*Spoiler below only includes non-duplicates | ||
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Spellcaster's Command Structure Deck (SDSC-EN) Card Spoiler
1. List excludes
duplicate cards included. 2. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Spellcaster's_Command_Structure_Deck_(TCG-EN-1E) |
SDSC-EN038 Magic Cylinder Normal Trap Negate the attack of 1 monster your opponent controls and inflict damage to your opponent equal to its ATK. (Common) |
SDPL-EN037 Tower of Babel Continuous Trap Each time a Spell Card is activated, place 1 Spell Counter on this card. When the 4th Spell Counter is placed on this card, destroy this card and inflict 3000 damage to the player that activated the Spell Card at that time. (Common) |
SDSC-EN036 Pitch-Black Power Stone Continuous Trap After activation, place 3 Spell Counters on this card. During each of your turns you can move 1 Spell Counter from this card to another face-up card that you can place a Spell Counter on. When there are no Spell Counters on this card, destroy it. (Common) |
SDSC-EN035 Magician's Circle Normal Trap Activate only when a Spellcaster-Type monster declares an attack. Each player Special Summons 1 Spellcaster-Type monster with 2000 or less ATK from their Deck in face-up Attack Position. (Common) |
SDSC-EN034 Field Barrier Continuous Spell Field Spell Cards cannot be destroyed. Also, a new Field Spell Card cannot be activated. You can only control 1 face-up "Field Barrier". (Common) |
SDSC-EN033 Twister Quick-Play Spell Pay 500 Life Points. Destroy 1 face-up Spell or Trap card. (Common) |
SDSC-EN032 Magical Dimension Quick-Play Spell Activate only while you control a Spellcaster-Type monster. Tribute 1 monster and Special Summon 1 Spellcaster-Type monster from your hand. Then, you can destroy 1 monster on the field. (Common) |
SDSC-EN031 Magical Blast Normal Spell Activate only while you control a Spellcaster-Type monster. Inflict 200 damage to your opponent for each Spellcaster-Type monster you control. If this card is in your Graveyard, you can add it to your hand instead of conducting your normal draw during your Draw Phase. (Common) |
SDSC-EN030 Book of Moon Quick-Play Spell Flip 1 face-up monster on the field into face-down Defense Position. (Common) |
SDSC-EN029 Enemy Controller Quick-Play Spell Select and activate 1 of these effects: ● Change the Battle Position of 1 face-up monster your opponent controls. ● Tribute 1 monster. Select 1 face-up monster your opponent controls. Take control of it until the End Phase. (Common) |
SDSC-EN028 Terraforming Normal Spell Add 1 Field Spell Card from your Deck to your hand. (Common) |
SDSC-EN027 Mage Power Equip Spell The equipped monster gains 500 ATK and DEF for each Spell and Trap Card you control. (Common) |
SDSC-EN026 Swords of Revealing Light Normal Spell Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack. (Common) |
SDSC-EN025 Fissure Normal Spell Destroy the 1 face-up monster your opponent controls that has the lowest ATK. (If it's a tie, you get to choose.) (Common) |
SDSC-EN024 Giant Trunade Normal Spell Return all Spell and Trap Cards on the field to their owners' hands. (Common) |
SDSC-EN023 Malevolent Nuzzler Equip Spell The equipped monster gains 700 ATK. When this card is sent from the field to the Graveyard you can pay 500 Life Points to place it back on top of your Deck. (Common) |
SDSC-EN022 Mist Body Equip Spell The equipped monster cannot be destroyed by battle. (Damage calculation is applied normally.) (Common) |
SDSC-EN021 Magicians Unite Normal Spell Activate only while you control 2 or more face-up Attack Position Spellcaster-Type monsters; select 1 of them. That monster's ATK becomes 3000 until the end of this turn. Other Spellcaster-Type monsters you control cannot attack this turn. (Common) |
SDSC-EN020 Spell Power Grasp Normal Spell Place 1 Spell Counter on a face-up card that you can place a Spell Counter on. Then you can add 1 "Spell Power Grasp" from your Deck to your hand. You can only activate 1 "Spell Power Grasp" per turn. (Common) |
SDSC-EN019 Magical Citadel of Endymion Field Spell Each time a Spell Card is activated, place 1 Spell Counter on this card. Once per turn, you can remove any number of Spell Counters from this card to Special Summon a Spellcaster-Type monster from your hand or Graveyard whose Level is equal to the number of Spell Counters you removed. (Common) |
SDSC-EN018 Magical Exemplar EARTH | Spellcaster | Level 4 | ATK 1700 | DEF 1400 Each time a Spell Card is activated, place 2 Spell Counters on this card. Once per turn, you can remove any number of Spell Counters from this card to Special Summon a Spellcaster-Type monster from your hand or Graveyard whose Level is equal to the number of Spell Counters you removed. (Common) |
SDSC-EN017 Crystal Seer WATER | Spellcaster | Level 1 | ATK 100 | DEF 100 FLIP: Pick up 2 cards from the top of your Deck. Select 1 of those cards and add it to your hand, and place the other card on the bottom of your Deck. (Common) |
SDSC-EN016 Mei-Kou, Master of the Barriers LIGHT | Spellcaster | Level 4 | ATK 1700 | DEF 600 You can Tribute this card to destroy 1 face-up Continuous Spell or Continuous Trap Card on the field. (Common) |
SDSC-EN015 Mythical Beast Cerberus LIGHT | Spellcaster | Level 4 | ATK 1400 | DEF 1400 Each time a Spell Card is activated, place 1 Spell Counter on this card. This card gains 500 ATK for each Spell Counter on it. If this card attacks or is attacked, remove all Spell Counters from it at the end of the Battle Phase. (Common) |
SDSC-EN014 Blast Magician FIRE | Spellcaster | Level 4 | ATK 1400 | DEF 1700 Each time a Spell Card is activated, place 1 Spell Counter on this card. You can remove any number of Spell Counters from this card to destroy 1 face-up monster on the field with ATK equal to or less than 700 x the number of counters you removed. (Common) |
SDSC-EN013 Royal Magical Library LIGHT | Spellcaster | Level 4 | ATK 0 | DEF 2000 |