*Cards below had their rarities changed to one that I feel better matches the card's effect based on my views of the cards.
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Generation Force Rarity Changes (Page 2)

GENF-EN099
Steelswarm Roach
DARK / Fiend-Type Xyz / Rank 4 / ATK 1900 / DEF 0
2 Level 4 monsters
When a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon and destroy it.
RARE
GENF-EN098
A Hero Lives
Normal Spell
When you control no face-up monsters: Pay half your Life Points; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.
COMMON
GENF-EN096
Vision HERO Adoration
DARK / Warrior-Type Fusion / Level 8 / ATK 2800 / DEF 2100
2 "HERO" monsters
Once per turn: You can target 1 face-up monster your opponent controls and 1 face-up "HERO" monster you control, except this card; the opponent's targeted monster loses ATK and DEF equal to the ATK of your targeted monster, until the End Phase.
RARE
GENF-EN095
Masked HERO Vapor
WATER / Warrior-Type Fusion / Level 6 / ATK 2400 / DEF 2000
Must be Special Summoned with "Mask Change", and cannot be Special Summoned by other ways. This card cannot be destroyed by card effects.
RARE
GENF-EN093
Elemental HERO Nova Master
FIRE / Warrior-Type Fusion / Level 8 / ATK 2600 / DEF 2100
1 "Elemental HERO" monster + 1 FIRE monster
Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card destroys an opponent's monster by battle: Draw 1 card.
RARE
GENF-EN089
Smashing Horn
Counter Trap
When a monster effect or Trap Card is activated that negates the Normal or Special Summon of a monster(s): Negate the activation and destroy it.
RARE
GENF-EN086
Adreus, Keeper of Armageddon
DARK / Fiend-Type Xyz / Rank 5 / ATK 2600 / DEF 1700
2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; destroy it.
COMMON
GENF-EN085
Orient Dragon
WIND / Dragon-Type Synchro / Level 6 / ATK 2300 / DEF 1000
1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: Target 1 face-up Synchro Monster your opponent controls; banish that target.
RARE
GENF-EN084
Pain Painter
DARK / Zombie-Type Tuner / Level 2 / ATK 400 / DEF 200
While this card is face-up on the field, its name is treated as "Plaguespreader Zombie". Once per turn: You can target up to 2 face-up Zombie-Type monsters you control, except this card; they become Level 2 until the End Phase. They cannot be used as Synchro Material Monsters, except for the Synchro Summon of a Zombie-Type monster.
SUPER RARE
GENF-EN083
Lost Blue Breaker
WATER / Sea Serpent / Level 3 / ATK 1400 / DEF 0
If there is another face-up Fish, Sea Serpent, or Aqua-Type monster on the field: You can Tribute this card to target 1 Spell/Trap Card on the field; destroy that target.
COMMON
GENF-EN082
Piercing Moray
WATER / Fish / Level 4 / ATK 1500 / DEF 500
Once per turn: You can Tribute 1 Fish, Sea Serpent, or Aqua-Type monster; this card gains 600 ATK. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
RARE
GENF-EN079
Raigeki Bottle
Continuous Trap
Each time a monster you control declares an attack, place 1 Thunder Counter on this card. You can send this card with 4 or more Thunder Counters to the Graveyard; destroy all monsters your opponent controls.
SUPER RARE
GENF-EN066
Damage Vaccine Ω MAX
Normal Trap
When you take damage by battle or by a card effect: Gain Life Points equal to the damage you took.
SUPER RARE
GENF-EN058
Quill Pen of Gulldos
Normal Spell
Target 2 WIND monsters in your Graveyard and 1 card on the field; shuffle both of those first 2 targets into your Deck and return the other to the hand.
COMMON
GENF-EN054
Wind-Up Factory
Continuous Spell
Once per turn, if an effect of a "Wind-Up" monster is activated: You can add 1 Level 4 or lower "Wind-Up" monster from your Deck to your hand.
RARE
GENF-EN049
Surface
Normal Spell
Target 1 Level 3 or lower Fish, Sea Serpent, or Aqua-Type monster in your Graveyard; Special Summon it in face-up Defense Position.
RARE
GENF-EN046
Double or Nothing!
Quick-Play Spell
When a monster's attack is negated: Target that monster; during this Battle Phase, it can attack again, and if it does, its ATK is doubled during the Damage Step only.
SUPER RARE