← Back to Yu-Gi-Oh Unrated Spoilers | Return to Index | Forward to TU01-EN Ratings → |
Gold Series 2009 (GLD2-EN) Card Spoiler
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Gold_Series_2009_(TCG-EN-LE) |
GLD2-EN050 Double-Edged Sword Technique Normal Trap Select 2 "Six Samurai" monsters from your Graveyard, and Special Summon them in face-up Attack Position. Destroy them during the End Phase of this turn, and take damage equal to the ATK of the destroyed monster(s). (Common) |
GLD2-EN049 Return of the Six Samurai Normal Trap Special Summon 1 "Six Samurai" monster from your Graveyard. Destroy it at the end of this turn. (Common) |
GLD2-EN048 Phoenix Wing Wind Blast Normal Trap Discard 1 card. Return 1 card your opponent control to the top of the Deck. (Gold Rare) |
GLD2-EN047 Begone, Knave! Continuous Trap If a monster inflicts Battle Damage to a player, return the monster to its owner's hand. (Common) |
GLD2-EN046 Compulsory Evacuation Device Normal Trap Return 1 monster on the field to its owner's hand. (Common) |
GLD2-EN045 Bottomless Trap Hole Normal Trap Activate only when your opponent Summons a monster(s) with 1500 or more ATK. Destroy and remove from play the monster(s). (Gold Rare) |
GLD2-EN044 Solemn Judgment Counter Trap Pay half of your Life Points. Negate an activation of a Spell | Trap Card | Normal Summon | Flip Summon | Special Summon and destroy the Spell Card, Trap Card, or Summoned monster. (Gold Rare) |
GLD2-EN043 Veil of Darkness Continuous Spell During your Draw Phase, if you draw a DARK monster, you can reveal it and send it to the Graveyard to draw 1 more card. (Gold Rare) |
GLD2-EN042 Six Samurai United Continuous Spell Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the Graveyard to draw 1 card for each Bushido Counter on this card. (Common) |
GLD2-EN041 Shien's Castle of Mist Field Spell When a "Six Samurai" monster is attacked, the attacking monster loses 500 ATK during damage calculation only. (Common) |
GLD2-EN040 Gold Sarcophagus Normal Spell Select and remove from play 1 card in your Deck. During your second Standby Phase after this card's activation, add the removed card to your hand. (Gold Rare) |
GLD2-EN039 Future Fusion Continuous Spell Send, from your Deck to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and select that 1 Fusion Monster from your Extra Deck. Special Summon a Fusion Monster from your Extra Deck with the same name as the selected Fusion Monster during your 2nd Standby Phase after this card's activation. (This Special Summon is treated as a Fusion Summon.) When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card. (Gold Rare) |
GLD2-EN038 Skyscraper Field Spell When an "Elemental Hero" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. (Common) |
GLD2-EN037 Mind Control Normal Spell Take control of 1 monster your opponent controls until the End Phase. It cannot declare an attack or be Tributed. (Gold Rare) |
GLD2-EN036 Giant Trunade Normal Spell Return all Spell and Trap Cards on the field to their owners' hands. (Common) |
GLD2-EN035 Warrior Elimination Normal Spell Destroy all face-up Warrior-Type monsters on the field. (Common) |
GLD2-EN034 Exile of the Wicked Normal Spell Destroy all face-up Fiend-Type monsters on the field. (Common) |
GLD2-EN033 Caius the Shadow Monarch DARK | Fiend | Level 6 | ATK 2400 | DEF 1000 When this card is Tribute Summoned, remove from play 1 card on the field. If it was a DARK Monster Card, inflict 1000 damage to your opponent. (Gold Rare) |
GLD2-EN032 Prime Material Dragon LIGHT | Dragon | Level 6 | ATK 2400 | DEF 2000 Any effect that would inflict damage to a player instead increases their Life Points by the same amount. When a card's effect to destroy a monster(s) on the field is activated, you can send 1 card from your hand to the Graveyard to negate its activation and destroy the card. (Gold Rare) |
GLD2-EN031 Dark Armed Dragon DARK | Dragon | Level 7 | ATK 2800 | DEF 1000 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having exactly 3 DARK monsters in your Graveyard. You can remove from play 1 DARK monster from your Graveyard to destroy 1 card on the field. (Gold Rare) |
