*Ratings below are based on when the Deck was released and NOT today's Yu-Gi-Oh format* | ||||
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Poor |
Alright |
Decent |
Outstanding! |
Epic!!! |
1/5 |
2/5 |
3/5 |
4/5 |
5/5 |
Text card ratings | No DJCR | No DJCR Text | Visual spoiler | Card spoiler |
The Dark Emperor Structure Deck (Page 2)
*There are two copies included. | |
SDDE-EN036 | |
Macro Cosmos Continuous Trap You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck when you activate this card. While this card is on the field, any card sent to the Graveyard is removed from play instead. COMMON |
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Rating: | 2 |
Comments: | It gives you a free summon but Jinzo and Royal Decree won't have any problem negating it. |
SDDE-EN035 | |
D.D. Dynamite Normal Trap Inflict 300 damage to your opponent for each of their removed from play cards. COMMON |
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Rating: | 2 |
Comments: | If it dealt 500 damage for each of your opponents RFG cards, then it'd be better but with only 300 damage dealt, it isn't going to be much in most cases. |
SDDE-EN034 | |
Karma Cut Normal Trap Discard 1 card. Remove from play 1 face-up monster your opponent controls. Then, remove from play any card in your opponent's Graveyard with the same name as that monster. COMMON |
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Rating: | 1 |
Comments: | This card is even worse than Dark Core! Find a better card. |
SDDE-EN033 | |
Sakuretsu Armor Normal Trap Activate only when an opponent's monster declares an attack. Destroy the attacking monster. COMMON |
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Rating: | 2 |
Comments: | While not the worst monster removal card, it only destroys 1 of the attacking monsters while Mirror Force destroys all of them. Still isn't too bad if your opponent's only monster is gone because of this. |
SDDE-EN032 | |
Bottomless Trap Hole Normal Trap When your opponent Summons a monster(s) with 1500 or more ATK, destroy and remove from play the monster(s). COMMON |
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Rating: | 3 |
Comments: | With most monsters used these days having at least 1500 ATK, this card is sure to get abused! |
SDDE-EN031 | |
Torrential Tribute Normal Trap Activate only when a monster is Summoned. Destroy all monsters on the field. COMMON |
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Rating: | 4 |
Comments: | Surprise your opponent when they summon a strong monster and leave them with nothing! Works very well with Wildheart too! |
SDDE-EN030 | |
Return from the Different Dimension Normal Trap Pay half your Life Points. Special Summon as many of your removed from play monsters as possible. During the End Phase, remove from play all monsters that were Special Summoned by this effect. COMMON |
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Rating: | 2 |
Comments: | Same as SDDE-EN028's comments. |
SDDE-EN029 | |
By Order of the Emperor Continuous Trap You can choose to negate the activation of an Effect Monster's effect that activates when a monster is Normal Summoned (including itself). If you do, that Effect Monster's controller draws 1 card. COMMON |
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Rating: | 2 |
Comments: | It comes in handy when Zaborg is the only monster on the field and you not only save your monster but get to draw a card but not when it negates your opponent's monster as it doesn't destroy the monster. |
SDDE-EN028* | |
Dimensional Fissure Continuous Spell Any monster sent to the Graveyard is removed from play instead. COMMON |
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Rating: | 2 |
Comments: | In a deck like this, this card is pretty good but elsewhere, it's pretty bad. |
SDDE-EN027 | |
Brain Control Normal Spell Pay 800 Life Points. Select 1 face-up monster your opponent controls. Take control of it until the End Phase. COMMON |
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Rating: | 3 |
Comments: | Take your opponent's biggest monsters for a very small price! |
SDDE-EN026 | |
Lightning Vortex Normal Spell Discard 1 card. Destroy all face-up monsters your opponent controls. COMMON |
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Rating: | 3 |
Comments: | The next best substitute for the once usable Raigeki! Since it requires you to discard a card and that your opponent has face up monsters leave it with 3/5. |
SDDE-EN025 | |
Enemy Controller Quick-Play Spell Select and activate 1 of these effects: ● Change the Battle Position of 1 face-up monster your opponent controls. ● Tribute 1 monster. Select 1 face-up monster your opponent controls. Take control of it until the End Phase. COMMON |
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Rating: | 2 |
Comments: | It has its minor uses like saving your monsters or destroying Spirit Reaper but that's about it. |
SDDE-EN024 | |
Big Bang Shot Equip Spell The equipped monster gains 400 ATK. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card is removed from the field, the equipped monster is removed from play. COMMON |
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Rating: | 3 |
Comments: | While the +400 ATK boost isn't much, use it on a monster like D. D. Survivor and bring it back if this card is destroyed! |
SDDE-EN023 | |
Dark Core Normal Spell Discard 1 card. Remove from play 1 face-up monster. COMMON |
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Rating: | 1 |
Comments: | You have to discard a card just to remove from play a face up monster. Use Dimensional Prison instead. |
SDDE-EN022 | |
Reinforcement of the Army Normal Spell Add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand. COMMON |
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Rating: | 3 |
Comments: | Seek out your best Level 4 monsters and summon them easily! |
SDDE-EN021 | |
Soul Release Normal Spell Select up to 5 cards from the Graveyard(s) and remove them from play. COMMON |
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Rating: | 3 |
Comments: | Power up Gren Maju, Helios or even bring back your Scout Plane with his effect! |
SDDE-EN020 | |
Nobleman of Crossout Normal Spell Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must remove from play all monsters from their Decks with the same name as the destroyed monster. COMMON |
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Rating: | 3 |
Comments: | Take out a defense and with some luck, other copies in your opponent's deck! |
SDDE-EN019 | |
Mystical Space Typhoon Quick-Play Spell Destroy 1 Spell or Trap Card on the field. COMMON |
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Rating: | 3 |
Comments: | A card no deck should be without! |