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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

Text card ratings DJCR DJCR Text Visual spoiler Card spoiler

Light of Destruction (Page 2)

*Also available as an Ultimate Rare card
LODT-EN039
Simorgh, Bird of Ancestry
WIND / Winged Beast / Level 8 / ATK 2900 / DEF 2000
Both players Tribute Summon WIND monsters with 1 less Tribute than required. If you Tribute Summon this card by Tributing only WIND monsters, return up to 2 cards your opponent controls to their owner's hand. This card is treated as a Normal Monster while in your hand.
RARE
Rating: 2
Comments: Well so finally Wind Effigy has a friend. Not a great friend, though but probably should only be used in WIND decks.
LODT-EN038
The Lady in Wight
DARK / Zombie / Level 3 / ATK 0 / DEF 2200
Face-up Level 3 or lower Zombie-Type monsters you control, except "The Lady in Wight", cannot be destroyed by battle and are unaffected by the effects of Spell and Trap Cards. This card's name is treated as "Skull Servant" while it is in the Graveyard.
COMMON
Rating: 3
Comments: She at least has 2200 DEF to allow her to stay out longer but she has no ATK and doesn't protect herself with her own effect.
LODT-EN037
DUCKER Mobile Cannon
LIGHT / Machine / Level 3 / ATK 500 / DEF 500
FLIP: Select 1 Level 4 monster in your Graveyard and add it to your hand.
SUPER RARE
Rating: 2
Comments: If it instead let you return a Level 4 or lower monster to the hand, then I'd say this card is worth being Super and would've rated it higher but it doesn't so I rate it 2 stars.
LODT-EN036
Golden Ladybug
LIGHT / Insect / Level 1 / ATK 0 / DEF 0
Once per turn, during your Standby Phase, you can reveal this card in your hand to gain 500 Life Points. If you do this, this card remains revealed while it is in your hand, until the End Phase.
RARE
Rating: 1
Comments: The fact that this ladybug is golden is totally unrelated to the fact that it's horrible. Don't bother.
LODT-EN035
Diskblade Rider
WIND / Fiend / Level 4 / ATK 1700 / DEF 1500
Once per turn, you can remove from play 1 Normal Trap Card from your Graveyard. This card gains 500 ATK until the End Phase of your opponent's turn.
RARE
Rating: 1
Comments: Keep your Normal Trap Card but don't keep this card in your deck.
LODT-EN034
Interplanetary Invader "A"
LIGHT / Reptile / Level 1 / ATK 0 / DEF 500
Gain control of a monster that attacks this face-up Attack Position card, at the end of the Battle Phase.
COMMON
Rating: 1
Comments: I don't see him invading anything with those stats except a garbage can since he'll be joined by thousands of other worthless cards.
LODT-EN033
Goblin Recon Squad
WIND / Warrior / Level 4 / ATK 1700 / DEF 0
When this card successfully attacks directly, you can look at 1 random card in your opponent's hand. If it is a Spell Card, send it to the Graveyard. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
COMMON
Rating: 1
Comments: Well he won't be reconing long with 1700 ATK and no DEF but you most likely won't use him at all as you shouldn't.
LODT-EN032
Batteryman Micro-Cell
LIGHT / Thunder / Level 1 / ATK 100 / DEF 100
FLIP: Special Summon 1 Level 4 or lower "Batteryman" monster from your Deck, except "Batteryman Micro-Cell". After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.
COMMON
Rating: 2
Comments: At least if destroyed in battle you get to draw 1 card but he really doesn't have much outside Batteryman decks.
LODT-EN031
Batteryman Industrial Strength
LIGHT / Thunder / Level 8 / ATK 2600 / DEF 0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 "Batteryman" monsters from your Graveyard. Once per turn, you can remove from play 1 Thunder-Type monster from your Graveyard to destroy 1 monster and 1 Spell or Trap Card on the field.
RARE
Rating: 1
Comments: If he really had industrial strength, then he'd most likely be a higher rarity and have more ATK but even Big Koala (2700 ATK) or Skull Knight (2650 ATK) have more strength than this guy.
LODT-EN030
Batteryman Charger
LIGHT / Thunder / Level 5 / ATK 1800 / DEF 1200
When this card is Normal Summoned, you can Special Summon 1 "Batteryman" monster, except "Batteryman Charger", from your hand or Deck. This card gains 300 ATK and DEF for each Thunder-Type monster you control.