GLD2-EN030 Royal Firestorm Guards FIRE | Pyro | Level 4 | ATK 1700 | DEF 1200 When this card is Normal Summoned, select 4 Pyro-Type monsters in your Graveyard. Return those cards to the Deck, then draw 2 cards. (Gold Rare) |
GLD2-EN029 Test Tiger EARTH | Beast | Level 3 | ATK 600 | DEF 300 If you control a "Gladiator Beast" monster, you can Special Summon this card. You can Tribute this card to return 1 "Gladiator Beast" monster you control to the Deck, and then Special Summon 1 "Gladiator Beast" from your Deck. The Special Summoned monster is treated as if it was Special Summoned by the effect of a "Gladiator Beast" monster. (Gold Rare) |
GLD2-EN028 Elemental Hero Neos LIGHT | Warrior-Type Gemini | Level 4 | ATK 1900 | DEF 1300 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● This face-up card's name is treated as "Elemental Hero Neos". (Common) |
GLD2-EN027 Necro Gardna DARK | Warrior | Level 3 | ATK 600 | DEF 1300 Remove from play this card from your Graveyard to negate 1 attack this turn from a monster your opponent controls. (Gold Rare) |
GLD2-EN026 Raiza the Storm Monarch WIND | Winged Beast | Level 6 | ATK 2400 | DEF 1000 When this card is Tribute Summoned, return 1 card on the field to the top of its owner's Deck. (Gold Rare) |
GLD2-EN025 Elemental Hero Captain Gold LIGHT | Warrior | Level 4 | ATK 2100 | DEF 800 You can discard this card to the Graveyard to add 1 "Skyscraper" from your Deck to your hand. If this card is on the field but "Skyscraper" is not on the field, destroy this card. (Gold Rare) |
GLD2-EN024 Volcanic Shell FIRE | Pyro | Level 1 | ATK 100 | DEF 0 Once per turn, while this card is in the Graveyard, you can pay 500 Life Points to add 1 "Volcanic Shell" from your Deck to your hand. (Common) |
GLD2-EN023 Volcanic Rocket FIRE | Pyro | Level 4 | ATK 1900 | DEF 1400 When this card is Summoned, you can add 1 "Blaze Accelerator" card from your Deck or Graveyard to your hand. (Gold Rare) |
GLD2-EN022 The Six Samurai - Irou DARK | Warrior | Level 4 | ATK 1700 | DEF 1200 While you control another "Six Samurai" monster with a different name, if this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. If this card would be destroyed, you can destroy another "Six Samurai" monster you control instead. (Common) |
GLD2-EN021 The Six Samurai - Zanji LIGHT | Warrior | Level 4 | ATK 1800 | DEF 1300 While you control another "Six Samurai" monster with a different name, destroy any monster this card attacks at the end of the Damage Step. If this card would be destroyed, you can destroy another "Six Samurai" monster you control instead. (Common) |
GLD2-EN020 The Six Samurai - Nisashi WIND | Warrior | Level 4 | ATK 1400 | DEF 700 While you control another "Six Samurai" monster with a different name, this card can attack twice during the same Battle Phase. If this card would be destroyed, you can destroy another "Six Samurai" monster you control instead. (Common) |
GLD2-EN019 The Six Samurai - Yariza EARTH | Warrior | Level 3 | ATK 1000 | DEF 500 While you control another "Six Samurai" monster with a different name, this card can attack your opponent directly. If this card would be destroyed, you can destroy another "Six Samurai" monster you control instead. (Common) |
GLD2-EN018 The Six Samurai - Kamon FIRE | Warrior | Level 3 | ATK 1500 | DEF 1000 Once per turn, while you control another "Six Samurai" monster with a different name, you can destroy 1 face-up Spell or Trap Card. This monster cannot declare an attack during the turn this effect is used. If this card would be destroyed, you can destroy another "Six Samurai" monster you control instead. (Common) |
GLD2-EN017 The Six Samurai - Yaichi WATER | Warrior | Level 3 | ATK 1300 | DEF 800 Once per turn, while you control another "Six Samurai" monster with a different name, you can destroy 1 Set Spell or Trap Card. This monster cannot declare an attack during the turn this effect is used. If this card would be destroyed, you can destroy another "Six Samurai" monster you control instead. (Common) |
