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Decent

Outstanding!

Epic!!!

1/5

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Spellcasters Command Structure Deck New Card Ratings and Spoiler

*For info on how these ratings are determined, click here.
Previously rated
SDSC-EN038
Card info: Magic Cylinder
Normal Trap
Negate the attack of 1 monster your opponent controls and inflict damage to your opponent equal to its ATK.
COMMON
SDSC-EN037
Card info: Tower of Babel
Continuous Trap
Each time a Spell Card is activated, place 1 Spell Counter on this card. When the 4th Spell Counter is placed on this card, destroy this card and inflict 3000 damage to the player that activated the Spell Card at that time.
COMMON
SDSC-EN036
Card info: Pitch-Black Power Stone
Continuous Trap
After activation, place 3 Spell Counters on this card. During each of your turns you can move 1 Spell Counter from this card to another face-up card that you can place a Spell Counter on. When there are no Spell Counters on this card, destroy it.
COMMON
SDSC-EN035
Card info: Magician's Circle
Normal Trap
Activate only when a Spellcaster-Type monster declares an attack. Each player Special Summons 1 Spellcaster-Type monster with 2000 or less ATK from their Deck in face-up Attack Position.
COMMON
SDSC-EN034
Card info: Field Barrier
Continuous Spell
Field Spell Cards cannot be destroyed. Also, a new Field Spell Card cannot be activated. You can only control 1 face-up "Field Barrier".
COMMON
SDSC-EN033
Card info: Twister
Quick-Play Spell
Pay 500 Life Points. Destroy 1 face-up Spell or Trap card.
COMMON
SDSC-EN032
Card info: Magical Dimension
Quick-Play Spell
Activate only while you control a Spellcaster-Type monster. Tribute 1 monster and Special Summon 1 Spellcaster-Type monster from your hand. Then, you can destroy 1 monster on the field.
COMMON
SDSC-EN031
Card info: Magical Blast
Normal Spell
Activate only while you control a Spellcaster-Type monster. Inflict 200 damage to your opponent for each Spellcaster-Type monster you control. If this card is in your Graveyard, you can add it to your hand instead of conducting your normal draw during your Draw Phase.
COMMON
SDSC-EN030
Card info: Book of Moon
Quick-Play Spell
Flip 1 face-up monster on the field into face-down Defense Position.
COMMON
SDSC-EN029
Card info: Enemy Controller
Quick-Play Spell
Select and activate 1 of these effects:
● Change the Battle Position of 1 face-up monster your opponent controls.
● Tribute 1 monster. Select 1 face-up monster your opponent controls. Take control of it until the End Phase.
COMMON
SDSC-EN028
Card info: Terraforming
Normal Spell
Add 1 Field Spell Card from your Deck to your hand.
COMMON
SDSC-EN027
Card info: Mage Power
Equip Spell
The equipped monster gains 500 ATK and DEF for each Spell and Trap Card you control.
COMMON
SDSC-EN026
Card info: Swords of Revealing Light
Normal Spell
Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.
COMMON
SDSC-EN025
Card info: Fissure
Normal Spell
Destroy the 1 face-up monster your opponent controls that has the lowest ATK. (If it's a tie, you get to choose.)
COMMON
SDSC-EN024
Card info: Giant Trunade
Normal Spell
Return all Spell and Trap Cards on the field to their owners' hands.
COMMON
SDSC-EN023
Card info: Malevolent Nuzzler
Equip Spell
The equipped monster gains 700 ATK. When this card is sent from the field to the Graveyard you can pay 500 Life Points to place it back on top of your Deck.
COMMON
SDSC-EN022
Card info: Mist Body
Equip Spell
The equipped monster cannot be destroyed by battle. (Damage calculation is applied normally.)
COMMON
SDSC-EN021
Card info: Magicians Unite
Normal Spell
Activate only while you control 2 or more face-up Attack Position Spellcaster-Type monsters; select 1 of them. That monster's ATK becomes 3000 until the end of this turn. Other Spellcaster-Type monsters you control cannot attack this turn.
COMMON
SDSC-EN020
Spell Power Grasp
Normal Spell
Place 1 Spell Counter on a face-up card that you can place a Spell Counter on. Then you can add 1 "Spell Power Grasp" from your Deck to your hand. You can only activate 1 "Spell Power Grasp" per turn.
COMMON
Rating: 2
Comments: It basically feeds your Spell Counter-hungry cards.  
SDSC-EN019
Magical Citadel of Endymion
Field Spell
Each time a Spell Card is activated, place 1 Spell Counter on this card. Once per turn, you can remove any number of Spell Counters from this card to Special Summon a Spellcaster-Type monster from your hand or Graveyard whose Level is equal to the number of Spell Counters you removed.
COMMON
Rating: 3
Comments: It has protection for itself and is a big help to other Spellcasters that need Spell Counters like Royal Magical Library.  
Previously rated
SDSC-EN018
Card info: Magical Exemplar
EARTH / Spellcaster / Level 4 / ATK 1700 / DEF 1400
Each time a Spell Card is activated, place 2 Spell Counters on this card. Once per turn, you can remove any number of Spell Counters from this card to Special Summon a Spellcaster-Type monster from your hand or Graveyard whose Level is equal to the number of Spell Counters you removed.
COMMON
SDSC-EN017
Card info: Crystal Seer
WATER / Spellcaster / Level 1 / ATK 100 / DEF 100