COMMON
Rating: 1
Comments: Run this in Batteryman decks or not at all.
LODT-EN029
Unifrog
WATER / Aqua / Level 2 / ATK 400 / DEF 400
This card can attack your opponent directly. When this card successfully attacks directly, if you control a "Frog" monster other than "Frog the Jam" or "Unifrog", you can destroy 1 Spell or Trap your opponent controls.
COMMON
Rating: 1
Comments: This card was a really bad idea by Konami in both ways.
LODT-EN028
Substitoad
WATER / Aqua / Level 1 / ATK 100 / DEF 2000
You can Tribute 1 monster to Special Summon 1 "Frog" monster from your Deck, except "Frog the Jam". "Frog" monsters, except "Frog the Jam", cannot be destroyed by battle.
RARE
Rating: 2
Comments: Well this toad won't croak as easily as others will but 2000 DEF won't let it last forever.
LODT-EN027
Dark Valkyria
DARK / Fairy-Type Gemini / Level 4 / ATK 1800 / DEF 1050
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● One time only, you can place 1 Spell Counter on this card. This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card to destroy 1 monster on the field.
RARE
Rating: 3
Comments: She has decent stats and can get stronger with Spell Counters!
LODT-EN026
Judgment Dragon
LIGHT / Dragon / Level 8 / ATK 3000 / DEF 2600
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 4 or more "Lightsworn" monsters with different names in your Graveyard. You can pay 1000 Life Points to destroy all other cards on the field. During each of your End Phases, send the top 4 cards of your Deck to the Graveyard.
SECRET RARE
Rating: 2
Comments: A very strong monster with a good effect! So why only 2 stars? His summoning requirement and the fact that his other effect destroys your other cards too. Not worth being a Secret Rare in my opinion.
LODT-EN025
Gragonith, Lightsworn Dragon
LIGHT / Dragon / Level 6 / ATK 2000 / DEF 1600
This card gains 300 ATK and DEF for each "Lightsworn" monster with a different name in your Graveyard. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. During each of your End Phases, send the top 3 cards of your Deck to the Graveyard.
COMMON
Rating: 1
Comments: Run this only in Lightsworn decks.
LODT-EN024*
Celestia, Lightsworn Angel
LIGHT / Fairy / Level 5 / ATK 2300 / DEF 200
When you Tribute Summon this card by Tributing a "Lightsworn" monster, you can send the top 4 cards of your Deck to the Graveyard to destroy up to 2 cards your opponent controls.
ULTRA RARE
Rating: 1
Comments: His effect makes him only useful in Lightsworn decks as otherwise he has no uses.
LODT-EN023
Wulf, Lightsworn Beast
LIGHT / Beast-Warrior / Level 4 / ATK 2100 / DEF 300
This card cannot be Normal Summoned or Set. When this card is sent from your Deck to the Graveyard, Special Summon it.
SUPER RARE
Rating: 2
Comments: High ATK, but bad DEF and effect, however it can be useful with Marauding Captain but will be more useful in Lightsworn decks.
LODT-EN022
Ryko, Lightsworn Hunter
LIGHT / Beast / Level 2 / ATK 200 / DEF 100
FLIP: You can destroy 1 card on the field. Send the top 3 cards of your Deck to the Graveyard.
SUPER RARE
Rating: 2
Comments: At least you can destroy any card on the field but its rarity doesn't justify the effect at all.
LODT-EN021
Lumina, Lightsworn Summoner
LIGHT / Spellcaster / Level 3 / ATK 1000 / DEF 1000
Once per turn, you can discard 1 card to Special Summon 1 Level 4 or lower "Lightsworn" monster from your Graveyard. During each of your End Phases, send the top 3 cards of your Deck to the Graveyard.
RARE
Rating: 1
Comments: She's probably the worst Lightsworn monster in this set due to her stats and her effect doesn't exactly help since she isn't likely to stay on the field to use it.
LODT-EN020
Garoth, Lightsworn Warrior
LIGHT / Warrior / Level 4 / ATK 1850 / DEF 1300
Each time a card(s) is sent from your Deck to the Graveyard by the effect of a "Lightsworn" monster you control, except "Garoth, Lightsworn Warrior", send the top 2 cards of your Deck to the Graveyard. Then, draw 1 card for each "Lightsworn" monster sent to the Graveyard by this effect.
COMMON
Rating: 3
Comments: He's pretty good in regular decks but like Jain, will do better in Lightsworn decks.