GLD2-EN016 Snipe Hunter DARK | Fiend | Level 4 | ATK 1500 | DEF 600 You can discard 1 card to select 1 card on the field and roll a six-sided die. If the result is not 1 or 6, destroy the selected card. (Common) |
GLD2-EN015 Winged Rhynos WIND | Beast-Warrior | Level 4 | ATK 1800 | DEF 500 When a Trap Card is activated, you can return this face-up card from the field to its owner's hand. (Common) |
GLD2-EN014 Phantom Beast Rock-Lizard DARK | Beast-Warrior | Level 7 | ATK 2200 | DEF 2000 If you're Tributing a "Phantom Beast" monster or "Gazelle the King of Mythical Beasts", this card can be Normal Summoned with 1 Tribute. When this card destroys a monster by battle, inflict 500 damage to your opponent. When this card is destroyed and sent to the Graveyard by an opponent's card effect, inflict 2000 damage to your opponent. (Common) |
GLD2-EN013 Phantom Beast Thunder Pegasus LIGHT | Beast-Warrior | Level 4 | ATK 700 | DEF 2000 When your opponent's monster declares an attack, you can remove from play this card from your Graveyard to make the Battle Damage taken by 1 "Gazelle the King of Mythical Beasts" or "Phantom Beast" monster 0. When this happens, that monster is not destroyed by battle. (Common) |
GLD2-EN012 Phantom Beast Wild Horn EARTH | Beast-Warrior | Level 4 | ATK 1700 | DEF 0 During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. (Common) |
GLD2-EN011 Phantom Beast Cross-Wing LIGHT | Beast-Warrior | Level 4 | ATK 1300 | DEF 1300 While this card is in the Graveyard, "Gazelle the King of Mythical Beasts" and all "Phantom Beast" monsters on the field gain 300 ATK. (Common) |
GLD2-EN010 Treeborn Frog WATER | Aqua | Level 1 | ATK 100 | DEF 100 If this card is in your Graveyard during your Standby Phase and you control no Spell or Trap Cards, you can Special Summon it. This effect cannot be activated if you control a face-up "Treeborn Frog". (Common) |
GLD2-EN009 Granmarg the Rock Monarch EARTH | Rock | Level 6 | ATK 2400 | DEF 1000 When this card is Tribute Summoned, destroy 1 face-down card on the field. (Common) |
GLD2-EN008 Thestalos the Firestorm Monarch FIRE | Pyro | Level 6 | ATK 2400 | DEF 1000 When this card is Tribute Summoned, discard 1 random card from your opponent's hand to the Graveyard. If the discarded card was a Monster Card, inflict damage to your opponent's Life Points equal to the Level of the monster x 100 points. (Common) |
GLD2-EN007 Mobius the Frost Monarch WATER | Aqua | Level 6 | ATK 2400 | DEF 1000 When this card is Tribute Summoned, you can destroy up to 2 Spell or Trap Cards on the field. (Common) |
GLD2-EN006 Zaborg the Thunder Monarch LIGHT | Thunder | Level 5 | ATK 2400 | DEF 1000 When this card is Tribute Summoned, destroy 1 monster on the field. (Common) |
GLD2-EN005 Rigorous Reaver FIRE | Plant | Level 3 | ATK 1600 | DEF 100 FLIP: Each player discards 1 card. A monster that destroys this card by battle loses 500 ATK and DEF. (Common) |
GLD2-EN004 Lord Poison WATER | Plant | Level 4 | ATK 1500 | DEF 1000 When this card is destroyed by battle and sent to the Graveyard, Special Summon 1 Plant-Type monster from your Graveyard, except "Lord Poison". (Common) |
GLD2-EN003 Lekunga WATER | Plant | Level 4 | ATK 1700 | DEF 500 You can remove from play 2 WATER monsters from your Graveyard to Special Summon 1 "Lekunga Token" (Plant-Type/WATER/Level 2/ATK 700/DEF 700) in Attack Position. (Common) |
GLD2-EN002 Des Volstgalph EARTH | Dragon | Level 6 | ATK 2200 | DEF 1700 When this card destroys an opponent's monster by battle and sends it to the Graveyard, inflict 500 damage to your opponent. This card gains 200 ATK each time a Normal or Quick-Play Spell Card is activated, until the end of the turn. (Gold Rare) |
GLD2-EN001 Sangan DARK | Fiend | Level 3 | ATK 1000 | DEF 600 When this card is sent from the field to the Graveyard, add 1 monster with 1500 or less ATK from your Deck to your hand. (Gold Rare) |