FLIP: Pick up 2 cards from the top of your Deck. Select 1 of those cards and add it to your hand, and place the other card on the bottom of your Deck.
COMMON
SDSC-EN016
Card info: Mei-Kou, Master of the Barriers
LIGHT / Spellcaster / Level 4 / ATK 1700 / DEF 600
You can Tribute this card to destroy 1 face-up Continuous Spell or Continuous Trap Card on the field.
COMMON
SDSC-EN015
Card info: Mythical Beast Cerberus
LIGHT / Spellcaster / Level 4 / ATK 1400 / DEF 1400
Each time a Spell Card is activated, place 1 Spell Counter on this card. This card gains 500 ATK for each Spell Counter on it. If this card attacks or is attacked, remove all Spell Counters from it at the end of the Battle Phase.
COMMON
SDSC-EN014
Card info: Blast Magician
FIRE / Spellcaster / Level 4 / ATK 1400 / DEF 1700
Each time a Spell Card is activated, place 1 Spell Counter on this card. You can remove any number of Spell Counters from this card to destroy 1 face-up monster on the field with ATK equal to or less than 700 x the number of counters you removed.
COMMON
SDSC-EN013
Card info: Royal Magical Library
LIGHT / Spellcaster / Level 4 / ATK 0 / DEF 2000
Each time a Spell Card is activated, place 1 Spell Counter on this card (max 3). You can remove 3 Spell Counters from this card to draw 1 card.
COMMON
SDSC-EN012
Card info: Magical Plant Mandragola
DARK / Spellcaster / Level 2 / ATK 500 / DEF 200
FLIP: Place 1 Spell Counter on each face-up card on the field that you can place a Spell Counter on.
COMMON
SDSC-EN011
Card info: Breaker the Magical Warrior
DARK / Spellcaster / Level 4 / ATK 1600 / DEF 1000
When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card to destroy 1 Spell or Trap Card on the field.
COMMON
SDSC-EN010
Card info: Magical Marionette
DARK / Spellcaster / Level 5 / ATK 2000 / DEF 1000
Each time a Spell Card is activated, place 1 Spell Counter on this card. This card gains 200 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card to destroy 1 monster on the field.
COMMON
SDSC-EN009
Card info: Old Vindictive Magician
DARK / Spellcaster / Level 2 / ATK 450 / DEF 600
FLIP: Destroy 1 monster your opponent controls.
COMMON
SDSC-EN008
Card info: Apprentice Magician
DARK / Spellcaster / Level 2 / ATK 400 / DEF 800
When this card is Summoned, place 1 Spell Counter on a face-up card that you can place a Spell Counter on. When this card is destroyed by battle, you can Special Summon 1 Level 2 or lower Spellcaster-Type monster from your Deck in face-down Defense Position.
COMMON
SDSC-EN007
Card info: Skilled Dark Magician
DARK / Spellcaster / Level 4 / ATK 1900 / DEF 1700
Each time a Spell Card is activated, place 1 Spell Counter on this card (max. 3). You can Tribute this card with 3 Spell Counters on it to Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.
COMMON
SDSC-EN006
Card info: Dark Red Enchanter
DARK / Spellcaster / Level 6 / ATK 1700 / DEF 2200
When this card is Normal Summoned, place 2 Spell Counters on it. Each time a Spell Card is activated, place 1 Spell Counter on this card. It gains 300 ATK for each Spell Counter on it. Once per turn, you can remove 2 Spell Counters from this card to make your opponent discard 1 random card.
COMMON
SDSC-EN005
Summoner Monk
DARK / Spellcaster / Level 4 / ATK 800 / DEF 1600
This card cannot be Tributed. When this card is Normal or Flip Summoned, it is changed to Defense Position. Once per turn, you can discard 1 Spell Card to Special Summon 1 Level 4 monster from your Deck. It cannot attack this turn.
COMMON
Rating: 1
Comments: He gets to bring out your Level 4 monsters that can't attack that turn by discarding Spell Cards. Plus while he goes to Defense Mode when Normal or Flip-Summoned, he's too easy to destroy.  
Previously rated
SDSC-EN004
Card info: Hannibal Necromancer
DARK / Spellcaster / Level 4 / ATK 1400 / DEF 1800
When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card to destroy 1 face-up Trap Card.
COMMON
SDSC-EN003
Defender, the Magical Knight
LIGHT / Spellcaster / Level 4 / ATK 1600 / DEF 2000
When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). Once per turn, if a face-up Spellcaster-Type monster(s) on the field would be destroyed, you can remove 1 Spell Counter from a card you control for each of those monsters instead.
COMMON
Rating: 2
Comments: He has the standard DEF and can protect your other Spellcaster-type monsters but he needs Spell Counters and I can assure you you won't always have them.  
SDSC-EN002
Disenchanter
LIGHT / Spellcaster / Level 5 / ATK 2000 / DEF 2300
Once per turn, you can remove 1 Spell Counter from anywhere on the field to return 1 face-up Spell Card to its owner's hand.
COMMON
Rating: 1
Comments: An even poorer Slot Machine. Even his effect is pretty bad.
SDSC-EN001

Endymion, the Master Magician
DARK / Spellcaster / Level 7 / ATK 2700 / DEF 1700
You can Special Summon this card from your hand or Graveyard by removing 6 Spell Counters from a "Magical Citadel of Endymion" you control. When you do, add 1 Spell Card from your Graveyard to your hand. Once per turn, you can discard 1 Spell Card to destroy 1 card on the field.
ULTRA RARE
Rating: 2
Comments: At least he can still be Normal Summoned but he isn't really worth it with those stats but his effect is enough to give him 2 stars.