments: | It'd be a worthwile addition to your Deck, though the effect is too risky to attempt using. |