*Cards below had their rarities changed to one that I feel better matches the card's effect based on my views of the cards. | ||||
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Text card ratings | Visual Ratings | Visual spoiler | Card spoiler | No Improved effects |
Champion Pack: Game Six Rarity Changes
CP06-EN015 | |
Majestic Mech - Ohka LIGHT / Fairy / Level 6 / ATK 2400 / DEF 1400 You can Normal Summon this card without Tributing. If you do, it is sent to the Graveyard during the End Phase. SUPER RARE |
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CP06-EN011 | |
Mage Power Equip Spell The equipped monster gains 500 ATK and DEF for each Spell and Trap Card you control. SUPER RARE |
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CP06-EN009 | |
Elemental Hero Stratos WIND / Warrior / Level 4 / ATK 1800 / DEF 300 When this card is Normal or Special Summoned, you can select and activate 1 of these effects: ● Destroy Spell or Trap Cards on the field up to the number of other "Elemental Hero", "Destiny Hero" and "Evil Hero" monsters you control. ● Select and add 1 "Elemental Hero", "Destiny Hero" or "Evil Hero" monster from your Deck to your hand. SUPER RARE |
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CP06-EN008 | |
Super-Electromagnetic Voltech Dragon LIGHT / Thunder / Level 5 / ATK 2400 / DEF 1000 If you Tribute Summon this card by Tributing 1 of the following monsters, it gains the appropriate effect: ● Batteryman D: Negate the effect of a Spell or Trap Card that targets this 1 card. ● Batteryman C: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. ● Batteryman AA: This card gains 1000 ATK. ULTRA RARE |
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CP06-EN005 | |
Blaze Accelerator Continuous Spell You can send 1 Pyro-Type monster with 500 or less ATK from your hand to the Graveyard to destroy 1 monster your opponent controls, but you cannot declare an attack during this turn if you do. RARE |
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CP06-EN004 | |
Phoenix Wing Wind Blast Normal Trap Discard 1 card. Return 1 card your opponent controls to the top of its owner's Deck. COMMON |
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CP06-EN001 | |
Rigorous Reaver FIRE / Plant / Level 3 / ATK 1600 / DEF 100 FLIP: Each player discards 1 card. A monster that destroys this card by battle loses 500 ATK and DEF. COMMON |