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Spellcasters Command Structure Deck New Card Ratings and Spoiler
*For info on how these ratings are determined, click here. | |
Previously rated | |
SDSC-EN038 | |
Card info: | Magic Cylinder Normal Trap Negate the attack of 1 monster your opponent controls and inflict damage to your opponent equal to its ATK. COMMON |
SDSC-EN037 | |
Card info: | Tower of Babel Continuous Trap Each time a Spell Card is activated, place 1 Spell Counter on this card. When the 4th Spell Counter is placed on this card, destroy this card and inflict 3000 damage to the player that activated the Spell Card at that time. COMMON |
SDSC-EN036 | |
Card info: | Pitch-Black Power Stone Continuous Trap After activation, place 3 Spell Counters on this card. During each of your turns you can move 1 Spell Counter from this card to another face-up card that you can place a Spell Counter on. When there are no Spell Counters on this card, destroy it. COMMON |
SDSC-EN035 | |
Card info: | Magician's Circle Normal Trap Activate only when a Spellcaster-Type monster declares an attack. Each player Special Summons 1 Spellcaster-Type monster with 2000 or less ATK from their Deck in face-up Attack Position. COMMON |
SDSC-EN034 | |
Card info: | Field Barrier Continuous Spell Field Spell Cards cannot be destroyed. Also, a new Field Spell Card cannot be activated. You can only control 1 face-up "Field Barrier". COMMON |
SDSC-EN033 | |
Card info: | Twister Quick-Play Spell Pay 500 Life Points. Destroy 1 face-up Spell or Trap card. COMMON |
SDSC-EN032 | |
Card info: | Magical Dimension Quick-Play Spell Activate only while you control a Spellcaster-Type monster. Tribute 1 monster and Special Summon 1 Spellcaster-Type monster from your hand. Then, you can destroy 1 monster on the field. COMMON |
SDSC-EN031 | |
Card info: | Magical Blast Normal Spell Activate only while you control a Spellcaster-Type monster. Inflict 200 damage to your opponent for each Spellcaster-Type monster you control. If this card is in your Graveyard, you can add it to your hand instead of conducting your normal draw during your Draw Phase. COMMON |
SDSC-EN030 | |
Card info: | Book of Moon Quick-Play Spell Flip 1 face-up monster on the field into face-down Defense Position. COMMON |
SDSC-EN029 | |
Card info: | Enemy Controller Quick-Play Spell Select and activate 1 of these effects: ● Change the Battle Position of 1 face-up monster your opponent controls. ● Tribute 1 monster. Select 1 face-up monster your opponent controls. Take control of it until the End Phase. COMMON |
SDSC-EN028 | |
Card info: | Terraforming Normal Spell Add 1 Field Spell Card from your Deck to your hand. COMMON |
SDSC-EN027 | |
Card info: | Mage Power Equip Spell The equipped monster gains 500 ATK and DEF for each Spell and Trap Card you control. COMMON |
SDSC-EN026 | |
Card info: | Swords of Revealing Light Normal Spell Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack. COMMON |
SDSC-EN025 | |
Card info: | Fissure Normal Spell Destroy the 1 face-up monster your opponent controls that has the lowest ATK. (If it's a tie, you get to choose.) COMMON |
SDSC-EN024 | |
Card info: | Giant Trunade Normal Spell Return all Spell and Trap Cards on the field to their owners' hands. COMMON |
SDSC-EN023 | |
Card info: | Malevolent Nuzzler Equip Spell The equipped monster gains 700 ATK. When this card is sent from the field to the Graveyard you can pay 500 Life Points to place it back on top of your Deck. COMMON |
SDSC-EN022 | |
Card info: | Mist Body Equip Spell The equipped monster cannot be destroyed by battle. (Damage calculation is applied normally.) COMMON |
SDSC-EN021 | |
Card info: | Magicians Unite Normal Spell Activate only while you control 2 or more face-up Attack Position Spellcaster-Type monsters; select 1 of them. That monster's ATK becomes 3000 until the end of this turn. Other Spellcaster-Type monsters you control cannot attack this turn. COMMON |
SDSC-EN020 | |
Spell Power Grasp Normal Spell Place 1 Spell Counter on a face-up card that you can place a Spell Counter on. Then you can add 1 "Spell Power Grasp" from your Deck to your hand. You can only activate 1 "Spell Power Grasp" per turn. COMMON |
|
Rating: | 2 |
Comments: | It basically feeds your Spell Counter-hungry cards. |
SDSC-EN019 | |
Magical Citadel of Endymion Field Spell Each time a Spell Card is activated, place 1 Spell Counter on this card. Once per turn, you can remove any number of Spell Counters from this card to Special Summon a Spellcaster-Type monster from your hand or Graveyard whose Level is equal to the number of Spell Counters you removed. COMMON |
|
Rating: | 3 |
Comments: | It has protection for itself and is a big help to other Spellcasters that need Spell Counters like Royal Magical Library. |
Previously rated | |
SDSC-EN018 | |
Card info: | Magical Exemplar EARTH / Spellcaster / Level 4 / ATK 1700 / DEF 1400 Each time a Spell Card is activated, place 2 Spell Counters on this card. Once per turn, you can remove any number of Spell Counters from this card to Special Summon a Spellcaster-Type monster from your hand or Graveyard whose Level is equal to the number of Spell Counters you removed. COMMON |
SDSC-EN017 | |
Card info: | Crystal Seer WATER / Spellcaster / Level 1 / ATK 100 / DEF 100 FLIP: Pick up 2 cards from the top of your Deck. Select 1 of those cards and add it to your hand, and place the other card on the bottom of your Deck. COMMON |
SDSC-EN016 | |
Card info: | Mei-Kou, Master of the Barriers LIGHT / Spellcaster / Level 4 / ATK 1700 / DEF 600 You can Tribute this card to destroy 1 face-up Continuous Spell or Continuous Trap Card on the field. COMMON |
SDSC-EN015 | |
Card info: | Mythical Beast Cerberus LIGHT / Spellcaster / Level 4 / ATK 1400 / DEF 1400 Each time a Spell Card is activated, place 1 Spell Counter on this card. This card gains 500 ATK for each Spell Counter on it. If this card attacks or is attacked, remove all Spell Counters from it at the end of the Battle Phase. COMMON |
SDSC-EN014 | |
Card info: | Blast Magician FIRE / Spellcaster / Level 4 / ATK 1400 / DEF 1700 Each time a Spell Card is activated, place 1 Spell Counter on this card. You can remove any number of Spell Counters from this card to destroy 1 face-up monster on the field with ATK equal to or less than 700 x the number of counters you removed. COMMON |
SDSC-EN013 | |
Card info: | Royal Magical Library LIGHT / Spellcaster / Level 4 / ATK 0 / DEF 2000 Each time a Spell Card is activated, place 1 Spell Counter on this card (max 3). You can remove 3 Spell Counters from this card to draw 1 card. COMMON |
SDSC-EN012 | |
Card info: | Magical Plant Mandragola DARK / Spellcaster / Level 2 / ATK 500 / DEF 200 FLIP: Place 1 Spell Counter on each face-up card on the field that you can place a Spell Counter on. COMMON |
SDSC-EN011 | |
Card info: | Breaker the Magical Warrior DARK / Spellcaster / Level 4 / ATK 1600 / DEF 1000 When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card to destroy 1 Spell or Trap Card on the field. COMMON |
SDSC-EN010 | |
Card info: | Magical Marionette DARK / Spellcaster / Level 5 / ATK 2000 / DEF 1000 Each time a Spell Card is activated, place 1 Spell Counter on this card. This card gains 200 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card to destroy 1 monster on the field. COMMON |
SDSC-EN009 | |
Card info: | Old Vindictive Magician DARK / Spellcaster / Level 2 / ATK 450 / DEF 600 FLIP: Destroy 1 monster your opponent controls. COMMON |
SDSC-EN008 | |
Card info: | Apprentice Magician DARK / Spellcaster / Level 2 / ATK 400 / DEF 800 When this card is Summoned, place 1 Spell Counter on a face-up card that you can place a Spell Counter on. When this card is destroyed by battle, you can Special Summon 1 Level 2 or lower Spellcaster-Type monster from your Deck in face-down Defense Position. COMMON |
SDSC-EN007 | |
Card info: | Skilled Dark Magician DARK / Spellcaster / Level 4 / ATK 1900 / DEF 1700 Each time a Spell Card is activated, place 1 Spell Counter on this card (max. 3). You can Tribute this card with 3 Spell Counters on it to Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard. COMMON |
SDSC-EN006 | |
Card info: | Dark Red Enchanter DARK / Spellcaster / Level 6 / ATK 1700 / DEF 2200 When this card is Normal Summoned, place 2 Spell Counters on it. Each time a Spell Card is activated, place 1 Spell Counter on this card. It gains 300 ATK for each Spell Counter on it. Once per turn, you can remove 2 Spell Counters from this card to make your opponent discard 1 random card. COMMON |
SDSC-EN005 | |
Summoner Monk DARK / Spellcaster / Level 4 / ATK 800 / DEF 1600 This card cannot be Tributed. When this card is Normal or Flip Summoned, it is changed to Defense Position. Once per turn, you can discard 1 Spell Card to Special Summon 1 Level 4 monster from your Deck. It cannot attack this turn. COMMON |
|
Rating: | 1 |
Comments: | He gets to bring out your Level 4 monsters that can't attack that turn by discarding Spell Cards. Plus while he goes to Defense Mode when Normal or Flip-Summoned, he's too easy to destroy. |
Previously rated | |
SDSC-EN004 | |
Card info: | Hannibal Necromancer DARK / Spellcaster / Level 4 / ATK 1400 / DEF 1800 When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card to destroy 1 face-up Trap Card. COMMON |
SDSC-EN003 | |
Defender, the Magical Knight LIGHT / Spellcaster / Level 4 / ATK 1600 / DEF 2000 When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). Once per turn, if a face-up Spellcaster-Type monster(s) on the field would be destroyed, you can remove 1 Spell Counter from a card you control for each of those monsters instead. COMMON |
|
Rating: | 2 |
Comments: | He has the standard DEF and can protect your other Spellcaster-type monsters but he needs Spell Counters and I can assure you you won't always have them. |
SDSC-EN002 | |
Disenchanter LIGHT / Spellcaster / Level 5 / ATK 2000 / DEF 2300 Once per turn, you can remove 1 Spell Counter from anywhere on the field to return 1 face-up Spell Card to its owner's hand. COMMON |
|
Rating: | 1 |
Comments: | An even poorer Slot Machine. Even his effect is pretty bad. |
SDSC-EN001 | |
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Endymion, the Master Magician DARK / Spellcaster / Level 7 / ATK 2700 / DEF 1700 You can Special Summon this card from your hand or Graveyard by removing 6 Spell Counters from a "Magical Citadel of Endymion" you control. When you do, add 1 Spell Card from your Graveyard to your hand. Once per turn, you can discard 1 Spell Card to destroy 1 card on the field. ULTRA RARE |
Rating: | 2 |
Comments: | At least he can still be Normal Summoned but he isn't really worth it with those stats but his effect is enough to give him 2 stars. |